stairs into the Depths. This room is filled with undead, so make sure to watch
your back. If you have the Rusted Iron
Ring from the above optional section, now is a good time to equip it. In
the lower levels of this initial area, you’ll find some dogs and a menacing Butcher. If you fall into the water in
the lowest level without the Rusted Iron Ring equipped, things will get very
hairy very quickly, so mind your footing.
Make sure to
open the treasure chest on the lower level of this area (where you fight the
butcher) to find a Large Ember, an
item very important for upgrading weapons. The crates next to the chest can be
destroyed to reveal a path, but we don’t want to go that way yet. Instead, head
back down into the water.
climb the nearby debris up and through a hole in the wall to escape the watery
section. As soon as you do, turn left and enter a room full of barrels.
Laurentius of the Great Swamp is trapped inside one of these
barrels. Roll into his barrel (do not attack) to set him free. Like Griggs,
Laurentius will return to Firelink
Shrine. There he sells Pyromancy flames and can upgrade your Pyromancy
flame, so he’s obviously very important to both aspiring and established
barrel room and run across the hall and around the corner to the right. Go
through the door and head down the stairs into some water. If you want to loot
the corpse on your left, be wary of a slime which drops from the ceiling when
you step under it. The sewers are filled with these things, so always keep an
eye on the ceiling. As you
proceed you may run into a second butcher. Continue into the next corridor,
where you’ll find several more slimes. If you have Fireball, use it!
at the end of this corridor can be opened with the Master Key. Beyond it is a bonfire.
If you do not have the Master Key, continue on (to the left) for now.
Rest up and
the bonfire, kindling it if possible. Leave the bonfire room and turn right,
heading down some metal stairs. Break the crates to your left to reveal a
ladder. This will serve as a shortcut back to the bonfire later on. Continue
past the ladder into the next sewer section. Kill the rats to the left (note
that rats have the highest Humanity drop rate of any normal enemy), loot the corpse, then head
in the other direction. Watch out for the lone crate to your right; a rat will
hop out of it once you get close.
At the end
of this path you’ll find a gate with a corpse resting against its opposite
side. This corpse holds the Sewer
Chamber Key, which can be used in lieu of the Master Key to reach the
bonfire previously mentioned. Turn around and start heading back, only this
time take the path below the short staircase. This leads to a fog door;pass through it.
encounter a sorcerer and several rats. Take out the sorcerer from above using
Fireball, then clear the area. Be careful: these rats are stronger and faster
than the ones you’ve encountered so far. Go all the way to the left to find a
corpse holding a large Titanite shard (watch out for rats in those crates),
then return to the steps and take the other path.
section appears like a maze, but is actually quite simple. Take the first
right (pictured above), then turn left. Pillage the corpse ahead, then turn right. This leads
into the room with the Giant Rat you
may have noticed before. Time to take him out.
As soon as
you step into his room, he’ll charge at you. Retreat back into the corridor (he
cannot follow) and once he turns around, hit him with your weapon or Fireball.
Continue this strategy until victory is yours. Slide down the waterfall at the
other end of this room
land, head left, then look down the corridor to your immediate left. This is
where you encounter a basilisk for
the first time. These are extremely deadly because their breath causes
curse, which essentially equates to death. Try to kill it quickly, as there are
also large rats in the area.
the basilisk stood, take the nearby stairs up. This path is optional, but it
leads to the Ring of the Evil Eye,
which absorbs HP from enemies you defeat. Just watch out for the many basilisks
that guard the area. Remember these two things: kill them quickly, and don’t
get surrounded. Once you’re done in this area, return to the spot where you
dropped off the waterfall and take the other route.
If you are
in human form, the Black Phantom Kirk
Knight of Thorns will appear and attack. Don’t be too worried; he’s quick,
but fairly weak. A few backstabs will do the trick. He drops one Humanity and
either the Spiked Shield, a fun
little toy that causes enemies to bleed, or the Barbed Straight Sword, which also causes bleeding. This won’t be
the first time you run into Kirk during your playthrough…
to another large, open room containing some rats and slimes. Go through the
broken gate at the end of the room to find Domhnall
of Zena, a merchant. Talk to him if you wish, then run all the way to the
other end of the room.
You’ll notice some stairs through a door to the left of
the waterfall. Open the door at the top of these stairs and you’ll open a
shortcut between this area and the bonfire. Rest up there, then return to
broken gate near Domhnall.
passage to the right of the broken gate that leads up. Head right and continue
until you see some stairs leading down. Explore this level to find a corpse
holding a heavy crossbow. Look for another set of stairs leading down, but
before you take them, check for Solaire’s
orange summon sign. You’ll want to bring him along for the boss fight
ahead. Go down the steps and through the fog door.
BOSS: GAPING DRAGON
If you don’t
have the Drake Sword, using Gold Pine
Resin (sold by Domhnall) to add lightning to your weapon will help in this
battle. It’s important to attack the dragon’s tail first, since cutting it off grants
you the Dragon King Greataxe.
is relatively easy, especially if Solaire is drawing the dragon’s attention. As
you try and cut off the tail, watch out for the tail swipe attack, which is
largely telegraphed. Once the tail is gone, the battle becomes extremely easy.
Run far away
from the dragon, far enough that it stops walking. It will slam its front end
down, which signals that its about to charge. At this point, run around to its
rear end. The dragon will eventually charge, but if you are running to the
side, he won’t be able to track you. Once the charge stops, put your weapon in
both hands and have at his tail stump. When he leaps in the air to turn around,
run far away and repeat this process until the boss is defeated.
Note: In this video, we did not get the
axe upon severing the dragon’s tail. That’s because this was our second
Dragon drops the Blighttown Key,
which should give you a clue as to where we’re going next. GO back to Domhnall and use the key on the big
door to his right.