<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Damnation Articles</title><description></description><link>http://www.gamesradar.com/damnation/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Eight crap games running on great technology</title><description>  

Videogame technology is evolving. Where animation for the Apple II&amp;#8217;s Prince of Persia was achieved by the developer sticking a sheet of tracing paper over videos of his little brother performing acrobatics, we now have motion capture, destructible environments and specular reflection...</description><link>http://www.gamesradar.com/eight-crap-games-running-on-great-technology/</link><pubDate>May 26, 2010, 7:23 p.m.</pubDate></item><item><title>The Anti-Awards 2009</title><description>We like to end things on a positive note. That&amp;#8217;s why 2009 was capped with not only our annual Platinum Chalice Awards, but also a whole week&amp;#8217;s worth of celebratory articles&amp;#160;talking about the accomplishments of the past decade. Now though, with &amp;#8217;09 safely out of range for a...</description><link>http://www.gamesradar.com/the-anti-awards-2009/</link><pubDate>Jan. 6, 2010, 10:45 p.m.</pubDate></item><item><title>The Top 7... trendy game-design crutches</title><description>We&#39;ve all seen dozens of lists over the years that recount all the things old-school game designers loved to include in their games for bizarre and unknown reasons, like exploding barrels and wolves that carry gold and chainmail for you to loot upon their death. Yes, these things were weird, and...</description><link>http://www.gamesradar.com/the-top-7-trendy-game-design-crutches/</link><pubDate>Aug. 24, 2009, 2:54 p.m.</pubDate></item><item><title>Damnation &amp;#8211; hands-on</title><description>For those who can&amp;#8217;t seem to make up their mind between buying a new shooter or a platformer, now you can have both in Blue Omega&amp;#8217;s upcoming release, Damnation. The game takes place in an alternate future, as though the American Civil War has dragged on well into the 22nd century. You...</description><link>http://www.gamesradar.com/damnation-hands-on/</link><pubDate>Feb. 27, 2009, 6:15 p.m.</pubDate></item><item><title>Damnation</title><description>There are times when a game&amp;#8217;s influences are buried well beneath its own style and fresh ideas leaving only the internet&amp;#8217;s finest forum detectives to stroke their cyber-chins and ponder what rival discs were spinning away in the dev&amp;#8217;s debug kits during development.</description><link>http://www.gamesradar.com/damnation-2/</link><pubDate>Jan. 15, 2009, 4:34 p.m.</pubDate></item><item><title>Damnation</title><description>To fully understand what Damnation is about, you have to forget about Gears of War 2. Forget that they&amp;#8217;re both third-person shooters. Forget that they both use the same satisfying over-the-shoulder aiming method. Forget that both have the same darkened &amp;#8216;ruined beauty&amp;#8217; visual style...</description><link>http://www.gamesradar.com/damnation-12/</link><pubDate>Sept. 9, 2008, 7:23 p.m.</pubDate></item><item><title>LGC 08: Why wait? Leipzig&#39;s biggest games reviewed NOW! </title><description>Knee-jerk reviews after ten minutes&#39; play-time. As is only right and proper. </description><link>http://www.gamesradar.com/lgc-08-why-wait-leipzigs-biggest-games-reviewed-now/</link><pubDate>Aug. 26, 2008, 11:56 a.m.</pubDate></item><item><title>Damnation</title><description>Maybe Brendan Fraser, Adam Sandler and Steve Buscemi had a point. The Lone Rangers might have been a terrible name for a band, but at least the three airheads realised that you&amp;#8217;re guaranteed a longer lifespan as a unit. So while Captain Rouke apes the quintessential Eastwood-loner, he&amp;#8217;s...</description><link>http://www.gamesradar.com/damnation-11/</link><pubDate>April 4, 2008, 8:27 p.m.</pubDate></item><item><title>Codemasters shows &#39;genre evolving&#39; shooter</title><description>Damnation is a brand-new IP from Codemasters described as a third person action/shooter in development for PC, PS3 and 360.In development at Blue Omega Entertainment, formerly a video studio that&#39;s now venturing into the world of games, Damnation &quot;will feature huge, open environments, frenetic...</description><link>http://www.gamesradar.com/codemasters-shows-genre-evolving-shooter/</link><pubDate>March 6, 2008, 4:19 p.m.</pubDate></item></channel></rss>
