___     _                    __   ___            _
         | _ \_ _(_)_ _  __ ___   ___ / _| | _ \___ _ _ __(_)__ _
         |  _/ '_| | ' \/ _/ -_) / _ \  _| |  _/ -_) '_(_-< / _` |
         |_| |_| |_|_||_\__\___| \___/_|   |_| \___|_| /__/_\__,_|
    _       __                _               _       ___ __  __    _
   | |     / /___ ___________(_)___  _____   | |     / (_) /_/ /_  (_)___
   | | /| / / __ `/ ___/ ___/ / __ \/ ___/   | | /| / / / __/ __ \/ / __ \
   | |/ |/ / /_/ / /  / /  / / /_/ / /       | |/ |/ / / /_/ / / / / / / /
   |__/|__/\__,_/_/  /_/  /_/\____/_/        |__/|__/_/\__/_/ /_/_/_/ /_/

        ---------------------------------------------------------------
            Prince of Persia: Warrior Within Walkthrough
            For the Playstation 2/PC/GC/Xbox
            Final Version
            Copyright 2004 YuGiOhFm2002 & YuGiOhAngel
            (YuGiOhFm2002@yahoo.com)(YuGiOhAngel@yahoo.com)
            (Please Read the FAQ Section at the bottom)
            (before emailing one of us or both of us.)
            (Please add Game Name or Guide Name in Subject)
            (to let us know which game you need help with.)
            First Created on : 12/2/04
            Last Updated on : 3/11/05
        ---------------------------------------------------------------

@@@@@@@@@@@@@@@@@
Table of Contents
@@@@@@@@@@@@@@@@@

  I. Legal Info

  II. Introduction

  IIa. Controls

  III. Walkthrough

       Prelude: "Tutorial"

    Chapter 01: "Wreckage"

    Chapter 02: "The Ruined Fortress"

    Chapter 03: "First Steps in the Past"

    Chapter 04: "The Fortress Rebuilt"

    Chapter 05: "A Damsel In Distress"

    Chapter 06: "Fate's Dark Hand"

    Chapter 07: "A Helping Hand"

    Chapter 08: "The Key and the Lock"

    Chapter 09: "The Towers"

    Chapter 10: "The Water Maiden"

    Chapter 11: "Water and Gardens"

    Chapter 12: "The Second Tower"

    Chapter 13: "Clockworks And Gears"

    Chapter 14: "The Door is Open"

    Chapter 15: "The Empress"

    Chapter 16: "The Long Way Home"

    Chapter 17: "You Cannot Change Your Fate"

    Chapter 18: "A Throne And a Mask"

    Chapter 19: "The Face Of Time"

    Chapter 20: "A Second Chance"

    Chapter 21: "Mirrored Fates"

    Chapter 22: "The Race To The Throne"

    Chapter 23: "The Death Of A Prince"

  IV. Video Gallery

  V. Artwork Gallery

  VI. Weapons Gallery

  VII. Frequently Asked Questions

  VIII. Life Upgrades Frequently Asked Questions w/ Diagrams

============================I. Legal info=================================
This document may not be altered, copied, published, sold nor reproduced for
profit in any way shape or form without advance permission from me. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited. If you steal any part of this Guide, FAQ, you will be
punished to the full extent of the law. Plagiarism is illegal, and I really
detest it. If you do Email us for our permission, We have nearly no problems
in allowing you to post it on your site as long as full credit is given to
us (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting off
of Gamers/Users to access it directly or indirectly in any way shape or
form. However, you may print this document out if it is for your own personal
use. If you see a site using this without our permission let us know. 
==========================================================================

&&&&&&&&&&&&&&&&
II. Introduction
&&&&&&&&&&&&&&&&

This walkthrough is finally complete game/story wise. The directions in this
guide are based off of the position of the camera. I try to be as specific as
I can when possible or at least try to have you facing the correct direction
to see what I am talking about. I am not specific with fighting because the
game gives you plenty of directions on that subject. This walkthrough now
covers getting all 9 life upgrades and 6 (Glove, Hockey Stick, Pink Flamingo,
Teddy bear, Glowing green/yellow Sword and the "Water Sword") out of the 6
special weapons (The Water Sword is in the category even though it is not
listed with the others because of having to do a specific task in order to
get it). It also now covers unlocking 50 of the 50 artworks. You may want to
use the Search Ctrl + F and search for whichever chapter/Save title (listed
on the table of contents) you are at to find the section you need. I added to
the FAQ section for this update and Yes, we have finally updated the artwork
diagrams which show all 50 artworks corresponding with the numbering on the
walkthrough itself. Please check the FAQ section near the bottom of this
walkthrough before emailing and also only email us if you have the retail
version (purchased from a store). For those with the non-retail, unfinished
and/or copied version you should purchase the game if you want to complete
it. This is our final updated because we are not going to be updating anymore
unless there is some major problem with this walkthrough.

=================
= IIa. Controls =
=================

                L1 & L2                         R1 & R2
                   |                               |
                   v                               v
                  _____            ||            _____
                 /  L  |           ||           |  R  \ 
               _/      |___________||___________|      \_ 
              /    _    \                      /    ^    \
             /    | |    \   Select   Start   /    /_\    \
Directional |   _  v  _   \   ___            /  __      _  |
   Pad ---> |  |_>      | |  |    / \ |
 (D-Pad)    |      ^     /____    ___    _____\|__|    \_/ |
             \    |_|   / __  \  |___|  /  __  \    \/    / 
              \        / /  \  \_______/  /  \  \   /\   /  
              /\______/ |    | |       | |    |  \______/\
             /       /\  \__/ /        \  \__/   /\       \
            /       /  \     /          \       /  \       \
           /       /    \___/            \_____/    \       \
          /       /       ^                 ^        \       \
         /       /        |                 |         \       \
         \      / Left Analog Stick  Right Analog Stick\      /
          \____/         (L3)              (R3)         \____/

Gameplay Controls

Left Analog Stick = Move the Prince
Right Analog Stick = Move Camera
R3 (Push down on Right analog stick) = Reset Camera view
Triangle = Secondary Weapon attack/Vault over enemies
Circle = Pick-up/Throw Secondary weapon/Drop down
Square = Attack
X = Action (Jump/Roll)
Select = Map (not accessible at beginning of game)
Start = Pause/Menu
L2 = Alternate view (Landscape Camera)
R2 = Look (First person View)
L1 = Hold Down L1 to Rewind Time (only when you have the time power) Tap L1
to slow down time (when you have the time power to do so)
R1 = Special Actions (Run along walls, Run up walls, Push/Pull,
Swing on poles, Drink water and Blocks during a fight

@@@@@@@@@@@@@@@@@@@
@III. Walkthrough @
@@@@@@@@@@@@@@@@@@@

Intro Movie

   ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\

   Prelude: "Tutorial"

   ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\

    Area 1: Ship

1. Fight off the Minions attacking you with the various methods that the game
gives you. I figure you can handle fighting off minions (I will only be
giving you directions on where to go and some tips on the Mini/main bosses).

2. Once you have defeated all of them head to your left (the Prince's right)
side of the screen/boat.

Scene

3. Drink some water if you need to (with R1). Go straight into the room ahead
and kill off the minions in here in the same way with a pillar you can use in
this fight to your advantage. You can also just avoid them and continue on.

4. Once you have defeated them leave through the other door in this room.

5. Drink more water if you need to (ewww salty water). Follow this hallway
past the water spraying in through the side of the ship.

Scene

6. You now need to take care of a few more minions here or just avoid them
and make your way down the burning left side of the ship.

Scene

7. "Boss Battle: "Woman in Black (Shahdee)"

This battle seems tougher then what it actually is. All you need to do
is hold the block button (R1) to block all of her attacks. After she does a
upward thrust with her swords she will do a single slash attack. She will
pause for a moment after that single slash move. This is your time to attack
and slash her a few times. After you slash her two or three times go back to
blocking her attacks. Wait for the single slash attack after the upwards
thrust attack and then slash her again when she pauses. Keep this up until
her health bar (at the bottom of the screen) is almost 1/3rd gone. You don't
have to only attack her after she does the single slash attack you can attack
her anytime she pauses for a moment. It just seems she is more vulnerable
after the single slash attack. If you see her block your attack quickly
push block because right after she blocks your attack she will hit you.

Scene

Keep up the same strategy of blocking and attacking her when she pauses. It
will eventually show a close up view of both of them. When it does that
quickly push Square button until you repel her away from you. Keep pushing
square after you push her away to get in a few slashes. Keep up the same
blocking and attacking when she pause until you get her down to 2/3rd 's of
her health bar. If you really want this fight to go by fast use the five
slash combo. Once you hit her three times in a row with your sword jump
at and over her and slash her when you are coming down behind her for an
extra two slashes on her. Doing this move often will make this fight go
by very fast. The five hit combo seems to only work best when you have
hit three times in a row first because she pauses long enough for you to
jump at and over her. You can use this on her when you fight her again later.

Scene

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 01: "Wreckage" (4%)

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\

(Note: If you are wondering what the 4% by the chapter name is for. We
decided we would add the rough percentage of the game you have now completed
so far. This is not exact as the game does not tell but this will at least
tell you how far you are into the game. We based the numbers off of how many
chapters/save names and by how long we felt each one roughly took.)

   ###########################
   # Area: Beach - (Present) #
   ###########################


            Objective 1: Reach The Fortress Entrance (Present)

(Note: I won't be giving the instructions that the game gives you for
controls. I figure you can read those on your own. I will only be mentioning
the ones that I feel need to be mentioned. I will be mentioning some as I
start this walkthrough and slowly stop mentioning it because I figure you
will have learned or know the controls by then)

1. Fight off the birds that start attacking you on this beach and then go
drink some water where the waterfall is at (The waterfall is straight ahead
if you are facing your back to the wrecked ship you started near). You can
also drink water from the ocean (shouldn't that be hurtful/harmful water?
ewww salty water!!!)

2. Head over to the stairs on the far left side of this beach (to the far
left when you are facing your back to the ship you started at). Smash open
the chest on the left side of the stairs to unlock Artwork #1 (Ship). Go up
the stairs and follow it to the right. Jump across the gap you come to and
then climb up on the ledge up ahead. Go up the staircase here and jump across
this bigger gap. To your left you will see a Fountain. Use the Fountain (R1
when near it) to save your game and regain health if you lost any.

3. Go over to the ledge to the right of the fountain (when you are facing the
fountain). Jump up onto the ledge and pull yourself up (X). Move along these
rocks to your right until you reach a rock in your way.  Drop down to hang on
the ledge (Circle) and shimmy to the right to get past the rock. Pull
yourself back up (X) and then follow the path to your right. Jump across the
gap you find here and you should see a ledge to climb up to the Prince's
Left. Sidestep left along this ledge to the end of it. Hold left and jump
over the gap to then ledge to your left.

4. Sidestep to the right and climb up onto the ledge above you. Sidestep
right and go up the stairs you find here. Run up the wall (towards wall + R1)
and climb up onto the top of the wall. Drop down to the stairs and drop off
the right side of the stairs onto a ledge. Run along the wall here to the
Prince's Left (Along the wall + R1) to get to the next ledge and then follow
this ledge around to the right to where some columns/pillars are. Jump onto
the lowest column and facing your back to the closest column/pillar. Jump to
that pillar (X) and face your back again to the next column/pillar. Jump to
that column/pillar and then jump again to climb up onto the ledge behind
the Prince. Smash open the chest to the Prince's right to unlock Artwork #2
(Evil Crow). Follow the ledge to the Prince's left and roll (forward + X)
into the small hole at the bottom of the doorway on your right.

5. You will need to fight or avoid two minions here and once you have
defeated/avoided them take (circle) one of their weapons that they drop. This
way you can either use the two weapons to fight with or you can throw
(circle) the weapon you pick up at some future minion. Climb up the ledge
they were guarding and go up the stairs. You will need to run along the wall
here (Along the wall + R1) to get on the ledge in the distance. Climb up onto
the nest ledge and you will need to wall run along the wall to your right.
Near the end of your wall run you will need to jump towards your left to land
on a ledge. Fight or avoid the minions here and go through the big doors.
they are guarding. Climb up the ledge up ahead and follow the stairs to your
right. You should see a gate up ahead.

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 02: "The Ruined Fortress" (8%)

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

   #######################################
   # Area: Fortress Entrance - (Present) #
   #######################################

            Objective 2: Reach The Fortress Entrance (Present)

1. Climb up onto the little ledge to the left of the gate and wall run up the
wall (towards the wall + R1). Climb up and drop down onto the other side of
the gate. Go through the big doors up ahead.

Scene

You have now received the Spider Sword

2. Fight or avoid the minions here and head back towards the gate you climbed
over a moment ago. Look to your left when you get to the gate and you will
see an open doorway. Follow this path through the doorway to your left and
use the fountain to your left to heal or save.

3. Jump or wall run across the gap to your right and then jump across the gap
to the Prince's right. Go out of the doorway to your left.

Scene

4. Mini-Boss Battle: "Crowmaster"

This guy is very easy just run towards him and while  going towards him when
you are next to him push X. This should cause you to jump over him. start
slashing him as you are coming down on the other side of him. When he blocks
your attack just jump over him again and slash him more keep doing this until
he eventually turns back into a few crows.

Scene

5. Head back towards the door you came out of and wall run up the wall to
climb up onto the ledge to the left of the door. Now a bit trickier of a move
Run up the wall to your left and before the prince does a back flip you need
to jump to the ledge to your right. Continue to your right and wall run on
this wall to your left. When you reach the moss on the wall jump to your
right to grab the column/pillar. Face the Prince's back to the next
column/pillar to your right and jump to it. Face your back to the ledge that
the Spooky Crow is on and Jump to that ledge.

6. Mini-Boss Battle: "Crowmaster (Second Time)"

Do the same as you did before by jumping over him and attacking him again
until he turns into a few crows again. Try to keep him away from the walls
otherwise you will have a harder time attacking him.

Scene

7. Go to your right (your back should be facing towards the columns/pillars
you came from) and wall run along the wall over the doorway to the next
ledge across the way. Wall run back the way you came and you should grab a
narrow ledge above the ledge you came from. Climb up on it and climb up onto
the next narrow ledge above it. Jump to your right to the column/pillar and
face your back to the ledge to the right to jump to it. 

8. Mini-Boss Battle: "Crowmaster (Third Time)"

Try to keep him away from the walls otherwise you will have a harder time
attacking him. Do the same as you did previously until you finally defeat
him.

9. Wall run up to the button on the wall to the right and go into the gate
that opened up.

Scene

Note: If you have the Crowmasters sword you can make quick work of the
minions in this next room attack them with secondary attack (with triangle)

10. Wall run to the curtain to your right and it will automatically slide you
down it when you touch it. Fight or avoid the minions here. Face the wall that
you came down and climb up onto the stone slab behind you. Run up the pillar
to your left and then shimmy left. Climb up onto the ledge you reach. Follow
this walkway straight and then to the right. Wall run along the wall to your
left over the doorway and you should land on a narrow ledge. Drop down
(Circle) and shimmy to your left. When you reach the end drop down (Circle)
twice. Follow the walkway behind you and wall run along the wall to the right
to get over the gap. Go through the doorway up ahead and go to your left. Be
sure you have collected all the Artwork and picked up all the weapons you
could to add to your weapons gallery before continuing on because you don't
want to come back through this portal again (I say this mainly because I have
noticed that the game tends to get kind of glitchy when you go back through a
portal that you really didn't need to go back through). Follow this path
through a doorway of water. Use the fountain in this room to heal/save and
then go farther into the room.

Scene

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 03: "First Steps in the Past" (12%)

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

   ####################################
   # Area: Fortress Entrance - (Past) #
   ####################################


You now have the Recall Power. For those that are unsure what it does. It
rewinds time to help you incase you make a mistake, error, to redo a
jump or simply to just redo something that might have caused damage that
you could have easily avoided.

(Note: DO NOT go back through this or any sand portals that you have just
used before this seems to cause a sand portal glitch near the very end of the
game which will save with your game during the course of the game (the only
exception to this rule is for the one you have to when you are getting the
"Pink Flamingo" Weapon). I don't know if it is. I mention this because the
only time I ran into the sand portal glitch was backtracking through the
same portal I used previously. I made this walkthrough without backtracking
through any of the sand portals I used previously and did NOT run into the
glitch (with the exception I mentioned a moment ago). So as a precaution be
sure to avoid going back through a sand portal you just used (even if by
accident) and follow this walkthrough and you should hopefully not run into
many of the glitches others run into. You still may run into some but this
should help you avoid many of them. There are probably other factors for
these glitches but at least if you avoid what you aren't suppose to do in
the first place it should keep you fairly safe. We know this from experience
after making the Sphinx and the Cursed Mummy game walkthrough that had quite
a few major game stopping glitches as well.)

            Objective 2: Chase the Girl in Black (Past)

            Secondary Objective: Retrieve Life Upgrade #1

1. You now want to follow the woman in black out the doorway of water. Follow
this path straight and to your left will be a few spinning poles with very
sharp edges on them. Avoid them and continue to the right.  When you reach
the gap up ahead you will need to wall run on either wall and time it just
right to avoid the saw blades.

2. Avoid or Fight the minion once you reach the other side of the gap and
then continue down this hallway and into the doorway.

Scene

3. Fight or avoid the Minions in this room. Climb up the column/pillar to
your left. Face the Prince's back to the pillar to your right and jump to
it. Shimmy to your left and climb up. Smash open the box to unlock Artwork #3
(Fortress Entrance). Follow this walkway to your left and wall run along the
wall on your right. You should grab on to a narrow ledge at the end of your
wall run (you need to be hanging from it). Shimmy left along this ledge to
the other side and climb back up. Jump to your left and follow the walkway
here to your left. Wall run along the wall that you come to and you will
activate a button. Keep doing the wall run until you slide down the curtain.
Quickly go into the door you just opened to your left by activating that
button.

4. Go down the stairs in this room and towards the doorway up ahead. Before
you go into that doorway wall run up the wall to your left. Climb up onto the
ledge. Wall run up the wall to the left and jump to the ledge to your right
at the peak of your wall run. Wall run along the wall to your left to get
to the ledge that you can see the minions on in the distance. Fight the
minions here and then once they are gone go to the left side of the bottom
part of the stairs. You should find a button here behind some barrels. break
the barrels and step on the button. Quickly make your way up the stairs (Jump
up to the railing to the right of the button you stepped on and climb over it
to get onto the stairs faster) and roll up the stairs quickly. Roll into the
small gap at the bottom of the wall to the right of the button on the upper
part of the wall.

5. Wall run along the wall to your right to avoid the first two traps (just
time it right to make sure the pounding block doesn't get you). Wall run
twice the same way to avoid the next few traps.  Wall run along the right
wall and jump to your left right before you reach the end of this wall.
Quickly move forward to avoid being hit by the spikes that come out of the
ground. You should see a red symbol on the wall from here to your right. Wall
run along the wall on your left to avoid the blades and go over to where that
red symbol on the wall is at.

Scene

You now have Life Upgrade #1 (If you were low on health before getting this
your health will fully recover).

6. Go back the way you came without the worries of traps because they are now
deactivated. Run up the wall to your left near the metal grating to open it
and roll out of through that opening. Walk along the walkway to the right of
the stairs and you should see some barrels near a pillar. Break them and then
smash open the chest to unlock Artwork #4. Go back to the metal grating and
run up the wall to the left of it to use the button here. Quickly go through
the doorway behind you. You should recognize this room because you were in
here a bit earlier. Wall run along the wall to the Prince's left and slide
down the curtain. Go to the opposite corner of the room and climb up the
pillar you climbed up earlier. Face the Prince's back to the pillar to your
right and jump to it. Shimmy to your left and climb up. Follow this walkway
to your left and wall run along the wall on your right. You should grab on to
a narrow ledge at the end of your wall run (you need to be hanging from it).
Shimmy left along this ledge to the other side and climb back up. Jump to
your left and follow the walkway here to your left. Wall run along the wall
that you come to and you will activate a button. Keep doing the wall run
until you slide down the curtain. Quickly go out the door again you just
opened to your left by activating that button.

7. Go down the stairs and head into the doorway straight ahead. Avoid the
two spinning poles in front of you and then roll under the spinning pole to
your right. To the prince's Left you should see some spinning poles. Wait
for the correct timing when the two poles are spread far apart and quickly go
between them. Use the Fountain to heal/save your game and then continue on
down this hallway.

Scene

8. You now have 2 Shadow minions to deal with up ahead. Deal with them the
same way you dealt with the Crowmaster or if you have a secondary weapon
throw it at them and it will be instant death if you hit one. Use block to
avoid being hit by projectiles that they throw. Once you have dealt with them
go up the long staircase.

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 04: "The Fortress Rebuilt" (16%)

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

   ###############################
   # Area: Central Hall - (Past) #
   ###############################

1. Fight or avoid the Minions at the top of the stairs and follow the hallway
to the left through the doorway up ahead. Wall run to avoid the blade at the
top of the stairs and jump across the gap ahead to land on a narrow ledge.
Climb up (X) to the highest narrow ledge that you can and then shimmy to the
right. Drop down to the lowest narrow ledge at the end and jump to the ledge
to your right. Fight or avoid the minion here and then wall run past the
blade traps. Continue down this hallway and out of the door at the end of
this hallway.

Scene

2. Fight or avoid the minions in this large room and climb up the 3 rock
ledges on your left (Use the fountain to heal/save your game on the far side
of the room if you need it before climbing up those ledges).

3. Jump to the column/pillar to your left and then face the Prince's back to
the column/pillar to the Prince's right before jumping to it. Face the
Prince's back to the column/pillar to the Prince's left and jump to that one.
Face the Prince's back to the lower rock ledge near it and jump to it. Run up
the wall (R1) to your right to get up onto the higher ledge. Wall run along
the wall to the Prince's left and jump to the balcony you can see in the
distance to the right. Once you are on the balcony, watch out for the minion
that will more then likely charge at you.

4. Go down the hallway he was guarding and avoid the spinning pole to your
left while jumping across the gap. Avoid the next spinning pole and jump
across the next gap. Go down the ladder you find here and drop down at the
bottom of it. Time your wall run over this next gap using either wall to
avoid being hit by the spinning poles going up and down over the center of
the gap. Get onto the ladder that you find and you will see some spinning
poles here. Slide down the ladder by holding down at the correct time to
avoid being hit by them. When you reach the bottom of the ladder jump towards
the wall directly behind you. You should land on a narrow ledge here.
Sidestep right and when you reach the middle of the narrow ledge on your
right jump to the ladder behind you (to your left). Go down this ladder to
the bottom and Fight or avoid the minions here.

   ###################################
   # Area: Southern Passage - (Past) #
   ###################################

1. Quickly make your way down this hallway to avoid becoming a pin cushion
and use the fountain to your left to heal/save your game. Continue down this
hallway timing it just right to quickly go down this hallway avoiding the
spikes that come out of the ground and roll under the spinning pole. Turn to
your left and make your way past the spinning poles here along the right side
when the spinning pole on your right is closest to you. Go out the doorway at
the end of this hallway.

Scene

2. Fight or avoid the minions here and you should see on the far side of this
room a pole over a platform on the right along this walkway you are on.
Before you jump to that pole look to your left and you need to jump across
the gap on the far side of the room or wall run along the wall to the left of
the doorway that the woman went into. Smash open the chest that is found here
to Unlock Artwork #5. Now jump back across or wall run back across and go
jump up and grab the pole. Swing on the pole (R1) towards the pole that is
higher up to your left. Jump to that pole when the prince is swinging towards
it and then shimmy to your right along this pole. Face your back towards the
ledge you see to your right with the minion on it. Face towards that ledge
and swing/jump towards it. Climb up and fight or avoid the minion here.

3. Walk along this narrow beam to your right. When you reach the balcony on
the other side you will see a pole above the balcony on the left. Jump up
onto that pole and swing towards the pole to your left. Jump to that pole and
then jump to the wall to your left. Jump off the wall to grab the beam to
your right. Climb up onto the beam and jump to the balcony on your right.
Jump over and hang on the railing on the right side of this balcony and the
camera view should change. Jump to the beam on your left. Follow this beam
around to another balcony and jump to that balcony. Hang off the right side
of the balcony here and jump to the curtain to your right. Before you reach
the bottom of the curtain quickly jump to your left to another balcony.

Scene

4. Walk along the beam that the minion is on and slash her at the correct
jump before she strikes and then slash her once to kill her (if you still
have a secondary weapon you can just throw it at her before going out onto
the beam). When you reach the next balcony you will see a beam to your right.
Jump up to grab it and climb up onto it. Jump to the beam to your left and
then climb up onto that one. Jump off the wall to your left and then you
should grab the higher up beam to your right. Climb up onto that beam and
jump to the balcony to your right. Fight the minions here and you should see
a metal gate with a block behind it. Remember where this is as you will need
it later on. For now hang off the railing on the right side of this balcony
and jump to the beam to your left (you will have another minion on this beam
to deal with). Follow this beam to the right and jump to the balcony to the
right. Smash open the Chest here to unlock Artwork #6. Get back onto the beam
you were on previously and go over to where the pole is that it showed you
when you first entered this room and jump up and grab it. This will open the
door down below. Jump to the curtain near you to slide down and go into the
door that is now open in front of you when you land.

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  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 05: "A Damsel In Distress" (20%)

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  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

   ####################################
   # Area: Sacrificial Altar - (Past) #
   ####################################

1. Go down the stairs in this hallway and hang off the edge at the end of the
stairs. Drop down when you are above the curtain to slide down the curtain.
Before you reach the bottom of the curtain jump to your right. Walk along
this beam to the left (near the wall) and jump to the beam to your right. Now
jump to the beam to your right and then to the beam to your left. Jump to the
hallway up ahead and move quickly to avoid the spikes coming out of the
floor. Use the Fountain that you find around the corner to the left. Continue
down this hallway and out the doorway at the end of it.

Scene (If you watch closely you will notice there is a chest near
the doorway you enter that you will be getting later on.)

2. "Boss Battle: "Woman in Black (Shahdee)"

Go up to her and hit her a few times while she is distracted with stomping on
the hands of the unknown woman. Use the same strategy as you did before when
facing her. There are two big differences here from the previous fight
because she now kicks you clear across the room and you will want to avoid
being kicked into the pit and second she seems to get distracted when
stomping on the unknown woman's hands. Try to keep her away from the Unknown
woman otherwise she will eventually make her fall and you will get the game
over screen. Just avoid her kicks as best you can and slash her every chance
you get. She will sometimes do the powerful kick right after you hit her with
a few slashes. Just back flip away from her while blocking to avoid the
powerful kick. When you get her 1/3rd of the way down on her health bar it
should show a close up of them. Quickly press square to push her off and then
slash her a few times. Go back to the same strategy again of blocking and
then slashing her when she pauses before back flipping away from her to avoid
her kick. If you can get her on the far side of this platform and back away
from her she will sometimes start to ignore you and walk back towards the
unknown woman. When she does this attack her to get a few cheap shots on her.
You will get another close up of them half way through her life bar just
rapidly push square to push her away. You will get one more close up
when you reach half of half of the life bar. Just keep up the strategy until
she is defeated. I do recommend when facing her to always be backing up when
you can/are not attacking her. this will also help you avoid being hit by
that powerful kick. You can also pull off a five hit combo again if you are
good enough at this time with your buttons. After you slash her three times
with your sword jump at and over her (the same way you do the Crowmaster)
and slash her two more times. That way only seems to work best if you get
all three slashes in because she pauses long enough to jump over her. If you
are real good you can get up to seven hit combo on her before she blocks.
Also, if you happen to need more sand to fill up your sand tanks smash the
little pots that are laying around. Some of those usually have sand to refill
your tanks with.

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 06: "Fate's Dark Hand" (24%)

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  /( )\/( )\/( )\/( )\/( )\/( )\/( )\

Scene

            Objective 3: Reach The Hourglass Chamber (Past)

            Secondary Objective: Retrieve Life Upgrade #2

2. Head for the Statue at the top of the stairs behind you. Pull (R1) the
statue towards the stairs. This will open up a door behind the statue. Go
into that doorway and down the stairs to the right. To your right you will
need to move quickly through this hallway to avoid the spikes coming out
of the floor and avoid the spinning poles. As you turn the next corner you
will see a spinning pole going up and down. Run at the correct time to avoid
the spikes coming out of the floor and then roll under the spinning pole (I
recommend that you run along side of one of the walls and right after you
roll under the spinning pole do a wall run to avoid the blades trap). Wall
run along the left wall of the gap to your right at the correct time to avoid
the spinning saw blade and when you turn the next corner near the blade trap
you will see the red symbol on the wall in the distance. Run towards the red
Symbol at the correct time to avoid the spikes that come out of the floor and
then roll under the spinning poles. Go over to the Red symbol on the wall.

Scene

You now have Life Upgrade #2.

3. Go back out the way you came now that the traps are deactivated. Go back
out to where the statue is and smash open the Chest near to the left of the
stairs to unlock Artwork #7. Go down the stairs in front of it. Climb up on
the rock ledge to your left and then up onto the ledge to your right. Jump
to the narrow ledge to your left and sidestep to your right. You need to jump
to the pole you see to your right and swing/jump from this pole to the narrow
ledge above the one you were on. Sidestep to the Prince's left and then jump
to the pole you see to your left. Swing/jump to the wall to your left and
jump off that wall to the pole that is above the one you were swinging on.
Turn yourself to face the wall to your left and swing/jump to the ledge you
see at the top of that wall on the left. Climb up and run up the wall to grab
the rope. Swing on the rope (R1) and release when you are near the beam
you see up ahead to grab/land on it. Jump to the balcony near you and use the
fountain you find here.

4. Facing the fountain go towards the broken walkway directly behind you.
Hang off the edge and drop down to the little broken beam below you. Jump to
the broken beam to your right and follow the narrow ledge in front of you to
the right. Walk all the way out onto that narrow ledge to your right and jump
to the Prince's left and you should grab onto a narrow ledge near the wall.
Sidestep left until your back is facing the pole to your left. Jump to the
pole on your left and swing/jump to the narrow ledge to your left. Walk over
to the narrow ledge that you can see higher up on the wall to your right and
climb up onto it. Jump up and grab the hole above you and shimmy to your
right.

5. Climb up and then climb up onto the rocks on this balcony. Run up the wall
to grab the rope higher up on the wall. Climb all the way up this rope and
then jump to the pole/lever you can see directly behind the Prince. This will
shut the shutters that are near the rope. Jump back to the rope and slide down
the rope. Drop off the rope and wall run to the Prince's right to get to the
next balcony that those shutters were blocking. Run up the wall on this
balcony to grab the rope. Swing on the rope and wall run towards the balcony
up ahead. Go in the doorway to your right (If you are wondering what is the
point of the button on the wall I will tell you in a moment). Once you go
into the middle of the room the female minions will start dropping from the
ceiling. You can fight, avoid them or use that button outside for them. Lead
them towards the wall with the button on it and when they are over the holes
of the spiked floor run up the wall and hit the button this will raise the
spikes to kill them instantly. It is up to you on how you want to deal with
them. You need to run up the wall on the right and grab the narrow ledge here
to continue on. Jump up and climb up the next narrow ledge. Jump to the pole
to your right and use that pole to swing/jump to the pole to your right. Turn
yourself to face the higher pole to your left and swing/jump to that pole.
Swing/jump to the hallway/ledge to your left and quickly run across this
floor to avoid the spikes coming out of the floor. Run up the wall in front
of you to grab a narrow ledge. Jump up and climb up the narrow ledge above
you. Jump to the pole directly behind the Prince and then swing/jump onto the
wall that you just came from to jump off it to get up onto the higher pole
above you. Face yourself towards the wall you came from and do another
swing/jump to the narrow ledge where the spinning pole is above. Shimmy to
the Prince's right and when you reach the end of this narrow ledge wait for
the spinning pole to be going away from you before you pull yourself up. Jump
to the ledge to your right and then sidestep to safety to the Prince's right.

6. Follow this hallway here and when you turn the corner you will need to
wall run along the wall to the right while avoiding the saw blade to grab the
rope. You don't want to swing on this rope just let it become still and then
jump to the rope to your left. Swing on this rope and wall run to the
hallway/ledge when the saw blade isn't in your way up ahead. Go around the
corner to your left and you will see a four spinning pole trap. Go between
the middle ones to avoid getting hit when getting by them. Go into the
doorway of water. Use the fountain here to heal/save your game.

7. Run up the walls that have the buttons on them you may notice that some
light up and others only flash. You need to push them in a specific order. If
the button stays lit that means you hit the right one. If the button only
flashes that means you hit the wrong one and will unlight any buttons you may
have lit up. Try various combinations until you have lit up all of the
buttons. Go over to the sand portal to use it. These are random and that is
why I don't have an easier answer for them.

Scene

You now have the Eye of the Storm power (it slows things down around you).

   ######################################
   # Area: Southern Passage - (Present) #
   ######################################

1. Leave the Sand Portal room through the doorway of water and run past the
spiked floor and spinning poles. Climb up the little ledge just past them and
jump towards the wall under the little window in front of you. You should
land/grab the narrow ledge here. Sidestep (or shimmy if your hanging) left
and drop down to a rectangular ledge. Jump to the ledge that you can see
to your right from here and then jump down to the lower ledge on your right.
Hang off the edge and drop down to the narrow ledge. From that narrow ledge
drop down to the floor below. Go out through the opening to your right  Break
open the pots here if you need sand for the sand tanks. Push the button you
see on the floor and then tap L1 to slow down time. Quickly run and roll into
the doorway that is slowly closing at the far side of this room. After you
have gone through the door Fight or avoid the minions here and then drop into
the hole up ahead.

Scene

2. Facing the Prince's back to the place you just came down from and Wall run
along that wall you see to your right to grab onto the wooden beam. Climb up
onto it and jump to the next wooden beam directly ahead of you. Walk along
this beam to the left and jump to the rope that is on the wall near you.
Swing on this rope and wall run from it to reach the pole you can see in the
distance to the left. Swing/jump to the next pole and from that pole
swing/jump to the ledge to your left. Walk out onto the beam that is sticking
out on this ledge and jump straight to grab onto a beam. climb up on it and
walk along it towards the pillar to the left. Jump to the pillar to grab
the crack in it and shimmy to your left. Jump to the curtain and slide down
it. Before you reach the bottom of the curtain jump backwards to land on a
beam. Walk to the right along this beam and then up and jump straight to the
pole you can see in the distance. Shimmy down and right and then swing/jump
to the ledge you can see in front of you. Jump to the lower ledge to your
left and go left. Fight or Avoid the Minions here and make your way to the
far side of this ledge. Climb up on the higher ledge to your right when you 
reach a door that is blocked by rubble. You should see a pillar to your right
and the wall on your left. Run up the wall or the pillar and jump before you
do the back flip. you need to jump back and forth between the pillar and wall
until you reach a open space in the pillar that you will hang from. Jump to
the opening in the wall to your left and then jump to the pillar and continue
to wall jump between the pillar and wall to the higher opening on the pillar.
Shimmy to the Prince's left until he goes around the corner of the pillar.
Jump to the beam that you can see to your right near the opening that the
Dahaka made. Climb up on the beam (if you are hanging from it) and jump to
the narrow ledge below the hole that the Dahaka made. Jump and climb up
through the hole that the Dahaka made and use the fountain to heal/save your
game. Follow the hallway to your right and jump the gap up ahead to go
outside.

Scene

3. Boss Chase: "Dahaka Chase #1"

Quickly run straight because the floor is collapsing behind you. Run around
the corner to the left and do a wall run on the wall to your left to get past
the gap. Quickly go straight again and jump to the pole sticking out of the
wall on your right. Swing/Jump quickly from this pole to the poles to your
right because the poles fall if you are on them too long. Jump to the ledge
on the right from the last pole.

Scene

4. Head straight and smash the barrels blocking your way. Go to your right
and up the stairs. Turn right at the top of the stairs and fight or avoid the
minion here. Just walk straight off the ledge it was guarding and wall run
along the wall to your left. Jump to the column/pillar while doing your wall
run right before you reach the brown area on the wall. Climb up the
column/pillar and then jump to the ledge you can see from here. Go into the
doorway on this ledge.

Scene

   #######################################
   # Area: Fortress Entrance - (Present) #
   #######################################

5. Wall run on the wall to your right until you slide down the curtain. You
should remember how to go through this room you land in. If not face the wall
that you came down and climb up onto the stone slab behind you. Run up the
pillar to your left and then shimmy left. Climb up onto the ledge you reach.
Follow this walkway straight and then to the right. Wall run along the wall
to your left over the doorway and you should land on a narrow ledge. Drop
down (Circle) and shimmy to your left. When you reach the end drop down
(Circle) twice.

6. Boss Chase: "Dahaka Chase #2"

Quickly follow the walkway behind you and wall run along the wall on the
right to get over the gap. Go towards the end of this hallway.

Scene

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 07: "A Helping Hand"  (28%)

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7. Go over to the sand portal to use it.

   ####################################
   # Area: Fortress Entrance - (Past) #
   ####################################

1. Use the fountain here and then leave this room through the doorway of
water. Follow this path straight and to your left will be a few spinning
poles. Avoid them and continue to the right.  When you reach the gap up ahead
you will need to wall run on either wall and time it just right to avoid the
saw blades. Continue down this hall and through the doorway.

Scene (If you go over to the grating that you saw the creature at you can
see another Chest you will be getting later on)

2. Climb up the column/pillar to your left. Face the Prince's back to the
pillar to your right and jump to it. Shimmy to your left and climb up. Follow
this walkway to your left and wall run along the wall on your right. You
should grab on to a narrow ledge at the end of your wall run (you need to be
hanging from it). Shimmy left along this ledge to the other side and climb
back up. Jump to your left and follow the walkway here to your left. Wall run
along the wall that you come to and you will activate a button. Keep doing
the wall run until you slide down the curtain. Quickly go into the door you
just opened to your left by activating that button.

3. Go down the stairs and head into the doorway straight ahead. Avoid the
two spinning poles in front of you and then roll under the spinning pole to
your right. To the prince's Left you should see some spinning poles. Wait
for the correct timing when the two poles are spread far apart and quickly go
between them. Use the Fountain to heal/save your game and then continue on
down this hallway.

4. Go up the long staircase and fight or avoid the minions at the top of the
stairs. Follow the hallway to the left through the doorway up ahead. Wall run
to avoid the blade at the top of the stairs and jump across the gap ahead to
land on a narrow ledge. Climb up (X) to the highest narrow ledge that you can
and then shimmy to the right. Drop down to the lowest narrow ledge at the end
and jump to the ledge to your right. Wall run past the blade traps that are
here. Continue down this hallway and out of the door at the end of this
hallway.

   ###############################
   # Area: Central Hall - (Past) #
   ###############################

Scene

1. Jump over the gap on the far side of this big room and use the fountain
to heal/save your game. Go up the stairs it showed you right near the
fountain.

   ####################################
   # Area: Hourglass Chamber - (Past) #
   ####################################

1. After you turn the next corner you will need to time your rolls just right
to get past the spinning poles here and then a blade trap at the top of the
stairs. When you turn the corner to the right you will see two spinning poles
going up and down here. You need to time your wall run for when they are
farthest apart to get by them and over the gap. Roll past the blade trap at
the bottom of the stairs up ahead or just avoid it up to you. When you reach
the top of the stairs you will need to wall run on the wall to your left when
the bottom spinning pole is going away from you. Near the end of your wall
run jump to the right to grab the ledge the bottom spinning pole is guarding.
Quickly climb up to the higher ledge above you and sidestep to the Prince's
left as close to the upper spinning pole as you can without getting hit by
it. When you see the bottom pole passed you to the Prince's right quickly
drop down and shimmy to the Prince's left until you are safe. Drop down and
wall run past the first blade trap. Roll past or avoid the next blade trap
and go up the stairs to your right. Roll past the blade trap at the top of
the stairs and then climb up the ladder you see here leaning against the
wall. Jump to the lever to your right and use your slow time power (tap L1).
Quickly go through the door that is closing. If you don't have sand left you
can still make it through the closing door just roll right before it is
closed. Use the fountain here to heal/save your game and then take notice of
the circle on the floor. This circle tells you how many life upgrades you
have. You should have two lit up at this time. Go towards that circle on the
floor.

Scene

You now have the Serpent Sword

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  /( )\/( )\/( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 08: "The Key and the Lock" (32%)

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            Objective 4: Activate The Towers (Past)

            Secondary Objective: Retrieve Life Upgrade #3

            Third Objective: Retrieve Life Upgrade #4

            Fourth Objective: Retrieve Life Upgrade #5

2. Face your back to the door you came in and go on the left side of the
staircase on the left to smash open a chest to unlock Artwork #8. Face the
door you entered this room from and wall run up the wall on the left where
the lever is at to open up the door. Go out of the door and head back to the
large "Central Hall" room.

   ###############################
   # Area: Central Hall - (Past) #
   ###############################

1. Use the Fountain if you need to before you jump the large gap. Head for
the flower/ball-shaped lock near the doorway on the far side of this room
(the one it showed you in the scene earlier).

   ^ ^  ^ ^  ^ ^  ^ ^  ^ ^  ^ ^
  /( )\/( )\/( )\/( )\/( )\/( )\

  Chapter 09: "The Towers" (36%)

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  /( )\/( )\/( )\/( )\/( )\/( )\

Scene

&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

(Note: This Diagram is just to give you an idea of where you need to point
the lever that comes out once you use the Sword/Key.)

(Small Diagram of the Big Central Hall room)


                      |      Fountain|
                      |              |
                      |              |



                      |              |
                      |       N      |
                      |       |      |
                      |    W-(_)-E   |
                      |       |      |
                      |       S      |
                      |              |
                      |              |
                      |              |
                      |      ()