******************************************** Robotech: Battlecry Version 1.0 ******************************************** By Hunter, September 28, 2002 E-Mail: email@example.com ICQ#: 2161268 This FAQ is only ver.1 and was created in 3 days. I will update this soon so its perfect. If you want to help let me know. Also better walkthroughs will be coming. I just wanted to give everyone a basic idea of how they could beat the level. Version 2 will be coming in 1-2 weeks. Dedicated to the Robotech fans. This FAQ made by playing the X-Box version of the game! -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ******** CONTENTS ******** 1. Game Info/Misc. Notes 2. Basic Help A)How To Play The Game B)Basic Controls and Functions 1. Making Menu Selections 2. Common Controls 3. Battloid 4. Guardian 5. Fighter 3. The Story So Far 4. Cast of Characters 5. List of Veritechs/Other 6. List Of Medals 7. Training Mode 1. Battloid 2. Guardian 3. Fighter 8. Story Mode Walkthrough A)Chapter 1 1. Boobytrap 2. Countdown 3. Bursting Point 4. Force Of Arms B)Chapter 2 1. Ambush Hills 2. Trouble In Graystone 3. Special Delivery 4. Destroids In Danger 5. Unwanted Guests 6. Dark Skies 7. Flood City 8. Knife's Edge D)Chapter 3 1. Rebel Revenge 2. Sabotage 3. Call to Arms 4. Power Struggle 5. Cat Scan 6. Trial by Fire 7. Hostage Crisis 8. Daring Rescue 9. Party Crashers 10. Road to Ruin 11. Deadly Storm 12. Graveyard 13. Little Mesa 14. Enemy Within E)Chapter 4 1. Goodbye Graystone 2. Narrow Escape 3. Burning Bridges 4. Double Agent 5. Hidden Agenda 6. Mutiny 7. Backlash 8. Lightning Strike 9. None Shall Pass 10. Vengeance 11. Cat and Mouse 12. Stormy Friendship 13. Defiance 14. Attrition F)Chapter 5 1. Besieged 2. Showdown 3. No Escape 4. Warpath 5. Welcome to Zen City 6. To the Death 9. Versus Mode 10. Options 1. Control Setup 2. Video 3. Difficulty 11. Extras 12. Codes/Secrets 13. Credits -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ************************ 1. GAME INFO/MISC. NOTES ************************ *Publisher: TDK *Developer: Vicious Cycle *Language: Multiple(only English Version released as of making this file) *Release Date: September 24, 2002 *Cost: CE: $79.99 REG: $49.99 *Contents (CE): Game, Soundtrack, Robotech shirt, Numbered dog tags, Concept Art, and Lenticular motion card. (REG): Game *Difficulty: Easy, Normal, and Hard. *Number of Save Files: 3 *Number of Players: 1-2 *Game Modes: Training, Versus, Story *Extras: Interviews with original voice actors -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ************* 2. BASIC HELP ************* A. How to play the game: ------------------------------ Robotech Battlecry is a fast paced action game that requires you to have a feel for changing your machine to better accommodate you in different situations. In order to play this game at a high level you will need to learn what formation to use in certain situations. Without changing the enemies are going to pick you apart. So, Change or Die. B. Basic Controls and Functions: ----------------------------------------------- 1. Making Menu Selections START Button.......................Start Game/Skip Interludes and FMV's Left Analog Stick..................Select Options Directional Buttons................Select Options A Button...........................Confirm/Proceed To Next Menu B + Back Buttons...................Cancel/Return To Previous Menu 2. Common Controls START Button.......................Pause Left Analog Stick..................Movement Right Analog Stick.................Targeting Switch A Button...........................Boost X Button...........................Primary Weapon B Button...........................Secondary Weapon Y Button...........................Special Ability Black Button.......................Switch Weapons L Trigger..........................Strafe Left White Button.......................Targeting Switch R Trigger..........................Strafe Right Directional Button Up..............Guardian Mode Directional Button Left............Battloid Mode Directional Button Right...........Fighter Mode 3. Battloid Mode Special Controls X Button...........................Fire Gun Pod In Normal Mode/Hold To Increase Power In Sniper Mode B Button...........................Fire Gun Pod In Rapid Fire/Anti-Missile Mode Y Button...........................Enter And Exit Sniper Mode L Trigger..........................Strafe Left/Sniper Mode Zoom Out R Trigger..........................Strafe Right/Sniper Mode Zoom In 4. Guardian Mode Special Controls X Button...........................Fire Gun Pod B Button...........................Fire Missiles/Hold For Multiple Targeting Y Button...........................Pick Up/Drop Objects Directional Button Up..............Throttle Up Directional Button Down............Throttle Down 5. Fighter Mode Special Controls X Button...........................Fire Gun Pod B Button...........................Fire Missiles/Hold For Multiple Targeting Y Button...........................Launch Decoy Pod L Trigger..........................Roll Left R Trigger..........................Roll Right L Trigger + A Button...............Barrel Roll Left R Trigger + A Button...............Barrel Roll Right A Button + Left Analog.............Perform Half Loop Stick Down L Trigger + R Trigger..............Perform Split "S" + A Button + Left Analog Stick Down -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ******************* 3. THE STORY SO FAR ******************* Ten years ago, high above macross island in the South Pacific, a phenomenal event occurred that forever altered the course of human history. A gigantic alien spaceship broke through the very fabric of hyperspace, on a collision course with Earth. During its uncontrolled fall, the plummeting space fortress produced shock waves of incredible force, causing destruction around the globe. The craft measured nearly three quarters of a mile in length. There was no sign of the alien crew. The armored hull had taken the blunt of the damage, leaving much of the sophisticated techno-systems intact. What remained of the giant fortress gave evidence of a civilization centuries ahead of Earth's most advanced technology. Global war ravaged the world at that time, but even the devastation of war paled in comparison to the threat of invasion from space. A cease- fire was ordered, and world leaders banded together to form the United Earth Government. Under this new government, the Earth's most brilliant minds formed a research team to study and restore the alien space fortress. Deciphering parts of documents found aboard, they labored to unravel the secrets of an incredibly complex technology called Robotech. The Robotech Defense Force, or RDF, was assembled for the purpose of safeguarding the planet. Using robotechnology, new weapons and vehicles were constructed to aid in safeguarding the planet from possible alien invasion. That was a decade ago. The reconstruction of the alien battle fortress, now christened the SDF-1, is complete, and the world leaders have ordered a celebration, until... -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ********************* 4. CAST OF CHARACTERS ********************* Jack Archer Voice: Cam Clarke Paint: Black and White on Red The main character of Battlecry. Jack Archer became a mercenary for hire during the wars before the SDF-1. Thanks to his friend Roy Fokker he is now in the RDF. Jack is part of the Wolf Squadron. Izzy Randal Voice: Rebecca Forstadt Paint: Black and White on Green Good friend of Jack and Hiro. Also part of the Wolf Squadron, but not as good of a pilot as Jack. Izzy is a high spirited young girl who can actually put up a fight. Hiro Ishi Voice: Tony Oliver Paint: Orange Hiro is a hotshot destriod pilot. His friendship can be shaky with Jack from time to time but when all said and done their friends to the end. Hiro has a deep hatred for the Zentraedi and isnÃt afraid to show it. Helena Chase Voice: Melora Harte The boss! She will remind you of Lisa very early on. She can be stubborn at times but she is really kindhearted and caring. She seems to like making fun of you when you die. Roy Fokker Voice: Dan Woren Paint: Skull-1 The veritech ace himself. Not many if anyone is as good as this man. The original veritech pilot. Not many knows more than he does about the machines or flying itself. His skill is unmatched. He was the original test pilot of the VF-1. Lisa Hayes Voice: Melanie MacQueen Lisa is an old sourpuss! Although she is very cold at times Lisa cares about everyone of her crew. Lisa guides you through most of the space missions. Rick Hunter Voice: Tony Oliver Paint: Red On White The famous "RICK Hunter." The hero of the Macross Saga. The legend, the guy we all ran home from school to see, the great acrobat pilot turned fighter pilot. When you meet him he is matured since we has earlier in the series. He is now the Skull Leader. Lynn Minmei Voice: Rebecca Forstadt Minmei is legendary singer from the Macross Saga. She was Rick Hunter's love interest for much of the show. She isnÃt in the game very much. Kiyora Voice: Melanie MacQueen A female Zentraedi. She is very stubborn and is very tough. She is very much like Miriya when she is first encountered in the Macross Saga. In My opinion the toughest of all the Zentraedi aces. Skarrde Voice: Steve Kramer Skarrde pilots a officer's battle pod much like Kyron's. He is the easiest of the Zentraedi aces. He seems to be more light hearted than the others. He always manages to live or get away too. He is an old veteran fighter. Gorian Voice: Does anyone know his definte voice actor? Gorian pilots the MPA. He is crazed on taking you out. He is ruthless and will kill anyone and do anything to get what he wants. Zeraal Voice: Dan Woren The big boss. He pilots a Officers with a booster on it. He is very smart and very tough. He grows to hate you as the game goes on and in the end just wants you to plain out die. He is very young and vengeful. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ************************** 5. LIST OF VERITECHS/OTHER ************************** VT-1D Training model incorporating a second cockpit seat. Although slightly more robust than a 1A, the 1D is less maneuverable and does not have as sophisticated of a targeting system. VF-1A Standard model veritech flown by the majority of the RDF. VF-1J The junior officer version flown by flight leaders. It incorporates a double head laser design, and is slightly faster and more agile than the 1A. While it carries a larger missile payload, it has the same targeting sensors as the 1A. VF-1S The squadron leaders' version of the veritech incorporates four head- mounted lasers with a large missile payload and unsurpassed multi-targeting ability. It is both robust and fast. This is the veritech the aces fly. YF-1R The newest veritech model intended to replace the VF-1A and VF-1J in general use. It mounts an autocannon in addition to two head-mounted lasers. It sacrifices some armor protection for increased agility and a greater missile payload. It has the same targeting suite as the VF-1S. Super Veritech This is a common description applied to any of the veritech models when equipped with super veritech modifications. These add-on boosters and light armor give any veritech increased speed and armor, and incorporate additional missile launchers. These packs are only issued for space and orbital missions. Armored Veritech This is an add-on heavy armor system that can only be used in space due to its massive weight. In addition to extra protection, the armored veritech incorporates several light missile launchers. Armored Veritechs are limited to Battloid mode and must jettison the armor pack before transforming. because of its cumbersome appearance, it has been nicknamed the "Sumo." Female Power Armor Standard type power armor flown by female Zentraedi aces. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ***************** 6. LIST OF MEDALS ***************** Medal: Meritorious Service Conditions: Clear Force of Arms Rewards: Unlocks Izzy Paint Scheme Stages: Force of Arms Medal: Distinguished Service Conditions: Clear Enemy Within Rewards: Unlocks Rick Paint Scheme Stages: The Enemy Within Medal: Master Airman Conditions: Kill 100 Fighter Pods Rewards: None Stages: Any Medal: R.D.F. Flying Ace Conditions: Complete Master Airman Set Rewards: Unlocks Debris Field Versus Map and Max Paint Scheme Stages: Any Medal: R.D.F. Starburst Conditions: Clear All Boss Missions Twice Rewards: Unlocks Flood City Versus Map Stages: Force of Arms, Knife's Edge, Deadly Storm, Graveyard, Enemy Within, Vengeance, Showdown, To the Death Medal: Titanium Medal of Valor Conditions: Clear Knife's Edge Rewards: Unlocks VF-1J in Story and Versus Mode Stages: Knife's Edge Medal: Bronze Cross Conditions: Kill 50 Battle Pods Rewards: None Stages: Any Medal: Silver Cross Conditions: Kill 75 Battle Pods and Complete Bronze Cross Set Rewards: None Stages: Any Medal: Gold Cross Conditions: Kill 100 Battle Pods and Complete Silver Cross Set Rewards: None Stages: Any Medal: Southern Cross Conditions: Complete Gold Cross Set Rewards: Unlocks Factory Versus Map and Armored Veritech in Versus Mode Stages: Any Medal: Silver Shield Conditions: Clear Graveyard using VF-1A Rewards: Unlocks Graveyard Versus Map and Miriya Paint Scheme Stages: Graveyard Medal: Superior Defense Conditions: Clear Attrition Rewards: Unlocks Graystone Versus Map Stages: Attrition Medal: Gold Nova Conditions: Clear Vengeance 3 times Rewards: None Stages: Vengeance Medal: R.D.F. Supernova Conditions: Complete Gold Nova Set Rewards: Unlocks City in Space Versus Map and Patriot Paint Scheme Stages: Clear Vengeance 9 times. Medal: Robotech Marksman Conditions: Kill 50 MPAs in Sniper Mode Rewards: Unlocks Stealth Paint Scheme Stages: Any Medal: Wolf Leader Conditions: Clear To the Death Rewards: Unlocks Wolf Paint Scheme and VF-1R in Story and Versus Mode Stages: To The Death Medal: Tuna Head Conditions: Kill 50 Scout Pods Rewards: Unlocks Female Armor for Versus Mode Stages: Zen City, Hidden Agenda, Little Mesa, and Double Agent Medal: Jolly Roger Conditions: Clear Party Crashers 3 times Rewards: Unlocks Skull Leader Paint Scheme Stages: Party Crashers -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ************************************************** 7. TRAINING MODE ************************************************** 1. Battloid First thing you do is get a feel for how the veritech moves. So just simply walk around until Roy tells you to move on. Boost is then enabled so move around a bit then land on the 3 structures that Roy points out. Now its time for target practice. The destriod drones help you out for this one. Target all the drones and Roy will ask you to target the Tomahawk Drone. So target the white destriod and shoot it until it blows up. It now moves on to missile targeting. Shoot down the missiles with your anti-missile attack. Then its to sniper training. Targets will show up. Go into sniper mode and zoom into the targets and nail the bullseye. This ends the Battloid training. 2. Guardian Like the Battloid training the first thing you do is simply move around and get a feel for the controls. After that a bunch of green blips will show up. All you need to do is show the game you can control the guardian mode and fly to each one of these blips and touch it. Now its time to move on to picking things up. In front of you are 4 things to pick up. Just pick them up and return them to the area marked by a big green rectangle. Out come the destriod drones for missile practice. Target them and take em out. For a better shot hover a bit in the air so that your missiles won't hit the ground. Also donÃt forget to hold the button down to target both at the same time. This ends the guardian training. 3. Fighter Like in the 2 training before thus. The first thing you do is basic flying and getting used to how it feels. It then moves onto simple combat. The first 2 veritech drones you encounter are harmless. Just lock on with your missiles and take them out. Now 2 more drones come out but they are equipped. These are just a little bit harder to take out than the others. If you donÃt kill them with a missile volley then just simple take em out with the gun. they will die quick. And this ends the Fighter training. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ******************* 8. GAME WALKTHROUGH ******************* A. Chapter 1 1. Boobytrap *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon This level is easy. The best method to take for this level is to use the fighter. Simply lock onto as many fighters as you can by holding down the missile button. If they are weak and get close to you quickly change to Battloid and shoot em as they go by. On the second part of this level all you have to do is kill the enemies before they kill the helicopters. If you cant beat this level then go back to training. 2. Countdown *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Not much to this level. Basically you got to fly around and kill everything that moves. I love these kind of missions. Guardian is what I found to be the best to use, but if your not used to it then stick to Battloid mode. When going around the corners it doesnÃt lock onto enemies until you see them so be careful and strafe around the corners ready to kill. If you encounter groups of battle pods its best to take the ones with missile launchers out first. If you get lost follow the arrow on the sensor display. Just kill everything you see and Lisa will tell you to help out some destriods in trouble. Follow the sensor display and locate the destriods. Battle pods then come at you from 2 sides at a very fast pace. Just take them out they are very easy. Be careful of overheating your gun. A good way to prevent overheating is to do a mixture of missiles and gun in Guardian mode. Once you help the destriods its mission complete. 3. Bursting Point *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon In this mission you are to help the other Veritechs defend the SDF-1. A good start on this level is to fly right to that Zentraedi ship and take out all of the turrets. Once you have done that continue to take out as many fighters as you can by lock on missiles and gun. This is also the first mission that you fly with Izzy. She can actually fight. She doesnÃt take out to many fighters but its better than just flying around and doing nothing. If your having any problems in this mission then stick to one guy. Chances are your running out of missiles and not killing enough guys. Once you target a guy make sure he is dead by firing 1-2 missile volleys and the gun then move on to the next guy. This should keep your missiles at a good level as well as killing enough guys. Once you beat the level the barrier will explode. 4. Force Of Arms *Type........Space *Music.......Coming Soon *Enemies.....Coming Soon OK, first off...be afraid! Nah just kidding. Like last mission go to the Zentraedi cruiser and take out all the turrets. Try to dodge all incoming lasers and DONT stay still. You need to keep as much energy as possible. If your having trouble taking the turrets out and saving energy use missiles on them it will take them out faster or get really close in Battleloid so the lasers cant hit you. Once the turrets are taking out continue onto the fighters. Again keep moving at all times to avoid lasers and missiles. The more energy the better. Once you take all the fighters out and no more come then the fun begins. BOSS - Kiyora OK. In my opinion she is the toughest boss in the game. Lucky for you, you donÃt have to kill her just yet. The best strategy I found is to stay in fight mode and fight her. Get away from her and let your missiles recharge. Then fly towards her and unload all your missiles. She will either defend against them or fly away. I found that usually she defends. If she does then nail her with your gun until you cant shoot anymore then pull up and as fast as you can get away from her. Since she is busy fending off your missiles the gun will be able to hit her. Then let your missiles recharge and fly at her again. This will take a while to kill her but it works rather well. Once you get her energy to half way its mission Complete. Chapter 1 Complete. B. Chapter 2 1. Ambush Hills *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon This mission is a nice easy after that last one. Fly through the canyon taking out all forces in your path until you get to their base camp. Then use sniper mode to target and destroy their weapon crates. When the crates blow up donÃt stand to close or you will get hurt. There are 4 camps in all and they are all set up pretty much the same. So repeat what you did for the first camp 3 more times. After that its mission complete. No sweat right? Good. 2. Trouble In Graystone *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Civilians have been evacuated to the civic center and its under attack. This mission can be a pain your first time, but its not to hard. I would suggest Battloid mode for this one. If you use Guardian mode with missiles your just going to hit buildings. Make sure you go to the enemies because they wont go to you. Even when you attack them they still attack the Civic Center so you got to be quick. Lucky for you that building can take a beaten. When you kill a group of enemies another one usually come out of the mountains or the edge of the city. So make a quick run over their as fast as you can to take them out with no damage done. Once you get to a certain point Commander Chase will tell you that they are breaking off their attack. You donÃt have to worry about the building anymore so just go and do a quick clean up job and mission complete. 3. Special Delivery *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon In this mission you have to protect the sea sergeants. Its pretty easy. When you first start fly ahead to and take out that camp on the right. Make sure that you get them all sometimes they hide behind the big rocks. After you finish with that camp head across the canyon on the other side and take out the second camp. Again donÃt forget to get the guys hiding behind the rocks. Once finished there get back on the main canyon path and the third camp is straight ahead. Take that out and get on the main path again. The fourth camp will be on the right. Take that out camp then continue to escort the sea sergeants down the main canyon path. Almost done. Now 2 more camps will show up, one on the left and one on the right. Take these out and continue on. Watch out for a few guys sitting on the hill. They will pop out as soon as you pass them so just switch to Battloid and make quick work of them. The next group of guys are on the ground. Take them out and continue to the base right ahead of them. Its under attack so take out all the enemies before they take out the base. They only come out of the canyons are the 2 places so just swing back and forth and take them out really easily. The sea sergeants wont be able to land and they will get clear so you can help out the base. Mission Complete. 4. Destriods In Danger *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon Help the destriods fend off the enemy. You see Hiro for the first time in this mission. Take out all the enemies coming out of the 3 paths in the canyons. Their isnÃt to many of them. Once you do Hiro will tell you that they need supplies. So its up to you to get them. Pick one of the 2 paths that the arrow points around. Lets take the right one first. Just fly to the Zentraedi base camp and take out the soldiers their. Then pick up the item and take it back to the base. Easy enough right? OK, now take the left path. Fly through the canyon until you get to the camp on the left. Take it out, but watch out for that missile launcher. Once everything is taken out take the item back to base and take the left path again. Go past the base camp you were just at until you reach another camp this time on your right. Take it out and return the item back to the base. Once all 3 are back at the base then you need to go rescue the Tomahawk pilot. You need to be quick about this or else he will die and you will fail. The fastest way to find him is go towards the path with the bridge. That is the one you didnÃt take for the items. Go to the bridge and get on it. Then turn right and follow that path forward. This will lead you right to the pilot. Take out the soldiers then pick him up and take him back to the base. Then just simply take out all the soldiers attacking the base and mission complete. 5. Unwanted Guests *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon This mission is pretty easy and straight forward. As you fly forward you will find bogeys are in the area. You are asked to shoot them all down. Use the normal strategies. Lock onto more than 1 with missiles. If they fly by close change to Battloid and shoot them down as they go by. Once you kill them all you will find a big reading on your radar. Easy enough right? Mission complete. 6. Dark Skies *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon In this mission your going up against a Zentraedi cruiser. All you have to do in this mission is take out all the turrets. An easy was to do this is to fire a decoy out and missile the turrets. Another way that worked good for me was to get really close and creep up on the guns. But, if you do this you got to watch out for the fighters around you. Its not a hard mission if your quick about it. DonÃt worry about the fighters to much just concentrate on those turrets. Once they are all destroid, mission complete. 7. Flood City *Type........City *Music.......Coming Soon *Enemies.....Coming Soon First off, DONT drink the water, just a tip ^_^. OK move forward a bit into the first open area and take out the battle pods. Once they are taken care of follow the arrow to the next open area and take out those battle pods. Once you take out the ones that block your sensors the crew members will show up. Pick them up and take him back to where you started. Their is now a drop off area. Repeat this for all 3 crew members. You can pick them all up at the same place. Watch out for the enemies on your second trip back. Just take them out real quick. Once you have returned all 3 of them then move on in the city. Instead of going left to pick up the crew members simply go forward and to the left a big to the next part of the city. Follow the arrows if you cant find it. Now all you have to do is take out the rest of the battle pods. Once all the pods are dead. Its mission complete. 8. Knife's Edge *Type........City *Music.......Coming Soon *Enemies.....Coming Soon This mission can either be tough or pathetically easy. Here we go! BOSS - Skarrde Follow Skarrde to the first open section of the city. Change into Battloid mode when he shoots at you and hover above him. Make sure you have him locked on. and simply shoot. He cant hit you. Once you take him down to 1/3 energy he will run away. Kill the pods and follow the arrow and you will meet up with again. Again turn to Battloid and take him out from above. Pretty damn easy huh? He cant even hit you. Once you take him down to 2/3 energy he will leave again. Take out the pods and follow him again. Then again hover above him and take him out. He will escape through a sewer that gets blocked off by rubble. Mission Complete. Chapter 2 Complete. C. Chapter 3 1. Rebel Revenge *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Zentraedi are attacking the munitions stockpile. Its your job to make sure they survive. Battle pods and soldiers come out from 3 different spots here so set yourself up in a good position in from of the stockpile where you can hit all 3. Use missiles to take as much as you can but donÃt waste all your missiles. Once you damage them use your gun to take out the rest. Once you kill everything here you will be giving new objectives. Head back the way you came in and kill all the enemies on your way. You will come to a tunnel with enemies coming out. Keep killing them until the Destroids come. Keep killing the guys here until Commander Chase talks to you then. Mission complete 2. Sabotage *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Enemies have started the guns in the Zentraedi cruiser! take them out before they destroy the town. This can be hard. The turrets will aim for you and can do a lot of damage. Use the buildings as cover and strafe left and right to take out the guns without being hit. Take your time or else they will tear you apart. Take out as many as you can with missiles at once. When your missiles are recharging take them out one by one slowly. You got to be patient here or you will die fast than you can say "Jack, the giant killer." Once you kill the guns in the front go around the ship and take out any that may be behind it. Once all the guns are gone then take out the soldiers around the sides that show up. Once you kill all of them mission complete. 3. Call To Arms *Type........Base *Music.......Coming Soon *Enemies.....Coming Soon Their is a bug in this level that can prevent you from beating the level but if you follow this walkthrough their will be no problems. First, change to Battloid or Guardian mode and take out the fighters that are flying by. I counted 8 of them. Then look down and take out the battle pods attacking the base. Once you kill those more will show up by the mountains and behind the base. Just keep taking them out until Hiro asks you to take him to his new destroid. Hiro is located in the middle of the base their. pick him up and fly him to the other base that is their. Follow the arrow if you cant find it. Drop him in the drop off zone and he will start helping you take out the enemies. Now return to the first base and take out all the enemies their. Hiro will help you. Once done this go the third base and take out all the enemies. Once done use BattleloidÃs sniper on the gate and take it out. This will give you the mission complete. 4. Power Struggle *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon I see a lot of people having trouble with this mission. Its a tough one. What I like to do is fly in real quick before they take off and nail em with all my missiles so they get weaker. Then I will chase them down. They will blow up faster because you already weakened them. DonÃt worry about the guys on the canyons to much unless they are really getting you good. Usually I can beat the level and not have to worry about them. Make sure you watch your radar to make sure none got away and if they do just hunt them down. It might take you a try or two but its not as hard as it looks. My first time took me 2 tries on normal. Their are 2 paths they travel down so if you think you missed one just check the paths real quick. You want to do this as fast as possible so use a lot of Fighter and Guardian modes. Once you take them all out, mission complete. 5. Cat Scan *Type........Space *Music.......Coming Soon *Enemies.....Coming Soon This mission is a pain if you donÃt know how to do it. DonÃt bother trying to fight all the guys it will make it to hard. Just every 5 seconds or so shoot out a decoy near the Cats Eye and the enemies will aim for that instead of the Cats Eye. The Cats Eye will eventually arrive at its destination and do a 2 minute scan. Just keep sending out the decoys until the scan is done and mission complete. You didnÃt even have to fire a laser. 6. Trial By Fire *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon Another Cats Eye mission. Use the same method as the last mission. Drop a lot of decoys, but this time you will have to take out the fighters also. So drop a decoy then take out a fighter. the drop another decoy then take out another fighter. Or drop a bunch of decoys and kill the fighters with your guns. Always keep an eye on the Cats Eye because a few enemies will sneak over towards it even with the decoys but not often. Its really not as hard of a mission as everything thinks. A lot of people are having trouble with this one but just use those decoys to keep them off the Cats Eye. they will buy the time you need to beat the level. Just take out as many fighters as possible. Once the Cats Eye finishes entering the Earth's atmosphere you get the mission complete. 7. Hostage Crisis *Type........City *Music.......Coming Soon *Enemies.....Coming Soon In this mission you will have to find and rescue the hostages. This is the first mission with snipers(MPAs). When you start the mission help the Destroids take out the first few group of battle pods. Once they thank you its time to move on through the city. Take it slow and just kill everything you see. Once you turn the corner and go striaght you will see the paths split by a building in the middle beyond that is the first sniper. If you get close he will jump down and start attacking. So just take him out with as many missiles as you can throw at em and finish him off with your gun. Watch out for their shoulder laser. It takes out a good chunk of energy every shot. Once he is taking care of continue down the path towards the right. You will find the hostages over here. Beyond the hostages is another sniper. Take out all the pods and the sniper then blow up the gate door by using sniper mode. Mission Complete. 8. Daring Rescue *Type........City *Music.......Coming Soon *Enemies.....Coming Soon This is one of the harder missions so far. You will have to take it slow. Move forward around the first 2 bends until Jack tells the drivers to stop. Get behind that rubble on the left. and you should be able to see the sniper. If you square up with him in sniper mode and shoot him you should be able to him with 2 hits because he wont be able to find you. If he happens to jump out at you then you were out to far so just change to Guardian mode and take him out real quick. As you go around the next bend and move forward another sniper will jump out. If you know where he is you can hide behind that rubble on the right before you take the bend. If not that is fine just take him out as quick as possible with missiles then turn around and take out those pods before they blow up the cars. Once you are done that move forward and blow up the gate to your right. Enemies will come out from the forward right path so be ready for them. Once you take them out go down the left path and hid behind the rubble on the left. Again square up with him and you should be able to kill him without him even finding you. Once that sniper is dead move forward and take the left path. Move forward to the open area and take out the group of pods there. the go down the right path. A bunch of pods will be coming out now from that way and behind you where you came from so just take them all out. Be quick about it because they will try and set up a sneak attack from behind to kill your trucks. But, if taken out fast enough they have no chance. Move forward past the bend and take out the group of battle pods. Then kill the sniper and any other pods that will show up and mission complete. 9. Party Crashers *Type........Open Wasteland *Music.......Coming Soon *Enemies.....Coming Soon ITS HIM! ITS HIM! ITS HIM! Ahem...sorry. You will get invited to the famous RICK Hunter's little party. Just take out everything you see and make sure that Rick doesnÃt get pounded. Rick will help take out and hurt a lot of guys. This mission isnÃt to bad. IsnÃt Rick awesome! Ahem....sorry. Just use the normal battle tactics against these guys. If you have any problems with Rick getting blown up(remember he has been fighting those guys since before you got their) just fire some decoys to help keep the enemy off his back. Once you are almost done the mission MPAs and a Cyclops will come out Just kill them and mission complete. 10. The Road To Ruin *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Move forward with Rick until you get into the open part of the city. Take out all the pods their. Then you will find, that is right, Minmei! Pick her up and fly her to the Concert Hall as fast as possible. If you think you have time then you can kill the guys on the way but I donÃt suggest it. Once you get their you will have to defend the building. just like in mission 2 circle around the building hurting the enemies with missiles and killing them with your gun. The Destroids will show up after the battle, it figures. But, once they do show up its mission complete. 11. Deadly Storm *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon OK here we go. Round 2, Fight! BOSS - Kiyora This fight isnÃt as bad as its going to be soon. Izzy is with you. You are supposed to protect her but donÃt worry about that. She will stay alive long enough for you to beat this mission. Use the same tactic as before. Fire all of your missiles at her so she will defend them and then just nail her with the gun. She will go after Izzy a lot to so use that chance to nail her good and make her pay for it. If she is attacking Izzy and you nail her she will break off the attack and go after you again. Just keep firing missiles at her and attacking with the gun. Once you do a certain amount of damage to her Izzy will get hurt bad and start to go down. Mission complete.(Just a side note, their is no way to prevent Izzy from getting shot down) 12. Graveyard *Type........Graveyard *Music.......Coming Soon *Enemies.....Coming Soon this is what I feel is the hardest mission in the game. When the mission starts you will have to fly down the canyon. BOSS - Kiyora Once you get to the open battlefield quickly run and pick Izzy up and move her to land. Their is a good spot near where you came in at. OK, theirs not much I can help you with here. it requires a lot of skill. Use the missile and gun tactics. I just feel that is the easiest way to deal with her. Try to always stay in fighter mode I found it easiest to dodge her attacks. So when you run out of missiles just run away and let them recharge. If the pillars are getting in your way just shoot them down. Good Luck. Its hard but you will get it. Took me a few tries on normal mode. Once her energy is gone its mission complete. 13. Little Mesa Massacre *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Thought that last mission was tough? This one isnÃt much easier. When the mission starts get up on the cliff to your right. But, donÃt go to far forward because you donÃt want to be seen. Use your sniper and take out the battle pod that is closest to you. Hiro will then start running up the mountain so you got to be quick. Next target the battle pod to the left of the one you just killed. then zoom out a bit and look to the right and take out that battle pod. Then take out the two battle pods that are to the left of him. Then quickly turn to fight mode and fly up toward the base and lock on to all the battle pods and fire your heavy missiles. Lock on and fire again because you HAVE to make sure you kill them. OK, that is the first pain in the ass part. Now that Hiro has gotten to the base you can go ahead and kill some guys. this will make it a bit easier later. When Hiro calls for help go back and help him their will be pods after him. Kill those pods and move forward with Hiro and make sure you protect him because he is pretty weak. Just kill everything you see from here on in. Once you kill that you will get a cinema scene showing the Zentraedi blowing up part of the base shelter. Hiro and Jack both get pissed off. You now have to kill the re-entry pods. But first donÃt let those enemies behind you take out Hiro or more of the base. So attack them first and then take out all those damn re-entry pads. A lot of firing at you here so be careful. Its not that hard once you get passed the sniper section. 14. Enemy Within *Type........City *Music.......Coming Soon *Enemies.....Coming Soon What is this? You got to protect Skarrde? Well, you got to follow the objectives. BOSS - Hiro Hiro is really easy. just change to guardian mode and missile him to death and when you run out of missiles shoot him to death. The missile him to death again. Getting the point? just go on the attack and take him out. I never had him kill me or kill Skarrde. Its an overall easy boss. if for some reason he does hurt you and bad just hover high and low while you shoot and you should be able to dodge most his shots. Beat Hiro and mission complete. D. Chapter 4 1. Goodbye Graystone *Type........City *Music.......Coming Soon *Enemies.....Coming Soon Help the Destroids, like always. Go to the right a bit and forward and enemies will start coming out of the mountains. Also re-entry pods will be flying in. Try to take them out as fast as possible. Use all your missiles on them and finish them off with your gun. DonÃt let them unload their battle pods. If you do let them unload donÃt worry about killing the re-entry pods just kill the battle pods it lets out. Just stay their and kill all the enemies until you get the message to help Hiro. the fly to the other side and start taking out the enemies over there. Hiro will eventually show up. Stupid destroid pilots(mumbles). Anyway...Just keep taking out those enemies till their all dead. its a pretty straight forward mission. The mayor will tell you that more re-entry pods are coming in. Go pick up the mayor by the big huge tower in the back of the city and bring him over to the other side of the city. The take out all the re-entry pods you can. if they let off troops kill the troops. Kill everything you see as quickly as you can and your good. The Sea Sergeant will take off and mission complete. 2. Narrow Escape. *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon Just fly through the canyon taking out every enemy you see. Watch out for the pods that sneak behind the Sea Sergeant and also watch out the for re-entry pods that will show up behind them. If you are having problems with the missiles then use the chaff to blow them up. Just take out everything until you reach the end without having the Sea Sergeants die and mission complete. 3. Burning Bridges *Type........Open Canyon With Bridge *Music.......Coming Soon *Enemies.....Coming Soon This mission is a pain. At first stay in guardian mode and take out the fighters that are flying by. A good way to keep the level going is to use a lot of chaffs. This will stop the missiles from hitting the bridges. Once the re-entry pods start coming in donÃt bother wasting your missiles. Use the missiles to take out the fighters but when the re-entry pods drop off the battle pods make sure you take them out as soon as possible. Just use decoys for the fighters. make sure their are no battle pods in the river pounding away at the bridge and stay calm. this mission isnÃt to easy but its not that hard. You just got to be quick. The game is fast paced so the faster you are the better your going to do. If you can beat the mission take a 5 minute break and come back. Use more decoys and make sure you kill those damn battle pods in the river! Oh and I wouldnÃt drink the water here either! 4. Double Agent *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon OK giving you guys directions through the canyon would just be crazy. But here is how you navigate it. Follow the arrow on your sensors. When it goes fuzzy take out the battle pods. the ones making it go fuzzy are usually hiding behind the rocks. Once you find them use the arrow to see what path to take. Keep repeating this until you meet the double agent. once you find him you find out its Skarrde! he gives u a capsule to take back to where you came from. You have 3 minutes and 30 seconds to get it back so rush back! Same method to get back as you used to get there. Make sure you follow the blue arrows and not the red ones. Once back at the base drop off your capsule then defend the Sea Sergeants. just take out all the enemies and mission complete. 5. Hidden Agenda *Type........Space *Music.......Coming Soon *Enemies.....Coming Soon This mission is pretty easy. You need to hunt down the 4 battle pods messing up your sensor system. You know one is around when the radar gets all scrambled. Is if you cant find them look for that. DonÃt worry about the other enemies just get the 4 battle pods. they are usually hiding inside debris and they just kind of sit their. They donÃt really move or anything. Its an easy mission. Should be no problem. Once you kill the pods mission complete. 6. Mutiny *Type........Space *Music.......Coming Soon *Enemies.....Coming Soon Fly forward and take out those shuttles that are flying away. Commander Chase will tell you when you have 1 left and when they are killed. This is really simple. Once they are destroid the Zentraedi battleship starts attacking the AMRD. You need to take out the turrets like back in chapter 1. Use the same strategies as before. Missiles and gun, or creep up close. Once all turrets are gone mission complete. 7. Backlash *Type........Open Canyons *Music.......Coming Soon *Enemies.....Coming Soon In this mission you need to destroy all the shuttles before they get to their destination. Its easier than it looks or sounds. Just missile them to death and when you need a recharge just use that fancy ol gun we are so used to now. Not to much to this mission. Just watch out for the guys on the side and the turrets. You should be able to find all the shuttles no problem. Once they are all destroid its mission complete. 8. Lightning Strike *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon Their are 3 Zentraedi camps. Fly forward and kill the 3 guns along the path and you will come to a open area with 3 passage ways. Each leading to 1 of the 3 camps. The left camp as the shuttlecrafts. The camp that is straight forward is the re-entry pods. The right camp is the protoculture supply. Simply fly to all of these camps and take them out. once all 3 camps are destroid you get the mission complete. 9. None Shall Pass *Type........Dam *Music.......Coming Soon *Enemies.....Coming Soon This mission took me just a little over 2 minutes to beat. No joke. All you have to do is follow the path and take out the 4 MPAs then you get the mission complete. Its that easy. Just watch out for their cannons. They cant hit you with the cannon if you get close enough though. Remember that. 10. Vengeance *Type........Base *Music.......Coming Soon *Enemies.....Coming Soon We've seen this guy in the Little Mesa Massacre. And Jack isnÃt to happy about it. BOSS - Gorian I didnÃt think Gorian was to hard. Their is 2 ways to fight him. Close combat which will make his laser useless or hiding behind buildings and sneaking missiles in before he can hit you with the laser. I chose the second way my first time and beat him no problem. If you get really stuck use my Kiyora strategy. That will work too. I thought Gorian was one of the easier bosses as long as you dodge that damn laser! Kill Gorian and mission complete. 11. Cat and Mouse *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon You need to protect Izzy in the Cats Eye in this mission. You can fly ahead of her and take the enemies out but they will respawn behind her so try to stay close, but not that close so you have a chance to kill the enemy before they attack Izzy. Make sure you donÃt forget about those troops behind Izzy that come up. Once you make it through the canyon its mission complete. 12. Stormy Friendship *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon Follow the blur arrow that leads you into the canyon. Kill all the enemies on the way. once you reach Hiro he is in pretty bad shape. Change to Guardian mode and quickly hover up above Hiro and target he enemies with missiles and take them out quickly. Watch out for the one or 2 battle pods that sneak out from behind the mountain. Just take them out as quickly as possible. if your having problems with enemies firing missiles use a chaff or 2 so they donÃt hit Hiro. Hiro will eventually get out of the Tomahawk and you will have to take him back to Izzy. Izzy is slowly traveling down the canyon on the left. Once you bring Hiro their its mission complete. 13. Defiance *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon Its time for a straight forward 50 on 1 dogfight! I like these odds. You have to clear a path for the sea sergeants. So basically just kill everything that comes at you. Its been awhile since we got a mission like this huh? After you take out a good amount of fights, MPAs will start to come out. MPAs are a lot easier to fight in the air than they are the ground. Also a Cyclops will come out. Just 1 so donÃt worry. take it out quick though because you donÃt want a load of missiles coming your way right? This mission is easy. Kick back have some fun and show the enemy what skills you have obtained so far. Once all enemies are destroid its mission complete. 14. Attrition *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon You have 4 minutes to obtain 4 crates. This mission is easy. DonÃt worry about killing things since they will just regenerate. Just follow the blue arrow on your sensors and fly to all 4 and bring them back to the middle where you started. Once you have all 4 crates back to the base the sea sergeants will come and load themselves up. You will have to defend them for a minute or two while they load up. So just kill the enemies. Same strategies as always apply here. Once the Sea Sergeants take off mission is complete. E. Chapter 5 1. Besieged *Type........Open fields *Music.......Coming Soon *Enemies.....Coming Soon This mission is a lot like that burning bridge mission. Use your missiles on the fighters. Throw out some chaffs in their to help deal with some of the missiles. try to take out those re-entry pods but if you cant make sure you take out all the pods as soon as possible. The Monster Destroids can take a pretty good beaten and give one at that too. Just try to take out as many guys as you can and you should be fine. DonÃt let the enemy linger around the Monsters and try to keep your missiles at a good level. This mission isnÃt to hard but it can be a pain. Also if you weakening the re-entry pods on the way in the Monsters will take them out for you. When you get a message from Commander Chase your mission is complete. 2. Showdown *Type........Base *Music.......Coming Soon *Enemies.....Coming Soon Its time to kill this crazy bitch. Thank god. BOSS - Kiyora Do you really need to know how to fight her anymore? Its the same as back in the graveyard. We got the classic hero Vs psycho bitch match-up. How come Cam Clarke seems to get all the alien babes? Anyway... Just use the same tactics as before. Its not to bad here. Once she is Destroid your mission will be complete. 3. No Escape *Type........Canyon *Music.......Coming Soon *Enemies.....Coming Soon Time to send those Zentraedi running! Fly through the cannon and donÃt leave one enemy alive. But make sure you hurry to the end and take out their shuttles. If you want you can just rush to the end and backtrack. Once you take out the shuttles the timer will stop and all you have to do is finish killing all the enemies and mission complete. Easy huh? 4. Warpath *Type........Atmosphere *Music.......Coming Soon *Enemies.....Coming Soon This one is so easy its almost pathetic. Fly forward and kill any 8 re-entry pods. Just nail them with missiles and finish em off with your gun. its almost to easy. Once 8 are destroyed then your mission will be complete. 5. Welcome to Zen City *Type........City *Music.......Coming Soon *Enemies.....Coming Soon OK this level is a pain. Around the first corner are 2 turrets and a battle pod. Becareful because u cant target them until you see them and they will probably see you first. Take them out. Once you take them out move on. Move forward to where the blue dot is. Becareful their is going to be a lot of enemies over their including 2 MPAs so take them all out. You can sit behind a building and recharge your missiles. Move forward to where the enemies where but becareful because when you turn the corner their will be a gun turret. Take that out and move on. Turn a few corners until you come to the split that is separated by the building. Strafe right and take out the missile launcher, gun turret, and MPA. once you take them out you will be giving orders to put out the fire. So look to the left and destroy that pipe using the sniper mode and that will put out the fires. then you will have to rescue the 3 guys and bring them to the drop off point right behind you. Once done that continue forward and make a left. Their will be a gun turret after the corner so take that out real quick. Move forward and turn right their will be 2-3 battle pods just kill them and move around the buildings. You will have to make a left but donÃt pop out just yet. Their will be a gun turret and 2 MPAs over their. Take all of those out Then move on. Their will be a battle pod and 2 gun turrets. Take those out. When you go around the corner their will be another battle pod and 2 MPAs. Take them out. Man this mission sucks... Anyway proceed down the path to the right and then make a right again. Their will be a missile launcher and a gun turret over their. Take them out. Lastly one more gun turret around the corner on the left. Mission Complete. Thank God. 6. To the Death *Type........Space *Music.......Coming Soon *Enemies.....Coming Soon Make sure you have the Super veritech for this one. BOSS - Zeraal Zeraal isnÃt actually to bad. But he is fast and can be hard to square up for a good hit sometimes. Basically overall use the same strategy as you did on Kiyora. Fire all your missiles while firing the gun. It should do a OK amount of damage. Just keep a cool head, take your time, and show him what a real RDF pilot is made of. I actually beat him my first try. He was easier than Kiyora I though. But, just use the same strategy and you should be fine. Congrads you beat the game. Now you get to watch the depressing ending. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ *************** 9. VERSUS MODE *************** The versus mode isnÃt to in depth. While its fun to dogfight your friends and get some pretty mean hardcore battles going it really lacks what it could be. You are able to fight to the death in any of 8 levels that you obtain by getting medals in the story mode. You can use any veritech that you have obtained and the FPA from getting the Tuna Head medal. In this mode you can also use any of the super Veritechs or armored Veritechs in any mission since its kind of its own little fighting game. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ *********** 10. OPTIONS *********** 1. Control Setup Vibration Enables you to turn the vibration on and off Movement Allows you to invert the movement of the analog sticks Sniper Allows you to invert the movement of the analog sticks 2. Video Subtitles Allows you to turn the subtitles on and off 3. Difficulty Easy The least amount of challenge Normal A good balance of difficulty. Not to easy and not to hard Hard For the greatest of RDF pilots only. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ********** 11. EXTRAS ********** To get the interviews just simply play through the game. The last one opens up once you beat the game. Interview With Dan Woren Interview With Melora Harte Interview With Steve Kramer Interview With Rebecca Forstadt Interview With Tony Oliver Interview With Melanie MacQueen Interview With Cam Clarke -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ ***************** 12. CODES/SECRETS ***************** Codes: 1. Coming Soon Secrets: 1. Their is a bug in the game once you get the super veritech. If you go back to an earlier space mission and toggle the super veritech on, once you beat the level and pick continue. You will start the next level without changing your veritech and thus have the super veritech on any kind of mission. Makes the game really easy though. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ *********** 13. CREDITS *********** There's a number of people I wish to thank here. In no particular order: -Harmony Gold for giving us this awesome series. -TDK and Vicious Cycle for finally giving this title what it deserved, a game and a damn good one. -Tony Oliver for giving my childhood hero his voice and attitude. -The rest of the talented voice actors who made this series so great. -Allan Campbell, a long time friend and also Robotech programmer. -Jean Valjean for the layout. A very good friend. -The reader, for getting this far down on the page! It honestly does warm my heart to realize that someone appreciated something that I wrote. A deep thanks to you! That's all for now. If you feel you deserve to be credited in this section, please contact me: E-Mail: firstname.lastname@example.org ICQ#: 2161268 -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Robotech is a registered trademark of Harmony Gold. This is merely a fan-written document, and those rights are not intended to be infringed upon. This document was written by Hunter, in the year two-thousand and two. Please leave it in its original form for personal use or website use.