catacombs are found by passing through the graveyard at Firelink Shrine (look
for descending stairs near the cliff’s edge). Skeletons inside the Catacombs
can be revived if there is a Necromancer
nearby – unless you strike them down with a divine weapon. We already showed you
where to find the Divine Ember (beyond
the Moonlight Butterfly’s lair), so it’s just a matter of choosing a weapon and
speaking to Andre the Blacksmith in
the Undead Parish. Astora’s Straight
Sword, which you should have if you’ve been following this walkthrough, has
a natural divine effect. You can make it through the Catacombs without a divine
weapon, but we don’t recommend that.
If you have
been following this walkthrough you should have an Occult Club; Andre can convert it to a Divine Club +5 for a meager sum and no additional materials.
not to fall when descending the spiral steps. The floating skulls will explode
if they get too close, so maintain your distance or move quickly. Eventually
you’ll reach what seems like a dead end drop-off. Look for a ladder to your
until you see a hole in the wall to your left. Through here you’ll find a bonfire and a Necromancer. These enemies shoot flames, but are otherwise easy
targets. Defeating them means skeletons in their area will not revive (assuming
you did not already kill them with a divine weapon.) Necromancers do not
respawn. Press the switch in this room to open a door in the other and proceed.
In the next
open area, you’ll see a Necromancer across
the way to your right. If you have the means, take him out from here to prevent the nearby skeletons from reviving. Continue on. Eventually, you’ll
emerge outside again. There will be an impassable spiked bridge to your left.
Take the route to your right until you find a switch which will rotate the
bridge, making it crossable.
When you get
back to the bridge, two skeletons and a Necromancer will be waiting for you on
the other side. Take them out and proceed down the staircase, checking the rooms on your right.
One of the them contains a lever, which you should push. Continue your descent
until the steps end.
where things get tricky. We’re going to take a shortcut now, since there will
be plenty of opportunities to explore the upper Catacombs during backtracking. Simply
walk off the edge of the stairs (seen above) and you’ll land safely on a barely-visible
ledge below. Alternatively, you can drop straight down through the hole in the
brick roof at the bottom of this pit. Note that you must fall straight through
(which triggers a cutscene) otherwise you will die. Falling straight through
only works the first time, as there will be no cutscene in subsequent attempts
and you will simply die.
OPTIONAL: If you don’t take our shortcut, you can
continue through the catacombs and find the Darkmoon Seance Ring. Look for obviously weak brick wall to smash
through and follow the path to a Giant Skeleton, who guards the ring. In that
same hallway, look for another smashable brick wall. Going through it leads to the
Tranquil Walk of Peace Miracle, and
extremely useful tool for PVP.
Also, behind the Titanite Demon you
encounter later in the level, you’ll find three Eyes of Death. With at least one eye in your inventory, you can hop
into a nearby open coffin and be transported to Gravelord Nito’s lair, where you can join his covenant, the Gravelord Servant Covenant. If you defeat Nito
(boss of the Tomb of Giants) before doing this, you cannot join this covenant
for the rest of the current playthrough.
The skeleton you meet is Vamos The
Blacksmith. Leave the room to find yourself in a dark, open area. Be very
careful of the many pinwheel skeletons roaming the area (there are several) and
the two exploding skulls. There is also a Silver
Knight guarding this area that will not respawn once defeated. Continue
until you get to the fog door.
OPTIONAL: If you do not take the Vamos shortcut,
you’ll eventually come to the area pictured above. Look down for a summon sign
(if you are human). This is the sign of Paladin
Leeroy. We recommend you summon him before proceeding through the door,
though the boss is easy enough without his help.
BOSS – PINWHEEL
This is VERY
simple. Rush the original Pinwheel (rolling under any magic projectiles), put
your weapon in both hands, and hack away. There’s not much else to say other
than this fight should be over in under a minute. Pinwheel will drop one of
three Masks, so make sure to look
for the item, as it is the only thing you do not acquire automatically upon
You now have
the Rite of Kindling, which allows
you to further kindle bonfires and surpass the maximum allowance of 10 Estus