Confessions of a Game Tester


Tell us about the hours you're expected to work.

Tester A: The most hours I've worked in a row was 37 hours non-stop. The most hours I've worked in one week was 111 (sleep just wasn't an option). The longest stretch and most grueling overtime I've worked on a project was 6 months of 70+ hour weeks on one project with no break before doing 4 more months of 80+ hours on another project.

Above: From our Department of Totally Made Up Statistics comes this nifty pie chart showing you what kind of schedule you can expect as a tester

Tester B: [I've worked] 40 hours in a weekend with a 4 hours of sleep each day. There was a scheduling error, and we had one weekend to do 2 weeks worth of testing. Nobody went home, we all ate take-out, and you can imagine what it smelled like by Monday morning.

Tester D: I have worked as much as 110 hours in a week. I did it because I wanted to help make the game as good as it could be. If your friends, girlfriends, family, etc. can accept not seeing you for months on end and can welcome you back with open arms after your journey than you can get by. Life takes on a new meaning when you dedicate yourself single-mindedly to this business, which will eat your soul if you let it.


  • Mboy1100 - April 11, 2011 8:41 p.m.

    Wowwww about 2000 high school flunkies with no skills just lost their last option.....oh well...I have straight A's what do i care?
  • lawman259 - October 12, 2009 3:11 a.m.

    So sad. Oh so sad. But this is my first comment ever,so thats somthing to be happy about.
  • fuseo - November 19, 2008 6:08 a.m.

    What do people think about ?
  • AnonymouZ - January 10, 2009 5:19 p.m.

    Well, thanks a lot! Now my dream of playing videogames forever is ruined... oh wait a min, i already do that. I meant getting paid to do it. Same difference.
  • zmason - December 13, 2008 9:18 p.m.

    re: Never trust anybody who is selling something and can't use spell check on their ad text. If they can't take the time to hit F7, then how much care are they putting into the product they're trying to sell?
  • shadownot - July 31, 2009 5:45 a.m.

    wow i thought game testers had it easy...

Showing 1-6 of 6 comments

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