You’ll initially fire up a squad or two and laser-zap viruses that wriggle like 2D worms on the surface of grid-covered 3D landscapes. While it’s easy to tell a squad where to go (left-click), or fire (right-click), figuring out where to hit the zig-zaggy viruses themselves feels a bit dodgy as you try to translate three-dimensional weapons fire onto a 2D plane. Arcade-tight Darwinia’s not, though when you receive better weapons like grenades, it’s easy enough to just hang back and lob explosives down inclines to nuke the enemy en masse.
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