________
| | ___
|_ | / \
| | | |
D J | | \___/
______ | |
/ \ | | ________
/ S Y\| D| R| O | M E
/ /\ | | |_ |
|_ |_ |_ |_ |_ |_
| | | | | |
\ \/ | |__ | |
\ /| | | |
\______/ |_______| | |
| |
| |
B E M A N I |\__/ |
S E R I E S | /
faq | /
\_____/
ver.0.95.5
.150999
DJ Syndrome: BEMANI Series FAQ
by J.T.Kauffman
ver.0.95.5
15sept99
Contents:___________________________________________________
0.01: Intro
0.02: Quick Guide
_____Beatmania (Arcade & Append Discs):
_____Beatmania Append 3rd Mix:
_____Beatmania Append Gottamix:
_____Beatmania Append 4th Mix ~the beat goes on~:
_____Beatmania GB:
_____Beatmania for WonderSwan:
_____Dance Dance Revolution:
_____Guitar Freaks:
_____Pop'n Music: --section under contruction--
_____Beatmania Controllers:
0.03: Song Lists
_______Home Releases::
_____Beatmania Arcade Disc:
_____Beatmania Append Disc (Yebisu Mix):
_____Beatmania Append 3rd Mix Disc:
_____Beatmania Append Gottamix Disc:
_____Beatmania Append 4th Mix ~the beat goes on~ Disc:
_____Beatmania GB:
_____Beatmania for WonderSwan:
_____Dance Dance Revolution:
_____Dance Dance Revolution 2nd ReMix:
_____Guitar Freaks:
_____Pop'n Music (PSX):
_____Pop'n Music (DC): !!see Home Releases:: Pop'n Music (PSX):!!
_______Arcade Releases::
_____Beatmania:
_____Beatmania 2nd Mix: !!see Home Releases:: Arcade Disc:!!
_____Beatmania 3rd Mix: !!see Home Releases:: Append 3rd Mix Disc:!!
_____Beatmania IIdx Substream Club Version 2:
_____Dance Dance Revolution:
_____Dance Dance Revolution Internet Ranking Version:
_____Dance Dance Revolution Solo Bass Mix:
_____Dancing Stage featuring True Kiss Destination:
_____Drummania:
0.04: BEMANI Releases
_____Arcade Releases:
_____Home Releases:
0.05: Accessory List
_____LCD Game List:
_____Music CD List:
_____Book List:
0.06:Miscellany
_____Beatmania Hidden Modes:
_____DDR Hidden Modes:
_____Beatmania Append 4th Mix Internet Ranking:
_____Beatmania Controller Button Guide:
_____Glossary:
_____Rumours:
_____Beatmania/BeatMania/Beat Mania?:
_____Artist Names:
_____Other rhythm games:
0.07:Outro
_____Release Info:
_____Coming Later:
_____Trademark/Copyright Info:
_____Sources:
_____Thanks:
_____Contact Info:
0.01: Intro_________________________________________________
'DJ Syndrome' is the main tagline of the marketing campaign for
Beatmania 4th Mix ~The Beat Goes On~. It's also now a guide to Beatmania
and the rest of the BEMANI series of rhythm games by Konami. While not
comprehensive, it should begin to answer some of the questions that you
might have about the games. Also, the focus of this document is
currently the Beatmania series of Playstation (PSX) games, although much
more is covered.
This is the main document in my DJ Syndrome series of FAQs, and contains
not only play information, such as how to unlock hidden songs and song
lists, but it also lists a lot of other information that may prove very
useful for the BEMANI series player, such as soundtrack info, and info
on things such as the BEMANI LCD portables. If you are looking for just
play information on a specific title, I have condensed the information
on all of the Beatmania releases (the 4 PSX, the GB and the WS) and the
first Playstation DDR release into short, game-specific FAQs. Please
note, however, that this FAQ contains all of the information that is in
the game-specific FAQs, and then some.
0.02: Beatmania Quick Guide_________________________________
Overall, here's how things work: Each disc has a core set of songs that
will be available no matter how badly you score. There are also a set of
hidden songs for each stage after the first that you much get certain
scores in certain genres to open up. Once you play a song, it's
available in Free Mode and Training Mode. With a single PSX Beatmania
Memory Card save a single Append Disc's information can be stored, so I
would personally recommend a different Memory Card for each Append disc
(and don't forget to mark them...).
As for hints/techniques, no long techniques section here, just three
main tips:
- Practice, practice, practice.
- Use the training mode - it's invaluable.
- Buy the controller that was made for the game.
And now for the lowdown and the important information on the
releases...:
_____Beatmania (Arcade & Append Discs):
Title: Beatmania
System: PSX
Intro: The Playstation game that started it all, the first Beatmania
release includes songs from the original Arcade release (1st Mix, if you
will) and the 2nd Mix Arcade release, as well as original Playstation
tracks. The first disc, entitled 'Arcade' are the tracks from the
arcade, and the second disc, entitled 'Append' (the first of many as it
turns out...) has nine non-arcade and 3rd Mix tracks, including a remix
of the Metal Gear Solid Main Theme. The Append Disc serves as a sort of
add-on disc, as you must first insert the original Arcade Disc. This 2-
disc set recently went Platinum (one million copies sold).
Requirements to get the hidden songs:
Arcade Disc:
In order to get: score at least: in this (or one of these) genre(s):
japanese hip-hop 60,000 hip-hop, reggae, ambient,
reggae funky mix
konamix 90,000 hip-hop, reggae, ambient,
reggae funky mix
drum'n bass mix 50,000 dj battle
drum'n bass mix 65,000 house
drum'n bass mix 70,000 minimal techno mix
hard tekno 90,000 dj battle, minimal techno mix
hard tekno 85,000 house
rave (2nd mix) 90,000 dj battle
rave (2nd mix) 100,000 house, minimal techno mix
Append Disc:
This disc works a little differently from the others. As far as I can
tell you merely have to play certain songs to get the full set, not
score a certain number of points. The following combination will open up
all the songs:
1st Stage-----2nd Stage-----3rd Stage-----4th Stage
Funk Asian Trad. Bossa Groove Rest
That should leave you with all of the rest of the songs (Styl Garage,
Spd Garage, Funky Jazz Groove, Hard House, Bigbeat Mix, and Bossa Groove
French Version) to choose from in the fourth stage. I'm not positive
that this will work every time (at this point it still needs checked a
bit) but it's the one that I got to work...
Stage Flow:
Arcade Disc:
Practice:
Stage 1:-----Stage 2:-----Stage 3:
Practice HipHop Reggae
Normal:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:
*coming*
Expert Classic:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Break-Bts Techno Soul House Rave
*Rave 2nd
Expert Vocal:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Japanese Reggae Funky House Ska Ballade
HipHop Mix
Expert Techno:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Techno Minimal Konamix Ambient Drum'n Bass
Techno *HardTekno
(*hidden song)
_____Beatmania Append 3rd Mix:
Title: Beatmania Append 3rd Mix
System: PSX
Intro: The first separate 'append', or add-on disc for the original
Playstation release. The disc features all of songs from the 3rd Mix
Arcade release, hence the reason that some of the songs are repeated
from the Arcade disc and the original Append disc. As with the first
Append disc, you must first insert the original Arcade Disc.
Stage Flow:
Stage 1:--------Stage 2:-------Stage 3:----------Stage 4:
Ambient J-Dance Pop House Big Beat Mix
Soul Hiphop Bossa Groove House (Classic)
Ballad (Classic)Funky Jazz Reggae Drum'n Bass (Classic)
J-Dance Pop Groove* Soul (Classic) World Groove
Hiphop House Big Beat Mix Euro Beat
Bossa Groove House (Classic) Hard Techno
80's J-Pop* D'n Bass (Classic)Drum'n Bass
Reggae Digi-Rock*
Soul (Classic) Digital Funk*
This is no real substitution for a section on how to open the hidden
songs, but it's what I've had time to sit down and do - these are merely
scores that I got playing through the game (sometimes going for a high
score, sometimes a low one) and what songs were opened up during that
game (note that the songs will open in the next stage:
Stage 1: Stage 2: Stage 3:
71,000 amb 83,000 house 69,000 d'n'b(c)
no funky,80sj digi-rock, no digifunk
98,000 soul 81,000 80sj 89,000 house
funky, 80sj no digi
90,000 hiphop 77,000 house 65,000 d'n'b(c)
funky, 80sj digi-rock, no digifunk
83,000 amb 90,000 house 53,000 soul(c)
funky no digi
100,000 soul 87,000 house 68,000 d'n'b(c)
funky, 80sj digi-rock, no digifunk
96,000 soul 88,000 j-dance 91,000 house
funky, 80sj no digi
_____Beatmania Append Gottamix:
Title: Beatmania Append Gottamix
System: PSX
Intro: Although not a mix released in the arcades, Beatmania Append
Gottamix features tracks both from the arcade releases as well as
original playstation tracks. As with the other Append discs, the
original Arcade Disc must first be inserted.
In order to get: score at least: in this (or one of these) genre(s):
Stage 1:
drum'n bass 91,000 bigbeat
drum'n bass 94,000 raga rock, hip-hop
drum'n bass 95,000 real garage
drum'n bass 96,000 hip and soul
Stage 2:
nonstop megamix 82,000 r&b
nonstop megamix 83,000 j-garage pop
nonstop megamix 84,000 dj battle
nonstop megamix 90,000 drum'n bass
nonstop megamix 93,000 rock'n techno
nonstop megamix 94,000 hip-hop, crossover
Stage 3:
gabbah 66,000 nonstop megamix
gabbah 68,000 collage techno
gabbah 69,000 free soul
gabbah 82,000 r&b
gabbah 83,000 j-garage pop
gabbah 84,000 dj battle
gabbah 85,000 breakbeats
gabbah 93,000 rock'n techno
r&b (hard version) 72,000 nonstop megamix
r&b (hard version) 74,000 collage techno
r&b (hard version) 78,000 free soul
r&b (hard version) 88,000 j-garage pop
r&b (hard version) 93,000 dj battle, r&b
r&b (hard version) 96,000 breakbeats
r&b (hard version) 98,000 rock'n techno
_____Beatmania Append 4th Mix ~The Beat Goes On~:
Title: Beatmania Append 4th Mix ~the beat goes on~
System: PSX
Intro: In this release we see quite a bit of new features. The first
is the addition of the 'just great' (or flashing great) mark. Second, we
have the addition of the great/good counter - it will keep track of how
many greats/goods you have gotten in a row. We also have a few more
options for play, including random and mirror. Add to that a bonus edit
mode and a bunch of cool new songs, and you've got yourself a great
disc. Also, it's worth noting that this mix is the first major departure
of in-game graphics in the Beatmania mixes - you'll find totally
different song selection and end of stage graphics, to name a few. It
also runs on a 20,000 max per stage point system as opposed to a 10,000
max (note that you don't get any extra points for long combos like you
do in DDR).
Options: hidden - the notes disappear partway down the screen.
double - one player plays both the 1P & 2P sides.
battle - 1P & 2P both play the same notes, and it's a battle
to see who ends up with the higher gauge - even if one
player ends under the normally required level, they still go
on (which is normal for all modes).
random - the notes occur in the same places in the songs, but
the button that you have to push is randomised (the
turntable stays the same). note that it's not totally random
- the buttons that you need to push basically swap positions
for the entire song (for example, all of the notes that were
the middle white key are now the left blue key, and so on).
mirror - the five buttons are mirrored (ie. the left ones are
now right, and the right one are now on the left). note that
because there are an odd number of buttons, the middle white
button stays put. also, the turntable is unaffected.
(in-game option):
effects: by pressing the select button during gameplay (ie.
during the song) you can turn the effect (selectable in the
options menu) on and off.
Getting Bonus Edit Mode:
To open up the bonus edit mode (which features 'traditional' Beatmania
graphics and so-on), first put in the Arcade disc, then Disc Switch to
either 3rd Mix or Gottamix, then switch to 4th Mix. You'll be in Bonus
Edit mode. (note: I switched from Arcade to 3rd to Gotta to 4th to open
up all of the songs - I'm not sure if all of the songs will open up if
you only use one of the two discs - more on this as I play more).
Also, after playing through all of the songs, then booting down the
system and just playing regular 4th Mix, none of the Bonus Mix songs
came up in training/free mode, which leads me to think that Bonus Mix
acts like a whole Append disc, and thus requires a whole separate save
(the same as any other Append disc - there can only be one Append disc
per save, thus to have all of the songs available at any time, you now
need a total of five separate saves - ones for Yebisu, 3rd, Gotta, and
Bonus Edit, which all branch off of the original Arcade disc save, and
then the 4th Mix save, which is a separate entity.) I have yet to double
check this, and after finding that the Bonus Edit songs are available in
normal mode as well, it may be a while before I do...
Stage Flow:
Basic (Club M.Z.D) 4 Stages
Stage 1:-----------Stage 2:----------Stage 3:---------Stage 4:
r&b (I live...) hiphop future jazz cube beat
jazz house future jazz jungle house
hiphop dance pop (keep..)cube beat drum'n bass
dance pop (keep..) r&b (hunting...) house 70's soul
r&b (hunting...) jungle soul hiphop techno
cube beat drum'n bass rave
house 70's soul
soul hiphop techno
techno big beat
big beat hard house
hard house
Hard (Club Japan) 4 Stages
Stage 1:-----------Stage 2:----------Stage 3:---------Stage 4:
r&b (I live...) future jazz cube beat drum'n bass
jazz house dance pop(keep...)house 70's soul
hiphop r&b (hunting...) soul hiphop techno
future jazz cube beat jazzy hiphop big beat
dance pop(keep...) house drum'n bass rave
r&b (hunting...) soul hiphop 70's soul hard house
jungle jazzy hiphop techno minimal
house techno rave trance
lounge* lounge* hard house happy
r&b (I live...)@ house@ trance dance pop(deep)*
hiphop@ jazzy hiphop@ deep house* rave@
house(nagureo..)^ dance pop^(beli..)dance pop(deep)* minimal@
j-techno^ hard tekno^(@) house@ happy@
jazzy hiphop@ dance pop(deep)@*
rave@ hard techno(cr.)^
dance pop(deep)@*euro beat^
hard house^ euro beat@^
hard house@^
*hidden song
@'another' version - available by pressing the select button
^Bonus Edit Mode song
(@)unmarked 'another' version
Expert (Club Beat-2000) 5 Stages
Street Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
hiphop r&b(i live..) future jazz soul hiphop r&b(hunting..)
Vocal Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
jazz house cube beat dance pop 70's soul house
(keep...)
Techno Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
jungle techno rave --to be added--
Special Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
drum'n bass rave jazzy hiphop --to be added--
Another Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
r&b house@ jazzy hiphop@ happy@ -to be added-
(i live...)@
Horrible Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
trance --to be added--
Bonus Course:
Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5:
hard tekno@ hard techno house --to be added--
~crack style~ ~nagureo kidding~
@another
Bonus Edit Mode:
Stage 1:--------Stage 2:--------Stage 3:--------Stage 4:
j-pop (english) hard tekno(an.) house(nag.kid.) hard tekno(an.)
hard house(an.) hard house hard tekno(an.) hard house
house(nag.kid.) hard house(an.) hard house hard house(an.)
hard tekno(an.) house(nag.kid.) hard house(an.) hard techno(cr.)
j-techno hard techno(cr.)euro beat(eng.)
euro beat(eng.an.)
(note that this stage flow list for Bonus Edit is not complete - I only
played through the mode once, so the songs that I beat the stages with
(j-pop, j-techno, and house (nagureo kidding)) are not on the chart
after the stage that I played them in...)
Secret Songs:
In order to get: Do this:
lounge -
dance pop (deep...) |- as far as I can tell, to get these three songs
deep house - you only have to beat hard mode without losing.
Secret Modes:
Another Course (Expert Mode):
unknown. it just kind of showed up.
Horrible Course (Expert Mode):
unknown. same here - just showed up. it was after I had gotten Internet
Ranking passwords twice in a row in expert mode, however...
Bonus Course (Expert Mode):
beat any of the Expert Mode courses once, and you should get the Bonus
Course. this will also open up the Bonus Edit Mode songs for normal
gameplay.
'Another' versions of songs in Hard Mode:
To get the another version of certain songs in Hard Mode, simply hold
the select button - if another version is available, then a symbol
saying 'Another' will appear in the area above the 2P symbol. Not all
songs have another versions. Also, the another versions of the songs are
very similar, and usually just have a few hard passages added - the
difficulty (number of stars) stays the same.
_____Beatmania GB:
Title: Beatmania GB
System: GameBoy Color/GameBoy
Intro: The first Beatmania for a portable system, the GameBoy version,
which is compatable with all existing GameBoy systems, features songs
from the 2nd and 3rd Arcade mixes, as well as a few originals. This is
the first home title to include a feature that keeps track of how many
greats/good you score in a row (this first appeared in Beatmania in 4th
Mix in the arcades). Also, a first in the Beatmania releases, a password
system is included to open up the hidden songs in Free mode.
In order to get: score at least: in this (or one of these) genre(s):
bigbeatmix 80,000? stage 2?
eurobeat 83,000 j-dance pop
83,000? stage 3?
disco 490,000 total stages 1-7 in GB-mix?
80,000 in two different stages in GB-mix?
--notes: I obviously don't have the official Konami stats on the above,
and don't remember what I scored to open the most of the songs. The ones
without question marks are scores that I got to open the songs - the
requirement may, in fact, be less. Any help would be appreciated... As
for Disco, I have yet to work out what exactly the requirements are -
they could be similar to the above, but maybe not... I was able to get
Disco after losing on Stage 5, but then scoring very well on 5, 6, and 7
afterwards... I don't know... I'm working on it, though...
Passwords:
REMIX opens up bigbeatmix in 'free' mode
GENERATION opens up eurobeat in 'free' mode
FEVER opens up disco in 'free' mode
VISUAL opens up bigbeatmix and eurobeat in 'free' mode
ALLEGRO opens up bigbeatmix, eurobeat, and disco in 'free' mode
BEATMANIA only DJ Battle in 'free' mode
KONAMI only DJ Battle in 'free' mode
--note: the BEATMANIA and KONAMI codes don't erase the songs that you've
already opened - they're just not accessable - only the DJ Battle is
(which usually isn't accessable...)
__Stage Flow:
Arcade:Normal:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:
break-bts techno j-dance pop konamix
funk dj battle bossa groove minimal techno
bigbeatmix* eurobeat*
Arcade:Expert:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
coming later...
GB-Mix:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
reggae jazz rakuga kids latin classic 1
Stage 6:-----Stage 7:-----Stage 8:
classic 2 country disco*
(*hidden song)
_____Beatmania for WonderSwan:
Title: Beatmania for WonderSwan
System: WonderSwan
Intro: The only release so far to actually include a turntable, the
Wonderswan version of Beatmania includes songs from the 3rd Arcade mix.
Visually and aurally excellent, the WS version's main drawback is it's
lack of songs - there are only 10 initially, and I have yet to open up
any hidden songs... Also, it's worth noting that the songs are unchanged
from the arcade (unlike BM GB, in which the songs are re-formatted for
the GameBoy's layout), which ends up making things a bit hard at some
points. Also features a continue mode so that you can turn the system
off, and when you turn it back on, you'll be back at the stage you were
on when the system was switched off - a _very_ nice feature...
How to get the two hidden songs:
- These are some of the easiest hidden songs to get - just merely do
the highest difficulty songs in each stage in Normal (Stage 1=**, Stage
2=***, Stage 3=****) and you'll get hard techno in stage 4. You don't
need to win all three in a row - you can continue as much as you want,
and as far as I know you don't need a certain score. After you play hard
techno, medley will open up in 'free' mode.
How to get the hidden mode:
In order to open the hidden mode in Expert, Survival, you merely have to
complete either Expert Course A or Expert Course B without the turntable
or any key help turned on.
Stage Flow:
Normal: (difficulty [in stars] under stage number)
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:
(*,**) (*,**,***) (***,**** (****,*****
*****) ******)
funk funk ambient bossa groove
soul soul j-dance pop funky jazz groove
ambient ambient bossa groove bigbeatmix
j-dance pop j-dance pop funky jazz reggae
bossa groove groove house
funky jazz bigbeatmix drum'n bass mix
groove reggae *hard techno
Expert:
class~a:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Soul Ambient Funky Jazz Reggae House
Groove
class~b:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Funk J-Dance Pop Bossa Groove Bigbeatmix Drum'n Bass Mix
Survival:
Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5:
Funk Soul Ambient J-Dance Pop Bossa Groove
Stage 6:-----Stage 7:-----Stage 8:-----Stage 9:-----Stage 10:
Funky Jazz Bigbeatmix Reggae House Drum'n Bass Mix
Groove
Stage 11:
Hard Techno
(*hidden song)
_____Dance Dance Revolution:
Title: Dance Dance Revolution
System: Playstation
Intro: Konami's first home port of their second most popular BEMANI
game, DDR one-ups games like Bust A Move by offering an optional foot
pad controller that requires you to actually get up and move. A single
disc release (unlike the Append modes of Beatmania and DDR2ndReMix), DDR
was the one of the best-selling game of the first half of 1999 in Japan,
and for good reason - it's really good... As a side note, I found this
game to be _very_ easy with a normal Playstation controller, but much
harder with the Original (mat) controller...
Stage Flow:
Easy:
Have You Never Been Mellow
Butterfly
Kung Fu Fighting
That's the Way (I Like It)
Let's Ge Down
Normal:
1st and 2nd Stages:------------3rd Stage:
Have You Ever Been Mellow --all 1st and 2nd stage songs plus:
Butterfly Trip Machine
Kung-Fu Fighting
That's the Way (I Like It)
My Fire
Make a Jam!*
Boys*
Hard:
1st and 2nd Stages:------------3rd Stage:
Butterfly --all 1st and 2nd stage songs plus:
Kung-Fu Fighting Trip Machine
Let's Get Down Paranoia
Little Bitch Paranoia KCET -clean mix-*
Strictly Business Paranoia MAX -dirty mix-*
Make it Better
I Believe in Miracles*
*hidden song
(exception: Double - in double, there is only one stage, and all of the
songs that are normally available in that difficulty are open for play)
Hidden Songs:
Unlike Beatmania's hidden songs where as certain score is required,
DDR's hidden songs are basically time release. You have to beat the game
on a certain mode a certain number of times, or beat a certain number of
songs. Once you open up a hidden song, it's becomes 'unhidden' and will
show up every game. The following are how to open the hidden songs:
Title: Artist: Requirements to open:
make a jam! u1 clear normal mode 10 times
boys smile.dk clear 600 songs
i believe in miracles hi-rise clear 700 songs
paranoia kcet ~clean mix~ 2mb clear hard mode 100 times
paranoia max ~dirty mix~ 190 clear hard mode 500 times
A helpful note for getting the paranoia songs: To get these fairly
quickly, play Double mode (either by yourself or with a friend using
controller 2) - Double mode only has 1 stage, as opposed to 3. Now you
only have to play 100 and 500 songs to open them, as opposed to 300 and
1500... This also means that you can get all 5 hidden songs by beating
700 songs (of course, 500 of them have to be hard mode doubles...).
Thanks to Petee Hsu for the methods of unlocking the songs, and the tip
on double mode...
Hidden Modes:
At the game mode selection screen (easy, normal, hard) press U. This
should take you into the 'Secret Mode' screen. Now enter the following
button presses/dance steps:
Another: U, U, D, D, U, U, D, D
Maniac: L, L, R, R, L, L, R, R
Double: U, U, D, D, L, R, L, R
Mirror: L, R, L, R, L, R, L, R
There is also a hidden edit mode that is unlocked by clearing 500 songs
(similar to how the five hidden songs are unlocked). Thanks to Petee Hsu
for this as well.
_____Guitar Freaks:
Title: Guitar Freaks
System: PSX
Intro: Konami's first real foray into rock, Guitar Freaks lets you jam
away on either your Playstation controller or the special Guitar Freaks
controller.
[important note: I have not really ever sat down and played this game
at home. All of the below information was gathered from Konami's
Japanese homepage, as well as various Japanese fan pages. If there is
something that is incorrect, _please tell me_.]
Secret Songs:
Evil Eye clear 50 stages
Jet World clear 150 stages
Mickey's Boogie clear 150 stages
Magic Music Magic clear 300 stages
King G clear 450 stages
J-Staff clear Lucky?Staff
Secret Mode:
High Speed Edition:
In the mode highlight screen (where you select Easy, Normal, or Expert)
press the following buttons (P=pick, R=red, B=blue, G=green)
PPRBRBGG
After that, select Expert and press start. You should be in High Speed
Edition.
_____Pop'n Music
Title: Pop'n Music
Systems: PSX, Dreamcast
--section under construction--
Stage Flow:
__Beginner:
Stage 1:--------Stage 2:
pops latin
fantasy disco queen
j-tekno reggae
rap dance
techno pop
__Normal:
Stage 1:--------Stage 2:--------Stage 3:
pops latin techno pop
fantasy disco queen disco king
j-tekno reggae spy
rap dance anime hero
classical*
j-pop*
__Hard:
Stage 1:--------Stage 2:--------Stage 3:
pops latin techno pop
fantasy disco queen disco king
j-tekno reggae spy
rap dance anime hero
classical*
j-pop*
hidden song*
Hidden Songs/Modes:
clear game 1 time - classical
clear game 2 times - j-pop
clear game 3 times - hidden styles
Hidden Styles:
mirror
random
hidden
off
_____Beatmania Controllers:
Title: Beatmania Controller
System: PSX
Maker: ASCII (licensed by Konami)
Price: JY4990
Features:None
Intro: Your standard run-of-the-mill Beatmania controller, this one is
lightweight and hard to scratch with. Made by ASCII (who usually makes
excellent controllers...), the Beatmania Controller features the five
button/one turntable layout from the arcade, as well as start and select
buttons located at the top. With a light and slightly rounded body, the
controller is confortable enough to hold, but five very clicky buttons
(that seem to miss more than you'd like) and one very generally hard-to-
use turntable you're wishing for the decks from the arcade version. The
big drawback to this controller is the turntable - made out of smoothe
black plastic, your fingers slide over the turntable more than the
turntable itself moving. Although this is fixable (by taking apart the
controller and loosening the turntable screw, and then putting a rubber
mat of some sort on the top of the turntable), it's more hassle than
it's worth.
Verdict: Better than the standard PSX controller or the Dual Shock, but
only use it if you can't find anything else.
Title: DJ Station PRO
System: PSX
Maker: Konami
SRP: JY7800
Features:Light-up buttons, headphone jack (through direct audio feed)
and separate-channel volume controls
Intro: After looking for this controller for a month and a half, I
finally found it at the Sendai Laox, and they had them en force (I'm
guessing the availability of this controller is going to go up with the
coming release of 4th Mix Append). Anyway, this is definately the
Beatmania controller of choice. Aside from actually getting an arcade
machine, this is the closest you'll come to the feel of the arcade. The
buttons are fairly comfortable, and light up upon pressing (with the
help of two AA batteries, included), just like in the arcade. The
turntable is a big improvement over the ASCII one, but not nearly as
nice as the arcade one. It is much more similar to the arcade; where the
ASCII turntable is flat and black without a label, this one has a bit of
texture to it, helping your fingers so that they don't slip (a big
problem with the ASCII one), and it has a 'record label' and peg, just
like in the arcade. It's not nearly the size of the arcade's turntable -
the DJ Station PRO's table is about the size of a 45, whereas the arcade
has a full-size turntable, but it's still easy to use and feels very
comfortable. The design of the controller is very nice as well, giving
you the feel of the arcade machine. The controller is fairly light, but
not as light as the ASCII one. As for the headphone jack and volume
controls, I haven't tried them yet, but I'm guessing that the quality is
pretty good - it actually has A/V in and out jacks in the back, so
you're getting the audio feed before the television is. The sliders for
the volume are fairly nice, and separated into left and right channels.
The package comes with the extra A/V cable that you'll need to use the
headphone option as well. As a side note, although the DJ Station PRO is
much longer than the ASCII controller (the ASCII has it beaten on width
by a little bit), the box for the DJSpro is much smaller than the
ASCII's Playstation-system-box sized packaging (which also is the size
of the DDR controller's package).
Here are some additional comments that I have about the controller now
that I've really played with it:
When I first used this controller, I really liked it. Now that I've
truly gotten a chance to use it, I absolutely love it. The turntable is
very well made, and very sensitive (which is a good thing), so you can
do a very short, quick scratch and still have it count, a definate plus
in some of the hard, busier songs. The headphone jack is very, very
nice, and provides excellent sound quality and volume (I personally
can't turn it up over about 5 without it being so loud that it's
uncomfortable). My only quip is that you have to press the buttons
directly down if you press it at too much of an angle, it gets caught
and doesn't register. However, this is only really a problem with you're
laying down and playing... If you're thinking of getting a controller
and seriously like the game, PLEASE spend the extra money for this one -
you won't be disappointed.
Verdict: If you see this puppy, pick it up. The interfaces are all
comfortable, it's very attractive and sleek looking, and it's as close
to the arcade as you can [currently] get. It's definately worth the
extra money, and you'll not regret it in the long run. _The_ Beatmania
controller of choice. Period.
Title: DJ Man
System: PSX
Maker: ?? (third party, unlicensed)
SRP: JY4980
Features:Dual Shock
Intro: Saw this one in the store the other day... It's a third party
controller, and I can't even remember who it is made by (it was not a
name that screams quality, though). The five action buttons are made
like piano keys, and the turntable is very similar to the ASCII
Beatmania Controller's 'table. It's much more rounded overall than the
ASCII controller, and overall I find it to be fairly ugly. It comes in a
cardboard 'carrying case' (ie. a cardboard box with a plastic handle).
Verdict: Unknown, but from looks I'd personally avoid it a mostly all
costs. With the quality of the DJ Station PRO out there, I'd say that
it's not even worth trying.
0.03: Song List_____________________________________________
The songs are grouped by series title (ie. Beatmania, DDR, etc), and
then by disc, and are in the order that they appear in Free mode when
they are all opened up, which also puts them in order of difficulty. As
for the categories, Song Title, Artist, and Genre kind of speak for
themselves. Diff. is the difficulty, shown in the game as stars, and
ranges from one (* or 1) to nine (********* or 9), or ??? (which is how
it is listed in the game). After that comes BPM, or beats per minute. If
multiple BPMs are shown in the list(example: 100/94/96), then the song
starts at 100 BPM, then changes to 94 BPM, and finally changes to 96
BPM. Notes are the number of notes contained in the song (example:
80/99) - the first number (in this case 80) is the number of notes in
one player mode, the second number (99) is the number in two player
mode. If there is a dash (ex:79/-) then the song is only available in 1P
or 2P mode, and is marked as such after the genre. If there is only one
number, the number of notes is the same in both 1P and 2P modes... In
DDR, the different notes and difficulties are for the different versions
(ie. Normal, Another, Maniac, etc.). Also in DDR (and probably GF as
well), the number of notes is the a bit deceiving - two steps (or neck
presses) that occur at the same time count as a single note, as you
cannot get one of the steps or presses right and the other wrong - if
you miss one, the entire 'note' is counted as wrong. In all of the
titles, if there is a difficulty of ???, then that is how it appears in
the game - a difficulty that is unknown by me is simply left blank.
_____Beatmania Arcade Disc:
Song Title Artist Genre Diff. BPM Notes
u gotta groove dj nagureo hip-hop * 100/94/96 80/99
jam jam reggae jam master'73 reggae * 90 62/78
Beginning of life quadra ambient ** 110 80/115
jam jam reggae crunky boy reggae funky ** 90 157/178
(Funky jam Cookie mix) mix
2 gorgeous 4 U prophet-31 break~bts (1P) ** 150 79/-
greed eater dust fathers break~bts (2P) ** 112 -/74
Do you love me? reo-magumo ballade ** 100 149/244
OVERDOZER(romo mix)mirak techno (1P) *** 132 164/-
OVERDOZER mirak techno (2P) *** 132 -/224
(ambient mix)
u gotta groove dj mazinger hip~hop street *** 94 143/359
(Triple Mazin Dub) mix
tokai dj mazinger japanese hip~hop**** 97 139/206
(performed by co-key)
Salamander Beat nite system konamix **** 134 171/177
Crush mix
LOVE SO GROOVY lovemints soul (1P) **** 141 169/-
LOVE SO GROOVY lovemints soul (2P) **** 141 -/227
(12inch version)
e-motion e.o.s rave **** 145/140 96/125
LOVE SO GROOVY nite system house spiritual **** 131 249/430
(Nite's After Love mix) mix
20.november dj nagureo house (1P) ***** 130 301/-
(single mix)
20.november dj nagureo house (2P) ***** 130 -/352
(radio edit)
OVERDOZER quadra minimal techno ***** 138 340/656
(Driving Dub mix) mix
SKA a go go the bald heads ska ****** 160/144/160 359/514
Deep Clear Eyes quadra drum'n bass mix ****** 155 276/307
Acid Bomb dj fx hardtekno ****** 140 334/569
e-motion (2nd MIX) e.o.s rave ??? 145/140 148/241
dj battle * dj battle ??? 93 changes
_____Beatmania Append Disc (Yebisu Mix):
Song Title Artist Genre Diff. BPM Notes
Cat Song UPA&NORA funk * 127 154/258
- Theme of UPA
Body tomoki hirata styl garage * 134 87/162
PAPAYAPA BOSSA staccato two-J bossa groove ** 143 143/310
-remixed by r24bm
Changing the ASIA cheap forest asian ** 95 140/181
traditional
Ain't it Good tomoki hirata spd garage *** 134 119/191
-remixed by r24bm
Stop Violence! Herbie Hammock funky jazz **** 113 123/191
& His Band groove
I.C.B. tomoki hirata hard house **** 140 197/367
-remixed by r24bm
METAL GEAR SOLID ESPACIO bigbeat mix ***** 140 175/176
~Main Theme BROTHERS
La Bossanova staccato two-F bossa groove ***** 143 213/341
de Fabienne french version
_____Beatmania Append 3rd Mix Disc:
Title Artist Genre Diff. BPM Notes
life goes on Quadra ambient * 124 86/86
find out nouvo nude soul * 100 95/95
Do you love me? reo-nagumo ballad (classic)** 100 149/246
believe again dj nagureo j-dance pop ** 130 216/344
HYPER MEGA MIX featuring miryam
s.d.z DJ mazinger hiphop ** 100 168/175
featuring Muhammad
Stop Violence! Herbie Hammock funky jazz *** 113 123/175
& His Band groove (classic)
wild I/O nouvo nude house *** 130 226/211
La Bossanova staccato two-F bossa groove *** 143 213/341
de Fabienne (classic)
Believe Again Emotion of 80's j-pop **** 130 158/289
Sound featuring Miryam
Queen's Jamaica Crunky Boy reggae **** 94 189/278
featuring Muhammad
LOVE SO GROOVY LOVEMINTS soul(classic)1P **** 141 169/-
LOVE SO GROOVY LOVEMINTS soul(classic)2P **** 141 -/227
(12 inch mix)
METAL GEAR SOLID ESPACIO bigbeat mix **** 140 179/182
-main theme BROTHERS (classic)
20.november DJ nagureo house (classic) ***** 130 301/-
(single mix) (1P)
20.november DJ nagureo house (classic) ***** 130 -/352
(radio edit) (2P)
Deep Clear Eyes QUADRA drum'n bass mix ***** 155 276/307
(classic)
nine seconds nouvo nude digital funk ***** 57 192/191
tribe groove nite system world groove ****** 126 275/257
LUV TO ME miryam reo euro beat ****** 154 312/384
THIRD-MIX yoshinori
Attack the music DJ FX hard techno ****** 140 323/452
super highway nouvo nude drum'n bass ****** 160 395/452
area code nouvo nude digi~rock ***** 112 215/218
_____Beatmania Append Gottamix Disc:
Song Title Artist Genre Diff. BPM Notes
Winter Fantasy LUV 2 SHY real garage * 120 169/?
~Sample Battler's featuring SONOMI
House Mix~
Yellow,Black COZY KUBO hip and soul * 96 131/?
and Blues
dancing Percussion Mikio Endo raga rock * 123 141/?
with SKI Rockers
RVTK-1 DUB-GB bigbeat ** 92 179/?
E-Girlia DJ Patch hiphop ** 90 135/?
luv foundation Mikio Endo crossover ** 106 130/?
NaHaNaHa vs. DJ Senda & dj battle ***124/152/163 190/?
Gattchoon Battle Tiny-K
Hunting for You Togo Project r&b ***
feat. Megu & Scotty D.
CLUB 115 COZY KUBO rock'n techno *** 150 196/?
Miracle Moon Togo Project j-garage pop *** 128 274/?
featuring Sana
SODA SLAKE drum'n bass *** 180 153/?
more deep Togo Project free soul **** 120 196/?
featuring Sana & T/Decay
Lovegirl In Summer LUV 2 SHY break beats **** 056/190 275/?
~GUHROOVY featuring SONOMI
HARDCORE MIX~
JAUNTY BOUNTY Kimitaka collage techno ***** 150 209/?
Matsumae
BEMANI HIT TRACKS K.M.D.J.team nonstop megamix **** 137/143/137
featuring Seigo "M" Takei 468/?
Manmachine plays Mikio Endo jazz electro ***** 114 377/?
Jazz~MIO2~
GENOM SCREAMS L.E.D. LIGHT trance ****** 150 582/?
LUV TO ME tiger YAMATO eurobeat ****** 154 453/?
(disco mix) version GOTTA
HELL SCRAPER L.E.D. LIGHT-G gabbah ******190/200 577/?
Hunting for You Togo Project r&b (hard ***** 105 340/?
featuring Megu version)
& Scotty D.
_____Beatmania Append 4th Mix ~the beat goes on~ Disc:
(B='basic mode' version, H='hard mode' version, @='another' version)
Song Title Artist Genre Diff. BPM Notes
Take Control Larry Dunn 70's soul B **** 112 174/221
H ***** 112 221/221
Take A Ride Larry Dunn soul hiphop B *** 117 127/172
H **** 117 131/180
Rugged Ash Symphonic future jazz B/H *** 168 193/201
Defoggers
Jazz A Pump Up Takumi jazzy hiphop H ***** 100 173/183
@ ***** 100
I LiVe just 4U MPM r&b B * 90 98/142
H ** 90 132/144
@ ** 90
Destruction MPM big beat B *** 131 125/134
H ****** 131 244/244
Kakattekonkai Bebe cube beat B *** 103 153/153
H **** 103 163/163
Build-Up Forward techno B **** 135 248/288
H ***** 135 286/293
Brand New World GTS featuring house H **** 128 247/308
Melodie Sexton @ **** 128
Weighted Action Deep Emotion hard house B *** 130 307/351
H ****** 130 351/351
Drunk Monky DJ Oddball minimal H *******145 409/445
@ *******145
Spaced Out Enola Quintet lounge H ??? 88 152/148
Chain Ram rave B ***** 152 206/247
H ****** 152 247/247
Soda Slake drum'n bass B **** 160 124/153
H ***** 160 153/153
Logical Dash DJ Taka happy H *******144 433/507
@ *******144
Genom Screams L.E.D. Light trance H *******150 404/533
Hunting For You Togo Project r&b B ** 105 151/237
featuring Megu & Scotty D. H *** 105 181/178
Paranoia MAX 190 jungle B/H *** 190 150/200
~dirty mix~
Keep on Movin' N.M.R. dance pop B ** 132 100/100
H *** 132 119/119
You Make Me Monday Michiru jazz house B * 110 105/197
H ** 110 186/350
Popcorn DJ Watarai hiphop B/H ** 93 148/175
@ ** 93
peace out DJ nagureo deep house H ??? 133 341/341
deep in you DJ nagureo dance pop H ??? 126 323/357
@ ??? 126
__Bonus Edit Mode:
20.november DJ nagureo house~nagureo ***** 130 332/-
(single mix) kidding style~
20.november DJ nagureo house~nagureo ***** 130 -/404
(radio edit) kidding style~
attack the music DJ FX hardtechno~crack****** 140 376/?
style~
acid bomb DJ FX hard tekno ****** 140 405/?
(another)
quick master Yohei Shimizu j-techno *** 145 178/?
(reform version)
20.november DJ nagureo hard house ***** 130 247/?
20.november DJ nagureo hard house ***** 130 268/?
(another)
LUV TO ME(english third mix euro beat ****** 154 312/?
version)
LUV TO ME(english third mix euro beat ****** 154 331/?
version) (another)
Believe again e.o.s remixed dance pop ** 130 216/?
(english version) by DJ nagureo featuring miryam
_____Beatmania GB:
Song Title Artist Genre Diff. BPM Notes
2 gorgeous 4 U * break-bts * 150 80/?
cat song * funk * 127 155/?
~theme of upa
overdoser (romo * techno *** 132 155/?
mix)
believe again * j-dance pop *** 130 209/?
papayapa bossa * bossa groove ** 143 134/?
metalgear solid * bigbeatmix *** 140 191/?
~main theme
Salamander Beat * konamix **** 134 153/?
Crush mix
overdoser (driving * minimal techno **** 138 331/?
dub mix)
luv to me * eurobeat ***** 164 272/?
It's your funky * reggae * 60 147/?
life!
kiiroi kabin * jazz ** 128 187/?
theme of rakuga * rakuga kids ** 140 183/?
kids
Feel the Beat! * latin *** 110 244/?
Amadeus Mania * classic 1 *** 120 226/?
The Nutcracker * classic 2 *** 140 209/?
Suite
Cow Boy Star * country **** 140 158/?
mirrorball * disco ** 140 226/?
dj battle * dj battle * 93 58/?
[notes: In Beatmania GB, no artists are listed in the game itself, and
there is no song list in the instruction book. Also, in DJ Battle, the
number of stars is listed as one, but instead of saying 'EASY' under the
record like it should, it says '????'.]
_____Beatmania for WonderSwan:
Song Title Artist Genre Diff. BPM Notes
Cat Song UPA&NORA funk * 127 154/?
- Theme of UPA
find out nouvo nude soul * 100 95/?
beginning of life Quadra ambient ** 110 80/?
believe again DJ nagureo j-dance pop ** 130 216/?
(HYPER MEGA MIX)
La Bossanova staccato two-F bossa groove *** 143 213/?
de Fabienne
Stop Violence! Herbie Hammock funky jazz *** 113 123/?
& His Band groove
METAL GEAR SOLID ESPACIO bigbeat mix **** 140 179/?
-main theme BROTHERS
Queen's Jamaica Crunky Boy reggae **** 94 189/?
featuring Muhammad
20.november DJ nagureo house ***** 130 301/?
(single mix)
Deep Clear Eyes QUADRA drum'n bass mix ***** 155 276/?
Attack the Music DJ FX hard techno ****** 140 323/?
All songs for various medley ???? var. var.
Wonderswan
[note: Medley, one of the two hidden songs, is actually clips from all
eleven of the other songs (hence the name and genre). There are two
different sections from each song, each a few seconds long, that will
play randomly. 16 segments will play total, and sometimes the same
segment will repeat - it's totally random. It's also not judged - after
the 16th segment, it returns to the Free mode selection (it's only
available in free mode).]
_____Dance Dance Revolution:
Song Title Artist Diff. (N/A/M/D/AD) Steps
have you never the olivia 1/2/5/3/4 68/118/171/95/145
been mellow? project
that's the way kc & the 2/3/5/4/5 98/124/148/128/144
(i like it) sunshine band
kung fu fighting bus stop 2/3/5/4/5 82/118/150/113/136
(normal) featuring carl douglas
kung fu fighting bus stop 3/3/5/4/5 96/118/150/113/136
(hard) featuring carl douglas
butterfly (normal) smile.dk 3/4/6/4/6 138/163/213/164/191
butterfly (hard) smile.dk 3/4/6/4/6 160/160/213/164/191
let's get down jt playaz 3/4/7/4/7 117/151/182/130/152
my fire x-treme 4/5/6/5/6 126/144/170/117/136
little bitch the specials 4/6/7/5/6 170/187/206/166/186
strictly business mantronik vs. 4/5/6/5/6 167/177/192/165/185
epmd
make it better mitsu-o! 5/6/8/5/6 143/188/212/130/181
paranoia 180 6/7/8/7/8 264/211/230/254/309
trip machine de-sire 6/7/8/6/8 197/275/289/201/215
make a jam! u1 2/4/5/3/5 155/193/240/155/200
boys smile.dk
i believe in hi-rise
miracles
paranoia kcet 2mb 6////8 258/274/347/257/285
~clean mix~
paranoia max 190
~dirty mix~
[note: both difficulty and steps are presented in the following format:
N/A/M/D/AD, where N=normal, A=another, M=maniac, D=double, A=another
double.]
[note2: mirror is not listed as it has the same number of steps as the
non-mirror version - they're just mirrored [ie. left and right steps are
switched, etc.]. also, maniac double does not exist]
_____Dance Dance Revolution 2nd ReMix:
Song Title Artist Diff. (N/A/M/D/AD) Steps
Paranoia 180 6/7/8/7/8
Make it Better Mitsu-O 4/5/7/5/7
Trip Machine De-sire 6/7/8/7/8
Bad Girls Juliet Roberts 2/4/5/3/4
Boom Boom Dollar King Kong 2/5/6/3/5
& D. Jungle Girls
Boys Smile.dk 3/4/7/4/5
Smoke Mr.ED jumps 3/4/6/4/5
the gun
put your faith UZI-LAY 3/4/6/4/5
in me
If You Were Here Jennifer 5/6/7/6/7
put your faith UZI-LAY 4/5/6/5/6
in me -Jazzy Groove-
SP-Trip machine De-sire 6/7/8/7/8
-jungle mix-
Hero Papaya 4/5/6/5/6
Brilliant 2U Naoki 4/5/6/4/5
Dub I Dub Me & My 4/6/8/5/7
Stomp to My Beat JS-16 5/6/7/5/6
I Believe in Hi-Rise 5/6/8/6/7
Miracles
AM-3P KTz 5/6/8/5/6
Get Up'n Move S & K 5/7/8/6/7
Brilliant 2U Naoki 5/6/7/4/5
-Orchestra Groove-
Make it Better Mitsu-O!Summer 5/6/8/5/7
-So Real mix-
Paranoia max 190 6/8/8/7/8
-dirty mix-
Keep on Movin' Step Battle 9/9/9/9/-
Let them Move Step battle #2 9/9/9/9/-
20, November Step battle #3 9/9/9/9/-
-DDR version- N.M.R. feat. DJ nagureo
El Ritmo Tropical Dixies Gang 2/6/7/4/5
Love Sonic Dream 3/5/7/3/5
tubthumping chumbawamba 4/5/6/4/6
Make a Jam! U1 3/5/7/3/5
Paranoia KCET 2MB 6/7/8/7/8
-clean mix-
Keep on Movin' N.M.R. 3/4/5/3/4
Let them Move N.M.R 1/2/4/2/3
20, November N.M.R. 1/3/4/2/4
-DDR version- feat. DJ nagureo
Think ya Better D sAmi 3/4/5/3/4
Trip Machine 2MB 6/7/8/7/8
-luv mix-
Love this Feelin' Chang Ma 6/7/8/7/8
[note: both difficulty and steps are presented in the following format:
N/A/M/D/AD, where N=normal, A=another, M=maniac, D=double, A=another
double.]
[note2: mirror is not listed as it has the same number of steps as the
non-mirror version - they're just mirrored [ie. left and right steps are
switched]. also, maniac double does not exist.]
_____Pop'n Music (PSX):
__Dance Stage
Song Title Artist Genre Char. Diff.Notes-B/N/H
I REALLY WANY TO SGI&REO pops RIE*chan 10 /111/
HURT YOU
YOUNG DREAM LITTLE FINGERS rap Uncle Jam 8 /102/
EL Pais del sol Senorita Rica latin Don Mommy 7 /117/
Quick Master act deft j-tekno Sholl Kee 7 98/104/104
monde des songe Bikke fantasy Dino 5 /117/
Electronic Fill Windslope techno pop Kraft 13 139/204/204
Hi-Tekno Hi-Tekno dance Judy 11 /121/121
Baby, I'm yours LISA-T reggae Olivia 12 /173/
The theme of words:RYO anime hero Toru 15 -/177/
GAMBLER Z song:NARAMCHA Kamikaze
what i want THE RICHIE disco Chamel 16 -/187/
SISTERS queen
spicy piece ORIGINAL spy Charly 20 -/226/
SOUND TRACKS
FUNKY TOWN'75 JV&THE SEXY disco king Bamboo 19 -/241/
MACHINE GUN
__Secret Stage
Song Title Artist Genre Char. Diff. Notes
Water Melon Woman NAKATEK
Life Haya-p & Maru j-pop Pretty 13 201
e-motion e.o.s
surechigau2hito apresmidi
CROSSOVER 12 319
Chaos Age Waldeus von classical Hamanov 19 294
Dovjak
Con te sabl 2119 Hamba Un Aa
_____Pop'n Music (DC): !!see Home Releases:: Pop'n Music (PSX):!!
_______Arcade Releases:
_____Beatmania:
Song Title Artist Genre Diff. BPM Notes
u gotta groove dj nagureo hip-hop * 100/94/96 80/99
jam jam reggae jam master'73 reggae * 90 62/78
2 gorgeous 4 U prophet-31 break~bts (1P) ** 150 79/-
greed eater dust fathers break~bts (2P) ** 112 -/74
OVERDOZER(romo mix)mirak techno (1P) *** 132 164/-
OVERDOZER mirak techno (2P) *** 132 -/224
(ambient mix)
LOVE SO GROOVY lovemints soul (1P) **** 141 169/-
LOVE SO GROOVY lovemints soul (2P) **** 141 -/227
(12inch version)
e-motion e.o.s rave **** 145/140 96/125
20.november dj nagureo house (1P) ***** 130 301/-
(single mix)
20.november dj nagureo house (2P) ***** 130 -/352
(radio edit)
dj battle * dj battle ??? 93 changes
_____Beatmania 2nd Mix:
!!see Home Releases:: Arcade Disc:!!
_____Beatmania 3rd Mix:
!!see Home Releases:: Append 3rd Mix Disc:!!
!!also:!!
Song Title Artist Genre Diff. BPM Notes
Beginning of Life Quadra ambient ** 110 80/115
(classic)
jam jam reggae crunky boy reggae funky ** 90 157/178
(Funky jam Cookie mix) mix (classic)
SKA a go go the bald heads ska(classic)******160/144/160 359/512
_____Beatmania IIdx Substream Club Version 2:
Song Title Artist Genre Diff. BPM Notes
Rugged Ash Symphonic Future Jazz
Defoggers
deep in you dj nagureo Dance Pop
chyottokiitena Laugh & Peace Drum'n Bass
(zanshin-na mix)
Gentle stress DJ swan Drum'n Bass
Macho Gang Anal Spyder Tribe House
NahaNaha vs. DJ Senda & DJ Battle
Gachoon Battle Tiny K.
Genom Screams L.E.D.Light Trance
The Earth Light L.E.D.Light Trance
The Theme from m-flo Hiphop
"flo jack"
Beginning of Life Quadra Ambient
5.1.1. dj nagureo Piano Ambient
jam jam reggae Jam Master '73 Reggae
You Make Me Monday Michru Jazz House
Do you love me? reo-nagumo Ballad
Gambol Slake Big Beat
Be in my paradise JJCompany Soul Classic
Ballad
been so long m-flo Japanese Hiphop
g.m.d. DJ Mazinger Hiphop
featuring Muhammad
20,November DJ nagureo House
Overdoser Mirak Techno
Dr.LOVE baby weapon Dance Pop
feat.Asuka.M.
Gradiusic Cyber Taka Digi-Rock
Luv to Me (disco tiger YAMATO Euro Beat
mix)
Melt in my arms Honey P Dance Pop
feat.Asuka.M
e-motion e.o.s Rave
Love So Groovy Lovemints Soul
into the world Quadra World Groove
Salamander Beat Nite System Konamix
Crush mix
perfect free Nite System House
diving money Quadra Drum'n Bass
patsenner dj nagureo Ambient Techno
The Rhyme Brokers m-flo Japanese Hiphop
R3 tiger YAMATO Rave
Queen's Jamaica Crunky Boy Reggae
(astria mix) featuring Muhammad
celebrate JJ Company Soul Classic
22DUNK slake Techno
Deep Clear Eyes Quadra Drum'n Bass
Special energy DJ FX Trance Techno
Ska a go go The Bald Heads Ska
Prince on a star Spiritual Ride Alternative Rock
_____Dance Dance Revolution:
Song Title Artist Diff. (N/A/M) Steps
Have You Never Olivia Project 1/2/2
Been Mellow
That's the Way KC & the 2/3/3
(I Like It) Sunshine Band
Kung Fu Fighting Bus Stop 2/3/3
(normal) featuring Carl Douglas
Kung Fu Fighting Bus Stop 2/3/3
(hard) featuring Carl Douglas
Butterfly (normal) smile.dk 3/4/4
Butterfly (hard) smile.dk 3/4/4
Let's Get Down JT Playaz 3/4/4
My Fire X-Treme 4/5/5
Little Bitch The Specials 4/5/5
Strictly Business Mantronik vs 4/5/5
EPMD
Paranoia 180 6/7/7
_____Dance Dance Revolution Internet Ranking Version:
[note: the steps in this list are from the playstation version of the
game - I'm assuming that the two versions are exactly the same, but if
they aren't, you've been warned...]
Song Title Artist Diff. (N/A/M/D/AD) Steps
Have You Never Olivia Project 1/2/5/3/4 68/118/171/95/
Been Mellow
That's the Way KC & The 2/3/5/4/5 98/124/148/128/
(I Like It) Sunshine Band
Kung Fu Fighting Bus Stop 2/3/5/4/5 82/118/150/113/
featuring Carl Douglas
Kung Fu Fighting Bus Stop 3/3/5/4/5 82/118/150/113/
(hard) featuring Carl Douglas
Butterfly smile.dk 3/4/6/4/6 138/163/213/164/
Butterfly (hard) smile.dk 3/4/6/4/6 160/160/213/164/
Let's Get Down JT Playaz 3/4/7/4/7 117/151/182/130/
My Fire X-Treme 4/5/6/5/6 126/144/170/117/
Little Bitch The Specials 4/6/7/5/6 170/187/206/166/
Strictly Business Mantronik vs. 4/5/6/5/6 167/177/192/165/
EPMD
Make it Better Mitsu-O 5/6/8/5/6 143/188/212/130/
Paranoia 180 6/7/8/7/8 264/211/230/254/
Trip Machine De-sire 6/7/8/6/8 197/275/289/201/
_____Dance Dance Revolution Solo Bass Mix:
__Basic/Expert/Multi-Player
Song Title Artist Diff. (B/T/M/MT) Steps
Club Tropicana Cydney D 1/4/4/5
Don't Clock Me Popula Demand 2/4/2/4
feat. The Get Fresh Girls
Kung-Fu Fighting Bus Stop 2/6/3/6
(Miami Booty Mix) feat. Carl Douglas
Together & Forever Nineball 3/5/5/6
feat. Atomic Gun & Julia
I'm Alive Uncle 36 Sec 3/5/4/5
feat. MC Taiwan
Get Up'n Move S&K 3/4/3/4
My Baby Mama Anquette 3/3/3/5
Get Off Wizzzard 4/5/3/5
That's The Way '98 DJ Bass 4/6/4/6
feat. MC Dixie
Samba de Janeiro Bass Fist! 4/6/4/7
feat. Boogie Girl
Freaky De Lite & 5/6/5/6
MC Young
Love Machine Pony Town Boyz 5/6/4/4
Let the beat Stone Bros. 4/5/2/4
hit em!
Super Star D.J.Rich 6/7/6/7
feat. Tail Bros.
Hysteria Naoki 190 6/7/6/7
__Nonstop Megamix
Song Titles Diff. (B/T) Steps
Club Trpoicana -> Kung-Fu Fighting 3/5
(Miami Booty Mix) -> Freaky
Get Up'n Move -> Samba de Janeiro -> 4/4
Don't Clock Me
That's the Way '98 -> Get Off -> 4/6
Together & Forever
I'm Alive -> My Baby Mama -> Love 4/5
Machine
Let the beat hit em! -> Super Star -> 5/6
Hysteria
Brilliant2U -> SP-Trip Machine -> 5/6
Parania Evolution
(B=Basic, T=Trick, M=Multi Basic, MT=Multi Trick)
_____Dancing Stage featuring True Kiss Destination:
Song Title Artist Diff. Steps
Precious Moments TKD *
Victim TKD **
Pure Mind TKD ***
How do you think? TKD ***
Over&Over TKD ***
Responsibility TKD ****
Africa TKD ****
Hello Again TKD *****
Can You Dig It? TKD ******
Celebrate Nite KonamiOriginal *******
Sexy Planet KonamiOriginal *******
(note: TKD=True Kiss Destination)
_____Guitar Freaks:
[note: this is a song list that I got from a Japanese fan site - it is
very incomplete, and I'm not sure if it is for 1st or 2nd Mix, as I
thought that the Extra Session (with Drummania) was only 2nd Mix. any
more info on this would be appreciated].
Song Title Artist Genre Diff. BPM Notes
__Practice
Cutie Pie 0 105 134
__Normal
Cutie Pie * 105 134
Chicago Blue ** 85 86
The Last Summer *** 160 213
Fire *** 105 239
Happy Man Punk **** 180 179
Cool Joe **** 92 297
Hypnotica Digital Rock ****** 135 288
Holiday
Just Joey
Jet World
The Adventure
Go Go Again
Wanna Be Your Boy
Magic Music Magic
__Expert
Jazzy Cat *****
Happy Man Punk ***** 180 196
L.A. Riders ***** 172 337
Dry Martini ****** 110 179
Shake It Up ****** 202 259
Hypnotica Digital Rock ********135 309
Lucky Staff ??? 288
The Adventure
Magic Music Magic
Mr. Machine
Jet World Aficon
Body Operation Escape
King G
__Extra Session (with Drummania)
Cutie Pie
I Think About You
Holiday
Ska Ska No.1
Ultimate Power
Across the Nightmare
Happy Man
Jet World
Mr. Machine
The Adventure
Heaven is a '57 Metal Gray
Body Operation Escape
Hypnotica
_____Drummania:
Song Title Artist Genre Diff. BPM Notes
__Normal Mode
Eyes of Kids * 105
I Think About You * 113
Cutie Pie DM Mix ** 105
Onion Man ** 113
Good Times *** 103
Ska Ska no.1 Ska *** 140
Happy Man Punk *** 180
River Crossin' *** 145
Hypnotica Digital Rock **** 135
When I Dream of You **** 64
Ultimate Power **** 172
Across the Nightmare ***** 300
__Real Mode
Eyes of Kids *** 105
Look at Me **** 120
Sunny Side Street **** 120
I Think About You **** 113
Onion Man **** 113
Ska Ska No.1 **** 140
__Extra Session (with Guitar Freaks)
Cutie Pie
I Think About You
Holiday
Ska Ska No.1
Ultimate Power
Across the Nightmare
Happy Man
Jet World
Mr. Machine
The Adventure
Heaven is a '57 Metal Gray
Body Operation Escape
Hypnotica
0.04: BEMANI Releases_______________________________________
The BEMANI series' history actually started with a little rapping, thin
as paper puppy named Parappa. When Sony released the Playstation game
'Parappa the Rapper' in 1997, the world (or at least Japan...) took
notice of the creation of a new game genre. Enix one-upped Sony with
their release of Bust A Move Dance and Rhythm Action (aka. Bust A
Groove). Konami saw this and thought - 'How about _we_ make a dancing
game...' And they did. It was called 'Dance!Dance!Dance!', and it is
most truly horrible. So, they moved to the arcades and released a 12-
song DJ Mixing game called Beatmania. And unlike D!D!D!, Beatmania was
_good_. Good enough that before long, they graced it with a 2nd Mix
version. And the BEMANI line was born (the name coming from the first in
the series, BEatMANIa). Following Beatmania in the arcades were
Pop'n'Music, another 'hit the buttons to make music' game with a
cartoonish feel, Dance Dance Revolution, a dancing game that actually
requires you to dance, Guitar Freaks, the game that requires you to push
buttons and strum a guitar, and lastly Drummania, where you play actual
Yamaha electric drums to the beat of the music. And of course, the
BEMANI wave has hit homes as well, with Playstation versions of
Pop'n'Music, Dance Dance Revolution, and Guitar Freaks, as well as a
Dreamcast version of Pop'n. Add to this the merchandising, including
handheld LCD games, t-shirts, and soundtrack & remix CDs, and you've got
an immensely popular series of games.
The BEMANI arcade and home lines at a glance:
_____Arcade:
Note: all of the BEMANI series games are JAMMA standard, and thus will
work in an JAMMA cabinet. However, keep in mind that the controls of all
of the games series are unique to that series, and thus you can't
install a Beatmania board into a Street Fighter II cabinet and expect to
be able to play it. Generally, none of the BEMANI series can be
conversions, only dedicated. (You can, from what I've understood, swap
boards within a series - a Beatmania Complete Mix board will work in a
Beatmania 3rd Mix cabinet, and so on)
Price notes: All of the BEMANI games have a suggested price of JY200 per
play.
Title: Beatmania
Format: Two-player arcade, dedicated cabinet
Release: 12/97
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes: The first in the BEMANI line. Only eight songs, including DJ
Battle.
Title: Beatmania 2nd Mix
Format: Two-player arcade, dedicated cabinet
Release: 3/98
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes: Includes all eight of the 1st Mix songs, plus new ones.
Title: Pop'n'Music
Format: One-player arcade, dedicated cabinet
Release: ?/98
Controls:Nine action buttons
Notes:
Title: Dance Dance Revolution
Format: Two-player arcade, dedicated cabinet
Release: ?/98
Controls:Two sets of four pressure-sensitive footpads, two song
selection buttons, 1P & 2P start buttons
Notes:
Title: Beatmania 3rd Mix
Format: Two-player arcade, dedicated cabinet
Release: 9/98
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes:
Title: Guitar Freaks
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two guitars with three action buttons and one strum button,
two song selection buttons, 1P & 2P start buttons
Notes:
Title: Beatmania Complete Mix
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes:
Title: Dance Dance Revolution 2nd Mix
Format: Two-player arcade, dedicated cabinet
Release: 2/16/99
Controls:Two sets of four pressure-sensitive footpads, two song
selection buttons, 1P & 2P start buttons
Notes:
Title: Beatmania IIdx
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two sets of seven action buttons and a turntable, 1P & 2P
start buttons, effects button
Notes: Can be linked to DDR2ndMix for simultaneous play
Title: Beatmania 4th Mix ~The Beat Goes On~
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes:
Title: Dance Dance Revolution 2nd Mix Link Version
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two sets of four pressure-sensitive footpads, two song
selection buttons, 1P & 2P start buttons
Notes: Can be linked to BMIIdx for simultaneous play, has two
Playstation memory card slots
Title: Guitar Freaks 2nd Mix
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two guitars with three action buttons and one strum button,
two song selection buttons, 1P & 2P start buttons
Notes: Can be linked to Drummania for simultaneous play
Title: Pop'n'Music 2
Format: One-player arcade, dedicated cabinet
Release: ?/99
Controls:Nine action buttons
Notes:
Title: Drummania
Format: One-player arcade, dedicated cabinet
Release: 7/99
Controls:One foot pedal, two electronic cymbals, three electronic
drums, two drumsticks, two song selection buttons, start
button
Notes: Can be linked to GF2ndMix for simultaneous play
Title: True Kiss Destination
Format: Two-player arcade, dedicated cabinet
Release: 8/99
Songs: 11 (possibly more)
Controls:Two sets of four pressure-sensitive footpads, two song
selection buttons, 1P & 2P start buttons
Notes: A variation of DDR that features music by pop group True Kiss
Destination
Title: Beatmania IIdx Substream version
Format: Two-player arcade, dedicated cabinet
Release: 8/27/99
Controls:Two sets of seven action buttons and a turntable, 1P & 2P
start buttons, effects button
Notes:
Title: Dance Dance Revolution Solo Bass Mix
Format: One-player arcade, dedicated cabinet
Release: 9/2/99
Songs: 18
Controls:A set of six pressure-sensitive footpads, two song
selection buttons, start button
Notes: A solo version of DDR that features extra bass speakers, as
well as two extra (diagonal up/left and up/right - both green)
step pads to be used in expert.
Title: Beatmania IIdx Substream Club Version 2
Format: Two-player arcade, dedicated cabinet
Release: 9/99
Songs: 40
Controls:Two sets of seven action buttons and a turntable, 1P & 2P
start buttons, effects button
Notes:
~not yet released~
Title: Beatmania 5th Mix ~Get Up and Move~ (possible subtitle)
Format: Two-player arcade, dedicated cabinet
Release: mid9/99
Controls:Two sets of five action buttons and a turntable, 1P & 2P start
buttons, effects button
Notes: Announced in the 8/20*27/99 issue of Famitsu Weekly, the
latest Mix of Beatmania definately seems geared towards the
expert player - one of the screen shots was of a genre called
"All Star" and had about 75 notes on the 1P side on a single
screen. The other screen looked to be of average difficulty.
Update - later screens have been shown to be of average
difficulty as well, so although the Mix is sure to be harder
than previous mixes (which is the case with all of the mixes -
the higher number mix, the harder it is), it is not by any
means an expert game (that would be BMIIdx...). Also, the
subtitle ~Get Up and Move~ is by no means the final one, and
may not even be the one that I saw - I forgot to write it
down, and I'm working from memory...
~not yet released~
Title: Dance Dance Revolution DAM mix (? - it's something to that
effect...)
Format: One-player 'arcade', dedicated 'cabinet'
Release: 10/99
Controls:Four pressure sensitive foot-pads, more...
Notes: A cross between DDR and DAM (a form of karaoke), this
'arcade' release is actually more akin to the PSX version of
DDR in look. Definately geared more towards karaoke bars than
arcades, it's a fairly lightweight-looking unit that has a
screen that displays both the dance steps as well as the
lyrics to the song. That's right, dance and sing at the same
time... Oh my...
Title: Pop'n Stage
Format: Two-player arcade, dedicated cabinet
Release: ?/99
Controls:Two sets of five pressure sensitive foot-pads, song selection
buttons, start buttons.
Notes: Yes, Pop'n Music and DDR have had a bastard child, and it's
name is Pop'n Stage. This new title is basically a cross
between DDR and PnM, hands down. Instead of the plus shaped
pads of DDR, you get five pads in the shape of an x for PnS.
And of course, the same PnM design is used throughout the
game. Sure to be a big hit for fans of PnM...
_____Home:
Title: Dance!Dance!Dance!
System: PSX
Format: 1CD-ROM
SRP: JY5800
Release: ?/?/98
Notes: Not part of the BEMANI series, but was Konami's first attempt
at a rhythm game (and a bad one, at that).
Title: Beatmania
System: PSX
Format: 2CD-ROM
SRP: JY5800
Release: ?/?/98
Songs: ?
Notes: Includes both an Arcade Disc and an Append Disc - the Append
Disc requires the Arcade Disc to be inserted first. Has sold over a
million copies (Platinum).
Title: Beatmania Controller
System: PSX
SRP: JY4990
Release: ?/?/98
Buttons: Five action buttons, one turntable, start, select
Features:none
Notes: Made by ASCII, licensed by Konami
Title: Pop'n'Music
System: PSX
Format: 1CD-ROM
SRP: JY4800
Release: ?/?/99
Songs: ?
Notes:
Title: Pop'n'Music Controller
System: PSX
SRP: JY4990
Release: ?/?/99
Buttons: Nine action buttons, one start button
Notes:
Title: Pop'n'Music
System: Sega Dreamcast
Format: 1GD-ROM
SRP: JY4800
Release: ?/?/99
Songs: ?
Notes:
Title: Pop'n'Music Controller
System: Sega Dreamcast
SRP: JY4990
Release: ?/?/99
Buttons: Nine action buttons, one start button
Title: Beatmania Append 3rd MiniMix
System: PSX
Format: 1CD-ROM (included with 1musicCD)
SRP: JY2900?
Release: ?/?/99
Songs: 5
Notes: Append Disc - requires Arcade Disc.
Title: Beatmania Append 3rd Mix
System: PSX
Format: 1CD-ROM
SRP: JY2800
Release: ?/?/99
Songs: ?
Notes: Append Disc - requires Arcade Disc.
Title: DJ Station PRO Controller
System: PSX
SRP: JY7800
Release: ?/?/99
Buttons: Five action buttons, one turntable, start, select
Features:Light-up buttons, headphone jack (through direct audio feed)
and separate-channel volume controls
Notes: Has the look of the arcade controls, including an arcade-style
label on the turntable.
Title: DJ Man
System: PSX
SRP: JY4990
Release: ?/?/99?
Buttons: Five action buttons, one turntable, start, select
Features:?
Notes: Not a licensed product.
Title: Beatmania GB
System: GameBoy Color/GameBoy/Super GameBoy
Format: 1cartridge
SRP: JY4500
Release: ?/?/99
Songs: ?
Notes:
Title: Beatmania Append Gottamix
System: PSX
Format: 1CD-ROM
SRP: JY2800
Release: ?/?/99
Songs: ?
Notes: Append Disc - requires Arcade Disc.
Title: Dance Dance Revolution
System: PSX
Format: 1CD-ROM
SRP: JY5800
Release: ?/?/99
Songs: ?
Notes: Has sold over a million copies (Platinum).
Title: Dance Dance Revolution Controller
System: PSX
SRP: JY5800
Release: ?/?/99
Buttons: Four action buttons, X button, O button, start, select
Notes:
Title: Dance Dance Revolution Method Pads
System: PSX
SRP: JY2480
Release: ?/?/99
Notes: Padding that goes under the DDR Controller to prevent slippage
Title: Beatmania for Wonderswan
System: Wonderswan
Format: 1cartridge
SRP: JY4800
Release: ?/?/99
Songs: 12
Notes: Includes a mini turntable that attaches to the Wonderswan
Title: Guitar Freaks
System: PSX
Format: 1CD-ROM
SRP: JY5800
Release: 7/29/99
Songs: ?
Notes:
Title: Guitar Freaks Controller
System: PSX
SRP: JY4990
Release: 7/29/99
Buttons: Three action buttons, one strum button, select, start
Title: Dance Dance Revolution 2nd ReMix
System: PSX
Format: 1CD-ROM
SRP: JY5800
Release: 8/26/99
Songs: 29
Notes:
Title: Beatmania Append 4th Mix ~The Beat Goes On~
System: PSX
Format: 1CD-ROM
SRP: JY2800
Release: 9/9/99
Songs: 39?
Notes: Append Disc - requires Arcade Disc.
Title: Pop'n'Music 2
System: PSX
Format: 1CD-ROM
SRP: JY4800
Release: 9/14/99
Songs: ?
Notes:
Title: Pop'n'Music 2
System: Dreamcast
Format: 1GD-ROM
SRP: JY4800
Release: 9/14/99
Songs: ?
Notes:
Title: GooGooSoundy
System: PSX
Format: 1CD-ROM
SRP: JY4800
Release: 9/22/99
Notes: Not part of the BEMANI series, but is a Konami rhythm game and
is compatable with BEMANI series controllers
Title: Beatmania GB 2 Gaccha Mix
System: GameBoy Color
Format: Cartridge
SRP: JY4300
Release: 10/22/99
Songs: TBA
Notes: Recently announced, not much concrete info is know about the
title as of yet, but it willl feature songs from the PSX
Gottamix CD...
Title: Dance Dance Revolution 2ndReMix Append Club Version Vol. 1
System: Playstation
Format: CD-ROM
SRP: JY2800
Release: 11/22/99
Songs: TBA
Notes: The first append disc for DDR. Not compatable with the first
release, only 2ndReMix.
Title: Drummania
System: Playstation2
Format: DVD-ROM
SRP: TBA
Release: TBA
Songs: TBA
Notes:
0.05: Accessory List________________________________________
_____LCD Game List:
Note: As far as I know all of the BEMANI Pocket games have headphone
jacks, built in speakers, and require 3 watch-style batteries.
Title: Beatmania Pocket
Price: JY2980
Songs: ?
From: Beatmania 2nd Mix
Release: ?/98
Notes: The first Beatmania LCD game. The casing design is different
from all of the later Beatmania Pocket releases (which all
share the same casing design from Pocket 2 onwards)
Title: Beatmania Pocket 2
Price: JY2980
Songs: 9
From: Beatmania 2nd and 3rd Mixes
Release: ?/99
Notes:
SongList:Genre: Title: Diff: From:
-Practice Mode-
reggae jam jam reggae 0 2nd
dj battle dj battle 1 2nd
rave e-motion 2 2nd
-Normal Mode-
reggae jam jam reggae 2 2nd
break-bts 2 gorgeous 4U 2 2nd
dj battle dj battle 3 2nd
rave e-motion 3 2nd
funky-jazz stop violence 4 PSX 3rd
groove
eurobeat LUV TO ME 5 3rd
Title: Beatmania Summer Mix
Price: JY2980
Songs: ?
From: Original
Release: 7/29/99
Notes: Clear blue body, and judging from the song list, we are graced
with all new songs, all pertaining to summer in some way...
SongList:-partial-
Title:
Summer Dream
HOT LIMIT
Title: BEMANI Pocket Pop'n Music
Price: JY2980
Songs: ?
From: Pop'n Music (and 2?)
Release: 8/26/99
Notes: Yellow body
SongList:-partial-
Title: Genre:
Young Dream Rap
Quick Master J-Tekno
Anime Hero
Title: BEMANI Pocket Dance Dance Revolution Fingerstep
Price: JY2980
Songs: ?
From: Dance Dance Revolution (and 2nd Mix?)
Release: 9/9/99
Notes: Clear purple body
SongList:-partial-
Title:
Have You Ever Been Mellow
That's The Way
Kung Fu Fighting
Title: BEMANI Pocket Anison Mix 1
Price: JY2980
Songs: ?
From: Original
Release: 9/16/99
Notes: Silver and black body with red highlights. Judging from the
songlist and the pictures that I've seen, we've got all new
anime themed songs...
SongList:-partial-
Title:
Mazinger Z
Cutie Honey
Devilman
Title: Beatmania Winter Mix
Price: JY2980
Songs: ?
From: Original
Release: ?/99
Notes:
Title: Beatmania Tokimeki Memorial Mix
Price: JY2980
Songs: ?
From: Original
Release: ?/99
Notes: Recently announced, this LCD contains songs from Konami's hit
game Tokimeki Memorial (a dating game never released outside
of Japan, but huge here...). Six different body colors,
including white.
_____Music CD List:
Title: Beatmania Remixes (with Beatmania Original Soundtrack)
Price: JY2447
Cat.#: KICA-7851
Tracks: 14
Length: ?
Release: ?/?/98?
Notes: This CD has five remixes of Beatmania tracks, as well as the
soundtrack for the original (1st Mix) Beatmania arcade game.
Title: Beatmania Remix
Price: JY1449
Cat.#: KMX-002
Format: Vinyl Record
Cuts: 5
Length: ?
Release: 5/29/98
Notes: Includes three of the remixes from the Beatmania Remixes CD,
as well as a mix by Takao Kurimoto, the Beatmania Remix
Contest Winner.
Title: Beatmania 2nd Mix Complete
Price: JY2243
Cat.#: KICA-7872
Tracks: 35
Length: ?
Release: 9/26/98
Notes:
Title: Beatmania - Tomoki Hirata
Price: JY2447
Cat.#: KICA-7917
Tracks: 9
Length: ?
Release: 10/23/98
Notes:
Title: Beatmania 3rd Mix Complete w/ Beatmania 3rd MiniMix
Price: JY3364
Cat.#: KICA-7872
Tracks: 23
Length: ?
Release: 11/27/98
Notes: Includes a five song sampler for use with the Playstation
Beatmania game
Title: Beatmania Video
Price: JY3000
Cat.#: KIVM-240
Format: VHS
Cuts: 6
Length: ?
Release: 11/27/98
Notes:
Title: Beatmania 4th Mix Original Soundtracks
Price: JY2243
Cat.#: KMCA-1
Tracks: 24
Length: ?
Release: ?/?/99
Notes:
Title: Drummania Original Soundtracks
Price: JY2243
Cat.#: KMCA-18
Tracks: ?
Length: ?
Release: 8/6/99
Notes:
Title: Beatmania Gottamix Original Soundtracks
Price: JY2243
Cat.#: KMCA-24
Tracks: ?
Length: ?
Release: 8/27/99
Notes:
Title: Guitar Freaks 2nd Mix Original Sountrack
Price: JY2243
Cat.#: KMCA-23
Tracks: 40
Length: ?
Release: 9/3/99
Notes:
_____Book List:
Title: Beatmania Konami Official Guide
Price: JY1500
ISBN: 4-7571-8023-3
Publishr:NTT
Pages: 208
Covers: Beatmania (PSX)
Includes:Beatmania Original CD (all 9 songs and the ending from Append
Yebisu Mix)
Title: Beatmania Press Mix
Price: JY1800
ISBN: 4-7973-0784-6
Publishr:SoftBank
Pages: 176
Covers: Beatmania 2nd and 3rd Mixes (Arcade/PSX)
Includes:Beatmania Special CD (includes 9 songs, two of which are
remixes from the Beatmania Remixes CD), poster
Title: Beatmania Append Gottamix Official Guide
Price: JY1500
ISBN: ?
Publishr:NTT
Pages: ?
Covers: Beatmania Append Gottamix (PSX)
Includes:? Original CD
Title: Dance Dance Revolution
Price: JY?
ISBN: ?
Publishr:?
Pages: ?
Covers: Dance Dance Revolution (Arcade)
Title: Dance Dance Revolution Official Guide
Price: JY?
ISBN: ?
Publishr:?
Pages: ?
Covers: Dance Dance Revolution (PSX)
Title: Dance Dance Revolution 2nd Mix
Price: JY1700
ISBN: ?
Publishr:?
Pages: ?
Covers: Dance Dance Revolution 2nd Mix (Arcade)
Title: Guitar Freaks Official Guide
Price: JY?
ISBN: ?
Publishr:NTT
Pages: ?
Covers: Guitar Freaks (PSX)
Title: Pop'n Music Official Guide
Price: JY?
ISBN: ?
Publishr:NTT
Pages: ?
Covers Pop'n Music (PSX & DC)
0.06: Miscellany____________________________________________
_____Beatmania Hidden Modes:
Although I haven't done a lot of looking around for codes yet, I found
these on gamewinners.com and thought that theey were worth including. I
haven't had a chance to try them out, so I can't confirm that they work,
or give you any help with them... Anyway, here they are, copied and
pasted directly from gamewinners.com - knock yourself out...
Hidden Mode 1:
Hold L + R (the two back keys on the Beat Mania controller) and press
Start when the menu with the "Press Start Button" selection appears.
Release those buttons and press Left + X (the two white keys on the left
and right side). A sound will confirm correct code entry. The "Hidden
Mode 1" option will now be available.
Double play mode:
Hold Left + Square + X (the three white keys) and press Start when the
menu with the "Press Start Button" selection appears. Release those
buttons and press L + R (the two black keys). A sound will confirm
correct code entry. An option for double play mode will now be
available.
- from gamewinners.com
_____DDR Hidden Modes:
To access the harder modes in DDR, at the game mode selection screen
(easy, normal, hard) press U. This should take you into the 'Secret
Mode' screen. Now enter the following button presses/dance steps:
Another: U, U, D, D, U, U, D, D
Maniac: L, L, R, R, L, L, R, R
Double: U, U, D, D, L, R, L, R
Mirror: L, R, L, R, L, R, L, R
U=up, D=down, L=left, R=right, all on the control pad (directional pad,
D-pad, etc.)
This will open up the above modes, as well as combinations thereof. The
modes will also be saved to your memory card.
(taken from Dance Dance Revolution Konami Official Guide; clarified,
confirmed, etc. at GameSages.com)
There is also a hidden edit mode that is unlocked by clearing 500 songs
(similar to how the five hidden songs are unlocked). Thanks to Petee Hsu
for this as well.
_____Beatmania Append 4th Mix Internet Ranking:
If you get a decently high score (I'm not sure exactly what you have to
get) in any of the seven expert courses, you'll recieve a password so
that you can enter your score on the Konami website. Here's how it
works:
- After playing Expert Mode (and scoring well enough) and entering your
DJ name, you'll recieve a password in the following format:
DJ Name (1P):
DJ Name (2P): [if applicable]
Password:
(The DJ names are the four letter names that you enter at the high score
board.)
You'll also get a web URL: http://www.konami.co.jp/kcej/
Log online using your choice of computer and web browser, and either
enter the above URL, or the below one to get you directly to the
Internet Ranking section.
http://www.konami.co.jp/kcej/4th_ir/password.html
After that, you'll find an entry screen with about a dozen different
choices - here is a rough translation of the page:
-----
DJ Name (1P)
DJ Name (2P)
Password
Name
Email
Comments
Gender ()Male ()Female
Age? ()under 10 ()10-19 ()20-29 ()30-39 ()over 40
Last Name?
??
Append 4th Mix Favorite Song (select from pulldown menu)
[RESET] [SUBMIT]
-----
After you're done, submit, and look at the scores! A note - they are all
fairly high. As of the early morning of 14sept99, the top score was well
over 1400.
As another note, it is possible to get a high score password without
actually finishing the expert mode course.
Final note: The internet ranking is going to go on for one month -
9sept99 - 8oct99.
_____Beatmania Controller Button Guide:
Within the Beatmania games, the controllers are automatically configured
by selecting the 'Original' controller option. But have you ever wanted
to use the controller in another game (like Pop'n Music's 5-button mode)
but didn't know how to configure the controller? Here's a diagram of how
the Beatmania controllers are laid out:
----- -----
| | | | -----
|L1 | | R1| / U \
| | | | / \
----- ----- | |
----- ----- ----- | |
| | | | | | \ /
| S | | X | | O | \ D /
| | | | | | -----
----- ----- -----
S=square
U=up on the directional pad
D=down on the directional pad
the others should be self explainatory, and of course Select and Start
are just what they say they are...
_____DDR Difficulties:
DDR has names for all eight of it's difficulties (unlike Beatmania,
which only has three names for it's six). Here's a chart listing all
eight (note: obviously, the *s are the number of feet in the difficulty,
and the more feet, the harder):
* simple
** moderate
*** ordinary
**** superior
***** marvelous
****** genuine
******* paramount
******** exorbitant
_____Glossary:
action buttons - generic term for the buttons that control the main
action of a game (for example, on the Playstation, the main action
buttons are the X, O, triangle, and square buttons)
Beatmania - Konami's 'DJ Simulation' game, and the flagship title of
the BEMANI series
BEMANI - Konami's line of rhythm games. The name derives from the
Japanese's shortening of the word BEatMANIa
board - circuit board. In the arcade world, the board on which the game
is actually put. Also known as PCB or printed circuit board
BPM - beats per minute. Used by DJs to match beats in different songs
cab - shortened form of 'cabinet'
cabinet - the housing in which an arcade game is put
conversion - simply, taking one arcade cabinet and installing a
different game in it
D!D!D! - shortened form of 'Dance!Dance!Dance!'
Dance!Dance!Dance! - Konami's first attempt at a rhythm game. Not part
of the BEMANI series
Dance Dance Revolution - Konami's 'Dance Simulation' game, and one of
the two most popular in the BEMANI series (along with Beatmania
itself)
DC - shortened form of 'Dreamcast'
DDR - shortened form of 'Dance Dance Revolution'
deck - a turntable
dedicated - a game that is permanently installed; home games are
generally non-dedicated, as you can easily switch games by changing
cartridges or discs.
dedicated cabinet - an arcade cabinet that is made for a specific game
Dreamcast - Sega's 128-bit video game system, home of a few of the
BEMANI home titles
Drummania - Konami's 'Drum Simulation' game
electronic drums - drums that have samples assigned to them, which are
played when the drum is struck. Usually very thin and covered with
rubber. Used in Drummania
GF - shortened form of 'Guitar Freaks'
Guitar Freaks - Konami's 'Guitar Simulation' game
JAMMA - a universal arcade standard adopted in the late 1980's by
arcade manufacturers. Assures that any JAMMA board will work in any
JAMMA cabinet
KCEJ - Konami Computer Entertainment Japan
KCET - Konami Computer Entertainment Tokyo
Konami - video game and arcade publisher
LCD game - a small portable video game that has an LCD screen.
Generally understood to be dedicated
mix - 1. the mixing of musical elements to form a song. 2. an updating
of one of Konami's BEMANI line that features a new and/or updated
music selection
original controller - a specialty controller that is made for use with
a specific game (example: Beatmania's 'turntable' controller)
Playstation - Sony's 32-bit video game console, and home of many
of the home BEMANI releases
Pop'n Music - Konami's 'Music Simulation' game
PSX - shortened form of 'Playstation' (derived from the code name
'PS-X' that the Playstation project was given internally by Sony
during development)
radio edit - an edited version of a song that is suitable for radio
airplay. a radio edit is either shortened to between 3 and 5 minutes
or has 'inappropriate' language removed
remix - taking a song's musical elements and re-combining them.
generally, any mix of a song that it not the album version is a
remix. The terms 'mix' and 'remix' have become interchangable. Also
written as 're-mix'
rhythm game - a video game or arcade game that has a focus on
pressing action buttons to the rhythm of music
sample - a piece of sound that it taken from another source. usually
pertains to pieces music or lyrics that are 'borrowed' from another
artist's recording, but can be a wide variety of things
True Kiss Destination - a variation of Dance Dance Revolution featuring
songs by the Japanese pop band True Kiss Destination.
T.V. game - the Japanese term for video game.
turntable - known better as a record player, it known by many different
names, including 'deck'
video game - the American term for T.V. game
_____Rumours:
This is a section for news that can't possibly confirmed, but is worth
putting up anyway. Our first batch is from "h0l":
"I was at ECTS in London a couple of days ago and they were showing
"Beatmania - European Edit", which allegedly has different songs -
but the two or three stages i played had the same songs. However,
there seems to be slightly different in-game graphics (at least the
borders to the mainscreen, etc, are different to Beatmania 1+2+3
Japanese versions). I heard a rumour that Orbital were showing
up in the European edit, but search me. There was also a
'combo meter' that I don't recall seeing in the Jap versions.
It's not out in the shops yet, tho.
On a related note, they had 'professional' DDR dancers on the
stand and one of the tunes they were dancing to seemed to
be Run DMC vs. Jason Nevins - "It's Like That" (big European
No.1 quite recently)."
Obviously, I won't be able to confirm the European Edit info, as I'm not
in Europe - the only released version of Beatmania in Europe (that I'm
aware of, at least) is Complete Mix, so could they possibly have just
thrown a couple of new songs into 4th?. The RunDMC/Nevins tune is
definately not in any of the released versions of DDR - a possibility
for 3rd Mix?
_____Beatmania/BeatMania/Beat Mania?:
A quick note on the actual title of Konami's DJ Simulation game. The
logo is written 'beat mania', all in lower case, with a very small, but
noticable, space inbetween the 't' and the 'm'. Konami sometimes writes
is as one word, all lower case ('beatmania'), and sometimes as two
words, with normal caps ('Beat Mania'). I've never seen Konami write it
as one word with two caps ('BeatMania'), but I've seen it that way other
places. The katakana on the PSX games and the books is written as one
word (no spaces inbetween the 'to' and the 'ma'), and for that matter
the actual katakana spelling is 'beetomania'. I personally prefer one
word, with either a capital or lower-case 'B.' In this FAQ, for
clarity's sake, I capitalise the 'B', since it's easier to read. In
reality, I'm not sure that there is a definate way to write the name of
the game, although the all-lower-case, one-word version gets used an
awful lot...
_____Artist Names:
Some notes about the artist names in the Beatmania series. I'm not sure
how many are real artists, and how many are 'invented' artists, made up
my the Konami staff. Many of the names do seem to be taken from popular
artists. Here are some thoughts on where the artists' names came from
(and thanks to Bill for much of the info):
Artist: Source:
__Beatmania:
dust fathers The Dust Brothers, a popular producer/remix/artist
team. Of course, there were two artists with this
name at one time - the Chemical Brothers were
originally the Dust Brothers as well, but when
the other Dust Brothers found out in 1996, they
threatened a lawsuit, hence the change in name.
nite system -
quadra |
DJ Mazinger |-all actually techno artist Hiroshi Watanabe
Crunky Boy |
DJ FX -
the bald heads More of a nod to the ska culture than a specific
artist
dj konami One of the most blatant, as the series is done by
the Konami
Co-Key Actual artist
DJ Soma Actual artist
Prophet-31 The popular techno act The Prodigy is named after
a piece of studio equipment, and a prophet is
piece of studio equipment as well.
Cheap Forest Deep Forest, an "artist" (term used VERY loosely)
who is recognized by the music press as one who
would plunder world music and recycle it into
elevator music drivel mixed with beats. Notice
that "Cheap Forest" does the "Asian Traditional,"
which is traditional Asian music recycled with
beats.
ESPACIO BROTHERS Part Chemical Brothers homage, part homage to
Space (which is espacio in Spanish) the after-
hours club of Ibiza.
Emotion of Sound The initials, e.o.s., are probably a reference to
a J-Pop band from the 80s. Another possibility
is a reference to The Ministry of Sound - a club
that is a landmark of corporate clubbing based
in London. Another possibility is the 80's band
Art of Noise.
staccato two-J Probably a nod to Pizzicato Five, a J-Pop group.
Staccato and Pizzicato are both very sharp ways
to play notes in music. The 'J' is for Japanese,
the language the song is in.
staccato two-F See staccato two-J, but replace the 'J' for
Japanese with 'F' for French.
Herbie Hammock The first half is a nod to the classic jazz
& His Band musician Herbie Hancock (thanks to ". Charon"
for the tip), and the second half could be taken
from any number of groups that ended in "& His
Band"
DUB-GB Could be any number of dub (another techno genre,
and the cornerstone of the popular big beat
subgenre) groups, including The Dub Pistols, Dub
Narcotic Sound System, Asian Dub Foundation, etc.
The 'GB' could possibly be a reference to
Nintendo's GameBoy, which also has a version of
Beatmania...
SLAKE This could possibly be Fluke, a UK techno act who
has actually already had music in a video game -
the song "Atom Bomb" (instrumental version, I
believe) was in the killer Pysgnosis futuristic
racer Wipeout XL (Wipeout 2097 for our European
friends).
K.M.D.J.team Probably 'Konami Music Disc Jockey', but that's
just a guess...
tiger YAMATO Sounds familiar, but can't place
__Dance Dance Revolution:
The Olivia Project "Have You Ever Been Mellow" is a tune that
Olivia Newton-John did in the 70s, hence the
tie-in.
"Have You Never See above, The Olivia Project.
Been Mellow" (song title)
kc & the A real, and fairly popular, disco band.
sunshine band
bus stop This comes from the disco dance move called the
feat. carl douglas "bus stop". The song "Kung Fu Fighting" was
originally done by Carl Douglas, hence the
'feat. carl douglas' addition.
jt playaz Another real band (disco).
the specials Again, a real band (ska).
mantronik vs. epmd Two real bands this time - EPMD is an old-school
rap group, and Mantronik, a techno artist,
remixed one of their songs...
hi-rise Another real band (disco).
190 This is taken from the artist listed for the
original mix of Paranoia, 180.
chumbawumba A real (and incredibly over-popular) band.
__Pop'n Music:
LITTLE FINGERS Sounds familiar, but can't place
Uncle Jam(character)This is one of the characters that is seen in the
Jam Jam Reggae [reggae] song on the first PSX
Beatmania game. He's also a character from
George Clinton's Parliament/Funkadelic
mythology.
act deft Probably from Daft Punk, a popular French techno
group.
THE RICHIE SISTERS Possibly a nod to The Richie Family, a disco group.
Another thought is The Pointer Sisters + Lionel
Richie=The Richie Sisters.
ORIGINAL There was a British artist that had a name that
SOUND TRACKS was very similar to this, but I'm not sure of
his name off hand... And of course, there's the
possibility that 'Original Sound Tracks' is just
meant to convey that it's a film 'original
soundtrack', like the 60s Bond movie type thing
that John Barry did.
JV&THE SEXY JV is a homage to JB, the man, the legend,
MACHINE GUN James Brown. 'Sexy Machine' is related to Sex
Machine by said legend, James Brown. To boot,
James Brown's backing band was called "The JBs",
further strengthening the ties. Also "Machine
Gun" is a funk instrumental tune by the Commodores
(the Beastie Boys sampled it, with the Dust
Brothers' help for "Hey Ladies" from _Paul's
Boutique_.
Another possibility, although remote, is a nod
to Sister Machine Gun (both have the same
initials, SMG). However, the genre is pretty far
off, as Sister Machine Gun is an industrial rock
band.
Windslope Windslope is meant to be Kraftwerk, and that whole
robotic pop thing. Some of the names just sorta
work when you know who it is, but otherwise it's
impossible to guess.
Kraft (Character) Again, a (much more direct) reference to Kraftwerk.
_____Other rhythm games:
The rhythm genre, although led by the BEMANI series, is not by any means
confined to it. While not a comprehensive list, here's a brief look at
some of the other rhythm games, in approxomite order of release: [please
note that all of the games are Japanese unless marked]
__Quick list of recommended games:
Parappa the Rapper (PSX)
Bust A Move Dance and Rhythm Action (aka. Bust A Groove) (PSX)
Umjammer Lammy (PSX)
Bust A Move 2 Dance Tengoku Mix (PSX)
Title: Parappa the Rapper (aka. Parapparappa)
Company: Sony Computer Entertainment International (SCEI)
System: PSX -US, Japan-
Type: Rapping
Notes: The game that started the rhythm genre. The design is very
good, albeit stylised, being a cartoony feel with paper-thin characters.
The music is catchy, although the lyrics and subject matter can be...
odd. While it is the first, it is still one of the best. Recommended.
Title: Bust A Move Dance And Rhythm Action (aka. Bust A Groove)
Company: Enix (989 Studios in the US)
System: PSX -US, Japan-
Type: Dancing
Notes: The first dancing game, BAM is styled after a fighting game,
where two dancers square off one against another. Very good music, and
very good character design. One of the best in the genre. Highly
recommended.
Title: Stolen Song
Company: SCEI
System: PSX
Type: Guitar
Notes: Only uses one action button. Fairly bland.
Title: Dance!Dance!Dance!
Company: Konami
System: PSX
Type: Dancing
Notes: Obviously inspired by BAM, D!D!D! is a poor attempt at a rhythm
game. The dance system is incredibly bad, and the characters and songs
are very uninspired. The only saving grace is the ability to put in your
own music CDs and dance to them (or at least try to dance to them...).
Title: ?
Company: Enix
System: PSX
Type: ?
Notes: I've only seen, and not played this game. I'm not even sure of
the name. It appears in closeout bins quite a bit, so I've skip it.
Title: Bust A Move 2 Dance Tengoku Mix
Company: Enix
System: PSX
Type: Dancing
Notes: Although not as good as the original, BAM2 refines the dancing
system to near perfection. The big downfall is the songs, which have
lost a bit of their edge from the first release. Again, good character
design and a nice club feel to the graphics. Recommended.
Title: Umjammer Lammy
Company: SCEI -US, Japan-
System: PSX
Type: Guitar (in the style of Parappa)
Notes: The pseudo-sequel to Parappa, Lammy adds much more variety to
the mix, including 2 player (cooperative and versus), and versions of
the songs that Lammy is joined by Parappa. Containing some of the same
characters as Parappa and having the same graphical style, fans of
Parappa will definately dig this one. And if you thought that some of
Parappa's songs had odd topics... check out the storyline on this one.
Recommended.
Title: Bust A Move Dance and Rhythm Action
Company: Atlus
System: Arcade
Type: Dancing
Notes: The same as the Playstation version, BAM Arcade features a foot
pad that you press instead of the down button, making what was once
simple a tad bit harder. The attack/dodge button has been reduced to a
single button (?) that I've never gotten to work. Maybe if I could read
the instructions...
Title: Stepping Stage
Company: Jaleco
System: Arcade
Type: Dancing
Notes: I've only seen this one. Similar to DDR, Stepping Stage uses 6
pads of 3 different colors. I've not even listed to the music, so I
can't comment much...
Title: Perfect Performers - The Yellow Monkey
Company: ?
System: PSX
Type: ?
Notes: I've only seen ads for it, but it would appear to be a rhythm
game in the style of Stolen Song, featuring music by The Yellow Monkey,
a Japanese hair rock group. I'm going to skip it, personally....
Title: PacaPacaPassion
Company: ?
System: PSX
Type: ?
Notes: I've only seen, and not played this game. Any info would be
helpful.
Title: VJ
Company: Jaleco
System: Arcade
Type: ?
Notes:
Title: GooGooSoundy
Company: Konami
System: PSX
Type: Multi?/Breeding?
Notes: I haven't heard much about this one, other than the fact that
it's apparently a breeding sim crossed with a rhythm game that you can
you the PSX BEMANI controllers with - any and all of them... hmmm... I'm
curious, to say the least... (to be released Sept.99)
Title: ?
Company: Square
System: PSX?, PSX2?
Type: ?
Notes: Nothing is known yet about this game, other than the fact that
Square (makers of Final Fantasy and other excellent RPGs) are making
some sort of rhythm game. The platform will probably be one of the
Playstation systems, but like I said, nothing is really known yet
(including a release date...)
Title: Space Channel 5
Company: Sega
System: Dreamcast
Type: Dancing?
Notes: This one just plain scares me. From what I understand, it's
similar to Bust-A-Move, but you're a reporter trying to get info from
aliens on a spaceship? What, do you dance the facts out of them? (which
wouldn't surprise me, as this is from the company that crossed a zombie
shooting game with a typing tutor for the upcoming game The Typing of
the Dead)
Title: Samba de Amigo
Company: Sega
System: Arcade
Type: Maracca
Notes: Developed by Sonic Team (the team responsible for the Sonic the
Hedgehog games, as well as NiGHTS), this one is definately odd
looking... You have to shake the maraccas to the beat, and in certain
places... more on this as it becomes available...
0.07: Outro_________________________________________________
_____Release Info:
ver.0.95.5/150999: still technically pre-releae.
added more info on the 'another' versions of the songs in 4th Mix.
added info on Horrible Course and Bonus Course (both in Expert Mode)
in 4th Mix. added info on Internet Ranking for Append 4th Mix. added
a bit of info on Samba de Amigo. added songlist for DDR2ndReMix,
GFpsx, GFarc, DM, PnM (DC). added more info to the PnM song list. did
some misc. editorial/formatting corrections.
ver.0.95b/110999: still technically pre-release.
added more info to the 4th mix songlist, as well as how to open bonus
edit mode.
ver.0.95a/100999: still technically pre-release.
added and corrected to 4th mix expert stage flow. added info on 4th
mix secret mode (Another Course, Expert mode).
ver.0.95/090999: still technically pre-release.
added all of the info for 4th mix. added more info on the song lists
for 3rd mix and gottamix. added some misc. info like release dates
and book publishers, and fixed some misc. problems/errors. added info
on BMgb2. added info on the Beatmania hidden modes. added more info
on the DJ Station PRO. added info on DDR DAM. added more info on
DDRsolo. fixed some grammatical stuff/spelling, and some errors.
added a quick guide to DDR and filled in a lot of info on the DDR
song list (ask on gamefaqs.com and you shall recieve - DDR was the
number 2 most wanted faq for the PSX on the faq request chart). added
arcade song lists for bmIIdxSubClubVer2, DDRsoloBassMix, and TKD.
added a lot of possibilities to the artists section (thanks to bill
for the info). added how to unlock the hidden PSX DDR songs and edit
mode. added a bit on info on the DDR append disc, and the PS2
Drummania. added stage flow for 3rd mix PSX. added info on Pop'n
Stage (why, God, why?).
ver.0.89/240899: still technically pre-release.
added info about the two WS hidden songs, and filled in the song
lists a bit more, as well as flow charts. Also updated the Artists
section with some info on who is actually who (from Beatmania Press
Guide), as well as info on Herbie Hancock/Hammock. Also added a bit
to the misc. section about Beatmania vs. Beat Mania, and about the
Tokimeki Memorial LCD game. Corrected spelling of 'syndrome' in first
sentence... Also, saw a preview copy of DDR2ndReMix in Laox the other
day and found that it has 29 songs, including BoomBoomDollar (my
personal favourite), as well as the incredibly over-played
Tubthumping by Chumbawumba... Added the number of songs to the BEMANI
release list, but haven't started a song list for it yet - it will
probably be a little while - too many other good games coming out
this month in both the US and Japan, including 4th Mix, Galerians,
Thousand Arms, and FFVIII - DDR2ndReMix has gotten pushed rather far
down on my personal list...
ver.0.88/230899: still technically pre-release.
added a lot of info on GB, as well as some more to the song lists for
Gotta and WS. Working on filling in the blanks on the song lists...
corrected some misc. stuff... Also working on beginning to re-format
the doc, as well as creating smaller, release-specific FAQs, but this
is just in the planning stage... Also wondering if it is in fact too
sprawling, and not concentrated enough... I didn't quite realise how
much non-game stuff had gotten in there (like the histories, the
other games, the artist names, etc...)...
ver.0.87/200899: first public release, but still technically pre.
cleaned up things a bit, added song lists and info on Beatmania GB,
corrected misc. info... still have some new non-BEMANI arcade games
to list, but it's almost 6am and I haven'd slep yet, so that's for
another time...
ver.0.85/060899: private beta release. still pre-release.
Still missing some song info on 3rd Mix, Gottamix, and DDR, as well
as the Expert Mode list and how to open the hidden songs on 3rd.
Music CDs are still very thin, and some of the info on the books and
LCD games are missing as well, as is the entire arcade game song
lists. The first PSX release is pretty much complete, though, and
Gotta is getting there...
ver.pre/030899: Pre-release version/in-progress version.
Everything added.
_____Coming Later:
Things that will be added before the first full release (ver.1.00):
- The missing info on the song lists
- The song lists for the arcade 4th Mix of Beatmania
- How to open up the hidden songs on 3rd Mix
- Song flow charts for all modes for all games
- The remaining Beatmania music CDs
The following are things that I would like to include at a later date,
starting with the Beatmania things, then working my way to DDR,
Drummania, Guitar Freaks, and finally Pop'n Music. No guarantees,
though...:
- All BEMANI song lists, including home, arcade, portable, & LCD games
- All BEMANI Music CDs
- Other BEMANI merchandise
- Anything that has a ?
_____Trademark/Copyright Info:
Beatmania, BEMANI, Dance Dance Revolution, Guitar Freaks, Pop'n'Music,
Drummania, Rap Freaks, Dance!Dance!Dance!, GooGooSoundy, and all
versions/mixes are copyright/trademarked by Konami Computer
Entertainment Japan. All other copyrights are properties of their
respective owners.
This document is copyright J.T.Kauffman 1999 and cannot be reproduced
for profit in any form. It can be freely distributed over the internet
as long as it is unaltered and is only distributed on free (i.e. non-
subscription) sites. If you do choose to post this document on your
site, please email me to let me know.
_____Sources:
Beatmania Konami Official Guide
Beatmania Press Mix
Beatmania Append Gottamix Konami Official Guide
Dance Dance Revolution Konami Official Guide
http://www.konami.co.jp
http://www.gamesages.com
http://gamewinners.com
". Charon" for the tip on Herbie Hancock for the Artists section
"Petee Hsu" for the tip on how to unlock the DDR songs, and the double
mode tip for getting the paranoia songs.
"Bill" for contributing many many thoughts on the origins of some of the
artists' names.
"h0l" for many more thoughts on artists' names, as well as the info fron
the ECTS.
"keffka" for the info on Bonus Edit mode.
_____Thanks:
My family and friends, for being there.
Konami, for making such a great series.
For the JET Programme, for getting me to Japan.
_____Contact Info:
J.T.Kauffman
stormwalker@hotmail.com
From 3 August 1999, Shibata, Japan.
jtk.