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KILLZONE 2 WALKTHROUGH, VERSION 0.51 FOR THE GAME KILLZONE 2 ON THE PLAYSTATION 3 WRITTEN BY RATCHET12345 CREATED 14/04/2009 HOSTING SITES: www.gamefaqs.com (Check here for latest version) www.ign.com www.neoseeker.com www.supercheats.com www.gamesradar.com www.cheatplanet.com www.gamershell.com www.blamogames.com www.myps3.com.au If you see ANY of my guides on CheatCC.com, then PLEASE tell me how to get them off there (I don't have an account on thir site, unfortunately. They asked me to host my guides on their site via email). Why, you ask? They have actually MODIFIED the file, which is MY interlectual property which has been posted under MY alias, and replaced the gamefaqs.com hotsing site listing with their own site listing, as well as deleting the GameFAQs credit in the credit list. This is illegal and pisses me right off. Why they would even do that in the first place eludes me - you're just screwing over gamers who want the latest info. I'm not saying that GameFAQs is the only gaming site anyone should use, but it's the only place that I post updated files. Other sites simply take the updated file to their own site (and don't modify it) which is fine with me. E-mail me if wishing to request hosting this document on another site. Reader contributions are gladly accepted. See Contact Info for contact information. VERSION 0.50 FINISHED 23/04/2009 + Finished Elite Walkthrough section up to and including Salamun District, also did Maelstra Barrens + Finished Basics of Killzone 2 section + Finished Weapons Guide section + Finished Intel Locations section + Finished Helghast Symbol Locations section + Finished Trophies section + Finished Warzone (Online Multiplayer) section VERSION 0.51 FINISHED 10/05/2009 + Added "Steel and Titanium Pack" trophy info and level info. + Added 3 new ranks to Ranks table. VERSION 1.00 will be finished as soon as I have the time. I wouldn't get this far in to writing a walkthrough and not finish it. Let me know what you think of it so far if you wish! 1: Introduction 2: Basics of Killzone 2 3: Weapons Guide 4: Elite Walkthrough 4.1: Corinth River 4.1.1: The New Sun 4.1.2: Corinth Sands 4.1.3: Stahl Arms Warehouse 4.1.4: Verdran Overlook East 4.1.5: Storm Drain 11-34C 4.1.6: Verdran Overlook West 4.1.7: Korovis Dam 4.2: Blood Meridian 4.2.1: Landing Zone 33 4.2.2: Dakurol Alley 4.2.3: Heavy Canal 4.2.4: Wollan's View 4.2.5: Verudan Alley 4.2.6: Cableway Heights 4.2.7: Cableway Rooftops 4.3: Visari Square 4.3.1: Prefect's Office 4.3.2: Malik Back Alleys 4.3.2: Ostoja End 4.3.2: Union Storage Yard 4.3.2: The Square 4.4: Salamun District 4.4.1: Canal Bank 4.4.2: Dushan Tower Courtyard 4.4.3: Dushan Loading Bay 4.4.4: Corinth Shanties 4.4.5: Substation Strongpoint 4.5: Salamun Bridge 4.5.1: Bridge East 4.5.2: Air Defense 22-12ILC 4.5.3: Bridge East 4.5.4: Radec Academy 4.5.5: Academy Rooftop 4.6: Suljeva Village 4.6.1: Badlands 4.6.2: Suljeva North 4.6.3: Maintenance Office 4.6.4: Vojislav Mining Facility 4.6.5: Suljeva North 4.6.6: Waystation 14 4.7: Tharsis Refinery 4.7.1: Suljeva Minetrain 4.7.2: Tharsis Station 4.7.3: Lower Refinery Complex 4.7.4: Processing Complex 4.7.5: Cross-Facility Shipping 4.7.6: Transportation Deck 4.7.7: Central Observatory 4.7.8: Tharsis Aerial Dock 4.8: The Cruiser 4.8.1: Landing Bay 4.8.2: Bridge 4.8.3: Power Room 4.8.4: Air Traffic Control 4.8.5: Core Elevator 4.8.6: Emergency Stairwell C 4.8.7: Launch Bay 4.9: Maelstra Barrens 4.9.1: Cargo Impact Site 4.9.2: Industrial Ghost Town 4.9.3: The Grave of the New Sun 4.10: Visari Palace 4.10.1: Lazar Highway 4.10.2: Outer Defenses 4.10.3: Inner Courtyard 4.10.4: Autarch's Sanctum 5: Intel Locations 5.1: Corinth River 5.2: Blood Meridian 5.3: Visari Square 5.4: Salamun District 5.5: Salamun Bridge 5.6: Suljeva Village 5.7: Tharsis Refinery 5.8: The Cruiser 5.9 Visari Palace 6: Helghast Symbol Locations 6.1: Corinth River 6.2: Blood Meridian 6.3: Visari Square 6.4: Salamun District 6.5: Salamun Bridge 6.6: Suljeva Village 6.7: Tharsis Refinery 6.8: Visari Palace 7: Warzone (Online Multiplayer) 7.1: Games 7.2: Ranks 7.3: Badges 7.4: Ribbons and Medals 7.5: Maps 7.6: Valor Ranks 8: Trophies 9: Contact Info 10: Credits/Disclaimer/Copyright /---------------\ |1: Introduction| \---------------/ Hi, Ratchet12345 here, giving you his 5th full length guide to date: the Killzone 2 Elite Walkthrough. The Helghast aren't gonna take your shit as easily as they did in the first game or in Liberation, so be prepared for some heavy resistance as you fight your way through the campaign. Every aspect of the game is covered, the Elite Walkthrough being the main component. However, the Intel and Helghast Symbol locations, tips and information about Warzone (Online Multiplayer) and all 64 trophies are in this guide as well. Feel free to e-mail me or PM me on PSN for additional tips should you feel the need for them. /---------------------------\ |2: The Basics of Killzone 2| \---------------------------/ DIS IS 1337 MOED! U GONNA DY HEEPS! Yes, this walkthrough caters for Elite mode, but you're gonna need to have some shootin' skills if you're gonna make it out alive, or use the strategies within as a matter of fact. If you're being shot at, move your ass to cover, Sev! It only takes a few bullets to end your life. Remember though, your health does regenerate over time. If you move to cover (or simply stop being injured by an enemy for about 3 seconds), the blood will disappear from the screen. Once all the blood is gone, you're good as new! Abuse this system if you must; it's awesome and will get you out of a LOT of sticky situations. Also, there is almost NEVER an aiming recticle for you to use when on Elite difficulty. The only way that you're going to know where you're aiming is if you remember where the aiming recticle should be, or if you aim down the sights. There are some weapons, however, that when you press the 'aim down the sights' button, an aiming recticle does appear. Lastly, remember that you do need some luck to complete some of the more difficult segments. You will die frequently, and there's nothing that you can do about it but try over and over again until you get lucky... *clears throat* and get to the next checkpoint without dying. Checkpoints? What Checkpoints? I DON'T SEE ANY! DO YOU? To aid your ownage of the Helghast regime, there are checkpoints placed in each segment. They aren't the obvious "you just reached a checkpoint!" checkpoints. That isn't Guerilla Game's style. When you see a whie flashing save icon in the top left hand corner of the screen, you've reached a checkpoint. Turn That Damn Music Down! Soldiers These Days... It's best to turn the music down when playing on Elite difficulty, as it makes it a whole lot easier to hear where the Helghast are shooting from, and things such as incoming mortars, rockets and vehicles. If you want to listen to the fantastic score of Killzone 2, do so on an easier difficulty setting. Guns and Ammo You'll start most battles off with your trusty M82 Assault Rifle with a green dot scope, and you'll always have your M4 Revolver unless you swap it for an StA18 Pistol (which is inferior to your M4 Revolver, trust me). There are heaps of other weapons available for use, though you'll have to find them in the battlefields you'll be walking on. Read the Weapons Guide section to find out what weapons are good for what situations. /----------------\ |3: Weapons Guide| \----------------/ There is a wide variety of artillery available in Killzone 2, and each weapons will suit different situation. You will almost always spawn with your trust M82 Assault Rifle and you will always spawn with your M4 Revlover and knife. Your M82 Assault Rifle has a green dot scope, and is good at close and medium range. Not too powerful, but when used correctly it kicks ass. There is also the Helghast StA52 Assault Rifle. I wouldn't recommend using one of these unless you've run out of ammo for your primary weapon. There are a bit more powerful but far less accurate, and have only an iron sight. There is also the StA11 SMG. This is a great gun for close quarters combat, as it's high rate of fire will take enemies that are right on from of you down fast. However, it's high rate of fire leaves the gun quite inaccurate after the first few shots, so it's almost useless at medium range. For long range combat, you have the VC32 Sniper Rifle and the StA14 Rifle. You may go through the entire campaign without using the StA14 Rifle, but you'll probably pick up a VC32 Sniper Rifle at some point during the campaign. It's the better of the 2, as it has a scope and up to 5x zoom. You also have sidearms at your disposal. As previously mentioned, you'll always spawn with your M4 Revolver, but there are times when you'll find an StA18 Pistol on the ground. Trust me, stick with your M4 Revolver, as it's far more powerful. You can also bash or slice your enemies to death when right up in their faces. This method is only useful at certain times, so learn when to and when not to start walking right up to enemies to kill them. Just to confuse you more, there are also Light Machine Guns - the M224-1A LMG and the StA3 LMG. The M224-1A is quite powerful, and it has an iron sight, but on Elite difficulty, if you find an StA3, pick it up! When you press the 'aim down the sights' button when the StA3 is equipped, you'll get an aiming recticle - that's right, an aiming recticle! This gun is also very powerful when fired in shot bursts and crouching, but unless your aim is top notch, long range combat can't be done. You also have grenades at your disposal. You'll usually spawn with 3 frag grenades, but in some levels you can also find Teslite Grenades (basically electric grenades). Both a very effective at taking down small clusters of Helghast soldiers. Use them wisely though, you won't have very many to use! There are also the rarities - the VC9 Rocket Launcher, the M327 Grenade Launcher, the VC1 Flamethrower, the VC5 Electricity Gun, the ISA tank and the Exoskeleton. The flamethrower aside, these weapons own almost everything else, so use them when you can! They aren't found very often though (the VC5 Electricity gun, the ISA tank and the Exoskeleton are found in only 1 level each). /--------------------\ |4: Elite Walkthrough| \--------------------/ This is the main component of the guide - the Elite Walkthrough. This walkthrough can be used for getting through the game on Veteran, Trooper or (if you're THAT bad) Recruit difficulty, but the walkthrough specifically caters towards those who are playing on Elite. The main differences in Elite Mode are: + No aiming recticle most of the time (the M327 Grenade Launcher, the StA3 LMG, explaced StA3 LMGs and the VC25 AA Gun will display an aiming recticle when they are zoomed in by pressing the 'aim down the sights' button). + Enemies have more armour, are more alert, are harder to trick and have almost 100% accuracy. It sounds impossible to do, but it ain't. This guide is here to HELP you, but it will not do the work FOR you. You'll need good aim, an itchy trigger finger and at times some luck to get through the toughest parts. Good luck! +------------------+ |4.1: Corinth River| +------------------+ :~~~~~~~~~~~~~~~~~~: :4.1.1: The New Sun: :~~~~~~~~~~~~~~~~~~: Do you really need a strategy for this part? Really? Just follow Garza around The New Sun, Eventually, you'll meet up with Rico and Evelyn, but continue following Garza nonetheless. You'll also meet Natko along the way. Eventually you'll be told to get on the Intruder with the rest of Alpha Squad. Do so to end this segment and start the real battle. :~~~~~~~~~~~~~~~~~~~~: :4.1.2: Corinth Sands: :~~~~~~~~~~~~~~~~~~~~: [ ] Rendevous with Echo Squad Run to where Rico is standing. 3 Helghast will shoot the ISA troops in the trench from above. Shoot the 3 Helghast (they die automatically sometimes for some reason, but don't move until they're dead). Move through the trench and you'll be facing mortar fire. Either sprint towards Ech Squad or wait for the barrage or mortar fire to land in front of you before you continue - both strategies will work if done correctly. [X] Rendevous with Echo Squad [ ] Destroy the Bridge [CP] There are emplaced gunners on the bridge, so take cover before attempting to destroy the bridge. There are 3 says to do so - either grab the rocket launcher you'll find in the area where Rico is standing and fire a rocket at the box of red barrels, aim at the barrels with a gun and fire at them until they explode, or my personal favourite, cook a grenade and throw it at the barrels at just the right moment. Using the RPG is the easiest and safest way. There will be Helghast troops firing at you from the left (if you're facing the bridge) take these guys down with rockets if you want to, there's plenty of ammo in the area where Rico is standing. Once they're all dead, pick up your M82 Assault Rifle and head down to the beach. [X] Destroy the Bridge [ ] Secure the Beach Once you run over the ramp and are down on lower ground, continue forward, but don't jump over the barbed wire just yet. [CP] Cook a grenade and throw it just as one of the APC doors opens - the Helghast that come out of the other one you'll have to shoot dead. Watch out for the Mounted Gunner up high to the right of the APCs - you should kill him first. There is also an Mounted Gunner on top of the left APC, so kill him fast as well. Shoot any remaining soldiers dead and then jump over the barbed wire fence. [X] Secure the Beach [ ] Secure Flood Gate Control [CP] Go over to whre Garza is standing once you're told to. Boost each other up on to the higher platform and then press the button in the elevator to activate it. :~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.1.3: Stahl Arms Warehouse: :~~~~~~~~~~~~~~~~~~~~~~~~~~~: Once the elevator door opens, run up the stairs. Pick up the grenades on the ground, and cook one. Throw it at the 2 Helghast talking on the ground floor. An enemy will jump over the lower walkway guard rail - shoot him to death. Use the barrels to your advantage - the explosions they cause will kill quite a few enemies if they're in range and can cause a chain reaction of explosions. There will also be an enemy shooting at you from an isolated part of the lower metal walkway. Kill him by shooting him when he pops out of cover. Once all the enemies are dead, follow Garza downstairs. Reinforcments will arrive. There will be a Rifleman on the roof of the big room where the lower walway is, so kill him first. Take cover in the small building below (or go back up stairs) and take the enemies down 1 by 1. Using your knife or melee to kill enemies is usually suicide, but use it if you feel it's appropriate. Once the reinforcements are out of the way, follow Garza up the stairs and through the big room on to the isolated part of the lower walkway. You have to cover him whilst he hacks the control box to open the door. [CP] Take cover and wait for the enemies to come down via drop ropes. Kill as many of the Helghast as possible before they land on the ground floor - they're defenseless whilst sliding down the ropes and whilst jumping over the guard rail. Use grenades here, as the Helghast will stick to their cover profusely. Kill them off one at a time, retreating to Garza's position if flanked. Some enemies may come in to the big room opposite the exit door that Garza is hacking, so knife anyone who trys that. [CP] Once the door is open, follow Garza outside and in to the small room. Knife the lone Helghast inside, then, using your M82 Assault Rifle, aim at the room on the other side - there are 2 Riflemen. Shoot at the back wall of the room itself - there are heaps of barrels inside, and the resulting explosion should kill both Riflemen. Once they're both dead, turn the valve by following the on screen instructions. [X] Secure Flood Gate Control [ ] Defend the Convoy Go back outside the room to find more Helghast on your tail. Again, kill them off 1 by 1. Use the small room as cover. There's a box of red barrels near the exit door yo use to escape the warehouse a few moments ago, so use it to your advantage. Once all the enemies are dead, follow Garza. He'll kick down a metal wall, so go through and continue along the designated path until you reach Verdran Overlook East. :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.1.4: Verdran Overlook East: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: You'll encounter a group of Helghast attacking the convoy below. Some of these guys have RPGs, but the rest of them are armed with the standard StA52 Assault Rifle. STay back and take down anyone who advances on you first, then take the Support Troopers (the guys with the RPGs) down (you can knife them as there is no possibility of retaliation) Afterwards, shoot the remaining Helghast or use the RPGs that the Support Troopers dropped to deal with them. [CP] Nonetheless, once they're all dead, you'll have to kill any Helghast on the ground that are attacking the convoy - this shouldn't be too difficulty using either the emplaced StA3 LMGs or the RPGs the Support Troopers dropped (be careful though - if you kill 3 or more ISA troopers, you'll be attacked by the ISA). [CP] Once they're all dead, keep following Garza. After he unlocks the door, keep following him cown the stairs until you're in the storm drain. :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.1.5: Storm Drain 11-34C: :~~~~~~~~~~~~~~~~~~~~~~~~~: You'll encounter a few enemies in the storm drain. There isn't much to use for cover apart from the pillars and the cover that the enemies will use, so kill these guys fast. The knife will help you out a lot here, as you can simply slash at enemies that are in cover to kill them before they can attack you. But watch out for the other enemies who may attack you whilst you're knifing someone else and kill you. Once all the enemies are dead (or even before they are - it isn't too hard to simply rish to the other side of the storm drain) head out of the drain via the exit on the other side. :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.1.6: Verdran Overlook West: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: [CP] Go up the stairs and you'll enounter some more Helghast attacking the convoy. Don't worry about shooting them though, they'll be killed by an Intruder passing by. There are 2 emplaced StA3 LMGs here - 1 of them is in a bunker. Use that emplaced StA3 LMG to start destroying the building in front of you by shooting at the pillars. The Intruder will then be shot down, and enemies will start to appear on the building. Shoot the enemies on the building with the emplaced StA3 LMG. They'll come out of all 3 stories of the building, so be vigilant, and if you see someone with an RPG, kill them before they can fire a rocket, otherwise you'll probably die. Once the building collapses, you can get off the emplaced StA3 LMG. [ ] Secure the Crash Site Follow Garza through the newly unlocked door. You'll see an ISA solder be executed, and the Helghast that executed him may pop out to shoot at you. There are 3 soldiers on the ground and one on an elevated walkway with an StA14 Rifle, so it's easiest to knife all 4 of them. [CP] When Garza tells you to, pick up the rocket launcher and shoot a hole in the building in front of you by firing a rocket at the large, painted Helghast symbol. Enter the building. [X] Secure the Crash Site [ ] Rendevous with Alpha Squad Go through the building until you're at a set of metal stairs. Go up the stairs and along the metal walkway. Take out your knife, go through the automatic door and knife the Helghast inside. Go through the next automatic door. :~~~~~~~~~~~~~~~~~~: :4.1.7: Korovis Dam: :~~~~~~~~~~~~~~~~~~: [CP] You'll see a cutscene where the Helghast are still attacking the convoy. There are 3 Helghast to deal with here, so use a grenade to flush them out of cover (and hopefully kill them). Shoot the last Helghast standing should there be any. There isn't much to use for cover to take these guys down fast. You can use the nearby elevated walkway to your advantage. There will also be a Support Trooper firing rockets at your position from afar, so watch out for that. Now focus your attention on the first bunker - shoot the Mounted Gunner first, then kill the Support Trooper. Take out your knife, go inside the bunker and knife the 2 enemies inside. Use the emplaced StA3 LMG to kill some of the enemies in the bunker to your lower right. Once you can't kill any more enemies that are in the bunkers from here, go down to the nest bunker by using the elevated walkway. There are 2 stories in this bunker - knife everyone on the first story, and use a grenade to clear out the second story. [CP] Climb down the ladder that's in the bunker and then sprint all the way to where the convoy is. You can kill enemies and make your way there slowly, but it's alot quicker to simply hope for the best and sprint to the convoy. There is a small tunnel on the right (when facing the convoy from the ladder) with some enemies inside that can make the slow approach easier to handle. [X] Rendevous with Alpha Squad Once you're with the convoy, you'll be told to take down a tank. If you have an RPG on you, then use it to take down the tank. If you don't have one, wait for the ISA tank to take it down for you. [CP] Eventually, the ISA tank driver will be killed, and you'll be told to get in the tank. Run over to the tank (when there aren't a crapton of enemies shooting at you) and get in. Use the rockets to clear out groups of Helghast, and use the guns to kill individual soldiers. The bunkers you supossedly cleared out beforehand are houseing Helghast that are attacking you, so kill them when you get the chance. There are Support Troopers with RPGs on the ground and near the bunkers, so kill them ASAP as well. Their rockets are stil dangerous, but the tank will take quite a bit of damage. Another tank will come on from the back right. Fire rockets at it to destroy it, but don't just sit there taking enemy fire or you will eventually die, so keep on the move but also keep on the offensive. Keep firing rockets at it until it is destroyed. Continue to kill the individual Helghast troops until you see another tank enter form the left. [CP] Destroy this tank as soon as possible, but not that the ISA are launching an air raid on the dam and there will be explosions everywhere. I'm not sure if these explosions can kill you or not, but they may obscure your view and make it harder to aim and hence harder to destroy the tank. Once the tank is down, you may have to wait for a few moments before Sev gets out of the tank, but once he does the level is over. [X] Defend the Convoy Once the cutscene is over, you'll be in Blood Meridian. +-------------------+ |4.2: Blood Meridian| +-------------------+ :~~~~~~~~~~~~~~~~~~~~~~: :4.2.1: Landing Zone 33: :~~~~~~~~~~~~~~~~~~~~~~: [ ] Rendevous with Narville Don't simply run to Captain narville - you'll be blown to pieces. Go around the right side of the obstacles in your way to meet up with Narville. [X] Rendevous with Captain Narville [ ] Destroy the Arc Tower Plant a D-Charge on the door to your right. Move out of the way and blow the D-Charge, then move through where the door was and to your right. Continue along this path. :~~~~~~~~~~~~~~~~~~~~: :4.2.2: Dakurol Alley: :~~~~~~~~~~~~~~~~~~~~: Continue through the alleyways until Garza says "Shh, Higs." Cook a grenade and throw it at the Helghast trooper that's hiding behind the boxes. Kill the other trooper that will attack you afterwards (if he's still alive). Go to the left of where the trooper was hiding behind the boxes and knife the trooper that jumps over the wall. Go back to where you were when Garza said "Shh, Higs." Kill the Shock Troopers 1 by 1 by shooting them from this position. Do NOT try to knife the Shock Troopers here as their StA11 SMGs will tear you apart at close range before you even reach them. Once they're all dead, continue to the next room and knife the trooper inside. Go up the stairs and continue along the walkway. There will be a group of Helghast in the room opposite to you - either throw a grenade inside or shoot the red barrel conveniently placed near the door, then quickly make your way in and either shoot or stab any survivors. Continue through this room and down the stairs. :~~~~~~~~~~~~~~~~~~: :4.2.3: Heavy Canal: :~~~~~~~~~~~~~~~~~~: [CP] Walk through the tunnel and go outside. Take cover behind the short stone wall and kill the lone, normal Helghast trooper, and then focus on the Heavy. Shoot the Heavy in the head to make it turn around, then shoot the red tanks on his back until he either explodes or turns back around (aim down the sights for better accuracy). Repeat this strategy until the Heavy is down. Run over to the red valve and turn it to open the door. :~~~~~~~~~~~~~~~~~~~~: :4.2.4: Wollan's View: :~~~~~~~~~~~~~~~~~~~~: [CP] Go through the rest of the canal and up the stairs on your right, then meet up with the ISA troopers. Once you've met up with the ISA in the building, go up the stairs and use the emplaces StA3 LMG to kill the wavs of Helghast that will come out of the right side of the building opposite you. Kill them before they get a chance to shoot at you, because as you're still you make an easy target. Remember that you can still take cover behind the emplaced StA3 LMG by pressing the cover button. Keep killing the waves of enemies until they stop coming. Once they do stop coming, go in to the building that the Helghast were spawning from. and go up the stairs. There will be a lone Helghast trooper just standing there when you reach the second story, so humiliate him by stabbing him to death. There will be a second trooper behind cover in the same room, so stab him as well. Continue across the bridge and go down the stairs. :~~~~~~~~~~~~~~~~~~~~: :4.2.5: Verudan Alley: :~~~~~~~~~~~~~~~~~~~~: [CP] Take the RPG that's inside this room and use it to take down as many enemies as you can, but don't rely on it too much as you've only got 3 rockets to work with. There will be a large group of Shock Troopers that comes down the ramp, and a whole bunch of enemies scattered on the elevated walkway connected to the ramp, as well as some Riflemen and a Mounted Gunner stationed high up to the left of the elevated walkway. The Shock Troopers are your main concern, as long range combat isn't an option, and nor is close quarters combat as you'll be killed. Use grenades to kill them when they're in a group, then let them come to you inside the building where you came down the stairs and knife them. Do not leave the building for good until you know that they're all dead. Try and pick off the Riflemen from afar with your M82 Assault rifle or the RPG, whichever one is easier for you. Once the walkway is clear, focus on the rooftop. Kill the Mounted Gunner first and the Riflemen afterwards. Once the entire area is clear, run up the ramp and over the walkway. Run up the stairs and through teh doorway on the roof. Go through this building and in to the elevator. Push the button to go up. Once the door opens, go outside. :~~~~~~~~~~~~~~~~~~~~~~~: :4.2.6: Cableway Heights: :~~~~~~~~~~~~~~~~~~~~~~~: [CP] Run across the elevated walkway and stop at the other side - look down to see a whole bunch of Helghast waiting for you. Pick them off 1 by 1 from up here, using the nearby wall as cover if you need it. Once you've picked off as many as you can, go over to the wire fence to meet up with 6th Division. Go down the stairs and kill and survivors. Go up to the dumpster and turn right, then walk through the hallway. Go out side and quickly kill the 2 enemies that will appear on the other side of the bridge (use the barrels in the hallway as cover). Go up the stairs that the 2 enemies you just killed came from, and walk forwards until you're outside. Turn left and then left again to find a room with a Helghast trooper shooting at you. Kill him, go up the stairs that the trooper you just killed was near and run across the metal walkway. :~~~~~~~~~~~~~~~~~~~~~~~: :4.2.7: Cableway Roofops: :~~~~~~~~~~~~~~~~~~~~~~~: [CP] Go to the base of the stairs, cook a grenade and kill the Helghast shooting at you from the elevated platform in front of you. Shoot any survivors before turning to your right and going up the stairs just enough to see a bunch of Helghast guarding the tower. Pick them off 1 by 1 from the stairs, not going all the way up until every enemy you can see or hear is dead. Go up to the Arc Tower and press the button. Aim at the glowing blue cylinders inside it and shoot at them. Hopefully, at least 1 of the cylinders will explode, but the Arc Tower will probably close itself before you can destroy the other one. When it's closed, enemies will close in on your position from where you came up the stairs, so retaliate until the Arc Tower opens up again. Once it does, reload and shoot the final cylinder until it explodes (hopefully it won't close again before it explodes). [X] Destroy the Arc Tower After the cutscene, you'll be in Visari Square. +------------------+ |4.3: Visari Palace| +------------------+ :~~~~~~~~~~~~~~~~~~~~~~~: :4.3.1: Prefect's Office: :~~~~~~~~~~~~~~~~~~~~~~~: [ ] Rendevous with Alpha Squad After the cutscene is over and Garza's conversation with Rico finished, walk across the metal walkway and on to the platform where the ISA soldiers are. Kill one if you want an M82 Assault Rifle (does 1 team kill really matter?) and then jump off the platform down on to the street below. Knife the enemies that exit the 1st APC and then use the APC as cover whilst you cook a grenade and throw it at the second APC when the soldiers exit it (if you throw it when the soldiers are still inside it won't do any damage). Throw another grenade at the van parked in the building opposite the one you started on and then run over to where it's parked and knife any survivors. Go through the automatic door and jump over the low wall in front of you. Turn right and wait for the 2 Helghast troops to come down the stairs and then shoot them or kill them with a grenade. Go up the stairs that they came down. [CP] Kill the 2 Helghast that are in the room in front of you, and the one that's behind the automatic door near the stairs. Go through the room that's in front of the stairs and throw a grenade on to the balcony through the automatic door. After it explodes, go outside and shoot any survivors. Go to the other automatic door on the balcony and throw a grenade through there as well. Go inside and shoot any survivors, then quickly go through the door to your right. Kill the Shock Trooper in here quickly (leave the room and let him come to you if you want) and then turn left and walk down the walkway until you're in a room with a lot of small square windows on your left. Run through here quickly to avoid being killed by the Helghast on the roof and drop down through the hole in the floor. :~~~~~~~~~~~~~~~~~~~~~~~~: :4.3.2: Malik Back Alleys: :~~~~~~~~~~~~~~~~~~~~~~~~: Stay in this room until you've kille dthe Helghast trooper who runs from the other end of the alley towards you. Go outside and up the stairs to your left, then run towards the next set of stairs through a doorway. A Helghast trooper will be waiting for you on the stairs so kill him. Go up the stairs and outside, then go up the next set of stairs. A Rifleman will be waiting for you at the top so kill him before is powerful StA14 Rifle kills you. Once you're on the higher platform, shoot the blue rectangular thing that the wire is connected to so that the electricity stop s flying everywhere and you can go through the door. Push the next door open and go down the stairs. :~~~~~~~~~~~~~~~~~: :4.3.3: Ostoja End: :~~~~~~~~~~~~~~~~~: You'll see 2 Helghast soldiers on a walkway shooting at the ISA below. Shoot them or use a grenade and then shoot survivors. There will be a 3rd Helghast soldier on the other side of the walkway so watch out for him. Wait for the soldiers to come to you individually and then shoot them or knife them - you can do this without going outside. Once the 3 soldiers are dead, go outside, turn left and go up the stairs. There will be another Helghast soldier up here, to shoot him. Use the thin gaps in the wall in the small sheltered area where the stairs finish to shoot the Helghast with little to no chance of being hit by them. Go to where the soldier was standing before you killed him and look for a hole in the ground. You can see Helghast troops on the ground from here, so shoot them from here to save you some trouble. Once you can see no survivors, go across the walkway and down the ladder. 2 more Helghast soldiers will come out, to take cover and shoot them to death 1 by 1, or knife them. Go to where Rico and Natko are waiting for you. :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.3.4: Union Storage Yard: :~~~~~~~~~~~~~~~~~~~~~~~~~: [X] Rendevous with Alpha Squad [ ] Elimenate all hostiles You need to stay in this area and fight off hostiles. Hostiles will jump over a fence near the door next to where Rico and Natko are taking cover, and by jumping down to the area from the other side of the storage yard. Knifing the soldiers before they land on the ground is the easiest way to kill them, but if they make it to the ground then your best option is to take cover and shoot them to death. Running back and forth between the 2 enemy spawning points and knifing the Helghast works a treat. Eventually, Rico will try and shoot the lock near the door to open it. Climb the ladder near where Rico and Natko are taking cover. At this point, Helghast troops will be dropped on to the roof of one of the buildings. Take an StA14 Rifle, and grenades if you need them, from the gunrack and take cover behind one of the pillars. Cook grenades, strafe, throw them and strafe back in to cover behind the pillars to kill the enemies on the roof opposite you. Shoot any survivors with the StA14 Rifle. Facing where the enemies were on the roof, go to your right, walk up to the building, jump up to the higher platform and turn to your left. Enemies will spawn here, so knife them as they're jumping down. Once they stop coming, keep on higher ground and kill the Helghast that advance on Rico and Natko with the StA14 Rifle. After they're dead and you hear a rumbling noise, return to where you were when you were killing the enemies on the rooftop opposite you. An APC will break through the wall. A well timed, cooked grenade will clear out everyone who exits the APC, but if your timing is off or you're out of grenades, you'll have to shoot all the enemies that exit the APC. Some of the enemies may come up to the rooftop where you are so be vigiland - keep an eye on the ladder. Eventually, some ISA troops will come through the door that Rico tried to open earlier. As soon as this happens, leave the roof and rush inside through the door. [X] Elimenate all hostiles [ ] Secure Visari Square Continue through the rooms, go up the stairs, run off the ramp and into The Square. :~~~~~~~~~~~~~~~~~: :4.3.5: The Square: :~~~~~~~~~~~~~~~~~: There will be a lot of enemies on the stairs so use grenades to kill them. Let the other ISA soldiers kill them for you and take cover whenever anyone's attacking you until the area on the stairs is clear. You'll have to go up there eventually so go in on the full offensive, shooting any Helghast that you see. They'll have a lot of targets to choose from, so knife or melee Helghast that are shooting at other ISA soldiers. [CP] Once the area is clear, go in to the small room and choose a weapon from the gunrack if you want to. Once the enemies start coming in, you'll actually want to move to the back and only attack enemies if you can see them and shoot them from here. Every time I tried using the turrets or going up the front I ended up being killed, so let your teammates do the work for you here. [CP] Once Rico tells you to find ammo while you can, get on the emplaced StA3 LMG on the right side of the concrete barrier. Shoot at the Helghast once they arrive, focusing on the troopers who run through the middle of the battleground, but remembering that the troopers that run up the left and right sides can still kill you. An APC will arrive, so kill the Helghast troopers as they leave the vehicle. If your field of view is black and white or covered in blood, leave the emplaced StA3 LMG and head to the back to heal, then kill any enemies on the sides. Try and stay on the emplaced StA3 LMG until the dropship arrives, and then leave regardless of your health condition to let your teammates deal with the enemies from the dropship. Shoot and enemies that come up the stairs, as well as anyone that you can shoot or kill with a grenade that's taking cover on either side of the stairs. [CP] Eventually, Garza and Rico will say that it's clear. Climb up the ladder behind the small room, pick up the VC32 Sniper Rifle and turn around to face the cablecar that's coming your way. Aim at the spot where the Helghast exit the cablecar and shoot them in the head with the VC32 Sniper Rifle 1 by 1 as they come out of the cablecar - you won't have to readjust your aim. Keep the controller still, though, as wobbling it will make you wobble the VC32 Sniper Rifle. If you miss any, once all the enemies have exited the cablecar, take cover behind the front of the building and let your teammates take care of the remaining Helghast. Once they're all dead, 2 Heavies and reinforcments will arrive. Take an M224-A1 LMG or an M82 Assault Rifle and take any reinforcements kill the reinforcements by using one of the emplaced StA3 LMGs. After the reinforcements are dead, focus on the Heavies. There's 1 Heavy on each side of the stairs, so it'll be hard to take the first one down but the second one will be easier. Just as you kill the first Heavy, aim at the head to make the Heavy turn around, then shoot at the red tanks on the Heavy's back until he either exlpodes or turns back around. Repeat this until both Heavies are dead. Again, use one of the emplaced StA3 LMGs to take the 1st one down, then you can either retreat to the back and use your M224-A1 LMG or your M82 Assault Rifle to take down the second heavy. You can also use the VC32 Sniper Rifle to kill the Heavies, as they move quite slowly. After the Heavies and the reinforcments are dead, a cutscene will ensue. [X] Secure Visari Square After the cutscene, you'll be in the Salamun District. +---------------------+ |4.4: Salamun District| +---------------------+ :~~~~~~~~~~~~~~~~~: :4.4.1: Canal Bank: :~~~~~~~~~~~~~~~~~: [ ] Rejoin the convoy Shoot the blue rectangle hanging above the sewer pipes the stop the electricity flying everywhere and make it safe for you to go through the pipe. Go through the pipe until you see a gap in the right side of it. Turn to the right to see 2 Helghast guards on patrol on the elevated platform. Don't try to throw a grenade at them as it will bounce right back at you due to the smaller pipe hanging just a tad in front of the pipe you're in right now. Instead, take aim and shoot one in the head (aim for the face, not the helmet) and then take the other one down as he pops in and out of cover. Once he's dead, get out of the pipe and go right along the walkway. Shoot the small box stuck to the wall that the laser is coming out of and then get on the ladder. Climb straight back up to the walkway you were just on. Another trooper will arrive in the room as soon as you get on the ladder, and it's easiest to take him down from up here. Wait until he's visible, then shoot him dead. Once he's dead, go down the ladder and climb up the other ladder (not the one you just climbed down). Turn left, walk across the walkway and climb the next ladder. Turn left and then walk up all the stairs until you reach the top of them. :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.4.2: Dushan Tower Courtyard: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: [ ] Rendevous with Garza Whilst garza is talking to you, run over to the set of stairs in the back right hand corner of the room. Kill the trooper at the top and then climb the stairs. Watch out for the troopers and the Riflemen shooting at you from the other side of the room - it's best to knife the other trooper who's near the stairs and then turn left and go in to the first room to your left. From here, go in to the adjoining room. [CP] Wait at the door (try to take out any of the enemies shooting at you from the other side of the room if you wish) and wait for an enemy to enter the room. Shoot him to death, then start to cook a grenade, go out the door, turn left, throw the grenade through the door in front of you and go back in to the room where you were before. This room is hard to clear out, so shoot the window on the wall of the room you're in and try to shoot any enemies left in the room that you just threw a grenade in to. If you can't shoot anyone, then make your way in and hope for the best. If there's anymore than 1 enemy in there, you're probably screwed. A wall will explode, so throw a grenade through the newly formed hole in the wall. After the explosion, go in and knife any survivors. Shoot anyone on the next walkway, then try and shoot as many people on the higher walkways that are attacking Garza as possible from here. Once you think you've killed enough of them, go up the stairs and in to the next room. Another explosion will occur, and a Shock Trooper will drop down, so knife him or melee him whilst he's dropping down. Run over to Garza's position and leave this area by going out the door near him. [X] Rendevous with Garza [CP] Follow Garza down the stairs and to the locked door. Wait for him to unlock the door and then run through, go up the stairs and pick up a weapon from the gunrack if your M82 Assault Rifle is dry (I'd recommend the StA52 Assault Rifle if you need a weapon). Once you're armed, head out to your right. :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.4.3: Dushan Loading Bay: :~~~~~~~~~~~~~~~~~~~~~~~~~: [ ] Destroy enemy artillery (0 of 2) [CP] You'll see a bunch of Helghast defending the 1st piece of enemy artillery to your left. Throw a grenade at them, and then stick to your guns. Stay back and take care of the Helghast troops that are on the ground first, then focus on the Mounted Gunner up on the elevated walkway (it's best to try and kill him whilst he's shooting at Garza). Once he's dead, plant the charge on the artillery, run back to where you were standing when you got here and blow the charge. [ ] Destroy enemy artillery (1 of 2) [CP] Once you've destroy the first piece of enemy artillery, go in to the hallway behind the artillery. Shoot the 2 Helghast that will come at you, and then throw a grenade in to the next room with the stairs (throw the grenade at the boxes to kill the enemy behind them). Shoot any survivors (stay back and let them pop out of cover) and then go up the stairs. Cook a grenade and throw it behind the back row of boxes. Go up the stairs and shoot the survivors - stay back to kill the Shock Troopers and they won't be too much of a problem. Push the door open and get on the emplaced StA3 LMG to your right. Kill the enemies at the back and too the left, but watch out for the enemies who will drop down from the roof above the door - shoot them as or just after they come down. Once all the enemies are dead, go over to the aformentioned door. Face the door whilst Garza unlocks it, only to have him take a shotgun shell to the chest. Kill the shotgunner as he reloads, and then shoot the 2 Commandos - simply hold down the trigger until they're both dead. If you get shot by one of the shotguns, you'll probably die. Once they're both dead, revive Garza and go through the newly opened door. Go through the 2nd automatic door to your left and knife the 2 enemies inside (if that doesn't work then simply throw a grenade in and knife or shoot the survivors. Go back in to the room Garza unlocked the door to and this time go around the wire fecnes and through the automatic door you find here. Go up the stairs with Garza. [CP] There will be troopers shooting at you from an elevated platform to the right of the stairs - throw a grenade at them (throw it from the stairs and rebound it off the wall if you can) to kill them, then shoot the Shock Trooper and the Commando that are going to make their way down the stairs. Don't try to knife them or you'll be slaughtered. Make sure the upper level is completely clear then revive Garza if you need to and plant a charge on the next piece of enemy artillery. Get out of the blast radius and blow the D-Charge. [X] Destroy enemy artillery (2 of 2) [CP] Go through the automatic door only to have the next one open for you to reveal another room full of enemies. Throw a grenade or 2 in there and then shoot anyone who comes near the door. Go through the door when you think every enemy is dead (shoot any survivors), and then go through one of the automatic doors. Walk across the walkway and then drop down through the holes in the ground. Go down the stairs and through the tunnel to arrive outside in the Corinth Shanties. :~~~~~~~~~~~~~~~~~~~~~~~: :4.4.4: Corinth Shanties: :~~~~~~~~~~~~~~~~~~~~~~~: [ ] Rendevous with ISA Forces in the shanties :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.4.5: Substation Strongpoint: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: After the cutscene, you'l be at Salamun Bridge. +-------------------+ |4.5: Salamun Bridge| +-------------------+ :~~~~~~~~~~~~~~~~~~: :4.5.1: Bridge East: :~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.5.2: Air Defense 22-12ILC: :~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~: :4.5.3: Bridge East: :~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~: :4.5.4: Radec Academy: :~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~: :4.5.5: Academy Rooftop: :~~~~~~~~~~~~~~~~~~~~~~: After the cutscene, you'll be in Suljeva Village. +--------------------+ |4.6: Suljeva Village| +--------------------+ :~~~~~~~~~~~~~~~: :4.6.1: Badlands: :~~~~~~~~~~~~~~~: [ ] Go across the bridge and then simply run across the barren landscape until you reach a wire fence. Turn right at the wire fence and go through the tunnel. You'll arrive in a room. After the door opens, go outside with Rico. :~~~~~~~~~~~~~~~~~~~~: :4.6.2: Suljeva North: :~~~~~~~~~~~~~~~~~~~~: [ ] Follow Rico until you find a lone Intruder on the ground. Continue to follow Rico until you reach a locked door. When he tells you to follow the wires, look up to see a thick, grey wire that's connected to the lock - follow this wire until you reach a smal building. Rico will knock the next 2 doors down for you, and you'll find the scout crew mangled in the last room. :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.6.3: Maintenance Office: :~~~~~~~~~~~~~~~~~~~~~~~~~: Pick up the VC21 Bolt Gun from the gunrack near the door, and then pull the lever to open the locked door that you came from. Face the exit door and as soon as the Miner knocks it down, shoot him in the chest - this is the best way to use the VC21 Boltgun. Kill the other 2 Miners that are here, and then pick up their StA3 LMGs - remember, you can get an aiming recticle with the StA3 LGM by pressing the 'aim down the sights' button. :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.6.4: Vojislav Mining Facility: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~: :4.6.5: Suljeva North: :~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~: :4.6.6: Waystation 14: :~~~~~~~~~~~~~~~~~~~~: After the cutscene, you'll be in Tharsis Refinery. +---------------------+ |4.7: Tharsis Refinery| +---------------------+ :~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.1: Suljeva Minetrain: :~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~: :4.7.2: Tharsis Station: :~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.3: Lower Refinery Complex: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.4: Processing Complex: :~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.5: Cross-Facility Shipping: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.6: Transportation Control: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.7: Central Observatory: :~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.7.8: Tharsis Aerial Dock: :~~~~~~~~~~~~~~~~~~~~~~~~~~: After the cutscene, you'll be in The Cruiser. +----------------+ |4.8: The Cruiser| +----------------+ :~~~~~~~~~~~~~~~~~~: :4.8.1: Landing Bay: :~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~: :4.8.2: Bridge: :~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~: :4.8.3: Power Room: :~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.8.4: Air Traffic Control: :~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~: :4.8.5: Core Elevator: :~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.8.6: Emergency Stairwell C: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~: :4.8.7: Launch Bay: :~~~~~~~~~~~~~~~~~: After the cutscene, you'll be in Maelstra Barrens. +---------------------+ |4.9: Maelstra Barrens| +---------------------+ :~~~~~~~~~~~~~~~~~~~~~~~~: :4.9.1: Cargo Impact Site: :~~~~~~~~~~~~~~~~~~~~~~~~: [ ] Secure the Crash Site After the cutscene, follow Rico and Natko until you meet up with Private Richards and find the Exoskeleton. After the cutscene, you'll be in the Exoskeleton. Follow the path and get aquainted with the Exoskeleton as you go. The machine gun, just like the emplaced StA3 LMGs, will get hot and stop firing if you fire it for too long. Once you reach your squad and Private Richards, a cutscene will ensue. After the cutscene, continue along in the Exoskeleton. :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.9.2: Industrial Ghost Town: :~~~~~~~~~~~~~~~~~~~~~~~~~~~~: [CP] You'll encounter a few Helghast troops on the ground - you may be in a giant mech, but bullets still do damage. If you see sparks flying, get to cover so that the mech's health can recharge. Kill the ground troops using your machine gun and your rockets - it shouldn't be that hard. Continue on and stop at the beginning of the bridge to witness enemy APCs arriving on the other side. Take one of them out with your rockets from here by jumping and then firing a rocket at the APC, and try and kill as many ground troops as possible from here as well. When you're ready, make your way across the bridge and kill the remaining ground troops. Destroy the other APC if you want to. Continue along the ghost town. Enemy Support Troopers will come around the corner, as well as a few normal troops. Fire a rocket at them before they get far away to elimenate most of them, then simply stomp on (run over) the survivors. Go around the corner. [CP] Shoot at the large, rusted tin wall in front of you so you can see the canyon up ahead. There will be various Helghast troops here as well as plenty of Support Troopers with RPGs. You'll want to dodge the rockets at all costs because they deal deadly amounts of damage to your Exoskeleton. Once you've killed all the enemies you can see from here, continue going through the canyon. There is a stolen ISA buggy up ahead attacking you, so blow it to pieces with your rockets. Shoot or asplode any ground troops before advancing. Continue to follow Rico and Garza, and either shoot, fire rockets at or simply stomp on all the ground troops in this wide open area. Yes, they have RPGs, but it's still easy to step on them. Some of them are standing on the buildings however, so shoot them once the ground troops have been taken care of. Once all the troops in this area are dead, continue through the ghost town. [CP] Moments later, you'll encounter 2 more Helghast tanks. Use rockets to destroy the one on the ground first, but simply shoot at the elevated platform that the other tank is on to have it fall in to the ditch below and go up in flames. Continue across the bridge and you'll catch up with Narville's convoy. :~~~~~~~~~~~~~~~~~~~~~~~~~~~: :4.9.3: Grave of the New Sun: :~~~~~~~~~~~~~~~~~~~~~~~~~~~: [X] Secure the Crash Site [ ] Elimenate hostile armor Follow the convoy in to the open area. Stay back and take out the enemy tank that's strafing left and right first, then take care of any ground troops the convoy hasn't. Rather than attempting to use the large metal wall to your left as cover, simply stay back behind everyone else until the first tank is destroyed by your rockets. After the tank is destroyed and the ground troops in front of the large ramps are dead, move up. Go up the ramps fire as many rockets as you can before enemy rockets hit you and then retreat back down the ramp to heal. Shoot the Support Troopers in the building from the bottom of the ramp, and then go back up to fire more rockets at the tank. The tanks will retreat to hiding between the rocky terrain and the left and right sides of the building respectively. Destroy the left tank first by retreating, healing and attacking over and over until it's down, then kae your way over to the right tank to destroy it. There will be troops on the ground here, so shoot them with your machine gun whilst using the rockets to destroy the tank. Use the nearby building as cover. [X] Elimenate hostile armor After you've destroyed both tanks, a cutscene will ensue. After the cutscene, you'll be in Visari Palace. +-------------------+ |4.10: Visari Palace| +-------------------+ :~~~~~~~~~~~~~~~~~~~~~: :4.10.1: Lazar Highway: :~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~: :4.10.2: Outer Defenses: :~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~: :4.10.3: Inner Courtyard: :~~~~~~~~~~~~~~~~~~~~~~~: :~~~~~~~~~~~~~~~~~~~~~~~~~: :4.10.4: Autarch's Sanctum: :~~~~~~~~~~~~~~~~~~~~~~~~~: /------------------\ |5: Intel Locations| \------------------/ The locations of all 20 pieces of intel are listed here. It's best to find them on Recruit difficulty as this makes it a lot easier to go through missions and kill enemies on your way to finding the pieces of intel. +------------------+ |5.1: Corinth River| +------------------+ Intel 1 Verdran Overlook East As soon as you enter Verdran Overlook East, you'll get a message saying that there's intel scattered in every level, and that it unlocks content on killzone.com (I have no idea what this content is). The intel is on the floor just after you turn left after this message comes up. ------------------------------------------------------------------------------- Intel 2 Verdran Overlook West After using the RPG to shoot a hole in the wall of a building, walk in to and through that building until you reach a flight of metal stairs. The intel is lying on the flor underneath the flight of stairs. +-------------------+ |5.2: Blood Meridian| +-------------------+ Intel 3 Landing Zone 33 After you blow the D-Charge you put on the door, walk through it and turn right. You'll be in a narrow corridor. There will be a ramp in front of you, and in the small space to the right of the ramp, right near it, is a pile of trash with the intel laying on the ground. ------------------------------------------------------------------------------- Intel 4 Verudan Alley After you've walked up the last ramp and killed all the enemies, enter the building here. You'll turn left, then walk forwards for a bit, and then there will be a right turn. Instead, turn to your left to see the intel lying on the ground. ------------------------------------------------------------------------------- Intel 5 Cableway Heights After you've killed all the enemies in this area, continue to follow Garza until you enter a small room with a small flight of stairs in it. This is just before this segment ends and you enter the Cableway Rooftops area. The intel is on the ground next to the stairs. +------------------+ |5.3: Visari Square| +------------------+ Intel 6 Malik Back Alleys When you fall through the hole in the floor and the Malik Back Alleys segment begins, the intel is lying on the ground in the room you just fell in to, behind a desk that's on it's side. ------------------------------------------------------------------------------- Intel 7 Union Storage Yard After Garza opens the door for you, you'll go through quite a few rooms. One of these rooms is a kitchen, filled with dishes and bottles. The intel is in one of the corners of this room on the ground, unobscured. +---------------------+ |5.4: Salamun District| +---------------------+ Intel 8 Dushan Tower Courtyard On the first story of the courtyard, you'll come across a room with about 4 soldiers inside. Kill them all with a grenade, then walk in and the wall in front of you will explode. Another soldier will walk in - kill him, and then get the intel that;s on the counter in the room that the 4 Helghast were in initially. ------------------------------------------------------------------------------- Intel 9 Dushan Loading Bay Climb the stairs to get to the second story of the loading bay, then push the door open. Go outside and turn left. Run straight in to the small room with the automatic door. The intel is on the ground in this small room. ------------------------------------------------------------------------------- Intel 10 Substation Strongpoint As soon as you've blow the D-Charge to get in to the substation, run in. There's a set of stairs on the other sie of the room, and near those stairs there is a counter with the intel sitting on top of it. +-------------------+ |5.5: Salamun Bridge| +-------------------+ Intel 11 Radec Academy When you go inside Radec Academy, keep going straight and you'll go up a small set of stairs. Turn to the right, walk straight and then turn right when you've walked past the stairs that you just went up. Walk straight ahead and look at the pillars on your right - the intel is lying next to one of them, on the ground. ------------------------------------------------------------------------------- Intel 12 Radec Academy When you get to Radec's office, go up to his desk to find the intel sitting on it. +--------------------+ |5.6: Suljeva Village| +--------------------+ Intel 13 Badlands As soon as you've crossed the very first bridge, turn left and walk along the edge of the cliff. Keep walking along the edge of the cliff until you reach a metal structure. The intel is sitting on the ground near the top of the structure (walk up to the structure and look to your left to find it on the ground). ------------------------------------------------------------------------------- Intel 14 Suljeva North When you reach the building where the ISA scount team has been left to rot, the intel is on the ground near the pipes you walk past when you first enter the room. ------------------------------------------------------------------------------- Intel 15 Waystation 14 When you reach the station platform, you'll be in a room with an elevated walkway around it. Go on to the walkway, then turn left and follow the walkway until you reach the bottom of the metal staircase. There will be a freight container to your left - walk around to the other side of it to find the intel lying on the ground. +---------------------+ |5.7: Tharsis Refinery| +---------------------+ Intel 16 Processing Complex You'll pass through several control rooms after you are dropped out of the giant bucket - the intel is in the second room you'll pass through after you've been dropped out of the bucket, on a counter (the first room with enemies inside). ------------------------------------------------------------------------------- Intel 17 Transportation Deck In the middle of the same room where you meet up with Rico (where he shows you the Helghast map), there are 2 small metal counters. The intel is sitting on the one closest to where you'll exit the room. +----------------+ |5.8: The Cruiser| +----------------+ Intel 18 Emergency Stairwell C When you're in this part of The Cruiser, Rico is going to ask where you are, and he'll tell you that he's right below you. Go up the stairs here and turn around. Kill any Helghast that get in your way, then walk straight along this walkway until you find the intel sitting on the ground near the wall. +------------------+ |5.9: Visari Palace| +------------------+ Intel 19 Outer Defenses This may sound unusual, but after you've completed the Outer Defenses segment in Visari Palace in the campaign, start up a Skirmish or Warzone game on Visari Hammer (you'll have to have at least 1 Recruit level enemy bot in a Skirmish match). This multiplayer level has an identical layout to the Outer Defenses segment in the campaign, but with a few changes. Pick ISA as your faction. Run outside in to the open area in the ISA spawn - you're in the same area as you were in Lazar Highway. Go up the stairs and in to the building just like you do in the campaign mission. Go up the stairs, turn around, go down the hallway and turn to the right when you reach the end of that hallway. There is a set of stairs that leads up to the level above the level you're currently on - this same set of stairs is on your side, but we want to focus on the Helghast side. In the campaign mission, there is a wire fence blocking these stairs off. What you want to to is go to the aforementioned upper level, and then go down the set of stairs the stairs that are blocked off at the bottom (the set of stairs on the Helghast side in multiplayer). The intel is sitting on top of a box that's sitting on the ground in the blocked off area you reached by going down the stairs. ------------------------------------------------------------------------------- Intel 20 Inner Courtyard Whilst making your way through the inner courtyard, you'll eventually come across 2 emplaced turrets stationed in 2 seperate, small rooms - one on the left and one on the right. Go in to the left room. The intel is sitting on the counter in the back left hand corner. /----------------------------\ |6: Helghast Symbol Locations| \----------------------------/ +------------------+ |6.1: Corinth River| +------------------+ Helghast Symbol 1 Stahl Arms Warehouse When you are turning the red valve to open the flood gate, look at the big, white wall on the building you can see in front of you. The symbol is hanging quite high on this wall ------------------------------------------------------------------------------- Helghast Symbol 2 Verdran Overlook East After you've helped clrar out the Helghast troopers with RPGs attacking the ISA convoy below, Garza will open a door for you. Go through it and continue down the stairs until you get a message telling you that if you destroy all the Helghast Symbols you'll get the Iconoclast trophy. The symbol is right in front of you when you only have one part of the stairs left to go down before you reach flat ground. ------------------------------------------------------------------------------- Helghast Symbol 3 Storm Drain 11-34C You'll encounter a few enemies in the storm drain. After they're dead, follow Garza out of the storm drain - you'll make a left turn past a wire fence. The symbol is behind the wire fence. +-------------------+ |6.2: Blood Meridian| +-------------------+ Helghast Symbol 4 Landing Zone 33 As soon as you land, look to your left to see a destroy tank that's still burning. You'll see a door that's the entrance to a building next to the tank - go up to the door, face it, and look to your left. The symbol should be in front of you. ------------------------------------------------------------------------------- Helghast Symbol 5 Dakurol Alley When you start attacking the enemies in Dakurol Alley, a Helghast soldier will jump over a wall to the left of where you're facing when Garza says "Shh, Higs". Facing this wall, the symbol is hanging high on the wall behind it. ------------------------------------------------------------------------------- Helghast Symbol 6 Wollan's View After you've killed the Heavy, open the door with the valve, run down the canal, turn right and go up the stairs. You'll see fellow ISA troops shooting at the enemy in a building. Run in to this building and run straight until you see a gun rack. There's a set of stairs here - go up them, and when you reach the top, turn around 180 degrees to see the symbol hanging on the wall. If you can't see it, move so the pillar isn't blocking your wiew. ------------------------------------------------------------------------------- Helghast Symbol 7 Verudan Alley After running up the last ramp and killing all the enemies on it, face the same direction you were when you reached the top of the last ramp. Walk to the back wall that's in front of you, then turn to your right. You should see a wire fence. The symbol is hanging behind the fence. ------------------------------------------------------------------------------- Helghast Symbol 8 Cableway Heights After you've met up with 6th Division and gone down the stairs, walk straight ahead until you're near a red barrel that's next to a dumpster. Turn right and go in to the hallway, then turn left when you need to and walk outside on to the metal walkway. Look up and a little to the left to see the symbol hanging high up on the wall of the building that's in front of you. +------------------+ |6.3: Visari Square| +------------------+ Helghast Symbol 9 Prefect's Office As soon as you start the level, you'll be in a small room. Walk out on to the metal bridge, and then look to your left. You should see a building with a large, painted Helghast symbol on it. The symbol that you want to shoot is on that same wall, but further down. ------------------------------------------------------------------------------- Helghast Symbol 10 Prefect's Office On the upper floor of the Prefect's office (the building you enter in this segment) there is a room with some black doors. 2 of these doors are not closed properly, and one of those doors is right near a school bell that's placed in to the top right of the door. The symbol is inside the extremely small room behind the half opened door. ------------------------------------------------------------------------------- Helghast Symbol 11 Malik Back Alleys After you go up the stairs and kill the enemy, you'll see a locked doorway with a lock whose wire has been broker and electricity is coming out of it. Face the door, then turn left and look up to see the symbol hanging very high on a wall that's opposite you. ------------------------------------------------------------------------------- Helghast Symbol 12 Ostoja End Whem you first start Ostoja End, you'll be in a small room. Step outside and immediately turn left and go up the stairs. Do a 180 degree turn and you'll see the symbol hanging on the wall in front of you. ------------------------------------------------------------------------------- Helghast Symbol 13 Union Storage Yard Near where Rico and Natko are first standing when you arrive in the Union Storage Yard, there is a ladder. Face this ladder, then look up at the wall next to it. The symbol is on the wall next to the ladder, up very high. +---------------------+ |6.4: Salamun District| +---------------------+ Helghast Symbol 14 Canal Bank After you've killed the 2 Helghast who were talking when you arrived, look just below the metal walkway on which they were standing to find the symbol on a wall just below that walkway. ------------------------------------------------------------------------------- Helghast Symbol 15 Dushan Loading Bay Climb the stairs to get to the second story of the loading bay, then push the door open. Go outside and turn left. Run straight in to the small room with the automatic door. Leave the rom via the other automatic door, run straight to the wall and turn right, The symbol is above the doorway that's opposite you. ------------------------------------------------------------------------------- Helghast Symbol 16 Corinth Shanties When you first arrive in the Corinth Shanties, run straight, all the way to the water, then turn right and look up. The symbol is hanging very high on the wall in front of you. ------------------------------------------------------------------------------- Helghast Symbol 17 Substation Strongpoint As soon as you have finished climbing the second ladder and have arrived in the Substation Strongpoint, turn to your left and look up, all the way to the roof. The symbol is on the wall in front of you, just below the roof. +-------------------+ |6.5: Salamun Bridge| +-------------------+ Helghast Symbol 18 Bridge West When you have arrived outside Radec Academy, look up above the entry door to find the symbol hanging very high above it. ------------------------------------------------------------------------------- Helghast Symbol 19 Radec Academy As soon as you walk through the doors and enter Radec Academy, walk in to the middle of this room, do a 180 degree turn and look up really high. The symbol is hanging extremely high on tehe wall above the door you just went through, ------------------------------------------------------------------------------- Helghast Symbol 20 Radec Academy After you've killed all the enemies in teh academy courtyard, Alpha Squad will go to the door that leads to Radec's office as a team. Go to this door, but look above it to see the symbol hanging above the door. +--------------------+ |6.6: Suljeva Village| +--------------------+ Helghast Symbol 21 Badlands When you first start Suljeva Village, you'll be looking at a bridge. Facing in that same direction, walk past the left side of the bridge, but in the same direction as if you were crossing it - you'll drop down to a lower area. Turn to the right to see the symbol hanging on a round item. ------------------------------------------------------------------------------- Helghast Symbol 22 Suljeva North Near the ISA Intruder, there are 2 very tall smokestacks. The symbol is hanging on the exposed side of the tallest smokestack, up very high. ------------------------------------------------------------------------------- Helghast Symbol 23 Maintenance Office When you first leave Suljeva North and go through the door you unlocked earlier to enter the Maintenance Office, turn left when you reach the gunrack, and then right to be on a sloped metal walkway. The symbol is hanging on a metal wall above the part where the sloped walkways ends and a level walkway begins. ------------------------------------------------------------------------------- Helghast Symbol 24 Vojislav Mining Facility After you've made your way past all the snipers and killed all the miners outside the facility building itself, go up the ramp and look to your left to be facing the inside of the building. There is a small, enclosed space in front of you inside the building - go in to it and turn to your left to see the symbol hanging in front of you. ------------------------------------------------------------------------------- Helghast Symbol 25 Waystation 14 Then you reach the upper walkway, you'll find a T-intersection - one path leads to a dead end, the other leads further in to the waystation. Go down the path that isn't a dead end and turn left and right when you can't run forwards anymore. You'll see a box on top of another box on the left side of the walkway - stop here and look to your left to see the symbol hanging on the large support pillar closest to the walkway. +---------------------+ |6.7: Tharsis Refinery| +---------------------+ Helghast Symbol 26 Tharsis Station When you get off the train, go on to the station platform and turn right. Run forwards until you reach the end of the train. The symbol is hanging on the side of the train. ------------------------------------------------------------------------------- Helghast Symbol 27 Processing Complex After you're dropped out of the giant bucket, shoot the blue electricity switch on the corner of the metal exterior wall of the control rooms next to the platform you've just landed on. Go up the walkway, past where the electricity field was and turn left. The symbol is hanging on the wall in front of you. ------------------------------------------------------------------------------- Helghast Symbol 28 Central Observatory In the middle of the observatory floor, you'll notice a big, rectangular gap. This is where the elevator lands. Face this gap, do a 180 degree turn and look up to find the symbol hanging very high up from the ground on a wall. +------------------+ |6.8: Visari Palace| +------------------+ Helghast Symbol 29 Lazar Highway When your path is blocked by the tank and you have to go down the lig flight of metal stair, keep running straight after you've reached the bottom of the stairs until you reach the metal guard rail. Turn to your left - there is a big building in the distance. The symbol is hanging very high up on the right side of the building (it may be hard to see on in standard definition or on a small TV as the building is quite far away). ------------------------------------------------------------------------------- Helghast Symbol 30 Outer Defenses This may sound unusual, but after you've completed the Outer Defenses segment in Visari Palace in the campaign, start up a Skirmish or Warzone game on Visari Hammer (you'll have to have at least 1 Recruit level enemy bot in a Skirmish match). This multiplayer level has an identical layout to the Outer Defenses segment in the campaign, but with a few changes. Pick ISA as your faction. Run outside in to the open area in the ISA spawn - you're in the same area as you were in Lazar Highway. Go up the stairs and in to the building just like you do in the campaign mission. Go up the stairs, turn around, go down the hallway and turn to the right when you reach the end of that hallway. There is a set of stairs that leads up to the level above the level you're currently on - this same set of stairs is on your side, but we want to focus on the Helghast side. Go up these stairs, and there should be a guard tower in front of you. In the campaign mission, go to the exact same location (you'll have to use a completely different set of stairs, keep pressing Up on the D-Pad if you need directions). Go in to the tower itself, killing any enemies you encounter along the way. once all hostiles are eliminated. ------------------------------------------------------------------------------- Helghast Symbol 31 Inner Courtyard After the Arc Battery has been blown to pieces and you exit the elevator, continue across the metal walkway until you reach a room. When you reach the room, turn to the left to find the symbol hanging on the wall in front of you. ------------------------------------------------------------------------------- Helghast Symbol 32 Inner Courtyard When you reach the end of the courtyard, go up to the black doors, but don't go through them. Instead, turn left and walk up the stairs you see in front of you. Once you're up the stairs, turn to your right. The symbol is hanging on the back of the pillar after the one next to the stairs. /-------------------------------\ |7: Warzone (Online Multiplayer)| \-------------------------------/ Warzone is the Online Multiplayer component of Killzone 2. Warzone facilitates 32 player team based warfare on 8 different maps, with clan support. However, there's no party system (whatever that is). These games are quite customisable. in regards to what games you play, how long they go for, and restrictions on weapons and badges available to players. Completing tasks and killing enemy players gives you points, and if you do a task enough times in 1 game or kill enough players in a certain way in 1 game, you'll get a ribbon. Get 8 ribbons of the same kind to earn the corresponding medal. Skirmish is the offline equivelant, with up to 15 bots and you at a time. You can not change the game settings for Skirmish matches (what games to play, how long they go for, weapons/badge restrictions, etc). All Skirmish battles are unranked, so you can't earn any points, ribbons and therefore medals in Skirmish mode. Just a quick word on how to make Warzone FUN (which it's supposed to be), focus on the objectives rather than simply racking up kills all the time. Defend when you need to defend, revive when you need to revive (not when the person being revived is surrounded by enemies) and help your teammates whenever possible (remember, every game in Warzone is team based). +----------+ |7.1: Games| +----------+ There are 5 different games in Warzone (7 if you want to get technical, which I certainly do) and the settings for these games, and whether they're played or not, can be set when creating a game. BODYCOUNT The Warzone equivelant of Team Deathmatch, Bodycount pits the ISA and the Helghast agaist each other in a blood bath where the only objective is to kill enemy players. The strategies and weapons you'll use to do so depend on what map you're on. Go solo, or help teammates out - as long as you'll killing your enemies it doesn't matter. ASSASSINATION (KILL THE TARGET) Your team's objective is to kill the target who's on the other team within a specified amount of time (this amount of time is lower than the mission time). The target's location is marked on the radar with a red pentagon. Rushing to their hiding spot 1 by 1 isn't usually smart unless the target is alone - you'll want to go in as a group, from as many angles as possible to confuse the enemy. You may want to create a diversion to... divert enemy attention elsewhere whilst you seek out the target. When you do kill the target, kill him completely - a mortally wounded target can still win, so pump the target full of lead after he falls over to give him no chance of recovery. ASSASSINATION (PROTECT THE TARGET/YOU'RE THE TARGET) Your objective is to protect the target who's on your team from enemy attack for a specified amount of time, and you may be the target yourself. Get the target to a location where there are limited options for entry, which should all be covered by teammates, near your team's spawn to let teammates come to protect you quicker. Kill enemies sooner rather than later, but don't leave your post unless you absolutely have to. If you're flanked, escort the target to a safer location immediately. SEARCH AND RETRIEVE Your objective is to pick up the propaganda speaker, marked on the radar with a white pentagon (red if the enemy has it, green if your team has it), and return it to your team's designated collection point... thing. On most maps, this point is a little further in to your enemy's native area than you'd like it (or you) to be. Using Boost here is key. Used with the Assault Badge (which is what most people use it with) you'll be almost unstoppable. Simply pick the target up and boost towards your collection point. Beware, though, that enemies will probably be smart enough to defend this point, but hopefull you'll get there either before they show up or when you're team's distracting them by killing them all. When the enemy is taking the propaganda speaker to their collection point, rush to the collection point before they get there and shoot them in the head to kill them instantly, regardless of which badge they're using. If you don't have 1337 aiming skillz, then just shoot at their body and hope for the best. Once the target is down, rush the propaganda speaker over to your collection point before the enemy returns to the site of their dead pal to pick it up. CAPTURE AND HOLD Your objective is to capture as many of the 3 areas on the map and hold them for as long as possible. Holding these point fills a green bar in the top right hand corner of the screen (when the enemy holds these points the red bar in the top right hand corner of the screen fills up). Whichever team's bar fills up first wins. When both ISA and Helghast players are in an area, the area will sloly be taken form whoever had it in the first place and return to a neutral status. Areas can only be taken when only your team is in the area. More teammates in the area means a quicker capture. On most maps, there's an area on the ISA side, an area on the Helghast side, and an area in the middle somewhere. Take the area on your ream's side first, then go for the middle one. If you want to, go for the third area in the enemy side, but you'd be better off defending the other 2 as if you have 2 and they have 1, victory is assured for you until the enemy takes one of your areas. SEARCH AND DESTROY (DESTROY THE TARGETS) Your objective is to destroy the 2 targets. The enemy are sure to be defending these targets, and will probably place spawn points in each 1 (maybe 1 if they're both in the same room). You should do the same - place spawn points at each target (still use both if the targets are in the same room, put the other one in a strategic location). There will be constant battles going on in the areas where the targets are, and the hardest part is actually planting the bombs. After that, just defend the area with all your might and don't let the enemy defuse your bombs. There is always a certain amount of time between when both the bombs are planted and when they will explode (usually 30 seconds). Don't give your enemy any chances Camp the targets and then flee 5 seconds before they explode, by then the enemy has no chance of winning. SEARCH AND DESTROY (DEFEND THE TARGETS) Your objective is to keep the targets intact. Rush to the targets right away and place the applicable amount of spawn points in the correct places. The enemy will be applying constant pressure so don't let up. Defend key entrance points - use turrets to defent these entrance points. Get Scouts to snipe intruders upon their arrival. If bombs are planted, have everyone go to ONE of the targets and attept to defuse it. Once one is defused, take your time trying to defuse the other one. Don't stop defending the target where the first bomb was defused, as the enemy will run right back in and replant it. +----------+ |7.2: Ranks| +----------+ Here are the ranks, their rewards upon reaching them, and the amount of points required to reach each rank: +-------------------+------+------------------------------------------------+ | Rank |Points| Reward(s) | +-------------------+------+------------------------------------------------+ |Private |0 |M82 Assault Rifle, StA52 Assault Rifle, StA18 | | | |Pistol | +-------------------+------+------------------------------------------------+ |Corporal |30 |Ability to create squads | +-------------------+------+------------------------------------------------+ |Sergeant |100 |Ability to create clans | +-------------------+------+------------------------------------------------+ |Sergeant 1st Class |200 |LS13 Shotgun, StA11 SMG | +-------------------+------+------------------------------------------------+ |Sergeant Major |350 |Medic Badge, M224-1A LMG, StA3 LMG | +-------------------+------+------------------------------------------------+ |Lieutenant |800 |Engineer Badge | +-------------------+------+------------------------------------------------+ |Captain |1100 |VC9 Rocket Launcher | +-------------------+------+------------------------------------------------+ |Major |1450 |Tactician Badge | +-------------------+------+------------------------------------------------+ |Lieutenant Colonel |1850 |Assault Badge, M80 Rocket Launcher, M327 Grenade| | | |Launcher | +-------------------+------+------------------------------------------------+ |Colonel |2300 |Saboteur Badge | +-------------------+------+------------------------------------------------+ |General |2800 |Scout Badge | +-------------------+------+------------------------------------------------+ |Brigade General |5000 |N/A | +-------------------+------+------------------------------------------------+ |General of the Army|10000 |N/A | +-------------------+------+------------------------------------------------+ |Commander in Chief |100000|N/A | +-------------------+------+------------------------------------------------+ NOTE: The weapon unlocks listed can only be used with the standard (badgeless) soldier and any badges where those weapons are available. NOTE: New rank logos are so NOT rewards. Yeesh. +-----------+ |7.3: Badges| +-----------+ There are 6 Badges available for use in Killzone 2. See the above table if you want to know at what rank they are each unlocked. NOTE: If you do not select a badge to use, you will be a standard soldier, and you are able to use each of the weapons mentioned in the above table. MEDIC Weapons: M82 Assault Rifle StA52 Assault Rifle Primary Ability: Revive Teammates Secondary Ability: Disperse Health Packs The Medic is, obviously, all about keeping your team in good shape and keeping them alive. You can revive mortally wounded teammates, but don't do so if your mortally wounded teammate is surrounded by enemies, otherwise you're just giving them a free kill. When you unlock it, your second ability allows you to drop health packs all over the map. You can either put these in palces where your team will walk over them to restore their health, or throw them in front yourself and run over them to heal yourself. ENGINEER Weapons: LS13 Shotgun Primary Ability: Spawn Turrets (up to 4 per team) Secondary Ability: Repair Objects As the Engineer, you have the ability to spawn turrets. Spawn these where enemies will be close to them, as they have quite a short range. Put them in extremely high or low places to score some easy headshots. Running in to these turrets depletes your health, so don't do that. on the other hand, spawn them in tight corridors to take advantage of this. When you unlock it, your secondary ability allows you to repair ammo boxes and mounted StA3 LMGs scattered around the map for your team to use. These items can be destroyed, but they can also be re-repaired. These items have an infinite amount of ammo and uses to them, so go nuts with them. TACTICIAN Weapons: M82 Assault Rifle StA52 Assault Rifle Primary Ability: Deploy Spawn Points (up to 2 per team) Secondary Ability: Call in Air Support (up to 2 per team) As the Tactician, your primary ability (and the one that's used most by Tacticians, no doubt) is the ability to deploy spawn points anywhere on the map. Your spawn points can change the tide of the game, and piss a ton of enemies off. Use 'em wisely though, you've only got 2 for your entire team to use. When you unlock it, your secondary ability allows you to call in air support. This will call in a flying roboic drone that will shoot at enemies and eventually leave (if it isn't destroyed). ASSAULT Weapons: M327 Grenade Launcher M80 Rocket Launcher VC9 Rocket Launcher Primary Ability: Armour (Effectively doubles your health) Secondary Ability: Boost The most ill thought out class EVER! "Hmmm, you know how tanks can deal out massive damage and take a whole heap of hits before being destroyed, but they're slow? Let's make a badge like that, but give the user the ability to run twice as fast as anyone else!" Dumb. Anyway, your primary ability, or perk rather (as you can't exactly "activate" it), is that you have armour that allows you to take twice as much damage as anyone else. Headshots will still kill you immediately. Your secondary ability, which is unlocked as soon as you unlock the Assault Badge (unlike every other secondary ability, which have to be earned) is the boost ability. This allows you to run twice as fast as everyone else for about as long as you can sprint for before your stamina runs out. That's some serious BS. NOTE: Anyone who relies on having twice as much health as everyone else and having rocket/grenade launchers to get kills or points is a noob and should learn to play properly. If you're a host, ban the Assault Badge and the rocket and grenade launchers to give your guests a good game. SABOTEUR Weapons: StA11 SMG StA14 Rifle Primary Ability: Disguise self as member of opposing team Secondary Ability: Deploy C4 (up to 3 per team) Saboteurs are sneaky, cunning little bastards who's primary ability is to disguise themselves as members of the opposing team. You are NOT undetectible, however - if someone aims at you from close range, they'll see a red crosshair, which indicates that you are an enemy. You'll also not have lights on your uniform, unlike everyone else, which also gives you away. When you unlock it, your secondary ability allows you to delpoy C4, which explodes when an emey gets close enough. The explosives can be planted on walls as well as the ground, making it great for booby trapping objectives and enemy destinations. SCOUT Weapons: VC32 Sniper Rifle Primary Ability: Cloak (become invisible) Seconrady Ability: Spot and Mark You'll want to be a Scount if you like to snipe. It's the only class where the VC32 Sniper Rifle is available, and your primary ability makes you next to invisible when still. The more you move, the more visible you are. You can still be spotted and marked. When you unlock it, your secondary ability spots and marks every enemy player (including turrets and air support) in your field of view with a big blue crosshair. All that's left to do is shoot them. +-----------------------+ |7.4: Ribbons and Medals| +-----------------------+ There are 23 medals to unlock in Killzone 2, and each one will take 8 ribbons of the corresponding kind to unlock. Do the math, and that's 184 ribbons to earn. Several ribbons can be unlocked in 1 full game, but you can not unlock the same ribbon twice in 1 full game by fufilling its prerequisites twice. When you unlock a medal, you unlock the perk listed next to it in the corresponding table. NOTE: The ribbon prerequisites listed in all the tables below must be completed in 1 FULL GAME. GENERAL RIBBONS AND MEDALS: +------------------+-----------------------------------+ | Ribbon | Prerequisite | +------------------+-----------------------------------+ |Killing Specialist|Get 10 kills | +------------------+-----------------------------------+ |Good Conduct |Get 20 points without any penalties| +------------------+-----------------------------------+ NOTE: You will get penalised for committing suicide and for killing a teammate. +------------------+-------------------+----------------------------------+ | Ribbon | Medal | Reward | +------------------+-------------------+----------------------------------+ |Killing Specialist|Natural Born Killer|Spawn with 2 grenades instead of 1| +------------------+-------------------+----------------------------------+ |Good Conduct |Example Soldier |Doubled starting ammunition amount| +------------------+-------------------+----------------------------------+ BADGE SPECIFIC RIBBONS AND MEDALS: +----------------------+------------------------------------------------+ | Ribbon | Prerequisite | +----------------------+------------------------------------------------+ |Revival Specialist |Revive your teammates 5 times | +----------------------+------------------------------------------------+ |Healing Specialist |Heal your teammates 5 times | +----------------------+------------------------------------------------+ |Air Support Specialist|Get 5 kills with air support that you deployed | +----------------------+------------------------------------------------+ |Spawn Point Specialist|Get 5 spawns at a spawn point that you deployed | +----------------------+------------------------------------------------+ |Turret Specialist |Get 5 kills with turrets that you deployed | +----------------------+------------------------------------------------+ |Repair Specialist |Repair 5 different items in the map | +----------------------+------------------------------------------------+ |Boost Specialist |Activate boost 10 times | +----------------------+------------------------------------------------+ |Cloak Specialist |Kill 5 players whilst cloak ability is activated| +----------------------+------------------------------------------------+ |Spot and Mark |Successfully Spot and Mark 5 times | +----------------------+------------------------------------------------+ |Disguise Specialist |Kill 5 players whilst disguised | +----------------------+------------------------------------------------+ |C4 Specialist |Kill 10 players with C4 | +----------------------+------------------------------------------------+ NOTE: A successful Spot and Mark spots and marks at least 1 player that hasn't already been spotted and marked. +----------------------+--------------------+-----------------------------+ | Ribbon | Medal | Reward | +----------------------+--------------------+-----------------------------+ |Revival Specialist |Trauma Surgeon |Health Pack ability | +----------------------+--------------------+-----------------------------+ |Healing Specialist |Field Medic |Combine Health Pack ability | +----------------------+--------------------+-----------------------------+ |Air Support Specialist|Air Supportive |Combine Air Support ability | +----------------------+--------------------+-----------------------------+ |Spawn Point Specialist|Spawn Authority |Air Support ability | +----------------------+--------------------+-----------------------------+ |Turret Specialist |Defensive Specialist|Repair ability | +----------------------+--------------------+-----------------------------+ |Repair Specialist |Field Mechanic |Combine Repair ability | +----------------------+--------------------+-----------------------------+ |Boost Specialist |Front Runner |Combine Boost ability | +----------------------+--------------------+-----------------------------+ |Cloak Specialist |Shadow Marshal |Spot and Mark ability | +----------------------+--------------------+-----------------------------+ |Spot and Mark |Forward Observer |Combine Spot and Mark ability| +----------------------+--------------------+-----------------------------+ |Disguise Specialist |Master of Disguise |C4 ability | +----------------------+--------------------+-----------------------------+ |C4 Specialist |Explosives Expert |Combine C4 ability | +----------------------+--------------------+-----------------------------+ NOTE: The Combine _______ ability reward means that you can combine that ability with any badge - for instance, with the Front Runner medal, I can have the Boost ability in my secondary ability slot with the Engineer rather than the Repair ability. COMBAT SPECIFIC RIBBONS AND MEDALS: +-------------------+---------------------------------------+ | Ribbon | Prerequisite | +-------------------+---------------------------------------+ |Sidearm Specialist |Get 10 kills with sidearms | +-------------------+---------------------------------------+ |Sniper Specialist |Get 10 kills with the VC32 Sniper Rifle| +-------------------+---------------------------------------+ |Melee Specialist| |Get 10 melee kills | +-------------------+---------------------------------------+ |Headshot Specialist|Get 10 headshots | +-------------------+---------------------------------------+ +-------------------+-----------+-------------------------+ | Ribbon | Medal | Reward | +-------------------+-----------+-------------------------+ |Sidearm Specialist |Quick Draw |M4 Revolver | +-------------------+-----------+-------------------------+ |Sniper Specialist |Hawk's Eye |5x VC32 Sniper Rifle Zoom| +-------------------+-----------+-------------------------+ |Melee Specialist |Black Belt |+1 point for a melee kill| +-------------------+-----------+-------------------------+ |Headshot Specialist|Head Fetish|+1 point for a headshot | +-------------------+-----------+-------------------------+ NOTE: The M4 Revolver can be used by players of any badge. +1 point for a melee kill or a headshot means that you are given an EXTRA point for a kill of that fashion. MISSION SPECIFIC RIBBONS AND MEDALS +--------------------+---------------------------------------------------+ | Ribbon | Prerequisite | +--------------------+---------------------------------------------------+ |Search and Retrieve |Bring 2 propaganda speakers to the collection point| +--------------------+---------------------------------------------------+ |Search and Destroy |Plant or defuse 2 bombs in Search and Destroy | +--------------------+---------------------------------------------------+ |Assassination Kill| |Kill the Assassination target | +--------------------+---------------------------------------------------+ |Assassination Defend|Survive as the Assassination target | +--------------------+---------------------------------------------------+ |Bodycount |Get 10% of your team's kills in Bodycount | +--------------------+---------------------------------------------------+ |Capture and Hold |Make 10 defensive kills | +--------------------+---------------------------------------------------+ NOTE: A defensive kill is a kill you make in a Capture and Hold area held by your team. The enemy you kill does not have to be in the area. +--------------------+------------------+------------------------------------+ | Ribbon | Medal | Reward | +--------------------+------------------+------------------------------------+ |Search and Retrieve |Retrieval Corps |+? points per returned objective | +--------------------+------------------+------------------------------------+ |Search and Destroy |Bomb Squad |+? points per blown up target | +--------------------+------------------+------------------------------------+ |Assassination Kill |Assassins League |+? points per assassination kill | +--------------------+------------------+------------------------------------+ |Assassination Defend|Bodyguard Alliance|+? points per assassination survival| +--------------------+------------------+------------------------------------+ |Bodycount |Corpse Counters |+2 points per Bodycount kill | +--------------------+------------------+------------------------------------+ |Capture and Hold |Defense Initiative|+? points per defensive kill | +--------------------+------------------+------------------------------------+ +---------+ |7.5: Maps| +---------+ There are 8 maps in Killzone 2. They can be toggled as in the playlist or not in the playlist when creating a game. PHYRRUS RISE Phyrrus Rise is a sniper's heaven - a big, open level with plenty of high places to snipe from. Keep on the move at all times. Long range weapons such as the VC32 Sniper Rifle and the StA14 Rifle do wonders here for snipers. If you're going to stick to the lower ground, the M82 Assault Rifle is your best weapon of choice. HELGHAN INDUSTRIES Helghan Industries is smaller than Phyrrus Rise, but there are still many oppertunities for a sniper to shine here. The middle of the map, ther area between (an in, most of the time) the 2 buildings on both the ISA and Helghast side is a fierce battleground you'll probably want to stay away from. Instead, use the bridge connecting the 2 buildings to go to the enemy's side. The M82 Assault Rifle, the VC32 Sniper Rifle, the StA14 Rifle and the StA11 SMG are good weapons to use here. SALAMUN MARKET A map about the size of Helghan Industries, Salamun Market once again puts teams in cloe quarters, medium range and long range combat situations. The weapon you choose really depends on your style of play and the badges & abilities that you'll be using. VISARI HAMMER It's not so much the size of the map that matters here - it's the locations of all the buildings, and the different layers of the map that make Visari Hammer another map where weapon choice is completely dependant on how you play the game. Keep an eye open for enemies coming down or up stairs, and entering or exiting buildings. RADEC ACADEMY The smallest map in the entire game, Radec Academy is where spawn campers thrive. Remember that if your spawn is being camped, go out the back via the ladder and through the underground tunnel to make it out alive, then take out the campers from behind. The StA11 SMG, the M82 Assault Rifle and the LS13 Shotgun are the best weapons to use on this map. Combat is focused on the spawns and in the courtyard area in the middle of the map. THARSIS DEPOT Another small map, Tharsis Depot is much like Radec Academy as it's small and has 2 stories. The top story is rarely traversed, so go upstairs if you want to go from one side of the map to the other and then surprise the enemy. There are a lost of small rooms, so grenades will get you quite a few kills at once if used correctly. The StA11 SMG, the M327 Grenade Launcher and the LS13 Shotgun are the best weapons to use on this map. BLOOD GRACHT A small map that still caters to snipers, Blood Gracht is full of tunnels, hallways and doorways, all of which are usually deathtraps. There are quite a few useful sniping positions for snipers, but "run and gunners" will thrive here. The VC32 Sniper Rifle, the LS13 Shotgun and the StA11 SMG are good weapons for this map. CORINTH CROSSING Another map with both long range and close quarters combat, Corinth Crossing is a perfectly symmetrical map, which makes it very easy to learn the layout. However, with all the different stories, finding items will be a bit harder. Obviously, the middle will usually be the most contested area, so unless you're looking for death, stay away from there. The VC32 Sniper Rifle, the M82 Assault Rifle and the StA3 LMG are all good weapon choices. VEKTA CRUISER (STEEL AND TITANIUM PACK) This is another close quarters combat map, set in The Cruiser. This level features multiple stories. The map is symmetrical, and the layout is simple, yet tricky enough to keep you wondering how you just got killed. The LS13 Shotgun works wonders here, as do the StA11 SMG and the M82 Assault Rifle. WASTELAND BULLET (STEEL AND TITANIUM PACK) A level set on 2 trains cruising alongside each other, where players can jump from one train to another. There are obstacles that may come in between the 2 trains, which may leave some train jumpers in a sticky mess. Going on the roof of the train is also risky, as the roof of any tunnel you pass under may cause mortal "owies" on your dome. The VC32 Sniper Rifle, the M82 Assault Rifle and the StA14 Rifle are good weapon choices for this map. +----------------+ |7.6: Valor Ranks| +----------------+ There are 4 Valor Ranks in Warzone, and they are reset and redistributed on a weekly basis. After the week is over, unless you are reawarded the same valor rank or awarded a different one, you no longer have the valor rank, but retain any valor rank trophies you may have earned. This Valor Rank is handed out if you were in the top 10% of the weekly rankings of the previous week. You will get a grey background on your rank. Earning this Valor Rank or any of the higher valor ranks will also net you the Valor Citation Trophy. This Valor Rank is handed out if you were in the top 10% of the weekly rankings of the previous week. You will get a grey background on your rank. Earning this Valor Rank or any of the higher valor ranks will also net you the Valor Medal Trophy. This Valor Rank is handed out if you were in the top 10% of the weekly rankings of the previous week. You will get a grey background on your rank. Earning this Valor Rank or the highest valor rank will also net you the Valor Cross Trophy. This Valor Rank is handed out if you were in the top 10% of the weekly rankings of the previous week. You will get a grey background on your rank. Earning this Valor Rank will also net you the Valor Grand Cross Trophy. /-----------\ |8: Trophies| \-----------/ Corinth Ribbon Bronze Complete Corinth River on any difficulty level Complete all missions in Corinth River on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Blood Ribbon Bronze Complete Blood Meridian on any difficulty level Complete all missions in Blood Meridian on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Visari Ribbon Bronze Complete Visari Square on any difficulty level Complete all missions in Visari Square on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Salamun Ribbon Bronze Complete Salamun District on any difficulty level Complete all missions in Salamun District on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Bridge Ribbon Bronze Complete Salamun Bridge on any difficulty level Complete all missions in Salamun Bridge on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Suljeva Ribbon Bronze Complete Suljeva Village on any difficulty level Complete all missions in Suljeva Village on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Tharsis Ribbon Bronze Complete Tharsis Refinery on any difficulty level Complete all missions in Tharsis Refinery on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Cruiser Ribbon Bronze Complete The Cruiser on any difficulty level Complete all missions in The Cruiser on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Maelstra Ribbon Silver Complete Maelstra Barrens on any difficulty level Complete all missions in Maelstra Barrens on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Survivor Silver Complete all missions on any difficulty level Complete all missions in Visari Palace on any difficulty level to recieve this trophy. ------------------------------------------------------------------------------- Heroic Survivor Gold Complete all missions on Elite difficulty level Complete all missions on Elite difficulty to recieve this trophy. You only have to complete the individual missions on Elite. You don't have to do the levels as a whole, or several missions in a row, you can just do each mission 1 by 1. ------------------------------------------------------------------------------- Pallbearer - Kill 500 Helghast Bronze Kill 500 Helghast Soldiers Kill 500 Helghast in the campaign to get this trophy. ------------------------------------------------------------------------------- Undertaker - Kill 1000 Helghast Bronze Kill 1000 Helghast Soldiers Kill 1000 Helghast in the campaign to get this trophy. ------------------------------------------------------------------------------- Reaper - Kill 1500 Helghast Bronze Kill 1500 Helghast Soldiers Kill 1500 Helghast in the campaign to get this trophy. ------------------------------------------------------------------------------- Field Agent - Collect all intel Bronze Collect all intel within the game Collect all the intel in the campaign to get this trophy. ------------------------------------------------------------------------------- Iconoclast - Destroy all symbols Bronze Destroy all Helghast symbols within the game Destroy all the Helghast Symbols in the campaign to get this trophy. ------------------------------------------------------------------------------- Untouchable Silver Complete all missions on any difficulty level without dying Complete all missions without dying to get this trophy. As with Heroic Survivor, you can simply do each mission individually - you don't have to do whole levels without dying. There is a 'least deaths' score for each individual mission - if this score is 0, you've done the mission without dying. This is obviously easiest on Recruit difficulty. ------------------------------------------------------------------------------- Babysitter - Revive 25 buddies Bronze Revive your buddies a total of 25 times Revive your buddies 25 times in the campaign to get this trophy. These revives do not have to be consecutive or in the same level/mission. ------------------------------------------------------------------------------- Elementalslayer - Kill the ArcTrooper within 1 minute 30 seconds Bronze Kill the Tharsis Refinery ArcTrooper in under 1 minute 30 seconds Kill the ArcTrooper in Tharsis Refinery in under 1 minute and 30 seconds to get this trophy. Simply shoot the big electric cargo containers moving above the battlefield when they're above the ArcTrooper, then shoot the gas tanks on the ArcTroopers back to destroy it. You may have to repeat this strategy 2 or 3 times. Easiest on recruit difficulty. ------------------------------------------------------------------------------- Giantslayer - Kill the Heavy winith 1 minute Bronze Kill the Blood Meridian Heavy in under 1 minute Kill the Heavy in under 1 minute to get this trophy. Simply shoot the Heavy in the head and it'll turn around, revealing red gas tanks. What do you do to red gas tanks in shooting games? Shoot them! Repeat this as many times as needed until the Heavy asplodes. Easiest on Recruit difficulty. ------------------------------------------------------------------------------- Dragonslayer - Destroy the ATAC within 1 minute 30 seconds Bronze Destroy the Salamun Bridge ATAC in under 1 minute 30 seconds Kill the ATAC in under 1 minute and 30 seconds to get this trophy. Get the rocket launcher and go down in to the tunnel just beneath the very top of the roof. WHen the ATAC comes along, shoot the electric pillars near the edge of the roof to trap the ATAC. Fire 2 rockets (that's all you'll be able to hit the ATAC with before it's set free) at the ATAC whilst it's trapped. Repeat until the ATAC falls to the ground below. Easiest on Recruit difficulty, as only 3 rockets are required (no need to get more rockets as the RPG your given has 3 rockets when you pick it up). ------------------------------------------------------------------------------- Demonslayer - Kill Radec within 20 minutes Bronze Kill Radec at Visari Palace within 20 minutes Kill Radec within 20 minutes of his entrance in to Autarch's Sanctum - that's when the timer starts. The clock is still ticking if you respawn after dying, so try and avoid dying altogether. Easiest on Recruit difficulty. ------------------------------------------------------------------------------- Safari Hunter - Kill each enemy infantry type with a melee attack Bronze Kill one of each enemy infantry type with a melee attack There are 14 infantry types in the campaign. Here's a picture of them: http://img19.imageshack.us/img19/2223/helghast.jpg Here's where you'll find them: +-------------------------+------------------------+ |Infantry Type/Weapon(s) |Level & Mission | +-------------------------+------------------------+ |Assault Infantry |Corinth River | |StA52 Assault Rifle |Corinth Sands | +-------------------------+------------------------+ |Advanced Assault Infantry|Suljeva Village | |StA52 Assault Rifle |Maintenance Office | +-------------------------+------------------------+ |Miner |Suljeva Village | |StA3 LMG |Maintenance Office | +-------------------------+------------------------+ |LMG Trooper |Visari Palace | |StA3 LMG |Inner Courtyard | +-------------------------+------------------------+ |Pyro Trooper |The Cruiser | |VC1 Flamethrower |Landing Bay | +-------------------------+------------------------+ |Mounted Gunner |Corinth River | |Emplaced StA3 LMG |Corinth Sands | |StA52 Assault Rifle | | +-------------------------+------------------------+ |Shock Trooper |Blood Meridian | |StA11 SMG |Dakurol Alley | +-------------------------+------------------------+ |Advanced Shock Trooper |Tharsis Refinery | |StA11 SMG |Suljeva Minetrain | +-------------------------+------------------------+ |Elite Shock Trooper |The Cruiser | |StA11 SMG |Landing Bay | +-------------------------+------------------------+ |Commando |Salamun District | |LS13 Shotgun |Dushan Tower Courtyard | +-------------------------+------------------------+ |Rifleman |Corinth River | |StA14 Rifle |Stahl Arms Warehouse | +-------------------------+------------------------+ |Sniper |Suljeva Village | |VC32 Sniper Rifle |Vojislav Mining Facility| +-------------------------+------------------------+ |Support Trooper |Corinth River | |VC9 Rocket Launcher |Corinth Sands | +-------------------------+------------------------+ |Grenadier |Salamun Bridge | |M327 Grenade Launcher |Bridge East | +-------------------------+------------------------+ Unfortunately, you have no way of knowing which infantry types you've killed with a melee attack - only the number of types you've killed with a melee attack. Knife kills count as well. ------------------------------------------------------------------------------- Killing Spree - Kill 5 Helghast in 15 seconds Bronze Kill 5 Helghast in 15 seconds whilst on foot and maintaining 85 percent health This is easiest on Recruit difficulty. Go to the Landing Bay in The Cruiser, and go up the elevator. Once you reach the top, you'll see a big explosion. A lot of enemies are going to come out of here, go just cook a grenade, throw it in and hopefull you'll get the kills you need. Shoot any survivors, but remember to take cover as you can't take more than 15% damage. It's hard to know how much damage you've taken, so just avoid damage altogether if possible. ------------------------------------------------------------------------------- Bullet Counter - Manually reload 150 times Bronze Manually reload your weapon 150 times You'll probably get this on your way through the campaign without any trouble, but if you're impatient, then simply shoot a bullet, reload, shoot a bullet, reload, etc, until you have the trophy. The M82 Assault Rifle is a quick reloader. ------------------------------------------------------------------------------- Safety First - Shoot off 100 helmets Bronze Shoot off 100 Helghast helmets during battle Simply aim for the he...lmet and fire - it should fall off. Do this 100 times. End of story. ------------------------------------------------------------------------------- Beserker - Kill 25 Helghast with melee attacks Bronze Kill 25 Helghast using melee attacks Easiest on Recruit difficulty. Simply run up to enemies and bash them or knife them (knife kills count as melee kills). ------------------------------------------------------------------------------- Barrel of Death - Kill 3 Helghast using your environment Bronze Kill 3 Helghast using the surrounding environment Go to Tharsis Station in Tharsis Refinery. There are 3 enemies on the station platform, and a piece of petrusite (glowing electric stuff) near them. Run up to them to grab their attention, then as soon as they start to move shoot the petrusite to blow them all to hell. Here's a video: http://www.youtube.com/watch?v=E9ry038Ghbs Thanks to PringlesForAidan for the strategy (he made the video, great stuff!) ------------------------------------------------------------------------------- Professional - 3 revolver headshots in a row Bronze Get 3 revolver headshots in a row using the same clip of M4 Revolver ammunition This is hard. You need to be extremely accurate, and to be still when getting these headshots. Reload before you start your headshot chain, and don't reload until you've either screwed up or got the 3 headshots in a row. Being at close range helps, and use the sight if you want to be more accurate. Aim for the head, NOT the helmet, and don't try and shoot moving targets. This can be done in many different places, too many to mention here. Here's a video: http://www.youtube.com/watch?v=pSSz_Pz_Z8I (PringlesForAidan again) ------------------------------------------------------------------------------- Fragmerchant - Kill 5 Helghast using a single grenade Bronze Kill 5 Helghast using a single frag grenade This is easiest on Recruit difficulty. Go to the Landing Bay in The Cruiser, and go up the elevator. Once you reach the top, you'll see a big explosion. A lot of enemies are going to come out of here, so just cook a grenade, throw it in (or run in holding it) and hopefully you'll get the kills you need. You don't have to survive the blast either. Here's a video: http://www.youtube.com/watch?v=kXozoT4gThA Thanks to PringlesForAidan for the strategy and the video. ------------------------------------------------------------------------------- Fragmartyr - Kill 2 Helghast whilst taking your own life Bronze Kill 2 Helghast at once and take your own life using a single frag grenade This is easiest on Recruit difficulty. Go to the Landing Bay in The Cruiser, and go up the elevator. Once you reach the top, you'll see a big explosion. A lot of enemies are going to come out of here, so just cook a grenade, run in holding it and there's almost no doubt you'll get the kills you need. Here's a video: http://www.youtube.com/watch?v=kXozoT4gThA Thanks to PringlesForAidan for the strategy and the video. ------------------------------------------------------------------------------- Melonpopper - 15 headshots using the sniper rifle Bronze Get 15 headshots using the VC32 Sniper Rifle Go to Bridge West in Salamun Bridge, and pick up a VC32 Sniper Rifle from the gun rack in the small room. Stay in this room, zoom in on a mounted gunner and shoot them in teh face. These guys will keep respawning over and over, so keep shooting them in the face. Once you've decimated 15 faces, you'll get the trophy. These kills do not have to be consecutive or on the same level or mission. ------------------------------------------------------------------------------- Blade Runner - 75 kills with the knife Bronze Kill 75 Helghast using the knife Start off at Corinth Sands in Corinth RIver on Recruit difficulty, and knife every Helghast bastard you see. Keep using solely your knife until you get the trophy. Continue on to other levels if you must, just keep knifing, knifing, knifing. ------------------------------------------------------------------------------- Stick Around - Nail 20 helghast to the wall Bronze Nail 20 Helghast to a wall using the Boltgun VC-21 Go to the Maintenance Office in Suljeva Village and pick up the VC-21 Boltgun on the gun rack. From this point on, whenever you see a Helghast soldier near a wall, stand so he is between you and the wall, and fire at his chest. He should stick to the wall. These do not have to be consecutive, but they must be in the same playthrough - if you restart or finish the level without the trophy, you'll have to start over again at 0. ------------------------------------------------------------------------------- Master Conductor -Electrocute 3 Helghast Bronze Electrocute 3 Helghast with a single burst from the VC5 Electricity Gun Go to anywhere in Tharsis Refinery where you'll spawn with or be able to find the VC5 Electricity Gun. When you find a group of 3 or more Helghast (you will in the Central Observatory, but if you start on that mission you won't spawn with or be able to find the VC5 Electricity Gun), hold down the fire button until they're all dead. Just because they're on the ground doesn't mean they're dead - overkill until you either get the trophy or the VC5 Electricity Gun needs to be recharged. ------------------------------------------------------------------------------- Run and Gunner - Kill 5 Helghast with 1 burst of assault rifle fire Bronze Kill 3 Helghast using an M82 or StA52 assault rifle without releasing the trigger This is difficult, but not impossible. Again, this is easiest on Recruit difficulty. Go to the Landing Bay in The Cruiser, and go up the elevator. Once you reach the top, you'll see a big explosion. A lot of enemies are going to come out of here, take cover near the fence opposite the newly made hole in the wall the Helghast are spawning from, aim down the sights (to reduce recoil) and fire away. Headshots are crucial, so aim for the head for your first shot, but after that you'll have little to no control as to where the bullets go. Here's a video: http://www.youtube.com/watch?v=9XolWqSs9xc Thanks to PringlesForAidan for the strategy and the video. ------------------------------------------------------------------------------- Defensive Fighter - Kill 30 Helghast with an emplaced weapon Bronze Kill 30 Helghast using the StA3 fixed gun emplacement These emplacements are found in several places, including: +-------------+--------------+-------------+ |Corinth River|Blood Meridian|Visari Square| |Corinth Sands|Wollan's View |The Square | +-------------+--------------+-------------+ There's usually a crapton of Helghast to kill when you're using these things, so keep killing 'em until you get the trophy. These kills do not have to be consecutive or on the same level/mission. ------------------------------------------------------------------------------- Can Opener - Destroy a Helghast APC Bronze Destroy a Helghast APC during battle You'll get this when you destroy the APC in Maelstra Barrens. ------------------------------------------------------------------------------- Spare Parts - Destroy all Leech Pods Bronze Destroy all the Leech pods in The Cruiser This trophy description isn't as clear as it should be; you only have to kill all the Leech Pods in the first wave (this wave ends when some guy says something like "I think they're backing off" over the intercom). Not many people know that you have rockets at your disposal. Press L1 to use them. You only have a limited number of them but for the purposes of this trophy, you can just waste them all on the first wave. Recruit difficulty, as always. ------------------------------------------------------------------------------- Treadhead - Kill 30 Helghast whilst in the tank Bronze Take 30 Helghast lives with the ISA tank Go to the Korovis Dam in Corinth River. Once you're told to get in the tank, do so and start killing as many Helghast as possible. If you don't get the trophy, wait for the game to save and then start the mission up again. These kills do not all have to be done in one mission attempt. ------------------------------------------------------------------------------- Mechspert - Stomp 10 Helghast Bronze Stomp 10 Helghast with your Exoskeleton in Maelstra Barrens Go to the Industrial Ghost Town in Maelstra Barrens on Recruit difficulty. If you see any Helghast troops on the ground, run them over with your Exoskeleton. These kills do not have to be consecutive. ------------------------------------------------------------------------------- Career Ribbon Gold Achieve an online rank of General Get 2800 points to reach the rank of General. This won't take you long - maybe a week or 2 of playing Warzone each afternoon. Look for "EASY RANK UP" or "NOOB GAME" games to increase your rate of point gain. ------------------------------------------------------------------------------- Valor Grand Cross Gold Achieve weekly online honor rank #4 You have to get in to the top 1% of the weekly rankings. These rankings reset at midnight every Sunday (GMT +0 I would assume). To see if you're in the top 1%, go to the weekly rankings and divide the number of pages by 10. If your rank is lower than that number, you're in the top 1%. ------------------------------------------------------------------------------- Valor Cross Silver Achieve weekly online honor rank #3 You have to get in to the top 3% of the weekly rankings. To see if you're in the top 3%, go to the weekly rankings, divide the number of pages by 10 and multiply the result by 3. If your rank is lower than that number, you're in the top 3%. ------------------------------------------------------------------------------- Valor Medal Bronze Achieve weekly online honor rank #2 You have to get in to the top 6% of the weekly rankings. To see if you're in the top 6%, go to the weekly rankings, divide the number of pages by 10 and multiply the result by 6. If your rank is lower than that number, you're in the top 6%. ------------------------------------------------------------------------------- Valor Citation Bronze Achieve weekly online honor rank #1 You have to get in to the top 10% of the weekly rankings. To see if you're in the top 10%, go to the weekly rankings look at the number of pages. If your rank is lower than that number, you're in the top 10%. ------------------------------------------------------------------------------- Cross Training Ribbon Bronze Aquire all badge specific medals You need to aquire these medals to get this trophy: Trauma Surgeon Field Medic Aerial Supportive Spawn Authority Defensive Specialist Field Mechanic Front Runner Shadow Marshal Forward Observer Master of Disguise Explosives Expert See the Warzone (Online Multiplayer) section for more details as to how you obtain these medals. ------------------------------------------------------------------------------- Veteran Ribbon Bronze Aquire all mission specific medals You need to aquire these medals to get this trophy: Retrieval Corps Bomb Squad Assassin;s League Bodyguard Alliance Corpse Counters Defense Initiative See the Warzone (Online Multiplayer) section for more details as to how you obtain these medals. ------------------------------------------------------------------------------- Expert Ribbon Bronze Aquire all combat specific medals You need to aquire these medals to get this trophy: Quick Draw Hawk's Eye Black Belt Head Fetish See the Warzone (Online Multiplayer) section for more details as to how you obtain these medals. ------------------------------------------------------------------------------- Wargod Ribbon Bronze Aquire all remaining medals You need to aquire these medals to get this trophy: Natural Born Killer Example Soldier See the Warzone (Online Multiplayer) section for more details as to how you obtain these medals. NOTE: At the time of writing, this trophy seems to be glitched - some people have obtained both these medals but not the trophy, and then some time later they suddenly recieve it. There is no known cause for this glitch. ------------------------------------------------------------------------------- Blitzkrieg Ribbon Bronze Win 50 online matches Quite self explanatory - be on the winning side 50 times in Warzone. These wins do not have to be consecutive (that would suck). ------------------------------------------------------------------------------- Wasteland Medic Revive 5 allies in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Shoot teammates until they are mortally wounded, revive them, wait for the revive gun to recharge and repeat until you have revived allies 5 times. You do not have to revive 5 different teammates. ------------------------------------------------------------------------------- Wasteland Engineer Repair 5 objects in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join and start the game. Run around repairing items until you've repaired 5 items. If you repair the same item twice, it isn't counted, so if there are no more items to repair, destroy items that other teammates or enemies have repaired and re-repair them. ------------------------------------------------------------------------------- Wasteland Tactician 5 allies spawn on your spawn grenade in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. This isn't that difficult - in either a Skirmish or Warzone game, place a spawn point in a strategic location. Your teammates will spawn there. Kill yourself repeatedly and spawn on your own grenade if you want to get things done faster. I'm not sure if all spawns have to be from only 1 of your spawn grenades or if it counts all spawns from all of your spawn grenades. ------------------------------------------------------------------------------- Wasteland Saboteur Kill 5 enemies while disguised in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Find enemies, disguise yourself, kill as many enemies as you can and either wait for the disuise ability to recharge or kill yourself, then repeat until you've killed 5 players whilst disguised. ------------------------------------------------------------------------------- Wasteland Scout Kill 5 enemies while cloaked in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Find enemies, cloak yourself, kill as many enemies as you can and either wait for the cloak ability to recharge or kill yourself, then repeat until you've killed 5 players whilst cloaked. ------------------------------------------------------------------------------- Wasteland Assault Boost 5 times in Wasteland Bullet during 1 round This trophy requires the Steel and Titanium Pack. This can be done in any Skirmish or Warzone game - simply boost, wait for the ability to recharge or kill yourself, and repeat until you've boosted 5 times. ------------------------------------------------------------------------------- Cruiser Medic Revive 5 allies in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Shoot teammates until they are mortally wounded, revive them, wait for the revive gun to recharge and repeat until you have revived allies 5 times. You do not have to revive 5 different teammates. ------------------------------------------------------------------------------- Cruiser Engineer Repair 5 objects in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join and start the game. Run around repairing items until you've repaired 5 items. If you repair the same item twice, it isn't counted, so if there are no more items to repair, destroy items that other teammates or enemies have repaired and re-repair them. ------------------------------------------------------------------------------- Cruiser Tactician 5 allies spawn on your spawn grenade in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. This isn't that difficult - in either a Skirmish or Warzone game, place a spawn point in a strategic location. Your teammates will spawn there. Kill yourself repeatedly and spawn on your own grenade if you want to get things done faster. I'm not sure if all spawns have to be from only 1 of your spawn grenades or if it counts all spawns from all of your spawn grenades. ------------------------------------------------------------------------------- Cruiser Saboteur Kill 5 enemies while disguised in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Find enemies, disguise yourself, kill as many enemies as you can and either wait for the disuise ability to recharge or kill yourself, then repeat until you've killed 5 players whilst disguised. ------------------------------------------------------------------------------- Cruiser Scout Kill 5 enemies while cloaked in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. Simply start up an online Warzone with 15 bots at Recruit level, make the room a 16 player room so that no one else can join, turn Friendly Fire on and start the game. Find enemies, cloak yourself, kill as many enemies as you can and either wait for the cloak ability to recharge or kill yourself, then repeat until you've killed 5 players whilst cloaked. ------------------------------------------------------------------------------- Cruiser Assault Boost 5 times in Vekta Cruiser during 1 round This trophy requires the Steel and Titanium Pack. This can be done in any Skirmish or Warzone game - simply boost, wait for the ability to recharge or kill yourself, and repeat until you've boosted 5 times. ------------------------------------------------------------------------------- War Hero Platinum Collect all Killzone 2 trophies Collect all the OTHER Killzone 2 trophies to get the platinum one (excluding trophies that require DLC). Good luck! /---------------\ |9: Contact Info| \---------------/ E-MAIL: Feel free to send me e-mail. Tips, suggestions, even hate mail, I'll read it. Just make sure it's got Killzone 2 or KZ2 somewhere in the subject. Unless there's good reason to, attachments will not be opened. Regarding e-mails, here's a simple Positives and Negatives list: + Elementary Spelling/Grammar (I can't stress this enough - if I can't read or understand your e-mail, I can't answer your question or put your tips in the guide. If you have trouble with the English language, keep it simple.) + English (I don't speak any other lagnuages fluently) - No Username/Alias (if neither of these is found in your email, your email address I'll use to credit you) - Spam/Phishing Scams (I know well and truly that I am not going to be given several million U.S. dollars if I tell you my name, age, address and phone number. Only people as stupid as scammers would fall for this crap.) - Chain Mail (I don't forward it, and I know that I'm not going to die or lose someone close to me in a certain amount of time when I don't forward it) - Invites to MySpace/Facebook/Avatar Sites - Viagra Advertisements - Emails that are impossible to comprehend (compose your emails in READABLE and UNDERSTANDABLE English. The amount of emails I get that are almost impossible to read is astounding - you're only screwing your self over, as I can't help you.) My e-mail address is: ratchet[underscore]12345[at]hotmail[dot]com Replace [underscore] with "_", [at] with "@" and [dot] with "." (remove the quotation marks). This has been done to put scammers in their place. PLAYSTATION NETWORK: Add me as a Friend if you want to, that's fine with me. I will no longer help people with ANY multiplayer trophies - I went through those ordeals already, ain't doin' it again. I do have War Hero (the Platinum trophy for Killzone 2) so I know how to get each and every trophy, and can give you tips and advice, but I do not have the time nor the patience to do them again. Why, you ask? There are 2 reasons: 1: Half the people that ask me to help them get trophies don't have the skill or patience required on their part to get trophies, and think that I alone can get them for them. 2: I don't have the time. It's sad to say this, but school is more important, folks. If you do need to get trophies with others, then go to the GameFAQs Killzone 2 message board and ask if anyone else wants to get the trophies with you. Also, under NO circumstances will I EVER give ANYONE my PSN password. Not for trading, not for trophies, NOTHING. This announcement comes as someone bugged the hell out of me for several days in an attempt to get my password so he could get my trophies. He was unsuccessful, as you will be if you try. PSN: Ratchet_PSN YOUTUBE: I also have a YouTube account. Killzone 2 is not yet a part of my selection of videos, but you never know, right? YouTube account: www.youtube.com/BludgaBoy /--------------------------------\ |10: Credits/Disclaimer/Copyright| \--------------------------------/ Credits go to: Me: Wonder why? Guerilla Games: For making this awesome game! ArmageddonGaming: For his Intel and Helghast Symbol location videos. Thanks! PringlesForAidan: For the Elite Walkthrough videos and the Trophy Guide videos. They helped me a lot when I was going through the Elite campaign for the first time and when I was getting trophies, so I might as well pass the information on through this guide. DISCLAIMER: This guide is copyright 2009 Ratchet12345. This guide may be read and printed for PERSONAL use at no discretion, but with that the reader agrees to not: 1: Distribute this guide in any form. 2: Put this guide in any material with free or restricted accessed by the public or persons other then the reader. 3: Sell this guide. Not for $1, not for $10, not for anything. 4: Break any copyright laws by editing/copying/using material from this guide. None of the above actions can be committed without written permission from me. All legal disputes concerning this guide will result in legal action. _________ ___ ___ _____ ___ ____ _____ __ ___ ___ / _____ \ | | | | | | | | | | /| / \ \ /| | | | | |___| |___| | | |___| |___ | / | / __/ /_|_ |___ | |_____ | | \ | | | | | | | | | / \ | \ \_________/ | \ | | | |___ | | |____ | __|__ /__ ___/ | ___/ _______________ __________________ __________________ _________________ | / \ / \ / \ _______________| | | | | \_________________/ | | | | | \ |_______________ \__________________/ \__________________/ _________________/