Sareth will learn many powerful ways to dispatch his enemies (including an adrenaline-fueled decapitation strike) depending on the path that is taken as Warrior, Mage or Assassin. Skills were unlocked as we progressed down these three different "skill trees", which meant that we had to focus on a single branch to attain full power in one area, but a bit of mixing and matching was helpful as well.
Even though our time in the world of Ashan was short, dungeon crawling as Sareth was wickedly fun, and we can't wait to see more. Combined with the incredibly innovative team multiplayer experience we've already seen, Dark Messiah of Might & Magic promises to hold an incredible amount of value for action and adventure junkies.
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