One really ludicrous oversight is that the pointer hand isn’t on screen all the time. Obviously some tasks don’t utilize it at all - the knife or spoon or whatever moving instead of a pointer - but some recipes require you to push specific buttons with a hand. As it only appears on screen after the clock has started, you waste the first few seconds of each task screwing around trying to locate it on screen. Not useful in a game that relies on perfect timing.
Cooking Mama is visually very cute, with a pleasant effect coming from the combination of clean and bright cartoony settings with uncannily realistic-looking meats and vegetables. Fundamentally, though, it still feels like a DS game, and is largely unchanged except for the addition of the underwhelming competition and some frequently unresponsive and disappointing Wii remote controls. We’re left with no other option than to risk the burning hell of Mama’s eyes, and tell her to cook off.