of starting class does not confine or define you. The variance in initial stats
is not that significant, so if you decide an hour into the game that you don’t
want to be a sorcerer, simply stop increasing your intelligence stat.
matter is the starting equipment of the classes, which you should check
carefully. The starting gift is also crucial. If you do not choose the
Thief class (which starts with the Master Key in hand) we highly recommend
choosing the Master Key as your gift. This opens up shortcuts early on and can
save you the hassle of having to hunt down specific keys. Every other gift can
be obtained another way at some point in the game, so if you are a Thief, pick
the Black Firebombs (for use on the first boss).
Above: The hormones slider is far more
disturbing than any enemy you’ll encounter
character name and appearance is permanent, so make sure to tweak and tweak and
tweak until you are satisfied. Even in subsequent playthroughs, you cannot
alter these parameters.
walkthrough, we’ll be playing as a Pyromancer
who has chosen the Master Key as
her gift. Even if you choose a different class and/or gift, the walkthrough is designed for all contingencies.
Movesets: Always test out a new weapon
before heading into combat. RB is the standard attack, RT is the strong attack,
and repeatedly pressing either will usually result in a combo. The exact moves
can vary wildly depending on which weapon you’re holding, and further still if
you press Y to hold the weapon with both hands. Also make sure to try attacking
with both buttons after a roll or after sprinting.
Above: The Drake Sword’s special attack
special weapons and shields, pressing RT or LT unleashes a special attack as
opposed to a standard heavy swing. For example, if you hold the Drake Sword in
both hands and press RT, you’ll send forth a vertical shockwave. These moves
can be very useful, but they almost always severely degrade the integrity of
the item. Visit a blacksmith to repair broken weapons.
Backstabs: Backstabs are high-damage
attacks that are accomplished by pressing RB when you are close to and directly
behind an enemy. This triggers a special animation and always results in a
knockdown. In most cases, only humanoid enemies can be backstabbed (for
instance, you cannot backstab a rat or a dragon).
Above: Are you not entertained?
around an opponent’s left side and backstabbing them should be your primary
means of engaging enemies that seem too powerful to attack head on.
Parry and Ripostes: Pressing LT with
most shields or weapons equipped in your left hand will cause your character to perform a parry
move. If you parry just before the enemy makes contact with you, the blow will be deflected The exact animation and timing varies wildly
depending on what’s equipped, so make sure to practice every time there’s an
equipment change. Not all shields and weapons parry (for instance, greatshields do not), and not all enemy moves can be parried.
Pressing RB immediately after a parry usually results in a riposte. Like a backstab, a successful
riposte will trigger a special animation and result in high damage and a knockdown. Parrying
and riposting can be extremely difficult, but is sometimes the only path to
victory. If you plan on doing any PVP battles, learn these moves.
Kicks: If you press forward and RB at
the same time, your character will perform a quick
forward kick (a small number of weapons do not allow this move). This serves as a means of knocking away an enemy shield, or staggering/pushing an enemy back. In many instances, drawing your opponent near a cliff and kicking them off the edge
will equal instant victory.
Human Form, Hollow Form, and Humanity
Hollow: You begin the game hollowed.
Whenever you die, you’ll respawn at the last bonfire you rested at as a hollow.
You aren’t weakened in this state, but there are several restrictions and
disadvantages. In order to reverse your hollowing (become human), consume at
least one Humanity, rest at a bonfire, and choose the ‘reverse hollowing’
option. This will reduce your Humanity count by one and return you to human
Human: In human form, you can directly
interact with other players in the online community. This encompasses summoning
allies (even offline NPCs), invading, or being invaded. (You can be summoned as a hollow, however.) Curse
resistance and item discovery are increased when you are in human form, and further
increase as you raise your Humanity count, though these values stop increasing once
your Humanity count passes 10. Also, you can only kindle bonfires (boost the
Estus Flask count output) while in human form.
Humanity: Humanity are consumable items
dropped by enemies, found in the environment, bought from merchants, or
automatically obtained (in special cases). They can remain in your inventory indefinitely,
but once you consume Humanity, your Humanity count increases and the item is permanently
removed from you inventory. Like your soul count, your Humanity count drops to
zero if you are killed. You can regain your Humanity and souls by finding your
bloodstain - assuming you don’t die again before doing so.
Boss Battles (Solo vs. Team)
strategies in this walkthrough assume that you are fighting alone, with the
exception of a few cases in which you can summon offline NPCs. Nearly any boss
battle can be made markedly easier by touching a summon sign (usually found in
front of fog doors) left by an online player. These summoned phantoms have
nothing to lose during your personal boss battles, and will likely bear the
brunt of the damage while you pick and choose your moments to attack.
Above: Despite her name, Maneater Mildred is actually quite lovely and willing to help
having trouble with a boss, we recommend utilizing summon signs, which are
quite common if playing while connected to the internet. Remember:
you must be in human form to summon allies.