Daisuke Uchiyama: New NPCs, new weapons, new items. There are actually three new stages, and four new bosses. Where the story’s set, in terms of new content…in the console version [of Dark Souls], there was a sort of dark force, the Darkmoon. The new areas are the same areas, but back in time. So we’re about 200 or 300 years back in the past, and the story will start to explain a little bit more about the character Artorias, who was only represented by text in the console version – but now we’ll actually be able to see him.
[gesturing at the screen] This is a small portion of the new content, but in the original version, when you communicate with other players in the online space, you often used what we called gestures – you bow or wave to other characters. Now, we’ve added a new item called carvings: what happens is, when you drop [these engraved clay pots] on the ground, you’ll hear verbal representations. “Thank you.” “Help me.” [laughs]