Speaking with IndustryGamers, EA CEO John Riccitiello offered some industry-insider insight into how the generational console cycle may no longer exist. He said that “Consoles today are 40 percent of the game industry,” a statistic that has been rapidly changing. According to Riccitiello, “consoles used to be 80 percent of the industry as recently as 2000.”
That's a big difference. What's causing the change? Mobile and social network games are taking a bigger share of the gaming industry. In March of 2010, the Entertainment Software Association found that at least 20 percent of people who play games do at least some of their gaming on social network sites like Facebook.
Above: Consoles only represent about 40 percent of the games industry, says EA’s John Riccitiello
But Riccitiello also identifies alternatives to console gaming. He says EA’s “fastest growing platform is the iPad right now and that didn’t exist 18 months ago.” With new gaming devices that he estimates are arriving as quickly as every nine months, the traditional idea of a new industry-rocking console that comes out once every several years for everyone to use may soon be obsolete.
To read more of Riccitiello's thoughts - including what he thinks of the diminishing returns of increased processing power and Nintendo's Wii U - check out the article, but you don't really need to. We already told you all the important stuff.
Jul 20, 2011