________ | | ___ |_ | / \ | | | | D J | | \___/ ______ | | / \ | | ________ / S Y\| D| R| O | M E / /\ | | |_ | |_ |_ |_ |_ |_ |_ | | | | | | \ \/ | |__ | | \ /| | | | \______/ |_______| | | | | | | B E M A N I |\__/ | S E R I E S | / faq | / \_____/ ver.0.95.5 .150999 DJ Syndrome: BEMANI Series FAQ by J.T.Kauffman ver.0.95.5 15sept99 Contents:___________________________________________________ 0.01: Intro 0.02: Quick Guide _____Beatmania (Arcade & Append Discs): _____Beatmania Append 3rd Mix: _____Beatmania Append Gottamix: _____Beatmania Append 4th Mix ~the beat goes on~: _____Beatmania GB: _____Beatmania for WonderSwan: _____Dance Dance Revolution: _____Guitar Freaks: _____Pop'n Music: --section under contruction-- _____Beatmania Controllers: 0.03: Song Lists _______Home Releases:: _____Beatmania Arcade Disc: _____Beatmania Append Disc (Yebisu Mix): _____Beatmania Append 3rd Mix Disc: _____Beatmania Append Gottamix Disc: _____Beatmania Append 4th Mix ~the beat goes on~ Disc: _____Beatmania GB: _____Beatmania for WonderSwan: _____Dance Dance Revolution: _____Dance Dance Revolution 2nd ReMix: _____Guitar Freaks: _____Pop'n Music (PSX): _____Pop'n Music (DC): !!see Home Releases:: Pop'n Music (PSX):!! _______Arcade Releases:: _____Beatmania: _____Beatmania 2nd Mix: !!see Home Releases:: Arcade Disc:!! _____Beatmania 3rd Mix: !!see Home Releases:: Append 3rd Mix Disc:!! _____Beatmania IIdx Substream Club Version 2: _____Dance Dance Revolution: _____Dance Dance Revolution Internet Ranking Version: _____Dance Dance Revolution Solo Bass Mix: _____Dancing Stage featuring True Kiss Destination: _____Drummania: 0.04: BEMANI Releases _____Arcade Releases: _____Home Releases: 0.05: Accessory List _____LCD Game List: _____Music CD List: _____Book List: 0.06:Miscellany _____Beatmania Hidden Modes: _____DDR Hidden Modes: _____Beatmania Append 4th Mix Internet Ranking: _____Beatmania Controller Button Guide: _____Glossary: _____Rumours: _____Beatmania/BeatMania/Beat Mania?: _____Artist Names: _____Other rhythm games: 0.07:Outro _____Release Info: _____Coming Later: _____Trademark/Copyright Info: _____Sources: _____Thanks: _____Contact Info: 0.01: Intro_________________________________________________ 'DJ Syndrome' is the main tagline of the marketing campaign for Beatmania 4th Mix ~The Beat Goes On~. It's also now a guide to Beatmania and the rest of the BEMANI series of rhythm games by Konami. While not comprehensive, it should begin to answer some of the questions that you might have about the games. Also, the focus of this document is currently the Beatmania series of Playstation (PSX) games, although much more is covered. This is the main document in my DJ Syndrome series of FAQs, and contains not only play information, such as how to unlock hidden songs and song lists, but it also lists a lot of other information that may prove very useful for the BEMANI series player, such as soundtrack info, and info on things such as the BEMANI LCD portables. If you are looking for just play information on a specific title, I have condensed the information on all of the Beatmania releases (the 4 PSX, the GB and the WS) and the first Playstation DDR release into short, game-specific FAQs. Please note, however, that this FAQ contains all of the information that is in the game-specific FAQs, and then some. 0.02: Beatmania Quick Guide_________________________________ Overall, here's how things work: Each disc has a core set of songs that will be available no matter how badly you score. There are also a set of hidden songs for each stage after the first that you much get certain scores in certain genres to open up. Once you play a song, it's available in Free Mode and Training Mode. With a single PSX Beatmania Memory Card save a single Append Disc's information can be stored, so I would personally recommend a different Memory Card for each Append disc (and don't forget to mark them...). As for hints/techniques, no long techniques section here, just three main tips: - Practice, practice, practice. - Use the training mode - it's invaluable. - Buy the controller that was made for the game. And now for the lowdown and the important information on the releases...: _____Beatmania (Arcade & Append Discs): Title: Beatmania System: PSX Intro: The Playstation game that started it all, the first Beatmania release includes songs from the original Arcade release (1st Mix, if you will) and the 2nd Mix Arcade release, as well as original Playstation tracks. The first disc, entitled 'Arcade' are the tracks from the arcade, and the second disc, entitled 'Append' (the first of many as it turns out...) has nine non-arcade and 3rd Mix tracks, including a remix of the Metal Gear Solid Main Theme. The Append Disc serves as a sort of add-on disc, as you must first insert the original Arcade Disc. This 2- disc set recently went Platinum (one million copies sold). Requirements to get the hidden songs: Arcade Disc: In order to get: score at least: in this (or one of these) genre(s): japanese hip-hop 60,000 hip-hop, reggae, ambient, reggae funky mix konamix 90,000 hip-hop, reggae, ambient, reggae funky mix drum'n bass mix 50,000 dj battle drum'n bass mix 65,000 house drum'n bass mix 70,000 minimal techno mix hard tekno 90,000 dj battle, minimal techno mix hard tekno 85,000 house rave (2nd mix) 90,000 dj battle rave (2nd mix) 100,000 house, minimal techno mix Append Disc: This disc works a little differently from the others. As far as I can tell you merely have to play certain songs to get the full set, not score a certain number of points. The following combination will open up all the songs: 1st Stage-----2nd Stage-----3rd Stage-----4th Stage Funk Asian Trad. Bossa Groove Rest That should leave you with all of the rest of the songs (Styl Garage, Spd Garage, Funky Jazz Groove, Hard House, Bigbeat Mix, and Bossa Groove French Version) to choose from in the fourth stage. I'm not positive that this will work every time (at this point it still needs checked a bit) but it's the one that I got to work... Stage Flow: Arcade Disc: Practice: Stage 1:-----Stage 2:-----Stage 3: Practice HipHop Reggae Normal: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4: *coming* Expert Classic: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Break-Bts Techno Soul House Rave *Rave 2nd Expert Vocal: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Japanese Reggae Funky House Ska Ballade HipHop Mix Expert Techno: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Techno Minimal Konamix Ambient Drum'n Bass Techno *HardTekno (*hidden song) _____Beatmania Append 3rd Mix: Title: Beatmania Append 3rd Mix System: PSX Intro: The first separate 'append', or add-on disc for the original Playstation release. The disc features all of songs from the 3rd Mix Arcade release, hence the reason that some of the songs are repeated from the Arcade disc and the original Append disc. As with the first Append disc, you must first insert the original Arcade Disc. Stage Flow: Stage 1:--------Stage 2:-------Stage 3:----------Stage 4: Ambient J-Dance Pop House Big Beat Mix Soul Hiphop Bossa Groove House (Classic) Ballad (Classic)Funky Jazz Reggae Drum'n Bass (Classic) J-Dance Pop Groove* Soul (Classic) World Groove Hiphop House Big Beat Mix Euro Beat Bossa Groove House (Classic) Hard Techno 80's J-Pop* D'n Bass (Classic)Drum'n Bass Reggae Digi-Rock* Soul (Classic) Digital Funk* This is no real substitution for a section on how to open the hidden songs, but it's what I've had time to sit down and do - these are merely scores that I got playing through the game (sometimes going for a high score, sometimes a low one) and what songs were opened up during that game (note that the songs will open in the next stage: Stage 1: Stage 2: Stage 3: 71,000 amb 83,000 house 69,000 d'n'b(c) no funky,80sj digi-rock, no digifunk 98,000 soul 81,000 80sj 89,000 house funky, 80sj no digi 90,000 hiphop 77,000 house 65,000 d'n'b(c) funky, 80sj digi-rock, no digifunk 83,000 amb 90,000 house 53,000 soul(c) funky no digi 100,000 soul 87,000 house 68,000 d'n'b(c) funky, 80sj digi-rock, no digifunk 96,000 soul 88,000 j-dance 91,000 house funky, 80sj no digi _____Beatmania Append Gottamix: Title: Beatmania Append Gottamix System: PSX Intro: Although not a mix released in the arcades, Beatmania Append Gottamix features tracks both from the arcade releases as well as original playstation tracks. As with the other Append discs, the original Arcade Disc must first be inserted. In order to get: score at least: in this (or one of these) genre(s): Stage 1: drum'n bass 91,000 bigbeat drum'n bass 94,000 raga rock, hip-hop drum'n bass 95,000 real garage drum'n bass 96,000 hip and soul Stage 2: nonstop megamix 82,000 r&b nonstop megamix 83,000 j-garage pop nonstop megamix 84,000 dj battle nonstop megamix 90,000 drum'n bass nonstop megamix 93,000 rock'n techno nonstop megamix 94,000 hip-hop, crossover Stage 3: gabbah 66,000 nonstop megamix gabbah 68,000 collage techno gabbah 69,000 free soul gabbah 82,000 r&b gabbah 83,000 j-garage pop gabbah 84,000 dj battle gabbah 85,000 breakbeats gabbah 93,000 rock'n techno r&b (hard version) 72,000 nonstop megamix r&b (hard version) 74,000 collage techno r&b (hard version) 78,000 free soul r&b (hard version) 88,000 j-garage pop r&b (hard version) 93,000 dj battle, r&b r&b (hard version) 96,000 breakbeats r&b (hard version) 98,000 rock'n techno _____Beatmania Append 4th Mix ~The Beat Goes On~: Title: Beatmania Append 4th Mix ~the beat goes on~ System: PSX Intro: In this release we see quite a bit of new features. The first is the addition of the 'just great' (or flashing great) mark. Second, we have the addition of the great/good counter - it will keep track of how many greats/goods you have gotten in a row. We also have a few more options for play, including random and mirror. Add to that a bonus edit mode and a bunch of cool new songs, and you've got yourself a great disc. Also, it's worth noting that this mix is the first major departure of in-game graphics in the Beatmania mixes - you'll find totally different song selection and end of stage graphics, to name a few. It also runs on a 20,000 max per stage point system as opposed to a 10,000 max (note that you don't get any extra points for long combos like you do in DDR). Options: hidden - the notes disappear partway down the screen. double - one player plays both the 1P & 2P sides. battle - 1P & 2P both play the same notes, and it's a battle to see who ends up with the higher gauge - even if one player ends under the normally required level, they still go on (which is normal for all modes). random - the notes occur in the same places in the songs, but the button that you have to push is randomised (the turntable stays the same). note that it's not totally random - the buttons that you need to push basically swap positions for the entire song (for example, all of the notes that were the middle white key are now the left blue key, and so on). mirror - the five buttons are mirrored (ie. the left ones are now right, and the right one are now on the left). note that because there are an odd number of buttons, the middle white button stays put. also, the turntable is unaffected. (in-game option): effects: by pressing the select button during gameplay (ie. during the song) you can turn the effect (selectable in the options menu) on and off. Getting Bonus Edit Mode: To open up the bonus edit mode (which features 'traditional' Beatmania graphics and so-on), first put in the Arcade disc, then Disc Switch to either 3rd Mix or Gottamix, then switch to 4th Mix. You'll be in Bonus Edit mode. (note: I switched from Arcade to 3rd to Gotta to 4th to open up all of the songs - I'm not sure if all of the songs will open up if you only use one of the two discs - more on this as I play more). Also, after playing through all of the songs, then booting down the system and just playing regular 4th Mix, none of the Bonus Mix songs came up in training/free mode, which leads me to think that Bonus Mix acts like a whole Append disc, and thus requires a whole separate save (the same as any other Append disc - there can only be one Append disc per save, thus to have all of the songs available at any time, you now need a total of five separate saves - ones for Yebisu, 3rd, Gotta, and Bonus Edit, which all branch off of the original Arcade disc save, and then the 4th Mix save, which is a separate entity.) I have yet to double check this, and after finding that the Bonus Edit songs are available in normal mode as well, it may be a while before I do... Stage Flow: Basic (Club M.Z.D) 4 Stages Stage 1:-----------Stage 2:----------Stage 3:---------Stage 4: r&b (I live...) hiphop future jazz cube beat jazz house future jazz jungle house hiphop dance pop (keep..)cube beat drum'n bass dance pop (keep..) r&b (hunting...) house 70's soul r&b (hunting...) jungle soul hiphop techno cube beat drum'n bass rave house 70's soul soul hiphop techno techno big beat big beat hard house hard house Hard (Club Japan) 4 Stages Stage 1:-----------Stage 2:----------Stage 3:---------Stage 4: r&b (I live...) future jazz cube beat drum'n bass jazz house dance pop(keep...)house 70's soul hiphop r&b (hunting...) soul hiphop techno future jazz cube beat jazzy hiphop big beat dance pop(keep...) house drum'n bass rave r&b (hunting...) soul hiphop 70's soul hard house jungle jazzy hiphop techno minimal house techno rave trance lounge* lounge* hard house happy r&b (I live...)@ house@ trance dance pop(deep)* hiphop@ jazzy hiphop@ deep house* rave@ house(nagureo..)^ dance pop^(beli..)dance pop(deep)* minimal@ j-techno^ hard tekno^(@) house@ happy@ jazzy hiphop@ dance pop(deep)@* rave@ hard techno(cr.)^ dance pop(deep)@*euro beat^ hard house^ euro beat@^ hard house@^ *hidden song @'another' version - available by pressing the select button ^Bonus Edit Mode song (@)unmarked 'another' version Expert (Club Beat-2000) 5 Stages Street Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: hiphop r&b(i live..) future jazz soul hiphop r&b(hunting..) Vocal Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: jazz house cube beat dance pop 70's soul house (keep...) Techno Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: jungle techno rave --to be added-- Special Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: drum'n bass rave jazzy hiphop --to be added-- Another Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: r&b house@ jazzy hiphop@ happy@ -to be added- (i live...)@ Horrible Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: trance --to be added-- Bonus Course: Stage 1:------Stage 2:------Stage 3:------Stage 4:------Stage 5: hard tekno@ hard techno house --to be added-- ~crack style~ ~nagureo kidding~ @another Bonus Edit Mode: Stage 1:--------Stage 2:--------Stage 3:--------Stage 4: j-pop (english) hard tekno(an.) house(nag.kid.) hard tekno(an.) hard house(an.) hard house hard tekno(an.) hard house house(nag.kid.) hard house(an.) hard house hard house(an.) hard tekno(an.) house(nag.kid.) hard house(an.) hard techno(cr.) j-techno hard techno(cr.)euro beat(eng.) euro beat(eng.an.) (note that this stage flow list for Bonus Edit is not complete - I only played through the mode once, so the songs that I beat the stages with (j-pop, j-techno, and house (nagureo kidding)) are not on the chart after the stage that I played them in...) Secret Songs: In order to get: Do this: lounge - dance pop (deep...) |- as far as I can tell, to get these three songs deep house - you only have to beat hard mode without losing. Secret Modes: Another Course (Expert Mode): unknown. it just kind of showed up. Horrible Course (Expert Mode): unknown. same here - just showed up. it was after I had gotten Internet Ranking passwords twice in a row in expert mode, however... Bonus Course (Expert Mode): beat any of the Expert Mode courses once, and you should get the Bonus Course. this will also open up the Bonus Edit Mode songs for normal gameplay. 'Another' versions of songs in Hard Mode: To get the another version of certain songs in Hard Mode, simply hold the select button - if another version is available, then a symbol saying 'Another' will appear in the area above the 2P symbol. Not all songs have another versions. Also, the another versions of the songs are very similar, and usually just have a few hard passages added - the difficulty (number of stars) stays the same. _____Beatmania GB: Title: Beatmania GB System: GameBoy Color/GameBoy Intro: The first Beatmania for a portable system, the GameBoy version, which is compatable with all existing GameBoy systems, features songs from the 2nd and 3rd Arcade mixes, as well as a few originals. This is the first home title to include a feature that keeps track of how many greats/good you score in a row (this first appeared in Beatmania in 4th Mix in the arcades). Also, a first in the Beatmania releases, a password system is included to open up the hidden songs in Free mode. In order to get: score at least: in this (or one of these) genre(s): bigbeatmix 80,000? stage 2? eurobeat 83,000 j-dance pop 83,000? stage 3? disco 490,000 total stages 1-7 in GB-mix? 80,000 in two different stages in GB-mix? --notes: I obviously don't have the official Konami stats on the above, and don't remember what I scored to open the most of the songs. The ones without question marks are scores that I got to open the songs - the requirement may, in fact, be less. Any help would be appreciated... As for Disco, I have yet to work out what exactly the requirements are - they could be similar to the above, but maybe not... I was able to get Disco after losing on Stage 5, but then scoring very well on 5, 6, and 7 afterwards... I don't know... I'm working on it, though... Passwords: REMIX opens up bigbeatmix in 'free' mode GENERATION opens up eurobeat in 'free' mode FEVER opens up disco in 'free' mode VISUAL opens up bigbeatmix and eurobeat in 'free' mode ALLEGRO opens up bigbeatmix, eurobeat, and disco in 'free' mode BEATMANIA only DJ Battle in 'free' mode KONAMI only DJ Battle in 'free' mode --note: the BEATMANIA and KONAMI codes don't erase the songs that you've already opened - they're just not accessable - only the DJ Battle is (which usually isn't accessable...) __Stage Flow: Arcade:Normal: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4: break-bts techno j-dance pop konamix funk dj battle bossa groove minimal techno bigbeatmix* eurobeat* Arcade:Expert: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: coming later... GB-Mix: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: reggae jazz rakuga kids latin classic 1 Stage 6:-----Stage 7:-----Stage 8: classic 2 country disco* (*hidden song) _____Beatmania for WonderSwan: Title: Beatmania for WonderSwan System: WonderSwan Intro: The only release so far to actually include a turntable, the Wonderswan version of Beatmania includes songs from the 3rd Arcade mix. Visually and aurally excellent, the WS version's main drawback is it's lack of songs - there are only 10 initially, and I have yet to open up any hidden songs... Also, it's worth noting that the songs are unchanged from the arcade (unlike BM GB, in which the songs are re-formatted for the GameBoy's layout), which ends up making things a bit hard at some points. Also features a continue mode so that you can turn the system off, and when you turn it back on, you'll be back at the stage you were on when the system was switched off - a _very_ nice feature... How to get the two hidden songs: - These are some of the easiest hidden songs to get - just merely do the highest difficulty songs in each stage in Normal (Stage 1=**, Stage 2=***, Stage 3=****) and you'll get hard techno in stage 4. You don't need to win all three in a row - you can continue as much as you want, and as far as I know you don't need a certain score. After you play hard techno, medley will open up in 'free' mode. How to get the hidden mode: In order to open the hidden mode in Expert, Survival, you merely have to complete either Expert Course A or Expert Course B without the turntable or any key help turned on. Stage Flow: Normal: (difficulty [in stars] under stage number) Stage 1:-----Stage 2:-----Stage 3:-----Stage 4: (*,**) (*,**,***) (***,**** (****,***** *****) ******) funk funk ambient bossa groove soul soul j-dance pop funky jazz groove ambient ambient bossa groove bigbeatmix j-dance pop j-dance pop funky jazz reggae bossa groove groove house funky jazz bigbeatmix drum'n bass mix groove reggae *hard techno Expert: class~a: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Soul Ambient Funky Jazz Reggae House Groove class~b: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Funk J-Dance Pop Bossa Groove Bigbeatmix Drum'n Bass Mix Survival: Stage 1:-----Stage 2:-----Stage 3:-----Stage 4:-----Stage 5: Funk Soul Ambient J-Dance Pop Bossa Groove Stage 6:-----Stage 7:-----Stage 8:-----Stage 9:-----Stage 10: Funky Jazz Bigbeatmix Reggae House Drum'n Bass Mix Groove Stage 11: Hard Techno (*hidden song) _____Dance Dance Revolution: Title: Dance Dance Revolution System: Playstation Intro: Konami's first home port of their second most popular BEMANI game, DDR one-ups games like Bust A Move by offering an optional foot pad controller that requires you to actually get up and move. A single disc release (unlike the Append modes of Beatmania and DDR2ndReMix), DDR was the one of the best-selling game of the first half of 1999 in Japan, and for good reason - it's really good... As a side note, I found this game to be _very_ easy with a normal Playstation controller, but much harder with the Original (mat) controller... Stage Flow: Easy: Have You Never Been Mellow Butterfly Kung Fu Fighting That's the Way (I Like It) Let's Ge Down Normal: 1st and 2nd Stages:------------3rd Stage: Have You Ever Been Mellow --all 1st and 2nd stage songs plus: Butterfly Trip Machine Kung-Fu Fighting That's the Way (I Like It) My Fire Make a Jam!* Boys* Hard: 1st and 2nd Stages:------------3rd Stage: Butterfly --all 1st and 2nd stage songs plus: Kung-Fu Fighting Trip Machine Let's Get Down Paranoia Little Bitch Paranoia KCET -clean mix-* Strictly Business Paranoia MAX -dirty mix-* Make it Better I Believe in Miracles* *hidden song (exception: Double - in double, there is only one stage, and all of the songs that are normally available in that difficulty are open for play) Hidden Songs: Unlike Beatmania's hidden songs where as certain score is required, DDR's hidden songs are basically time release. You have to beat the game on a certain mode a certain number of times, or beat a certain number of songs. Once you open up a hidden song, it's becomes 'unhidden' and will show up every game. The following are how to open the hidden songs: Title: Artist: Requirements to open: make a jam! u1 clear normal mode 10 times boys smile.dk clear 600 songs i believe in miracles hi-rise clear 700 songs paranoia kcet ~clean mix~ 2mb clear hard mode 100 times paranoia max ~dirty mix~ 190 clear hard mode 500 times A helpful note for getting the paranoia songs: To get these fairly quickly, play Double mode (either by yourself or with a friend using controller 2) - Double mode only has 1 stage, as opposed to 3. Now you only have to play 100 and 500 songs to open them, as opposed to 300 and 1500... This also means that you can get all 5 hidden songs by beating 700 songs (of course, 500 of them have to be hard mode doubles...). Thanks to Petee Hsu for the methods of unlocking the songs, and the tip on double mode... Hidden Modes: At the game mode selection screen (easy, normal, hard) press U. This should take you into the 'Secret Mode' screen. Now enter the following button presses/dance steps: Another: U, U, D, D, U, U, D, D Maniac: L, L, R, R, L, L, R, R Double: U, U, D, D, L, R, L, R Mirror: L, R, L, R, L, R, L, R There is also a hidden edit mode that is unlocked by clearing 500 songs (similar to how the five hidden songs are unlocked). Thanks to Petee Hsu for this as well. _____Guitar Freaks: Title: Guitar Freaks System: PSX Intro: Konami's first real foray into rock, Guitar Freaks lets you jam away on either your Playstation controller or the special Guitar Freaks controller. [important note: I have not really ever sat down and played this game at home. All of the below information was gathered from Konami's Japanese homepage, as well as various Japanese fan pages. If there is something that is incorrect, _please tell me_.] Secret Songs: Evil Eye clear 50 stages Jet World clear 150 stages Mickey's Boogie clear 150 stages Magic Music Magic clear 300 stages King G clear 450 stages J-Staff clear Lucky?Staff Secret Mode: High Speed Edition: In the mode highlight screen (where you select Easy, Normal, or Expert) press the following buttons (P=pick, R=red, B=blue, G=green) PPRBRBGG After that, select Expert and press start. You should be in High Speed Edition. _____Pop'n Music Title: Pop'n Music Systems: PSX, Dreamcast --section under construction-- Stage Flow: __Beginner: Stage 1:--------Stage 2: pops latin fantasy disco queen j-tekno reggae rap dance techno pop __Normal: Stage 1:--------Stage 2:--------Stage 3: pops latin techno pop fantasy disco queen disco king j-tekno reggae spy rap dance anime hero classical* j-pop* __Hard: Stage 1:--------Stage 2:--------Stage 3: pops latin techno pop fantasy disco queen disco king j-tekno reggae spy rap dance anime hero classical* j-pop* hidden song* Hidden Songs/Modes: clear game 1 time - classical clear game 2 times - j-pop clear game 3 times - hidden styles Hidden Styles: mirror random hidden off _____Beatmania Controllers: Title: Beatmania Controller System: PSX Maker: ASCII (licensed by Konami) Price: JY4990 Features:None Intro: Your standard run-of-the-mill Beatmania controller, this one is lightweight and hard to scratch with. Made by ASCII (who usually makes excellent controllers...), the Beatmania Controller features the five button/one turntable layout from the arcade, as well as start and select buttons located at the top. With a light and slightly rounded body, the controller is confortable enough to hold, but five very clicky buttons (that seem to miss more than you'd like) and one very generally hard-to- use turntable you're wishing for the decks from the arcade version. The big drawback to this controller is the turntable - made out of smoothe black plastic, your fingers slide over the turntable more than the turntable itself moving. Although this is fixable (by taking apart the controller and loosening the turntable screw, and then putting a rubber mat of some sort on the top of the turntable), it's more hassle than it's worth. Verdict: Better than the standard PSX controller or the Dual Shock, but only use it if you can't find anything else. Title: DJ Station PRO System: PSX Maker: Konami SRP: JY7800 Features:Light-up buttons, headphone jack (through direct audio feed) and separate-channel volume controls Intro: After looking for this controller for a month and a half, I finally found it at the Sendai Laox, and they had them en force (I'm guessing the availability of this controller is going to go up with the coming release of 4th Mix Append). Anyway, this is definately the Beatmania controller of choice. Aside from actually getting an arcade machine, this is the closest you'll come to the feel of the arcade. The buttons are fairly comfortable, and light up upon pressing (with the help of two AA batteries, included), just like in the arcade. The turntable is a big improvement over the ASCII one, but not nearly as nice as the arcade one. It is much more similar to the arcade; where the ASCII turntable is flat and black without a label, this one has a bit of texture to it, helping your fingers so that they don't slip (a big problem with the ASCII one), and it has a 'record label' and peg, just like in the arcade. It's not nearly the size of the arcade's turntable - the DJ Station PRO's table is about the size of a 45, whereas the arcade has a full-size turntable, but it's still easy to use and feels very comfortable. The design of the controller is very nice as well, giving you the feel of the arcade machine. The controller is fairly light, but not as light as the ASCII one. As for the headphone jack and volume controls, I haven't tried them yet, but I'm guessing that the quality is pretty good - it actually has A/V in and out jacks in the back, so you're getting the audio feed before the television is. The sliders for the volume are fairly nice, and separated into left and right channels. The package comes with the extra A/V cable that you'll need to use the headphone option as well. As a side note, although the DJ Station PRO is much longer than the ASCII controller (the ASCII has it beaten on width by a little bit), the box for the DJSpro is much smaller than the ASCII's Playstation-system-box sized packaging (which also is the size of the DDR controller's package). Here are some additional comments that I have about the controller now that I've really played with it: When I first used this controller, I really liked it. Now that I've truly gotten a chance to use it, I absolutely love it. The turntable is very well made, and very sensitive (which is a good thing), so you can do a very short, quick scratch and still have it count, a definate plus in some of the hard, busier songs. The headphone jack is very, very nice, and provides excellent sound quality and volume (I personally can't turn it up over about 5 without it being so loud that it's uncomfortable). My only quip is that you have to press the buttons directly down if you press it at too much of an angle, it gets caught and doesn't register. However, this is only really a problem with you're laying down and playing... If you're thinking of getting a controller and seriously like the game, PLEASE spend the extra money for this one - you won't be disappointed. Verdict: If you see this puppy, pick it up. The interfaces are all comfortable, it's very attractive and sleek looking, and it's as close to the arcade as you can [currently] get. It's definately worth the extra money, and you'll not regret it in the long run. _The_ Beatmania controller of choice. Period. Title: DJ Man System: PSX Maker: ?? (third party, unlicensed) SRP: JY4980 Features:Dual Shock Intro: Saw this one in the store the other day... It's a third party controller, and I can't even remember who it is made by (it was not a name that screams quality, though). The five action buttons are made like piano keys, and the turntable is very similar to the ASCII Beatmania Controller's 'table. It's much more rounded overall than the ASCII controller, and overall I find it to be fairly ugly. It comes in a cardboard 'carrying case' (ie. a cardboard box with a plastic handle). Verdict: Unknown, but from looks I'd personally avoid it a mostly all costs. With the quality of the DJ Station PRO out there, I'd say that it's not even worth trying. 0.03: Song List_____________________________________________ The songs are grouped by series title (ie. Beatmania, DDR, etc), and then by disc, and are in the order that they appear in Free mode when they are all opened up, which also puts them in order of difficulty. As for the categories, Song Title, Artist, and Genre kind of speak for themselves. Diff. is the difficulty, shown in the game as stars, and ranges from one (* or 1) to nine (********* or 9), or ??? (which is how it is listed in the game). After that comes BPM, or beats per minute. If multiple BPMs are shown in the list(example: 100/94/96), then the song starts at 100 BPM, then changes to 94 BPM, and finally changes to 96 BPM. Notes are the number of notes contained in the song (example: 80/99) - the first number (in this case 80) is the number of notes in one player mode, the second number (99) is the number in two player mode. If there is a dash (ex:79/-) then the song is only available in 1P or 2P mode, and is marked as such after the genre. If there is only one number, the number of notes is the same in both 1P and 2P modes... In DDR, the different notes and difficulties are for the different versions (ie. Normal, Another, Maniac, etc.). Also in DDR (and probably GF as well), the number of notes is the a bit deceiving - two steps (or neck presses) that occur at the same time count as a single note, as you cannot get one of the steps or presses right and the other wrong - if you miss one, the entire 'note' is counted as wrong. In all of the titles, if there is a difficulty of ???, then that is how it appears in the game - a difficulty that is unknown by me is simply left blank. _____Beatmania Arcade Disc: Song Title Artist Genre Diff. BPM Notes u gotta groove dj nagureo hip-hop * 100/94/96 80/99 jam jam reggae jam master'73 reggae * 90 62/78 Beginning of life quadra ambient ** 110 80/115 jam jam reggae crunky boy reggae funky ** 90 157/178 (Funky jam Cookie mix) mix 2 gorgeous 4 U prophet-31 break~bts (1P) ** 150 79/- greed eater dust fathers break~bts (2P) ** 112 -/74 Do you love me? reo-magumo ballade ** 100 149/244 OVERDOZER(romo mix)mirak techno (1P) *** 132 164/- OVERDOZER mirak techno (2P) *** 132 -/224 (ambient mix) u gotta groove dj mazinger hip~hop street *** 94 143/359 (Triple Mazin Dub) mix tokai dj mazinger japanese hip~hop**** 97 139/206 (performed by co-key) Salamander Beat nite system konamix **** 134 171/177 Crush mix LOVE SO GROOVY lovemints soul (1P) **** 141 169/- LOVE SO GROOVY lovemints soul (2P) **** 141 -/227 (12inch version) e-motion e.o.s rave **** 145/140 96/125 LOVE SO GROOVY nite system house spiritual **** 131 249/430 (Nite's After Love mix) mix 20.november dj nagureo house (1P) ***** 130 301/- (single mix) 20.november dj nagureo house (2P) ***** 130 -/352 (radio edit) OVERDOZER quadra minimal techno ***** 138 340/656 (Driving Dub mix) mix SKA a go go the bald heads ska ****** 160/144/160 359/514 Deep Clear Eyes quadra drum'n bass mix ****** 155 276/307 Acid Bomb dj fx hardtekno ****** 140 334/569 e-motion (2nd MIX) e.o.s rave ??? 145/140 148/241 dj battle * dj battle ??? 93 changes _____Beatmania Append Disc (Yebisu Mix): Song Title Artist Genre Diff. BPM Notes Cat Song UPA&NORA funk * 127 154/258 - Theme of UPA Body tomoki hirata styl garage * 134 87/162 PAPAYAPA BOSSA staccato two-J bossa groove ** 143 143/310 -remixed by r24bm Changing the ASIA cheap forest asian ** 95 140/181 traditional Ain't it Good tomoki hirata spd garage *** 134 119/191 -remixed by r24bm Stop Violence! Herbie Hammock funky jazz **** 113 123/191 & His Band groove I.C.B. tomoki hirata hard house **** 140 197/367 -remixed by r24bm METAL GEAR SOLID ESPACIO bigbeat mix ***** 140 175/176 ~Main Theme BROTHERS La Bossanova staccato two-F bossa groove ***** 143 213/341 de Fabienne french version _____Beatmania Append 3rd Mix Disc: Title Artist Genre Diff. BPM Notes life goes on Quadra ambient * 124 86/86 find out nouvo nude soul * 100 95/95 Do you love me? reo-nagumo ballad (classic)** 100 149/246 believe again dj nagureo j-dance pop ** 130 216/344 HYPER MEGA MIX featuring miryam s.d.z DJ mazinger hiphop ** 100 168/175 featuring Muhammad Stop Violence! Herbie Hammock funky jazz *** 113 123/175 & His Band groove (classic) wild I/O nouvo nude house *** 130 226/211 La Bossanova staccato two-F bossa groove *** 143 213/341 de Fabienne (classic) Believe Again Emotion of 80's j-pop **** 130 158/289 Sound featuring Miryam Queen's Jamaica Crunky Boy reggae **** 94 189/278 featuring Muhammad LOVE SO GROOVY LOVEMINTS soul(classic)1P **** 141 169/- LOVE SO GROOVY LOVEMINTS soul(classic)2P **** 141 -/227 (12 inch mix) METAL GEAR SOLID ESPACIO bigbeat mix **** 140 179/182 -main theme BROTHERS (classic) 20.november DJ nagureo house (classic) ***** 130 301/- (single mix) (1P) 20.november DJ nagureo house (classic) ***** 130 -/352 (radio edit) (2P) Deep Clear Eyes QUADRA drum'n bass mix ***** 155 276/307 (classic) nine seconds nouvo nude digital funk ***** 57 192/191 tribe groove nite system world groove ****** 126 275/257 LUV TO ME miryam reo euro beat ****** 154 312/384 THIRD-MIX yoshinori Attack the music DJ FX hard techno ****** 140 323/452 super highway nouvo nude drum'n bass ****** 160 395/452 area code nouvo nude digi~rock ***** 112 215/218 _____Beatmania Append Gottamix Disc: Song Title Artist Genre Diff. BPM Notes Winter Fantasy LUV 2 SHY real garage * 120 169/? ~Sample Battler's featuring SONOMI House Mix~ Yellow,Black COZY KUBO hip and soul * 96 131/? and Blues dancing Percussion Mikio Endo raga rock * 123 141/? with SKI Rockers RVTK-1 DUB-GB bigbeat ** 92 179/? E-Girlia DJ Patch hiphop ** 90 135/? luv foundation Mikio Endo crossover ** 106 130/? NaHaNaHa vs. DJ Senda & dj battle ***124/152/163 190/? Gattchoon Battle Tiny-K Hunting for You Togo Project r&b *** feat. Megu & Scotty D. CLUB 115 COZY KUBO rock'n techno *** 150 196/? Miracle Moon Togo Project j-garage pop *** 128 274/? featuring Sana SODA SLAKE drum'n bass *** 180 153/? more deep Togo Project free soul **** 120 196/? featuring Sana & T/Decay Lovegirl In Summer LUV 2 SHY break beats **** 056/190 275/? ~GUHROOVY featuring SONOMI HARDCORE MIX~ JAUNTY BOUNTY Kimitaka collage techno ***** 150 209/? Matsumae BEMANI HIT TRACKS K.M.D.J.team nonstop megamix **** 137/143/137 featuring Seigo "M" Takei 468/? Manmachine plays Mikio Endo jazz electro ***** 114 377/? Jazz~MIO2~ GENOM SCREAMS L.E.D. LIGHT trance ****** 150 582/? LUV TO ME tiger YAMATO eurobeat ****** 154 453/? (disco mix) version GOTTA HELL SCRAPER L.E.D. LIGHT-G gabbah ******190/200 577/? Hunting for You Togo Project r&b (hard ***** 105 340/? featuring Megu version) & Scotty D. _____Beatmania Append 4th Mix ~the beat goes on~ Disc: (B='basic mode' version, H='hard mode' version, @='another' version) Song Title Artist Genre Diff. BPM Notes Take Control Larry Dunn 70's soul B **** 112 174/221 H ***** 112 221/221 Take A Ride Larry Dunn soul hiphop B *** 117 127/172 H **** 117 131/180 Rugged Ash Symphonic future jazz B/H *** 168 193/201 Defoggers Jazz A Pump Up Takumi jazzy hiphop H ***** 100 173/183 @ ***** 100 I LiVe just 4U MPM r&b B * 90 98/142 H ** 90 132/144 @ ** 90 Destruction MPM big beat B *** 131 125/134 H ****** 131 244/244 Kakattekonkai Bebe cube beat B *** 103 153/153 H **** 103 163/163 Build-Up Forward techno B **** 135 248/288 H ***** 135 286/293 Brand New World GTS featuring house H **** 128 247/308 Melodie Sexton @ **** 128 Weighted Action Deep Emotion hard house B *** 130 307/351 H ****** 130 351/351 Drunk Monky DJ Oddball minimal H *******145 409/445 @ *******145 Spaced Out Enola Quintet lounge H ??? 88 152/148 Chain Ram rave B ***** 152 206/247 H ****** 152 247/247 Soda Slake drum'n bass B **** 160 124/153 H ***** 160 153/153 Logical Dash DJ Taka happy H *******144 433/507 @ *******144 Genom Screams L.E.D. Light trance H *******150 404/533 Hunting For You Togo Project r&b B ** 105 151/237 featuring Megu & Scotty D. H *** 105 181/178 Paranoia MAX 190 jungle B/H *** 190 150/200 ~dirty mix~ Keep on Movin' N.M.R. dance pop B ** 132 100/100 H *** 132 119/119 You Make Me Monday Michiru jazz house B * 110 105/197 H ** 110 186/350 Popcorn DJ Watarai hiphop B/H ** 93 148/175 @ ** 93 peace out DJ nagureo deep house H ??? 133 341/341 deep in you DJ nagureo dance pop H ??? 126 323/357 @ ??? 126 __Bonus Edit Mode: 20.november DJ nagureo house~nagureo ***** 130 332/- (single mix) kidding style~ 20.november DJ nagureo house~nagureo ***** 130 -/404 (radio edit) kidding style~ attack the music DJ FX hardtechno~crack****** 140 376/? style~ acid bomb DJ FX hard tekno ****** 140 405/? (another) quick master Yohei Shimizu j-techno *** 145 178/? (reform version) 20.november DJ nagureo hard house ***** 130 247/? 20.november DJ nagureo hard house ***** 130 268/? (another) LUV TO ME(english third mix euro beat ****** 154 312/? version) LUV TO ME(english third mix euro beat ****** 154 331/? version) (another) Believe again e.o.s remixed dance pop ** 130 216/? (english version) by DJ nagureo featuring miryam _____Beatmania GB: Song Title Artist Genre Diff. BPM Notes 2 gorgeous 4 U * break-bts * 150 80/? cat song * funk * 127 155/? ~theme of upa overdoser (romo * techno *** 132 155/? mix) believe again * j-dance pop *** 130 209/? papayapa bossa * bossa groove ** 143 134/? metalgear solid * bigbeatmix *** 140 191/? ~main theme Salamander Beat * konamix **** 134 153/? Crush mix overdoser (driving * minimal techno **** 138 331/? dub mix) luv to me * eurobeat ***** 164 272/? It's your funky * reggae * 60 147/? life! kiiroi kabin * jazz ** 128 187/? theme of rakuga * rakuga kids ** 140 183/? kids Feel the Beat! * latin *** 110 244/? Amadeus Mania * classic 1 *** 120 226/? The Nutcracker * classic 2 *** 140 209/? Suite Cow Boy Star * country **** 140 158/? mirrorball * disco ** 140 226/? dj battle * dj battle * 93 58/? [notes: In Beatmania GB, no artists are listed in the game itself, and there is no song list in the instruction book. Also, in DJ Battle, the number of stars is listed as one, but instead of saying 'EASY' under the record like it should, it says '????'.] _____Beatmania for WonderSwan: Song Title Artist Genre Diff. BPM Notes Cat Song UPA&NORA funk * 127 154/? - Theme of UPA find out nouvo nude soul * 100 95/? beginning of life Quadra ambient ** 110 80/? believe again DJ nagureo j-dance pop ** 130 216/? (HYPER MEGA MIX) La Bossanova staccato two-F bossa groove *** 143 213/? de Fabienne Stop Violence! Herbie Hammock funky jazz *** 113 123/? & His Band groove METAL GEAR SOLID ESPACIO bigbeat mix **** 140 179/? -main theme BROTHERS Queen's Jamaica Crunky Boy reggae **** 94 189/? featuring Muhammad 20.november DJ nagureo house ***** 130 301/? (single mix) Deep Clear Eyes QUADRA drum'n bass mix ***** 155 276/? Attack the Music DJ FX hard techno ****** 140 323/? All songs for various medley ???? var. var. Wonderswan [note: Medley, one of the two hidden songs, is actually clips from all eleven of the other songs (hence the name and genre). There are two different sections from each song, each a few seconds long, that will play randomly. 16 segments will play total, and sometimes the same segment will repeat - it's totally random. It's also not judged - after the 16th segment, it returns to the Free mode selection (it's only available in free mode).] _____Dance Dance Revolution: Song Title Artist Diff. (N/A/M/D/AD) Steps have you never the olivia 1/2/5/3/4 68/118/171/95/145 been mellow? project that's the way kc & the 2/3/5/4/5 98/124/148/128/144 (i like it) sunshine band kung fu fighting bus stop 2/3/5/4/5 82/118/150/113/136 (normal) featuring carl douglas kung fu fighting bus stop 3/3/5/4/5 96/118/150/113/136 (hard) featuring carl douglas butterfly (normal) smile.dk 3/4/6/4/6 138/163/213/164/191 butterfly (hard) smile.dk 3/4/6/4/6 160/160/213/164/191 let's get down jt playaz 3/4/7/4/7 117/151/182/130/152 my fire x-treme 4/5/6/5/6 126/144/170/117/136 little bitch the specials 4/6/7/5/6 170/187/206/166/186 strictly business mantronik vs. 4/5/6/5/6 167/177/192/165/185 epmd make it better mitsu-o! 5/6/8/5/6 143/188/212/130/181 paranoia 180 6/7/8/7/8 264/211/230/254/309 trip machine de-sire 6/7/8/6/8 197/275/289/201/215 make a jam! u1 2/4/5/3/5 155/193/240/155/200 boys smile.dk i believe in hi-rise miracles paranoia kcet 2mb 6////8 258/274/347/257/285 ~clean mix~ paranoia max 190 ~dirty mix~ [note: both difficulty and steps are presented in the following format: N/A/M/D/AD, where N=normal, A=another, M=maniac, D=double, A=another double.] [note2: mirror is not listed as it has the same number of steps as the non-mirror version - they're just mirrored [ie. left and right steps are switched, etc.]. also, maniac double does not exist] _____Dance Dance Revolution 2nd ReMix: Song Title Artist Diff. (N/A/M/D/AD) Steps Paranoia 180 6/7/8/7/8 Make it Better Mitsu-O 4/5/7/5/7 Trip Machine De-sire 6/7/8/7/8 Bad Girls Juliet Roberts 2/4/5/3/4 Boom Boom Dollar King Kong 2/5/6/3/5 & D. Jungle Girls Boys Smile.dk 3/4/7/4/5 Smoke Mr.ED jumps 3/4/6/4/5 the gun put your faith UZI-LAY 3/4/6/4/5 in me If You Were Here Jennifer 5/6/7/6/7 put your faith UZI-LAY 4/5/6/5/6 in me -Jazzy Groove- SP-Trip machine De-sire 6/7/8/7/8 -jungle mix- Hero Papaya 4/5/6/5/6 Brilliant 2U Naoki 4/5/6/4/5 Dub I Dub Me & My 4/6/8/5/7 Stomp to My Beat JS-16 5/6/7/5/6 I Believe in Hi-Rise 5/6/8/6/7 Miracles AM-3P KTz 5/6/8/5/6 Get Up'n Move S & K 5/7/8/6/7 Brilliant 2U Naoki 5/6/7/4/5 -Orchestra Groove- Make it Better Mitsu-O!Summer 5/6/8/5/7 -So Real mix- Paranoia max 190 6/8/8/7/8 -dirty mix- Keep on Movin' Step Battle 9/9/9/9/- Let them Move Step battle #2 9/9/9/9/- 20, November Step battle #3 9/9/9/9/- -DDR version- N.M.R. feat. DJ nagureo El Ritmo Tropical Dixies Gang 2/6/7/4/5 Love Sonic Dream 3/5/7/3/5 tubthumping chumbawamba 4/5/6/4/6 Make a Jam! U1 3/5/7/3/5 Paranoia KCET 2MB 6/7/8/7/8 -clean mix- Keep on Movin' N.M.R. 3/4/5/3/4 Let them Move N.M.R 1/2/4/2/3 20, November N.M.R. 1/3/4/2/4 -DDR version- feat. DJ nagureo Think ya Better D sAmi 3/4/5/3/4 Trip Machine 2MB 6/7/8/7/8 -luv mix- Love this Feelin' Chang Ma 6/7/8/7/8 [note: both difficulty and steps are presented in the following format: N/A/M/D/AD, where N=normal, A=another, M=maniac, D=double, A=another double.] [note2: mirror is not listed as it has the same number of steps as the non-mirror version - they're just mirrored [ie. left and right steps are switched]. also, maniac double does not exist.] _____Pop'n Music (PSX): __Dance Stage Song Title Artist Genre Char. Diff.Notes-B/N/H I REALLY WANY TO SGI&REO pops RIE*chan 10 /111/ HURT YOU YOUNG DREAM LITTLE FINGERS rap Uncle Jam 8 /102/ EL Pais del sol Senorita Rica latin Don Mommy 7 /117/ Quick Master act deft j-tekno Sholl Kee 7 98/104/104 monde des songe Bikke fantasy Dino 5 /117/ Electronic Fill Windslope techno pop Kraft 13 139/204/204 Hi-Tekno Hi-Tekno dance Judy 11 /121/121 Baby, I'm yours LISA-T reggae Olivia 12 /173/ The theme of words:RYO anime hero Toru 15 -/177/ GAMBLER Z song:NARAMCHA Kamikaze what i want THE RICHIE disco Chamel 16 -/187/ SISTERS queen spicy piece ORIGINAL spy Charly 20 -/226/ SOUND TRACKS FUNKY TOWN'75 JV&THE SEXY disco king Bamboo 19 -/241/ MACHINE GUN __Secret Stage Song Title Artist Genre Char. Diff. Notes Water Melon Woman NAKATEK Life Haya-p & Maru j-pop Pretty 13 201 e-motion e.o.s surechigau2hito apresmidi CROSSOVER 12 319 Chaos Age Waldeus von classical Hamanov 19 294 Dovjak Con te sabl 2119 Hamba Un Aa _____Pop'n Music (DC): !!see Home Releases:: Pop'n Music (PSX):!! _______Arcade Releases: _____Beatmania: Song Title Artist Genre Diff. BPM Notes u gotta groove dj nagureo hip-hop * 100/94/96 80/99 jam jam reggae jam master'73 reggae * 90 62/78 2 gorgeous 4 U prophet-31 break~bts (1P) ** 150 79/- greed eater dust fathers break~bts (2P) ** 112 -/74 OVERDOZER(romo mix)mirak techno (1P) *** 132 164/- OVERDOZER mirak techno (2P) *** 132 -/224 (ambient mix) LOVE SO GROOVY lovemints soul (1P) **** 141 169/- LOVE SO GROOVY lovemints soul (2P) **** 141 -/227 (12inch version) e-motion e.o.s rave **** 145/140 96/125 20.november dj nagureo house (1P) ***** 130 301/- (single mix) 20.november dj nagureo house (2P) ***** 130 -/352 (radio edit) dj battle * dj battle ??? 93 changes _____Beatmania 2nd Mix: !!see Home Releases:: Arcade Disc:!! _____Beatmania 3rd Mix: !!see Home Releases:: Append 3rd Mix Disc:!! !!also:!! Song Title Artist Genre Diff. BPM Notes Beginning of Life Quadra ambient ** 110 80/115 (classic) jam jam reggae crunky boy reggae funky ** 90 157/178 (Funky jam Cookie mix) mix (classic) SKA a go go the bald heads ska(classic)******160/144/160 359/512 _____Beatmania IIdx Substream Club Version 2: Song Title Artist Genre Diff. BPM Notes Rugged Ash Symphonic Future Jazz Defoggers deep in you dj nagureo Dance Pop chyottokiitena Laugh & Peace Drum'n Bass (zanshin-na mix) Gentle stress DJ swan Drum'n Bass Macho Gang Anal Spyder Tribe House NahaNaha vs. DJ Senda & DJ Battle Gachoon Battle Tiny K. Genom Screams L.E.D.Light Trance The Earth Light L.E.D.Light Trance The Theme from m-flo Hiphop "flo jack" Beginning of Life Quadra Ambient 5.1.1. dj nagureo Piano Ambient jam jam reggae Jam Master '73 Reggae You Make Me Monday Michru Jazz House Do you love me? reo-nagumo Ballad Gambol Slake Big Beat Be in my paradise JJCompany Soul Classic Ballad been so long m-flo Japanese Hiphop g.m.d. DJ Mazinger Hiphop featuring Muhammad 20,November DJ nagureo House Overdoser Mirak Techno Dr.LOVE baby weapon Dance Pop feat.Asuka.M. Gradiusic Cyber Taka Digi-Rock Luv to Me (disco tiger YAMATO Euro Beat mix) Melt in my arms Honey P Dance Pop feat.Asuka.M e-motion e.o.s Rave Love So Groovy Lovemints Soul into the world Quadra World Groove Salamander Beat Nite System Konamix Crush mix perfect free Nite System House diving money Quadra Drum'n Bass patsenner dj nagureo Ambient Techno The Rhyme Brokers m-flo Japanese Hiphop R3 tiger YAMATO Rave Queen's Jamaica Crunky Boy Reggae (astria mix) featuring Muhammad celebrate JJ Company Soul Classic 22DUNK slake Techno Deep Clear Eyes Quadra Drum'n Bass Special energy DJ FX Trance Techno Ska a go go The Bald Heads Ska Prince on a star Spiritual Ride Alternative Rock _____Dance Dance Revolution: Song Title Artist Diff. (N/A/M) Steps Have You Never Olivia Project 1/2/2 Been Mellow That's the Way KC & the 2/3/3 (I Like It) Sunshine Band Kung Fu Fighting Bus Stop 2/3/3 (normal) featuring Carl Douglas Kung Fu Fighting Bus Stop 2/3/3 (hard) featuring Carl Douglas Butterfly (normal) smile.dk 3/4/4 Butterfly (hard) smile.dk 3/4/4 Let's Get Down JT Playaz 3/4/4 My Fire X-Treme 4/5/5 Little Bitch The Specials 4/5/5 Strictly Business Mantronik vs 4/5/5 EPMD Paranoia 180 6/7/7 _____Dance Dance Revolution Internet Ranking Version: [note: the steps in this list are from the playstation version of the game - I'm assuming that the two versions are exactly the same, but if they aren't, you've been warned...] Song Title Artist Diff. (N/A/M/D/AD) Steps Have You Never Olivia Project 1/2/5/3/4 68/118/171/95/ Been Mellow That's the Way KC & The 2/3/5/4/5 98/124/148/128/ (I Like It) Sunshine Band Kung Fu Fighting Bus Stop 2/3/5/4/5 82/118/150/113/ featuring Carl Douglas Kung Fu Fighting Bus Stop 3/3/5/4/5 82/118/150/113/ (hard) featuring Carl Douglas Butterfly smile.dk 3/4/6/4/6 138/163/213/164/ Butterfly (hard) smile.dk 3/4/6/4/6 160/160/213/164/ Let's Get Down JT Playaz 3/4/7/4/7 117/151/182/130/ My Fire X-Treme 4/5/6/5/6 126/144/170/117/ Little Bitch The Specials 4/6/7/5/6 170/187/206/166/ Strictly Business Mantronik vs. 4/5/6/5/6 167/177/192/165/ EPMD Make it Better Mitsu-O 5/6/8/5/6 143/188/212/130/ Paranoia 180 6/7/8/7/8 264/211/230/254/ Trip Machine De-sire 6/7/8/6/8 197/275/289/201/ _____Dance Dance Revolution Solo Bass Mix: __Basic/Expert/Multi-Player Song Title Artist Diff. (B/T/M/MT) Steps Club Tropicana Cydney D 1/4/4/5 Don't Clock Me Popula Demand 2/4/2/4 feat. The Get Fresh Girls Kung-Fu Fighting Bus Stop 2/6/3/6 (Miami Booty Mix) feat. Carl Douglas Together & Forever Nineball 3/5/5/6 feat. Atomic Gun & Julia I'm Alive Uncle 36 Sec 3/5/4/5 feat. MC Taiwan Get Up'n Move S&K 3/4/3/4 My Baby Mama Anquette 3/3/3/5 Get Off Wizzzard 4/5/3/5 That's The Way '98 DJ Bass 4/6/4/6 feat. MC Dixie Samba de Janeiro Bass Fist! 4/6/4/7 feat. Boogie Girl Freaky De Lite & 5/6/5/6 MC Young Love Machine Pony Town Boyz 5/6/4/4 Let the beat Stone Bros. 4/5/2/4 hit em! Super Star D.J.Rich 6/7/6/7 feat. Tail Bros. Hysteria Naoki 190 6/7/6/7 __Nonstop Megamix Song Titles Diff. (B/T) Steps Club Trpoicana -> Kung-Fu Fighting 3/5 (Miami Booty Mix) -> Freaky Get Up'n Move -> Samba de Janeiro -> 4/4 Don't Clock Me That's the Way '98 -> Get Off -> 4/6 Together & Forever I'm Alive -> My Baby Mama -> Love 4/5 Machine Let the beat hit em! -> Super Star -> 5/6 Hysteria Brilliant2U -> SP-Trip Machine -> 5/6 Parania Evolution (B=Basic, T=Trick, M=Multi Basic, MT=Multi Trick) _____Dancing Stage featuring True Kiss Destination: Song Title Artist Diff. Steps Precious Moments TKD * Victim TKD ** Pure Mind TKD *** How do you think? TKD *** Over&Over TKD *** Responsibility TKD **** Africa TKD **** Hello Again TKD ***** Can You Dig It? TKD ****** Celebrate Nite KonamiOriginal ******* Sexy Planet KonamiOriginal ******* (note: TKD=True Kiss Destination) _____Guitar Freaks: [note: this is a song list that I got from a Japanese fan site - it is very incomplete, and I'm not sure if it is for 1st or 2nd Mix, as I thought that the Extra Session (with Drummania) was only 2nd Mix. any more info on this would be appreciated]. Song Title Artist Genre Diff. BPM Notes __Practice Cutie Pie 0 105 134 __Normal Cutie Pie * 105 134 Chicago Blue ** 85 86 The Last Summer *** 160 213 Fire *** 105 239 Happy Man Punk **** 180 179 Cool Joe **** 92 297 Hypnotica Digital Rock ****** 135 288 Holiday Just Joey Jet World The Adventure Go Go Again Wanna Be Your Boy Magic Music Magic __Expert Jazzy Cat ***** Happy Man Punk ***** 180 196 L.A. Riders ***** 172 337 Dry Martini ****** 110 179 Shake It Up ****** 202 259 Hypnotica Digital Rock ********135 309 Lucky Staff ??? 288 The Adventure Magic Music Magic Mr. Machine Jet World Aficon Body Operation Escape King G __Extra Session (with Drummania) Cutie Pie I Think About You Holiday Ska Ska No.1 Ultimate Power Across the Nightmare Happy Man Jet World Mr. Machine The Adventure Heaven is a '57 Metal Gray Body Operation Escape Hypnotica _____Drummania: Song Title Artist Genre Diff. BPM Notes __Normal Mode Eyes of Kids * 105 I Think About You * 113 Cutie Pie DM Mix ** 105 Onion Man ** 113 Good Times *** 103 Ska Ska no.1 Ska *** 140 Happy Man Punk *** 180 River Crossin' *** 145 Hypnotica Digital Rock **** 135 When I Dream of You **** 64 Ultimate Power **** 172 Across the Nightmare ***** 300 __Real Mode Eyes of Kids *** 105 Look at Me **** 120 Sunny Side Street **** 120 I Think About You **** 113 Onion Man **** 113 Ska Ska No.1 **** 140 __Extra Session (with Guitar Freaks) Cutie Pie I Think About You Holiday Ska Ska No.1 Ultimate Power Across the Nightmare Happy Man Jet World Mr. Machine The Adventure Heaven is a '57 Metal Gray Body Operation Escape Hypnotica 0.04: BEMANI Releases_______________________________________ The BEMANI series' history actually started with a little rapping, thin as paper puppy named Parappa. When Sony released the Playstation game 'Parappa the Rapper' in 1997, the world (or at least Japan...) took notice of the creation of a new game genre. Enix one-upped Sony with their release of Bust A Move Dance and Rhythm Action (aka. Bust A Groove). Konami saw this and thought - 'How about _we_ make a dancing game...' And they did. It was called 'Dance!Dance!Dance!', and it is most truly horrible. So, they moved to the arcades and released a 12- song DJ Mixing game called Beatmania. And unlike D!D!D!, Beatmania was _good_. Good enough that before long, they graced it with a 2nd Mix version. And the BEMANI line was born (the name coming from the first in the series, BEatMANIa). Following Beatmania in the arcades were Pop'n'Music, another 'hit the buttons to make music' game with a cartoonish feel, Dance Dance Revolution, a dancing game that actually requires you to dance, Guitar Freaks, the game that requires you to push buttons and strum a guitar, and lastly Drummania, where you play actual Yamaha electric drums to the beat of the music. And of course, the BEMANI wave has hit homes as well, with Playstation versions of Pop'n'Music, Dance Dance Revolution, and Guitar Freaks, as well as a Dreamcast version of Pop'n. Add to this the merchandising, including handheld LCD games, t-shirts, and soundtrack & remix CDs, and you've got an immensely popular series of games. The BEMANI arcade and home lines at a glance: _____Arcade: Note: all of the BEMANI series games are JAMMA standard, and thus will work in an JAMMA cabinet. However, keep in mind that the controls of all of the games series are unique to that series, and thus you can't install a Beatmania board into a Street Fighter II cabinet and expect to be able to play it. Generally, none of the BEMANI series can be conversions, only dedicated. (You can, from what I've understood, swap boards within a series - a Beatmania Complete Mix board will work in a Beatmania 3rd Mix cabinet, and so on) Price notes: All of the BEMANI games have a suggested price of JY200 per play. Title: Beatmania Format: Two-player arcade, dedicated cabinet Release: 12/97 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: The first in the BEMANI line. Only eight songs, including DJ Battle. Title: Beatmania 2nd Mix Format: Two-player arcade, dedicated cabinet Release: 3/98 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Includes all eight of the 1st Mix songs, plus new ones. Title: Pop'n'Music Format: One-player arcade, dedicated cabinet Release: ?/98 Controls:Nine action buttons Notes: Title: Dance Dance Revolution Format: Two-player arcade, dedicated cabinet Release: ?/98 Controls:Two sets of four pressure-sensitive footpads, two song selection buttons, 1P & 2P start buttons Notes: Title: Beatmania 3rd Mix Format: Two-player arcade, dedicated cabinet Release: 9/98 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Title: Guitar Freaks Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two guitars with three action buttons and one strum button, two song selection buttons, 1P & 2P start buttons Notes: Title: Beatmania Complete Mix Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Title: Dance Dance Revolution 2nd Mix Format: Two-player arcade, dedicated cabinet Release: 2/16/99 Controls:Two sets of four pressure-sensitive footpads, two song selection buttons, 1P & 2P start buttons Notes: Title: Beatmania IIdx Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two sets of seven action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Can be linked to DDR2ndMix for simultaneous play Title: Beatmania 4th Mix ~The Beat Goes On~ Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Title: Dance Dance Revolution 2nd Mix Link Version Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two sets of four pressure-sensitive footpads, two song selection buttons, 1P & 2P start buttons Notes: Can be linked to BMIIdx for simultaneous play, has two Playstation memory card slots Title: Guitar Freaks 2nd Mix Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two guitars with three action buttons and one strum button, two song selection buttons, 1P & 2P start buttons Notes: Can be linked to Drummania for simultaneous play Title: Pop'n'Music 2 Format: One-player arcade, dedicated cabinet Release: ?/99 Controls:Nine action buttons Notes: Title: Drummania Format: One-player arcade, dedicated cabinet Release: 7/99 Controls:One foot pedal, two electronic cymbals, three electronic drums, two drumsticks, two song selection buttons, start button Notes: Can be linked to GF2ndMix for simultaneous play Title: True Kiss Destination Format: Two-player arcade, dedicated cabinet Release: 8/99 Songs: 11 (possibly more) Controls:Two sets of four pressure-sensitive footpads, two song selection buttons, 1P & 2P start buttons Notes: A variation of DDR that features music by pop group True Kiss Destination Title: Beatmania IIdx Substream version Format: Two-player arcade, dedicated cabinet Release: 8/27/99 Controls:Two sets of seven action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Title: Dance Dance Revolution Solo Bass Mix Format: One-player arcade, dedicated cabinet Release: 9/2/99 Songs: 18 Controls:A set of six pressure-sensitive footpads, two song selection buttons, start button Notes: A solo version of DDR that features extra bass speakers, as well as two extra (diagonal up/left and up/right - both green) step pads to be used in expert. Title: Beatmania IIdx Substream Club Version 2 Format: Two-player arcade, dedicated cabinet Release: 9/99 Songs: 40 Controls:Two sets of seven action buttons and a turntable, 1P & 2P start buttons, effects button Notes: ~not yet released~ Title: Beatmania 5th Mix ~Get Up and Move~ (possible subtitle) Format: Two-player arcade, dedicated cabinet Release: mid9/99 Controls:Two sets of five action buttons and a turntable, 1P & 2P start buttons, effects button Notes: Announced in the 8/20*27/99 issue of Famitsu Weekly, the latest Mix of Beatmania definately seems geared towards the expert player - one of the screen shots was of a genre called "All Star" and had about 75 notes on the 1P side on a single screen. The other screen looked to be of average difficulty. Update - later screens have been shown to be of average difficulty as well, so although the Mix is sure to be harder than previous mixes (which is the case with all of the mixes - the higher number mix, the harder it is), it is not by any means an expert game (that would be BMIIdx...). Also, the subtitle ~Get Up and Move~ is by no means the final one, and may not even be the one that I saw - I forgot to write it down, and I'm working from memory... ~not yet released~ Title: Dance Dance Revolution DAM mix (? - it's something to that effect...) Format: One-player 'arcade', dedicated 'cabinet' Release: 10/99 Controls:Four pressure sensitive foot-pads, more... Notes: A cross between DDR and DAM (a form of karaoke), this 'arcade' release is actually more akin to the PSX version of DDR in look. Definately geared more towards karaoke bars than arcades, it's a fairly lightweight-looking unit that has a screen that displays both the dance steps as well as the lyrics to the song. That's right, dance and sing at the same time... Oh my... Title: Pop'n Stage Format: Two-player arcade, dedicated cabinet Release: ?/99 Controls:Two sets of five pressure sensitive foot-pads, song selection buttons, start buttons. Notes: Yes, Pop'n Music and DDR have had a bastard child, and it's name is Pop'n Stage. This new title is basically a cross between DDR and PnM, hands down. Instead of the plus shaped pads of DDR, you get five pads in the shape of an x for PnS. And of course, the same PnM design is used throughout the game. Sure to be a big hit for fans of PnM... _____Home: Title: Dance!Dance!Dance! System: PSX Format: 1CD-ROM SRP: JY5800 Release: ?/?/98 Notes: Not part of the BEMANI series, but was Konami's first attempt at a rhythm game (and a bad one, at that). Title: Beatmania System: PSX Format: 2CD-ROM SRP: JY5800 Release: ?/?/98 Songs: ? Notes: Includes both an Arcade Disc and an Append Disc - the Append Disc requires the Arcade Disc to be inserted first. Has sold over a million copies (Platinum). Title: Beatmania Controller System: PSX SRP: JY4990 Release: ?/?/98 Buttons: Five action buttons, one turntable, start, select Features:none Notes: Made by ASCII, licensed by Konami Title: Pop'n'Music System: PSX Format: 1CD-ROM SRP: JY4800 Release: ?/?/99 Songs: ? Notes: Title: Pop'n'Music Controller System: PSX SRP: JY4990 Release: ?/?/99 Buttons: Nine action buttons, one start button Notes: Title: Pop'n'Music System: Sega Dreamcast Format: 1GD-ROM SRP: JY4800 Release: ?/?/99 Songs: ? Notes: Title: Pop'n'Music Controller System: Sega Dreamcast SRP: JY4990 Release: ?/?/99 Buttons: Nine action buttons, one start button Title: Beatmania Append 3rd MiniMix System: PSX Format: 1CD-ROM (included with 1musicCD) SRP: JY2900? Release: ?/?/99 Songs: 5 Notes: Append Disc - requires Arcade Disc. Title: Beatmania Append 3rd Mix System: PSX Format: 1CD-ROM SRP: JY2800 Release: ?/?/99 Songs: ? Notes: Append Disc - requires Arcade Disc. Title: DJ Station PRO Controller System: PSX SRP: JY7800 Release: ?/?/99 Buttons: Five action buttons, one turntable, start, select Features:Light-up buttons, headphone jack (through direct audio feed) and separate-channel volume controls Notes: Has the look of the arcade controls, including an arcade-style label on the turntable. Title: DJ Man System: PSX SRP: JY4990 Release: ?/?/99? Buttons: Five action buttons, one turntable, start, select Features:? Notes: Not a licensed product. Title: Beatmania GB System: GameBoy Color/GameBoy/Super GameBoy Format: 1cartridge SRP: JY4500 Release: ?/?/99 Songs: ? Notes: Title: Beatmania Append Gottamix System: PSX Format: 1CD-ROM SRP: JY2800 Release: ?/?/99 Songs: ? Notes: Append Disc - requires Arcade Disc. Title: Dance Dance Revolution System: PSX Format: 1CD-ROM SRP: JY5800 Release: ?/?/99 Songs: ? Notes: Has sold over a million copies (Platinum). Title: Dance Dance Revolution Controller System: PSX SRP: JY5800 Release: ?/?/99 Buttons: Four action buttons, X button, O button, start, select Notes: Title: Dance Dance Revolution Method Pads System: PSX SRP: JY2480 Release: ?/?/99 Notes: Padding that goes under the DDR Controller to prevent slippage Title: Beatmania for Wonderswan System: Wonderswan Format: 1cartridge SRP: JY4800 Release: ?/?/99 Songs: 12 Notes: Includes a mini turntable that attaches to the Wonderswan Title: Guitar Freaks System: PSX Format: 1CD-ROM SRP: JY5800 Release: 7/29/99 Songs: ? Notes: Title: Guitar Freaks Controller System: PSX SRP: JY4990 Release: 7/29/99 Buttons: Three action buttons, one strum button, select, start Title: Dance Dance Revolution 2nd ReMix System: PSX Format: 1CD-ROM SRP: JY5800 Release: 8/26/99 Songs: 29 Notes: Title: Beatmania Append 4th Mix ~The Beat Goes On~ System: PSX Format: 1CD-ROM SRP: JY2800 Release: 9/9/99 Songs: 39? Notes: Append Disc - requires Arcade Disc. Title: Pop'n'Music 2 System: PSX Format: 1CD-ROM SRP: JY4800 Release: 9/14/99 Songs: ? Notes: Title: Pop'n'Music 2 System: Dreamcast Format: 1GD-ROM SRP: JY4800 Release: 9/14/99 Songs: ? Notes: Title: GooGooSoundy System: PSX Format: 1CD-ROM SRP: JY4800 Release: 9/22/99 Notes: Not part of the BEMANI series, but is a Konami rhythm game and is compatable with BEMANI series controllers Title: Beatmania GB 2 Gaccha Mix System: GameBoy Color Format: Cartridge SRP: JY4300 Release: 10/22/99 Songs: TBA Notes: Recently announced, not much concrete info is know about the title as of yet, but it willl feature songs from the PSX Gottamix CD... Title: Dance Dance Revolution 2ndReMix Append Club Version Vol. 1 System: Playstation Format: CD-ROM SRP: JY2800 Release: 11/22/99 Songs: TBA Notes: The first append disc for DDR. Not compatable with the first release, only 2ndReMix. Title: Drummania System: Playstation2 Format: DVD-ROM SRP: TBA Release: TBA Songs: TBA Notes: 0.05: Accessory List________________________________________ _____LCD Game List: Note: As far as I know all of the BEMANI Pocket games have headphone jacks, built in speakers, and require 3 watch-style batteries. Title: Beatmania Pocket Price: JY2980 Songs: ? From: Beatmania 2nd Mix Release: ?/98 Notes: The first Beatmania LCD game. The casing design is different from all of the later Beatmania Pocket releases (which all share the same casing design from Pocket 2 onwards) Title: Beatmania Pocket 2 Price: JY2980 Songs: 9 From: Beatmania 2nd and 3rd Mixes Release: ?/99 Notes: SongList:Genre: Title: Diff: From: -Practice Mode- reggae jam jam reggae 0 2nd dj battle dj battle 1 2nd rave e-motion 2 2nd -Normal Mode- reggae jam jam reggae 2 2nd break-bts 2 gorgeous 4U 2 2nd dj battle dj battle 3 2nd rave e-motion 3 2nd funky-jazz stop violence 4 PSX 3rd groove eurobeat LUV TO ME 5 3rd Title: Beatmania Summer Mix Price: JY2980 Songs: ? From: Original Release: 7/29/99 Notes: Clear blue body, and judging from the song list, we are graced with all new songs, all pertaining to summer in some way... SongList:-partial- Title: Summer Dream HOT LIMIT Title: BEMANI Pocket Pop'n Music Price: JY2980 Songs: ? From: Pop'n Music (and 2?) Release: 8/26/99 Notes: Yellow body SongList:-partial- Title: Genre: Young Dream Rap Quick Master J-Tekno Anime Hero Title: BEMANI Pocket Dance Dance Revolution Fingerstep Price: JY2980 Songs: ? From: Dance Dance Revolution (and 2nd Mix?) Release: 9/9/99 Notes: Clear purple body SongList:-partial- Title: Have You Ever Been Mellow That's The Way Kung Fu Fighting Title: BEMANI Pocket Anison Mix 1 Price: JY2980 Songs: ? From: Original Release: 9/16/99 Notes: Silver and black body with red highlights. Judging from the songlist and the pictures that I've seen, we've got all new anime themed songs... SongList:-partial- Title: Mazinger Z Cutie Honey Devilman Title: Beatmania Winter Mix Price: JY2980 Songs: ? From: Original Release: ?/99 Notes: Title: Beatmania Tokimeki Memorial Mix Price: JY2980 Songs: ? From: Original Release: ?/99 Notes: Recently announced, this LCD contains songs from Konami's hit game Tokimeki Memorial (a dating game never released outside of Japan, but huge here...). Six different body colors, including white. _____Music CD List: Title: Beatmania Remixes (with Beatmania Original Soundtrack) Price: JY2447 Cat.#: KICA-7851 Tracks: 14 Length: ? Release: ?/?/98? Notes: This CD has five remixes of Beatmania tracks, as well as the soundtrack for the original (1st Mix) Beatmania arcade game. Title: Beatmania Remix Price: JY1449 Cat.#: KMX-002 Format: Vinyl Record Cuts: 5 Length: ? Release: 5/29/98 Notes: Includes three of the remixes from the Beatmania Remixes CD, as well as a mix by Takao Kurimoto, the Beatmania Remix Contest Winner. Title: Beatmania 2nd Mix Complete Price: JY2243 Cat.#: KICA-7872 Tracks: 35 Length: ? Release: 9/26/98 Notes: Title: Beatmania - Tomoki Hirata Price: JY2447 Cat.#: KICA-7917 Tracks: 9 Length: ? Release: 10/23/98 Notes: Title: Beatmania 3rd Mix Complete w/ Beatmania 3rd MiniMix Price: JY3364 Cat.#: KICA-7872 Tracks: 23 Length: ? Release: 11/27/98 Notes: Includes a five song sampler for use with the Playstation Beatmania game Title: Beatmania Video Price: JY3000 Cat.#: KIVM-240 Format: VHS Cuts: 6 Length: ? Release: 11/27/98 Notes: Title: Beatmania 4th Mix Original Soundtracks Price: JY2243 Cat.#: KMCA-1 Tracks: 24 Length: ? Release: ?/?/99 Notes: Title: Drummania Original Soundtracks Price: JY2243 Cat.#: KMCA-18 Tracks: ? Length: ? Release: 8/6/99 Notes: Title: Beatmania Gottamix Original Soundtracks Price: JY2243 Cat.#: KMCA-24 Tracks: ? Length: ? Release: 8/27/99 Notes: Title: Guitar Freaks 2nd Mix Original Sountrack Price: JY2243 Cat.#: KMCA-23 Tracks: 40 Length: ? Release: 9/3/99 Notes: _____Book List: Title: Beatmania Konami Official Guide Price: JY1500 ISBN: 4-7571-8023-3 Publishr:NTT Pages: 208 Covers: Beatmania (PSX) Includes:Beatmania Original CD (all 9 songs and the ending from Append Yebisu Mix) Title: Beatmania Press Mix Price: JY1800 ISBN: 4-7973-0784-6 Publishr:SoftBank Pages: 176 Covers: Beatmania 2nd and 3rd Mixes (Arcade/PSX) Includes:Beatmania Special CD (includes 9 songs, two of which are remixes from the Beatmania Remixes CD), poster Title: Beatmania Append Gottamix Official Guide Price: JY1500 ISBN: ? Publishr:NTT Pages: ? Covers: Beatmania Append Gottamix (PSX) Includes:? Original CD Title: Dance Dance Revolution Price: JY? ISBN: ? Publishr:? Pages: ? Covers: Dance Dance Revolution (Arcade) Title: Dance Dance Revolution Official Guide Price: JY? ISBN: ? Publishr:? Pages: ? Covers: Dance Dance Revolution (PSX) Title: Dance Dance Revolution 2nd Mix Price: JY1700 ISBN: ? Publishr:? Pages: ? Covers: Dance Dance Revolution 2nd Mix (Arcade) Title: Guitar Freaks Official Guide Price: JY? ISBN: ? Publishr:NTT Pages: ? Covers: Guitar Freaks (PSX) Title: Pop'n Music Official Guide Price: JY? ISBN: ? Publishr:NTT Pages: ? Covers Pop'n Music (PSX & DC) 0.06: Miscellany____________________________________________ _____Beatmania Hidden Modes: Although I haven't done a lot of looking around for codes yet, I found these on gamewinners.com and thought that theey were worth including. I haven't had a chance to try them out, so I can't confirm that they work, or give you any help with them... Anyway, here they are, copied and pasted directly from gamewinners.com - knock yourself out... Hidden Mode 1: Hold L + R (the two back keys on the Beat Mania controller) and press Start when the menu with the "Press Start Button" selection appears. Release those buttons and press Left + X (the two white keys on the left and right side). A sound will confirm correct code entry. The "Hidden Mode 1" option will now be available. Double play mode: Hold Left + Square + X (the three white keys) and press Start when the menu with the "Press Start Button" selection appears. Release those buttons and press L + R (the two black keys). A sound will confirm correct code entry. An option for double play mode will now be available. - from gamewinners.com _____DDR Hidden Modes: To access the harder modes in DDR, at the game mode selection screen (easy, normal, hard) press U. This should take you into the 'Secret Mode' screen. Now enter the following button presses/dance steps: Another: U, U, D, D, U, U, D, D Maniac: L, L, R, R, L, L, R, R Double: U, U, D, D, L, R, L, R Mirror: L, R, L, R, L, R, L, R U=up, D=down, L=left, R=right, all on the control pad (directional pad, D-pad, etc.) This will open up the above modes, as well as combinations thereof. The modes will also be saved to your memory card. (taken from Dance Dance Revolution Konami Official Guide; clarified, confirmed, etc. at GameSages.com) There is also a hidden edit mode that is unlocked by clearing 500 songs (similar to how the five hidden songs are unlocked). Thanks to Petee Hsu for this as well. _____Beatmania Append 4th Mix Internet Ranking: If you get a decently high score (I'm not sure exactly what you have to get) in any of the seven expert courses, you'll recieve a password so that you can enter your score on the Konami website. Here's how it works: - After playing Expert Mode (and scoring well enough) and entering your DJ name, you'll recieve a password in the following format: DJ Name (1P): DJ Name (2P): [if applicable] Password: (The DJ names are the four letter names that you enter at the high score board.) You'll also get a web URL: http://www.konami.co.jp/kcej/ Log online using your choice of computer and web browser, and either enter the above URL, or the below one to get you directly to the Internet Ranking section. http://www.konami.co.jp/kcej/4th_ir/password.html After that, you'll find an entry screen with about a dozen different choices - here is a rough translation of the page: ----- DJ Name (1P) DJ Name (2P) Password Name Email Comments Gender ()Male ()Female Age? ()under 10 ()10-19 ()20-29 ()30-39 ()over 40 Last Name? ?? Append 4th Mix Favorite Song (select from pulldown menu) [RESET] [SUBMIT] ----- After you're done, submit, and look at the scores! A note - they are all fairly high. As of the early morning of 14sept99, the top score was well over 1400. As another note, it is possible to get a high score password without actually finishing the expert mode course. Final note: The internet ranking is going to go on for one month - 9sept99 - 8oct99. _____Beatmania Controller Button Guide: Within the Beatmania games, the controllers are automatically configured by selecting the 'Original' controller option. But have you ever wanted to use the controller in another game (like Pop'n Music's 5-button mode) but didn't know how to configure the controller? Here's a diagram of how the Beatmania controllers are laid out: ----- ----- | | | | ----- |L1 | | R1| / U \ | | | | / \ ----- ----- | | ----- ----- ----- | | | | | | | | \ / | S | | X | | O | \ D / | | | | | | ----- ----- ----- ----- S=square U=up on the directional pad D=down on the directional pad the others should be self explainatory, and of course Select and Start are just what they say they are... _____DDR Difficulties: DDR has names for all eight of it's difficulties (unlike Beatmania, which only has three names for it's six). Here's a chart listing all eight (note: obviously, the *s are the number of feet in the difficulty, and the more feet, the harder): * simple ** moderate *** ordinary **** superior ***** marvelous ****** genuine ******* paramount ******** exorbitant _____Glossary: action buttons - generic term for the buttons that control the main action of a game (for example, on the Playstation, the main action buttons are the X, O, triangle, and square buttons) Beatmania - Konami's 'DJ Simulation' game, and the flagship title of the BEMANI series BEMANI - Konami's line of rhythm games. The name derives from the Japanese's shortening of the word BEatMANIa board - circuit board. In the arcade world, the board on which the game is actually put. Also known as PCB or printed circuit board BPM - beats per minute. Used by DJs to match beats in different songs cab - shortened form of 'cabinet' cabinet - the housing in which an arcade game is put conversion - simply, taking one arcade cabinet and installing a different game in it D!D!D! - shortened form of 'Dance!Dance!Dance!' Dance!Dance!Dance! - Konami's first attempt at a rhythm game. Not part of the BEMANI series Dance Dance Revolution - Konami's 'Dance Simulation' game, and one of the two most popular in the BEMANI series (along with Beatmania itself) DC - shortened form of 'Dreamcast' DDR - shortened form of 'Dance Dance Revolution' deck - a turntable dedicated - a game that is permanently installed; home games are generally non-dedicated, as you can easily switch games by changing cartridges or discs. dedicated cabinet - an arcade cabinet that is made for a specific game Dreamcast - Sega's 128-bit video game system, home of a few of the BEMANI home titles Drummania - Konami's 'Drum Simulation' game electronic drums - drums that have samples assigned to them, which are played when the drum is struck. Usually very thin and covered with rubber. Used in Drummania GF - shortened form of 'Guitar Freaks' Guitar Freaks - Konami's 'Guitar Simulation' game JAMMA - a universal arcade standard adopted in the late 1980's by arcade manufacturers. Assures that any JAMMA board will work in any JAMMA cabinet KCEJ - Konami Computer Entertainment Japan KCET - Konami Computer Entertainment Tokyo Konami - video game and arcade publisher LCD game - a small portable video game that has an LCD screen. Generally understood to be dedicated mix - 1. the mixing of musical elements to form a song. 2. an updating of one of Konami's BEMANI line that features a new and/or updated music selection original controller - a specialty controller that is made for use with a specific game (example: Beatmania's 'turntable' controller) Playstation - Sony's 32-bit video game console, and home of many of the home BEMANI releases Pop'n Music - Konami's 'Music Simulation' game PSX - shortened form of 'Playstation' (derived from the code name 'PS-X' that the Playstation project was given internally by Sony during development) radio edit - an edited version of a song that is suitable for radio airplay. a radio edit is either shortened to between 3 and 5 minutes or has 'inappropriate' language removed remix - taking a song's musical elements and re-combining them. generally, any mix of a song that it not the album version is a remix. The terms 'mix' and 'remix' have become interchangable. Also written as 're-mix' rhythm game - a video game or arcade game that has a focus on pressing action buttons to the rhythm of music sample - a piece of sound that it taken from another source. usually pertains to pieces music or lyrics that are 'borrowed' from another artist's recording, but can be a wide variety of things True Kiss Destination - a variation of Dance Dance Revolution featuring songs by the Japanese pop band True Kiss Destination. T.V. game - the Japanese term for video game. turntable - known better as a record player, it known by many different names, including 'deck' video game - the American term for T.V. game _____Rumours: This is a section for news that can't possibly confirmed, but is worth putting up anyway. Our first batch is from "h0l": "I was at ECTS in London a couple of days ago and they were showing "Beatmania - European Edit", which allegedly has different songs - but the two or three stages i played had the same songs. However, there seems to be slightly different in-game graphics (at least the borders to the mainscreen, etc, are different to Beatmania 1+2+3 Japanese versions). I heard a rumour that Orbital were showing up in the European edit, but search me. There was also a 'combo meter' that I don't recall seeing in the Jap versions. It's not out in the shops yet, tho. On a related note, they had 'professional' DDR dancers on the stand and one of the tunes they were dancing to seemed to be Run DMC vs. Jason Nevins - "It's Like That" (big European No.1 quite recently)." Obviously, I won't be able to confirm the European Edit info, as I'm not in Europe - the only released version of Beatmania in Europe (that I'm aware of, at least) is Complete Mix, so could they possibly have just thrown a couple of new songs into 4th?. The RunDMC/Nevins tune is definately not in any of the released versions of DDR - a possibility for 3rd Mix? _____Beatmania/BeatMania/Beat Mania?: A quick note on the actual title of Konami's DJ Simulation game. The logo is written 'beat mania', all in lower case, with a very small, but noticable, space inbetween the 't' and the 'm'. Konami sometimes writes is as one word, all lower case ('beatmania'), and sometimes as two words, with normal caps ('Beat Mania'). I've never seen Konami write it as one word with two caps ('BeatMania'), but I've seen it that way other places. The katakana on the PSX games and the books is written as one word (no spaces inbetween the 'to' and the 'ma'), and for that matter the actual katakana spelling is 'beetomania'. I personally prefer one word, with either a capital or lower-case 'B.' In this FAQ, for clarity's sake, I capitalise the 'B', since it's easier to read. In reality, I'm not sure that there is a definate way to write the name of the game, although the all-lower-case, one-word version gets used an awful lot... _____Artist Names: Some notes about the artist names in the Beatmania series. I'm not sure how many are real artists, and how many are 'invented' artists, made up my the Konami staff. Many of the names do seem to be taken from popular artists. Here are some thoughts on where the artists' names came from (and thanks to Bill for much of the info): Artist: Source: __Beatmania: dust fathers The Dust Brothers, a popular producer/remix/artist team. Of course, there were two artists with this name at one time - the Chemical Brothers were originally the Dust Brothers as well, but when the other Dust Brothers found out in 1996, they threatened a lawsuit, hence the change in name. nite system - quadra | DJ Mazinger |-all actually techno artist Hiroshi Watanabe Crunky Boy | DJ FX - the bald heads More of a nod to the ska culture than a specific artist dj konami One of the most blatant, as the series is done by the Konami Co-Key Actual artist DJ Soma Actual artist Prophet-31 The popular techno act The Prodigy is named after a piece of studio equipment, and a prophet is piece of studio equipment as well. Cheap Forest Deep Forest, an "artist" (term used VERY loosely) who is recognized by the music press as one who would plunder world music and recycle it into elevator music drivel mixed with beats. Notice that "Cheap Forest" does the "Asian Traditional," which is traditional Asian music recycled with beats. ESPACIO BROTHERS Part Chemical Brothers homage, part homage to Space (which is espacio in Spanish) the after- hours club of Ibiza. Emotion of Sound The initials, e.o.s., are probably a reference to a J-Pop band from the 80s. Another possibility is a reference to The Ministry of Sound - a club that is a landmark of corporate clubbing based in London. Another possibility is the 80's band Art of Noise. staccato two-J Probably a nod to Pizzicato Five, a J-Pop group. Staccato and Pizzicato are both very sharp ways to play notes in music. The 'J' is for Japanese, the language the song is in. staccato two-F See staccato two-J, but replace the 'J' for Japanese with 'F' for French. Herbie Hammock The first half is a nod to the classic jazz & His Band musician Herbie Hancock (thanks to ". Charon" for the tip), and the second half could be taken from any number of groups that ended in "& His Band" DUB-GB Could be any number of dub (another techno genre, and the cornerstone of the popular big beat subgenre) groups, including The Dub Pistols, Dub Narcotic Sound System, Asian Dub Foundation, etc. The 'GB' could possibly be a reference to Nintendo's GameBoy, which also has a version of Beatmania... SLAKE This could possibly be Fluke, a UK techno act who has actually already had music in a video game - the song "Atom Bomb" (instrumental version, I believe) was in the killer Pysgnosis futuristic racer Wipeout XL (Wipeout 2097 for our European friends). K.M.D.J.team Probably 'Konami Music Disc Jockey', but that's just a guess... tiger YAMATO Sounds familiar, but can't place __Dance Dance Revolution: The Olivia Project "Have You Ever Been Mellow" is a tune that Olivia Newton-John did in the 70s, hence the tie-in. "Have You Never See above, The Olivia Project. Been Mellow" (song title) kc & the A real, and fairly popular, disco band. sunshine band bus stop This comes from the disco dance move called the feat. carl douglas "bus stop". The song "Kung Fu Fighting" was originally done by Carl Douglas, hence the 'feat. carl douglas' addition. jt playaz Another real band (disco). the specials Again, a real band (ska). mantronik vs. epmd Two real bands this time - EPMD is an old-school rap group, and Mantronik, a techno artist, remixed one of their songs... hi-rise Another real band (disco). 190 This is taken from the artist listed for the original mix of Paranoia, 180. chumbawumba A real (and incredibly over-popular) band. __Pop'n Music: LITTLE FINGERS Sounds familiar, but can't place Uncle Jam(character)This is one of the characters that is seen in the Jam Jam Reggae [reggae] song on the first PSX Beatmania game. He's also a character from George Clinton's Parliament/Funkadelic mythology. act deft Probably from Daft Punk, a popular French techno group. THE RICHIE SISTERS Possibly a nod to The Richie Family, a disco group. Another thought is The Pointer Sisters + Lionel Richie=The Richie Sisters. ORIGINAL There was a British artist that had a name that SOUND TRACKS was very similar to this, but I'm not sure of his name off hand... And of course, there's the possibility that 'Original Sound Tracks' is just meant to convey that it's a film 'original soundtrack', like the 60s Bond movie type thing that John Barry did. JV&THE SEXY JV is a homage to JB, the man, the legend, MACHINE GUN James Brown. 'Sexy Machine' is related to Sex Machine by said legend, James Brown. To boot, James Brown's backing band was called "The JBs", further strengthening the ties. Also "Machine Gun" is a funk instrumental tune by the Commodores (the Beastie Boys sampled it, with the Dust Brothers' help for "Hey Ladies" from _Paul's Boutique_. Another possibility, although remote, is a nod to Sister Machine Gun (both have the same initials, SMG). However, the genre is pretty far off, as Sister Machine Gun is an industrial rock band. Windslope Windslope is meant to be Kraftwerk, and that whole robotic pop thing. Some of the names just sorta work when you know who it is, but otherwise it's impossible to guess. Kraft (Character) Again, a (much more direct) reference to Kraftwerk. _____Other rhythm games: The rhythm genre, although led by the BEMANI series, is not by any means confined to it. While not a comprehensive list, here's a brief look at some of the other rhythm games, in approxomite order of release: [please note that all of the games are Japanese unless marked] __Quick list of recommended games: Parappa the Rapper (PSX) Bust A Move Dance and Rhythm Action (aka. Bust A Groove) (PSX) Umjammer Lammy (PSX) Bust A Move 2 Dance Tengoku Mix (PSX) Title: Parappa the Rapper (aka. Parapparappa) Company: Sony Computer Entertainment International (SCEI) System: PSX -US, Japan- Type: Rapping Notes: The game that started the rhythm genre. The design is very good, albeit stylised, being a cartoony feel with paper-thin characters. The music is catchy, although the lyrics and subject matter can be... odd. While it is the first, it is still one of the best. Recommended. Title: Bust A Move Dance And Rhythm Action (aka. Bust A Groove) Company: Enix (989 Studios in the US) System: PSX -US, Japan- Type: Dancing Notes: The first dancing game, BAM is styled after a fighting game, where two dancers square off one against another. Very good music, and very good character design. One of the best in the genre. Highly recommended. Title: Stolen Song Company: SCEI System: PSX Type: Guitar Notes: Only uses one action button. Fairly bland. Title: Dance!Dance!Dance! Company: Konami System: PSX Type: Dancing Notes: Obviously inspired by BAM, D!D!D! is a poor attempt at a rhythm game. The dance system is incredibly bad, and the characters and songs are very uninspired. The only saving grace is the ability to put in your own music CDs and dance to them (or at least try to dance to them...). Title: ? Company: Enix System: PSX Type: ? Notes: I've only seen, and not played this game. I'm not even sure of the name. It appears in closeout bins quite a bit, so I've skip it. Title: Bust A Move 2 Dance Tengoku Mix Company: Enix System: PSX Type: Dancing Notes: Although not as good as the original, BAM2 refines the dancing system to near perfection. The big downfall is the songs, which have lost a bit of their edge from the first release. Again, good character design and a nice club feel to the graphics. Recommended. Title: Umjammer Lammy Company: SCEI -US, Japan- System: PSX Type: Guitar (in the style of Parappa) Notes: The pseudo-sequel to Parappa, Lammy adds much more variety to the mix, including 2 player (cooperative and versus), and versions of the songs that Lammy is joined by Parappa. Containing some of the same characters as Parappa and having the same graphical style, fans of Parappa will definately dig this one. And if you thought that some of Parappa's songs had odd topics... check out the storyline on this one. Recommended. Title: Bust A Move Dance and Rhythm Action Company: Atlus System: Arcade Type: Dancing Notes: The same as the Playstation version, BAM Arcade features a foot pad that you press instead of the down button, making what was once simple a tad bit harder. The attack/dodge button has been reduced to a single button (?) that I've never gotten to work. Maybe if I could read the instructions... Title: Stepping Stage Company: Jaleco System: Arcade Type: Dancing Notes: I've only seen this one. Similar to DDR, Stepping Stage uses 6 pads of 3 different colors. I've not even listed to the music, so I can't comment much... Title: Perfect Performers - The Yellow Monkey Company: ? System: PSX Type: ? Notes: I've only seen ads for it, but it would appear to be a rhythm game in the style of Stolen Song, featuring music by The Yellow Monkey, a Japanese hair rock group. I'm going to skip it, personally.... Title: PacaPacaPassion Company: ? System: PSX Type: ? Notes: I've only seen, and not played this game. Any info would be helpful. Title: VJ Company: Jaleco System: Arcade Type: ? Notes: Title: GooGooSoundy Company: Konami System: PSX Type: Multi?/Breeding? Notes: I haven't heard much about this one, other than the fact that it's apparently a breeding sim crossed with a rhythm game that you can you the PSX BEMANI controllers with - any and all of them... hmmm... I'm curious, to say the least... (to be released Sept.99) Title: ? Company: Square System: PSX?, PSX2? Type: ? Notes: Nothing is known yet about this game, other than the fact that Square (makers of Final Fantasy and other excellent RPGs) are making some sort of rhythm game. The platform will probably be one of the Playstation systems, but like I said, nothing is really known yet (including a release date...) Title: Space Channel 5 Company: Sega System: Dreamcast Type: Dancing? Notes: This one just plain scares me. From what I understand, it's similar to Bust-A-Move, but you're a reporter trying to get info from aliens on a spaceship? What, do you dance the facts out of them? (which wouldn't surprise me, as this is from the company that crossed a zombie shooting game with a typing tutor for the upcoming game The Typing of the Dead) Title: Samba de Amigo Company: Sega System: Arcade Type: Maracca Notes: Developed by Sonic Team (the team responsible for the Sonic the Hedgehog games, as well as NiGHTS), this one is definately odd looking... You have to shake the maraccas to the beat, and in certain places... more on this as it becomes available... 0.07: Outro_________________________________________________ _____Release Info: ver.0.95.5/150999: still technically pre-releae. added more info on the 'another' versions of the songs in 4th Mix. added info on Horrible Course and Bonus Course (both in Expert Mode) in 4th Mix. added info on Internet Ranking for Append 4th Mix. added a bit of info on Samba de Amigo. added songlist for DDR2ndReMix, GFpsx, GFarc, DM, PnM (DC). added more info to the PnM song list. did some misc. editorial/formatting corrections. ver.0.95b/110999: still technically pre-release. added more info to the 4th mix songlist, as well as how to open bonus edit mode. ver.0.95a/100999: still technically pre-release. added and corrected to 4th mix expert stage flow. added info on 4th mix secret mode (Another Course, Expert mode). ver.0.95/090999: still technically pre-release. added all of the info for 4th mix. added more info on the song lists for 3rd mix and gottamix. added some misc. info like release dates and book publishers, and fixed some misc. problems/errors. added info on BMgb2. added info on the Beatmania hidden modes. added more info on the DJ Station PRO. added info on DDR DAM. added more info on DDRsolo. fixed some grammatical stuff/spelling, and some errors. added a quick guide to DDR and filled in a lot of info on the DDR song list (ask on gamefaqs.com and you shall recieve - DDR was the number 2 most wanted faq for the PSX on the faq request chart). added arcade song lists for bmIIdxSubClubVer2, DDRsoloBassMix, and TKD. added a lot of possibilities to the artists section (thanks to bill for the info). added how to unlock the hidden PSX DDR songs and edit mode. added a bit on info on the DDR append disc, and the PS2 Drummania. added stage flow for 3rd mix PSX. added info on Pop'n Stage (why, God, why?). ver.0.89/240899: still technically pre-release. added info about the two WS hidden songs, and filled in the song lists a bit more, as well as flow charts. Also updated the Artists section with some info on who is actually who (from Beatmania Press Guide), as well as info on Herbie Hancock/Hammock. Also added a bit to the misc. section about Beatmania vs. Beat Mania, and about the Tokimeki Memorial LCD game. Corrected spelling of 'syndrome' in first sentence... Also, saw a preview copy of DDR2ndReMix in Laox the other day and found that it has 29 songs, including BoomBoomDollar (my personal favourite), as well as the incredibly over-played Tubthumping by Chumbawumba... Added the number of songs to the BEMANI release list, but haven't started a song list for it yet - it will probably be a little while - too many other good games coming out this month in both the US and Japan, including 4th Mix, Galerians, Thousand Arms, and FFVIII - DDR2ndReMix has gotten pushed rather far down on my personal list... ver.0.88/230899: still technically pre-release. added a lot of info on GB, as well as some more to the song lists for Gotta and WS. Working on filling in the blanks on the song lists... corrected some misc. stuff... Also working on beginning to re-format the doc, as well as creating smaller, release-specific FAQs, but this is just in the planning stage... Also wondering if it is in fact too sprawling, and not concentrated enough... I didn't quite realise how much non-game stuff had gotten in there (like the histories, the other games, the artist names, etc...)... ver.0.87/200899: first public release, but still technically pre. cleaned up things a bit, added song lists and info on Beatmania GB, corrected misc. info... still have some new non-BEMANI arcade games to list, but it's almost 6am and I haven'd slep yet, so that's for another time... ver.0.85/060899: private beta release. still pre-release. Still missing some song info on 3rd Mix, Gottamix, and DDR, as well as the Expert Mode list and how to open the hidden songs on 3rd. Music CDs are still very thin, and some of the info on the books and LCD games are missing as well, as is the entire arcade game song lists. The first PSX release is pretty much complete, though, and Gotta is getting there... ver.pre/030899: Pre-release version/in-progress version. Everything added. _____Coming Later: Things that will be added before the first full release (ver.1.00): - The missing info on the song lists - The song lists for the arcade 4th Mix of Beatmania - How to open up the hidden songs on 3rd Mix - Song flow charts for all modes for all games - The remaining Beatmania music CDs The following are things that I would like to include at a later date, starting with the Beatmania things, then working my way to DDR, Drummania, Guitar Freaks, and finally Pop'n Music. No guarantees, though...: - All BEMANI song lists, including home, arcade, portable, & LCD games - All BEMANI Music CDs - Other BEMANI merchandise - Anything that has a ? _____Trademark/Copyright Info: Beatmania, BEMANI, Dance Dance Revolution, Guitar Freaks, Pop'n'Music, Drummania, Rap Freaks, Dance!Dance!Dance!, GooGooSoundy, and all versions/mixes are copyright/trademarked by Konami Computer Entertainment Japan. All other copyrights are properties of their respective owners. This document is copyright J.T.Kauffman 1999 and cannot be reproduced for profit in any form. It can be freely distributed over the internet as long as it is unaltered and is only distributed on free (i.e. non- subscription) sites. If you do choose to post this document on your site, please email me to let me know. _____Sources: Beatmania Konami Official Guide Beatmania Press Mix Beatmania Append Gottamix Konami Official Guide Dance Dance Revolution Konami Official Guide http://www.konami.co.jp http://www.gamesages.com http://gamewinners.com ". Charon" for the tip on Herbie Hancock for the Artists section "Petee Hsu" for the tip on how to unlock the DDR songs, and the double mode tip for getting the paranoia songs. "Bill" for contributing many many thoughts on the origins of some of the artists' names. "h0l" for many more thoughts on artists' names, as well as the info fron the ECTS. "keffka" for the info on Bonus Edit mode. _____Thanks: My family and friends, for being there. Konami, for making such a great series. For the JET Programme, for getting me to Japan. _____Contact Info: J.T.Kauffman email@example.com From 3 August 1999, Shibata, Japan. jtk.