_______________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | Author: Sakura Yule | | Email: SakuraYule@hotmail.com | | Banjo Kazooie: Nuts & Bolts | | For the Xbox 360 | | Version 1.02 | |_______________________________________________________________| Sites permitted to host this guide o------------------------------------o | GameFAQS (www.gamefaqs.com)| | CheatCC (www.cheatcc.com)| | SuperCheats (www.supercheats.com)| | NeoSeeker (www.neoseeker.com)| | Cheat Planet (www.cheatplanet.com)| | Games Radar (www.gamesradar.com)| o------------------------------------o _ _ / \_________________________________________________________________________/ \ |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Table of Contents | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Section 01 - Updates [Update1] | | | | Section 02 - Introduction [SakuraY] | | | | Section 03 - About This Game | | | | Game Overview [IntroB1] | | | | Parts List [IntroB2] | | | | F.A.Questions [IntroB3] | | | | Achievements [NABACHV] | | | | Section 04 - Showdown Town | | | | Notes [Shwtwn1] | | | | Crates [Shwtwn2] | | | | Jinjo Bingo [Shwtwn3] | | | | Jinjos/Minjos [Shwtwn4] | | | | Klungo's Arcade [Shwtwn5] | | | | Tampered Jiggys [Shwtwn6] | | | | Jolly Dodger [Shwtwn7] | | | | Mumbo Freebies [Shwtwn8] | | | | Humba Freebies [Shwtwn9] | | | | Humba Sales [ShwtwnA] | | | | Section 05 - Nutty Acres | | | | Notes [NuttyAN] | | | | Act 1 [NuttyA1] | | | | Act 2 [NuttyA2] | | | | Act 3 [NuttyA3] | | | | Act 4 [NuttyA4] | | | | Act 5 [NuttyA5] | | | | Act 6 [NuttyA6] | | | | Section 06 - Logbox 720 | | | | Notes [LogBoxN] | | | | Act 1 [LogBox2] | | | | Act 2 [LogBox2] | | | | Act 3 [LogBox3] | | | | Act 4 [LogBox4] | | | | Act 5 [LogBox5] | | | | Act 6 [LogBox6] | | | | Section 07 - Banjoland | | | | Notes [BanjoLN] | | | | Act 1 [BanjoL1] | | | | Act 2 [BanjoL2] | | | | Act 3 [BanjoL3] | | | | Act 4 [BanjoL4] | | | | Act 5 [BanjoL5] | | | | Act 6 [BanjoL6] | | | | Section 08 - The Jiggoseum | | | | Notes [JiggyZN] | | | | Act 1 [JiggyZ1] | | | | Act 2 [JiggyZ2] | | | | Act 3 [JiggyZ3] | | | | Act 4 [JiggyZ4] | | | | Act 5 [JiggyZ5] | | | | Act 6 [JiggyZ6] | | | | Section 09 - Terrarium of Terror | | | | Notes [TerrorN] | | | | Act 1 [Terror1] | | | | Act 2 [Terror2] | | | | Act 3 [Terror3] | | | | Act 4 [Terror4] | | | | Act 5 [Terror5] | | | | Act 6 [Terror6] | | | | Section 10 - Spiral Mountain | | | | Act 1 [Spiral1] | | | | Act 2 [Spiral2] | | | | Section 11 - Last Words | | | | Miscellaneous [MiscFun] | | | | Copyright [CpyRght] | | | | Credits [Creds42] | | | | Final Words [Goodbye] | | | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | \_____________________________________________________________________________/ |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Updates - [Update1] | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Nov 20th, 2008: Finished FAQ Layout; FAQ 50% complete Nov 23rd, 2008: Added more sections to FAQ Added common Frequently Asked Questions Added Acts and Strategies Nov 24th, 2008: Added Acts and Strategies; FAQ 80% complete Nov 26th, 2008: All Acts and Strategies added to FAQ. Nov 30th, 2008: Added Strategies, Corrected Typos, Added Parts List, Added Plinth Locations to the Overviews, Added Misc information. Jun 04th, 2009: Added the "Farmhand of the Year" strategy that people keep sending in as a suggestion. Jun 06th, 2009: Made a format change; Various guide alterations. |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Introduction - [SakuraY] | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Hello, and welcome to my Banjo-Kazooie FAQ. My name is Sakura, and I have created this FAQ for you to enhance your gaming experience. Please enjoy it to your heart's content. Any questions, comments, or critiques should be sent to the email provided at the top of the page. This guide is copyrighted to me, Sakura Yule, and is intended for private use only. Alteration of this guide is prohibited. Duplication and hosting of this guide is prohibited without my consent. Fan based sites will not be given hosting consent. ~Special Note~ I write this guide as a throwback to my younger days when I played my first 3D game, Banjo Kazooie on the N64. It was my call to the gaming world; This guide is my tribute back to the gaming community, to you, and to Rare/Nintendo. Thank you everyone. ^_^ ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Game Overview [IntroB1] Welcome to the game guide for Banjo-Kazooie: Nuts & Bolts. This game is about a Bear, a Bird, and a Witch. If you've ever played the original Banjo-Kazooie and Banjo-Tooie then you'll have a basic understanding of the defining plot behind the game; It is not necessary to play the previous games to complete this game; however, it does help a player understand the plot in much more detail. The plot for this game takes place ten years after the events of Banjo -Tooie. Banjo and Kazooie have become fat, pizza eating slobs. Grunty's head digs her way back to Spiral Mountain. The trio, all handicapped, decide to battle it out once more, only to be interrupted by the Lord of Games (L.O.G.). L.O.G. says what he needs to say, some story events happen, and you then find yourself in Showdown Town. The rest of the story is yours to find out. ----------------- |The game basics| ----------------- A to jump, Y to board your vehicle, X to interact or attack, and Right Trigger to interact with objects using your magic wrench. The magical wrench is given to you at the beginning of your exploration in Showdown Town. It can grab just about anything in the game and toss it around; It can put things in your tray; It can attack using X; It's basically an all-purpose tool - like a Swiss army knife. When in your vehicle, you will have a few gauges showing in your screen. In the lower left will be your Fuel Gauge and Ammo Gauge. In the lower right will be your Map, and in the upper right will be your Weapon/Gadget buttons; When you have special features added to your vehicle, you can choose to have up to three active ones saved to hotkeys (X, A, and B). To set these, use the Left, Right, and Down on your D-Pad to cycle through each of them and choose which you would like. When driving, right trigger is acceleration, left trigger is your brake; That applies to planes and helicopters as well - if you need to land, just hold the left trigger. ------------------ |Collecting Items| ------------------ Notes Notes and used for currency and nothing else. You find notes all over in this game. You can use notes to buy Blueprints from Humba, to buy Parts from Humba, to buy Smuggled Jiggy's from Jolly Dodger, to buy Gym Upgrades, to buy Tower Combinations, to buy Bottles' Hints, and to Bribe the Police. Be warned right now, the number of notes you can find is finite (5,230), while the police can continuously be bribed. You can effectively waste all of your notes bribing the police (a pointless task) and have Zero notes left to buy parts, Jiggys, blueprints, or anything. So long as you purchase no more than 1 Small Bribe, 1 Medium Bribe, and 1 Large Bribe, you will have enough notes to buy literally everything in the entire game if you collect all 5,230 notes. If you do not bribe the police at all, you will have 9 notes left over. Here is a list of where all of the notes in the game are and how to obtain them: 1,900 Finable in all worlds (900 in Showdown Town, 200 in all other worlds) 0,200 Nutty Acres Challenge Notes 0,170 Logbox 720 Challenge Notes 0,180 Banjoland Challenge Notes 0,160 The Jiggosseum Challenge Notes 0,190 Terrarium of Terror Challenge Notes 0,070 Spiral Mountain Challenge Notes 1,250 Jinjo Bingo 0,405 Jinjo Rescue 0,405 Minjo Capture 0,300 Klungo’s Arcade Jiggys Jiggys are used as a means to open new Act Doors in each world. The more you collect, the more doors you can enter. There are a few ways to earn Jiggys in the game. The first are foremost way is to win a challenge inside a gameworld. Another way is to earn four trophies. This will be discussed in a moment. You can also buy five Jiggys from Jolly Dodger and find five Jiggys from Tampered Jiggy Dispensers. The locations of all of these are listed below in their respective sections. Earning all 131 Jiggys grants you a Gamerpic. Woo! When you obtain 13 Jiggys, Piklet sends out the troops to pester you and knock away Jiggys. The second batch of police come out when you have 26. You could bribe Piklet to keep the police at bay and leave you alone while you transport Jiggys to Town Central, but it's just as easy to avoid them. When you obtain a Jiggy in each world, you must get it out of the world by the means of a Jiggy Dispenser. Each one is located in Showdown Town near the Act Doors of it's respective world. X to grab the switch and out pops a Jiggy. Take it to the Jiggy Container in the very middle of Showdown Town to add it to your total Jiggy Count. Trophies In each challenge throughout the game, there are three levels of prizes. The first is Notes, the second is a Jiggy, and the third is a Trophy. If you prove yourself a great gamer and win a trophy, Trophy Thomas adds 1 to your trophy score. For every four trophies you earn, Trophy Thomas will add 1` Jiggy to the Jiggy Dispenser (Yes, I know they are called Jig-O-Vends, shush) which is next to him. Jinjo Tokens Complete a Jinjo's challenge in any world and you'll get a Jinjo Token. Each color gives you his color of Jinjo Token. If you want to complete the Jinjo Bingo game, you've got to finish every Jinjo Challenge in the game. The Jinjos in Showdown Town do not give you Tokens, they give you notes. ---------------- |Mumbo's Motors| ---------------- This is where you can go to build a vehicle of your choice, modify a blueprint, or just have fun with everything at your disposal. ------------------------- |Humba's Blueprint Store| ------------------------- This is where you go to buy parts and blueprints. The more Jiggys you have, the more she will sell to you. -------- |Piklet| -------- This fat pig is the chief of police. Come talk to him if you want to bribe the police to leave you alone. Small Bribe -- Cost 1 - Time left alone: 0:45ish Medium Bribe - Cost 3 - Time left alone: 1:30ish Large Bribe -- Cost 5 - Time left alone: 3:30ish During the time you bribed for, you may transport Jiggys without hindrance from the police. You can even attack the police vehicles without any counterattack! How nice. I advise against bribing the police, though; It is a waste of notes which could be used to buy other precious items. ------------------- |Beginning Gameplay| ------------------- L.O.G. gives you the Nutty Acres Game Globe for free. Go on up to his tower from behind, going up the spiraling path to the top. Grab the globe and head back down to put it on the Plinth. Head into Act 1 and enjoy the game! ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Parts List [IntroB2] ------------------------------------------------------------------------------- SEATS Component Strength Weight End-Game-Count Standard Seat Medium Very Low 001 Strong Seat Very High Low 001 Scuba Seat Medium Low 001 Super Seat Very High Low 001 Passenger Large Seat High Low 004 Passenger Small Seat High Very Low 004 ------------------------------------------------------------------------------- WHEELS Component Strength Weight Grip End-Game-Count Standard Medium Very Low Low 016 High-Grip Medium Very Low High 016 Super Very High Very Low High 016 Monster High Low Medium 008 ------------------------------------------------------------------------------- POWER Component Strength Weight Power Fuel Used End-Game-Count Small Engine High Low Low Low 004 Medium Engine High Low Medium Medium 004 Large Engine High Medium High High 004 Super Engine High Low High Medium 002 Small Jet High Low High High 004 Large Jet High Medium Very High Very High 004 Sail Low Low Very Low None 006 ------------------------------------------------------------------------------- FUEL Component Strength Weight Fuel Amount End-Game-Count Small Fuel High Very Low Low 004 Medium Fuel High Low Medium 004 Large Fuel High Low High 004 Super Fuel High Very Low Very High 004 ------------------------------------------------------------------------------- STORAGE Component Strength Weight End-Game-Count Tray Very High Medium 002 Large Tray Very High High 002 Box Very High Medium 002 Large Box Very High Very High 002 ------------------------------------------------------------------------------- AMMO Component Strength Weight Ammo End-Game-Count Small Ammo High Medium Low 004 Medium Ammo High Medium Medium 004 Large Ammo High High High 004 Super Ammo High Medium Very High 004 ------------------------------------------------------------------------------- BODY Component Strength Weight End-Game-Count Light Cube Very Low Very Low 200 Light Wedge Very Low Very Low 200 Light Corner Very Low Very Low 200 Light Pole Very Low Very Low 200 Light L-Pole Very Low Very Low 200 Light T-Pole Very Low Very Low 200 Light Panel Very Low Very Low 200 Light L-Panel Very Low Very Low 200 Light T-Panel Very Low Very Low 200 Heavy Cube Medium Low 150 Heavy Wedge Low Low 150 Heavy Corner Low Very Low 150 Heavy Pole Low Very Low 150 Heavy L-Pole Low Very Low 150 Heavy T-Pole Low Very Low 150 Heavy Panel Low Low 150 Heavy L-Panel Low Low 150 Heavy T-Panel Low Low 150 Super Cube Medium Very Low 100 Super Wedge Low Very Low 100 Super Corner Low Very Low 100 Super Pole Low Very Low 100 Super L-Pole Low Very Low 100 Super T-Pole Low Very Low 100 Super Panel Low Very Low 100 Super L-Panel Low Very Low 100 Super T-Panel Low Very Low 100 ------------------------------------------------------------------------------- GADGETS Component Strength Weight Effect End-Game-Count Aerial Very Low Very Low Picks up voices in levels. 001 Chameleon Low Very High Renders you invisible. 001 Detacher Low Low Detaches vehicle parts. 004 Ejector Seat Medium Low Shoots you out of your seat. 001 Gyroscope Low Low Allows aerial stunts. 002 Horn Very Low Very Low Honks horn/ Dispels Ghosts. 001 Liquid Squirter Medium Medium Shoots out water. 002 Replenisher Medium Very High Replenishes Fuel and Ammo. 002 Robofix Medium Very High Repairs your vehicle. 003 Self-Destruct Medium Low Destroys your vehicle. 001 Spec-o-Spy Medium High Adds Jinjos to your radar. 001 Spoiler Very Low Very Low Keeps your car grounded. 008 Spotlight Low Low Illuminates the area. 006 Spring Medium Low Bounces you in the air. 010 Sticky Ball Medium Medium Grabs objects. 002 Suck n' Blow Medium High Pulls or pushes objects. 002 Tow Bar Medium Low Connects vehicles. 008 Vacuum High High Sucks up objects. 002 ------------------------------------------------------------------------------- PROTECTION Component Strength Weight End-Game-Count Bumper Very High Low 012 Armor Very High Medium 048 Energy Shield Medium Very High 001 Smoke Sphere Low Low 001 ------------------------------------------------------------------------------- FLY AND FLOAT Component Strength Weight Power End-Game-Count Standard Wings High Low None 006 Folding Wings Medium Low None 006 Sinker High Very High None 004 Balloon Very Low Very Low Very Low 018 Floater Low Very Low None 016 Small Propeller Medium Very Low None 006 Large Propeller High Low None 006 Large Folding Propeller High Low None 006 Air Cushion High Low Very Low 004 ------------------------------------------------------------------------------- WEAPONS Component Strength Weight Ammo Used Damage End-Game-Count Fulgore's Fist High Low None Medium 002 Boot-in-a-box Medium Low Medium None 003 Spike Low Very Low None Low 016 Freezeezy Medium Medium Low Low 002 Egg Turret Medium Medium Very Low Very Low 003 Weldar's Breath Medium Low High High 002 Egg Gun Low Low Very Low Very Low 005 Grenade Gun Medium Low Medium Medium 006 Rust Bin Medium Low Low Low 002 Grenade Turret High High Medium Medium 003 Torpedile Medium High Very High Very High 002 Laser Low High Very High Very High 002 Mumbo-Bombo Medium Low Medium Medium 003 Clockwork Kazooie Medium Medium High High 003 Citrus Stick Low Low Low Low 001 E.M.P Medium High High High 001 ------------------------------------------------------------------------------- ACCESSORIES Component Strength Weight End-Game-Count Cruisin' Light Very Low Very Low 002 Plant Pot Very Low Very Low 001 Spirit of Pants Very Low Very Low 001 Windscreen Very Low Very Low 002 Mirror Very Low Very Low 004 Papery Pal Very Low Very Low 001 Stereo Medium Low 001 Tag Plate Very Low Very Low 002 ------------------------------------------------------------------------------- STOP'N'SWOP ACCESSORIES Flag Very Low Very Low 002 Mole-On-A-Pole Very Low Very Low 001 Fluffy Dice Very Low Very Low 001 Goldfish Very Low Very Low 001 Beacon Very Low Very Low 001 Disco Ball Very Low Very Low 001 Googly Eyes Very Low Very Low 002 ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Frequently Asked Questions [IntroB3] ------------------------------------------------------------------------------- 1 - How do I change my vehicle in Showdown town? A - You can't. L.O.G. can though. In each world there is one or two acts that contain a "Grunty Battle". Defeating her and getting the Jiggy Prize will upgrade your vehicle with the part she used in that battle. ------------------------------------------------------------------------------- 2 - What are the vehicle upgrades? Answer/List: Trolley MK. 1 = / Trolley MK. 2 = High Grip (Allows friction on steep hilles) Trolley MK. 3 = Floater (Allows floatation in water) Trolley MK. 4 = Spring (Allows jumps) Trolley MK. 5 = Scuba (Allows breathing underwater and access to tunnels) Trolley MK. 6 = Laser (Adds a laser which can break a laser-grate) Trolley MK. 7 = Horn (Adds a load horn which can dispel Ghost Pigs) ------------------------------------------------------------------------------- 3 - How do I get to ________________ ---- the roofs of the theatre district!? A - Search the canal for a tiny outcropping under a grate that leads you behind a building. There is a drainpipe there. ---- Uptown? A - Answer: Either upgrade yourself at Boggy’s gym to be able to do a full blown spin attack so you can spin your way over to the bridge and knock it down, or use the Spring upgrade on your vehicle to bounce over to the bridge and knock it down. Either way, knock it down. You could always wait for the laser upgrade and go in the front door, but you aren't that patient, are you? ---- The roofs of Uptown? A - As you walk into uptown, look around the corner. There's a drainpipe. If you can't find it, get out of your vehicle so the large text that says "CLIMB HERE" actually appears. ;) ------------------------------------------------------------------------------- 4 - Is there anything missable in this game? A - Yes, just one thing. "Burn The Witch", the achievement. Just blast Grunty with a laser as soon as you get it. You must blast her in Showdown Town before she moves to Spiral Mountain (i.e. before you enter Spiral Mountain). ------------------------------------------------------------------------------- 5 - Can you elaborate on building Vehicles? A - Yes, I am working on a FAQ right now, expect it before New Years 08/09. ------------------------------------------------------------------------------- 6 - Can you elaborate on Swop'n'Swop? A - Yes, I am working on a FAQ right now, expect it before New Years 08/09. ------------------------------------------------------------------------------- 7 - Can I buy Bottles' "Stop'n'Swop Truth"? A - Nope, not unless you hack your Xbox 360. I'll spoil it for you though. If you buy it from him via hacking your note score, he says, ""I could tell you, but then I'd have to kill you, and we couldn't show that in a game with this rating. Put it out of your mind and think happy thoughts! Thanks for the notes!" -Bottles ------------------------------------------------------------------------------- 8 - What does the Aerial do? A - Think of it as a Radio. Look for spots where you can hear fun things! ------------------------------------------------------------------------------- 9 - Can I play the game after I beat the final boss? A - Yes; you can go back and do anything. ------------------------------------------------------------------------------- 10 - There sure are a lot of Cameos in this game from other games and secrets created by Rare. Do you have a list or FAQ of all of them? A - A Cameo FAQ is too much work, even for me.. For now anyway. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Achievements [NABACHV] (*Asterisked achievements are XboxLive only) A Lot of Trophy Pts (40) Earn 60 T.T. Trophies All My Own Work *(20) Win a ranked solo game with a custom vehicle. Arcade Pwner (20) Finish all levels of Klungo's Arcade game. Are You Trophy Thomas? *(40) Win 20 Xbox LIVE ranked multiplayer games in any mode. BBQ Beef (20) Throw a cow into the Nutty Acres volcano. Be Crateful (15) Find and return two crates to Mumbo's Motors. Big Banker (30) Bank 30 Jiggies in Showdown Town. Bingo! (20) Complete a line on the Bingo card at King Jingaling's Palace. Bit of Blue (10) Share a blueprint with another player or Friend over Xbox LIVE, or save 20 blueprints. Blueprint Buyout (15) Buy a blueprint from Humba in Showdown Town. Burn the Witch! (20) Blast Grunty with a laser in Showdown Town before you enter Spiral Mountain. Caught on Camera (10) Send a video replay to a Friend over Xbox LIVE, or save five replays. Few Trophy Pts (20) Earn 10 T.T. Trophies. Floater in the Pipe (20) In the Test-O-Track, use any means to take the flying ball into the pipe. Fuzz Off! (20) Destroy a cop. Great Balls of Fire (20) In the Jiggosseum, take a bowling ball and drop it in a torch. Head for Heights (20) Climb the pole atop the very peak of L.O.G.'s factory. High Fives All Round *(10) Be on the winning team in a ranked team game on Xbox Live. History Lesson (15) Place the Banjoland Game Globe on its plinth in Showdown Town. Jiggillionaire! (50) Bank 131 Jiggies in Showdown Town. Let the Games Begin (15) Place the Jiggosseum Game Globe on its plinth in Showdown Town. Little Banker (20) Bank 10 Jiggies in Showdown Town. Loose Change (20) Collect all 900 notes in Showdown Town. Massive Damage (20) In Logbox 720 in the center of the bottom floor, destroy the 10 legs of the CPU chip. Minimalist (25) Build a vehicle with five blocks or less and go insanely fast. More Trophy Pts (30) Earn 30 T.T. Trophies. My First Bank (10) Bank your first Jiggy in Showdown Town. My First Trophy (10) Earn a T.T. Trophy. Next-Next-Gen (10) Place the LOGBOX 720 Game Globe on its plinth in Showdown Town. Open Nuts (10) Place the Nutty Acres Game Globe on its plinth in Showdown Town. Paint Your Wagon (10) Paint any part of your vehicle in Mumbo's Motors. Paparazzi (10) Take a photo and upload it to Xbox LIVE, or take five photos. Pimped Up (20) Max out your Showdown Town Trolley by completing every Grunty Battle with a Jiggy score or better. Pointless Collector (10) Take part in the L.O.G. badge collecting challenge at the start of the game in Spiral Mountain. Premier League! *(40) Play in and complete a marathon multiplayer game League (Every Race, Every Sport or Every Race and Sport). Roid Rage (15) Train Banjo once in the Showdown Town gym. Shower of Gold (40) Bank 60 Jiggies in Showdown Town. Speedy of the Colossus (25) Build a vehicle with 200 blocks or more and got over a set speed. Start to Free the Showdown Six (15) Freed and re-housed a Jinjo in Showdown Town. Stop 'n' Swop (0) Return a Stop 'n' Swop crate to Mumbo's Motors. Sunday League *(20) Play in and complete a multiplayer game League. Super Banjo Universe (20) Place the Terrarium of Terror Game Globe on its plinth in Showdown Town. Test Your Strength (20) In Banjoland, create a heavy enough vehicle to win the Cactus O' Strength game; Then win it. Too Easy Too! *(20) Win a ranked solo race by running or swimming over the finish line. Too Easy! *(10) Win a ranked solo race by reversing over the finish line. Ultimate Combo (20) Put all three types of Junk from the Terrarium of Terror into a Tray-Vehicle (Robot, Missle, Plate) Vigilante (15) Lock up a Minjo in Showdown Town. What's That Smell? *(10) Play an Xbox LIVE multiplayer game against a Banjo team member, or somebody who has already. Whoa Nelly! (25) Travel in a vehicle insanely fast. Witch Hunt (50) Defeat Grunty at the end of the game. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Showdown Town Overview Total Jiggys To Win------: 34 Total Jinjos To Rescue---: 6 Total Minjos to Capture--: 6 Total Notes To Collect---: 900 Total Prize Notes--------: 0 Total Crates to Collect--: 58 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Showdown Town Notes - [Shwtwn1] 27 - In the main square of Town Square -This is where you start the game. 27 - On the roof of Mumbo's Motors - Tightrope walk to it from the pole nearby. 27 - Along the winding path up to L.O.G.'s Factory. 27 - Along the ledges while climbing L.O.G.'s Factory 27 - Atop the building above Humba - Be sure to search the ledges. 27 - Along the edge of the Castle next to the East Gate 27 - Along the path of trees from Trophy Thomas' house to the East Gate. 27 - Underwater beneath Klungo's Arcade - Around the Jiggy Tamper. 27 - Along the shoreline - Seven notes along the buildings, Twenty in the small houses by the water. 27 - Atop the buildings by the waterfront - Tightrope over to them from the hill near Uptown. 27 - Along the edge of the main dock near the Jiggoseum Doors. 27 - Inside the corridors between the Jiggoseum Doors. 27 - In the two tugboats parked in the docks. 27 - Along the wooden plank platform around the edge of the docks which leads to the Red Jinjo house. 27 - In the canal of the Theatre District between Banjoland and Boggy's Gym. Don't miss the golden note in the tiny grating on the side of the canal. 27 - Atop the roofs of the Theatre District. 27 - On the floor below the Logbox 720 Doors. 27 - Along a base (and ledges) of buildings in the Theatre Districts by the Green Jinjo house. 27 - Past the broken bridge above the Logbox 720 Doors 27 - Atop the Safehouse accessible by tightrope from the Police Station. 27 - On a sandbar along the northern edge of the wall of Showdown Town 27 - In the water directly below the Uptown warp point. 27 - Atop the island with the Banjoland Doors. (Not the pavilion; The one past the hill, past the boathouse, and down the wooden plank ramp.) 27 - Under the boathouse 36 - On the tightropes above Banjoland. 45 - On the Giant Crane (and the ramp up to it) in the dock area. 54 - On the rooftops of the uptown houses. Climb up a pipe and tightrope walk to get them all. 54 - Atop the lighthouse (requires Spring upgrade to trolley) 63 - Inside the Uptown gated area ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Showdown Town Crate Locations - [Shwtwn2] =============================================================================== Layout: Crate # Location: Where you find the crate. Upgrade : The required Trolley Upgrade needed to obtain the crate. Contains: The items inside the crate. Note: Certain crates may be available without the upgrades mentions by using certain methods to access other locations of Showdown Town. Tightrope walking to the upper areas of town is one way, Trolley Flying is another. To fly your trolley, put an object (any) on it, stand on the object, then select the trolley with your wand. The trolley will float up with you on it. This was not an intended feature of the game; Use it at the risk of your own entertainment. Note: The in-game statistics state that there are only 57 crates in the game. The game does not count Crate #1 as part of your total, as this crate is given to you free as part of a tutorial. =============================================================================== ------------------------------------------------------------------------------- Crate 01 Location: Sitting next to L.O.G. during the crate tutorial. Upgrade : None Contains: Standard Seat, Standard Wheel (x4), Small Engine, Small Fuel, Tray, Small Taxi Seat (x2), Small Ammo, Light Cube (x50), Light Wedge (x50) , Light Corner (x50), Light Pole (x50), Light L-Pole (x50), Light T-Pole (x50), Light Panel (x50), Light L-Panel (x50), Light T-Panel (x50) ------------------------------------------------------------------------------- Crate 02 Location: Right behind Mumbo's Motors Upgrade : None Contains: Light Cube (x50), Light Wedge (x50), Light Corner (x50), Light Pole (x50), Light L-Pole (x50), Light T-Pole (x50), Light Panel (x50), Light L-Panel (x50), Light T-Panel (x50) ------------------------------------------------------------------------------- Crate 03 Location: Under the glass awning/sunshade to the left of Nutty Acres Act 1. Upgrade : None Contains: Egg Gun ------------------------------------------------------------------------------- Crate 04 Location: Under the glass awning/sunshade between Nutty Acres Act 2 & Act 3. If you are standing in front of Mumbo, just look left. Upgrade : None Contains: Fulgore's Fist ------------------------------------------------------------------------------- Crate 05 Location: Sitting next to Humba's Shop Upgrade : None Contains: Standard Wheel (x4), Small Fuel ------------------------------------------------------------------------------- Crate 06 Location: Roof of Mumbo's Motors - Tightrope walk to it from the pole nearby. Upgrade : None Contains: Aerial ------------------------------------------------------------------------------- Crate 07 Location: Atop the statue by the Theatre District Warp Point. Upgrade : None Contains: Bumper (x4) ------------------------------------------------------------------------------- Crate 08 Location: By the Logbox 720 Doors; To the right, on the wooden plank platform. Upgrade : None Contains: Small Ammo, Small Engine ------------------------------------------------------------------------------- Crate 09 Location: The very top of L.O.G.'s factory Upgrade : None Contains: Cruisin' Light (x2), Plant Pot, Spirit of Pants, Windscreen (x2) ------------------------------------------------------------------------------- Crate 10 Location: By the Northern Safehouse Tower, on a broken wall/arch. Upgrade : High Grip Wheels Contains: Large Taxi Seat (x2) ------------------------------------------------------------------------------- Crate 11 Location: Directly in front of the East Gate Upgrade : High Grip Wheels Contains: High Grip Wheels (x4), Tray ------------------------------------------------------------------------------- Crate 12 Location: Past the broken bridge above the Logbox 720 Doors Upgrade : High Grip Wheels Contains: Standard Wing (x2) ------------------------------------------------------------------------------- Crate 13 Location: In between the buildings of the Theatre District Canal. Upgrade : High Grip Wheels Contains: Sinker (x2), Fulgore's Fist ------------------------------------------------------------------------------- Crate 14 Location: Atop the Police Station. Just walk up the stairs. Upgrade : High Grip Wheels Contains: Spotlight (x2) ------------------------------------------------------------------------------- Crate 15 Location: Operate one of the cranes at the Docks. Upgrade : High Grip Wheels Contains: Spec-o-Spy ------------------------------------------------------------------------------- Crate 16 Location: Operate one of the cranes at the Docks. Upgrade : High Grip Wheels Contains: Tow Bar (x4) ------------------------------------------------------------------------------- Crate 17 Location: Behind Klungo's Arcade Upgrade : High Grip Wheels Contains: Balloon (x6) ------------------------------------------------------------------------------- Crate 18 Location: Atop the Jinjo Bingo building, accessible via Tightrope walking. Upgrade : High Grip Wheels Contains: Freezeezy ------------------------------------------------------------------------------- Crate 19 Location: Safehouse Tower accessible by tightrope walking from the Police Station. You must buy the combination from Bottles. Upgrade : High Grip Wheels Contains: Gyroscope ------------------------------------------------------------------------------- Crate 20 Location: Inside of the cave under the lighthouse. Upgrade : Floaters Contains: Egg Turret, Balloon (x6) ------------------------------------------------------------------------------- Crate 21 Location: On a sandbar along the northern edge of the wall of Showdown Town. Upgrade : Floaters Contains: Sail (x2), Floater (x4) ------------------------------------------------------------------------------- Crate 22 Location: On the top of the slope to the right of the Banjoland Jiggy Vending Machine. Upgrade : Floaters Contains: Medium Fuel, Heavy Cube (x50), Heavy Wedge (x50), Heavy Corner (x50), Heavy Pole (x50), Heavy L-Pole (x50), Heavy T-Pole (x50), Heavy Panel (x50), Heavy L-Panel (x50), Heavy T-Panel (x50) ------------------------------------------------------------------------------- Crate 23 Location: Atop the Banjoland Pavilion. Upgrade : Floaters Contains: Medium Engine, Small Propeller (x2), Large Tray ------------------------------------------------------------------------------- Crate 24 Location: Atop the island with the Banjoland Doors. (Not the pavilion; The one past the hill, past the boathouse, and down the wooden plank ramp.) Upgrade : Floaters Contains: Detacher (x2), Small Taxi Seat (x2) ------------------------------------------------------------------------------- Crate 25 Location: At the base of the Giant Crane in the dock area. Upgrade : Floaters Contains: Armor (x16), Small Engine ------------------------------------------------------------------------------- Crate 26 Location: At the top of the Giant Crane in the dock area. Upgrade : Floaters Contains: Ejector Sear, Boot-In-A-Box ------------------------------------------------------------------------------- Crate 27 Location: Atop the slippery slope on the side of the canal. Upgrade : Floaters Contains: Liquid Squirter, Spoiler (x2) ------------------------------------------------------------------------------- Crate 28 Location: Atop the Jiggy Holding Sphere in the middle of Town Square. Get there by tightrope walking from the Banjoland pavilion. Upgrade : Floaters Contains: Self-Destruct ------------------------------------------------------------------------------- Crate 29 Location: On a rooftop south of the police station. Goto the Canal and look for a High Grip slope off of it. There is a Drain Pipe at on the corner you can climb to get it. Upgrade : High Grip Wheels Contains: Egg Turret, Light Cube (x50), Light Wedge (x50), Light Corner (x50), Light Pole (x50), Light L-Pole (x50), Light T-Pole (x50), Light Panel (x50), Light L-Panel (x50), Light T-Panel (x50), ------------------------------------------------------------------------------- Crate 30 Location: Atop the building above Humba. Upgrade : Spring Contains: Medium Engine, Medium Ammo, Heavy Cube (x50), Heavy Wedge (x50), Heavy Corner (x50), Heavy Pole (x50), Heavy L-Pole (x50), Heavy T-Pole (x50), Heavy Panel (x50), Heavy L-Panel (x50), Heavy T-Panel (x50). ------------------------------------------------------------------------------- Crate 31 Location: Atop a safehouse turret, accessible by tightrope walking from the building above Humba. You must buy the combination from Mr. Fit. Upgrade : Spring Contains: Suck-n-Blow, Small Fuel ------------------------------------------------------------------------------- Crate 32 Location: In the safehouse; Spring Jump off L.O.G.'s castle hill. You will need to buy the combination from Captain Blubber in Uptown. Upgrade : Spring Contains: Weldar's Breath, Standard Wheel (x4), Bumper (x4) ------------------------------------------------------------------------------- Crate 33 Location: When going up to the Logbox 720 Doors, stop after you go up the ramp, Turn around, and Spring jump up to the box. Upgrade : Spring Contains: Sticky Ball, Small Ammo ------------------------------------------------------------------------------- Crate 34 Location: Atop the lighthouse. Upgrade : Spring Contains: Small Propeller (x6), Sail (x2), Floater (x4) ------------------------------------------------------------------------------- Crate 35 Location: On the lowest rooftop of the Jiggoseum Doors. Upgrade : Spring Contains: Grenade Gun (x2) ------------------------------------------------------------------------------- Crate 36 Location: On the middle rooftop of the Jiggoseum Doors. Upgrade : Spring Contains: Folding Wing (x2) ------------------------------------------------------------------------------- Crate 37 Location: At the docks, next to the Red Jinjo house. Upgrade : Spring Contains: Box, Egg Gun (x3) ------------------------------------------------------------------------------- Crate 38 Location: Uptown, right inside the laser gate that guards the main entrance. Upgrade : Spring Contains: Vacuum, Spring (x3) ------------------------------------------------------------------------------- Crate 39 Location: In the laser grate next to Bottles. Use the underwater tunnel at the base of L.O.G.'s factory to reach it with the Scuba Seat. Upgrade : Scuba Seat Contains: Grenade Gun (x3), Spoiler (x4), Spotlight (x3), Rust Bin ------------------------------------------------------------------------------- Crate 40 Location: At the end of an underwater tunnel on the North Wall of the city. Upgrade : Scuba Seat Contains: Large Engine, Large Fuel, Large Propeller (x2), Standard Wing (x2) ------------------------------------------------------------------------------- Crate 41 Location: Inside the large castle. Upgrade : Scuba Seat Contains: Foldy Propeller (x2), Medium Fuel, Freezeezy ------------------------------------------------------------------------------- Crate 42 Location: Atop the large Castle's turret. Upgrade : Scuba Seat Contains: Grenade Turret, High Grip Wheels (x4), Large Ammo, Armor (x16) ------------------------------------------------------------------------------- Crate 43 Location: Inside Uptown's gated in area. Upgrade : Scuba Seat Contains: Small Jet, Medium Ammo, Sinker (x2) ------------------------------------------------------------------------------- Crate 44 Location: In the laser gate area behind Mumbo's Motors Upgrade : Laser Contains: Small Jet (x2), Grenade Turret, Foldy Propeller (x2) ------------------------------------------------------------------------------- Crate 45 Location: In the laser gate area above the boathouse. Upgrade : Laser Contains: Large Jet, Torpedile, Spring (x4) ------------------------------------------------------------------------------- Crate 46 Location: Inside the large castle behind the laser gate. Upgrade : Laser Contains: Large Propeller (x2), Large Box, Large Engine ------------------------------------------------------------------------------- Crate 47 Location: In the cavern beneath Uptown behind the laser gate. Upgrade : Laser Contains: Large Jet (x2), Large Fuel, Large Ammo, Laser ------------------------------------------------------------------------------- Crate 48 Location: Atop the building to the north of Mumbo's Motors. Upgrade : Horn Contains: Super Cube (x50), Super Wedge (x50), Super Corner (x50), Super Pole (x50), Super L-Pole (x50), Super T-Pole (x50), Super Panel (x50), Super L-Panel (x50), Super T-Panel (x50) ------------------------------------------------------------------------------- Crate 49 Location: On a platform just above the Logbox 720 Doors. Upgrade : Horn Contains: Super Wheels (x8) ------------------------------------------------------------------------------- Crate 50 Location: On a building overlooking both the Docks and the Seaside; It has a very large castle turret on it that you can see high in the air. Upgrade : Horn Contains: Super Seat, Super Fuel (x2) ------------------------------------------------------------------------------- Crate 51 Location: In the gated area of Uptown. Upgrade : Horn Contains: Super Engine, Super Ammo (x2) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Crate - Stop N Swop - Ice Key Location: Atop Boggy's Gym Contains: Flag (x2) ------------------------------------------------------------------------------- Crate - Stop N Swop - Cyan Egg Location: On a rooftop above the Theatre District; When coming from Banjoland Acts 1 and 2 and swimming into the canal, look for a small grate you can swim under on the right side. You will find a drainpipe back there which you can climb up. The crate is right in front of you once you climb it. Contains: Mole-On-A-Pole ------------------------------------------------------------------------------- Crate - Stop N Swop - Pink Egg Location: In the boathouse by Banjoland Contains: Fluffy Dice ------------------------------------------------------------------------------- Crate - Stop N Swop - Blue Egg Location: On the large castle turret that overlooks the docks. Contains: Goldfish ------------------------------------------------------------------------------- Crate - Stop N Swop - Green Egg Location: In the underwater tunnel below L.O.G.'s factory. You need the Scuba Seat upgrade to reach it. In the tunnel, make a right. Contains: Beacon ------------------------------------------------------------------------------- Crate - Stop N Swop - Red Egg Location: In the cavern below Uptown, use the Scuba Seat to get there, then blast the laser guarding crate 47 and go in the tunnel behind it. Contains: Disco Ball ------------------------------------------------------------------------------- Crate - Stop N Swop - Yellow Egg Location: Beach below the lighthouse. You must have the Horn to dispel the pig atop. Contains: Googly Eyes ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Jinjo Bingo [Shwtwn3] First of all, this isn't like normal Bingo, this game is actually simpler. The way you earn the playing pieces is by beating the Jinjo Challenges in the various levels of the game (all of which are listed in the walkthrough below). Each Jinjo you win against will offer you a piece corresponding to his or her color. You can then put that piece on the gameboard on a square matching that color. Completing every Jinjo Challenge in the game will give you enough Chips to fill in the entire board. The gameboard looks like this: 1 2 3 4 5 6 7 8 9 10 11 12 [Y][Y][P][Y][G][G][O][O][G][G][P][Y] 12 [ ][Y][P][P][B][G][O][P][G][X][Y][Y] 11 [ ][ ][Y][Y][B][B][X][R][R][B][B][O] 10 [ ][ ][ ][Y][R][R][B][B][X][B][R][O] 9 [ ][ ][ ][ ][X][R][B][G][O][O][X][R] 8 [ ][ ][ ][ ][ ][O][O][G][G][O][B][R] 7 [ ][ ][ ][ ][ ][ ][O][R][R][B][G][G] 6 [ ][ ][ ][ ][ ][ ][ ][X][R][B][Y][G] 5 [ ][ ][ ][ ][ ][ ][ ][ ][P][P][Y][P] 4 [ ][ ][ ][ ][ ][ ][ ][ ][ ][P][P][Y] 3 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][B][P] 2 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][P] 1 [B] = Blue [G] = Green [O] = Orange [P] = Purple [R] = Red [Y] = Yellow [X] = Free Piece The prizes for filling in specific rows and columns are as follows: Row 05: 050 Notes Row 06: 075 Notes Row 07: 100 Notes Row 08: 125 Notes Row 09: 150 Notes Row 10: 200 Notes Row 11: 250 Notes Row 12: 300 Notes Column 05: Citrus Slick Column 06: Smoke Sphere Column 07: Stereo Column 08: Boot-in-a-Box Column 09: Folding Wings Column 10: Rust Bin Column 11: EMP Column 12: Chameleon ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Jinjos/Minjos [Shwtwn4] Once you talk to the Police Chief for the first time, the Jinjo Rescue quest becomes available. Here are the locations of all the Rescuable Jinjos: Blue Jinjo Cell--: Behind houses near Mumbo's Hut. Blue Jinjo Switch: Next to the cell. Blue Jinjo House-: Along the river near the Cell. Blue Jinjo Reward: 20 Notes Minjo Replacement: In front of the cell. Minjo Reward-----: 20 Notes Green Jinjo Cell--: Near the entrance to Logbox 720 world. Green Jinjo Switch: Near the entrance to Logbox 720 world. Green Jinjo House-: Near the entrance to Logbox 720 world, down the street. Green Jinjo Reward: 35 Notes Minjo Replacement-: Near the entrance to Logbox 720 world, down the street. Minjo Reward------: 35 Notes Orange Jinjo Cell--: By the waterfront. Orange Jinjo Switch: Above the "Kazino" by the Jinjo Bingo palace. (Roof) Orange Jinjo House-: On a hill near Uptown. Orange Jinjo Reward: 50 Notes Minjo Replacement--: By the Lighthouse. Minjo Reward-------: 50 Notes Purple Jinjo Cell--: Atop the boathouse Purple Jinjo Switch: On the island near the top of the boathouse. Purple Jinjo House-: On an island in the water near the boathouse. Purple Jinjo Reward: 75 Notes Minjo Replacement--: Wandering the shoreline by the East Gate. Minjo Reward-------: 75 Notes Red Jinjo Cell---: Right outside the upper Uptown exit. Red Jinjo Switch-: Atop the roofs of Uptown Red Jinjo House -: At the shipyard docks, around the edge. Red Jinjo Reward:: 100 Notes Minjo Replacement: Right below Uptown, near the water. Minjo Reward-----: 100 Notes Yellow Jinjo Cell--: By Boggy's Gym Yellow Jinjo Switch: Rooftop of the Jiggoseum Doors. This one is easily missed. Goto the very top rooftop, by the Act 6 door, walk behind the door and drop down a level. There you go. Yellow Jinjo House-: Inside of Uptown Yellow Jinjo Reward: 125 Notes Minjo Replacement--: On the docks. Minjo Reward-------: 125 Notes ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Klungo's Arcade [Shwtwn5] This is a fun little old-school game that Klungo made for you to play. The rules are simple enough. Press A to jump. Sometimes during the game, it will crash. This is a throwback to oldschool gamecrashes; Do not worry about it if it doesn't amuse you. More levels become available as you earn more Jiggys; Klungo will let you know when they are ready. To win, just make it to the Goal Flag. Typically you will just need to jump over obstacles to get to the end. Sometimes you need to time your jumps very carefully. You can actually take almost a whole step off of a ledge before you jump and still not fall. You can also barely graze enemies and not get killed. Remember to test the boundaries of your capabilities to beat this game with ease and no stress. There are a few instances where you think you need to jump, but really just need to fall to the next platform. On the last level, you only get one jump; As soon as you see "it", jump. The prizes for winning: Stage 1: 12 Notes Stage 2: 56 Notes Stage 3: 34 Notes Stage 4: 197 Notes Stage 5: 1 Note --- Total : 300 Notes ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Tampered Jiggys [Shwtwn6] Tampered Jiggys are "free" Jiggys. All you need to do is find the machines which give the Jiggy, activate the switch, and you get a free Jiggy. The locations are as follows: 1 - Underneath the lighthouse. The tunnel is hidden well. 2 - Atop the very peak of L.O.G.'s tower. Keep climbing. 3 - Underwater beneath Klungo's Arcade. 4 - On the side of Uptown; You must climb to the roof via Drainpipe, walk to the final roof, and climb down another drainpipe. 5 - In a tunnel you get to via a water tunnel behind L.O.G.'s factory. Once you have the Scuba Seat, head into the tunnel, look for a path off to the right; You'll see a Stop'n'Swop egg, look to the right for a hidden tunnel barely visible. Go up it to find the final Jiggy. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Jolly Dodger [Shwtwn7] Jolly is the shady salesman of Showdown Town, found always by the waterfront, usually on or under a dock near Klungo's Arcade. He has Five Jiggys for sale. There are no differences between the Jiggys, save the name and price. Once you buy one, the Jiggys will appear at Jolly's very own Jiggy Vender. Mysterious Glow: 25 Big Banker-----: 50 Mr. Jiggywiggy-: 75 Puzzling Wonder: 100 Jiggytastic----: 125 ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Mumbo Freebies [Shwtwn8] ------------------------------------------------------------------------------- For Getting: 5 Jiggys Reward: Small Fuel, Small Engine, Small propeller, Egg Gun, Small Ammo ------------------------------------------------------------------------------- For Getting: 10 Jiggys Reward: Standard Wheels, Medium Engine, Light Body Kit, Wings, Bumper ------------------------------------------------------------------------------- For Getting: 20 Jiggys Reward: Liquid Squirter, High Grip Wheels, Balloon, Medium Fuel, Medium Ammo ------------------------------------------------------------------------------- For Getting: 30 Jiggys Reward: Tow Bar, Spotlight, Large Passenger Seat, Boot-In-A-Box, Heave Body Kit ------------------------------------------------------------------------------- For Getting: 40 Jiggys Reward: Egg Turret, Springs, Box, Floater, Detacher ------------------------------------------------------------------------------- For Getting: 50 Jiggys Reward: Large Engine, Large Ammo, Vacuum, Gyroscope, Suck N' Blow ------------------------------------------------------------------------------- For Getting: 60 Jiggys Reward: Small Jet, Large Fuel, Sticky Ball ------------------------------------------------------------------------------- For Getting: 70 Jiggys Reward: Sail, Foldy Propeller, Folding Wings ------------------------------------------------------------------------------- For Getting: 80 Jiggys Reward: Weldar's Breath ------------------------------------------------------------------------------- For Getting: 90 Jiggys Reward: Super Body Kit ------------------------------------------------------------------------------- For Getting: 95 Jiggys Reward: Super Wheels ------------------------------------------------------------------------------- For Getting: 100 Jiggys Reward: Super Ammo ------------------------------------------------------------------------------- For Getting: 105 Jiggys Reward: Super Fuel ------------------------------------------------------------------------------- For Getting: 110 Jiggys Reward: Super Engine ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Humba Freebies [Shwtwn9] Blueprint Name - Jiggys Needed -------------- --------------- Humba Racer 1 - 1 Humba Taxi - 1 Humba Truck - 1 Humba Tank 1 - 5 Humba Chopper - 5 Humba Light - 10 Humba Heavy - 10 Humba Flyer 1 - 15 Humba Boat 1 - 15 Humba Squirter - 20 -------------- --------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Humba Sales [ShwtwnA] Blueprint Name - Jiggys Needed - Note Cost ------------------- --------------- ----------- Humba Racer 2 - 1 - 10 Humba Cage - 1 - 10 Humba Taxi 2 - 1 - 10 Humba Pusher - 1 - 10 Humba Bike - 1 - 10 Humba Boat 2 - 8 - 20 Humba Plane 2 - 8 - 20 Humba Chopper 2 - 8 - 20 Humba Spiky - 8 - 20 Humba Wide - 8 - 20 Humba Hover - 8 - 20 Humba Tank 2 - 16 - 30 Humba Truck 2 - 16 - 30 Humba Cargo Boat - 16 - 30 Humba Wedge - 16 - 30 Humba Balloon - 16 - 30 Humba Tall - 16 - 30 Humba Racer 3 - 24 - 40 Humba Taxi 3 - 24 - 40 Humba Truck 3 - 24 - 40 Humba Big Boot - 24 - 40 Humba Galleon - 24 - 40 Humba Bouncer - 24 - 40 Humba Boat 3 - 32 - 50 Humba Plane 3 - 32 - 50 Humba Tank 3 - 32 - 50 Humba Cargo Copter - 32 - 50 Humba Slam Dunk - 32 - 50 Humba Rammer - 32 - 50 Humba Taxi 4 - 40 - 60 Humba Chopper 3 - 40 - 60 Humba Cargo Plane - 40 - 60 Humba Folding Wings - 40 - 60 Humba Trailer - 40 - 60 Humba Monster Truck - 40 - 60 Humba Racer 4 - 48 - 70 Humba Boast 4 - 48 - 70 Humba Tank 4 - 48 - 70 Humba UFO - 48 - 70 Humba Big Loader - 48 - 70 Humba Union Jack - 48 - 70 Humba Plane 4 - 56 - 80 Humba Rocket - 56 - 80 Humba Spy - 56 - 80 Humba Go Anywhere - 56 - 80 Humba Hover N' Fly - 56 - 80 Humba Stunt Master - 56 - 80 ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Nutty Acres Overview Jiggy's Needed to Unlock-: 0, 1, 3, 9, 31, 47 Total Jiggys To Win------: 20 Total Jinjos To Challenge: 13 Total Notes To Collect---: 200 Total Prize Notes--------: 200 Plinth Location----------: In Town Square. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Nutty Acres Collectable Notes [NuttyAN] 14 - Along the path from the hill down to the river. 14 - Spread out alone the sandy beach area with palm trees. 19 - Atop the cliff directly above Mumbo's Nuts. 19 - Inside the volcano; Directly in the middle, on the platform. 19 - Underwater inside the Coliseum. 23 - At the very top of the level; Fly up there and walk around the main gear. 23 - On a raised platform above the swamp area. 23 - Around the path atop the volcano. 23 - On an island next to the East Cog. 23 - In the middle of the level, inside the Gated In area. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 [NuttyA1] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Bangers 'n' Dash L.O.G.'s Choice How to win: This is a fairly simple Jiggy; Just drive to the middle area as fast as you can. If you know the area, this won't be difficult to score a trophy on your first or second try. This is L.O.G.'s choice, so you won't be able to upgrade your vehicle, just drive straight for your goal. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Speed Player's Choice Where to find: In the grassy hill at the start of the area. How to win: The Jinjo wants you to go past a certain speed. Even your basic trolley is capable of this one. Peddle to the metal, and go. You'll win in 2 seconds. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Fetch Player's Choice Where to find: In the grassy hill at the start of the area. How to win: The Jinjo lost his Banjo and wants it back. You're trolley will work fine, just drive over to Mumbo's Nuts (not his house, its the golf course looking area), pick it up, and return it to it's owner. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 [NuttyA2] | | Jiggys: 3 | | Jinjos: 3 | | Prize Notes: 30 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Tick, Tick, Bang! L.O.G.'s Choice How to win: Load up the bomb with your wrench, and GO! Stick to the path and head straight into the volcano, turn left to go up the path and emerge right in front of Bottles. The trophy is yours. If you take the long path around the volcano, you'll only get the Jiggy. Memorize your path by starting at Bottles, and walking back through the volcano to Mumbo; This will help you learn the path to take. ------------------------------------------------------------------------------- Get Jiggy With It! Coconut Circuits Player's Choice How to win: Build a race car! There are two blueprints that Humba sells which are perfect for this race. The Humba Racer and the Humba Bike. You can build your own if you'd like, just make sure to add more engines and fuel. This race is best 2 out of 3. If you loose the second race, you can still get the Jiggy on the third race, but if you want the trophy, you need to win the first two races. The first course is short and easy, the second is longer but still easy enough, while the third race is the same as the second but with Thomas going a bit faster and driving more aggressively. ------------------------------------------------------------------------------- Get Jiggy With It! Great Balls of Fire Player's Choice How to win: This shouldn't be too difficult even with the most basic vehicles that you have available. Grab a bomb, and either swing your wrench so it goes rolling over to the water, or load it on a Tray and take it there yourself. You need to be fast to get the trophy, not so much to get the Jiggy. If you can't manage the trophy right away, come back later when you have more engines; Attach them to your fastest vehicle and away you go! ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Taxi L.O.G.'s Choice Where to find: In the swamp How to win: Once the Jinjo boards, step on the gas. Get over one of the two bridges close to you, then make a straight shot towards the coconut piles. This one isn't too hard as long as you maneuver nicely enough that you don't tip yourself over. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Race Player's Choice Where to find: In the grassy hill area. How to win: This is a very simple race around a very small track. Humba's Bike or Racer both work nicely giving you a very good lead on the Jinjo. Get ahead early and you shouldn't have any trouble. If you do, just add more engines to your vehicle. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Combat Player's Choice Where to find: On the beach. How to win: You need to be able to "capture" the Jinjo within your vehicle. The best way to do this is to build something with a strong engine, heavy parts to keep the Jinjo from pushing you, and "arms" that extend ahead of you to enclose him. Example is as follows (X = Square Cube, S = Seat): X X X X XXXXXXX S Once you are weighted enough, this setup is good enough to beat almost every Jinjo Combat in the entire game. Capture the Jinjo, and push him outta there! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 3 [NuttyA3] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Grunty's Loco Coco Player's Choice How to win: The easiest way is to mount your vehicle with any weapons, and just shoot as soon as the match starts. You'll hit her always right away and win the match in a few seconds. If that doesn't work, and you don't want to make a vehicle, go up north from Grunty's start location and you'll find a hidden vehicle under a tree that you can use to ram her. If neither of these methods are to your liking, experiment a bit with your vehicles and see what you can come up with. Reward: High Grip Wheels added to your Showdown Town trolley. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Hurl Player's Choice Where to find: On the airstrip section of the volcano. How to win: Shove the Jinjo off the edge! The stronger your engine, the further Jinjo will go. Put a wall of blocks in front of your vehicle for equal force when pushing. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Fetch Player's Choice Where to find: Mumbo's Farm/House How to win: Grab a vehicle with a Tray, run/race/fly down to the water pond at the base of the volcano (outside). The glowbo is at the bottom. Get out and use your Magic Wrench to lift him into your Tray, then take him back to Jinjo. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 4 [NuttyA4] | | Jiggys: 4 | | Jinjos: 2 | | Prize Notes: 40 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Fighting Fit Player's Choice How to win: You might want to wait a while to tackle this one, you'll need some speed, a lot of firepower, and a quick trigger with good aim. Think first person shooter with a joystick. Yeah. You aren't pressed for time though, so don't even worry about how long the run takes. Focus on protection of Mr. Fit. Most of the time the Gruntbots only appear when Mr. Fit stops, but there are times when they appear even while he is running. Keep a close eye and memorize where they spawn and attack. There's less than 10 groups, so once you get a good pattern going, this Jiggy doesn't take too long to earn. If you want the trophy, you need an even quicker trigger and a sharp eye with awesome reaction time. This trophy is hard; Fret not if it's too difficult for you. Come back later with better weapons and engines for an easier time if this proves too hard for you right now. ------------------------------------------------------------------------------- Get Jiggy With It! Vac o' Nuts L.O.G.'s Choice How to win: First of all, jump out and grab the box that contains a medium engine. Adding this to your vehicle makes you faster. Then take out the south wall to shave off many needed seconds from each trip. After that, so start running over nuts to pick them up. Get 7 nuts each trip, and you will get the 14 nuts in just two trips. Don't run over rocks, they will take up too much space! ------------------------------------------------------------------------------- Get Jiggy With It! High Jinks L.O.G.'s Choice How to win: It's time to learn to fly! Before you start, if you want the trophy that is, drive up to bottles, hop out, and break open that box for an extra engine and extra speed. Lets get going! Your first task is to go high. Easy. Next, you must fly through four checkpoints. This teaches you to U-turn pretty well. Third task is to do a loop. Go up high, then dive straight down, as soon as you have speed, keep your engine going and pull straight back on the joystick and keep it steady; Even if the camera moves, keep the joystick back or else you'll loose the inertia required. After the loop, you need must land. Left trigger to brake on the cliff, then hop out and pop open the boxes for ammo and guns. Take off and shoot the targets! Win this fast for a Jiggy. There's no better way to win this one than with practice. ------------------------------------------------------------------------------- Get Jiggy With It! Cheatin' Witch Player's Choice How to win: A note first, be careful about getting in front of the other racer; Little kitty loves to use a Freezeezy on you. That is bad. You'll need a fairly decent car for this challenge. I recommend the Humba Racer 3. 2 will work fine if you add a few engines and some fuel. Watch out for gruntbots along the way, they can really mess you up. After the first bridge, do not go around Mumbo's Farm, go straight up through it to save 5-10 seconds. When you get into the volcano, do not follow the path around to the right, break through the boxes and go left to save another 5 seconds. Watch out for the purple spikies and gun it once you hit the beach. If you're careful enough and fast enough, this trophy is yours. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Taxi L.O.G.'s Choice Where to find: At the base of the volcano. How to win: Not too hard, just get Jinjo to the top of the volcano. At the first turn, go left. In both tunnels, before you enter, look into them and shoot the enemies. Right before you exit the 2nd tunnel, stop and wait for the gruntbots to attack. Then rush Jinjo to the top. Killing four enemies isn't that hard, right? ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Hurling Player's Choice Where to find: On the small cliff above Trophy Thomas. How to win: You'll need a bit of power for this one. Try to add a lot of engines and a pusher on the front of your vehicle (wall cluster of blocks). As fast as you can, push Jinjo towards the upper slope of the beach. With enough force and angle, you can get him to slide down a good 70 extra feet. If all else fails, put a spring on the front of your car and spring him out to N.N.L. (neverneverland) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 5 [NuttyA5] | | Jiggys: 6 | | Jinjos: 3 | | Prize Notes: 60 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Farmhand of the Year Player's Choice How to win: The Sticky Ball is your key to victory. The Cargo Copter will win this one fast. Grab the Nuts with your Sticky Ball and hall them back to the Nut-Vac. The nuts are worth 500, 200, and 50, respectively from largest, to middle, to small. You need at least 2,500 to get the trophy. You need to drop some serious balls to win this one. -Alternative- Take the Nut-Vac over to the nuts with the Sticky Ball to win this fast and easy. Thank you... to all 653 of you who suggested this. (Yes, I counted.) ------------------------------------------------------------------------------- Get Jiggy With It! Save Our Statue Player's Choice How to win: Either take out the planes, or keep the statue from them. I find that taking the statue away works nicely. Just get a large tray and fly it up high somewhere; This is much easier than taking out all of the planes. Sticky Ball works great also for taking the statue out of reach. Anyone for a game of Keep-Away? ------------------------------------------------------------------------------- Get Jiggy With It! Leaky Waterworks Player's Choice How to win: Plug up 3 water leaks with heavy objects. Get a fast flying car or copter and rush over to each leak. Each pipe has a plug near it trapper in a sphere. Break them open to get the plug and block the pipe. Those Gruntbots look like they could make good plugs too... ------------------------------------------------------------------------------- Get Jiggy With It! Beat the Fleet Player's Choice How to win: You only have to kill 16 enemy boats, so build a boat with a gun and lots of ammo and hop to it. The boats all die fairly quickly, so as long as you've built a well moving boat, you'll do fine. But do be sure that your "boat" is capable of land travel so you can jump the reef into the ocean and kill the rest of the boats. There are only 10 in your starting location, and you need 6 more. ------------------------------------------------------------------------------- Get Jiggy With It! Hard-Boiled Egg Player's Choice How to win: You have to get the egg into the volcano to boil it and the back to Klungo without damaging the egg to the point of cracking. Trays and the Sticky Ball both work fine. Or you could wait until you have the weapon "Weldar's Breath" and just toast the egg right there in front of Klungo for a very very easy trophy. :) ------------------------------------------------------------------------------- Get Jiggy With It! Old Dog, New Tricks Player's Choice How to win: This one is crazy fun. You'll need some serious weapons and ammo to do this job, as well as a well flying machine. I suggest many Large Engines and many homing weapons such as Torpediles and Clockworks. Lasers work great as well. You need to make several slow passes by Patch to notice all 12 of his patches. Pop them all to win. This is more about skill than vehicles. You can beat this with one Egg Gun if you'd like, but the homing weapons make this 10 times easier. Just learn his patch spots and start making passes until you are good enough to get them all in trophy time. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Speed Player's Choice Where to find: Atop the volcano How to win: Build a crazy-fast vehicle. Too slow? Add more engines. Still too slow? Fly up high with a heavy vehicle and drop down fast. Still too slow? Build a Seat on a Spring and break every speed barrier. :) ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Combat Player's Choice Where to find: Inside Mumbo's Nuts field. (Not the farm, the field) How to win: I suggest the Cargo Copter to chuck him out of there. Otherwise you'll need a very strong and fast vehicle to push him over the edge. Problems with winning? Add more engines and add a pusher to the front of your vehicle. (Pusher = wall of blocks) ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Race Player's Choice Where to find: On the dock How to win: You'll need a pretty face vehicle for this one. The Humba Boat 3 with added engines can do the trick, but I recommend the Humba Boat 4. Take note of the 90 degree turns in this race. One around the gears, and one shortly after that. Slow down before you hit them to ensure you don't miss a checkpoint. Every second counts! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 6 [NuttyA6] | | Jiggys: 5 | | Jinjos: 1 | | Prize Notes: 50 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Freewheel Festival Player's Choice How to win: You can choose any vehicle you want, and you need a distance of at least 1,500. The catch? You can't control anything but your steering! You have to coast the entire race. Get a medium-weight vehicle with evenly distributed parts. Coast down to the airstrip and around it, down the path to the base and out on to the beach. Don't bump anything and if you start slowing to a halt, drop down another hill. Go as far as you can before veering. You can do it! ------------------------------------------------------------------------------- Get Jiggy With It! Air Coconut Player's Choice How to win: This race is about serious Air Speed. Your opponents have Jets, and so should you. Want a guaranteed victory? Use the Humba Plane 4 with an extra fuel tank on it. Add one extra small jet for good measure. This guys play dirty and will shoot you out of the sky, so if you can't outrun them fast, take a break and go collect some better engines/jets, and come back later. The course is easy to follow, so once you have speed on your side, it's just the chore of going from one checkpoint to the next. ------------------------------------------------------------------------------- Get Jiggy With It! Riverbed Head-to-Head Player's Choice How to win: You're in a high speed race in a narrow corridor. Build a narrow racecar with some fast Jets. Stay to the side of the riverbed if you can, but be careful of the bridges. You'll have to make a couple of rounds up and down the same course, so when you turn around, if you're in the lead, expect some head on encounters with your opponents. Be nimble, be quick, and you'll come out first. ------------------------------------------------------------------------------- Get Jiggy With It! Nuts to Go L.O.G.'s Choice How to win: Fairly simple event. You have to go to mumbo and then to the dock, carrying a bunch of nuts on a tray. There are 3 obstacles. The Gruntbots, the riverbed canal, and the harsh steering. Keep a straight path and go straight for your objectives and you'll do fine. Since this is a L.O.G. choice event, all you can do is give it your best, go really fast, and not turn too hard. :) ------------------------------------------------------------------------------- Get Jiggy With It! Makin' Waves Player's Choice How to win: All you need is a really really fast boat. The Humba Boat 4 works fabulous for this race. Large Propellers on the back of your boat work fine with strong engines if nothing else, but try for Jets. You know you want that rocket on the back of your boat. The course is a little jagged, so slow down after each checkpoint and look where the next one is. Some of them are around a complete U-turn. Once you have speed, this race is cake. Weapons are suggested to keep opponents at bay. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Hurl Player's Choice Where to find: Atop the volcano. How to win: Pain in the butt! This one will give you a headache. Front-Spring racers/planes and Stickyball-copters will work, with luck, and the right angle; Let me stress; It takes a lot of luck to get 500 with those. Smashing into the Jinjo with a crazy-fast plane with multiple Jets will work if you hit him far enough into the hilly area of Nutty Acres. The Humba Slam Dunk works great for this one if you line it up right on the edge and fire him straight up; The bounce that you get from each hit on the volcano will add up a lot of distance points before Jinjo even hits the bottom of the volcano. Try to aim for the Hilly area by the coconut piles for extra rolling at the bottom. Springs are your friend in the hurl; 500 is no easy feat. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Logbox 720 Overview Jiggy's Needed to Unlock-: 2, 4, 10, 19, 36, 41 Total Jiggys To Win------: 17 Total Jinjos To Challenge: 14 Total Notes To Collect---: 200 Total Prize Notes--------: 170 Plinth Location----------: Directly next to the Logbox 720 doors. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Logbox 720 Collectable Notes [LogBoxN] 14 - On the 3 rotating discs down on Floor 1. 14 - On Floor 2; The platform where 3 large orange cable paths meet. 19 - Atop the Central Processing Unit in the power room of Floor 1. 19 - Directly behind the Video Card (with crayons) on Floor 4. 19 - Around the central platform on Floor 3. 23 - On and inside the gray heatsinks that act as very large stairs between Floor 2 and 3. 23 - Around the edge of the glubber tank on the top floor. 23 - Dive into the glubber tank on the top floor and swim into a tank. 23 - Inside the large golden heatsink on the top floor (against the wall) 23 - On floor 5 is a platform, right below the glubber pool on the top level. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 [LogBox1] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Dodgy Connection Player's Choice How to win: If you want the trophy, you need to get up very high within 50 seconds. Build a flying machine with a few engines, a tray, then take off and go up up and away! You can try building an encapturing cage if a tray keeps throwing the antenna off. Make the cage with 3 sides and a bottom. ------------------------------------------------------------------------------- Get Jiggy With It! Workers Wipe Out Player's Choice How to win: You're going to need a Taxi. If you don't have any passenger seats in your inventory, you'll need to go find or buy some. Humba has a Taxi which is perfect for this game, if you add wings or propellers to make it fly. If you don't have that blueprint, make a flying machine with a few passenger seats and some strong engines. There are only 2 workers, so with 2 passenger seats, you should bag this trophy pretty quick. If you can only win the Jiggy, come back later with stronger engines, or more or them. Once you get the workers in the seats, return to the boss pig to save them and earn your prizes. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Fetch Player's Choice Where to find: Standing in a corner on a platform on Floor 2. How to win: Fly up to Floor 4 to where the crayon/video card is. This is almost directly above your starting location for this challenge. Grab the book for Jinjo, and return it to him by either falling down to him or carrying it down on a tray. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Speed Player's Choice Where to find: Behind the audio card/chip/speakers on Floor 2. How to win: Get your fastest vehicle and add all of your engines to it. Pedal to the medal and you will win pretty quickly. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 [LogBox2] | | Jiggys: 2 | | Jinjos: 2 | | Prize Notes: 20 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Chips away L.O.G.'s Choice How to win: Spend your first try at this learning the path. There area a few turns and rotating discs that you need to learn to navigate around. Spend time memorizing these before you attempt the Jiggy or Trophy. Once you are fairly confident, start the race. You need to get ahead of the others fairly early; After that, it's easy game. This is L.O.G.'s choice of vehicle, so the game makes it pretty easy for you to get the trophy. Best piece of advise is to learn when to drive on the rotating discs as they can shove you away from the checkpoints with easy. ------------------------------------------------------------------------------- Get Jiggy With It! Dumb and Dimmer L.O.G.'s Choice How to win: This one is easy, just fly straight up and look left to find the first switch. After that, go for the other two. This is L.O.G.'s choice of vehicle, so you're stuck with his chopper. Just remember, right trigger is your engine, and left trigger is your brake. The left trigger also makes your chopper sink down like a weight; Use it when you're above a switch. Once you learn where the switches are, this challenge is cake. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Combat Player's Choice Where to find: On the ground floor, near the power room with the CPU. How to win: Make a strong, heavy vehicle capable of pushing the Jinjo. If the Jinjo pushes you back, add more engines. If the Jinjo doesn't stay in front of you, make your vehicle wider. The Humba Wedge is perfect for Jinjo Combat. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Taxi L.O.G.'s Choice Where to find: On Floor 3 next to one of the light bulbs. How to win: You have to use L.O.G.'s choice of vehicle, so you aren't left with many options for speed. Just grab the Jinjo and drive off the edge to the floor; The Jinjo will fall out, but that's fine, just stop next to him again and pick him up. Drive up to his destination and you've won. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 3 [LogBox3] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Flush The Floater Player's Choice How to win: The Humba Racer 2 will get you the Jiggy; If you want the trophy, you'll want to use a Boat, preferably the Humba Boat 2. You can win in 35 seconds with it. If you choose cars, just make sure to avoid the obstacles while cutting corners and never stopping. If you choose a boat, stick to the innermost section and just circle around until you win. Reward: Floaters added to your Showdown Town trolley. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Combat Player's Choice Where to find: On Floor 4, in the middle of the Viva Piñata disc. How to win: Make a strong, heavy vehicle capable of pushing the Jinjo. If the Jinjo pushes you back, add more engines. If the Jinjo doesn't stay in front of you, make your vehicle wider. The Humba Wedge is perfect for Jinjo Combat. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Speed Player's Choice Where to find: On Floor 4, in the middle of the Viva Piñata disc. How to win: The easiest way is to build a heavy vehicle, fly up high, then hold the left trigger to drop down like an anvil. Humba Racers work fine also. Just go past the Jinjo's speed marker and you win. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 4 [LogBox4] | | Jiggys: 5 | | Jinjos: 3 | | Prize Notes: 50 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Chip Chop Player's Choice How to win: There are 3 areas with 5 gruntbots each. You have to kill 10 to win, so focus on just 2 areas. This is entirely possible with just a basic flying trolley to get you to each area, hop out and smash the gruntbots with your wrench and some flying spin attacks. If you want to use vehicle weapons, it'll work too just as well. ------------------------------------------------------------------------------- Get Jiggy With It! Make the Weight Player's Choice How to win: Build a very heavy flying machine. When in Mumbo's Motors, look at the weight gauge, once it is 2/3rds full, you're good. The Humba Heavy is the perfect vehicle for this, just modify it with a lot of engines and propellers to give you power and lift. This Jiggy is cake with that. If you're having trouble, take note that there are blocks around each button in the shape of letters than you can jump out and attach to your vehicle for more weight. ------------------------------------------------------------------------------- Get Jiggy With It! Red Bear Racing Player's Choice How to win: This is a fun little air race around Logbox 720. The Humba Plane 3 is perfect for winning the trophy. Let up on the gas around the corners, learn the course, and it wont take you more than a few tries. ------------------------------------------------------------------------------- Get Jiggy With It! Gunge-a-Sponge Player's Choice How to win: Even a basic flying trolley cart will win you this one. Just grab the ball however you want (Stickyball, Tray, etc) and take it to one of the purple glubber pools, drop it in, and you win. Getting the trophy on this one is cake. ------------------------------------------------------------------------------- Get Jiggy With It! You Little Squirt L.O.G.'s Choice How to win: You have to Squirt the fans. Fly next to them, and squirt 3 times. You don't have enough water to do them all, so when you run out you will need to go to one of the purple glubber pools and land in it to refill your water. This is L.O.G.'s choice, so all you need to do is learn where all of the fans are and try not to bump into anything. Be fast if you want the trophy! ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Race Player's Choice Where to find: By the Audio Card/Chip/Speakers on Floor 2. How to win: First of all, you need High Grip Wheels; There are slopes you won't get up without them. The Humba Racer 3 is perfect for this race if you replace the front two standard wheels with High Grippers. Just a couple of notes: Go easy on corners, and slow down after each checkpoint to find your next one. The Jinjo doesn't go very fast, so just take it easy so you don't fall off. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Taxi L.O.G.'s Choice Where to find: On the bottom floor near the power CPU room; Behind a chip. How to win: This one is L.O.G.'s choice, so all you need to worry about is learning the path up there. Once you know the way up, this challenge is doable in under 20 seconds. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Hurl Player's Choice Where to find: On the bottom floor in the middle of the Banjo Kazooie disc. How to win: You only need a distance of 125, so the only problem you face is the closed in area with walls everywhere. Any sort of ramming car will work if you aim properly. The Humba Slam Dunk works great for this one as well. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 5 [LogBox5] | | Jiggys: 2 | | Jinjos: 2 | | Prize Notes: 20 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Unstable Hardware L.O.G.'s Choice How to win: You have to race through checkpoints and get to the finish.. with a very unsteady vehicle. The high seat means high center of gravity which means easy tipping. Take corners slow and 'tap' the accelerator instead of holding it down. Be careful on rotating discs, and avoid gruntbots. Getting the trophy requires a little more speed, so get used to the course! ------------------------------------------------------------------------------- Get Jiggy With It! System Update Required L.O.G.'s Choice How to win: This one can be a little weird. First of all, just drop to the floor and drop of bottles. Takes about 20 seconds. Then you will be given a second mission to go back up and get the Laptop. Just follow the Ribbon Cables up, grab the laptop, and drop down in the middle to win this. You have your vehicle provided for you, so just know where the ribbon cable paths are, and you'll do fine. You have Springs added to it in case you get stuck or just want to bounce. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Player's Choice Where to find: On Floor 4, by the elevator that takes you up to Floor 5. How to win: This Jinjo is fast. The Humba Racer 3 will work fine, just notice the layout of the track. There are certain parts you need to jump off to get a lead on Jinjo. Let him get a head start so he doesn't push you off around the first corner. Then gun it, and jump off the ledge after the next check point. It's just a short bit to the finish, so gun it after that. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Combat Player's Choice Where to find: On the central platform, Floor 4. How to win: The Humba Wedge or Cargo Copter with Stick Ball both work great. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 6 [LogBox6] | | Jiggys: 5 | | Jinjos: 3 | | Prize Notes: 50 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! A Sight for Poor Eyes L.O.G.'s Choice How to win: Upgrade yourself at Boggy Gym if you want even a small chance at this trophy. Once you get going, start from the highest camera spot and work your way down. Up to down is a lot easier than start down and going up with that pig on your vehicle. This isn't very hard once you know the camera spots and have upgraded yourself at the Gym. ------------------------------------------------------------------------------- Get Jiggy With It! Lap Happy Player's Choice How to win: This is a tiny course with fast opponents. You need a crazy fast car and high maneuverability. Humba Racer 4 is perfect for this race, just make absolutely sure to slow down around the corners. Pass enemies when you can, and gun it. You need a time of 1:35 to get the trophy. Be careful of the disc that rotates, it can throw you off the course easily. ------------------------------------------------------------------------------- Get Jiggy With It! Bug Ridden Player's Choice How to win: You have to turn on the Bug Zapper, and put 10 bugs into it. Not too hard, right? Wrong. The bugs are very near the zapper, so that's one issue taken care of, but you aren't fast enough to grab all 10 by hand without driving. The answer? Make a small, fast car with a vacuum on it and a tray. Drive down to the bugs, kill the gruntbot, turn on the Bug Zapper, hop back in the vehicle, suck them up, and drive through the Bug Zapper. ------------------------------------------------------------------------------- Get Jiggy With It! Critics Say No Player's Choice How to win: This one is tricky, and you might not understand it at first. There are 3 enemy balls that you have to kill you get an item from each. Once you have all 3 items, you have to bolt them together in a certain order before taking them to the machine. The order is Cards-Dice-Joystick. Push B to stop time and assemble them. Once they are 1 item, grab it and take it to the machine to win. Getting the trophy is easy once you know the trick, just be fast about the killing and assembling. ------------------------------------------------------------------------------- Get Jiggy With It! Glubber Hubbub Player's Choice How to win: First of all, goto Boggys Gym and max out your Speed and Stamina if you haven't already, this allows you to swim far enough and fast enough to complete this challenge in trophy time. Grab a light Trolley-Chopper, and head up to the top with the tablet. Drop into the Glubber tank and grab the tablet with you wrench, dive to the bottom, and swim to the tank's destination. If you have the upgrades, and a vehicle light enough to lift you up fast, this challenge is cake. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Players Choice Where to find: Hiding in a corner on the ground floor next to the BK Disc. How to win: Humba Racer 4 for an easy win. Accelerate during straights, brake during corners, and watch out for Jinjo. As usual, learn the course first. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Fetch Player's Choice Where to find: In the power room on the bottom floor, behind the cords. How to win: The "extra life" is almost directly above Jinjo on the top floor. Get a flying trolley and go fetch it up for him. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Hurling Player's Choice Where to find: On a transparent box on the top level, attached to the wall. How to win: Anything with springs to push Jinjo works great on this one. I used the Humba Slam Dunk, drove off the edge, and sprang as the last moment. The Cargo Copter works great also. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Banjoland Overview Jiggy's Needed to Unlock-: 6, 7, 15, 23, 24, 59 Total Jiggys To Win------: 18 Total Jinjos To Challenge: 15 Total Notes To Collect---: 200 Total Prize Notes--------: 180 Plinth Location----------: Along the shoreline near Trophy Thomas' house. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Banjoland Collectable Notes - [BanjoLN] 14 - Around the statue of Banjo and Kazooie 14 - On the red and yellow scarf leading up to the snowman. 19 - Between the eggs in the Bird's nest. 19 - On and under the Cheato book. 19 - Atop the head of the Golden Goliath by the soccer field. 23 - Atop the Rusty Bucket ship. 23 - Inside the igloo. 23 - Underwater in the treasure cavern (below the igloo) 23 - Up at the top of the level above the snowman's hat by the generator. 23 - On the jigjaging platforms high on the wall by the large mumbo skull. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 [BanjoL1] | | Jiggys: 3 | | Jinjos: 2 | | Prize Notes: 30 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! You'll Go Blind, You Clanker Player's Choice How to win: Build a vehicle with weapons. Egg guns work fine, Freezeezy is a good secondary weapon. Stock up on ammo, and get going. If you only want the Jiggy, you can actually beat up the little robots with your wrench and no vehicle, but if you want the trophy you will need to deal with them faster. There are 2 small ammos in a box next to Captain Blubber when you start, so be sure to grab those to keep your guns blazin' hot. This one takes a bit of patience to get used to fighting, but becomes easier as you try more often. Don't let up on your firing trigger, and kill those Gruntbots! ------------------------------------------------------------------------------- Get Jiggy With It! Ice to See You L.O.G.'s Choice How to win: Well, you can't choose your vehicle here, so we'll have to make do with the one provided. If you're going for the Jiggy, just follow the path down to George and slowly and carefully bring him up. If you're going for the trophy, follow the path down, quickly turn around and latch George in the arms of your vehicle, and haul it up the path as fast as you can. Slow down on the bumps to avoid George flying over the edge. Turn slightly before each actual turn to make you and he go straight up to the finish. ------------------------------------------------------------------------------- Get Jiggy With It! Park Prix 1 Player's Choice How to win: First of all, get your fastest race car and equip it with as many engines as you have, as well as High Grip Wheels. There are lots of slopes and icy terrain, so these are a must. Tear through the race course as fast as you can and you will at least get a Jiggy. If you have at least a medium and a small engine, you can win the trophy. The Humba Racer 2 can make it just in time for the trophy. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Combat Player's Choice Where to find: In the bird's nest. How to win: Break the Jinjo's speed marker. If you can't do it, just add more engines until you are fast enough. This is an easy one. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Speed Player's Choice Where to find: At the base of the Pyramid. How to win: Make a strong, heavy vehicle capable of pushing the Jinjo. If the Jinjo pushes you back, add more engines. If the Jinjo doesn't stay in front of you, make your vehicle wider. The Humba Wedge is perfect for Jinjo Combat. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 [BanjoL2] | | Jiggys: 2 | | Jinjos: 3 | | Prize Notes: 20 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Wasting Away Player's Choice How to win: This one is easy. A chopper with a tray works best; Flyers work well too if you have the sticky ball. You can even modify your original trolley with propellers and stronger engines and still get the trophy. Load up the big piece of junk in front of you and fly up to drop it off. Then load up the other 2 pieces together; They both fit on the tray fine if you stack them. ------------------------------------------------------------------------------- Get Jiggy With It! The Referee's An Aardvark Player's Choice How to win: For the Jiggy, you only need 4 balls in the goal; For the trophy, you only need 10. Build a cage on wheels, or a large version of Humba's Pusher vehicle. Put some strong engines on your vehicle and push away! The defenders and the Gruntbots can slow you down, so try to steer clear. Just make sure to get at least 3 balls per trip down the field if you want the trophy. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Taxi L.O.G.'s Choice Where to find: In the Jinjo Display Case How to win: You have a preselected vehicle, so all you need to worry about is getting to the finish fast. Avoid the obstacles around the area and make a straight line over there. Remember, left trigger drops you down fast, right trigger raises you, and both together will hover you. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Speed Player's Choice Where to find: On the hill below the soccer field. How to win: Get your fastest vehicle and add all of your engines to it. Pedal to the medal and you will win pretty quickly. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Hurling Player's Choice Where to find: On the bridge above the igloo. How to win: Just grab a vehicle with pushing power and strong engines. Smash into the Jinjo as hard as you can and you'll get the prize. If you're having trouble, try aiming a bit right or left and see where he rolls. Sometimes the different angles can provide better distance. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 3 [BanjoL3] | | Jiggys: 3 | | Jinjos: 3 | | Prize Notes: 30 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Clock Off! L.O.G.'s Choice How to win: If you're just going for the Jiggy, go and pick up two of the employees, return them, then go for the final one. It's very easy to complete the Jiggy challenge. If you're going for the trophy, you're going to need to try a few times. The best way to get it is to head up the path and grab the Captain Blubber first, keep going up and grab Boggy. Hope out of your vehicle and use your wrench to pick up the extra taxi cart laying up there to your vehicle. Once you have that extra third seat, drive to the opposite path from the scarf over down to the tree. Drive off to get to the bottom floor, then pick up anyone who fell out. Hurry over to Mumbo, then back to Bottles to finish up. The steering on this challenge is horrible, so don't feel bad if it takes you a few tries to get it right. Just remember that speed, while good sometimes, is not worth loosing control of your vehicle. Let up on the gas when you're going around corners or over hills and slopes. ------------------------------------------------------------------------------- Get Jiggy With It! Get Protected Player's Choice How to win: You only need to get 3 cameras turned on. Getting the Jiggy isn't too hard, just get a flying machine and start working your way around the area. If you want the trophy, you'll just need to be really quick. There three cameras without enemies to hamper your time are: 1) On the nest, 2) On the Tunnel, and 3) On the snowman. Make a fast plane or chopper and rush to those three to win this challenge. ------------------------------------------------------------------------------- Get Jiggy With It! Water Way To Go Player's Choice How to win: It's a water race around the pond! The best early vehicle to use is the Humba Boat 2, but you'll need to add some engine power to get it to finish in first place, 1 extra medium engine will do the trick. You can easily win the trophy with this vehicle, just learn track and try not to hit land. Keep your foot on the gas and go! Cut corners when you can, and take some corners wide if you see debris. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Race Player's Choice Where to find: Atop the Golden Goliath above the soccer field. How to win: The Humba Racer 2 with an added Medium Engine and High Grip Wheels will win you this race. Just make sure to get a head start on the Jinjo; He doesn't waste any time and will shove you off the ledge if given the chance. Let up on the gas going down the hills to prevent spinouts. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Combat Players Choice Where to find: Atop the snowman's hat. How to win: Put an extra medium engine on the L.O.G. pusher to make a very good Jinjo Pusher. Power is needed to get Jinjo over the high edge. If you have a sticky ball on a chopper, that's a great strategy too. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Taxi L.O.G.'s Choice Where to find: On the ground by the Rusty Bucket Ship. How to win: This one is easy once you know the best route. Head straight for the pyramid, up the scarf, and to the finish. Very easy Taxi challenge. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 4 [BanjoL4] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Spring Break! Players Choice How to win: All you need to do is knock Grunty out of her seat. Constant and solid damage is the key. The Freezeezy can stop her from moving while you blast away with the Egg Turret or Grenade Turret; Eggs guns are fine if you have nothing else. Make sure you have lots of ammo packs on your vehicle. There's an extra weapon and ammo next to one of the stone pillars that you can attach to your vehicle for extra Umph if you need it, as well. The way I did it fast was to use a Grenade Turret, move the vehicle over to the side, jump in to the turret, and start wailing on her from a distance. One direct hit in the right spot will give you the trophy. Reward: Springs added to your Showdown Town trolley. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Players Choice Where to find: On the alien UFO crashed in the water. How to win: Add a medium engine to the Humba Boat 2, and this race is cake, just make sure you take the lead at the start. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Fetch Players Choice Where to find: Inside the igloo. How to win: Grab a flying trolley with a tray and return to the statue of Banjo and Kazooie; The Toxic Waste Drum is at it's base. Return it to Jinjo for the win. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 5 [BanjoL5] | | Jiggys: 3 | | Jinjos: 3 | | Prize Notes: 30 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Land, Sea, Not Air L.O.G.'s Choice How to win: Not a hard race to get a Jiggy in, but if you want the trophy, just hop out of your vehicle at the start of the race, turn around and you'll see a box with a medium engine in it. Load it onto your vehicle and you now can pass anyone with ease and get the trophy time, so long as you know the course. Ease around corners so you don't tip over. ------------------------------------------------------------------------------- Get Jiggy With It! Canned and Panned Player's Choice How to win: 7 sheep for the Jiggy, 10 for the trophy. They're just like normal balls. Grab a pusher and go to town. A large cage on wheels works best when you're going for the trophy. Carry 5 per trip, and bang, you win. Be careful of the Gruntbots on the bridge. Equip weapons if you have to. ------------------------------------------------------------------------------- Get Jiggy With It! Checkpoint Charlies L.O.G.'s Choice How to win: It's just like any old other L.O.G. race, save for the fact that you need to be going a certain speed through certain checkpoints for them to trigger. The camel beeps when you are going the right speed for the next one. How nice of him. Learn the course and this one is a breeze. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Taxi L.O.G.'s Choice Where to find: On the soccer field. How to win: Just fly down, left, and to the toilet. Real easy. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Speed Player's Choice Where to find: Atop the snowman’s hat Ice Generator (Keep going higher) How to win: Build a crazy-fast vehicle with a lot of engines. Or build a Seat with a Spring under it, and shoot to the moon. If you want to do it normally, build something heavy that will drop you. You've got gravity on your side for this one. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Fetch Player's Choice Where to find: Underwater Treasure Cavern below the igloo. How to win: The "item" in on the Click Clock Wood tree. Grab a Trolley with a tray and head over there. Swim back to the Jinjo with it. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 6 [BanjoL6] | | Jiggys: 6 | | Jinjos: 2 | | Prize Notes: 60 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Home Improvements: Igloo Edition Player's Choice How to win: Push all of the igloo pieces out of the ring. Just build a large pusher with some large engines and you'll win this one quick. ------------------------------------------------------------------------------- Get Jiggy With It! Even Older Dog, Newer Tricks Player's Choice How to win: Use the Cargo Copter and Stickball Mr. Patch into the Cactus. Instant win. ------------------------------------------------------------------------------- Get Jiggy With It! Eggcellent Racing L.O.G.'s Choice How to win: You have a vehicle chosen for you on a course with crap traction. Nice. This one requires grace. Learn how your turns react to the ice. You have an egg gun at your disposal; Use it. Klungo is your only opponent, so it's not "too" hard. You really need to learn the physicals of ice traction for this track though. Spend some time purposely spinning out; See how it feels. Once you get the hang of it, you can skid your way into almost every checkpoint. If you're feeling up to it, you can modify the vehicle by hopping out and pressing B during the race and make something smaller with more traction, but it's still possible with the L.O.G. vehicle. ------------------------------------------------------------------------------- Get Jiggy With It! Mumbo's Stunt Spectacular L.O.G.'s Choice How to win: This one is a pain in the ass. There are a series of events you must complete to win. Mumbo will at least walk you through them. Here they are, in order: 1 - Make skid marks on the soccer field. 2 - Do a jump in the air and make a forward flip or backflip. 3 - Jump through checkpoints. 4 - In a jump, do a sideflip. 5 - Go through checkpoints. 6 - Spring Jump from the top of the hill on the soccer field down to the ice. If you don't time the jump well, he won't count it. There's no real advise except keep practicing. This one requires skill. ------------------------------------------------------------------------------- Get Jiggy With It! Mad Monster Mix Up Player's Choice How to win: You need a fast plane, and I mean fast. A Large engine on Humba Plane 3 will work, but Jets are your best bet. Just make sure to add fuel! This is an easy race as long as you have speed. ------------------------------------------------------------------------------- Get Jiggy With It! Baa For the Course Player's Choice How to win: This one is hard. The best way to do it is to put either Springs or a Boot-In-The-Box on the front of your vehicle racer and just plow into the sheep and spring it. First shot should knock it into the ice, second towards loggo, and third into loggo. Four or Five shots only gets you a Jiggy. This one will take you a few tries. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Hurling Player's Choice Where to find: At the base of the snowman's hat. How to win: Make a vehicle with springs in the front. Push the Jinjo to the edge, and with speed, use the springs to send Jinjo flying. Aim for the top of the cactus if you want him to bounce off for extra distance. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Fetch Player's Choice Where to find: Atop the ledges by the spinning clouds. How to win: Grab a flying trolley with a tray, go to Loggo the toilet and look atop him. Return his "friend" to him. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Jiggoseum Overview Jiggy's Needed to Unlock-: 12, 16, 27, 38, 57, 83 Total Jiggys To Win------: 16 Total Jinjos To Challenge: 15 Total Notes To Collect---: 200 Total Prize Notes--------: 160 Plinth Location----------: Take the globe to docks where it will attach itself to a magnetic crane. Swim out into the harbor with your trolley (High Grip Wheels & Floaters needed) to climb the middle island with the crane atop. Climb to the peak of the crane and use the switch to have it drop the ball into the Plinth. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- The Jiggoseum Collectable Notes - [JiggyZN] 14 - On the Green and Red checkered circular platform. 14 - Atop the various sport balls on the main floor. 19 - In a fountain on end of the Jiggoseum opposite of the Ski-Ramp. 19 - In one of the viewing stands on the North side. 19 - In the concessions area around a hot dog stand (near the middle) 23 - On the large Ski-Ramp. 23 - Atop one of the viewing stands on the South side. 23 - Around the Dice balls (Opposite end of the Ski-Jump) 23 - Atop the high platform hanging from the ceiling. 23 - When looking from the Ski-Ramp, you will see 2 buildings with green domes for roofs. The notes are on the right one. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 [JiggyZ1] | | Jiggys: 2 | | Jinjos: 2 | | Prize Notes: | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Unhappy Landings Player's Choice How to win: Well, on your first visit here, you're not likely to have the power to get the trophy, so let focus on the Jiggy. Grab the Humba Racer 2, put 2 springs below it, some balloons on it, and go down the ramp. As soon as the ramp evens out, inflate your balloons, then at the last moment, use your spring jump to push up a little higher. The speed of the race car, with the lift of the balloons, and the jump of the spring should be enough to get you a jiggy. If you want the cheap way to do it, make a vehicle with nothing but a Seat and a Spring under it. Carry the spring to the edge of the ramp, lay it on it's side, aim, get it, and shoot. You'll not only get the trophy, but also a few achievements like "Minimalist" and "Whoa Nelly!". I call it the Bear Spring. If you want to do it the normal way, come back later with Large Engines and Wings and watch your Racer soar. ------------------------------------------------------------------------------- Get Jiggy With It! Fat Blokes in Nappies Player's Choice. How to win: Make a larger, stronger version of the Humba Pusher. The L.O.G. Pusher is a great starting blueprint. Make it wider and add more engines and it can earn you the trophy. When you knock over the large stacks, back up and let them fall so you don't end up with a lot behind you. Scoop them up and off the edge for the win! ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Taxi L.O.G.'s Choice Where to find: By Mr. Fit at the top of the Ski-Ramp How to win: Just drive fast and carefully. You only have 15 seconds and a very narrow ledge to drive on with only one turn. This shouldn’t take you many tries to complete. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Player's Choice Where to find: Up high on the hanging platforms. How to win: You could use a Humba Racer, but you need to steer extremely well. Try using a plane and you'll leave him eating engine vapors. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 [JiggyZ2] | | Jiggys: 3 | | Jinjos: 3 | | Prize Notes: 30 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Tumblin' Domies Player's Choice How to win: Well, you can just ram it, and with enough power you can knock a lot of dominos down, but you really want that trophy. One great way to get it is to put a Self Destruct on a plane and fly into the dominos and blow yourself up; This knocks over a lot. You could also put a Pusher on springs and jump into the dominos (must be a wide pusher). Exploding in the middle of the pile seems to work best for me. ------------------------------------------------------------------------------- Get Jiggy With It! Burnin' Rubber Player's Choice How to win: Build for speed. Humba Racer 3 with added engines will leave your competition smelling vapors, just be sure to add fuel. If you don't have the Racer 3, add engines to the Racer 2 or build your own. All you need to worry about is avoiding the obstacles; Many can send you flying into the middle area, and that isn't acceptable in this race. ------------------------------------------------------------------------------- Get Jiggy With It! Half-Time Snacks L.O.G.'s Choice How to win: Move your Delivery Truck in front of the vending machine and drop 6 or so Pizzas; Don't waste time, every second counts in this one. Once you're loaded up, drive out and head straight for the customer in the middle of the Jiggoseum. Right as you drive by, fold out your wings and take to the air, and go for either of the customers in the stands. From there, head to the customer atop the hill, then back down to the other stand-customer. You need to really work on your flying coordination for this one, and since you have your vehicle chosen for you, that's all you have to worry about. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Combat Player's Choice Where to find: On the orange baseball. How to win: The Humba Wedge works great for this one. Just get a pusher with a lot of engine power. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Speed Player's Choice Where to find: In the pool below your starting location How to win: Build a fast car with a lot of engines. Or put a spring on a chair and make this 2-piece vehicle break every speed barrier in the game. :) ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Hurling Player's Choice Where to find: Atop the stand that you start in during this act. How to win: You have to have a strong and fast vehicle to ram this Jinjo far enough. The Cargo Copter works fine too if you Stickball him and liftoff right before you toss him. Try tossing him off from different spots at different angles. 350 is a long ways. Pushers will work, but only with enough engine power. Try putting springs on the side of your vehicle if all else fails; Use the springs to launch the Jinjo far away. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 3 [JiggyZ3] | | Jiggys: 4 | | Jinjos: 2 | | Prize Notes: 40 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! A Load of Blocks Player's Choice How to win: You're supposed to build a race car with a spring on the bottom to jump over walls; Instead, build a plane to fly over them while avoiding all obstacles, walls, and racers. Grab one of Humba's Planes and add more engines and fuel to them and this race is cake. If you want a jumping car though, which I admit can be fun, make sure to put bumpers on the front of it to help you not take damage in the event of head-wall-smacks. ------------------------------------------------------------------------------- Get Jiggy With It! Brown Bears Can't Jump Player's Choice How to win: Humba has a special vehicle built just for this Jiggy. The Humba Slam Dunk. Modify it with some propellers and you're good to go. Once the game starts, you have to dunk 5 basketballs for the trophy. The first two you can just set inside the Dunk-mobile and shoot them up with the spring. For the next three, you have to fly up and dunk them. If your propeller's aren't strong enough, either add more, or add more engines. Pop in the ball, and up you go! Another, albeit harder way, is to make a vehicle that can latch onto the hoop and weight it down so you can just throw the Jiggy's into it by hand. You can get a lot higher score this way, but it's not easy. I warned you! ------------------------------------------------------------------------------- Get Jiggy With It! Heavy Balls and Hairy Pits Player's Choice: Grab the Humba Cargo Copter, Stickyball the ball, go up as high as you can, and drive forward. You can get over 1,000 distance with enough speed. Another way is to get a fast, strong car and just ram the ball as fast as you can. ------------------------------------------------------------------------------- Get Jiggy With It! World's Strongest Bear Player's Choice: The Humba Cargo Copter to the rescue again! This vehicle is strong enough to win the trophy on this challenge, just stickball each bowling ball and return it to it's pedestal. Remember, Left trigger to drop, right to raise, and both together to hover; Hovering makes dropping your balls very easy. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Combat Player's Choice Where to find: Above the Dice platform; Opposite end of the Ski Ramp. How to win: The Humba Wedge and Cargo Copter both work great for this one. Either push him off the platform or stickyball throw him. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Taxi L.O.G.'s Choice Where to find: Behind the starting point of this act. How to win: Jump off the ski ramp and veer left or right. You will likely smash into the ground loosing Jinjo. Park next to him to pick him up again and then rush into the tunnel to the stands. You win! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 4 [JiggyZ4] | | Jiggys: 1 | | Jinjos: 2 | | Prize Notes: | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Who Left The Tap On? Player's Choice How to win: Build a boat that resembles the Humba Pusher. Extend the ends out to the very edge (equal on both sides) and add some engines. You can now capture four or five balls per trip, so it shouldn't be too difficult. Be careful of Grunty, she has a few ways of stopping you. Waves, Ramming, things like that. Just be fast and you shouldn't have too much issue with this challenge. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Race Player's Choice Where to find: On the Trophy Thomas Statue. How to win: A fairy simple Air Race around the edge of the Jiggosuem. All you have to do is build a plane with enough engines and this race is cake. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Fetch Player's Choice Where to find: Behind the starting point of this act. How to win: The Carrot is between the Basketball and the Soccerball on the bottom of the 'ocean' floor. Dive down to fetch it, then put it in your flying trolley and return it to Jinjo. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 5 [JiggyZ5] | | Jiggys: | | Jinjos: | | Prize Notes: | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! 9-Ball Nightmare Player's Choice How to win: You have to stop Grunty from destroying the nine balls in whatever way you feel best about. The Cargo Copter with an added Freezeezy and another engine for speed works great for me. This way, you can freeze Grunty if she's getting too close; You can pick up Grunty whenever you want to carry her away from the balls; You can pick up the balls and carry them away from grunt; You can basically win all nine rounds of this challenge with that vehicle. You could always try destroying her vehicle, but it respawns each round, so it's not really worth the time. Your screen will mark the locations of both Grunty and the balls, so if all else fails, you can head straight for the ball and whisk it away before she even gets there. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Combat Player's Choice Where to find: Atop the circular checkerboard platform. How to win: The Humba Wedge is just barely strong enough to do the job. The Cargo Copter will be more than suitable enough as well, just stickyball Jinjo out of the arena. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Speed Player's Choice Where to find: Atop the 1st place trophy spot. How to win: The Humba Racer 4 will work great if you head up to the Ski Ramp and speed down it. You could also build a Seat on a Spring and just bounce yourself to victory. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Hurling Player's Choice Where to find: Stop the hanging platforms in the middle of the Jiggoseum. How to win: A vehicle with springs on the side will shoot him far enough, just get enough speed before you hit him. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 6 [JiggyZ6] | | Jiggys: 5 | | Jinjos: 3 | | Prize Notes: 50 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! The Jiggoseum Torch L.O.G.'s Choice How to win: You've got a torch that you have to get up onto the Jiggosuems rafters. Solution? Get wheels. They're in a box; Follow the targets. Hold the right bumper on your controller once you run over the boxes to add wheels to your vehicle, then haul-butt to the opposite end and up the ramps. Head onto the rafters and be very careful not to go too fast as to fall off. Take your time and you'll get this one. All in all, this isn't too difficult of a Jiggy to earn. For the trophy, just be a little quicker. ------------------------------------------------------------------------------- Get Jiggy With It! Up the Oche Player's Choice How to win: You play a game of darts.. with vehicles.. off the ski-jump. Once you "jump", you loose control of your vehicle. If you have a plane though, you can at least control the arch of your descent. The better the plane you have, the further you can go. Try to use one with Jet; This game of Darts is cake if you have one. 300 points for the trophy. Aim for the 75 back there. ------------------------------------------------------------------------------- Get Jiggy With It! Bear in a Ball L.O.G.'s Choice How to win: It's a simple race in a L.O.G. vehicle around the entire area. The catch? Left is right, and right is left. Get used to the reverse steering. Every domino you knock over adds 2 seconds to your time. Not good! Avoid dominos and hurry to the goal. By 1 minute you should be atop the Jiggosuem's first slope. By 2 minutes you should be up the second slope. By 3 minutes you should be crossing the finish line. Aim for those goals. The last stretch is just crazy. Drive slow and avoid the dominos. Once you learn the layout, it does get easier. Not easy, just easier. ------------------------------------------------------------------------------- Get Jiggy With It! Smashin' Time Player's Choice How to win: Destroy blocks! The more firepower you have, the easier this is. Got lasers? This battle wont take more than 15 seconds. Use any and all weapons you have and start firing. Don't forget your ammo! ------------------------------------------------------------------------------- Get Jiggy With It! No Holds Beared Player's Choice How to win: Build an insanely heavy and strong vehicle. I mean Jets, Super Engines, Super Fuel, and Heavy Blocks. Keep stacking and building until you have enough power to push him out. If you can't do it, just keep adding more power. You'll have enough eventually. This Jiggy may be one of your last. ;) ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Fetch Player's Choice Where to find: Under the circular checkerboard's platform. How to win: Find the candy! It's on the T.T. trophy at the other end of the Jiggoseum. Flying trolley to the rescue! ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Speed Player's Choice Where to find: In the concessions area. How to win: Go fast! Seat on a Spring works great. So do the higher end racers with strong engines. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Hurl Player's Choice Where to find: On the floor of the Jiggosuem in the middle. How to win: Quite the challenge. Stick Jets and Super Engines on your Racer, Add bumpers to the front, and Smash into that Jinjo at your top speed. He'll go down screaming. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Terrarium of Terror Overview Jiggy's Needed to Unlock-: 45, 51, 65, 70, 90 Total Jiggys To Win------: 19 Total Jinjos To Challenge: 15 Total Notes To Collect---: 200 Total Prize Notes--------: 190 Plinth Location----------: Directly under the Yellow Jinjo House in uptown is a tunnel which leads under the area. Head around the outside to find it. Once you have the Scuba Seat, you can enter; Swim to the end and use the switch to drain the water for a moment. Take the globe inside the now dry tunnel and you will end up inside the gated area of uptown; The plinth is in there. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- Terrarium of Terror Collectable Notes - [TerrorN] 14 - In the main room; On a looping leaf. (Think racecar loop) 14 - In the main room; In a tunnel path above a pond. 19 - In the Mushroom Sphere, atop the rocks. 19 - In the Mushroom Sphere, at the base of the mushrooms. 19 - Cactus Room (Top of the main vine); Around the base. 23 - Cactus Room (Top of the main vine); On a ledge. 23 - In the 5 colored flowers room; In the red flower. 23 - In the 5 colored flowers room; Underwater around the base of the flowers. 23 - In the main room; On a leaf. 23 - In a secret water sphere; There are multiple ways to get there, but you have to dive underwater to get to it. Here is a map of the underwater area. 2 | | 1 - - O - - 3 | | 4 0 = Underwater - The roots of the giant vine 1 = Pool in the main room 2 = 5 Flower Room 3 = Pool in the main room 4 = Secret water sphere ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 [Terror1] | | Jiggys: 2 | | Jinjos: 2 | | Prize Notes: 20 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Need for Seed Player's Choice How to win: The seed has a quickly degenerating lifespan, and so does your time to get the trophy. To restore the seed's life, simply set it in water. There are only 2 sets of water you need to do if you're quick enough; One below the starting point at the base of the mushrooms, and one to the Northwest of where you enter the main chamber on your way to the finish. Once you rehydrate the seed each time, quickly take it to the next location. Stickyball-copters work fine, but I found it easier with a light flying trolley. ------------------------------------------------------------------------------- Get Jiggy With It! Bear's Eye View L.O.G.'s Choice How to win: This one is pretty easy, just drive up the spiraling vine. When the path gets too steep, use the Spring to 'jump' up the slope. The spring actually can get you up faster. Once you get to the area where the path arcs off to the blue-finish-area, hustle over there and spring down to it for the win. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Combat Player's Choice Where to find: In the five flower room; Middle platform. How to win: While the Cargo-Copter can work with good timing, this event is better suited for a vehicle with a lot of engine power. If you have enough, you will slowly inch this Jinjo over the edge. More engines = win. Put a pusher on the front of your vehicle, but not too low as to avoid the ground when you're pushing uphill. ------------------------------------------------------------------------------- Jinjo Challenge Blue Jinjo Speed Player's Choice Where to find: On a hill in the main chamber. (Very edge of chamber) How to win: Build a crazy-fast vehicle with some nice Jets; Or build a Seat with a Spring on it and spring to victory! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 [Terror2] | | Jiggys: 7 | | Jinjos: 2 | | Prize Notes: 70 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Flashy Fly-Off Player's Choice How to win: This is a Land and Air race. I used the Humba Racer 4 with Foldy Wings so the vehicle will transform from Land to Air at will. Add a Large or Super engine to be on the safe side. This race can really get hectic, as the vines and flowers will be getting your way the entire time. Spend the first couple of runs just learning where each of the checkpoints are and where to switch from Land to Air, and when to switch back to Land again. The course is actually fairly short; It is under 2 minutes, so as long as you use a good vehicle like the one I suggested, and you know the checkpoints, this race is cake. ------------------------------------------------------------------------------- Get Jiggy With It! Berry Ripe Indeed Player's Choice How to win: You need to get 10 Floatberries wet. Dropping them into the water below works great, as does using a Squirter on a vehicle. The fastest way to do it is with a light flying vehicle. See that big red button below the Spigot? If you push it, water will shower down on the middle seven seeds. The other three you can just fly over to and chuck them down with your wrench. ------------------------------------------------------------------------------- Get Jiggy With It! The Saucer of Peril Returns L.O.G.'s Choice How to win: Many consider this Jiggy Challenge to be one of the hardest in the game. B-066Y needs help proving himself as an alien by having you blast a bunch of colored circles out of the sky. If you've ever played Banjo-Tooie, you will recognize this challenge. You don't control the steering, you just aim and shoot. Hold down A as you have unlimited ammo. Your goal is to shoot as many targets as you can before you get to the end of the course. Red targets are worth 1 point, green are worth 2, and blue are worth 3. Put a priority on the green and blue spheres whenever possible. Your shots travel far, so as soon as you see the targets, start shooting. Many times you will get a second pass around the chambers allowing you to get any targets that you missed, but they usually are pretty far back, so practice your aim. Take note that the blue targets like being on the top of each arch; When you are underwater, aim for the top and middle targets of the arch; Even though you can't make out the colors well, you'll be scoring blues and greens. Once you break out of the Terrarium into space, that is your chance to score massive points. Don't be in a rush to hit everything. Focus in on the targets that you want to hit and go for those. One bit of advise that will really help you: Spend the first two runs just watching the targets, not shooting. This will help you map out the course and target locations in your mind without any stress of missing any of them. Once you are ready to tackle the Jiggy and the trophy, hold down that A button and start honing your aiming skills. Practice will eventually make perfect in this challenge; Do not expect to win the first few tries. This one is all about learning to aim well. ------------------------------------------------------------------------------- Get Jiggy With It! Great Balls of Gas Player's Choice How to win: This one is simple; Use the Humba Cargo Copter with added engines to take the item up to the Cactus room above the main chamber. Stickyball, fly up, win; It's as easy as that. ------------------------------------------------------------------------------- Get Jiggy With It! Intergalactic Binman Player's Choice How to win: Just push those 12 piles of junk into the yellow beams in front of you. Easy you say? No.. There are 2 Gruntbots that blow air like mad. The fastest way to win is to build a pusher-vehicle capable of pushing all 12 piles at the same time, and wide enough to grab them all. Think Humba-Pusher, but much wider with Jets behind it. Drive forward until the Gruntbots start their blowing, hop out and go kill them, then get back in your vehicle and push the junk out into space. This junk is a bit heavy, so pack a whollup of engines to ensure you get the trophy. ------------------------------------------------------------------------------- Get Jiggy With It! Germ Warfare L.O.G.'s Choice How to win: You have a heavy vehicle with a Jet to move left, right, forwards, and backwards, you have balloons to raise you up and down, and you have Spikes to ram into the Germs and pop them. You also have an egg gun with very limited ammo. You must rely on the balloons for height and drops. There is one large Germ to start with, then it splits into 2 medium germs, and each of those split into 2 small germs, for a total of 7 Germs you must kill. Since you only have limited ammo, I recommend popping the Large and Medium germs with your Spikes, then going after the Small germs with your guns as they are much harder to aim and smack in to with your vehicle. You'll need to get use to controlling the vehicle with balloons, so get practicing! ------------------------------------------------------------------------------- Get Jiggy With It! Taxi of Terror Player's Choice How to win: Use the Humba Taxi 4 with added Large Engines and a Scuba Seat. You have 4 passengers to take to four places. They are 1- On the floor of the main chamber, 2 - On the base of the 5 Flower Room, 3 - Underwater beneath the main chamber, 4 - Up the spiraling vine in the main chamber. That order is also the order I recommend taking them in. Pick up your passengers, head into the main room, drop off #1, Head into the 5 Flower Room, drop off #2, Sink down into the water there and drive into the tunnel, drop off #3, turn left and emerge out of the main chamber and head up the vine to drop off #4. Time is of the upmost importance, so learn the route that works best for you and gun it. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Player's Choice Where to find: By the Enter/Exit door to this act. How to win: This is a tiny tiny race course in a perfect circle. All you need is a boat with some insanely fast engines. Jets will do the trick. Just don't bump into anything! ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Taxi L.O.G.'s Choice Where to find: Go up the ramp in the 5 Flower Room and into the little sphere. How to win: You don't have an engine! Coast down the ramp, down the vine, and into the finish to win this. Use your brakes and try not to hit anything else Jinjo will go flying. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 3 [Terror3] | | Jiggys: 5 | | Jinjos: 3 | | Prize Notes: 50 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Time for a Cuppa L.O.G.'s Choice How to win: You have to put a bunch of snacks and drinks on your tray and then deliver them to four different people. Load up your tray and start delivering! One of them is in the 5 Flower Room, the second in a tunnel in the main chamber room, the third atop an even steeper hill in the main chamber, and the other in the Mushroom room. You have plenty of time to get the trophy on this one, just watch your speed and don't bump into things. ------------------------------------------------------------------------------- Get Jiggy With It! Super Sally L.O.G.'s Choice How to win: Another easy Jiggy; Just drive up the spiral vine to the top. If you are having trouble staying on, just slow down a little - Don't hold in the trigger so hard (It is pressure sensitive). ------------------------------------------------------------------------------- Get Jiggy With It! Hovering Harvest Player's Choice How to win: Another easy Jiggy; Use the Humba Cargo Copter, add a strong engine to increase your speed, then Stickyball the fruit and fly under to hopper. Release the berries by drawing in your stickyball. Finish this one faster by adding a second stickyball to your copter. ------------------------------------------------------------------------------- Get Jiggy With It! Flower Power Shower Player's Choice How to win: There are two ways I have found effective. One is to build an Egg Turret with a lot of ammo next to it. No need to be a vehicle, just a gun and ammo. Hop into the turret and start shooting the Gruntbots. The other way is to take a Heli-chopper into the swarm and just firing all of the best weapons that you have. Clockworks and Torpediles work great as they can home in on the Gruntbots. Egg guns work great as they fire fast. ------------------------------------------------------------------------------- Get Jiggy With It! Family Misfortunes Player's Choice How to win: Pretty easy Jiggy time! Put small propellers on your town-trolley and head into the next room with the alien. Drop into the water and under the main chamber; Head into the secret water sphere to win. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Race Player's Choice Where to find: On a leaf near the base of the spiraling vine; Near a loop leaf. How to win: It's a short race, but this Jinjo means speed. You need some top of the line Jets and a good sturdy car. Learn the course, and you'll win with ease, once you have the speed. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Fetch Player's Choice Where to find: From the 5 Flower Room, fly up into a secret chamber. How to win: The ticket is in the Mushroom room on the mushrooms. Grab it and return to Jinjo. Flying trolleys work great. ------------------------------------------------------------------------------- Jinjo Challenge Orange Jinjo Hurl Player's Choice Where to find: On a leaf of the spiraling vine; Near the top. How to win: Multiple Jets, Fast Car, Bumpers on the front. 'Nuff said. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 4 [Terror4] | | Jiggys: 4 | | Jinjos: 3 | | Prize Notes: 40 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It! Space Bandits Ahoy! Player's Choice How to win: You must get all 4 Gruntbots out of the airlock. A large tray with spikes works nicely to ram them then load them. The "L.O.G. Tea Tray" you got from earlier acts will work nicely as well. The Cargo Copter works, but not as fast as a tray. You must stun the Bots first, then load them up, then take them to the airlock. Using a Pusher is another option, just add spikes to stun them inside of it. ------------------------------------------------------------------------------- Get Jiggy With It! Uranus Mud Monsters Player's Choice How to win: Build a huge pusher with a lot of engines and a lot of floaters. There are four areas with Mud Monsters, only 3 of which you need to clear to get the trophy. Just move from one pond to the next, pushing all of the Mud Monsters out of the water. Make sure they are far enough away that they do not fall back in. ------------------------------------------------------------------------------- Get Jiggy With It! To Boldly Go... Anywhere Player's Choice How to win: This is one of the hardest races in the game, so be warned. This race takes place on Land, Water, and Air. Equip the Humba Racer 4 with Foldy Wings and Floaters, along with more engines for more power. Make sure to add a Super or Large fuel just in case. As with any race, learn the course first before you try to win it. Learn where the checkpoints are; Learn where your opponent flies; Learn when to switch from Land to Air to Water or whichever vehicle type you need to reach the next checkpoint. Be careful; The foldy wings will not open if something is blocking them. Your opponent isn't really the challenge in this race, the layout of the level and checkpoints are. Learn them well to earn to trophy. ------------------------------------------------------------------------------- Get Jiggy With It! No-Armed Bandits L.O.G.'s Choice How to win: You have a Gruntbot killing vehicle with 6 torpediles, and 10 Bots to kill. If you want more ammo, look on the hillside to the left of the large breakable glass hall-door. You can kill them by ramming them very hard if you are out of ammo. One hit kills; There are also a few in a secret chamber up the hill to the right of the door. This one shouldn't take more than a couple of tries to master. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Fetch Player's Choice Where to find: On a leaf in the main chamber, next to a pool. How to win: You need a vehicle with a Scuba Seat. Use your trolley! Sink into the pool next to Jinjo and go underneath the main chamber. When you see the roots, you will be in a circular room with four exits. One of them is the one you just came from. Enter the left one to find the key and then return to Jinjo. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Taxi L.O.G.'s Choice Where to find: At the edge of the pool in the Mushroom room. How to win: This one is a bit annoying, just keep a cool head and don't gun it very hard. You have Jets and are capable of flying in a non-flying vehicle because of it. Take it slow and easy and you'll make it to the finish in the 5 Flower Room easily. Gun it at the end to make the jump into the platform. ------------------------------------------------------------------------------- Jinjo Challenge Red Jinjo Race Player's Choice Where to find: In the cactus room above the main chamber. How to win: The Humba Racer 4 will win this, just stay on the inside of the track. You have a race with 3 laps, each taking about 5 seconds. All you need is speed and good steering. Jets = Win. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 5 [Terror5] | | Jiggys: 1 | | Jinjos: 5 | | Prize Notes: 10 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Unpleasant Fat Oaf Player's Choice How to win: If you want the trophy time, all you need is excellent aim and lasers; They can pierce through her armor in under a second. If you just want the Jiggy, equip any and all weapons you have, specifically homing weapons such as Clockworks and Torpediles, and go all out on her. Have fun blasting her! ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Hurling Player's Choice Where to find: In the Cactus room above the main chamber (go up the vine). How to win: Shove the Jinjo a distance of One Thousand. Yes, 1,000. You need some serious engine power and bumpers on the front of your vehicle. Ram him as hard as you can; Once he is done rolling around the room you pushed him into at the start, he needs to fall in the hole to drop into the middle chamber; If Jinjo does not fall in that hole, retry. Once he falls in, you should win this one pretty easily. Bumpers + Jets = Win. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Taxi L.O.G.'s Choice Where to find: In the Mushroom room, atop the Mushrooms by the tunnel. How to win: You have a torpedile, but it's a moot point; Waiting for the little Gruntbots to explode will waste too much time. Zoom around them and hurry to the end of the tunnel for a quick win. ------------------------------------------------------------------------------- Jinjo Challenge Green Jinjo Combat Player's Choice Where to find: In the main chamber up high on a leaf of the spiraling vine. (It's right before you enter the higher chamber above.) How to win: The Humba Wedge will work if you get a good shot in at the start, otherwise you need to just add enough engines to overpower Jinjo and send him on his way. ------------------------------------------------------------------------------- Jinjo Challenge Purple Jinjo Fetch Player's Choice Where to find: In the Mushroom room at the base of the mushrooms. How to win: Simple enough. Head to Grunty, the book is by her in a big ball. Break the ball, grab the book, and return to Jinjo via Flying Trolley. ------------------------------------------------------------------------------- Jinjo Challenge Yellow Jinjo Speed Player's Choice Where to find: In the 5 Flower room; Middle platform. How to win: Build a crazy-fast vehicle with a lot of jets. Or a Seat on a Spring. Either work. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Spiral Mountain Overview Jiggy's Needed to Unlock-: 75 Total Jiggys To Win------: 7 Total Jinjos To Challenge: 0 Total Notes To Collect---: 0 Total Prize Notes--------: 70 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 1 | | Jiggys: 0 | | Jinjos: 0 | | Prize Notes: 0 | -------------------- Act 1 of Spiral Mountain is considered the beginning of the game. This Act is completed the moment you enter Showdown Town. Remember that race at the start of the game with Grunty's head? That was the Act 1 challenge. ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- -------------------- | Act 2 | | Jiggys: 7 | | Jinjos: 0 | | Prize Notes: 70 | -------------------- ------------------------------------------------------------------------------- Get Jiggy With It (x6) Six of the Best Player's Choice How to win: First of all, this challenge is six challenges all in one. You either win all six prizes or none. [60 Notes for 3rd place, 6 Jiggys for 2nd place, and 6 Trophies for 1st place.] Let's go over the six events before you get started to give you an idea of what to expect. Event 1: Stay inside a moving object. [Good Engines] Event 2: Transport a large jewel. [Large Tray / Sticky Ball] Event 3: Destroy 5 floating targets. [Folding Wings / Weapons / Good Engines] Event 4: Land/Sea/Air Checkpoint-Race. [Folding Wings / Floaters / Good Engines] Event 5: Transport some small honeycombs up to LOG. [Tray / Folding Wings / Good Engines] Event 6: Push vegetables out of a circle. [Good Engines / Solid Vehicle Frontside] Lets recap. You only get one vehicle for all six challenges. We need to make one with: 1 - Good Engines 2 - Large Tray or Stickyball (I recommend Large Tray) 3 - Folding Wings (to transform car into plane) 4 - Weapons (The egg guns are fine, torpediles are great though) 5 - Floaters (To stay above water in Event 4 6 - A solid frontside (To push the veggies in event 6) Stick a Large Tray as your vehicle's center, add your strongest engines under it with fuel to supplement. Jets work fabulous in the challenge. Equip a Sticky Ball to the front of your vehicle if you so choose. Put Folding Wings on the sides to allow flight. Add your strongest weapons to the front of your vehicle with your largest ammo to supplement. Put floaters around the edges of the Large Tray. If you place all of these under and behind your vehicle, you should have enough power and 'umph' to get through this challenge with the trophy. Lets go over each event now with more detail: Event 1: There is a large transparent crown which moves around the level. You must stay inside of it for only 12 seconds. This challenge is fairly easy, just follow the crown and keep your right trigger finger steady. Event 2: Below Grunty's Head-Statue lays a green jewel; Her eyeball. You must take it to the dumpster by Banjo's house. Fly over to it, load it into your large tray, and fly over to the dumpster. Event 3: A race around spiral mountain. Don't worry, you're the only racer, but you need to be quick about it. This challenge takes place in all three areas; Land, Water, and Air. This is why you have Floaters and Wings. You'll be making a few laps around the area, so learn the checkpoint locations and when to switch from land to air. Event 4: Fly through the air and target the floating targets. Blast them. If you have Torpediles or Clockworks, they will home in on them, making this challenge go by fast. Event 5: There are three tiny honeycombs that LOG wants for breakfast. Go load them into your tray and fly up to LOG. Watch out for the Gruntbots. Event 6: Head over to the Veggies and push them out of the small ring. I find this one easier by hopping out of your vehicle and using your wrench to throw them out. The Gruntbots here will try to push them back in, but you can get them all out fast enough to not worry. Another aspect to this six-course-challenge is the Trivia between each set of challenges. After each event (except the last) you will be given a set of four question. Each correct answer shaves five seconds off of your time, allowing you an easier time getting the trophy. Here is a list of all of the questions with every correct answer. L.O.G. Trivia: ---- Q - How many cranes are there in the docks of Showdown town? A - 3 ---- Q - What is the name of the Showdown Town newspaper? A - The Daily LOG ---- Q - Which outlet is run by Boggy in Showdown Town? A - Boggy's Gym ---- Q - What is the name of the first level in Banjo-Kazooie? A - Mumbo's Mountain ---- Q - What is the name of Grunt's life-sucking gun in Banjo-Tooie? A - B.O.B. ---- Q - What is the name of the supposed secret link between Banjo-Kazooie and Banjo-Tooie? A - Stop'n'Swop ---- Q - What flavor is the Glubber tablet in the Logbox 720? A - Grape ---- Q - Which of these is not in Showdown Town's central square? A - Jingaling's Bingo Palace ---- Q - What is the name of Klungo's arcade game? A - Hero Klungo Sssavesss teh World ---- Q - What numbers are on the bingo balls outside Jingaling's? A - 11 and 44 ---- Q - In previous adventures, what did Kazooie need to fly? A - Red feathers ---- Q - At the release of this game, how long has it been since the launch of the first Banjo-Kazooie? A - 10 years ---- Q - What was the story line of Banjo-Kazooie? A - Grunty kidnapped Banjo's sister ---- Q - Which of these is the name of a previous Banjo game? A - Banjo-Kazooie ---- Q - Which character plays the celebrity programmer in Logbox 720? A - Jolly Dodger ---- Q - How many vertical levels are in the Logbox 720? A - 6 ---- Q - Which object is on the Audio Chip in the Logbox 720 Game World? A - A speaker ---- Q - What object is on the Logbox 720 graphics chip? A - Some crayons ---- Q - Which of these is located in the sandy area of Banjoland? A - A pyramid ---- Q - What's underneath the stadium in Jiggosseum? A - A food hall ---- Q - Which of these is not a ball in the Jiggosseum central arena? A - Tennis ball ---- Q - What is wrong with the Mad Monster Mansion in Banjoland? A - Most of it is missing ---- Q - What is the name of Banjoland? A - Banjoland ---- Q - What was the name of the quiz game in Banjo-Kazooie? A - Grunty's Furnace Fun ---- Q - Who was Banjo's adversary in Banjo-Tooie? A - Gruntilda ---- Q - What is the color of the liquid that cool the Logbox 720? A - Pink ---- Q - What food item is not available from the stalls in the Jiggosseum? A - Popcorn ---- Q - What numbers appear on the Jiggosseum dominoes? A - 1 and 3 ---- Q - What object circles the Terrarium of Terror? A - A ship covered in tacky ads ---- Q - What is at the center of Spiral Mountain? A - What I'm standing on now ---- Q - What is written on the door of your house in Spiral Mountain? A - Banjo ---- Q - Who has a grave outside your house in Spiral Mountain? A - Bottles ---- Q - Which second-rate shaman runs the garage in Showdown Town? A - Mumbo Jumbo ---- Q - What stands at the highest point of Showdown Town? A - LOG's video game factory ---- Q - What's on the top of the police station in Showdown Town? A - A big blue light ---- Q - What is the name of the cake shop next to Humba's Shop in Showdown Town? A - Delicious Dishes ---- Q - What color is the joystick on LOGs video game factory in Showdown Town? A - Red ---- Q - What's on the island at the end of the wooden bridge in the Lake area of Showdown Town? A - A bandstand ---- Q - Which of the following talents does Mumbo possess? A - He can juggle his eyeballs ---- Q - What is the name of Mr. Ribs' shop in Showdown Town? A - Mr. Ribs' BBQ Ribs ---- Q - What's wrong with Captain Blubber in Showdown Town? A - He'd crashed his U.F.O. ---- Q - What role did Mumbo perform before he was forced by LOG to become a mechanic? A - Transformed Banjo into things ---- Q - In which year was Banjo-Tooie released? A - 2000 ---- Q - Who knocked Grunty off her tower at the end of Banjo-Kazooie? A - The Jinjonator ---- Q - Which game featured a Banjo appearance but wasn't a Banjo game? A - Diddy Kong Racing ---- Q - What's the name of Banjo's sister who hasn't been seen since Banjo-Kazooie? A - Tooty ---- Q - What is the name of the Game World based inside a console? A - Logbox 720 ---- Q - In the Logbox 720 Game World, where is the Power Chip located? A - In the Power room ---- Q - Which rotating circular objects can be found on Level 1 of the Logbox 720 Game World? A - Video game discs ---- Q - Which of these can be seen in the Logbox 720 Game World? A - Chips ---- Q - Which of these can be seen in the Logbox 720 Game World? A - Banjo-Kazooie ---- Q - What hangs on a chain above the CPU Chip in the Logbox 720 game? A - A sponge ---- Q - Which videogame disc is not seen in the Logbox 720 Game World? A - Banjo-Kazooie: Nuts & Bolts ---- Q - How many legs does the Central CPU Chip have in the Logbox 720 Game World? A - 10 ---- Q - What's at the very top of the Logbox 720 Game World? A - A massive fan ---- Q - What can be found in Terry the Terrydactyl’s nest in Banjoland? A - Eggs ---- Q - What did Banjo have to deliver to the hungry spectators in the Jiggosseum? A - Pizza ---- Q - What is the name of the large rusty metal ship in Banjoland? A - The Rusty Bucket ---- Q - What's the name of the giant metal whale thing with eye problems? A - Clanker ---- Q - Which sport is not available for Banjo to play in the Jiggosseum? A - Golf ---- Q - What color are the awnings above the Jiggosseum spectator stands? A - Red ---- Q - Which items of trash cannot be found in Banjoland? A - Old shoes ---- Q - When I was making this game, I had a different name for the Jiggosseum. What do you think it was? A - World of Sports ---- Q - What are the walls made from in the Terrarium of Terror A - Glass ---- Q - What can be found at the top of the giant central plant in the Terrarium of Terror? A - A flower ---- Q - Which of these used to lead into Grunt's Lair in Spiral Mountain? A - A bridge ---- Q - What type of vegetable is seen hopping around Spiral Mountain? A - Onion ---- Q - What is the name of Klungo's drink in the Terrarium of Terror? A - Floaty Fruit Juice ---- Q - Which of the Terrarium of Terror cast members thinks he's an alien? A - Boggy ---- Q - What role does Captain Blubber play in the Terrarium of Terror? A - Space Pilot ---- Q - Which planet do the Mud Monsters come from in the Terrarium of Terror? A - Uranus ---- Q - What's written on the space junk rocket in the Terrarium of Terror? A - U1 ---- Q - How many crates are there in the Quarry area just behind by back in Spiral Mountain? A - 8 ---- Q - In which game could the dumpster outside Banjo's House in Spiral Mountain previously be seen? A - Grabbed by the Ghoulies ---- Q - What was the name of evil fake cyborg Mumbo in Banjo-Tooie? A - Mingy Jongo ---- ------------------------------------------------------------------------------- Get Jiggy With Grunty! Spiral Mountain Showdown Player's Choice How to win: This is it, the final showdown with Grunt. She has five vehicles which you have to destroy with your one. Her five vehicles are as follows: 1 - Monster Truck - Land - Fast 2 - Pirate Galleon - Water - Slow 3 - Stealth Attack - Land - Invisible 4 - Fortress - Land - Armored 5 - Broomstick - Air - Fast You only need a land and air vehicle; The Pirate Galleon can be (and is easier to be) taken out from shore. Equip Lasers and Torpediles. Lasers can end each battle in under 15 seconds if you hit her straight on; No joke. Torpediles do massive damage and home in on her. This combination, along with the auto-fire Clockworks make Grunty's life a bit more crazy. If you want a cheap way to win, use a Sticky Ball. Lift each of the vehicles and you will win in a few seconds flat. Make sure you have a lot of engine power, fuel, and ammo to keep going in this fight. The monster truck is just fast, but your weapons will tear through it if you have her in sight. The galleon can be taken down from shore, just sit there and shoot her. The stealth attack isn't 100% invisible, you can still see an outline of her vehicle, as well as any missiles she shoots from it, giving away her position. The fortress can be taken down in 3 seconds with the laser (a few more seconds with torpediles). The broomstick is a fast air battle; Do not get in front of Grunty as she has lasers on that stick. Get behind her, lock on, and fire away. If you can Sticky Ball her, you win, but that takes some serious skill and timing. All in all, this battle can be won fairly fast so long as you have a large arsenal of weapons, engines, fuel, and ammo. And yes, you can go back and play the game after you defeat her. ;) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | |============================= Last Words ===============================| | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Miscellaneous [MiscFun] | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| This section contains miscellaneous information in the game which I felt should be shared. |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Trolley Surfing - A simple yet easy glitch method to get a lot of things very early. Simply put an object (a crate is easiest) into your trolley, stand on the object, then grab your trolley with your wrench and you will, in essence, fly. Learn to control it and you can go anywhere in Showdown Town. (Almost) |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| L.O.G. Vehicle Modification - That's right, you can modify your L.O.G. choice vehicles. Simple jump out and press B to start editing them. You can only use the parts provided in the original vehicle, but trimming down on weight never hurt anyone! |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Swimming Minjo - The Minjo on the docks like to fall in the water and never resurface. He tries with all his might, but only respawns on the ocean floor. If you're missing a Minjo, dive down by the docks and check for him. |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| The Banjoland Bear Speakers - These speakers give you an insight into the Banjo-Kazooie universe; Here is a list of every one of them (save # 14). ------------------------------------------------------------------------------- 01 - Golden Goliath - The golden goliath was brought to life by a little Mumbo Magic in Banjo-Tooie's first world, Mayahem Temple. The Goliath had an almighty kick, great for opening up blocked-off areas. ------------------------------------------------------------------------------- 02 - Banjo-Kazooie Statue - This statue is a tribute to the greatest ever videogame duo (where one character lives in the other's backpack), Banjo the honey bear and Kazooie the breegull. ------------------------------------------------------------------------------- 03 - Targitzan - This despotic dizzy totem god provided some good old-fashioned boss action, shooting game style. He lived in his really sacred chamber in Mayahem Temple, a level with lots of temples. ------------------------------------------------------------------------------- 04 - Stonehenge - Brought here from Mumbo's Mountain, Banjo-Kazooie's first ever challenge level. L.O.G. has needed to enlarge it slightly and apply new textures to make it look a little less last-last-gen. ------------------------------------------------------------------------------- 05 - Glitter Gulch Mine - Banjo-Tooie's second world, originally planned for the first game. Home to Canary Mary, whose race controls became button-based when all the analog stick rotation began to scorch palms. ------------------------------------------------------------------------------- 06 - Snowman - This frosty giant hails from Freezeezy Peak, Banjo-Kazooie's obligatory ice world. Beak Bombing his buttons earned the player a Jiggy that he'd been hiding, er, somewhere about his person. ------------------------------------------------------------------------------- 07 - U.F.O. - The U.F.O. carried a family of aliens, after crashing in Jolly Roger's Lagoon. The U.F.O. reappeared in Hailfire Peaks as L.O.G. reused all the best artwork to get Banjo-Tooie out on time. ------------------------------------------------------------------------------- 08 - Cactus O' Strength - The Cactus O' Strength was a Jiggy-awarding Witchyworld feature in Banjo-Tooie, rebuilt here by L.O.G. to challenge players to ring the bell again. What an achievement that would be... ------------------------------------------------------------------------------- 09 - Tanktup - Banjo and Kazooie could enter Tanktup in Bubblegloop Swamp once they'd warmed his feet and he'd barfed up a Jiggy. This is just a wooden effigy, as Tanktup's whereabouts are currently unknown. ------------------------------------------------------------------------------- 10 - Boggy's Igloo - Brought here from Hailfire Peaks, its lost some stability and the T.V. has been stolen. Banjo-Tooie's pawn shop owner Pawno sold a similar model soon after Kazooie was spotted in Jolly's Bar... ------------------------------------------------------------------------------- 11 - Rusty Bucket - This ship was the basis for an entire Banjo-Kazooie level, Rusty Bucket Bay. The Jiggy in its bowels was one of the most difficult in the game, far too challenging for today's soft gamers! ------------------------------------------------------------------------------- 12 - Salty Hippo - Captain Blubber's pride and Joy, the Salty Hippo first appeared in Banjo-Kazooie's Treasure Trove Cove. It has never been seen in good working order, possibly due to its useless hippo captain. ------------------------------------------------------------------------------- 13 - Cloud Cuckooland - Cloud Cuckooland was the last challenge world in Banjo-Tooie. It took L.O.G. a lot of effort to get running smoothly due to its large, open nature, and was where Banjo and Kazooie met Mr. Fit. ------------------------------------------------------------------------------- 14 - Terry's Nest - [Lost during pixel integration, this speaker never made it into the game] - [^ I'm being serious, this speaker doesn't exsist. ~Sakura] ------------------------------------------------------------------------------- 15 - Clanker - Clanker was the star of his very own level, Clanker's Cavern in Banjo-Kazooie. Getting him here in one piece was difficult, but the many uses of his ramp-shaped head made it all worthwhile. ------------------------------------------------------------------------------- 16 - Pyramid - This pyramid was torn out of Gobi's Valley in Banjo-Kazooie, much to the chagrin of its owner, King Sandybutt. L.O.G. decided on bringing this piece back to exploit its handy sloping sides. ------------------------------------------------------------------------------- 17 - Loggo - In Mad Monster Mansion, Banjo couldn't fit down Loggo until he became a pumpkin. In Grunty Industries, Kazooie used her beak to unblock him. Now Loggo's charms are replicated here in full size. ------------------------------------------------------------------------------- 18 - Cheato - Hapless page-shedding spellbok, mistreated minion of Grunty and veteran of the Banjo-Kazooie series. Returning Cheato's pages tended to earn unlockable items or, surprisingly, cheat codes. ------------------------------------------------------------------------------- 19 - Mad Monster Mansion - Spine-Tingling area of Banjo-Kazooie where our heroes met Loggo, a dozing ghost called Napper and an organ-playing spectral hand named Motzand. Was it Grunty's holiday home? Who knows? ------------------------------------------------------------------------------- 20 - Rubbish Bin - Also known as the Trash Can, home to a discarded can of beans named Guffo in Banjo-Tooie, who needed Kazooie's help in dealing with an unfortunate (if unsurprising) germ infestation. ------------------------------------------------------------------------------- |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| The Jinjo Fetching - Every Jinjo Fetch quest has a reference to.. something. Here is a list of all of them: ------------------------------------------------------------------------------- Jinjo Appearance--: Nutty Acres Act 1 Cameo Item--------: A Banjo Item's Game Origin: Banjo-Kazooie Reference---------: The banjo played by Banjo in the intro scene ------------------------------------------------------------------------------- Jinjo Appearance--: Nutty Acres Act 3 Cameo Item--------: A Glowbo Item's Game Origin: Banjo-Tooie Reference---------: A collectible item in the game used to make magic happen. ------------------------------------------------------------------------------- Jinjo Appearance--: Logbox 720 Act 1 Cameo Item--------: A book from Kameo Item's Game Origin: Kameo: Elements of Power Reference---------: The Kindly Wizard ------------------------------------------------------------------------------- Jinjo Appearance--: Logbox 720 Act 6 Cameo Item--------: An extra life Item's Game Origin: Banjo-Kazooie Reference---------: A trophy used to grant an extra life to Banjo and Kazooie. ------------------------------------------------------------------------------- Jinjo Appearance--: Banjoland Act 4 Cameo Item--------: A drum of toxic waste. Item's Game Origin: Banjo-Tooie Reference---------: The toxic waste in Grunty Industries. ------------------------------------------------------------------------------- Jinjo Appearance--: Banjoland Act 6 Cameo Item--------: Mr. Ribs Item's Game Origin: Grabbed by the Ghoulies Reference---------: The head of the only friendly Ghoulie in the mansion. ------------------------------------------------------------------------------- Jinjo Appearance--: The Jiggosseum Act 4 Cameo Item--------: A Carrot Item's Game Origin: Banjo-Kazooie Reference---------: ------------------------------------------------------------------------------- Jinjo Appearance--: The Jiggosseum Act 5 Cameo Item--------: Fergie Item's Game Origin: Viva Piñata Reference---------: A main character in the game. ------------------------------------------------------------------------------- Jinjo Appearance--: The Jiggosseum Act 6 Cameo Item--------: Candy Item's Game Origin: Viva Piñata Reference---------: The innards of the animals of the game. ------------------------------------------------------------------------------- Jinjo Appearance--: Terrarium of Terror Act 3 Cameo Item--------: A ticket Item's Game Origin: Banjo-Tooie Reference---------: The entry pass to Witchyworld. ------------------------------------------------------------------------------- Jinjo Appearance--: Terrarium of Terror Act 4 Cameo Item--------: Ice Key Item's Game Origin: Banjo-Kazooie Reference---------: The infamous Stop'n'Swop Ice Key. ------------------------------------------------------------------------------- Jinjo Appearance--: Terrarium of Terror Act 5 Cameo Item--------: A Diary Item's Game Origin: ??? Reference---------: ??? Hey You! ---------: Know this reference? Email me and be credited here! ------------------------------------------------------------------------------- |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Copyright | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| This document is Copyright (c) 2008 SakuraYule. This walkthrough was written for the intended purpose of aiding people for no cost, any intention of selling this guide is strictly prohibited and will be dealt with. This guide is solely to be hosted at GameFAQs (www.gamefaqs.com) and all other websites which have received permission from the author to host this guide. I encourage people to send me feedback, but only emails regarding this guide or the game it was written for will be read, all other mail will be deleted upon arrival. Thank you, Sakura Yule |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Credits | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Kraiz for allowing me to use his Fable 2 guide's layout to make a FAQ much better organized than my previous works. http://www.rarewitchproject.com and specifically Ice Mario and Sub Drag for being that greatest Banjo Kazooie fans out there, and for cracking the original Stop N Swop. Rare for their witty humor and great games. Microsoft for creating the Xbox360. paradoxworld for supplying much needed information and helping in the creation of various strategies. A toast to him, if you will. leezeebub for a major correction in the FAQ. Everyone on the leaderboards for helping me with new and used strategies. All ya'll who sent in information to help out with new ideas for the FAQ. Keep them coming! And a special thank you to whoever made life possible. I live mine with a smile. |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| | | Final Words | | |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~| Thank you for taking the time to read my FAQ! If you have another spare moment, please send a quick thank you in my direction. It really makes the time spent creating this well worth it. I appreciate you all and wish you a wonderful gaming time and a joy filled life. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -Sakura Yule/Sean Yule -End of Document