Destroy All Humans! 2

The aliens - that is, you - are invading again! Can anything but destructive hijinks be far behind?

You might think that ammunition for this high-end artillery would be a problem, but Crypto can now transmogrify many things around him into ammo, so it's possible to re-supply mid-mission if the need arises. Crypto can also call his saucer to his position, rather than parking it in one place and then hoofing it everywhere else, including all the way back after a successful mission.

As if that wasn't enough, a device called the Gene Blender enables you to earn new powers by abducting certain collections of people. Think of it as a sort of butterfly collection, except with people. In fact, collecting at least one friend in the real world is a good idea as well - you can play through the single-player game in co-op mode.

Start learning Furon now - you'll want to know it when the invasion starts this autumn.

Above: The tree-hugging '60s is sure to give the writers plenty of scope for humour

ABOUT THE AUTHOR

I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.
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