Dec 14, 2007
Apparently inspired by the work of horror writer H.P. Lovecraft, Darkness Within only manages to retain traits from the legendary Cthulhu, in that to even lay sight upon it will lead to insanity. A world of nausea and terror awaits, full of terrible writing that will lead you to flay yourself and weep for your lost money.
The game's controls seem to have been designed by a drunken Myst fanatic - you walk around stilted 3D environs clicking your mouse in the eager hope that you will find the bizarre combination that the game demands. It's a return to the horror of the first Discworld game, with random manipulations of the horrible user interface advancing the horrendous plot. Graphically, it's nigh-on comedic.
The fecal icing is the writing. Zoetrope have constructed a story with no terror, suspense or understanding of how English works, with errant question marks and minor grammatical mistakes peppering the dialogue. The voice acting is worse, with a lifeless drone from protagonist Loreid, who has a habit of having nightmares and falling into nonsensical mysteries. The plot is incoherent, with the panache of a 12-year-old's erotic Harry Potter fanfiction and the finish of a turd laced with pipe cleaners and glass.