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                                          _____________________________
                                            One World, Two Adventures


*****************************************************************************
Threads of Fate, One World, Two Adventures
North American Version
Walkthrough and FAQ
Version 0.09
Author: John Eric Sy
E-Mail: johnericsy@edsamail.com.ph
*****************************************************************************

#########################
## ---Author's Note--- ## - going to remove certain things from this
#########################

  Welcome (sounds pretty trite for an introduction).  Actually this is my 
first walkthrough and I really want this to look good.  The reason why I 
chose to make a walkthrough on Threads of Fate mainly is that there are no 
walkthroughs that are specifically written for it as of August 7, 2000.  
Maybe, I also created this because Threads of Fate is a relatively short game 
(about 24 hours of game play).

  *Also since I haven't completed the game yet and just played up to the 
underground ruins of Mint, some of the things in my you need to know these 
stuff section will be conflicting.  Also PLEASE DO NOT BUG ME AND CURSING ME 
INTO FINISHING THIS FAQ/WALKTHROUGH.  DO NOT SEND INFO ABOUT ANYTHING THAT I 
HAVE NOT BEEN TO YET [NOW I AM AT THE MISSION AFTER GETTING YELLOW MAGIC AND 
NO, I HAVE NOT PLAYED RUE YET.  You might think what guts did I have to place 
on GameFAQs my incomplete walkthrough but I WAS JUST TELLING THE THREADS OF 
FATE GAMING WORLD THAT A THREADS OF FATE (NA VERSION) Walkthrough/ FAQ IS ON 
THE WAY.  ALSO SINCE IT WAS ULTRA HARD TO CREATE MAPS AND IT TAKES TOO MUCH 
TIME, DO NOT BLAME ME.  I AM STILL STUDYING HIGH SCHOOL AND I ONLY USE MY 
FREE TIME IN DOING THIS.]  ALSO I DID NOT LOOK AT OTHER FAQS / WALKTHROUGH 
FOR THE GAME BECAUSE 1. THE GAME FOR ME MAY BE SPOILED AND 2.  I CAN GET 
IDEAS THAT MAY MATCH THE AUTHOR AND I MAY BE ACCUSED OF PLAGIARISM.

  *I will remove this paragraph when I am in the near completion of this 
walkthrough.

  I also included short paragraphs in almost all or all parts of the game 
that talks about the story of the game (enclosed by these - *story*).  They 
are SPOILERS so I suggest that you should not read them unless 1) You have 
finished the game or that section already or 2) You did not understand the 
story at that part.

  Everyone is welcome to read this document.  This can also be sent to anyone 
without notice as long as 1) it is not used for commercial or profitable 
reasons 2) used to sell a product 3) altered or ripped off 4) the author and 
all those who contributed are credited (I really took time doing this and I 
deserve it [I think {sigh!}] and the ones who contributed too) 5) you are not 
going to intend to plagiarize my work!.  [see the copyrights and legal stuffs 
section]

  I am not perfect.  I make mistakes somewhere here and somewhere there.  I 
also miss a lot of things, specially hard to get items or side-quests that 1) 
requires you to go back to a dungeon you already finished or 2) requires you 
to talk to a person or to several persons in order to trigger the quest.  
Please correct me from my mistakes.  Also, if you want to add/contribute 
something that I missed or miscellaneous tips, just E-Mail me and I will 
credit you.  Spelling and grammar corrections will also be appreciated.  I am 
also poor (sometimes) in understanding the plot or story of a game so if I am 
mistaken in writing about a certain story line, E-Mail me.  [My E-Mail 
address is written somewhere at the beginning of this document but if you do 
not want to scroll back up ... (why?) it is ]

  If there are something you want to add such as the enemies stats, or game 
secrets or anything, please give it to me.  I will credit anyone who 
contributes to this thing.

  If you want this document on your site just E-Mail me.  I am quite a 
considerate person and will most likely, allow you to post it.

  You can also send me questions via E-Mail.

###################
## ---Warning--- ##
###################

  This FAQ/Walkthrough contain spoilers and I strongly suggest that you 
should not read the walkthrough unless you are stuck or have played the game 
at least once on both characters.

###########################
## ---Version History--- ##
###########################

Version 0.00 - 08/06/2000 - got the idea on making this thing up
Version 0.01 - 08/07/2000 - created the ASCII art (looks good right?
                          - placed the stuff about the author, copyrights and
                            the version history. 
                          - written a few stuffs in the walkthrough section
Version 0.02 - 08/08/2000 - fixed certain things.
Version 0.05 - 08/10/2000 - added more sections
                          - added more things in Mint's Walkthrough
Version 0.09 - 08/12/2000 - added new sections and fixed some mistakes
                          - fixed some sections
                          - added more things in Mint's Walkthrough

  Expect for another update after 2 days.

###########################################
## ---Things to be done in the future--- ##
###########################################

  LOADS OF THINGS LEFT TO DO.  If I write all of them here, it would be 
larger than the ASCIII art so never mind.  Check the entries that has "to be 
updated soon" or something like that


#############################
## ---Table of Contents--- ## - to be updated
#############################

  I.     Introduction
  II.    List of Characters
  III.   You Need to Know These Stuff
  IV.    Frequently Asked Questions
  V.     Rue's Walkthrough (not yet started)
  VI.    Mint's Walkthrough
  VII.   The Town
  VIII.   
  IX.    Magic List
  X.     Item List
  XI.    Copyrights and Legal Stuff


#########################
## ---Introduction --- ## - I am going to fix this, it sounds stupid
#########################

 Threads of Fate is an action-RPG which is developed and released by Square.  
It is like Brave Fencer Musashi or Blaze and Blades or Alundra in terms of 
gameplay.

 Threads of Fate is 3D (just like Brave Fencer Musashi or Alundra 2) and has
two playable characters namely Rue and Mint.


##############################
## ---List of Characters--- ## - to be updated as I progress
##############################

 Rue  - A mysterious boy.  The lead male character in Threads of Fate.

 Mint - A spunky girl.  The lead female character in Threads of Fate.  A 
somewhat immature princess that was supposed to be the successor to the 
throne but was replaced by her more *suitable* sister Maya.  She journeys to 
get hold of a [Relic] so that she can beat up her sister, become queen and 
dominate the world.

 Maya - Mint's younger sister.  The successor of the East Kingdom throne.  
Holds the Book of Cosmos, which is an Aeon Relic.

 Doll Master - Some evil guy at East Heaven Kingdom.  He aims in getting 
Valen's [Relic].

 Blood - One of the two hoodlums.  He is the tall guy.

 Smokey - One of the two hoodlums.  He is the short and fat guy.

 Klaus - An antique shop owner who has devoted his life in searching for 
[Relics].

 Mira - The wife of Klaus.  She talked Ms. Cartha into giving you free 
service at the inn.

 Elena - The daughter of Klaus and Mira.

 Hobbs - The owner of the [upgrade shop].  You can [upgrade] your skills at 
his shop.

 Tonio - The owner of the item shop.  You can buy bracers or belts from him 
which will increase your (Bonus) Parameters.

 Annette - The waitress in the tavern.

 Ms. Cartha - The innkeeper.  You can recover your HP at her inn and register 
(save your game).

 Doyle - The priest or whatever in the church.  Talk to him if you want to 
pray and donate at the church.

 Rod - A weapon smith and a swordsman, he wants to be the best weapon maker 
and swordsman in history.  He also owns the boat called the Pinto.

 Johnny Wolf - Rod's dog, he sometimes helps Rod to beat you up (what a 
cheater :P).

 Belle - Mint's rival in the past.  She also wants to get Valen's [Relic] and 
sell it for money.  She is together with the Duke in getting the [Relic].

 Duke - Belle's admirer and he travels together with Belle.  He also wants to 
get Valen's [Relic] for money.

 Mel - Also known as Fancy Mel.  Mint said that she looked like a some kind 
of frea(k).  She is a magician who works together with the Poppul Purrels and 
she will help you in deciphering what the Cube was for if you help one of her 
Poppul Purrel friend (or helper or slave or something).

 Poppul Purrels - Tiny mushroom like creatures.  Mint describe them as 
dwarfs.  They help Mel in her tasks.  You will also talk to them to play the 
(mini-games).

 Valen - The most powerful Aeon.  He created the Valen's [Relic] (duh!).  He 
was capable of moving the stars and raising mountains.  The reason of why he 
died or disappeared was still unknown.

 Wylaf - An old stubborn dragon that is on the Raging Mountain.  Known to 
have the power that can summon the flames of the earth.  In history, he wiped 
out an entire army and destroyed the Dorian Kingdom.  He is also a collector 
of rare gems and minerals.  He will give you the Phantomite after proving 
that you have both spirit and power.

 Psycho Master - He is one of the Doll Master's henchmen.

 Trap Master - One of the Doll Master's henchmen.  The red spiked-haired guy.

 
########################################
## ---You Need to Know These Stuff--- ## - to be updated as I progress
########################################

 +++++++++++++++++++++++++
 + ---Starting a Game--- +
 +++++++++++++++++++++++++

  Just connect your Play Station on an electrical outlet, press the Eject 
button, put the CD in (the Threads of Fate CD), press the power button.

  You will see the Sony logo, then the Play Station logo.  Then you will see 
something like this 'released by Square' or something, then you will see the 
Squaresoft logo.  After that you will be at the 'Press Start Screen' where in 
there is the Threads of Fate logo.

  At the press start screen, you can press L1 or R1 to see some kind of intro 
of the two main characters of the game, other characters and enemies.  There 
are no FMV sequences in this game.  [Why?  Why Square? ... Why? ...]

  If you press start, you will be asked whether to start a 'New Game' or 
'Continue' your game [that you already saved (duh!)].  Press 'X' to confirm.

  If you chose 'New Game', you can choose between the two playable characters 
in the game, either Rue [Tale of a Mysterious Boy] or Mint [Tale of a spunky 
girl].  Press the 'X' or confirm button to begin any of the two tales.

 ++++++++++++++++++
 + ---Controls--- +
 ++++++++++++++++++

  You can change the controls in the game .

   D-Pad - Character Movement.  Up, Down, Left and Right.
   L1/R1 - Rotate Camera - applicable in certain places only.
         - See also Camera Movement section

  The different control settings

   -Control Setting A-
     Triangle - Magic
     Square   - Set Magic
     X        - Attack / Confirm
     Circle   - Jump / Cancel

   -Control Setting B-
     Triangle - Set Magic
     Square   - Magic
     X        - Attack / Confirm
     Circle   - Jump / Cancel

   -Control Setting C-
     Triangle - Set Magic
     Square   - Attack / Confirm
     X        - Magic
     Circle   - Jump / Cancel

    -Control Setting D-
     Triangle - Magic
     Square   - Attack / Confirm
     X        - Set Magic
     Circle   - Jump / Cancel

 +++++++++++++++++++++++++
 + ---Camera Movement--- +
 +++++++++++++++++++++++++

  You can change the game's camera movement in the game options.  Access the 
game options from the menu.  There are two types of camera movements, normal 
and reverse.  The normal and reverse concept of this game is unlike other 
games and I believe that Square was mistaken in this one.  Why?, because:

  The normal camera movement goes like this.  When you press L1, the camera 
moves to the right and when you press R1, the camera moves to the left.  
[Isn't this supposed to be the reverse camera movement]

  The reverse camera movement goes like this.  When you press L1, the camera 
moves to the left and when you press R1, the camera moves to the right.  
[This should have been the normal camera movement]

 +++++++++++++++++++
 + ---Attacking--- +
 +++++++++++++++++++

  Attacking in this game gives you a 3-Hit combo then there will be a brief 
stop.  Attacking is also auto-aim, meaning that if you attack, even if the 
enemy is behind your back, your character will automatically face the other 
direction and whack the enemy.  Also, if you attack, every time you hit an 
enemy your MP will restore depending on how powerful the enemy is (the 
stronger the enemy is the higher the restore of MP).

 +++++++++++++++
 + ---Magic--- +
 +++++++++++++++

  Mint uses MP when using Magic.  Magic is divided into classes and type.  
Different magic classes are (Blue, White, Red, Green, ).  
Also, magic, just like attacks, is auto-aim.  Mint automatically aims the 
magic to the enemy.  Also magic attacks with different effects (like Spread, 
Wide, Super).  You can gain classes or colors from certain events and the 
effects can be acquired from chests scattered in the game.

  If you press the 'Set Magic' button, you can change the color of the magic 
to the one you want to use by pressing the 'Left' or 'Right' direction button 
and by pressing the 'Up' or 'Down' button, you can change the effects of the 
magic.

  In the 'Set Magic' screen, the one in the center is the icon of the magic 
you want to use and the icon of the effect.  On the top, you can see the 
magic's name, below it the MP and below of it, on the left is the effect of 
the magic and at the right is the description of the magic (though it is a 
very vague description for a magic attack but you can get ideas from it 
though).

  Also check out the magic list section.

+++++++++++++++++++
 + ---Game Over--- +
 +++++++++++++++++++

  If your HP reaches below 0, you will be in the 'Game Over' screen (except 
for situations like fighting Rod or the fight together with the Trap Master).  
In this screen you will be asked to choose from three things, first whether 
to continue the game at that point, or to go back to town or to exit.

  If you chose the first 'Continue', you will be asked what is the coin you 
want to use:  Bronze Coin - Full HP & 1/4 MP
              Silver Coin - Full HP & 1/2 MP
              Gold Coin   - Full HP & MP
              Platinum Coin - Full HP & MP, +1 Base Strength & Defense

  If you chose to 'Go back to town', you will end up in town [where else?] 
and your parameters (Maximum HP, Maximum MP, Strength & Defense) will remain 
the same to the ones before you died, and NOT before your last save so it is 
all right.  The monsters coins you have will also be the same at the time 
before you died so do not worry.  The problem with this though is that the 
items you picked up at that place will be gone and you have to go back 
through that place again :(.

  If you chose exit, you will forfeit your chance of continuing, so if I was 
you, if you are planning on choosing this, reconsider and choose the 'Go back 
to town' option and 'Save' your game if you want to quit.

 +++++++++++++++++++++++++++++++
 + ---Increasing Parameters--- +
 +++++++++++++++++++++++++++++++

  In Threads of Fate, there are no 'Level Up' features, nor do you gain 
experience from fighting enemies.  To increase your parameters, you need to 
do the following.  Check out Hobb's Shop and Item Shop in the The Town 
section.
 ___________________________________________________________________________
 |  Status of   |  How to increase                                         |
 |--------------|----------------------------------------------------------|
 |  Maximum HP  |  Buy from Hobb's Shop, Receive enemy damage.             |
 |  Maximum MP  |  Buy from Hobb's Shop, Cast magic                        |
 |  Strength    |  Buy from Hobb's Shop, Buy bonuses on Tonio's Item Shop  |
 |  Defense     |  Buy from Hobb's Shop, Buy bonuses on Tonio's Item Shop  |
 |--------------|----------------------------------------------------------|


######################################
## ---Frequently Asked Questions--- ## - to be updated when someone mails me
######################################

{Come on somebody, ask me}

#############################
## ---Rue's Walkthrough--- ## - to be updated after finishing Mint's story
#############################

{Sorry but I haven't begun this yet}

##############################
## ---Mint's Walkthrough--- ## - to be updated soon
##############################

 ++++++++++++++++
 ++ -Prologue- ++
 ++++++++++++++++

   *Story*
    Mint's story begins as she runs in a hall and opens the door and enters 
the dining room.  Gramps will tell her that it is not yet time to eat and 
that she should go back to her room, but she said that she was very hungry so 
she tasted one of the foods.
   *Story*

  ************************************************
  * 'East Heaven Kingdom - Castle - Dining Room' *
  ************************************************

   Now that you can control Mint, press the confirm button on all the foods 
until you have tasted them all then press the confirm button on the chair or 
throne {whichever you want to call it}.

   *Story*
    After tasting, she then sits on the King's chair or throne, then Gramps 
will tell her not to sit there but Mint says that since she will be queen 
anyway, it is ok, but her younger sister arrives, namely Maya.  The Doll 
Master accompanies Maya {the weird looking guy}.  Maya and tells Mint that 
she is not worthy to be the successor of the throne and it is already decided 
by the High Council where in the King also approved that the successor 
wouldn't be Mint even if she was the eldest in the family.  Mint asks why 
that decision was made but Maya said many reasons such as she is childish, 
selfish, lazy and the list goes on.  Mint gets angry, shows Maya the 'finger' 
and charges her magic to attack her sister with but Maya was holding the 
'Book of Cosmos' the greatest Aeon [Relic] which is a powerful magic caster 
so Mint doesn't have a chance against her.  Mint asks if Maya was just joking 
but Maya was serious and attacks her using a pumpkin [Mint hates pumpkins].  
The pumpkin chases Mint out of the room.
   *Story*

+++++++++++++
+ Chapter 1 +
++++++++++++++++++++++++++++++
++ -World Domination, Baby- ++
++++++++++++++++++++++++++++++

 **********
 * 'Ship' *
 **********

  {You will see Rue, just passing by the ship's deck}

  *Story*
   It was already been two years but still there are many things going on in 
Mint's mind.  About her getting the [Relic] and beat Maya up, succeed in the 
throne and dominate the world.  She also thinks about making Maya her slave, 
let Maya clean the toilet and stuff.

   There are also two hoodlums, Smokey {small fat guy} and Blood {tall guy}.  
They thought about stealing your money but they didn't do it.  Then the ship 
bumps a red thing, you will fall down the ship and get rescued by Davis, the 
one who manages the docks.
   *Story*

 ******************
 *'Carona - Docks'*
 ******************

  Now, you go and climb the land elevation

   *Story*
    The two hoodlums will push you and you will fall down.  Mint gets angry 
and wanted to beat up those two and Mint heard that they are going to the 
forest {Carona Forest} so Mint decided to go there too.]
   *Story*

   Now go back up and you will be in town.

 *******************
 * 'Town of Carona' *********
 ****************************
 *  Items:  2x Silver Coins *
 ****************************

                                               Town of Carona
                __________
                |  _ 1 _  |                    1.  Church
        ________|__|___|__|________            2.  Hotel
        |         |__A__|         |            3.  Klaus' House
        |_____    |_| |_|    _____|            4.  Item Shop
        |    =               |    |            5.  Inn
        |  2 |               =  3 |
________|____=               |____|_______
=____B___                         ___C____=    A.  Leads to the Docks
        |_____               _____|            B.  Leads to the Tavern
        |    =               =    |            C.  Leads to the Grasslands
        |  4 |               |  5 |            D.  Exit
        |____|    _=====_    =____|
        |_________|  D  |_________|

  First things first so what you should do, if you like is to save.  To save, 
go to the 'Inn' see  #5 on Map.  Enter the 'Inn' go to the counter and press 
confirm button at the log book (that is what it looks like for me), select 
register.  (See Saving in 'You need to know these stuff' section.  You can 
choose to go to the church.  Talk to Doyle (the person in there), say that 
you like to pray, then he will ask you if you like to make a donation but 
since you only have 100 G so don't bother.  There is nothing to do at the 
Hotel.  Elena's House is locked.  The store doesn't sell anything yet but the 
storekeeper will tell you about the antique shop.  He will say that the 
antique shop is in another side of town and the shop's keeper Klaus is out 
together with his wife Mira to research about the [Relic] in the forest.  He 
also will say that the antique shop is being run by Klaus' daughter, Elena 
[because Klaus is not there] but she isn't there because she has gone to the 
forest to go looking for her parents.  You can talk to the people there and 
they will say some interesting things so try talking to them (specially to 
Marco).  After that, proceed to B (see Map).

______________________ 
|  x  |  6   _|      |      Town of Carona (B) Map
=     |___|=|    ____|       
|                |   |      6.  Tavern
|                = 7 |      7.  Hobbs' House
|                |___|       
|                    |      x.  Silver Coin (barrel)
|____________________|

  Here, first check the barrel, it contains a Silver Coin.  Go to the tavern 
if you like and talk to Annette (the waitress) many times and she will treat 
you to drink either 'Milk' or 'Root beer'.  Milk restores 10% of your MP and 
the Root beer restores your MP 25% (so choose the 'Root beer').  There is 
also a sign beside the Tavern's door (leads you to the outside of the 
Tavern).  There will be a fight at Grass Field Root, the entrance fee is 100 
G and the winners prize is 1000 G.  Leave the tavern.  Hobbs' Shop is locked 
so leave the place and go next to C (see Map).

______________=__
||    |         |      Town of Carona (C) Map
||____|x        |
||_PB_|         |      x.  Silver Coin
|               |
|               |      +.  Sea
|+++++++++++++++|      PB. A power boat
|               |
|_______________|

  Here just examine the wall to get another silver coin.  Leave the place.

  Now you are back to the main town of Carona, if you like why not 'Save' 
again.  Leave the place (D) and now you will head to Carona Forest.

 *******************
 * 'Carona Forest' ********************************
 **************************************************
 *  My Status:  HP 60/60       STR 24 + 000       *
 *              MP 15/60       DEF 16 + 000       *
 *  Items:  4x Bronze Coin (1 to be found later)  *
 *          2x Silver Coin (1 to be found later)  *
 *          2x Moon Stone                         *
 *  Enemies:  Pollywog                            *
 *            Saber Tiger                         *
 *            Mandola                             *
 *            Stinger                             *
 *            Gargoyle                            *
 *  Bosses:  Blood & Smokey                       *
 *           Nightmare                            *
 **************************************************
________________________________________________
|      __JJJJ__   E     ______   ~ E         x =   J.  Jump
=      |      |       E |    |   ~  E  ________=   E.  Enemy
|______|      |_________|    |___~____|            x.  3x Bronze Coins

  Walk, then jump the three stumps, then your first battle.  You will be 
fighting against the Pollywog, (see Fighting, and Increasing Parameters in 
'You need to know these stuff' section) they are EASY, just whack them.  The 
game will say that when you attack an enemy, your will gain MP.  Also the 
enemies drop potions.  The Blue Potion restores some of your HP and the Red 
Potion restores some of your MP.  The restoration of your HP when picking up 
the blue potions or restoration of your MP by picking up red potions or 
attacking enemies physically depends on how strong the enemy is [If the enemy 
is pitiful, you will gain 1 or when it is strong, you will gain 2 or more].  
The enemies keep coming back so after beating enough (two of them I think) 
advance to the place where you need to use magic to defeat the enemies (see 
Magic, 'You need to know these stuff' section).  One hit will kill them, now 
cross the water (shallow water), take the 3x Bronze Coins in the treasure box 
(or whirling pink thingie) [would you mind if I call it box or chest or 
something and not whirling pink thingie.  Onto the next section

       ______                 ____
      /      \                |  | 
_____/  ___   \               /  \     
=      /    \  \_____________/    \____
=_____/      \____                    |
|                ____  J  ____        =
|_______________/    \_J_/    \_______|

  Just walk, fight, walk, jump, walk, fight, jump or something.  Just reach 
the exit.  Nothing special here except two new enemies, the Saber Tiger and 
the Mandola.  The Saber Tiger is fast and deals 3-8 damage to you.  You can 
kill it in about 3 hits.  The Mandola attacks in long range, and can be 
killed within 3 hits.  Before you leave the area, make your you have at least 
30 HP and 50 MP, you'll need it, trust me.

_________________
|   |   1   |   | 
|   |___h___|   |   1.  Nothing - just a skull or something.
|               |   
|               |   h.  Go Home Plant - takes you back to town (cannot be
=               =                       accessed right now.
|               |
|_______________|

   *Story*
    Here you will see the antique shop's daughter, Elena, together with Blood 
and Smokey.  They are going to steal money from her.  Mint thinks of this 
situation as she becoming a hero and settling the score with those two for 
knocking her down at the docks so she decided to beat the two up.  First, 
Mint kicks Blood on the face, then again.  Then Mint calls them dumb so Blood 
gets mad and attacks you.
   *Story*
  
  Here is your first *BOSS* battle against Smokey and Blood.  

   *Boss Strategy - Smokey & Blood*
    Challenge: Easy

    What you do here is run until only one is at your back [try to trap one 
using obstacles].  When he is alone, Set Magic to White - Vulcan.  Blast him 
until about 18 - 25 hits and the fight is over.

   *Story*
    Elena thanks Mint and Mint says that it is alright.  Mint asks her what 
is she doing in the forest and Elena says that she is looking for her 
parents.  Mint asks what her parents and Elena replies by saying that her 
parents are researching about the [Relic].  Elena asks Mint to accompany her 
in finding her parents, Mint agrees because she knew that this is an 
opportunity to find out more about the [Relic].
   *Story*
       ____________
     _/    ______  \
    /   / |     \\ |                        _______  1.  Deep Water
____|  |__| 1   |  |________________        | ____=
_______|________|_______   LllllLLLL\_______| |      L.  Higher eleveation
                        \  Lllllllllll________|      l.  Lower elevation
                         \ llLlLlLlll/
                         |_llllllllll|

  Just walk and jump till you get to the exit.  Avoid (1), deep water, when 
you fall, you lose 5 HP.  You will see Elena near the exit.  Head for the 
exit.
 
   _______________
   |             |
  _|W||          |   W.  Walk or jump
 _|W| |          =   h.  Go Home Plant (not yet accessible)
_|W|  |          =
=W|   |____h_____|

  Here, you will talk to Elena's parents, Klaus and his wife, Mira.  You will 
meet Rue here for the first time.

   *Story*
    Klaus, Elena's father already know what Mint is about to ask because 
someone has asked him earlier, it was Rue (Mint thought that Rue was some 
kind of weirdo ^_^).  He will tell you about the [Relics].  Since he has 
spent his life searching for ruins, he found out certain things.  Klaus says 
that 100 years ago there was a magician that was also searching for the 
[Relics].   The magician lived in an Aletier (a magician's workshop) which 
has a key to somewhere that could probably lead to the [Relic] but the 
problem is that it is below the steep cliff and Rue and Klaus tried going 
down but they both broke their ankles.  What Mint is supposed to do is to go 
down the cliff and get hold of the investigations and findings that the 
magician knows.  Without much hesitation, Mint crazily jumped down the cliff. 
    *Story*
  
    ____
    |21|
   |4322|__   
   |5666666|_
    _____|66|     - Sorry about this it was hard.
    |8777776|     - Just follow the numbers, then the letters.
 ___|9+++++7|        - 123456789abcdefghij
 |bba||||||&| 
 |bb|||||||&|          
 ||ccdde|||&| 
 |gffeee| |7|     & It means that it is both 6 & 7.  The ? is at 7
|hh++eee| |+|
|hhi+++++|
 |iijjjjj|
  |||||jj|
     |jj||
    |jj|
    =j|

  Nothing important, just a new enemy, the Stinger.  It has high defense but 
only 3 HP, he also deals you 1 damage.  It takes 2-3 hits to kill this guy.  

_________=_________
|       G&G       |
|        L        |    G.  Gargoyle Statue
|        L     sss|    &.  Crest (talk to this) and also L
|       OLO    sSs|    L.  Steps (appears after defeating the Gargoyles.
|              sss|    O.  Obstacles
|       OOO       |    S.  Spring (the one you should step at to restore HP
|                 |    s.  Spring (just water)
|_________________|

  Here, what you do is talk to the Crest & then you will fight the two 
Gargoyles.  If you kill only one of them, it will come back to life.  What 
you do is lure them both into a good position where you can attack them both 
at the same time and kill them in nearly the same time (about 1 or 2 seconds 
delay before one will again come back to life) [I haven't tried using White - 
Spread or Blue - Cutter, please try them and E-Mail me if it works fine].

  After defeating them both, the steps will appear leading you to the exit.

  __________
 /      x   \     
/   __h___   \     x. Silver Coin (get later)            
|   |    |   |     h. Go home plant (not yet accessible)
|   |_==_|   |     &. Bronze Coin (it is on the crest) (get later)
|            |     s. Crest
\    &ss    /
 \_________/

   *Interesting stuff to check out*
    Try running around the perimeter of the place and looking at your shadow.  
The shadow depends on the lighting of the place.  Pretty cool huh!

  What you do here is to run around and get shining things on the ground.  
First get the Bronze Coin (&) and the Silver Coin (x).  After that enter the 
Aletier but ... *BOSS* battle, Nightmare.

   *Boss Strategy - Nightmare*
    Challenge: Medium - Easy    

    Just try running around, while evading the attacks and when Nightmare 
closes, jump away.  After getting used to his pattern, beat it up to the 
finish by using White - Spread.  When you are low on MP, try attacking and 
evading attacks.

  After finishing the battle, proceed inside the Aletier.

_____________________
| 1                 |
| ________=_______  |
| | ____________ |  |    1.  Moon Stone
| | |     V    | |  |    2.  Silver Coin
| | |_         | |  |
| | _ \        | |  |    V.  Vault (check it later)
| | |\ \       | |  |
| |_| \        |2|  |
|________===________|

  First get the Moon Stone, it is at ground level, then get the Silver coin, 
on the second level.  Enter the door that leads to the terrace (it is on the 
second level).

___________
|       1 |
|         |     1.  Moon Stone
|___|=|___|

  Get the Moon Stone (1) then go out the door.

_____________________
|                   |
| ________=_______  |
| | ____________ |  |    
| | |     V    | |  |    
| | |_         | |  |
| | _ \        | |  |    V.  Vault
| | |\ \       | |  |
| |_| \        |_|  |
|________===________|

  Examine the Vault (V)

   *Story*
    Mint tries to attack the vault and kick it but it wouldn't open.  Klaus 
enters the Aletier and examines the vault.  He opens it using a the switch on 
the vault.  The vault will open and reveals a diary and a key.  Klaus tries 
to read the diary and it tells about the [Relic] which was created by the 
Aeons.  Aeons are the powerful magicians that can change the stars orbit or 
move landscapes but mysteriously all of them perished.  Now you should be 
heading back to town.
   *Story*

 *******************
 * 'Town of Carona' *********
 ****************************

   *Story*
    Mira, Klaus wife is talking to Ms. Cartha, the innkeeper.  She asks Ms. 
Cartha to let you stay at the inn for free so now you can recover HP at the 
inn.  Mira tells you to proceed to their house (Klaus house).
   *Story*

  I suggest that you go to the inn first to save.  Go inside the inn, talk to 
Ms. Cartha and she will ask you to Recover / Recover & Register / Go to your 
room.  Choose Recover & Register then save your game [sadly, the inn only 
restores your HP].  After that, if you like, check out your room.  Nothing 
really important, just talk to the bed and sleep [it doesn't replenish your 
MP either :(].

  Leave the place and go check out Hobbs' place.  Even though you can buy 
anything here yet, just make a trip their to find out more stuff about the 
game.  In Hobbs' place, you can choose to [upgrade] your base strength, base 
defense, maximum HP and maximum MP.  Your base strength will increase by 1 
and the same goes for the base defense.  Your maximum HP and maximum MP will 
increase by 10.  It costs 30,000 G for each one (base strength or base 
defense or maximum HP or maximum MP).  It is ultra-mega-hyper [ok, you 
probably understand already] expensive but if you give the Rare Wine to him 
later in the game, you can buy one for 5,000 G.

  Now you can go to the tavern and replenish your MP (but I suggest not to).  
Talk to the bartender and he will offer you Milk for 50 G (restores 10% MP), 
Rootbeer 120 G (restores 25% MP) and Tropical Delight 220 G (restores 50% 
MP).  Leave the tavern.

  Now to got to the shop.  At the item shop, talk to the shopkeeper, his name 
is Tonio.  First sell your coins (monster coins not the Bronze or Silver 
Coins).  Check out what he is selling.  At this point, he is selling

   Item Shop
    Item             Description          Cost
    Bronze Bracer  - Bonus Strength +4  - 1,000 G
    Silver Bracer  - Bonus Strength +8  - 3,000 G
    Bronze Belt    - Bonus Defense  +4  - 1,000 G
    Silver Belt    - Bonus Defense  +8  - 3,000 G

  If you have 3,000 G, go buy the Silver Bracer.  After that leave the shop.

  Now if you have confidence in yourself, try going to the Grasslands.  Here 
try fighting Rod.

   *Story*
    Here, Rod introduces himself and his dog Johnny Wolf.  He says that he is 
a weapon blacksmith and a swordsman.  Mint asks if she can see the weapons 
but Rod said that he only shows his weapon in battle.  Mint asks Rod for 
battle but Rod refuses because he turns Mint down.  Mint says to Rod that she 
will leave so she turns around but she kicked Rod.  Rod finds out that you 
are good so he decides to fight you for 100 G (you will win 1,000 G if you 
beat him).  Also, Mint hates being called 'baby' so she tells Rod her name.  
Pay the 100 G and do battle.
   *Story*

   *Boss Battle - Rod*
    Challenge - Hard

    Approach him with caution.  Do not go near him when he is spiraling 
either the ground or jumping one.  Try leading him to the obstacle (in the 
middle).  He will stop spiraling so now run and attack him using a 3-hit 
combo, then evade his attack by jumping back twice.  After that attack again 
using a 3-hit then evade his attack by jumping back again twice.  Then run 
around until he does again the spiraling move (either the jumping one or 
ground one).  Repeat the above steps again till you win.

  If you win against him, you will get 1,000 G but if you lose then you 
wasted your money.  So after that, go back to town and go to Klaus' House.  
Go to the basement and talk to Klaus.

   *Story*
    He will tell you that according to the diary you found at the Aletier 
below the cliff, an Aeon [Relic] is sealed by a high order of magic, which 
even the magicians cannot break.  And according to the diary, the magician 
will go to the Aletier of the Master Magician Elroy.  Now you are instructed 
to go to Elroy's Aletier and get more info about the [Relic].  He also gives 
Mint something that he found at the Aletier, the Red class of Magic. (^_^)
   *Story*

+++++++
+ END +
++++++++++++++++++++++++++++++
++ -World Domination, Baby- ++
++++++++++++++++++++++++++++++

+++++++++++++
+ Chapter 2 +
++++++++++++++++++++++++
++ -Underground Trap- ++
++++++++++++++++++++++++

 *****************
 * 'Carona Town' *********
 *************************
 *  Items:  Dream Stone  *
 *************************

  After that, go talk to Marco, the kid outside town.  Talk to him twice 
until he tells you about a something hidden in the stump in Carona Forest.  
So now, head for the Hotel and ask for a room (it costs 500 G).

______=______
|           |   
|       ____|    1.  Bed
|       |_1_|
|           |    x.  Dream Stone
|x__________|

  First get the bed and examine the bed to sleep.  You will dream about some 
monkey, jumping down the hollow stump.  [You might wonder that why did I let 
you sleep in the hotel if you could have just slept at the inn.  1) is that 
because you can get the Dream Stone here and 2) No you will not get the dream 
if you slept at the inn.]  After that leave the Hotel and head for Carona 
Forest.

 ****************** 
 *'Carona Forest' **********************
 ***************************************
 *  My Status:  HP 84/84  STR 24 + 000 *
 *              MP 89/89  DEF 16 + 000 *
 *  Items:  The Last Hero              *
 ***************************************

  Walk at the lower part of the road.  Jump down the stump.

________________________________________________
=_______  _____     |L&L| d  ___      ________J|    L.  Higher Elevation
       |__|   |____         /   |_____|             &.  The Last Hero & (L)
                  |________/                        J.  Jump (to the right)
                                                    d.  Whithered Plant

  There are two kinds of enemies here, the Stinger and the Mandola.  The 
Stinger is hard to hit so just measure the time when they are near your 
attacking range, hit them.  When you reach the whithered plant, blast it with 
your Blue Magic - Raindrops.  It will take a few hits and the plant will 
grow.  Now, step on the plant (just jump to get to it) then get on the higher 
elevation part (L) and take the (&) The Last Hero [I don't know what this 
does].  After that leave the area.  You can leave the area by going right 
until you reach the wall and jump towards the right.

  You will end up at the other open stump of the Carona Forest.  Now that you 
are here, time to go search for the items that I listed that you should get 
later, get them now, the Silver Coin and Bronze Coin (outside the Aletier).

  __________
 /      x   \     
/   __h___   \     x. Silver Coin 
|   |    |   |     h. Go home plant
|   |_==_|   |     &. Bronze Coin (it is on the crest)
|            |     s. Crest
\    &ss    /
 \_________/

********************
* 'Town of Carona' *
********************

  Go give 'The Last Hero' to Rod and he will give you +4 on your Base 
Strength that he got from Hobbs.  [Please confirm - I did not give 'The Last 
Hero' at this point (I gave it at a much latter time).  Please E-Mail me if 
you can already give this to him now, or later in the game.]

  If you have the money, go to the shop and buy the Silver Belt, but if you 
do not have enough money, go to the forest and beat the hell out of the 
enemies there until you gathered enough money to do so.

  In town, you can talk to Graham and he will give you tips in playing the 
game.  After that, proceed to the 'Underground Ruins'.

 **********************
 * 'Underground Ruins' **************************
 ************************************************
 *  My Status:  HP  103/103       STR 24 + 008  *
 *              MP  108/108       DEF 16 + 008  *
 *  Items:  Night Stone                         *
 *          Moon Stone                          *
 *          Rare Wine                           *
 *          [Super] - magic effect              *
 *          5x Bronze Coins                     *
 *          Legendary Sword                     *
 *          Gold Coin                           *
 *          Tiara (will be stolen)              *
 *          Cube                                *
 *  Enemies:  Gudon                             *
 *            King Ant                          *
 *  Bosses:  Skull Beast                        *
 *           Belle                              *
 ************************************************

  *Story*
   At the entrance, you will see Rue, he will say that he heard from Klaus 
that Mint is going to the underground ruins so he decided to go too.  He 
heard that the enemies here are strong so Mint and him needs to work 
together.  He then jumps to the teleporter and Mint decided to hurriedly go 
to Aletier so that she would get more of the stuff inside, she then follows 
him . (why did Rue go ahead of Mint if they are to work together?)
  *Story*

____________   
|          |     
|    T     |   T.  Mint will teleport here and arrive at (t)
|          | 
|____  ____|
    |  |
    |  |
    |==|

_____==_____
|          |   
|     t    | 
|          |
|__________|

  From (t) proceed to the door and you will come out at (A).  [This maps you 
will see will look like a straight line but in the game, it is truly not.  
But it was hard to follow the curves so this maps are quite alright and you 
can get to the place where you want to go with these.]

     | D | 
     |---|
     |   |  /         -.  You can jump these
     |   |_/ C /      B.  Leads to (F)
     |        /       C.  Leads to (G)
     |   ____/        D.  Leads to (I)
     |---|
  \  |---|     
 B \_|   |
\        |
 \____   |
     |---|
     |---|
     | A |

  Damn! the some passages does not lead anywhere, they will only confuse you.  
Just exit at (D).  The enemies here are Gudon (the red guy) and King Ant (the 
black insect).  They have high defense against attack so use Blue - Droplets 
on Gudon and any magic on the King Ant (I suggest you use Blue - Droplets on 
him too so that you do not need to Set Magic again and again).  


     | H |            
     |---|
 ____|   |            E.  Leads to ? (I forgot)
 G       |            F.  Leads to (B)
 ____    |            G.  Leads to (C)
     |---|            H.  Leads to (I)
     |---|  
     |---|  /
     |   |_/ F /
     |        /
     |   ____/
     |---|
     |---|
     | E |

  Just go to passage (H).  I forgot where E leads to can you please check and 
E-Mail me or every one of you have to wait till I replay the game with Rue or 
Mint again.

_____|___|            
K        |
_____    |            I.  Leads to (H)
     |   |            J.  Leads to (M)
     |---|            K.  Leads to (L)
     |---|  /
     |---|_/ J /
     |        /
     |   ____/
     |   |
     |---|
     |---|
     | I |

  If you want go first to (K), inside that room, you can talk to Rue and he 
will say something about underground river or something.  Then leave and head 
to (J)


(This map has a part that has a 3D look in it [cool huh! ^_^] - I made this 
look so good, I admire myself [somebody needs to thank me for this!])
________________________________
L_______              _________/|
        \____________/         ||__________________
                               |/_______     _____=
                                        \___/

  Just run along, beat the Pollywog and head for the exit at the right.

      | O |              M.  Leads to (S)
      |---|              N.  Leads to the room where you can get a Night
      |   |  /               Stone
      |   |_/ N /        0.  Leads to (P)
      |        /         
      |   ____/     
      |   |
   \  |---|
  = \_|---|
 \        |
  \____   |         
      |---|
      |---|
      | M |

  First go to (N), enter the room, get the Night Stone, then leave and enter 
(O) or (M).

      | S |
   \  |---|             P.  Leads to (O)
  R \_|   |             Q.  Leads to the room where you can get a Moon Stone
 \        |             R.  Leads to (T)
  \____   |             S.  Leads to (M)
      |---|
      |---|
      |---|  /
      |   |_/ Q /
      |        /
      |   ____/
      |---|
      |---|
      | P |

  Here go to (Q), enter the room, get the Moon Stone, then leave and enter 
(R).

______
=____R

  Exit at the left exit (duh!, what else do you want to do).

___________
|         |
|         |       h.  Hole
|    h    =
|         |
|_________|

  Jump down the hole.  [or fall down the hole or drop down the hole.  
Whatever.]


 ______==______
/              \
|              |
|              |
|              |
|              |
\______________/

  After the fall, enter the top door.

____
|  |
|  =
|  =
|  |
|==|

Enter the right door.

_______SS__
=         |
=____     |         p.  Damaging ground.  5 damage
     |pppp|     
     |ppp |         S.  Leads to room containing Pedestal 1
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Jump on the boxes to avoiding the green part of the ground.  Head for (S), 
get the Icon there (the icon will appear at the room where you dropped at 
[but worry about that later] also there are 6 pedestals), leave the room.  
Exit the room on the higher left exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__TT_________
|           =
|    _______=       T.  Leads to the room containing Pedestal 2
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(T), get the second icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the left exit.


_______UU__
=         |
=____     |         
     |pppp|     
     |ppp |         U.  Leads to room containing Pedestal 3
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Again, avoid the green ground by jumping from one box to another.  Enter 
(U), get the third icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__VV_________
|           =
|    _______=       V.  Leads to the room containing Pedestal 4
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(V), get the fourth icon, then exit the room with the upper right exit.

__|==|__
=__  __=
   --

  You can jump back down but don't do that.  Head for the upper exit to get 
the sixth pedestal, leave the room, then exit using the right exit, but you 
need at least 115 MP if you want to go to the next room.  If your Maximum MP 
is less than 115, go play with your White - Vulcan magic and when your MP 
runs low, go attack the King Ant at the previous room till your MP is full 
and play with White - Vulcan again until you have 115 Maximum.  But if your 
Maximum MP is already 115 but you do not have 115 MP, go attack the King Ant 
till you get maximum MP.
              _________
______________|b       |   ICE.  Melt it using Red - Burner
=__ICE_a_ICEICE        |   a.  Pedestal 6
              |        |   b.  Rare Wine - DO NOT SELL THIS - give it to
              |________|       Hobbs
                           c.  [Super] - Magic Effect

  First melt the ice beside you then get the sixth icon, then melt the next 
ice, then the next ice.  after that get (b) the Rare Wine - DO NOT, NEVER, 
SELL THIS ITEM YOU NEED TO GIVE THIS TO HOBBS FOR A DISCOUNT IN HIS SHOP 
(from a price of 30,000 G to 5,000 G! ^_^) and (c) [Super] magic effect.  
Leave the room.

__|  |__ 
__----__
__----__
__----__
__----__
  |   __
  |==|

  Jump down, then walk then jump down, then again, and again, and again.  
Leave the area using the exit below.

 _______==______
/               \
|               |     1-6.  The six pedestals (icons)
|  6         1  |
|    5     2    |
|      4 3      |
\_______________/

  Step on the pedestals from 1 to 6.  They will move and rise to make it look 
like this.

 _______==_______
/                \
|     5 6        |
|    4           |
|    3           |
|     2 1        |
\________________/

  Jump to the ledge and head for the upper exit
___________
|         |
|         |       h.  Hole
|    h    |
|         |
|____=____|

  You will be in another room with a hole so jump down the hole.  [or fall 
down the hole or drop down the hole.  Whatever.]

             _____                                          ______
|====|       | s |                                          |  h |
|    |_______|   |__________________________________________|    |
|        o                                              r b      |
|________o________________________________________________b______|

s.  Starting point
r.  Rue
b.  Boulder
o.  Obstacle
h.  Recover HP point

  From where you dropped (s), go talk to Rue (r).

  *Story*
   Mint will wonder how did Rue get there so fast.  Rue will say to Mint that 
there is something blocking their way.  But after that conversation, the 
boulder begins to move and will most likely flatten anything on its way.
  *Story*

  RUN!, NOW!, don't mind Rue getting flattened.  I think the debris that are 
dropping down the ceiling drops at random (I did it 6 times and I got 2 
patterns.)  There is a time that both ceilings will fall, jump to avoid it.  
Head for the place you started add and let the boulder crash and destroy the 
obstacle.

  Go steal from the dead (he is not actually dead but unconscious), talk to 
Rue's boots (he is still wearing it) to get a Bronze Coin.  Go step on the 
recovery spot if you want to replenish your HP, then head for the exit (there 
is only one exit here).

  *Story*
   Mint will say "Sleep tight, Rue" [^_^].
  *Story*
_______________
|    |_x_|    |
|             |     x.  Legendary Sword
|   water     |     * - You are elevated, if you fall, you will fall directly
|   pedestals |         into the water or the ground (there is a portion)
|    _____    |
|____| = |____|

  Here, first jump on the pedestals and onto the ledge to get the Legendary 
Sword.  After that, step on the pedestals.  You should step on the blinking 
one, and another blinking one, and another blinking one (in short step on the 
pedestal that is blinking).  You will end up last at the blinking pedestal 
with a star icon it would take you to the lower level.

_____________________________________
|               jj   jj             |
|               jj   jj             |   j.  Jump / Step on these
|      j   j              j   j   e |   s.  Starting point
|  s            jj   jj             |   e.  End / Exit
|_______________jj___jj_____________|

  Go jump until the boss battle.

  *Boss Battle - Skull Beast*
   Challenge - Medium

   During your fight, it will sometimes breathe fire.  If that happens, just 
jump to avoid it to another place.  After that, he / it (whatever) will be 
tired and he / it will be blinking and go pound him / it silly.  Sometimes it 
would be jumping, just do not go to that place and you won't take any damage.

  Go step on the pedestal with star icon at the right.

________________
|              |
|              |     s. step on it
|       s      |
|              |
|______________|

  Step on (s), examine it.  You will be teleported to a triangular room

        
       |X|
       | |
       | |           W.  You will appear here
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  First go to room (AA) so go to (X)

Room AA
_________________
|a         b    |    a.  Bronze Coin
|               |    b.  Bronze Coin
|        c      |    c.  Tiara
|               |
|___=___________|

  Go loot the room.  Get the two Bronze Coins (a) and (b).  Then grab the 
Tiara (c).  Then go back to the previous room and go to room (AB) so take 
path (Y).

Room AB
_________________
|a             b| 
|               |     a.  Bronze Coin
|               |     b.  Cube
|               |
|_______=_______|

  Get another Bronze Coin and the Cube.  Leave the room and go next to room 
(AC) so take path (Z).

Room AC
_________________
|               |
|              b|      a.  Bronze Coin  
|          a    |      b.  Gold Coin
|       r       |
|_______=_______|      r.  Recover HP

  First, recover your HP, then grab the Bronze Coin and the Gold Coin.  After 
that, leave the room.

       |X|
       | |
       | |           W.  Examine to leave
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  Now that you are back at the triangular room, examine (W) to leave (you 
can't leave if you didn't yet take the Cube and the Tiara).

  After that you will see...

  *Story*
   Mint will see her OLD enemy Belle together with Duke.  She is assuming 
that you are up to no good.  She is the one Mint beat up a year ago 
somewhere.  Mint calls her an OLD hag [:P] and she gets enraged but Duke 
tells her that she was only 30, for revealing her age, she whacks Duke (he 
became unconscious).  After that she will attack Mint.
  *Story*
  
  *Boss Battle - Belle*
   Challenge - Easy

   Just beat her like silly.  But , if you want a flawless victory, avoid her 
when there are things that are circling around her until she throws them to 
you (avoid those too!).

  *Story*
   Mint is sure that it was a victory but it is not, she took the Tiara from 
you.  [After all that hard work [sniff] you [sniff] ... [sniff] ... you stole 
it [sniff] ... from ... [sniff] me. [;_;]].  Mint gets mad and she demands it 
back but Duke and Belle run away.  Then Mint goes after them.
  *Story*

  Back to the past room, it would seem like another boss battle with Skull 
Beast but now, it is invincible and it is stronger.  Try whacking it once and 
get the hell out.  Go to the left and step on the pedestal with the star 
icon.

  Now, run like hell to the top by taking the inner belt (the one closer to 
the center) and try avoiding the spiked iron balls by passing when you can 
get a good clearing (it is quite alright to take a hit or two).

  *Story*
  It is a dead end, and the Skull Beast is close, Rue will kill the Skull 
Beast and save the day [and your butt from being booted].  You will end up in 
town.
  *Story*

 *****************
 * 'Carona Town' *
 *****************

  Go to Klaus' House.



####################
## ---The Town--- ##
####################

  You will be staying at the Town of Carona the whole game so you better get 
used to it.  There are no other towns in the game (just like Brave Fencer 
Musashi). 

                ___________
                |  _ 1 _  |                    1.  Church
        ________|__|___|__|________            2.  Hotel
        |         |__A__|         |            3.  Klaus' House
        |_____    |_| |_|    _____|            4.  Item Shop
        |    =               |    |            5.  Inn
        |  2 |               =  3 |
________|____=               |____|_______
=____B___                         ___C____=    A.  Leads to the Docks
        |_____               _____|            B.  Leads to Hobb's & Tavern
        |    =               =    |            C.  Leads to the Grasslands
        |  4 |               |  5 |            D.  Exit
        |____|    _=====_    =____|
        |_________|  D  |_________|

  1.  Church - Being run by Doyle, talk to him if you want to pray and give 
donations.  By giving donations, he will give you coins.  [Better call it the 
Coin Shop rather than a church].  Coins are used when you are knocked out (O 
HP) and you want to continue the game at the same spot.
      ___________________________________________________________________
      |  Donation   |  Coins            |  Description                  |
      |------------------------------------------------------------------
      |   1,000 G   |  10 Bronze Coins   |  Full HP & 1/4 MP            |
      |   5,000 G   |   5 Silver Coins   |  Full HP & 1/2 MP            |
      |  10,000 G   |   2 Gold Coins     |  Full HP & MP                |
      |  30,000 G   |   1 Platinum Coin  |  Full HP & MP, +1 STR & DEF  |
      |----------------------------------|------------------------------|

  2.  Hotel - Being run by Leeson, the guy at the counter and Solin, the 
bellboy or security guard, talk to Leeson and pay 500 G to get a hotel room.  
Sleeping in a hotel is just like sleeping in the inn but if you sleep in a 
hotel, you may get a dream that is somewhat related to the side quests (for 
example after 'World Domination, Baby', if you sleep there, you will dream of 
a monkey going down the stump of the tree then you need to go there and 
follow what the monkey did).  Also, in the hotel room, sometimes there are 
items that can be found.  I already found the Dream Stone and a Bronze and 
Silver Coin.  They appear separate from each other so you need to come back 
once in a while to sweep the hotel room floor for items.

  3.  Klaus' House - As the name states, this is Klaus' house.  You need to 
go back here most of the time or all of the time after completing a quest in 
which you got an item which needs to be interpreted by Klaus.  Many parts of 
the story takes place in this house, such as talking about something that is 
part of the storyline.

  4.  Item Shop - Being run by Tonio, this is the place to buy the bonus 
items (bonuses for strength or defense).  You can sell your Monster Coins, 
Stones and the rare stuff that you found in the game here (DO NOT SELL THE 
RARE STUFF's ESPECIALLY THE RARE WINE, NEVER EVER EVER SELL THE RARE WINE).
The bonuses doesn't add up (example if you buy Bronze Bracer which is +4 then 
buy Silver Bracer +8, your bonus will be +8 and NOT +12).

  Items that I have bought so far - to be updated as I progress
        ________________________________________________________
        | Item              |  Cost      |  Description        |
        |------------------------------------------------------|
        |  Bronze Bracer    |   1,000 G  | +4 Strength Bonus   |
        |  Silver Bracer    |   3,000 G  | +8 Strength Bonus   |
        |  Gold Bracer      |   3,500 G  | +12 Strength Bonus  |
        |  Platinum Bracer  |   4,500 G  | +16 Strength Bonus  |
        |------------------------------------------------------|
        |  Bronze Belt      |   1,000 G  | +4 Defense Bonus    |
        |  Silver Belt      |   3,000 G  | +8 Defense Bonus    |
        |  Gold Belt        |   3,500 G  | +12 Defense Bonus   |
        |  Platinum Belt    |   4,500 G  | +16 Defense Bonus   |
        |------------------------------------------------------|

  5.  Inn - After the first Atelier, you can stay here for free.  Here, you 
can recover your HP (HP Only).  You can save your game and go to your room 
too.

  A.  Docks - Some items just come out at the docks.  Be sure to check them 
when you feel like it.

______________________ 
|     |  6   _|      |      Town of Carona (B)
=     |___|=|    ____|       
|                |   |      6.  Tavern
|                = 7 |      7.  Hobbs' Shop
|                |___|       
|                    |      
|____________________|

  6.  Tavern - Being run by the bartender together with the waitress Annette.  
At the first time, if you talk to Annette many times, she will treat you with 
Milk or Root beer.  But after that, you have to buy them from the bartender.  
Also after getting the Brooch at Gamul Forest, you can give it to Annette and 
she will give you a discount on the drinks.  The drinks here restores MP.  
For me, it is not worth it because I whack enemies if I want MP (free and I 
get to earn money too!).
     _________________________________________________________________
     |  Drink             |  Cost   |  Discounted Cost  |  Restores  |
     |---------------------------------------------------------------|
     |  Milk              |   50 G  |  10 G             |  10% MP    |
     |  Root Beer         |  120 G  |  30 G             |  25% MP    |
     |  Tropical Delight  |  220 G  |  50 G             |  50% MP    |
          |---------------------------------------------------------------|

  7.  Hobbs' Shop - Shop owned by Hobbs, you can upgrade your base status 
here.  At first it is expensive (30,000 G each) but when you have the Rare 
Wine, you can give it to him and he will give you a discount (now, 5,000 G).  
(SO DO NOT SELL THE RARE WINE FOR HOW MANY 1000 - 5000 Gs BECAUSE IT IS NOT, 
AND DEFINITELY NOT WORTH IT.)
  _________________________________________________________________________
  |  Upgrade   |  Effects           |  Original Cost  |  Discounted Cost  |
  |-----------------------------------------------------------------------|
  |  Strength  |  Base Strength +1  |  30,000 G       |  5,000 G          |
  |  Defense   |  Base Defense +1   |  30,000 G       |  5,000 G          |
  |  HP        |  Maximum HP +10    |  30,000 G       |  5,000 G          |
  |  MP        |  Maximum MP +10    |  30,000 G       |  5,000 G          |
  |-----------------------------------------------------------------------|

Now you can go to the tavern and replenish your MP (but I suggest not to).  
Talk to the bartender and he will offer you Milk for 50 G (restores 10% MP), 
Rootbeer 120 G (restores 25% MP) and Tropical Delight 220 G (restores 50% 
MP).  Leave the tavern.


______________=__
||    |         |      Town of Carona - Grasslands
||____|         |
||_PB_|         |       -  this is where you will be fighting Rod
|               |
|               |      
|+++++++++++++++|      
|               |
|_______________|

######################
## ---Magic List--- ## - to be updated soon
######################

  This is the list of Mint's magic that I have gained so far.

  Magic is divided into classes or colors and it has different effects such 
as Wide, Normal, Super etc.  You can gain magic classes or colors from 
certain events and the effects can be acquired from chests.

   _____________________________________________________________________
   |  Class  |  Effect  |  Magic Name   |  MP Usage  |  Description    |
   |-------------------------------------------------------------------|
   |  Blue   |  Wide    |  Cutter       |    4 MP    |  Triple Blades  |
   |         |  Normal  |  Droplets     |    2 MP    |  Rain Drops     |
   |         |  Super   |  Icicle       |    4 MP    |  Drop Ice       | 
   |-------------------------------------------------------------------|
   | White   |  Wide    |  Spread       |    4 MP    |  5 Way Shot     |
   |         |  Normal  |  Vulcan       |    1 MP    |  Rapid Fire     |
   |         |  Super   |  N/A          |    N/A     |  N/A            |
   |-------------------------------------------------------------------|
   | Red     |  Wide    |  Bullet       |    4 MP    |  Low Fire       |
   |         |  Normal  |  Burner       |    2 MP    |  Fire           |
   |         |  Super   |  Napalm       |    6 MP    |  Wild Fire      |
   |-------------------------------------------------------------------|
   | Green   |  Wide    |  Typhoon      |    2 MP    |  Whirlwind      |
   |         |  Normal  |  Wave         |    3 MP    |  Wind           |
   |         |  Super   |  Impulse      |    6 MP    |  Circle         |
   |-------------------------------------------------------------------|
   | Black   |  Wide    |  Dark Mist    |    6 MP    |  Black Smoke    |
   |         |  Normal  |  Bomb         |    5 MP    |  Blow-up Rocks  |
   |         |  Super   |  Dynamite     |   10 MP    |  Explosion      |
   |-------------------------------------------------------------------|
   | Yellow  |
   |-------------------------------------------------------------------|

#####################
## ---Item List--- ## - to be updated soon
#####################

 This is the list of the items I have found so far.
_____________________________________________________________________________
| Item             | Description                      | Cost     | Sell     |
|---------------------------------------------------------------------------|
| Bronze Coin      | Continue with Full HP & 1/4 MP   |    100 G |     50 G |
| Silver Coin      | Continue with Full HP & 1/2 MP   |  1,000 G |    500 G |
| Gold Coin        | Continue with Full HP & MP       |  5,000 G |  2,500 G |
| Platinum Coin    | Same as above & +1 STR, DEF      |  ???   G | ???    G |
----------------------------------------------------------------------------|
| Bronze Bracer    | Bonus Strength +4                |  1,000 G |   N/A    |
| Silver Bracer    | Bonus Strength +8                |  3,000 G |   N/A    |
| Gold Bracer      | Bonus Strength +12               |  3,500 G |   N/A    |
| Platinum Bracer  | Bonus Strength +16               |  4,500 G |   N/A    |
|---------------------------------------------------------------------------|
| Bronze Belt      | Bonus Defense  +4                |  1,000 G |   N/A    |
| Silver Belt      | Bonus Defense  +8                |  3,000 G |   N/A    |
| Gold Belt        | Bonus Defense +12                |  3,500 G |   N/A    |
| Platinum Belt    | Bonus Defense +16                |  4,500 G |   N/A    |
|---------------------------------------------------------------------------|
| Night Stone      | ??? / Sell for money             |  ???     |    500 G |
| Moon Stone       | ??? / Sell for money             |  ???     |  1,000 G |
| Dream Stone      | ??? / Sell for money             |  ???     |  2,000 G |
|---------------------------------------------------------------------------|
| The Last Hero    | Give to Rod for +4 Base Strength |   N/A    |DON'T SELL|
| Rare Wine        | Give to Hobbs for discount       |   N/A    |DON'T SELL|
| Legendary Sword  | ???                              |   N/A    |DON'T SELL|
| Brooch           | Give to Annette for tavern discnt|   N/A    |DON'T SELL|
| Legendary Shield | ???                              |   N/A    |DON'T SELL|
|---------------------------------------------------------------------------|
| Cube             | Storage place of Prima Doll      |   N/A    |CAN'T SELL|
| Tiara            | For Prima Doll's Intelligence    |   N/A    |CAN'T SELL|
| Earrings         | Parts for Prima Doll             |   N/A    |CAN'T SELL|
|---------------------------------------------------------------------------|


##################
## ---Thanks--- ##
##################

 - Thanks to Dave (iamnothing@inconnu.isu.edu) for answering my questions on 
how to make a good FAQ/Walkthrough and how to follow the guidelines properly.

 - I also like to thank you for bothering to click an incomplete 
FAQ/Walkthrough

 - I also like to thank CjayC, the GameFAQs guy, for placing my 
FAQ/Walkthrough on his page (www.gamefaqs.com)

#####################
## ---Copyright--- ##
#####################
  
  Threads of Fate and other related stuffs that are contained in this 
FAQ/Walkthrough are copyrights of Square Co. Ltd.  

  Also, all other copyrights are properties by their respective owners.

  Copyright 2000 by John Eric Sy and is protected by the International 
Copyright Law.  This document may not be altered in any way or form.  Also, 
it cannot be used for commercial or profitable reasons. This FAQ/Walkthrough 
may freely be distributed to everyone as long as it stays in one piece, is 
not altered and the author is credited.