TOMB OF THE GIANTS PART 1
Most of the
Tomb of the Giants is pitch-black. If you were lucky enough to get a Skull
Lantern off of a Necromancer back in the Catacombs, now is the time to use it (put it in your shield
hand and press RB). Other options include the Cast Light spell bought from Dusk
(a better alternative) or a Sunglight
Maggot Helmet, which is extremely difficult to obtain at this point.
there are no Necromancers in the Tomb of the Giants, so you no longer have to
worry about enemies reviving.
Pinwheel fight, search the room for a ladder. Climb it to emerge in the Tomb of the Giants. Follow the twinkling
lights, but take it slowly, for it is extremely easy to lose your footing and
fall to your death. Aside from falling, your biggest threat in the dark are Giant Skeletons. They take up a lot of
space on these narrow cliffs and can easily push you off. Use magic or
Pyromancy if you have it, otherwise attack hard when the opportunity arises –
the longer you spend engaged, the higher the chance you’ll fall off the edge.
If you're in the dark, look for glowing eyes. They are the only way to spot a Giant
Skeleton at a distance without a decent light source.
descending until you spot the NPC Patches.
Before talking to him, however, turn left and look for a ladder leading down to a bonfire. Rest there, then speak to
If you walk
over to the green light behind him, Patches will kick you into the pit. Here you will find
a Skull lantern among the corpses and, if you go right, the NPC Rhea. Watch out for her bodyguards;
they have become hollow and will attack you in the pit. Defeat them and speak
once more to Rhea for the Replenishment
Miracle. She will now head back to the shrine in the Undead Parish. Be warned that if you do not kill Petrus (who hangs out near the elevator
in Firelink Shrine) relatively soon, he will
eventually murder Rhea. Since you can join the Way of the White by speaking to either NPC, you could conceivably
buy all the miracles you need from Petrus and kill him to protect Rhea, who
sells her own unique set of miracles.
enemy found down here is the Skeleton
Pillar. Don’t get too close to these slow moving columns. Your best bet is
to get a strike in and back off, repeating as necessary.
ladder and escape the pit. When you reach the top of the ladder, strike the
wall to reveal the exit. Turning right leads you back to the bonfire, Patches, and eventually, the area boss. Left leads further into the tomb and the Divine Ember. Rest up at the bonfire if needed,
reconcile with Patches (if you want to), then head back here and go left.
notice a small hole to your right leading into a small tomb and a ledge leading
up to your left. If you fall into the tomb, you can find the Large Divine Ember – but not before
defeating five Giant Skeletons. Take out as many as you can from the high ledge,
then jump down and pray.
Climb out of
this tomb and head up the aforementioned ledge. There will be two archers shooting at you and
a normal Giant Skeleton to deal with. You can lure the Giant Skeleton over to
where it is safer instead of risking an arrow in the knee (derp). At the end of
the path you’ll find a long ladder. Once you reach the top, be prepared to take
on two more Giant Skeletons.
climb out of this small tomb, head up the rocky ledge in front of you. This
leads back to the beginning of the level. Drop down and return to Patches. To
his right, you’ll notice blue lights running along the right wall. This is the
path to the boss, so let’s go.