Use the giant elevator platform to connect to the bridge leading to Anor Londo’s largest building.
Climb the massive staircase to find two Giant Knights. Try to lure one out
at a time. Head right and be ready to take on two Bat Wing Demons. These enemies have a chance of dropping the Demon’s Spear one of the most valuable
weapons in the game at this point.
out the demons, look for a long buttress with guardrails leading down and to
the left. We suggest equipping the Ring
of Fog (a reward from the Forest Covenant) if you have it to avoid being
shot at by the archers in the distance. Once you reach the bottom of the
buttress, be ready to take on three more Bat Wing Demons.
the nearby bench and ascend the next buttress. If you do not have the Ring of
Fog, be very careful as you move around the edge of the column as archers will
be firing massive arrows at you. One hit could knock you off the edge, so move quickly as
opposed to blocking.
Once on the other
side of the column, not even the Ring of Fog can protect you. Run up the final
buttress at full speed, then turn right. Roll to avoid the knight’s arrows as you move towards him,
then take him out, preferably with Pyromancy, magic, or miracles. Continue along this ledge until you can drop down in front
of a fog door. Head on through.
inside the main structure. Go through the first door on your left to find a bonfire and Solaire sitting next to it. Talk to him, then rest up. The room
opposite this one contains a Silver
Knight and a chest containing 3 Sunlight
the main hall past the spiral stairs. Take out the Silver Knight then enter the
door to your left. Strike the fireplace to reveal a passage. At the bottom of
the secret room you’ll find many chests. The one on the left is a Mimic. The Mimic drops an Occult Club. The other chests contain a
Dragon’s Tooth and Havel’s Armor Set.
the spiral staircase and head up. On the next level, in the corners, you’ll
find two more Mimics. One drops and Silver Coin and the other a Gold Coin.
Back in the
main hall, face the Archer standing in a distant doorway. Enter the room on
your left and proceed through and up the stairs. You’re now on the roof. First,
head into the tower opposite the one from which you just exited.
stairs to find Siegmeyer of Catarina.
Talk to him three times, then proceed through the nearby door and deal with the
knights, one of which is directly, to your right as you enter the room. Once
you kill them, talk to Siegmeyer to receive a Tiny Being’s Ring. Exit through the door in the room where you
fought the three knights. This unlocks it. You can use this chance to return to
Head back up
to the roof and go through the central doorway, the one that was guarded by an
archer. Take the spiral staircase all the way down. You’ll have three paths to
choose from. The door on the left leads to a small room containing a Titanite
Demon (a tough battle in such cramped quarters). The door on the right leads
down to the locked door across from the bonfire (as well as chests containing a
Silver Knight Armor set), opening up
a shortcut. Do what you will on the right and the left, ten head straight up
be in a great hall. Take the stairs on the left, which lead up. You’ll notice
that one of the windows in this next area is broken. Go through it, then follow
the ledge until you can drop down to the visible loot (which is a Dragonslayer Greatbow and Dragonslayer
Arrow). Drop through the gap in the bars nearby (preferably while also performing a plunging
attack on the Bat Wing Demon below). Defeat the other demon, then turn around
and open up the black gate. You now have a shortcut back to the Lady of Darkling’s bonfire.
going through that gate, however, turn around and enter the building to find the
Giant Blacksmith. Squeeze behind him
to find a chest containing a Hawk Ring.
Head up the nearby stairs to return to the great hall.
descend to the ground level, you’ll get a message on screen saying the Black
Eye Orb is quivering. You can use it to enter Knight Lautrec’s world as a phantom and kill him.
– KNIGHT LAUTREC
This is an
easy battle. You need only take out Lautrec and you’ll be teleported home.
Begin by using magic/Pyromancy/miracles, then, if necessary, attack these enemies like
any other humanoid enemies (parry/riposte or backstab). Victory
grants you Anastacia’s Soul, which
allows you to revive the Firelink Shrine
Fire Keeper and thus rekindle the bonfire there. You also get a Souvenir of
Reprisal, 5 Humanity, and a Ring of
Favor and Protection (boosts HP, stamina, and load, but breaks when
ground level of the great hall, you’ll encounter two Giant Knights. These are
stronger than the normal Giant Knights, so try to avoid them if you can. On one
end of the hall you can push a lever to open the main doors, creating yet another
shortcut. At the other end of the hall is the fog door leading to the boss.
recommend you are in human form and summon at least Solaire to help you with the upcoming boss fight, as it is arguably
the most difficult in the game. Solaire’s summon sign is on the right-hand
steps if you’re entering the great hall from the main door.
ORNSTEIN AND SMOUGH
armor of whichever boss you kill last will become available for sale by the
merchant under the aqueduct near Firelink Shrine.
It is imperative that you pick one boss and focus on killing him
first, because once one dies, the other gains full health as well as
Smough is slow and easy to dodge/outrun. As such, it is easier to leave him in
the distance while you fight Ornstein. Make heavy use of Pyromancy when
he stops moving. Once it is down to just Smough, wait for his hammer to whiff
then get a good two or three hits with your favorite weapon in both hands.
Again, summoning Solaire is highly recommended – more so now than for
any other battle. He serves as a much needed distraction.
battle, look for an elevator in either far left or far right corner of the
room. Before you proceed through the door on the second level, check the perimeter
of the room for the Armor of Favor set.
Light the bonfire and proceed
through the double doors to meet
Gwynevere. Kneel before her and she will give you the Lordvessel. If you
talk to her again, you can also enter her covenant, the Princess’s Guard.