<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Crackdown Articles</title><description></description><link>http://www.gamesradar.com/crackdown/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Video game locations only an idiot would live in </title><description>

 
A lot of video game locations, for reasons of gameplay and tone, are awful places. A lot of them, for the sake of realism, have people in them. These people are idiots. Yes, moving house is stressful and traumatic, but sometimes staying put is far, far worse. </description><link>http://www.gamesradar.com/video-game-locations-only-idiot-would-live/</link><pubDate>April 9, 2013, 1 p.m.</pubDate></item><item><title>6 game heroes who are actually massive dicks </title><description> 

First impressions can be deceptive. Most people know that Braid and Shadow of the Colossus&amp;#8217; stars are secretly batting for team evil. But often average Jack Freedom with his square jaw, haircut you can set your watch by and heroic one liners is also hiding a dark past of...</description><link>http://www.gamesradar.com/6-game-heroes-who-are-actually-massive-dicks/</link><pubDate>July 19, 2010, 9:03 a.m.</pubDate></item><item><title>Crackdown 2: Hunt for orbs in real-life, win an exclusive Xbox 360</title><description> 

Would you like to win an Xbox 360? Of course you do. What a moronic question. Even if you already have one, you could use your second free 360 as an impromptu foot rest or use it to beat people you don&#39;t like with. And all you have to do is read this month&#39;s Official Xbox Magazine (that&#39;d be the...</description><link>http://www.gamesradar.com/crackdown-2-hunt-for-orbs-in-real-life-win-an-exclusive-xbox-360/</link><pubDate>July 8, 2010, 10:14 a.m.</pubDate></item><item><title>Crackdown 2 gets cartoon, potentially reveals big baddie </title><description> 

Apparently, we just plumb forgot Crackdown had a story to rival the narrative length and emotional complexity of War and Peace. Because its sequel has just started bombarding the nets with a series of cartoon web comics detailing the first game&#39;s back story, while also letting players know...</description><link>http://www.gamesradar.com/crackdown-2-gets-cartoon-potentially-reveals-big-baddie/</link><pubDate>May 24, 2010, 10:31 a.m.</pubDate></item><item><title>Gaming&#39;s most hated technology failures</title><description> 

Shit breaks. That&amp;#8217;s just the way it is. After prolonged use you must expect an item, no matter how expensive, to wear down and ultimately fail. And while we&amp;#8217;re fine with Father Time claiming the souls of our dead electronics, it&amp;#8217;s nowhere near acceptable when something brand...</description><link>http://www.gamesradar.com/gamings-most-hated-technology-failures/</link><pubDate>March 25, 2010, 11:39 p.m.</pubDate></item><item><title>Why Crackdown 2 needs a replay function</title><description>&amp;#160;A videogame moment can be so fleeting. Television has DVR and movies have the rewind button, but when something truly amazing and unexpected happens in a videogame, the only proof you&#39;re usually left with is a &quot;wait, did that really just happen&quot; memory. You can&#39;t experience it again, you...</description><link>http://www.gamesradar.com/why-crackdown-2-needs-a-replay-function/</link><pubDate>March 9, 2010, 12:39 a.m.</pubDate></item><item><title>How to spot a secretly evil game character</title><description>Normally, we&amp;#8217;ve got no problem with video game villians. Sure, they nick our bustiest wenches, salute digital democracy with a middle finger, and are inconsiderate enough to make us waste valuable bullets shooting them during a recession. Thing is, they&amp;#8217;re always upfront about being...</description><link>http://www.gamesradar.com/how-to-spot-a-secretly-evil-game-character/</link><pubDate>Feb. 22, 2010, 11:42 a.m.</pubDate></item><item><title>Same name, completely different game</title><description>We absolutely know that you&#39;ve been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn&#39;t happen very often, so it&#39;s genuinely exciting when it does. Anyway, we&#39;ve written that feature, and this is...</description><link>http://www.gamesradar.com/same-name-completely-different-game/</link><pubDate>Oct. 9, 2009, 3:11 p.m.</pubDate></item><item><title>Gaming&#39;s most facepalm-worthy heroes</title><description>When the hero&#39;s mistakes end the world instead of saving it.
</description><link>http://www.gamesradar.com/gamings-most-facepalm-worthy-heroes/</link><pubDate>June 26, 2009, 11 a.m.</pubDate></item><item><title>8 of the lamest game endings ever</title><description>We hate rubbish endings. There&#39;s nothing more unsatisfying than becoming emotionally attached to a game for 10 or so hours and then have it end on a whimper. It&#39;s like having a really tasty meal and then finding a rusty nail in your last forkful. A nail that ends in an unsatisfying cliff-hanger,...</description><link>http://www.gamesradar.com/8-of-the-lamest-game-endings-ever/</link><pubDate>April 6, 2009, 11:19 a.m.</pubDate></item><item><title>Warning: This article definitely contains spoilers</title><description>Right, Darth Vader is Luke&amp;#8217;s father, Bruce Willis is dead in the Sixth Sense, Brad Pitt and Edward Norton are the same person in Fight Club. There, we&amp;#8217;ve just ruined three movies for you. We&amp;#8217;re fairly sure you won&amp;#8217;t care about us ruining these plot twists by the end of this...</description><link>http://www.gamesradar.com/warning-this-article-definitely-contains-spoilers/</link><pubDate>Feb. 6, 2009, 11:16 a.m.</pubDate></item><item><title>The Most Gratuitous Headshots Video Ever</title><description>Two minutes. One video. Fifty-five perforated skulls. </description><link>http://www.gamesradar.com/the-most-gratuitous-headshots-video-ever/</link><pubDate>July 3, 2008, 12:26 p.m.</pubDate></item><item><title>2009 targeted for Crackdown dev&#39;s MMO APB</title><description>Crackdown developer Realtime Worlds wants to launch its new game, APB, next year.&quot;We want to launch APB in 2009, which will be pretty much worldwide - including the Asian markets. This is our first big online game&quot;, Realtime CEO (and GTA creator) Dave Jones has told Scotsman.APB, in a nutshell,...</description><link>http://www.gamesradar.com/2009-targeted-for-crackdown-devs-mmo-apb-10/</link><pubDate>April 17, 2008, 12:05 p.m.</pubDate></item><item><title>59 levels to play before you die: A - D</title><description>As you rebuild civilization and restore your people&#39;s faith in this sim/action hybrid, you&#39;ll find yourself honestly caring about your subjects&#39; helpless lives. Nowhere is their plight more touching than Kasandora, where you help a starving desert tribe grow into a bustling village, only to see an...</description><link>http://www.gamesradar.com/59-levels-to-play-before-you-die-a-d/</link><pubDate>March 21, 2008, 2:50 a.m.</pubDate></item><item><title>No sequel to Crackdown?</title><description>Now this we don&#39;t like the sound of. According to the rumour column of US magazine Electronic Gaming Monthly (EGM), a sequel to the awesome&amp;#160;but short&amp;#160;Crackdown will not be happening any time in the near future. Nor will it likely happen with the same developer, if it ever happens. EGM...</description><link>http://www.gamesradar.com/no-sequel-to-crackdown/</link><pubDate>Feb. 27, 2008, 1:43 p.m.</pubDate></item><item><title>Crackdown devs called it &#39;Crackbrown&#39;</title><description>September 7, 2007

Crackdown&#39;s quality was so doubtful during its production cycle, some of the development team dubbed it &#39;Crackbrown&#39;. At the Industry All Stars event held earlier this week, RealTime Worlds producer Phil Wilson explained how the game was initially announced too soon (early 2005,...</description><link>http://www.gamesradar.com/crackdown-devs-called-it-crackbrown/</link><pubDate>Sept. 7, 2007, 6:27 a.m.</pubDate></item><item><title>The benefits of in-game ads</title><description>&quot;I really believe there&#39;s long-term potential to benefit developers, publishers and consumers alike,&quot; reckons Crackdown producer Phil Wilson of the recent trend for brand-imaging (shudder) in gaming. It&#39;s a controversial statement, and a controversial topic - primarily because it turns us from...</description><link>http://www.gamesradar.com/the-benefits-of-in-game-ads/</link><pubDate>May 15, 2007, 3:01 p.m.</pubDate></item><item><title>Win! Halo 3 Beta access</title><description>Monday 14 May 2007
Can&#39;t get hold of a Halo 3 Beta access? Want one? We&#39;ve teamed up with Microsoft to offer ten lucky winners a copy of Crackdown on Xbox 360, which comes with free access to the Halo 3 Beta servers. As if you didn&#39;t know, Halo 3 is the second sequel to the awesome Xbox shooter and...</description><link>http://www.gamesradar.com/win-halo-3-beta-access/</link><pubDate>May 14, 2007, 5:58 a.m.</pubDate></item><item><title>Crackdown downloadable content available</title><description>Those crafty programmers at Realtime Worlds have finally revealed the downloadable content for their excellent free-roaming crime-stopper Crackdown - and is it just us or is this the best DLC line-up for any game, ever? Read on for the new content and check out some of the new screens below.

The...</description><link>http://www.gamesradar.com/crackdown-downloadable-content-available/</link><pubDate>May 10, 2007, 4:14 p.m.</pubDate></item><item><title>Four player co-op in Crackdown?</title><description>
Just when we thought we were done with Crackdown&#39;s excellent but limited co-op gameplay, we stumble across this little doozy of an image in the developer&#39;s message boards. Labeled as a &quot;sneak peek&quot; at upcoming downloadable content, the screen shows what appear to be four gun-mounted dune buggies...</description><link>http://www.gamesradar.com/four-player-co-op-in-crackdown/</link><pubDate>April 26, 2007, 3:34 p.m.</pubDate></item><item><title>New Crackdown update arrives</title><description>Those popping in Realtime World&#39;s Crackdown for a quick thug smackdown this morning will have a new update stream down Xbox Live - don&#39;t get too excited though, it&#39;s just a tiny </description><link>http://www.gamesradar.com/new-crackdown-update-arrives/</link><pubDate>March 30, 2007, 7:18 p.m.</pubDate></item><item><title>Battle of the GTA clones</title><description>The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of &quot;Grand...</description><link>http://www.gamesradar.com/battle-of-the-gta-clones/</link><pubDate>March 27, 2007, 10:39 p.m.</pubDate></item><item><title>Rumor details new Crackdown content</title><description>Rumor claiming to have details on planned new content for Realtime Worlds&#39; Xbox 360 game Crackdown has surfaced on the &#39;net.

Reported on website msxbox-world.com, the rumor comes via its forum, where a poster says &quot;An un-named source who I have no doubt in trusting has revealed to me that...</description><link>http://www.gamesradar.com/rumor-details-new-crackdown-content/</link><pubDate>March 14, 2007, 2:07 p.m.</pubDate></item><item><title>Crackdown generals guide - Los Muertos</title><description>Is it a bird? Is it a plane? No, its a super-cop, genetically engineered to do just two things &amp;ndash; kill and destroy. Whats more, hes you. Your mission? To rid the streets of three of the most vicious gangs ever. To do that, you need to take out the generals; all twenty-one of them. Our first...</description><link>http://www.gamesradar.com/crackdown-generals-guide-los-muertos/</link><pubDate>March 1, 2007, 1:20 p.m.</pubDate></item><item><title>Crackdown generals guide - Shai-Gen</title><description>The Shai-Gen are the most dangerous and difficult gang in the game. They should be tackled last, when your skills are very close to their peak. The Shai-Gen buildings are by far the toughest to break into and scale, with their lack of ledges and very few entrances. These entrances can very quickly...</description><link>http://www.gamesradar.com/crackdown-generals-guide-shai-gen/</link><pubDate>March 1, 2007, 1:08 p.m.</pubDate></item></channel></rss>
