______             _        _         _
|  ___|           | |      | |       | |
| |_ _ __ ___  ___| | _____| |_ _   _| | ___
|  _| '__/ _ \/ _ \ |/ / __| __| | | | |/ _ \
| | | | |  __/  __/   <\__ \ |_| |_| | |  __/
\_| |_|  \___|\___|_|\_\___/\__|\__, |_|\___|
                                 __/ |
                                |___/

*-------------------------------*
|  By:AquaBlast                 |
|  Email:Kupo_nut45@Hotmail.com |
|  Version:1.8                  |
|  Date submitted:13/12/02      |
|  Last update:21/01/03         |
*-------------------------------*

~Table of contents~

A)Introduction
B)Controls
C)Characters
D)Attributes
E)Hints+Tips
F)Monumental Motoplex
G)Crust Belt
H)Burn It Up
I)Gnome Sweet Gnome
J)Let It Ride
K)Rocket Garden
L)Feel The Pane
M)Crash Pad
N)The Burbs
O)Single Race
P)Freestyle
Q)Freeride
R)Cheats
S)Summary

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It seems lot's of people are having trouble with Freekstyle so I
decided to make an FAQ about it.

If you enjoyed SSX you will love Freekstyle. Race your way through
superbly detailed courses unlocking new Riders, Gear and Bikes along
the way. If your a fan of extreme sports this is the game for you!

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Accelerate = X
Boost      = Square
Brake      = Circle
Steering   = Left analog stick/D-pad
Trick      = L1,L2/R1,R2
Tweak      = Hold a trick and press Square.

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Unlocking new riders:
---------------------
At the beginning of a race you should see a short cut-scene involving
your character and another one, if you win the race you will unlock
that character (Thanks to Fisheye).

Costumes:
---------
To unlock new costumes for your character you must do either:

>Complete all tricks in Trick book.
>Complete 20 combos.

Bikes:
------
In order to unlock different motorcycles for your character you must
Complete certain events in Circuit mode, you recieve a new bike after
you complete:

>Monumental motoplex
>Burn it up
>Let it ride

Mike Metzger
------------
Bikes:Tagged, Bloodshot, Rock Of Ages, Rhino Rage.
Outfits:Tankboy, Ecko MX, All Tatted Up.

Brian Deegan
------------
Bikes:Electro Shock, Mulisha Man, Heavy Metal, Dominator.
Outfits:Spikes, Muscle Bound, Commander.

Leeann Tweeden
--------------
Bikes:Pin Up, Hot Stuff, Trend Setter, Seducer.
Outfits:Diva, Fun Lovin', Red Hot.

Stefy Bau
---------
Bikes:Femme, Amore, Disco Tech, 211.
Outfits:Black Cat, Playing Jax, UFO Racer.

Clifford Adoptante
------------------
Bikes:Dirt Surfer, Gone Tiki, Island Spirit, Hang Loose.
Outfits:Baggy, Tiki, Tankin' It.

Mike Jones
----------
Bikes:Lucky 7, Beater, Lil' Demon, Flushed.
Outfits:Late Shift, Blue Collar, High Roller.

Jessica Patterson
-----------------
Bikes:Kid's Stuff, Speedy, Charged Up, Racer Girl.
Outfits:Race Day, Warming Up, Hoodie Style.

Greg Albertyn
-------------
Bikes:Secret Weapon, The King, National Pride, Champion.
Outfits:Pro Gear, Sharp Dresser, Star Rider.

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                      D)|A|t|t|r|i|b|u|t|e|s|
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Here is what each attribute does:

Speed   : The higher your speed stat is the faster you go.
Boost   : The higher boost you have the faster your boost will be.
Control : The higher control you have the better handling you have.
Jumping : A high jumping stat means you will go higher and further.
Landing : A high landing stat means you will land a hard/rough landing.

In order to raise each attribute you must win races. After you win a
race you will be given 'Stat points' which increase the value of
each attribute, add these to the attribute you want to raise.

If you want to recieve a 'Maxed out' character which means all
attributes are at a maximum you need to complete 50 combos in that
characters trick book (Press circle when selecting a character to
access the trick book). This is best left until after you reach
'Let it ride' as only then will your stats be high enough to bust big
combos (i.e Seat grab x 4 or Nac nac x 4) If you are having difficulty
landing these combos then I suggest you use the first jump on the
'Burn it up' course.

It is up to you how you spend your stat points, I will however include
how I recommend using them after each course.

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Practise:
---------
Before you enter Circuit mode it would be a good idea to gain some
experience at the 'Freeride' mode. Explore the tracks at your own pace
and practice some tricks.

Freekout meter:
---------------
The freekout meter can be seen in the bottom left of your screen and
is shown as a red bar, once this increases all the way you will have
a limited ammount of time to pull a 'Super Sick Trick' by pressing all
four shoulder buttons. You should notice a countdown on the screen
once this reaches 0 you are no longer in Freeking out, in order to
increase the timer simply pull off tricks, the bigger they are the more
time you get!

Boost:
------
Simillar to the Freekout meter Boost is indicated in blue and not red
and can also be seen in the bottom left. Your Boost meter increases
after every trick you do The bigger the combo/trick the more Boost
you get. In order to use your Boost press the square button. Using
Boost upon hitting a jump is the key to jumping far and high.

Leaning:
--------
Leaning back or forward in the air is essential in order to reach
certain shortcuts or to land certain jumps. Leaning back in the air
makes you travel further and higher as opposed to leaning forward
which makes you drop to the ground. The only time you should lean
forward is if you want to land a ramp perfectly.

Shortcuts:
----------
Keep your eyes peeled for any hoops or boxes that you can smash through
as they usually indicate shortcuts.

Mud/Sand:
---------
Watch out for big patches of wet mud and sand in the track as they slow
you down. Most of the time they are found on the inside of the track.

Obstacles:
----------
Various kinds of objects can throw you off your bike so watch out!
You should especially watch out on 'Burn it up' and 'Rocket garden'
as you can be hit by trees, boulders, barrels and rockets.

Extra points:
-------------
Extra points can be obtained by jumping through Bonus zones which can
be found scattered around the tracks. You also receive bonus points for
knocking over certain obstacles i.e Gnomes, Freekstyle boxes.

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This is one of the fastest courses in Freekstyle! It is a combination
of speed, huge air and the sharpest turns imaginable.

Tips:
-----
>As you begin hold forward on the D-pad for a quick start.

>You should try to pull off a tweaked three button combo over the
first jump to give you plenty of boost.

>After passing through the glass dome area there is a big jump through
a hoop, aim to pull off a combo (i.e Cordova x 2 or Seatgrab x 2).

Shortcuts:
----------
>This shortcut is only useful if you are a skilled rider, half of
the time you will crash. It can be found near the start area. Pull off
to the left onto the small track and crash through the wooden
barricade. You are now in a small tunnel immediately brake or release
the accelarator as if your going too fast you will hit the sides and
are likely to fall off, as you emerge from the tunnel you will hit
a ramp which will take you back to the main course.

>The final shortcut can be found towards the end of the course, after
the big jump through the hoop. You should see some blue boxes with
the Freekstyle logo on them up to the left, smash through these and
go through the hoop.

Bonus Zones:
------------
>The first hoop on this track is a Bonus Zone.

>The second hoop on this track is also a Bonus Zone.

>The final shortcut on this course requires you to jump through a hoop,
This is a Bonus Zone.

After the race is over you should recieve some stat points which
are shown as a blue chain. Increase speed and control.

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This can get frustrating! It took me at least 10 goes to complete
this set of races (Don't laugh). The course is very basic with no big
jumps or straights.

Tips:
-----
>This course is quite good for maintaining a Freekout as there are
lot's of small jumps which are ideal for pulling Cordovas or Nac nacs,
these tricks are excellant for boosting your Freekout time.

>On this course it is important that you boost upon approaching a jump
as there are lots of obstacles for you to clear/reach (i.e trams,
Flaming hoops).

Shortcuts:
----------
>The first shortcut can be found on the right side of the first fork
in the track, follow it and jump through the hoop. Make sure
you boost upon take off and lean back. This is quicker than going
to the left. If you think you can't make the jump through the hoop,
You should avoid it and go left, you could end up saving time!

>The second shortcut, similar to the first is found to the right
of the second fork in the track. Make sure you have plenty of boost to
catapult your bike through the hoop, take advantage of the air time
and pull off a Superman x 3 or somthing similar.

>The third shortcut is found after the second shortcut you go over a
jump and then the track goes left, You should see a split in the track
where you can go either left or right. There is a shortcut that could
easily be missed straight through the middle. Take no notice of the
big boxes simply boost your way through.

>The fourth shortcut is in the same area as the third, the track
divides as mentioned above, if you go left there is another shortcut
(You'll need plenty of boost). As you approach the jump aim your bike
towards the left you should hopefully land on a small platform which
leads back to the main track.

>The fifth shortcut can be found as you leave the section where the
third and fourth shortcuts where, You go right and then over a jump the
track then goes left. Look on the outside of this corner and examine
the blue boxes, smash through these. Watch out for the overhead
tram as your airborn.

>I'm not sure if this route is faster but it is certainly worth using
as you gain some massive air! At the last split in the track go left
you will enter a tunnel and about halfway along you should see some big
boxes on the right hand side, break through these and follow the
wooden track over a couple of jumps until you reach a huge jump through
a hoop, happy air time!

Bonus Zones:
------------
>The second shortcut on this track is a Bonus Zone.

>The fifth shortcut on this track is also a Bonus Zone.

>The jump beyond the wooden track towards the end of the course is a
Bonus Zone.

Apply the stat points you recieve to jumping and landing.

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This is the most fun course ever! This course has it all from dodging
trees and boulders as they try and hit you to jumping down 500ft drops.
Can you survive mother nature?

Tips:
-----
>Try not to lose your concentration as you never know when a tree or
boulder might hit you!

>Towards the end of the course there is a huge hill climb, save some
boost or else you will be left behind.

>The first jump is huge. Attempt to pull off a No footer x 4 or a
Cliffhanger x 4. This should give you a huge ammount of boost and it
will also raise your freekout meter quite a bit.

Shortcuts:
----------
>You will see the first shortcut whilst in the air of the second big
jump you should see a track in the grass below you, that's the first
shortcut. Follow it past the big tree whilst watching out for other
smaller trees that might get in your way, jump over the ramp at the
end to get back to the main track. This shortcut is handy as it let's
you avoid a huge tree which you could easily crash into.

>The second shortcut can be found after the area where the trees fall
down. Go right at the end of this area and go up the small jump,
go left and inspect the right hand side of this straight to see some
rocks with a way through the middle. Boost up the jump and immediately
lean back in the air to go as far and high as possible. If successful
you will be on a small platform, keep going until you reach the last
platform and then drop back down to the track. This shortcut is quite
difficult with a low jumping stat so you should practise it in freeride
mode.

Bonus Zones:
------------
>After the first big jump take the center track, jump on to the high
platform at the end is a hoop, that's the Bonus Zone.

>The first shortcut speaks of a big tree, If you jump through the
center you will reach the Bonus Zone.

>The first jump of the second shortcut is a Bonus Zone.

Once again you should evenly add the stat points to jumping and
landing. Those stats are getting high now aren't they?

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Have you ever wanted to smash a garden gnome? Nows your chance. Gnome
sweet gnome has it all. You can jump through a rabbits ears or knock
over some of those annoying little gnomes.

Tips:
-----
>By using the L1 and R1 buttons you can turn more effectivly. This is
useful during the end section where you have to make a few sharp turns
through some gnomes.

>There are no big jumps on this course therefore make full use of
tweaking. Smaller combos such as a Bar hop x 2 or a No hander+No footer
are also handy for quickly filling your boost and freekout meters.

Shortcuts:
----------
>The quickest way to get around is by taking the left route at each
of the forks in the track. You may face difficulty at the first turn
off, You have to jump through a pair of rabbits ears. If you keep
crashing into them go around the left side of them by positioning your
bike slightly to the left upon take off.

>The only shortcut on this course can be found by jumping up to the
right ledge by the first hoop and then turning around to continue the
track (Thanks to Michilio).

Bonus Zones:
------------
>After the first hoop jump through what appear to be a pair of crab
claws.

>If you go left at the first fork in the track and jump through the
rabbits ear you will reach the Bonus Zone.

You know what to do! Add those stat points to jumping and landing.

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This is my personal favourite course. It is Monumental motoplex and
Burn it up combined!

Tips:
-----
>There are lots of big jumps on this course so you can land some huge
tricks. Combos such as Heart attack x 4 and No hander x 5 are possible.

>Don't forget to use the up and down buttons to choose exactly where
you want to land.

Shortcuts:
----------
>Underneath the second hoop you should see two ramps. If you decide to
jump the second one you will land on a platform, follow it to the end
and drop down to the track.

>The second shortcut is easily recognised. You should see a sliding
door that is hiding two different routes, the right is quicker as you
are travelling on the inside of the track.

>Shortly after you pass under the sign that says 'Arriva dirt' the
track splits up. The right is slightly faster but I advise you take the
left as you are given an oppertunity to gain some massive air.

Bonus Zones:
------------
>There is a hoop just after the start.

>The first shortcut mentions two ramps if you jump the first one
through the hoop you will reach the Bonus Zone.

>Jump through the hoop just before the second shortcut.

Add the stat points you get to speed and boost.

After winning 'Let it ride' you will recieve your characters final
bike. You should now head over to 'Burn it up' and complete 50 combos
in order to recieve a maxed out character, this is not necessary but
you might find the next track harder without it.

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This course is complete mayhem, there are rockets flying around all
over the place. To add to that there are sharp turns everywhere!

Tips:
-----
>It really would be a good idea to get to know this track in the
freeride mode as it can get quite confusing.

>This is another course where the L1 and R1 buttons would be useful.
Don't forget them!

Shortcuts:
----------
>The first shortcut is quite obvious, after you have passed the rolling
barrels examine the set of ramps in front of you, you should also see
an extended ramp moving from one ramp to the other. Which ever ramp
this is on that's the one you should go up. In the air you should see
two platforms one higher than the other aim for which ever one you
want. You will have to use boost and lean back in the air to reach
these as the jump is quite far.

>The second shortcut could easily be missed, Once you leave the tunnel
where the first shortcut ends the track goes right but if you look
carefully at the corner you will see some blue boxes and a small track
that leads straight over, a very handy shortcut (Thanks to Michilio).

>The third shortcut can be found near the end. You are given a chance
to go through an area with lots of jumps in the ground or you can go
over a jump onto a rocket. If you go over the jump with the rockets it
is much faster. Procede over two rockets until you come to a third,
this time take the left jump into the rocket and procede over the jump
in front of you. Land on the platform on the other side and continue on
to the main track.

Bonus Zones:
------------
>As you begin the race go around the corner and clear the jump, You can
go left or right. If you examine this area you will notice a ramp, jump
over the rocket to get to the Bonus Zone.

Unless you already maxed out your character, Add the stat points to
speed and control.

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There is no specific task on this course so I made one up! I will list
three scores which indicate gold, silver and bronze medals.  See if you
can get a gold!

Bronze : Under 500,000
Silver : 500,000-1000,000
Gold   : Over 1000,000

Tricks to use:
--------------
x2 = Executioner/Meditator
x3 = Cordova/Seat grab/Nac nac/Heart attack
x4 = Cliffhanger/Bar hop/No footer/Superman

These are the most effective big scoring tricks, Experiment with
different combos and see what you can come up with!

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Goal:200,000 (Thanks to Michilio)

This course is unlocked once you have completed the main event at
Rocket garden.

To get a high score:
--------------------

>Start by going straight through the house and jumping the dirt at the
end, You should pull off a Cordova x 2 or something similar.

>Once you land turn around and head towards the swimming pool, Jump up
the side and do a Bar hop x 3.

>Next to the swimming pool is an opening on to a grassy area, There are
huge jumps littering this area. You should just go back and forward
over each of the jumps until your time runs out. With a maxed out
character some big combos are possible. Some time or another you are
likely to fill your freekout meter it is best not to pull a super sick
trick as it could hinder your concentration.

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Goal:400,000

Welcome to Freekville! To unlock the burbs you must complete the whole
circuit. This course is the ultimate!

There is no special route to take for a high score, If however you go
straight at the start you will land in a half pipe area. You should
have no problems obtaining the goal score here.

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Difficulty:
-----------
In 'Single race' you are allowed to change the difficulty settings to
your liking, They are:

Amateur = Select this if you are a beginner.
Rookie  = Normal difficulty level.
Pro     = Advanced difficulty level.
Freek   = You've got to be a Freek to win here!

One player:
-----------
'Race' you are racing against a field of five other riders where the
first one to cross the finish line is the winner.

'Freekstyle' The aim of the game here is to cross the finish line in
first place and obtain the goal total of points.

Two player:
-----------
'Head to head' is a race where the first one to cross the line wins.

'Countdown' is where all your trick practise will be put to good use,
The aim of the game is not to let your points drop down to zero you do
this by pulling tricks. If you pull a combo not only do you get big
points but the ammount you gain you opponent loses!

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One player:
-----------
You have three minutes to get the highest possible score you can, This
is an ideal opportunity to fill up your Trick/Combo book.

Two player:
-----------
'Head to head' Similar to the one player event only this time you're
competing with a friend.

'Tag' is the name given to a game that involves you tagging blocks
which are scattered throughout a track. If Player 1 tags a block it
turns red if Player 2 tags a block it turns blue. If you tag a block
that isalready tagged by your opponent you steal it away. The player
with the most blocks tagged wins.

'King of pane' is a very fun game! Each time you jump through a pane
of glass you tag it with your colour, If you jump through a pane that
has already been marked by your opponent you steal it. The player
who has the most panes of glass tagged their colour at the end wins.

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                          Q)|F|r|e|e|r|i|d|e|
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Stuck on a track? Don't know any shortcuts? If so, Freeride is the
place for you. There are many benefits of 'Freeride' These include the
ability to explore the tracks at your own pace or the freedom to
explore your chosen track without the worry of finishing last. Choose
a rider, Choose a bike and get out on that track!

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                            R)|C|h|e|a|t|s|
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Input these codes in the 'Enter codes' section in the options menu:

Loksmith  = Unlock everything
Populate  = Unlock all characters
Trakmeet  = Unlock all tracks
Wheels    = Unlock all bikes
Yardsale  = Unlock all outfits
Flysolo   = No bike mode
All freek = Always 'Freekout'

Some of these codes can be really fun especially the 'No bike mode'!
There are loads more codes to be unlocked so Try unlocking you're own
by completing different characters trick and combo books!

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                           S)|S|u|m|m|a|r|y|
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Well that's it folks! I hope you found this FAQ useful. If you have any
comments or suggestions Email me at the address above.

I would like to thank my friends at the Freekstyle message board for
helping me with this FAQ and also my family for proof reading, Cheers!

This may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

Copyright 2002-2003 AquaBlast.