Turbine Entertainment is not ruling out a console version of its MMO The Lord of the Rings Online, exec producer Jeffrey Steefel has revealed.
"I actually think Lord of the Rings is a platform we can build from. Our license is to build massively multiplayer online games based on the books on all platforms, all across the world, so we want to leverage that over time," Steefel explained in a recent interview.
"You know, there are all these different ways of interacting with the world, how can I do it?"
But should Turbine forge ahead with a console version of LotRO, it would have to take a different approach to the game due to the nature of the platform. Steefel says what's suitable for console is something that has to be taken into absolute consideration.
"But you've got to do everything in a thoughtful way and know why you're doing it, for who you're doing it, and then, what is an MMO on a console? What is that really? It has to be different," he said.
June 21, 2007