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Dead Island Riptide trailer brings more emotional CG. Replaces dead children with pyrotechnic suicide

Just as the discussion of falsely weep-heavy video game advertising was dissipating, one of the most infamous proponents of inverse trailer/game pathos ratios has turned up to do it again. Dead Island sequel Deal Island Riptide has now spawned its inaugral chunk of computer-generated sob-fodder, and it can be found blubbing away to itself just below these very words.

It's the age-old story. Boy meets girl, boy takes girl on boating holiday, boy and girl both totally miss the huge black clouds of ominous narrative forshadowing and end up inexplicably crashing their boat into the middle of a street on Dead Island before initiating an explosive suicide pact. Whether it has the same impact of the first game's excellent debut trailer though, is open to debate. As is the question of whether or not it will be enough to drive the same level of hype that original promo did, following the first game's rampantly mixed reviews. 

As for the game itself, more information should be incoming soon. Dead Island Riptide is set for a 2013 release.

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11 comments

  • Apastron - September 21, 2012 9:28 a.m.

    You know what? I'm not going to do this to myself again. I'm just gonna close this tab and pretend that I never knew there was a Dead Island 2 trailer. That way I can't get hurt again.
  • AndROOS - September 20, 2012 8:49 a.m.

    Im liking the ideas behind ZombieU, you die and want your sh*t back? Go find it, and pry it off your undead corpse.
  • PoisonWar - September 20, 2012 8:35 a.m.

    I actually have faith in this one. After the first they've had the chance to get feedback and will hopefully dedicate a lot more attention to the story and character development. They had a good game with a good combat and upgrade system as well as some lovely enviournments, but it was populated by uninteresting characters and a very weak story. Also, that one huge thing that bugged me about the game is the death system worked.. Dying only made you respawn 5meters from where you died, and only losing a small portion of your money. This destroys all tension and dread.
  • tyraniton - September 19, 2012 4:06 p.m.

    am i really the only one that absolutely loved the shit out of the first dead island? bugs and all it was an amazing open world zombie game to go and have a blast with some friends. i will indefinably be buying this day one along with the group of friends i played the first with. even with the terrible trailer, i have not been so excited for a game since when i first heard about the last of us
  • Evanesco - September 19, 2012 12:38 p.m.

    That was a terribly executed trailer.
  • ObliqueZombie - September 19, 2012 12:02 p.m.

    Great trailer, but I won't blindly buy this opening day. Not after what Deep Silver did to me last year.
  • bebl09 - September 19, 2012 9:46 a.m.

    As soon as I saw this trailer earlier today, I instantly thought of your article, Dave. I also hoped you'd have something amusing to say about it, and I was not disappointed :)
  • DarthPunk - September 19, 2012 9:32 a.m.

    I hope gamers heed the old saying "fool me once" this time round
  • AndROOS - September 19, 2012 8:38 a.m.

    How about they spend more time making the game less, oh i dont know, shit, and less time on heart tugging trailers?
  • db1331 - September 19, 2012 8:35 a.m.

    First game was just alright. If I had paid more than the $7.50 I dropped on it though, I might have felt ripped off. They have some long strides to make to turn the sequel into a good game.
  • robertpopovic - September 19, 2012 8:21 a.m.

    If they had somehow managed to build it up a bit more and use characters that felt real-ish instead of plastic it might have had a chance of standing in the shadow to the trailer of the original game.

Showing 1-11 of 11 comments

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