He told the UK's PC Zone, "imagine the last good horror game you played. This is going to be like that, but every time you'll play it'll be different."
Yerli also revealed in the interview that initially Crysis was "a bit longer" than it is now. "Making the game longer would have been no problem, but in order to have consistently high quality, the game had to be condensed. It's a very, very busy game with intense and pulsating gameplay."
April 25, 2007