Dark Souls walkthrough


Use the giant elevator platform to connect to the bridge leading to Anor Londo’s largest building. Climb the massive staircase to find two Giant Knights. Try to lure one out at a time. Head right and be ready to take on two Bat Wing Demons. These enemies have a chance of dropping the Demon’s Spear one of the most valuable weapons in the game at this point.

After taking out the demons, look for a long buttress with guardrails leading down and to the left. We suggest equipping the Ring of Fog (a reward from the Forest Covenant) if you have it to avoid being shot at by the archers in the distance. Once you reach the bottom of the buttress, be ready to take on three more Bat Wing Demons. 

Step onto the nearby bench and ascend the next buttress. If you do not have the Ring of Fog, be very careful as you move around the edge of the column as archers will be firing massive arrows at you. One hit could knock you off the edge, so move quickly as opposed to blocking.

Once on the other side of the column, not even the Ring of Fog can protect you. Run up the final buttress at full speed, then turn right. Roll to avoid the knight’s arrows as you move towards him, then take him out, preferably with Pyromancy, magic, or miracles. Continue along this ledge until you can drop down in front of a fog door. Head on through.

You’re now inside the main structure. Go through the first door on your left to find a bonfire and Solaire sitting next to it. Talk to him, then rest up. The room opposite this one contains a Silver Knight and a chest containing 3 Sunlight Medals.

Run through the main hall past the spiral stairs. Take out the Silver Knight then enter the door to your left. Strike the fireplace to reveal a passage. At the bottom of the secret room you’ll find many chests. The one on the left is a Mimic. The Mimic drops an Occult Club. The other chests contain a Dragon’s Tooth and Havel’s Armor Set.

Return to the spiral staircase and head up. On the next level, in the corners, you’ll find two more Mimics. One drops and Silver Coin and the other a Gold Coin.

Back in the main hall, face the Archer standing in a distant doorway. Enter the room on your left and proceed through and up the stairs. You’re now on the roof. First, head into the tower opposite the one from which you just exited.

Descend the stairs to find Siegmeyer of Catarina. Talk to him three times, then proceed through the nearby door and deal with the knights, one of which is directly, to your right as you enter the room. Once you kill them, talk to Siegmeyer to receive a Tiny Being’s Ring. Exit through the door in the room where you fought the three knights. This unlocks it. You can use this chance to return to the bonfire.

Head back up to the roof and go through the central doorway, the one that was guarded by an archer. Take the spiral staircase all the way down. You’ll have three paths to choose from. The door on the left leads to a small room containing a Titanite Demon (a tough battle in such cramped quarters). The door on the right leads down to the locked door across from the bonfire (as well as chests containing a Silver Knight Armor set), opening up a shortcut. Do what you will on the right and the left, ten head straight up the stairs.

You’ll now be in a great hall. Take the stairs on the left, which lead up. You’ll notice that one of the windows in this next area is broken. Go through it, then follow the ledge until you can drop down to the visible loot (which is a Dragonslayer Greatbow and Dragonslayer Arrow). Drop through the gap in the bars nearby (preferably while also performing a plunging attack on the Bat Wing Demon below). Defeat the other demon, then turn around and open up the black gate. You now have a shortcut back to the Lady of Darkling’s bonfire.

Instead of going through that gate, however, turn around and enter the building to find the Giant Blacksmith. Squeeze behind him to find a chest containing a Hawk Ring. Head up the nearby stairs to return to the great hall.

As you descend to the ground level, you’ll get a message on screen saying the Black Eye Orb is quivering. You can use it to enter Knight Lautrec’s world as a phantom and kill him.



This is an easy battle. You need only take out Lautrec and you’ll be teleported home. Begin by using magic/Pyromancy/miracles, then, if necessary, attack these enemies like any other humanoid enemies (parry/riposte or backstab). Victory grants you Anastacia’s Soul, which allows you to revive the Firelink Shrine Fire Keeper and thus rekindle the bonfire there. You also get a Souvenir of Reprisal, 5 Humanity, and a Ring of Favor and Protection (boosts HP, stamina, and load, but breaks when removed)

On the ground level of the great hall, you’ll encounter two Giant Knights. These are stronger than the normal Giant Knights, so try to avoid them if you can. On one end of the hall you can push a lever to open the main doors, creating yet another shortcut. At the other end of the hall is the fog door leading to the boss.

We highly recommend you are in human form and summon at least Solaire to help you with the upcoming boss fight, as it is arguably the most difficult in the game. Solaire’s summon sign is on the right-hand steps if you’re entering the great hall from the main door.


Note the armor of whichever boss you kill last will become available for sale by the merchant under the aqueduct near Firelink Shrine. 

It is imperative that you pick one boss and focus on killing him first, because once one dies, the other gains full health as well as enhanced abilities.

Smough is slow and easy to dodge/outrun. As such, it is easier to leave him in the distance while you fight Ornstein. Make heavy use of Pyromancy when he stops moving. Once it is down to just Smough, wait for his hammer to whiff then get a good two or three hits with your favorite weapon in both hands.

Again, summoning Solaire is highly recommended – more so now than for any other battle. He serves as a much needed distraction.

After the battle, look for an elevator in either far left or far right corner of the room. Before you proceed through the door on the second level, check the perimeter of the room for the Armor of Favor set. Light the bonfire and proceed through the double doors to meet Gwynevere. Kneel before her and she will give you the Lordvessel. If you talk to her again, you can also enter her covenant, the Princess’s Guard.

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  • Verum - July 29, 2013 3:30 a.m.

    big guy* sorry for my grammar, ive been losing my mind over this
  • Verum - July 29, 2013 3:17 a.m.

    i have this issue with sens fortress, i cant access to it, i went to the church thing and killed the gargolite twins, but i didnt bang the bells cuz (in my mind) i sayd to myself "better clear the secondary misions before ringing the bell so you dont lose anything" so i did, killed every boss except the undergroud ones, i did the minotaur, the dragon tail thing, the buy with the big hammer, hydro, the moonlight butterfly one, all those, now when i had enought souls to gear up some stats & upgrades, i go to the church and ring the bell and it didnt happen anything, and i went to check sen's fortress and is still closed.... what to do ?
  • Misfire - July 29, 2013 5:58 a.m.

    There are two bells. You need to go to Blighttown and kill Quelaag to ring the other bell. Shes in the bottom of the swamp thats below the Depths which is shortly after you fight the Capra Demon. :P
  • stefan-chircop - June 25, 2013 7:31 a.m.

    I have a question about page 8. I managed to kill Laurec, and obtained some ring. I killed him so he would run and kill the other Npc. Would it have been better to let him live?
  • Sinxar - January 20, 2013 6:29 a.m.

    I assumed you needed to kill the Stray Demon for the ring, turns out you don't to get the Rusted Iron Ring. So just walk around the room to avoid it and still loot the place. It drops nothing of value anyway.
  • matt-mcsavaney - January 14, 2013 7:10 a.m.

    How does a caster beat the asylum boss? He one hits everytime i miss a dodge, i cant do that hit and run tactic the melee uses because of cast time which in turn gets me killed, help please?
  • isaac-long - April 28, 2014 3:04 p.m.

    You have to just stay behind the demon and get in as much DPS just remember always be up his butt :D
  • Sinxar - January 6, 2013 6:49 p.m.

    In "The Depths", you can take the path behind the first butcher and kill the giant rat with a bow from the ledge you land on. It won't jump up to defend itself.
  • yuwendi-gozali - December 20, 2012 12:45 a.m.

    have some question, when went to ring second bell , im not enter blight town form depth but dark root secret road that lead to valey of the drake. so after i rang second bell im went to the depth to look for zena shop but i didnt find him anywhere. after i back to firelink too zena didnt appeared :( (i just read that zena going to fire link after u rang two bell in another walkthrought). the question is, how i find zena? should i have to NG+ first? i really want that armor from knight of atorias in new content (cos the armor is f*cking cool X( )
  • yuwendi-gozali - December 20, 2012 6:51 a.m.

    about my post... , nevermind, i just found him :] btw great walkthrought thx!!!
  • Iwaskia - October 21, 2012 6:25 a.m.

    whats that sword you used to kill the four nights? and how can you get it? i folow the walktrought so far but i dont think i have the sword.
  • Matt Hughes - October 23, 2012 9:10 p.m.

    If you mean the Four Kings boss battle, that Quelaag’s Furysword. You can find the details on how to obtain it near the end of pg 44 in this guide.
  • Iwaskia - October 26, 2012 5:19 a.m.

    thanks men that was a great help.
  • NEPAL - October 20, 2012 4:05 p.m.

    Thanks for the effort you put into the guide, really helped me with the game.
  • Matt Hughes - October 21, 2012 6:13 a.m.

    Sure thing - glad it helped!
  • grappler51 - September 11, 2012 6:17 a.m.

    Awesome guide! Got this recently for PC and was really confused about the humanity system, cleared a lot of things up!

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