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  \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/

              Echo Night: Beyond Walkthrough
              For PS2
              Version 1.0
              Copyright 2004-2005 YuGiOhFm2002 & YuGiOhAngel
              (YuGiOhAngel@yahoo.com)(YuGiOhFm2002@yahoo.com)
              (If you Email one of us or both of us.)
              (Please add Game Name or Guide Name in Subject)
              (to let us know which game you need help with.)
              First Created : 6/26/04
              Last Revised on : 3/11/05

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 /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \  /  \
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  \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/    \/


@@@@@@@@@@@@@@@@@
Table of Contents
@@@@@@@@@@@@@@@@@

I. Legal Info

II. Introduction

IIa. Frequently Asked Questions

III. Walkthrough

===I. Legal info=============================================================
This document is for personal use only. It may not be altered, copied,
published, sold nor reproduced in any way shape or form without advance
permission from me. Use of this guide on any other web site or as a part
of any public display is strictly prohibited. If you steal any part of this
Guide/FAQ, you will be punished to the full extent of the law. Plagiarism
is illegal, and I really detest it. If you do Email us for our permission,
We have nearly no problems in allowing you to post it on your site as long
as full credit is given to us (YuGiOhFm2002 & YuGiOhAngel), and you are not
charging or profiting off of Gamers/Users to access it directly or indirectly
in anyway. If you see a site charging for this guide in anyway they have
probably stolen it without our permission and using this without our
permission let us know.
=============================================================================

II. Introduction

This is now a full walkthrough but due to all the backtracking we may have
made some errors. If you see any errors let us know and we will correct them.
Using this walkthrough you will now be able to get all four endings for the
game.

IIa. Frequently Asked Questions

-----------------------------------------------------------------------------

1.

Q. I tried to give the correct Item to a ghost and it says Nothing happened.
what do I do?????

A. This game is very picky on where you are standing or looking when you give
an Item to a ghost. I recommend trying to give it from different sides of the
ghost until they take it.

-----------------------------------------------------------------------------

III. Walkthrough

Intro Scene
 _________________________
/                         \
\Area 1: "Passenger Cabin"/
 \_______________________/

(Note: get familiar with the controls before starting. I will add controller
buttons after an action just to remind you as to which button to push. After
awhile it will stop because I will have figured by then you will be familar
with the controls.)

Turn to your right and go to the two front seats. Pick up (X) the Flask that
you find on the window seat.

Now leave the Passenger Cabin using the door (X) in the back.

 ________________
/                \
\Area 2: "Parlor"/
 \______________/

Go up the stairs and to your right. Talk to the ghost you find here and give
it the Flask (Square). Leave the parlor by going out the door the ghost was
guarding.

 ________________
/                \
\Area 3: "Lounge"/
 \______________/

Go straight and into the door on your right.

 ________________________
/                        \
\Area 4: "Crew's Passage"/
 \______________________/

Turn right and go into the door that is straight ahead of you.

 ____________________________________
/                                    \
\Area 5: "Crew's Passage (Continued)"/
 \__________________________________/

Go into the elevator that you find to your right at the end of this short
hall.

 ___________________________
/                           \
\Area 6: "Crew's Passage 1F"/
 \_________________________/

Turn left and into the door at the end of the passageway.

 ____________________________
/                            \
\Area 7: "Crew Boarding Area"/
 \__________________________/

Look for the Hatch Lock controls to your left and use them. Turn to your
right and use the door that the green light is on.

Go down the stairs and into the door. To the right of that door is a Save
point if you want to use it.

 ________________________________
/                                \
\Area 8: "Water Filtration Plant"/
 \______________________________/

Go down the stairs and into the door to the left.

 ____________________________________________
/                                            \
\Area 9: "Water Filtration Plant (Continued)"/
 \__________________________________________/

Go across the bridge in front of you.

Scene

Quickly turn around and leave this room through the door straight ahead.

 ___________________________________
/                                   \
\Area 10: "Filtration Plant Hallway"/
 \_________________________________/

Make your way across the non-working moving sidewalk.

Scene

Go to the door the ghost went to and show him Claudia's Photo.

Talk to the ghost again and take the Host Radio to your left before going
out the door he was blocking.

 ____________________
/                    \
\Area 11: "Rest Area"/
 \__________________/

Go up the left escalator and go into the Monitor room to your left if you
need to save. If you do not need to save go to your right and into the blue
doors (If you go into the monitor room use camera 3 in the rest area to zoom
in on a green area on the floor).

 _______________________
/                       \
\Area 12: "Central Hall"/
 \_____________________/

Go into the door that is on the far side of this large circular room. The
door that has the "Energy Area" sign to the right of it.

 ______________________________
/                              \
\Area 13: "Observatory Hallway"/
 \____________________________/

Scene

Go back out the door you came in.

 _____________________________________
/                                     \
\Area 14: "Central Hall (Second Time)"/
 \___________________________________/

Go into the door along the right wall.

 _________________
/                 \
\Area 15: "Studio"/
 \_______________/

Talk to the guy here a few times.

Go back to the Observatory Hallway.

 ____________________________________________
/                                            \
\Area 16: "Observatory Hallway (Second Time)"/
 \__________________________________________/

Go straight and look at the flashing date on the upper part of the wall
ahead of you. You may want to turn off your head lights to read it.

Go into the door to your left.

 ______________________________
/                              \
\Area 17: "Energy Area Hallway"/
 \____________________________/

Walk across the non-moving sidewalk and into the door at the end of the
hallway.

 ______________________________
/                              \
\Area 18: "Power Transfer Room"/
 \____________________________/

Go straight and up the stairs to your left. Talk to the ghost near the
window. Get the Monthly Report on the Desk to your right and read it (by
looking at it in the item menu).

Go into the door near the ghost.

 ___________________________________
/                                   \
\Area 19: "Solar Panel Control room"/
 \_________________________________/

Use the Control panel in front of you.

Enter the Date that you saw in the Observatory Hallway (2044/08/13).

Leave this room.

 ____________________________________________
/                                            \
\Area 20: "Power Transfer Room (Second Time)"/
 \__________________________________________/

Pick up the "Video Disc" on your left where the ghost was. Go down the stairs
to your right and go back out to the Observatory Hallway (If you need to save
go into the door to your left instead, the one that has Battery room sign to
the right of it. There is a monitor room straight ahead to save).

 ___________________________________________
/                                           \
\Area 21: "Observatory Hallway (Third Time)"/
 \_________________________________________/

Go up the stairs to your right and into the door leading to the "Central
Hall"

 ____________________________________
/                                    \
\Area 22: "Central Hall (Third Time)"/
 \__________________________________/

Go to the center of the room and use the escalator to your right (that now
has power).

Talk to the Ghost you find at the bottom of the escalator.

Go into the "Residential Area" door.

 ___________________________________
/                                   \
\Area 23: "Main Residential Hallway"/
 \_________________________________/

Quickly run into the Room 101 door (the first door on your right).

 ______________________________________________
/                                              \
\Area 24: "(Room 101) Monitor Room (Residence)"/
 \____________________________________________/

Use the Camera Console here and use the Camera that looks into "Room 102".

Use the 2nd Camera for this room and you will see to your right an ID card.

Save your game if you need to near the door and then go back out to the "Main
Residential Hallway".

 _________________________________________________
/                                                 \
\Area 25: "Main Residential Hallway (Second Time)"/
 \_______________________________________________/

Quickly go to your right and into the next door to your right (Room 102).

 ___________________
/                   \
\Area 26: "Room 102"/
 \_________________/

Go into the door on the far side of this room and get the "Employee ID Card"
off of the bunk bed on your left.

Leave this room and go back out to the hallway again.

 ________________________________________________
/                                                \
\Area 27: "Main Residential Hallway (Third Time)"/
 \______________________________________________/

Quickly go to your right and use the "Employee ID Card" you just got on the
panel that is glowing red near the next door on your right.

Scene

Go back down the hallway and into the the door on the opposite side of the
hallway from Room 102 (Room 105).

 ___________________
/                   \
\Area 28: "Room 105"/
 \_________________/

Talk to the little girl in this room (You will need to face her in order to
talk to her) and then use your "Video Disc" on the Video Disc player in the
corner of this room (the blue screen TV)

Scene

Look in the Closet behind you and look at the top shelf for a paper to the
left. Take that paper (Push X) to get the "Letterhead Paper". You will need
this later on in the game.

Go out to the Hallway again.

 _________________________________________________
/                                                 \
\Area 29: "Main Residential Hallway (Fourth Time)"/
 \_______________________________________________/

Scene

Go and pick up the "Portalbe Battery" and the "Hair Clip" down the hallway to
your right.

Go and save if you need to in room 101.

Once you are done go back out to the central hall.

 _____________________________________
/                                     \
\Area 30: "Central Hall (Fourth Time)"/
 \___________________________________/

Go up the escalator (run if you need to with circle) and go to your right.

Talk to the ghost a few times that is on the walkway leading to the "Work
ARea".

Give the ghost the "Hair Clip".

You will get the "Elevator Card Key" in return.

Go back down the escalator and into the "Residential Area" again.

 ________________________________________________
/                                                \
\Area 31: "Main Residential Hallway (Fifth Time)"/
 \______________________________________________/

Go into the door at the end of this hallway in front of you.

 _________________________
/                         \
\Area 32: "Elevator Lobby"/
 \_______________________/

Quickly go into the door in front of you.

 __________________________
/                          \
\Area 33: "Renovation Area"/
 \________________________/

Go through the doorway in front of you and get the "Yellow Checmical" to your
right on a shelf.

Go back to the Elevator Lobby.

 _______________________________________
/                                       \
\Area 34: "Elevator Lobby (Second Time)"/
 \_____________________________________/

Go to your left and use the Call button for the Elevator on your left.

Go into the elevator.

 ___________________________
/                           \
\Area 35: "Freight Elevator"/
 \_________________________/

Use your "Elevator Card Key" on the conrol panel of the Elevator and go down
to "B1".

 ____________________________
/                            \
\Area 36: "Elevator Lobby B1"/
 \__________________________/

Go to your right and into the door with the sign "Research Area" to the right
of it.

 ________________________________
/                                \
\Area 37: "Research Area Hallway"/
 \______________________________/

Go down this hallway to the end and go into the "Gentlemen's Restroom" to
your right.

You will notice you move slower in this hallway and there are hand prints
that appear on your helmet.

 _________________________
/                         \
\Area 38: "Men's Restroom"/
 \_______________________/

Go to the last stall and open the door to it.

Get the "Glass Clearner" inside to your left in the tube.

Leave this Restroom now.

 ______________________________________________
/                                              \
\Area 39: "Research Area Hallway (Second Time)"/
 \____________________________________________/

Go to your right and go into the "Ladies Room"
 ___________________________
/                           \
\Area 40: "Ladie's Restroom"/
 \_________________________/

Use the "Glass Cleaner" to your left on the dirty mirror above the shards of
glass.

Scene

Leave the Ladie's Room.
 _____________________________________________
/                                             \
\Area 41: "Research Area Hallway (Third Time)"/
 \___________________________________________/

Go down the hallway to your left and talk to the little boy a few times.

Go into the door to the left with the sign "Vegetable Plant" to the right of
it.

 __________________________________
/                                  \
\Area 42: "Vegetable Plant Passage"/
 \________________________________/

Go into the "Monitor Room" to your left.

 _______________________________
/                               \
\Area 42: "Monitor Room 1 (Lab)"/
 \_____________________________/

Save your game here and then use the Camera control panel.

Use the cameras for the Vegetable Plant.

Take notice of the Stuffed Lion on Camera 2. That is the next Item you need
to get.

Use Camera 1 and watch for the ghosts to start walking away from each other
and then quickly leave this room.

 ________________________________________________
/                                                \
\Area 42: "Vegetable Plant Passage (Second Time)"/
 \______________________________________________/

Turn left and go into the door at the end of this hallway quickly.

 __________________________
/                          \
\Area 43: "Vegetable Plant"/
 \________________________/

If you timed it just right when you enter this room you should have a clear
path to run to the door directly in front of you.

If the ghost get in your way you may want to go back through the door you
got in here from. You can also try going around them when they are in the
center of this rooms by using the door to your right as you enter this room
but for me I prefer the straight faster path. Whichever way you use to get
by them you need to head into the far door of this room.

 ___________________________________
/                                   \
\Area 44: "Cultivation Control Room"/
 \_________________________________/

There are 4 things you need to do in this room:

1st Look to your left and use your "Employee ID Card" on the Card Reader.

2nd Face away from the Card Reader and you should see a Gree box on the wall
to the right (above the sign that says "Please remember to return all keys
after using them". Go over to that box and open it. Get the "Greenhouse Key"
that is hanging inside it.

3rd Face away from the green box and yyou should be facing some cabinets.
Open the cabinets and take the portable batteries you find in them.

4th Take notice of the little tin of food on a burner on the table to your
right (you will be back here a bit later to use it).

Once you have done those four things leave this room.

 ________________________________________
/                                        \
\Area 45: "Vegetable Plant (Second Time)"/
 \______________________________________/

Go talk to the two ghost near the door you entered this Vegetable Plat from
(the "Vegetable Plant Passage" door).

Face away from the ghost and go into the glass double doors to your right
(you need to go to the area that you can see a green button control panel is
at to your right). Go past the control panel and to the left around the
corner of this glass greenhouse display case. You should see a control panel
here that says "OFF". Use that control panel to make it say "ON".

Scene

Go back to the green button control panel and use the "Greenhouse Key" on it
(before using the control panel look at the upper left tray you should see
the little stuffed lion there).

You can now use the control panel you used the key on. This is a small puzzle
to figure out and the objective is to get that stuffed lion from the upper
left tray position to the lower bottom right tray position. You will be using
the control panel to move the trays to get the lion over to the lower right
tray area. I recommend going to save and then trying to do this on your own.
If you can't figure it out reload the saved game and follow the directions
with the Diagram below (or just move the white button back to where it was
on the bottom right):

&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

This Diagram shows how the control panel is when you first use it (The white
button shows you where the empty space is and the green one shows you where
the trays are at) and it shows you what buttons to push. I give three
solutions for this puzzle you can use whichever one you want because they all
work:

1st
            __________          __________          __________
           |    #4    |        | #3/#7/#13|        | #2/#8/#14|
           |__________|        |__________|        |__________|

            __________          __________          __________
           |    #5    |        |  #6/#12  |        | #1/#9/#15|
           |__________|        |__________|        |__________|

            __________          __________          __________
           |          |        |  #11/#17 |        |  #10/#16 |
           |__________|        |__________|        |__________|
                 ______________________________
                |              ^               |         ^
Enter Button -->|             /_\              |         |
                |______________________________|          ----- White Button

or 2nd

            __________          __________          __________
           |    #4    |        |   #3/#7  |        |   #2/#8  |
           |__________|        |__________|        |__________|

            __________          __________          __________
           |    #5    |        |  #6/#10  |        | #1/#9/#13|
           |__________|        |__________|        |__________|

            __________          __________          __________
           |          |        |    #11   |        |    #12   |
           |__________|        |__________|        |__________|
                 ______________________________
                |              ^               |         ^
Enter Button -->|             /_\              |         |
                |______________________________|          ----- White Button

or 3rd
            __________          __________          __________
           |  #4/#8   |        | #5/#9/#15|        | #10/#16  |
           |__________|        |__________|        |__________|

            __________          __________          __________
           |  #3/#7   |        | #2/#6/#14|        | #11/#17  |
           |__________|        |__________|        |__________|

            __________          __________          __________
           |          |        |#1/#13/#19|        | #12/#18  |
           |__________|        |__________|        |__________|
                 ______________________________
                |              ^               |         ^
Open Button --->|             /_\              |         |
                |______________________________|          ----- White Button


To complete this puzzle move the blue arrow over a button to push the button
on the console in the Numerical Order that I show in the Diagrams above (Push
#1, #2, #3 and so on).

Once you have pushed all the buttons in the numerical order provided above
use the blue (Open) button.

Look to your right and you should see the tray extended. Get the "Stuffed
Lion".

 If you want you can go through the trays looking for a syringe
that is on one of them. I didn't use any syringes during the game so to me
they were kind of useless

&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&

Now that you have the "Stuffed Lion" go to where the Ghosts are and use it on
the one closest to the door (the door that goes out to the "Vegetable Plant
Passage" the "Stuffed Lion". Once you are done talking with them Leave this
room through the door that goes out to the "Vegetable Plant Passage".

 _______________________________________________
/                                               \
\Area 46: "Vegetable Plant Passage (Third Time)"/
 \_____________________________________________/

Go straight and go out of the door directly in front of you.

 ______________________________________________
/                                              \
\Area 47: "Research Area Hallway (Fourth Time)"/
 \____________________________________________/

Talk to the little boy here again to your left and then give him the "Stuffed
Lion".

Take the "Level 1 Card Key" that the boy drops.

Use the Level 1 Card Key on the door with the LV1 red lighted lock to your
right. Go up the stairs to your right and you should see a door here with a
LV1 red lighted lock on it to your left. Use your "Level 1 Card Key" on that
lock and go back down the stairs. Go into the first door you unlocked with
the Card key.

 __________________________________
/                                  \
\Area 48: "Food Storage Passageway"/
 \________________________________/

Go down the hall and into the Monitor room to your left.

 _______________________________
/                               \
\Area 49: "Monitor Room 2 (Lab)"/
 \_____________________________/

Save your game if you need to and then use the cameras in here.

Use the Food Storage Warehouse cameras and look at Camera 3. Move the camera
around until you see the ghost and see what he is up to.

Now use the "Fisheries Station" Camera and use camera 2 to spot something at
the bottom of the fish tank.

Use Camera 3 and zoom in on the valve wheel on the far side of the room. You
will also notice the ghost here does not like you moving the camera down (he
tends to come over and shake the camera). You don't have to do this to get
by him but I just like annoying the ghost.

While the ghost is shaking the Camera leave this room.

 _______________________________________________
/                                               \
\Area 50: "Food Storage Passageway (Second time"/
 \_____________________________________________/

Go to your right and use the door here.

 _____________________________________________
/                                             \
\Area 51: "Research Area Hallway (Fifth Time)"/
 \___________________________________________/

Go up the stairs to your left and into the door on your left.

 _____________________________
/                             \
\Area 52: "Fisheries Station" /
 \___________________________/

You have two ways here to get past the ghost in this room (both require you
move quickly (Use run (Circle))):

A. Quickly go up the stairs you see to your right and then go down the stairs
on the other side of this platform you get up on. You will see some stairs in
front of you when you reach the bottom of the stairs. QUickly go down the
ramp to the right of those stairs you see in front of you and go into the
door to your left.

B. You see the big fish tank in front of you. Go to your left and go around
the back side of that fish tank to the right. Turn right when you reach the
other side of this fish tank and go along the side of it. Go past the stairs
you see on your left and turn left after you pass them. Go down the ramp
here and into the door to your left.

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

(Note: If those confuse you I have made a diagram of this room to help you
know the routes you can take.)
                        ________
                       |        |
                       |        |
Go into this doorway -> BABAB   |
 ______________________|___ A   |
|                      |   |B   |
|                      |   |A   |
|                      |   |B   |
|                      |---|A   |
|                      |---|B   |
|______________________|---|A   |
|   BBBBBBBBBBBBBBBBBBBBBABAB   |