\ \    /\    / / ( )  ( )       / ____\ |    \ /  _  \ |    \  |__   __| / ____\
 \ \  /  \  / /                |  \___  | ( )| | | | | | ( ) |    | |   |  \___
  \ \/ /\ \/ /   | |  | |       \___  \ |  __/ | | | | |    /     | |    \___  \
   \  /  \  /    | |  | |       ____) | | |    | |_| | | |\ \     | |    ____) |
    \/    \/     |_|  |_|       \_____/ |_|    \_____/ |_| \_\    |_|    \_____/






------------------------
Table of Contents
------------------------

I. Introduction 
II. Training Modes
   A. Tennis
     1. Returning Balls
     2. Timing Your Swing
     3. Target Practice
   B. Baseball
     1. Hitting Home Runs
     2. Swing Control
     3. Batting Practice
   C. Golf
     1. Putting
     2. Hitting the Green
     3. Target Practice
   D. Bowling
     1. Picking Up Spares
     2. Power Throws
     3. Spin Control
   E. Boxing
     1. Working the Bag
     2. Dodging
     3. Throwing Punches
III. Credit Where Credit is Due
IV. Contact
V. Version History








--------------------------------------------------------------------------------
Introduction
--------------------------------------------------------------------------------
This is my first FAQ so don't be too hard on me if something's not perfect.  I
tried my best to cover each mode and as well as I could.  I will always be
looking to make this guide better, so feel free to email me at the address at
the bottom of this page.

The guide will be in this format:
--------------------------------------------------------------------------------
Title
--------------------------------------------------------------------------------







These will be the minimum score needed to get each medal.
A <=## means that the minimum is less than or equal to that number, which means
that if you get that number, you will definatly get the medal, but it's
possible to get it with a lower score.



--------------------------------------------------------------------------------

That's it and I hope you enjoy the guide.








--------------------------------------------------------------------------------
Tennis: Returning Balls
--------------------------------------------------------------------------------
Return the ball inside the court.  Just relax and focus on hitting the ball.

In this training mode, your goal is to just keep returning the balls
into the court that are hit to you.  It starts out easy and the
balls get faster as you go.  Every few sets of five shots you
will run to the net and hit five from there.

Bronze - 12
Silver - <=25
Gold - 50
Platinum - <=94

Tips:
- When at the net, just make really short swings at the ball,
  don't try and take a full swing.


--------------------------------------------------------------------------------
Tennis: Timing Your Swing
--------------------------------------------------------------------------------
Return the ball into the orange bar.  Watch your timing, and aim each shot
carefully.

In this training mode, you have to return the balls hit to you and
direct them at a moving wall behind the opposite court.  The zone
that you have to hit will shrink as you go along, making it harder
to hit.  All of the balls go to your forehand.

Bronze - 7
Silver - 15
Gold - <=33
Platinum - ???

Tips:
- The direction the ball goes doesn't depend on the way you move your
  hand or what angle you hold the controller at, it's all about timing.
  For a right hander's forehand, a little early will make it go left,
  and a little late will make it go right.  For a lefty it is opposite,
  early will make it go right and late will go left.


--------------------------------------------------------------------------------
Tennis: Target Practice
--------------------------------------------------------------------------------
Volley the ball off the wall and hit targets.  Controlling your swing speed
and strength is essential in aiming your shots.

In this training mode, you will have to hit a ball at a target, that
will move every time you hit it.  Everytime you miss, the ball will
bounce off of the wall and weaken where it hit.  After a few hits to
the same spot, the wall will break and if you hit the same spot again,
the ball will go through and the training will end.

Bronze - 5
Silver - 10
Gold - <=21
Platinum - ???

Tips:
- Don't hit the ball very hard because when it bounces back, it will
  be harder to aim at the target.
- Like above, where the ball goes depends on timing.


--------------------------------------------------------------------------------
Baseball: Hitting Home Runs
--------------------------------------------------------------------------------
Watch the ball, and try to hit it out of the park.  Timing is everything!

In this training mode, the pitcher will throw ten balls and your goal is
to hit as many as you can over the fence.  The game also records distance,
so the further hit, the better.

Bronze - <=3324
Silver - <=4108
Gold - <=5336
Platinum - <=5708

Tips:
- The last two balls will be a little faster then the rest, so be ready.
- The harder you swing the further it will go, but it will be harder to
  hit, so find a good balance for yourself.


--------------------------------------------------------------------------------
Baseball: Swing Control
--------------------------------------------------------------------------------
Hit into the target zones on the field.  Master this, and you'll be pro in no
time!

In this training mode, the pitcher will throw ten balls and your goal is 
to hit them in the designated target area.  The best area to hit the ball
is the dark blue.  The first four target areas will be right in the middle,
the next three to the left, and the final three to the right.

Bronze - <=33
Silver - <=45
Gold - <=58
Platinum - <=66

* I can't seem to find a definite point value for each area, so I laid out a
  few possibilities:
~ Some are worth a decimal that rounds at the end
~ The value depends on how many of each you hit
~ One or more works as a multiplier of the others
~ The value changes depending on the location of the target area
~ It's random (I really doubt this, but I listed it because it is a possibility)

Tips:
- For the first four balls you want to time your swing to hit the ball
  right as it passes the plate.  The next three you will want to swing a
  little bit early, and the final three, you want to be just a little bit
  late.


--------------------------------------------------------------------------------
Baseball: Batting Practice
--------------------------------------------------------------------------------
The pitcher will keep throwing those balls, so focus on making fast, compact
swings!

In this training mode, the pitcher will throw 30 balls and your goal is
to just hit them into fair territory.  They will start out slow and get
faster as you go along.

Bronze - 17
Silver - 21
Gold - 27
Platinum - 30

Tips:
- Try to stick with a consistent swing and it doesn't have to be hard.  I've
  found a short, quick swing works the best.


--------------------------------------------------------------------------------
Golf: Putting
--------------------------------------------------------------------------------
Drop it in the cup with a single putt.  check the lay of the green by pressing
(1).

In this training mode, you will be placed on a green and have to make a
putt in one stroke.  You will move to a different hole if you make it, or
lose one of your lives and be forced to try the hole again.  You start out
with five lives and the game ends after 10 holes.  The holes you are placed
on change every time you play, but they always start out easy and get harder.

Bronze - <=6
Silver - 7
Gold - 10
Platinum - 10 with no misses

* Even though the game ends at 10 holes, you don't always get a Gold, I assume
  you have to have some of your lives left when you finish to get Platinum.

Tips:
- Press (1) on the controller to see the break of the green and use this to line
  up your putt.
- You can also press (2) to get a lower, closer view of the green.


--------------------------------------------------------------------------------
Golf: Hitting the Green
--------------------------------------------------------------------------------
Land the ball as close to the pin as possible.  Practice your stroke to check
the power of your swing.  Hold (A) to approach the ball.

In this training mode, you will be placed a distance away from the green
and you will have to chip the ball as close as you can.  The places you have to
chip from don't change, but the pin location does.

Bronze - ???
Silver - ???
Gold - >=146.3
Platinum - >=55

Tips:
- You want to land the ball short of the cup and roll it close, don't try to
  land the ball in the cup from the air.
- You will have to overswing on a couple of them, but you can still control
  this and get the ball close.
- Holes 6, 9, and 10 are the toughest, so take your time lining them up.
- 'Spanking the Baby' - This technique is used for low power shots. Place your
  left hand an inch or two in front of the wii remote, held in your right.
  Smack the remote into your left hand forcefully to achieve ~1/4th power, and
  adjust accordingly.  This is perfect for holes 1, 3, and 4, as well as
  6, 9, and 10 if you switch to the Iron. (Contributed by Mith)


--------------------------------------------------------------------------------
Golf: Target Practice
--------------------------------------------------------------------------------
Hit the target with the ball.  Before you swing, be sure to read the wind
direction.

In this training mode, you will have 10 balls and you want to hit them at the
target.  There are two targets, one best reached by your Driver, and the other
best reached with the Iron.  There will be no wind on the first two shots, but 
it will increase dramatically as you go.

Far target - 10, 25, 50, 100
Closer target - 25, 50, 75

Bronze - <=205
Silver - <=435
Gold - <=625
Platinum - <=800

Tips:
- For the first two shots you want to swing the club so the bar goes halfway
  between the third dot and the top of the bar.  You will have to adjust this
  depending on the wind in later shots.
- Don't be afraid to overswing a little if the wind is directly against you at
  or above above 25 MPH.


--------------------------------------------------------------------------------
Bowling: Picking Up Spares
--------------------------------------------------------------------------------
Knock down the pins with a single throw.  Twist your wrist to curve the ball.

In this training mode, you will be given a lane with pins set up, and your
goal is to knock them all down.  It will start out fairly easy and get more
difficult as you go along.  You start out with five lives and will be deducted
one each time you don't knock down all of the pins.

Individual lane strategy coming soon!!!

Bronze - 7
Silver - 12
Gold - <=18
Platinum - 20

Tips:
- Throwing the ball in the air will make it go fairly straight.


--------------------------------------------------------------------------------
Bowling: Power Throws
--------------------------------------------------------------------------------
Knock down as many pins as you can.  A new row will be added after each set.

In this training mode, you will try to throw strikes as the number of pins
keeps increasing.  There are ten lanes with the final one containing 91 pins.

Bronze - <=455
Silver - <=520
Gold - 600
Platinum - 700

Tips:
- Throw the ball hard!!!
- (Got this from Cheat Codes & Secrets section) - Mingy Jongo
  One the final lane, you can get an easier strike if you make the ball roll
  along either the left or right rail all the way to the end.  This will trigger
  an explosion and all the pins will fall down adding 182 (91 * 2) to your 
  score.


--------------------------------------------------------------------------------
Bowling: Spin Control
--------------------------------------------------------------------------------
Avoid the barriers in the lane and knock down the pin.  You'll have to balance
speed and spin.

In this training mode, you will be given a lane with a pin set up and barriers
that you have to avoid.  Your goal is to knock the pin down.  It will start out 
fairly easy and get more difficult as you go along.  You have five lives and 
will be deducted one each time you don't knock the pin down.

Individual Lane Strategy:
 ---------------
| Key:          |
| o = pin       |
| - = barrier   |
| M = Your Mii  |
 ---------------

1.        2.        3.        4.        5.        6.        7.
|  o  |   |  o  |   |  o  |   |  o  |   |o    |   |o    |   |     |
|     |   |     |   |     |   |     |   |     |   |     |   |   o |
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|     |   |     |   |     |   |     |   |     |   | ----|   |---  |
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|  -  |   |---  |   |-   -|   |  ---|   |-- --|   | ----|   |   --|
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|_____|   |_____|   |_____|   |_____|   |_____|   |_____|   |_____|
     M         M       M       M            M      M          M
Straight  Straight  Straight  Straight  Straight  Straight  Little
at it     at it     at it     at it     at it     at it     bit of
                                                            left spin

8.        9.       10.       11.       12.       13.       14.
|  o  |   |  o  |   |  o  |   |    o|   |  o  |   |  o  |   |    o|
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|-- --|   |     |   |     |   |     |   |     |   |     |   |     |
|     |   |     |   |     |   |     |   | --- |   | --  |   |---  |
|     |   |     |   |     |   |     |   |     |   |     |   |     |
|     |   |     |   |     |   |     |   | --- |   |     |   |     |
|     |   |---- |   |     |   |  ---|   |     |   |    -|   |- ---|
|     |   |     |   |-----|   |     |   | --- |   |     |   |     |
|_____|   |_____|   |_____|   |_____|   |_____|   |_____|   |_____|
   M           M       M      M              M       M      M
Straight  Decent    Straight  Little    Decent    Small     Little
at it     amount    at it in  bit of    amount    amount    bit of
          of left   the air   right     of left   of left   right
          spin                spin      spin      spin      spin


15.      16.       17.       18.       19.       20.
|  o  |   |  o  |   |o    |   |o    |   |o    |   |ooooo|  <-(There's really
|     |   |     |   |     |   |     |   |     |   | ooo |     10 pins)
|     |   |     |   |     |   |     |   |     |   |  o  |
|---- |   |-- --|   |-- --|   |  ---|   |-    |   |     |
|     |   |     |   |     |   |     |   |     |   |     |
|     |   |  -  |   |     |   |     |   |     |   |     |
|---- |   |     |   |-- --|   |---  |   | ----|   |     |
|     |   |     |   |     |   |     |   |     |   |     |
|_____|   |_____|   |_____|   |_____|   |_____|   |_____|
     M    M            M            M   M           Do
Decent    Decent    Decent    Decent    Lots of   Whatever
amount    amount    amount    amount    left       Works
of left   of left   of left   of right  spin      Best For
spin      spin      spin      spin                  You

These lane strategies are what I use to clear all twenty lanes, which I
can do most of the time.  I can't really tell you where to aim it exactly
with my ASCII art, but just use common sense, if it says straight then
just aim directly at the pin, if it says spin it left, then aim right of
the pin.  I hope this helps some people with this mode, because it would
have helped me before I figured it all out.

Bronze - 7
Silver - 12
Gold - <=18
Platinum - 20

Tips:
- You can still knock the pin down if you bump the barrier.
- Throwing the ball in the air will make it go fairly straight.
- Take time to line up your Mii, because several of the lanes can be cleared
  by just lining yourself up and throwing the ball fairly straight.


--------------------------------------------------------------------------------
Boxing: Working the Bag
--------------------------------------------------------------------------------
Throw punches at the punching bags until you knock them off their chains.
Well-aimed combo punches are key.

In this training mode, you will have to knock as many punching bags off of their
chains as you can in the time limit.  Black bags are the toughest, white are a 
little tough, and the brown, patched ones are weak.  The bags follow the same
pattern every time.

Bronze - 15
Silver - <=30
Gold - <=35
Platinum - 40

Tips:
- The harder you swing the more damage it will do.
- Sometimes the bags will be a little right or a little left, so you may have to
  lean a little that way in order to make good contact.


--------------------------------------------------------------------------------
Boxing: Dodging
--------------------------------------------------------------------------------
Your trainer throw ball after ball at you.  Move left and right to avoid
getting hit.

In this training mode, the trainer will throw tennis balls at you and you
will try your best to dodge them.  The throws vary greatly and seem to be
random for the most part.  Sometimes he will throw fast, sometimes slow,
sometimes right, sometimes left, sometimes only one ball, and sometimes
two.  The total number of balls thrown each time vary.

Bronze - <=61
Silver - <=69
Gold - <=83
Platinum - <=88

Tips:
- Rather than moving your whole body just rotate your wrists left and right.
  This saves you energy and will allow your Mii to move faster.
- It helps me to try and move my guy to the middle after each throw, so I
  can dodge to either side quickly.


--------------------------------------------------------------------------------
Boxing: Throwing Punches
--------------------------------------------------------------------------------
Watch your trainer's mitts, and try to hit them.  You lose points if you hit
the trainer.

In this training mode, the trainer will hold up orange mitts that you
have to punch as quickly as possible.  He will then hold up another and
you try to hit as many as you can in the time limit.  Sometimes he holds
up two at the same time.

Bronze - <=37
Silver - <=54
Gold - <=64
Platinum - <=75

Tips:
- When he holds up both hands punch with one hand and then quickly with the
  other.  As long as you line up the first one, the second will hit 
  automatically.  This allows for some quick points.


-------------------------------------------------------------------------------








-------------------------------------------------------------------------------
Credit Where Credit is Due
-------------------------------------------------------------------------------
Everyone at elitescores.com, they have helped with a lot of the Medal
requirements and is just a fun place to be a part of.

For those who don't know, elitescores.com is a website where you can compare
scores with others for various games including Wii Sports.  Feel free to sign
up and see how you compare with everyone else, we welcome everyone and have
fun competing for those number 1 spots.  (I'm XBmaster on the site)



People that helped with medal requirements:

- Leo the Mountain Lion
- T.J. Lemieux
- acerazer
- Aaron Staves
- Matt Reichert
- Matt Sinclair
- Veysey



-------------------------------------------------------------------------------
Contact Info
-------------------------------------------------------------------------------
Please include "Wii Sports" or something similar in the title so that
I don't accidentally delete your message.  Please try to make your email
as easy to read as possible, but I will try to understand regardless.  I
will try to give credit for everything submitted.  Probably your name next
to a tip, or your name at the bottom for a Medal Requirement.  Please include
if you want to be credited and what I should put your name as in this guide.

Things to contact me for:
- Your own tips for each mode (I will decide to post them or not)
- Exact Medal Requirements I don't have yet
  When I say exact, I don't want you to narrow down what I already have.
  Make sure that you get the medal for the score you have, but don't get
  it if your score is one less.  
  For example: In Tennis: Target Practice, I got a score of 9 and didn't get
  a Silver medal.  The next time I played I got 10 and did get a Silver medal
  this means that 10 is the requirement for Silver in this particular game.

  The only exception to this would be Golf: Hitting the Green, because of
  the nature of the score, so I will take numbers that narrow mine down.
- How the scoring works for Baseball: Swing Control
- Errors I have made


Don't contact me for:
- complaints
- spam
- Medal requirements that aren't exact

My email is basketball629@yahoo.com and I check it frequently.


-------------------------------------------------------------------------------
Version History
-------------------------------------------------------------------------------
0.95 - First version

0.97 - Added Bowling: Spin Control lane strategy
     - Updated a few medal requirements
     - Added Contribution section

0.98 - Updated a few medal requirements






-------------------------------------------------------------------------------
Permission
-------------------------------------------------------------------------------
The following websites have permission to use this guide:

GameFAQs.com
neoseeker.com
supercheats.com
Helpmii.com
gamerhelp.com
gamesradar.com
cheatplanet.com

The most recent update will always be at GameFAQs.com.

-------------------------------------------------------------------------------





Copyright 2006 Noah Bouillon