AAA NNN NN IIIIIIII MM MM AAA LL AAAAA NNNN NN IIIIIIII MMM MMM AAAAA LL AA AA NNNNN NN II MMMMMMMM AA AA LL AAAAAAAAA NN NNNNN II MM MM MM AAAAAAAAA LL AAA AAA NN NNNN IIIIIIII MM MM AAA AAA LLLLLLL AAA AAA NN NNN IIIIIIII MM MM AAA AAA LLLLLLL CCCCCC RRRRRRR OOOO SSSSSS SSSSSS IIIIIIII NNN NN GGGGG CCCCCCC RRR RRR OOOOOO SSS SSS IIIIIIII NNNN NN GGGGG CCCC RRR RR OOO OOO SSSSS SSSSS II NNNNN NN GG CCCC RRRRRR OOO OOO SSSSSS SSSSSS II NN NNNNN GG GGG CCCCCCC RR RRR OOOOOO SSS SSS IIIIIIII NN NNNN GGG GGG CCCCCC RR RRR OOOO SSSSSS SSSSSS IIIIIIII NN NNN GGGGG ____ _____ _____ _____ ___ / | | \ / | / \ | | / / | | \ / |____ / \ | | / | | | \/ | | | | || \ | | / | \ / | | \ \____ __|__ | / | \___/ |____ | \ :----------------------------------------------------------------: | Animal Crossing: City Folk FAQ/Walkthough | | Written by -Matty2- | | Began 21/12/08 | :----------------------------------------------------------------: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 1. -=- Table of Contents -=- (CNTS) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Table of Contents.........................(CNTS) 2. Introduction..............................(INTR) 3. New Game..................................(NEWG) - 3.1. Creating your character....................(3.CHR) - 3.2. Moving In..................................(3.MOV) - 3.3. Working For Tom Nook.......................(3.WRK) - 3.4. Basics.....................................(3.BSC) 4. Controls..................................(CTRL) 5. Interface.................................(INFC) - 5.1. Clock......................................(5.CLK) - 5.2. Save Button................................(5.SAV) - 5.3. Inventory..................................(5.INV) - 5.4. Patterns...................................(5.PAT) - 5.5. Collections................................(5.COL) - 5.6. Photos.....................................(5.PHO) - 5.7. Friends....................................(5.FRI) - 5.8. Keyboard...................................(5.KEY) - 5.9. Town Map...................................(5.TOW) 6. The Town..................................(TOWN) - 6.1. Your House.................................(6.HOU) - 6.1.1. Expansions................................(6.1.EXP) - 6.2. Town Hall..................................(6.TOW) - 6.2.1. Civic Center..............................(6.2.CIV) - 6.2.2. Town Tunes................................(6.2.TNE) - 6.2.3. Post Office...............................(6.2.PST) - 6.2.4. Automatic Bell Dispenser..................(6.2.ABD) - 6.3. Nook's Shop................................(6.NOK) - 6.3.1. Expansions................................(6.3.EXP) - 6.4. The Able Sisters...........................(6.ABL) - 6.5. Town Gate..................................(6.GTE) - 6.6. Museum.....................................(6.MUS) - 6.6.1. The Observatory...........................(6.6.OBS) - 6.6.2. The Roost.................................(6.6.ROO) - 6.7. Environment................................(6.ENV) 7. The City..................................(CITY) - 7.1. GracieGrace................................(7.GRA) - 7.2. The Marquee................................(7.MAR) - 7.3. The Auction House..........................(7.AUC) - 7.4. Shampoodle.................................(7.SMP) - 7.5. Crazy Redd's...............................(7.RED) - 7.6. Katrina's Fortunes.........................(7.KAT) - 7.7. The Happy Room Academy.....................(7.HRA) - 7.8. Resetti's Surveillance Center..............(7.RSC) 8. Activities................................(ACTV) - 8.1. Fishing....................................(8.FSH) - 8.2. Bug Catching...............................(8.BUG) - 8.3. Fossils....................................(8.FOS) - 8.4. Balloons...................................(8.BAL) - 8.5. Environment................................(8.ENV) - 8.5.1. Perfect Town..............................(8.5.PER) - 8.5.2. Trees.....................................(8.5.TRE) - 8.5.3. Fruits....................................(8.5.FRU) - 8.5.4. Flowers...................................(8.5.FLW) 9. Money Making..............................(MONY) - 9.1. Fish, Bugs and Fossils.....................(9.FBF) - 9.2. Fruit......................................(9.FRT) - 9.3. Money Trees................................(9.MNT) - 9.4. Money Rocks................................(9.MNR) - 9.5. The Flea Market............................(9.FLM) - 9.6. Red Turnips................................(9.RDT) - 9.7. Stalk Market...............................(9.STM) 10. The Happy Room Academy....................(HRAS) - 10.1. Series, Themes & Sets.....................(10.ST) - 10.2. Feng Shui.................................(10.FS) - 10.3. Lucky Items...............................(10.LK) - 10.4. Organization..............................(10.OG) - 10.5. Prizes....................................(10.PZ) 11. Town Characters...........................(TWCH) - 11.1. Tom Nook..................................(11.TN) - 11.2. Pelly.....................................(11.PL) - 11.3. Phyllis...................................(11.PH) - 11.4. Blathers..................................(11.BL) - 11.5. Celeste...................................(11.CE) - 11.6. Mabel.....................................(11.MB) - 11.7. Sabel.....................................(11.SB) - 11.8. Tortimer..................................(11.TT) - 11.9. Capp'n....................................(11.CN) - 11.A. Brewster..................................(11.BR) - 11.B. Booker....................................(11.BK) - 11.C. Copper....................................(11.CP) - 11.D. Rover.....................................(11.RV) - 11.E. Timmy & Tommy.............................(11.TM) 12. Special Visitors............and events....(VIST) - 12.1. Wisp......................................(12.WP) - 12.2. Saharah...................................(12.SH) - 12.3. Wendell...................................(12.WD) - 12.4. Pascal....................................(12.PS) - 12.5. Joan......................................(12.JO) - 12.6. Gulliver..................................(12.GU) - 12.7. Pete......................................(12.PT) - 12.8. K.K. Slider...............................(12.KK) - 12.9. Serena....................................(12.SR) - 12.A. Franklin..........Harvest Festival........(12.FR) - 12.B. Pave...............Los Festivale..........(12.PV) - 12.C. Blanca....................................(12.BL) - 12.D. Jingle....................................(12.JI) - 12.E. Zipper T.............Bunny Day............(12.ZT) - 12.F. Katie & Katlin............................(12.KA) - 12.G. Jack O'Lantern.......Halloween............(12.JL) - 12.H. Snowman...................................(12.SN) - 12.I. Chip & Nat................................(12.CN) 13. Calendar...(2009).........................(CALR) - 13.1. January...................................(13.JA) - 13.2. Febuary...................................(13.FB) - 13.3. March.....................................(13.MH) - 13.4. April.....................................(13.AP) - 13.5. May.......................................(13.MY) - 13.6. June......................................(13.JN) - 13.7. July......................................(13.JU) - 13.8. August....................................(13.AG) - 13.9. September.................................(13.SP) - 13.A. October...................................(13.OT) - 13.B. November..................................(13.NV) - 13.C. December..................................(13.DC) 14. Museum....................................(MUSM) - 14.1. Fossils...................................(14.FL) - 14.2. Fish......................................(14.FS) - 14.3. Bugs......................................(14.BG) - 14.4. Paintings.................................(14.PT) 15. Item list.................................(ITEM) - 15.1. Furniture.................................(15.FN) - 15.2. Wallpaper.................................(15.WL) - 15.3. Carpets...................................(15.CP) - 15.4. Clothes...................................(15.CL) - 15.5. Umbrellas.................................(15.UM) - 15.6. Accessories...............................(15.AC) - 15.7. Stationary................................(15.ST) - 15.8. Gyroids...................................(15.GY) 16. Nintendo Wi-Fi Connection.................(WIFI) 17. Frequently Asked Questions................(FAQS) 18. Contact Me................................(CNTM) 19. Credits...................................(CRED) 20. FAQ History...............................(HSTY) 21. Legal Infomation..........................(LGAL) +----------------------------------+ + Help Me! + + -=-=-=-=-=-=- + + You can go directly to a section + + by pressing Crtl+F on your + + keyboard and typing in the code + + with the brackets to the right. + + + + The whole thing, eg: (ABCD) + +----------------------------------+ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 2. -=- Introduction -=- (INTR) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hi, hello, and welcome to my guide to Animal Crossing: City Folk. This is my first, blown out full FAQ, so I'm hoping for some constructive critisism. Through here, you'll find sections covering many major aspects of the game, and descriptions of (almost) everything. Quick Statistic ----------------- This, by far, is the shortest of all the main sections. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 3. -=- New Game -=- (NEWG) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3.1 - Creating your character = (3.CHR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You're about to start in your first town in City Folk, or starting a new one. Either way, once you start the game, you will see an animal called Rover. He will guide you on your way to your town and will set up your town every time you visit. Proceeding from Animal Crossing: Wild World, you can choose to either move in from your DS or create a new character. Select "Start fresh!" from the menu. You'll be on the 'school bus' being driven by a character called Kapp'n. Rover will be there beside you, and will ask a number of questions. The first three are straight forward. He will ask if the time is right. The time he gives is the Wii Clock time. If you wish to change it, I recommend changing the Wii Time, as the in-game clock can be a bit aphazard. Then he'll ask for your name, then Rover will say he likes it. Now if you answer to this "Cool, eh?" you'll be a boy, if you pick "Cute, hm?" you'll be a girl. You confirm in in the next passage, with the option to change it. Then, he'll ask for the town you're moving to. Don't worry, you get to make it up, but it'll be the name of the town you stay in. He'll give you a map of the town, and then proceed. The next questions he asks will determine your appearence. I am still currently messing about with the appearence questions, so they'll be here soon. +--------------------------------------------------------------------------+ + Key: + + -=-=-=-=- + + Hair | Eye shape | Eye colour| Other + +=========================|===============|===========|====================+ + 1 = Sticks up at front | 1 = Round | 1 = Brown | 1 = Red Cheeks + + 2 = Spikes around edges | 2 = Arch | 2 = Blue | 2 = Eyelids half + + | 3 = Oval | | closed + + | 4=Small Round | | 3 = Eyelashes + +--------------------------------------------------------------------------+ Boy -=-=-=- + Eye Shape + Other 1st answer + 2nd Answer + 3rd answer = Hair + Eye colour ============================================================================== SO exited + I'll Find one + Some... = 1 + 1 + 1 SO exited + I'll Find one + Not much... = 2 + 2 + 1 SO exited + Not at all + It's covered = 1 + 3 + 2 + 1 SO exited + Not at all + I'll get by = 2 + 1 + 2 Not really... + You're right + Yeah... = 2 + 3 + 2 + 2 Not really... + You're right + It's a secret! = 1 + 4 + 2 Not really... + Leave me alone! + Yeah... = 1 + 3 + 1 + 3 Not really... + Leave me alone! + Don't worry = 2 + 1 + 1 Girl -=-=-=- Coming soon. Please contact me if you have any info. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3.2 - Moving In = (3.MOV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You will now be dropped in your new town. You now should go about finding the Town Hall using the map and talk to the Pelly (the pelican) who's inside. You now go and decide which of the four houses availible in the town you want. Now, you can't change this, so pick wisely. If you want my opinion, I would go for the closest house to Tom Nook's shop. That's the most important building in all of your town (for you, that is, as that's where you sell things to gain bells. You'll especially want a close house for storing turnips once you get into the stalk market). Tom Nook will be at the house you leave and ask whether you want it. You can chose to keep looking or to buy it. Since you don't have a single bell on you, you can't pay it off, and so have to take a mortgage. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3.3 - Working for Tom Nook = (3.WRK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- To kickstart your fiscal record, Nook offers (demands, really) that you do a part-time job at his store. Go into his shop and speak to him to begin. He'll tell you to meet Mayor Tortimer and all the residents of the town. Tortimer is just outside the Town Hall, and the neighbours will be about town or in their houses. When you've finished, Nook will give you a work uniform and tell you to get dressed. You do this simply by opening the inventory screen (pressing the minus button on the Wii Remote) and dragging the symbol onto your character. Now for your first real job. You have to plant saplings and flowers around the store. You can actually plant them wherever you want, but Nook'll be too lazy to look. (I hope no-one noticed that rhyme...) You go into your inventory, select them, and press 'plant' on each. He'll now tell you to go and deliver some furniture to a neighbour. Find them using the map or your own detective skills, and in return, they'll give you a piece of furniture you can put in your house or sell to Nook (after you've done all the jobs.) They'll also ask for your birthday, which you won't be able to change later. Your next job is to write a letter to one of Nook's customers. He'll give you something to write on, so just select it and write. Make sure you select the right person to send it to. You can write whatever you want, but it could get shown to other people, so please don't write anything you don't want other people seeing... To post it, go to the Town Hall, and go to the right window infront of the carpet with a letter symbol on it. The Pelican on duty will rush over to it. Talk to her, and mail the letter. Another delivery, this time a wallpaper or carpet. Deliver it, and get another reward. Yet another delivery, this time taking a watering can or other tool to a neighbour, the one you sent to letter to. Deliver as normal, and go back to Nook. Final Job at last, and it's to write something on the Town notice board. It's located next to the Town Hall. You can write anything, but anyone visiting your town can see it as well, untill enough messages are written for it to be forgotten. Nook will now take (a rather small) 1,400 bells off your mortgage on your house, leaving you with 18,400 bells to pay off. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3.3 - Basics = (3.BSC) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Some of you may be wondering, what do I actually have to do in this game? The answer is simple: whatever you want. There's no aim in the game. No end to it. If you really want something to complete you can go through the tedious task completing the museum, collecting every item, getting the most HRA points possible, getting the most money possible, or many other things. But getting started requires you to know where everything is. You'll get used to it sooner or later. An essential is tools. The normal tools are listed below: Shovel - Used for burying things and digging buried things up. Fishing Rod - Used for catching fish. Net - Used for catching bugs. Watering can - Used to improve your town's environment. Axe - Used for chopping down trees. Slingshot - Used for shooting things from the sky down (not at people). Timer - Used for timing things (not really essential). The most useful ones are the shovel and the fishing rod, as they can be used to get the most money. (See the money making section.) The controls for the game are listed below. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 4. -=- Controls -=- (CTRL) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There are two ways to control the game. You can use the Wii Remote and the Nunchuck, or just the Wii Remote. -=-=-=-=-=-=-=-=-=-=-=-=- Wii Remote -=-=-=-=-=-=-=-=-=-=-=-=- Pointer - Highlight options / Indicate direction of walking or action A - Perform action / Walk / Jog / Run (with B) / Select option. B - Run (with A) / Pick up item / Select the negative option / Back Control pad - Change perspective (in some buildings) Up - Look up to the sky / Highlight above option Down - Put away tool / Highligh below option Right - Select tool to the right of current one (or first if no tool is held) Left - Slect tool to the left of current one (or last if no tool is help) - button - Open Inventory / Open tab to the left of current one + button - Open Map / Open tab to the right of current one 1 button - Take photo 2 button - Open photos / Close photos -=-=-=-=-=-=-=-=-=-=-=-=- w/ nunchuck -=-=-=-=-=-=-=-=-=-=-=-=- Control Stick - Highligh options / Walk / Run (with B or Z) C button - Perform action Z button - Cancel / Pick up item / Run (with A or Control Stick) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 5. -=- Interface -=- (INFC) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now, time to describe the Animal Crossing interface. From the "Inventory" to the "Map" screens, I'll describe them from left tab to right. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.1 - Clock = (5.CLK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The clock is the last thing that appears on your screen, having stood still and done nothing for a few seconds. It's the largest graphic, and shows the current time on the face, the date just below, and the day to the bottom-right. +-------------------------+ + Help me! + + -=-=-=-=-=-=- + + All sections below only + + appear if you have the + + Wii Remote pointer on + + the screen. + +-------------------------+ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.2 - Save Button = (5.SAV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This handy button lets you save where you are and lets you end the game without Resetti coming up next time and give another world record rant. It is located at the top right, after stoping for a second. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.3 - Inventory = (5.INV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen can be accessed easily by the bottom left tab, or by pressing the minus button. It displays all the items you hold, how many bells you have on hand, and messages. Yes, this is so important, it needs a diagram. ___________________________ / ____ / \ _ _ \ / (__1_) / 2 \ /3\ /4\ \ | \ / \_/ \_/ | \ \___/ / / \ | 5 | \ / \___________________________/ 1. Bells on hand 2. Your character (drop item here to wear/hold it) 3. Drop item here to drop it on ground 4. Messages 5. Items (up to 15, not including what you wear or hold) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.4 - Patterns = (5.PAT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen lets you use designs you have made or got and wear it as clothes, umbrellas, drop in on the floor, or use it in your house. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.5 - Collections = (5.COL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen shows you the bugs and fish you've ever caught. It also gives a description of each. (Much better than the descriptions Blathers gives...) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.6 - Photos = (5.PHO) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen can be easily accessed by pressing the 2 button on the Wii Remote. You can save a taken photo to an SD card, and only holds one photo in it's memory at a time. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.7 - Friends = (5.FRI) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen lets you save friend codes and see who you can invite into your town. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.8 - Keyboard = (5.KEY) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This screen lets you type messages to your friends who are visiting your town. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.9 - Map = (5.TOW) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The map holds invaluble information to where everything is. It even updates itself when someone moves out or moves in! Ah, the wonders of technology... Selecting a residents name or town building highlights where it is on the map, and vice-versa. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 6. -=- The Town -=- (TOWN) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.1 - Your House = (6.HOU) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You home is your castle. Although you can't build a moat around it, you can decorate it to your hearts desire. Supposedly build by Tom Nook's bare hands (ha), it's yours and it's really 'a job' to pay it off. Then, Tom Nook might be nice enough to expand your house and make it bigger, then you can store more items in it, and decorate it even more (then pay a bigger bill off). Also, on the subject of decorating, your house will regulary be viewed by the Happy Room Association (HRA), and your house might be showcased, *drumroll* in the Big City! Quick tricks -=-=-=-=-=-=- -Move an item by holding 'A' and moving about -Put an item back in your pocket by facing it and pressing 'B'. -You can can change your bed by standing infront of it and pressing A. 6.1.1 - Expansions (6.1.EXP) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Normal House $$$ 19,800 bells (18,400 bells after work) -------------- When you first get it, it has two floors: Ground floor with 16 spaces in it (4x4), and an attic (which you may not decorate) with your bed and the telephone in. Ground floor _______ |_|_|_|_| S = Stairs |_|_|_|_| D = Door |_|_|_|_| B = Bed |_|_|_|_| T = Telephone |S|_D_| Attic _______ |_|B|_|T| |_|B|_|_| |_|_|_|_| |S|_|_| 1st Expansion $$$ 120,000 bells --------------- This is the same as the normal house, but the Ground floor has 36 spaces (6x6). Ground floor ___________ |_|_|_|_|_|_| |_|_|_|_|_|_| S = Stairs |_|_|_|_|_|_| D = Door |_|_|_|_|_|_| B = Bed |_|_|_|_|_|_| T = Telephone |_|_|_|_|_|_| |_S_|_D_| Attic _______ |_|B|_|T| |_|B|_|_| |_|_|_|_| |S|_|_| 2nd Expansion $$$ 248,000 bells --------------- This time, the Ground floor is upgraded to a massive 64 spaces (8x8)! Ground floor _______________ |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| S = Stairs |_|_|_|_|_|_|_|_| D = Door |_|_|_|_|_|_|_|_| B = Bed |_|_|_|_|_|_|_|_| T = Telephone |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |__S__|_D_| Attic _______ |_|B|_|T| |_|B|_|_| |_|_|_|_| |S|_|_| 3rd Expansion $$$ 368,000 bells --------------- Now, this is where you get a Second floor, so you now have 3 separate floors. The Second floor's not as big as the Ground floor,though. It's area is 36 spaces (6x6). Ground floor _______________ |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| S = Stairs |_|_|_|_|_|_|_|_| D = Door |_|_|_|_|_|_|_|_| B = Bed |_|_|_|_|_|_|_|_| T = Telephone |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |__S__|_D_| Second floor ___________ |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_S_| |_S_| Attic _______ |_|B|_|T| |_|B|_|_| |_|_|_|_| |S|_|_| 4th Expansion $$$ 598,000 bells --------------- This is the last expansion, and it's put a Basement into your house. Correction, a HUGE basement in your house. The same size as the Ground floor, with a new 64 spaces to fill up. Ground floor _______________ |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| S = Stairs |_|_|_|_|_|_|_|_| D = Door |_|_|_|_|_|_|_|_| B = Bed |_|_|_|_|_|_|_|_| T = Telephone |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |__S__|_D_|__S__| Second floor ___________ |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_|_|_|_|_|_| |_S_| |_S_| Attic _______ |_|B|_|T| |_|B|_|_| |_|_|_|_| |S|_|_| Basement _______________ |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |_|_|_|_|_|_|_|_| |__S__| Once you've paid off the entire 598,000 bells, you get a little flag outside your house. You can even change the design (by using the telephone). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.2 - Town Hall = (6.TOW) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Town Hall holds some essential services. It's run by Pelly (day) and Phyllis (night), and you can sometimes see Tortimer in the back, but not speak to him. He appears to be sleeping. There's the recycling bin, where you can get rid of useless things you don't want, or more importantly, get things you can sell for a small profit. The recycling bin is emptied on Monday morning and Thurday morning. 6.2.1 - Civic Center (6.2.CIV) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Civic Center is the left window infront of the mat with a house logo on it. The services it provides are... The Environment ----------------- The pelican on duty will read to you a 'comment' on what someone thinks of your town. It's a set comment for the amount of trees, flowers, weeds and litter are around. It's there to inform you of what needs improving. Phyllis usually gives more in-depth analysis than Pelly. Town Tune ----------- Select this, and you can revise and set the town tune. It's the tune that sounds when it strikes the hour, you open a door, or speak to someone. You can find many town tunes on Animal Crossing websites. Town Fund ----------- This lets you donate bells to the town's tresury. There's one big question, is this the only way they get money? Well, I suppose all they have to maintain is the hall and gate. Anyway, if you donate enough, some things may be built and you may recive an item: Extra Bridge -=- 200,000 bells Fountain -=- 700,000 bells Windmill/Lighthouse -=- 1,000,000 bells (choose) Green Feather -=- 100,000,000 bells (Feathers are hair accessories) Blue Feather -=- 200,000,000 bells Yellow Feather -=- 300,000,000 bells Red Feather -=- 400,000,000 bells Purple Feather -=- 500,000,000 bells White Feather -=- 600,000,000 bells Rainbow Feather -=- 700,000,000 bells Problems with People (or locked out) ---------------------- This option has two uses. The first being if you are locked out of your house, because of overcrowded furniture, etc. The pelican on duty will get all the furniture and put it in the recycling bin. The recycling bin only holds 10 items, however, and any more will be lost. The other option is to report bad behaviour from neighbours. This option lets you change something that other people may see, that you may not want them to. You can delete all letters that they've sent to you, change the clothes they wear back to the default, or change their catchphrase back to the default. (Thanks to Stan the lion for this info) 6.2.2 - Town Tunes (6.2.TNE) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This is the section where I'll display town tunes I have made (two, to be precise). But hold up, you can contribute here! If you make a town tune and are proud of it, you can E-Mail it me (through the "Contact Me" section) and I'll display it here under your name! It doesn't have to be a song, or anything. Just a tune that you think is cool. You can even make up your own name for it. +--------------------------+ + Help Me! + + -=-=-=-=-=-=- + + A B C D E F G = High Note+ + a b c d e f g = Low Note + + + + _ = Carry note on + + (Bottom but one note) + + + + z = Rest (Bottom note) + +--------------------------+ Jingle Bells - Contributed by -Matty2- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________ |e|e|e|_|e|e|e|_| --------------- _______________ |e|g|c|d|e|_|_|z| --------------- Joy to the World -Contrib. by -Matty2- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________ |C|_|b|a|g|_|_|f| --------------- _______________ |e|_|d|_|c|_|_|z| --------------- 6.2.3 - Post Office (6.2.PST) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The post office is the right window infront of the red carpet with the letter symbol on it. Walk up to it and the pelican on duty will rush over to it (you can make them do exercise by rushing between the civic center and the post office constantly). Anyway, the point of this place is to post letters. You can send messages to neighbours, the Wii Message Board, E-Mails, Cell Phones, or your future self. 6.2.4 - Automatic Bell Dispenser (6.2.ABD) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Automatic Bell Dispenser (ABD) is a machine that stores mass amounts of bells, and lets you pay off your mortgage. It's run by the bank of Nintendo, and they will send you gifts when you have more than a certain amount in there. Shopping Card -=- 10,000 Bells Box of Tissues -=- 100,000 Bells Gold Card -=- 1,000,000 Bells -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.3 - Nook's Shop = (6.NOK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Nook's Shop is where you will keep visiting time and time again to sell things to get cold, hard, bells. You can also buy regular furniture, carpets, wallpapers, tools, medicine, and flowers here. 6.3.1 - Expansions (6.3.EXP) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Nook's Cranny -=-=-=-=-=-=-=-=-=- 8am to 10pm Nook's shop starts out as "Nook's Cranny", which basically is a run-down shop. It houses just these amounts of items at a time: 2 Furniture items 1 Carpet 1 Wallpaper 1 Stationary (x4) 3 Tools (Never silver tools) 1 Flower Seeds 1 Medicine It's quite rare to see timers, axes, or slingshots (these are tools) availible in the Cranny. Nook 'n' Go $$$ 30,000 Bells 8 Days (How long Cranny must be open) -=-=-=-=-=-=-=-=-=- 7am to 1am Once you spend or sell the amount above, Nook'll decide to upgrade his store, at the expense of one whole shopping day. The new shop is a bit more modern, with electric doors and proper lighting. 3 Furniture items 1 Carpet 1 Wallpaper 2 Stationary (x4) 3 Tools (sometimes silver tools) 1 Paint Can 1 Sapling 2 Flower Seeds 1 Medicine Nookway $$$ 80,000 bells 15 Days (How long Nook'N'go must by open) -=-=-=-=-=-=-=-=-=- 8am to 10pm 5 Furniture items 2 Carpet 2 Wallpaper 4 Stationary (x4) 4 Tools (sometimes silver tools) 1 Paint Can 2 Sapling 4 Flower Seeds 1 Medicine Nookington's $$$ 150,000 bells 22 Days (How long Nookway must be open) -=-=-=-=-=-=-=-=-=- 9am to 9pm 8 Furniture items 3 Carpet 3 Wallpaper 4 Stationary (x4) 6 Tools (sometimes silver tools) 1 Paint Can 3 Sapling 7 Flower Seeds 1 Medicine Notes -=-=-=-=-=-=-=-=-=- -Nooks won't upgrade on a holiday. -You don't need a friend to visit to upgrade to Nookington's. -Paying your mortgage has nothing to do with upgrades. A week after you get Nookington's, he'll ask what you like in Shopping. Depending on how you answer, he'll switch a week later. -Variety -=- Keep Nookingtons -Balance -=- Switch to Nookway -Good hours -=- Switch to Nook 'n' Go -Nothing much It is NOT known weather you can switch back. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.4 - The Able Sisters = (6.ABL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Able Sisters (Mabel and Sabel) are two porupines running a tailor shop. You can purchanse designs there, or create your own. You can also buy shirts, accessories and umbrellas. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.5 - Town Gate = (6.GTE) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Town Gate is your path to someone else's town or someone else's path to yours. It's manned by Booker and Copper. You can ask Booker (left guard) if anyone's visiting your town, or for the lost & found. The lost and found is like the recycling bin in the Town Hall, but items in the lost and found stay there. Booker will also let you change your town's flag, using a design you can make or get from the Able Sisters. Copper (right guard) is the one to talk to if you want to open the gates to let a friend in or to go to someone else's town. He'll also supply you with a friend code. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.6 - Museum = (6.MUS) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Your town's museum is one of the most empty buildings in the entire town, even less than your house when you first get it! There's no exhibits there at all. I bet you're thinking, "Who on earth runs the place? I bet he/she's lazier than my uncle!" Well, Blathers, the owl who runs the Museum, claims to have 'too much paperwork' and 'maintaining' to do. But, when you hear about his fear of bugs, (literal) hunger for fish and lack of strength, it's clear to see he's incapable of getting outside without disaster striking. Anyway, the Museum is the place where you can donate bugs, fish, fossils and paintings, as long as you don't mind missing out on the money. 6.6.1 - The Observatory (6.6.OBS) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Celeste is Blathers' younger sister, and she runs the observatory upstairs from the Museum. You can draw constalations that you will see out side on perticular times of the year. 6.6.2 - The Roost (6.6.ROO) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Roost is run by Brewster, Blathers' old friend, and it is a coffe bar below the Museum. You may sometimes find visitors there, and on Saturday nights, the famous K.K. Slider. You can ask him to perform one of his songs, or request one. A list of songs he performs can be found in the "Item List" section -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.7 - Environment = (6.ENV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Your town has a number of notable natural features that I should go through. Your town is assigned a native fruit at the start of the game, one of these: Apples Oranges Pears Peaches Cherries They are spread around on random trees throughout your town. Another feature is the two level landscape. The higher level is north, and lower level is south. There are two slopes that you can use to get from one level to another. The river, which starts somewhere at the top of the map, flows down south through your town, untill it meets the sea. In this river and the sea, fish live, so you can catch a bite, and earn a few (s)quid. There are also a number of rocks around town, which, when wacked with a shovel, can produce a bug that's been hiding, nothing at all, or (for one rock per day) bells. That's right, it's the Magic Rock. (Explained in the "Making Money" Section). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 7. -=- The City -=- (CITY) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Near the town gate is a bus stop. You can use this bus stop to travel to the City, which homes a number of shops. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.1 - GracieGrace = (7.GRA) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GracieGrace is an expensive furniture, clothes and accessories shop owned by who else, buy Gracie. A porcupine (much like Mable and Sable) called Labelle. Carpets, wallpapers, furniture, hats, umbrellas, clothing... it's all sold here for more than an arm and a leg. The items change every season, and they're listed in the item list. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.2 - The Marquee = (7.MAR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This place is where Dr. Shrunk puts on (lame) shows. The price of 800 bells though is worth it when you find out what it's all about. You can learn emotions here that you can use by pressing the corrisonding button near the top of the screen. There are 4 different shows every week, so you can learn 4 differnet emotions every week. But you can only keep 4 in your memory, so choose the ones you want, as if it's just stopped showing, it probably won't be shown again for a while. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.3 - The Auction House = (7.AUC) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Auction House is run by a Gyroid called Lloid. The point of it is to put items up for bid, which could (or could not) get as many bells as you could for selling it online or to Nook. Or, you could place a bid on something you like, hopefully getting it for less than what you would pay for it normally. Unfortunatly, you can't see what other people bid, but the person who has the highest bid wins. So bid as high as you are willing to go, but don't worry if you don't win, you still get your bells back. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.4 - Shampoodle = (7.SMP) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Shampoodle is a hairdresser run by a poodle called Harriet. She can change your hair style and colour, for a fee of 3,000 bells. Also, you can only change it once per day. -=-=-=-=-=-=-=-=-=-=-=-=-=- Male haircuts -=-=-=-=-=-=-=-=-=-=-=-=-=- ______________________________________________________________ | Answer1 | Answer 2 | Answer 3 |-=-| Hairstyle | |----------|--------------|---------------------|=|------------| | Cute | Not at all! | You bet I am! |-=-| 1 | | Cute | Not at all! | Not so much. |-=-| 2 | | Cute | Totally! | No way...darlin'! |-=-| 3 | | Cute | Totally! | I could care less. |-=-| 4 | | Grown-up | Big Brother! | Um, receive it? |-=-| 5 | | Grown-up | Big Brother! | Uh, give it? |-=-| 6 | | Grown-up | Businessman! | I'll risk it |-=-| 7 | | Grown-up | Businessman! | I'll run away! |-=-| 8 | | CRAZY! | Sure! | A Movie star! |-=-| 9 | | CRAZY! | Sure! | A Rock star! |-=-| 10 | | CRAZY! | Not. At. ALL.| Yeah, totally! |-=-| 11 | | CRAZY! | Not. At. ALL.|No, it just happens.|-=-| 12 | -------------------------------------------------------------- Key -=-=-=-=- 1 = Normal, three fringes 2 = Messy 3 = Normal, spiked around edges (2nd haircut possibility when you start game) 4 = Normal, mushroom cut 5 = Normal, no fringe 6 = Sticks up ALOT at front and back 7 = Normal, sticks up at front (1st haircut possibility when you start game) 8 = Messy, long 9 = Parting through the middle, bushed to each side 10 = Same as 1, but a spike in the middle 11 = Spiked 12 = Normal -=-=-=-=-=-=-=-=-=-=-=-=-=- Colour -=-=-=-=-=-=-=-=-=-=-=-=-=- ____________________________________________________ | Answer 1 | Answer 2 |-=-| Colour | |-------------------|---------------|=|--------------| | Something warm... | Safe... |-=-| Light Brown | | Something warm... | Lighthearted |-=-| Blonde | | Something warm... | Firey! |-=-| Red | | Something warm... | Flirty! |-=-| Pink | | Something cool... | Mysterious |-=-| Dark Brown | | Something cool... | Young |-=-| Blue | | Something cool... | Lush! |-=-| Green | | Something cool... | Radiant! |-=-| White | ---------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.5 - Crazy Redd's = (7.RED) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Crazy Redd has lost his conspicuous green tent and now has a house where it's still 'members only'. In there, you can buy two pieces of furniture and a painting per week. The trick is that sometimes, furniture might be cheaper at Nook's, while some furniture may be unique to Redd. Paintings may also be forges, and you find this out when you try to donate them to the Museum. How Blathers can tell a brillient forgery just from glancing at it is beyond me... To get a membership, you must be rufused entry first, then talk to the people in your town once you get back. One of them is a member, and might invite you by mail if you talk to them. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.6 - Katrina's Fortunes = (7.KAT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Katrina can predict your future... perhaps. One thing she does do is temperorily increase OR decrease your luck. Luck is the factor that plays in getting questions from neighbours right, forgery paintings, and (perhaps) the magic rock. You can also increase your luck by having lucky items in your house, and have your house feng shui co-ordinated. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.7 - The Happy Room Academy = (7.HRA) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You may have had a letter from someone called Lyle telling you about the HRA. Now, when you go in, you'll see him straight there. He can sign you up to the HRA, and give infomation about it. Once you're one the list, you can ask about recent evaluation, or to stop sending letters. The Model Room is locateed at the back, and shows the brillience of some people's design efforts within a theme. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7.8 - Resetti's Surveillance Center = (7.RSC) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This isn't a shop at all. Instead it's Mr. Reset(ti)'s control center, where all the lights and sirens go off when someone resets the power without saving. It's located behind the traffic cones at the very bottom-right of the area. On a random day after 8pm, a traffic cone will be moved, and you can enter. It will be closed after you as you leave, however. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 8. -=- Activites -=- (ACTV) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Stuck what to do? Try a bit of the following. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.1 - Fishing = (8.FSH) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fishing is the best way to get a one-off boost of bells. Apart from that, there is a variety a fish appearing throughout the year, so you'll have a long time to catch all of them. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.2 - Bug Catching = (8.BUG) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Bugs are just like fish. But... they're on land, and harder to spot. Like fish, different ones appear at different times of the year, and at different places. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.3 - Fossils = (8.FOS) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fossils are buryed under the ground. Lesson one complete. A random number of star-like marks appear around your town everyday, and when you dig these ones up, you may find a fossil. Sometimes, however, you may find a pitfall seed or a variation of a gyroid. Fossils can be identified by Blathers in the Museum, and then, if you can manage to keep his claws of it, you can sell it for a few thousand bells a piece. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.4 - Balloons = (8.BAL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sometimes when the clock ends in 5 (??:?5), a balloon starts floting over in the sky. If you have a catapult, you can shoot the present it's holding down. Inside could be many things. You can sell them for bells or keep them as decoration. Shoot down enough and you'll have the chance to get the golden slingshot. It's carried by 3 golden balloons, so you'll know that's it. Balloons take an absurdly long time to cross you town, so you'll have a good 5 or more minutes to find it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.5 - Environment = (8.ENV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 8.5.1 - Trees (8.5.TRE) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Trees are your basic plants. You can buy saplins from Nook and bury them using a shovel. If you don't go and trample them, they will grow over a few days, without the need for watering them. 8.5.2 - Fruits (8.5.FRE) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fruits grow on trees. Once you start a new town, it's assigned a 'native fruit'. This fruit is spread all over your town and are worth 100 bells each. Other fruits are worth 500 bells each, but you'll have to get them from friend's towns or from villager's letters. If you have a fruit and a shovel, you can plant one by digging a hole, and selecting your fruit and selecting, 'bury'. It will grow like a normal tree. Once it's fully grown, it will bear fruit. If you shake fruit off trees, they will grow back after 3 days. (Unless they are bells from money tree 8.5.3 - Flowers (8.5.FLW) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A few flowers are spread around your town when you start, and sprawn on a daily basis. If you wish to plant some yourself, you can buy seeds from Nook's shop, plant them, and the seeds will magically turn into flowers immediately. If you have 2 different flowers together, they can produce a 'hybrid' flower (a mix of the two). Here are the list of hybrids: ____________________________________________________ | Flower 1 | Flower 2 | Hybrid | |-----------------|----------------|-----------------| | Red Rose | Red Rose | Black Rose | | Red Rose | Yellow Rose | Orange Rose | | Red Rose | White Rose | Pink Rose | | White Rose | White Rose | Purple Rose | | Black Rose | Purple Rose | Blue Rose | |-----------------|----------------|-----------------| | Pink Tulip | Red Tulip | White Tulip | | Purple Tulip | Red Tulip | Yellow Tulip | | Red Tulip | Red Tulip | Black Tulip | | Yellow Tulip | Yellow Tulip | Black Tulip | |-----------------|----------------|-----------------| | Red Pansy | Red Pansy | Purple Pansy | | Yellow Pansy | Red Pansy | Orange Pansy | | White Pansy | White Pansy | Blue Pansy | |-----------------|----------------|-----------------| | Orange Cosmo | Red Cosmo | Yellow Cosmo | | Pink Cosmo | Red Cosmo | White Cosmo | | Black Cosmo | Red Cosmo | Red Cosmo | |-----------------|----------------|-----------------| | Red Carnation | Pink Carnation | White Carnation | ---------------------------------------------------- If you have a wilting black rose, you can water it with the golden watering can for it to turn into a Golden rose the next day. Golden roses do not wilt, but can be trampled. 8.5.4 - Perfect Town (8.5.PER) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now, you must be really sirious and determined to do this. Ready? Here we go: You town is divided into 25 acres (5x5). They are positioned like this: _ _ _ _ _ |_|_|_|_|_| |_|_|_|_|_| |_|_|_|_|_| |_|_|_|_|_| |_|_|_|_|_| Now, in the environment report you can get from the Civic Center in the Town Hall, the Pelican on Duty will tell you how good or bad the environment is. For a perfect rating, 8 acres must follow these rules (be a 'perfect' acre): ___________________ | TREES | FLOWERS | |---------|---------| | 0 | 27 | | 1 | 25 | | 2 | 23 | | 3 | 21 | | 4 | 19 | | 5 | 17 | | 6 | 15 | | 7 | 13 | | 8 | 11 | | 9 | 9 | | 10 | 7 | | 11 | 5 | | 12 | 3 | | 13 | 3 | | 14 | 3 | | 15 | 3 | | 16 | 5 | | 17 | 7 | | 18 | 9 | | 19 | 11 | ------------------- For every tree after 15, you must have 2 more flowers. Also, the other acres (17) must follow these rules: ___________________ | TREES | FLOWERS | |---------|---------| | 0 | 21 | | 1 | 19 | | 2 | 17 | | 3 | 15 | | 4 | 13 | | 5 | 11 | | 6 | 9 | | 7 | 7 | | 8 | 5 | | 9 | 3 | | 10 | 0 | | 11 | 0 | | 12 | 0 | | 13 | 0 | | 14 | 0 | | 15 | 0 | | 16 | 0 | | 17 | 0 | | 18 | 3 | | 19 | 5 | | 20 | 7 | | 21 | 9 | ------------------- For every tree after 18, you must have 2 more flowers. Finally, you must make sure that there are no more than 2 weeds per acre, no items/rubbish on the ground (excluding buried fossils and shells), and water your flowers so they don't die. If you keep your town rating 'perfect' for 15 days, you'll recieve the golden watering can of Pelly or Phyllis. Here are the perfect reports: Pelly -=-=-=- "I fells like the luckiest pelican in the world to be able to work in a wonderful town like ____" Phyllis -=-=-=- "Well, isn't living here better than you expected? (...Or maybe not.)" -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 9. -=- Money Making -=- (MONY) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now for one of the most important aspects of progression in Animal Crossing: Money Making. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.1 - Fish, Bugs and Fossils = (9.FBF) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fish, bugs and fossils are explained above, but the inevitable and aged question appears: Sell or donate? If you cannot stand Blathers' look of dispair, by all means donate. But, if you're very strapped for cash, you could use fishing and digging to kickstart your personal economy. When you have enough you can start investing in the stalk market, and let Blathers rest in peace. But it's up to you. You may do whatever you want in the game without hinderence. That's what Animal Crossing is all about. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.2 - Fruit = (9.FRT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Selling fruits is the best may to earn money without risk. But wait a minute... you tell me that the fruit in your town sells for a measily 100 bells a piece? Well, what about foriegn fruits? They sell for 500 each, making 1,500 per tree! You can take fruits from friend's towns that are different from your own, plant them, let them grow, and plant the fruits that grow from that. Keep doing this, and soon you'll have a huge town full of foreign fruit. Trees with 3x500 bells hanging off them. You can even aquire forign fruit from neighbours. Simply send a message to them with a native fruit (fruit that's already in your town) and they may send you a forign fruit. You can even find coconuts on the beach. (Coconuts must be planted 1 square away from the sand; they won't grow anywhere else.) Use an axe to cut down unwanted trees and use a shovel to dig up the stump. Once you have a town full of foreign fruit, it's time to mass harvest them. It'll take a bit of time, but in one day you could earn more than 100,000 bells. Three days later, all the fruit will grow back, and it's harvest time again! Just to confirm, these are the fruits you can get: Apples Oranges Pears Cherries Peaches Coconuts (Coconuts never are in your town to start.) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.3 - Money Trees = (9.MNT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- First, you have to have the golden shovel. The easiest golden tool to get, in my opinion. Just get two shovels and bury one using the other. Dig it up at least MORE than 24 hours later and hey presto! A Golden shovel. (This isn't a money making tip, they sell for the same as normal shovels.) Anyway, using this golden shovel, you can bury bells in the ground and they will grow like fruit producing ONE set of the same amount that you put in. Three times, to be exact. But there is the risk. You see, the amount you put in is the chance it will grow. If you put 1k (1,000) bells in, there's 1% chance that it will grow. 30k (30,000) bells, and theres a 30% chance. 100k (100,000) bells, and there's 100% chance. But before you start buring 100 kilobell bags like mad, hear this: The most a money tree will hold is 90k bells. So if you buy anything above 30k, the amount a money tree will hold will be the same as if you planted 30k. For the confused, here's a table. Amount Buried | Amount Produced | Chance of growth ===================|======================|====================== 1,000 | 3,000 | 1% 10,000 | 30,000 | 10% 30,000 | 90,000 | 30% 50,000 | 90,000 | 50% 100,000 | 90,000 | 100% 200,000 | 90,000 | 100% The figures add up like this: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Example A - 100 amounts of 30,000 bell bags are planted -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 70% (70) of them won't grow. 30% (30) of them will, producing (90k times 30) 2,700,000 bells. Amount gained - Amount spent = Total 2,700,000 - 3,000,000 = -300,000 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Example B - 100 amounts of 100,000 bell bags are planted -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 100% (All) of them will grow, producing (90k times 100) 9,000,000 Amount gained - Amount spent = Total 9,000,000 - 10,000,000 = -1,000,000 So, it turns out that no matter how much you plant, you will always lose if you carry on for a while. You're best chance of winning is by planting 30k - 89k bells though. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.4 - Money Rocks = (9.MNR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Every day, one rock in your town becomes magically financial. This means that when you strike it with a shovel, it dishes bells out. You only have 10 seconds you strike it as many times as you can, however. And also, you have to spend the time searching for it. 1st time -=- 100 bells 2nd time -=- 200 bells 3rd time -=- 300 bells 4th time -=- 500 bells 5th time -=- 1,000 bells 6th time -=- 2,000 bells 7th time -=- 4,000 bells 8th time -=- 8,000 bells To make sure you get as many bells as possible out (7 times), there is a well known stategy you can use. You have to dig holes shown in the diagram below to stop you backing away from the rock when you hit it. ___________ | | H | | |___|___|___| H = Hole | H | Y | | Y = You |___|___|___| R = Rock | | | R | |___|___|___| This way, you won't back away too much when you hit a rock and then you can keep hitting it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.5 - The Flea Market = (9.FLM) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There's an event regulary on the calendar called the "Flea Market". It's a strange day where everyone turns their house into a shop. You can buy things from your neighbour's houses and they will come in and buy things from yours. You can sometimes make quite a bit more than what Nook'll buy them for. More details soon. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.6 - Red Turnips = (9.RDT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Every sunday between 6am and noon, a special visitor, Joan, comes to your town, carring White Turnips and Red Turnip seeds. You can buy one Red Turnip seed per week. You can plant it like a regular flower, and let it grow. The bigger it gets, the more it's worth. But here's the catch: you must water it every day, or it'll die! Here's a handy table to show how many days you need to grow it. Days since planted | Value --------------------------------------- 0 days (same day) | 2 Bells 1 day | 100 Bells 2 days | 500 Bells 3 days | 2,000 Bells 4 days | 4,000 Bells 5 days | 8,000 Bells 6 or more days | 16,000 Bells -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 9.7 - The Stalk Market = (9.STM) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now, a character called Joan also sells White Turnips. They will probably be the item you will buy the most, ever. The Stalk Market is Nintendo's version of the Stock Market. Turnips are stocks, quite simply. You can buy as many as you want at the asking price from Joan. It's usually between 90 and 110 bells. You have to buy them in bunches of 10, so you'll need a few thousand bells. From Monday am to Saturday pm, you can sell them to Nook for the price he asks for. This price can be anything from 30 bells to a massive 700! But be warned: White Turnips spoil after a week. When sunday morning approchs, all turnips spoil. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 10. -=- The Happy Room Academy -=- (HRAS) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Happy Room Academy is a service that give your house points for how decorative it is. Their HQ is based in the city and in there is the (new) chairman, Lyle, and the lengendary 'Model Room'. This could be another activity in the game: "Get as many points as you can" or "Get one of your rooms shown in the Model Room". Anyway, once you're signed up, you get an evaluation in the post every week, with how many points you've earned and a comment in there to help. Also, every week there is a contest where they rate a room based on a theme that is set. Win it, and it'll get shown in the Model Room. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10.1 - Series, Themes & Sets = (10.ST) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Furniture series have 10 different pieces, with the carpet and wallpaper. If you have the ten pieaces of furniture you earn a 20,000 point bonus. Add the carpet OR wallpaper and get a total of 25,000 bonus points. If you have the entire series, you get a grand total of 30,000 points! Themes can give you points for just having the carpet and wallpaper. The formula works like this: 3,000 points + 3,000 points Carpet & Wallpaper PER themed furniture With sets, you are able to combine them with Themes OR Series. You can't mix themes or series together. However, with sets, you must have the entire set to get the 1,000 points per item. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10.2 - Feng Shui = (10.FS) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Using Feng Shui will give you many bonus points through the evaluation. It really couldn't be simpler! You simply place... Yellow items on the west wall, Red items on the east wall and Green items in the South. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10.3 - Lucky Items = (10.LK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Lucky items always awards you 7,777 points just for being... lucky. For some reason. Duplicates of the same item don't count, however. Arwing Dracaena Garden Gnome Ivory Piano Jack-in-the-box Lefty Lucky Cat Lovely Phone Lucky Black Cat Lucky Cat Lucky Gold Cat Master Sword Music Box Piggy Bank Raccoon Figurine Samurai Suit Treasure Chest Triforce Washer/Dryer -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10.4 - Organization = (10.OG) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You can get penalized points for having something you can't reach or use. It the simplist thing to acomplish perfectly, like turning a chair so the back is against the wall. Also, it's good to know that rooms are rated individually, and that the basement counts towards the score as well. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10.5 - Prizes = (10.PZ) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Here we are: The bit you've all skipped to. 70,000 points -=- House Model 100,000 points -=- Wide-house Model 150,000 points -=- Two-Story House Model -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 11. -=- Town Characters -=- (TWCH) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.1 - Tom Nook = (11.TN) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Tom Nook is the racoon who owns the local shop in your town, and is the real estate manager, who goes about building, upgrading and mortgaging houses to animals. He offers a helping hand about how to get along in the town. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.2 - Pelly = (11.PL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pelly is the day-time receptionist in the Town Hall. She's a pelican, and is very friendly and helpful in her duties, throughout the post office and civic services. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.3 - Phyllis = (11.PH) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Phyllis is Pelly's sister. She too is a pelican, and works in the Town Hall in the night shift. She provide the same services, but... with her own twist. She always comments on things and has a 'complaining' air about her. Despite her attitude, she always looks out for her sister. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.4 - Blathers = (11.BL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Blathers is an owl, and is the curator of your town's Museum. Being the only staff member of the museum, he has no time to go about collecting exhibits for it, and relies upon you to help fill the museum. He rarther oddly dislikes bugs, for being an owl, but has a taste for fish, offering recipies when you donate one to the Museum. In the day, you can catch him sleeping in the museum, but he's wide awake during the night. He doesn't seem to be able to move anywhere, remaining in the same spot forever. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.5 - Celeste = (11.CE) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Celeste is Blathers' younger sister, who enjoys stargazing. She runs the observatory above the Museum. Blathers bought her a cheap star-chart, but she found out why it was cheap - it had no contelations on it. So, she figured she'd let other people make constations for fun. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.6 - Mabel = (11.MB) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mabel is a porcupine who part-runs the Able Sisters shop. She mainly sells and markets the products there, and is very friendly on open. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.7 - Sabel = (11.SB) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sabel is Mabel's older sister who makes designs for the Able Sisters shop. Unlike Mabel, she appears to be the very closed and silent type. But if you talk to her for many days, she might warm up and become friendly. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.8 - Tortimer = (11.TT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Tortimer is the mayor of your town. On normal days, he can be found sleeping behind the counter in the Town Hall, but on special days on occasions you can find him in front of it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.9 - Capp'n = (11.CN) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Capp'n is the bus driver who takes you to your town the first time and drives between the town and the city. He has the common behaviour for drivers, and occasionally tells you to "Say hi to them ladies for me, will ye?" -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.A - Brewster = (11.BR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Brewster runs the 'Starbucks' underneath the Museum. Like Sable, he appears closed, but have some coffee every day, and he'll warm up. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.B - Booker = (11.BK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Booker is the left guard in the Town Gate. He is a bit forgetful and probably very lazy. He keeps the lost property and keeps track of people who come through. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.C - Copper = (11.CP) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Copper is the right guard in the Town Gate. Unlike Booker, he is much more alert and polite, and he is in charge of you or any friends coming through the gate. Inform him, and he'll open the gate for anyone. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.D - Rover = (11.RV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Rover is the cat who you first meet when you move to your town. He also is there to 'load the game' at the start of every visit. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 11.E - Timmy & Tommy = (11.TM) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Timmy and Tommy are Tom Nook's cousins, NOT children. If he had a wife, you would probably be able to she her cleaning the shop up constantly. Anyway, Timmy and Tommy appear when Nook's shop expands to Nookingtons. They work on the second floor, doing exactly the same as Tom Nook does, but with a few little changes in dialoge. They're probably there to clear the problem of Nook getting up the stairs... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 12. -=- Special Visitors -=- (VIST) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.1 - Wisp = (12.WP) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Wisp is a sprit. On a random day of the week after 9pm, if you go down to the beach, you will hear a voice (it'll be in a dilogue box). Continue down the beach, until you find wisp. He'll ask you to find his lamp. It'll be somewhere on the ground in your town, probably near building in plain sight. Once you give it to him, he'll tell you to meet him in your house's attic (room with your bed and telephone). Rub the lamp and he'll thank you for finding the lamp and offer a service or present. He can pick up all the weeds in your town or wipe out all the roaches in your town. (Both of these will appear in mass quantity is you don't play for a while or Time Travel.) Or, he can give you a gift. He gives furniture, hats, accessories, or clothes. If anyone can investigate whether the items he gives are unique, please contact me. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.2 - Saharah = (12.SH) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Saharah is a camel who travels from town to town. She will exchange old and worn carpets and wallpaper for new and sometimes rare ones. You can even get carpets and wallpapers from your neighbours to exchange through this. You must give her 3 carpets or wallpapers to get 1 wallpaper or carpet of Saharah. The table below shows the carpets and wallpapers and matching ones. Matching pairs are on the same line. Carpets | Wallpaper -------------------------------------------- Ancient Tile | Ancient Wall Basment Floor | Basement Wall Bath Tile | Bathhouse Wall Boxing Ring Mat | Ringside Seating Chessboard Rug | Backgammon Wall Classroom Floor | Classroom Wall Closed Road | Blue Tarp Concrete Floor | Industrial Wall Daisy Meadow | Meadow Vista Lunar Surface | Lunar Horizon Mossy Carpet | Garden Wall Music-Room Floor | Music-Room Wall Office Flooring | Office Wall Saharah's Desert | Desert Vista Sand Garden | Mortar Wall Sandlot | Chainlink Fence Sidewalk | Tree-Lined Wall Tatami | Shoji Screen Tropical Floor | Tropical Vista Western Desert | Western Vista -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.3 - Wendell = (12.WD) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Wendell is an artist who is always very hungry. If you find him something to eat, he'll give you one of his hand-made patterns. *Information need, please contact me* -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.4 - Pascal = (12.PS) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pascal sometimes appears on one of the bridges of your town. Speak to him, and he'll talk for a bit, give a bit of wisdom, and dive away. But, if you collect a Scallop from the beach before talking to him, he'll ask you for it. Give it to him, and get a piece from the Pirate set of furniture. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.5 - Joan = (12.JO) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Joan is the animal that comes to your town every Sunday morning selling turnips. She usually sells white turnips (the stalk market) for from 90 to 110 bells. She also carries one red turnip seed around with her which she'll part with for 1,000. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.6 - Gulliver = (12.GU) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Guliver used to be a sailor, untill he was overthrown by his own crew. Now, he flys around in a flying saucer. You may find him flying about in the sky. Hit it down with a catapult, and it'll crash-land, sending bit and pieces of debris about your town. Find all the pieces, give them to Gulliver, and he'll give you one of his unique items: Arc de Triomphe Chocolates Compass Manneken Pis Matryoshka Merlion Mermaid statue Metroid Moai statue Mouth of Truth Pagoda Plate armor Tower of Pisa Tribal mask -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.7 - Pete = (12.PT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pete is a pelican like Pelly and Phyllis, but he is the postman. He visits twice a week, just after 9am or 5pm. He doesn't do much, but talk of the romance he had with Pelly (from Wild World). That's really all he does... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.8 - K.K. Slider = (12.KK) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- K.K. slider is a dog who travels playing his music to everyone who wants. He is in the Roost (museum cafe) on Saturday nights from 8pm. When he's there, you can request a song for him to play or let him choose one. He'll give you the song to put in a player in your house to play whenever you want. +------------------------+ + Help me! + + + + When requesting, you + + must type in in + + exactly! + +------------------------+ K.K. Songs ----------------- Agent K.K. Aloha K.K. Cafe K.K. (you need an accent above the e) Comrade K.K. DJ K.K. Go K.K. Rider! Imperial K.K. King K.K. K.K. Aria K.K. Ballad K.K. Blues K.K. Bossa K.K. Calypso K.K. Casbah K.K. Chorale K.K. Condor K.K. Country K.K. Cruisin' K.K. D & B K.K. Dirge K.K. Dixie K.K. Etude K.K. Faire K.K. Folk K.K. Fusion K.K. Gumbo K.K. House K.K. Jazz K.K. Love Song K.K. Lullaby K.K. Mambo K.K. Marathon K.K. March K.K. Metal K.K. Parade K.K. Ragtime K.K. Rally K.K. Reggae K.K. Rock K.K. Rockabilly K.K. Safari K.K. Salsa K.K. Samba K.K. Ska K.K. Soul K.K. Sonata K.K. Steppe K.K. Swing K.K. Tango K.K. Technopop K.K. Waltz K.K. Lament K.K. Parade K.K. Western K.K. Song Lucky K.K. Mountain Song Mr. K.K. Neapolitan Rockin' K.K. Senor K.K. (you need a tilde above the n) Soulful K.K. Surfin' K.K. The K. Funk Two Days Ago *These next songs you MUST request to hear* Forest Life I Love You Marine Song 2001 My Place Only Me Pondering Stale Cupcakes Steep Hill Spring Blossoms To the Edge Wandering -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.9 - Serena = (12.SR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Serena is the Goddess of the fountain from your own town. To make Serena appear, you must have the fountain built in your city, and Tortimer must not be there. Throw a normal axe in, and she will appear. I am not sure of the dialogue, but you can earn the silver or gold axe here. Help would be very appreciated. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.A - Franklin = (12.FR) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Franklin is a Turkey who visits during the Harvest Festival (4th Thursay of November 3pm-9pm). He is afraid of being eaten. You can find him outside in your town somewhere. Talk to Tortimer, and he'll give you a knife and fork. Go and find him. He'll be deliberately hiding behind a tree or something like your neighbours would in "Hide and Seek". You can hand the knife and fork back over to him and he'll give you a piece of the Harvest furniture series. You can do this as many times as you want in the time. ___________________________________ Item | Value | -----------------|-----------------| Harvest Clock | 3,333 bells | Harvest Dresser | 3,333 bells | Harvest Bed | 3,333 bells | Harvest Chair | 3,333 bells | Harvest Lamp | 3,333 bells | Harvest Table | 3,333 bells | Harvest Sofa | 3,333 bells | Harvest Dresser | 3,333 bells | Harvest TV | 3,333 bells | Harvest Mirror | 3,333 bells | Harvest Bureau | 3,333 bells | -=- | -=- | Harvest Wall | 1,200 bells | Harvest Carpet | 1,200 bells | ----------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.B - Pave = (12.PV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Pave is a peacock who hosts the "Los Festivale" on 23rd February. The Los Festivale is a series of events which you can participate with your neighbours. Each time you win, you will recive a piece of coloured candy. If you take these to Pave, he'll give you a piece of the Pave furniture series. But you also have to give him combinations of candy to get all the pieces. Here's the list: __________________________________ Item | Value | --------------|-------------------| Candy | 100 bells | Pave Bed | 12,000 bells | Pave Closet | 12,000 bells | Pave Chest | 12,000 bells | Pave Table | 12,000 bells | Pave Chair | 12,000 bells | Pave Sofa | 12,000 bells | Pave Lamp | 12,000 bells | Pave Bureau | 12,000 bells | Pave Bookshelf| 12,000 bells | Pave End Table| 12,000 bells | -=- | -=- | Pave Carpet | ? | Pave Wall | ? | ---------------------------------- I'll also try to explain the games here as well: If you win a game, you get a candy. If you lose, however, you will have to pay 500 bells (or a candy you have with you). How unfortunate. I have yet to find a working solution as 'what to answer', but I have found you have a great chance of winning on 'Soccer' if choose Phychic --------- You have to guess what the neighbour's thinking twice in a row. Simple. But it is hard... and it lets you pick whatever colour candy you want! Soccer -------- You have to battle against the villager in penalties. Unfortunately, all that happens in that the neighbour breaking into a mad 'commentary' rant and you have to pick left or right to save a goal, then left or right to shoot. If you each score a goal or neither of you score a goal, you must try again. If someone scores AND saves a goal, they win. Oh, yes, sometimes you're called "Pookie" in this game. Which hand? ------------- Simple game for the simple minded you just have to guess which hand in holding the candy, TWO times in a row. Vocal Rock Paper Sissors -------------------------- It's rock paper sissors!... but using your voice. Another simple game, just win twice to win the candy. Heads or Tails? ----------------- Guess what you have to do here? Guess head or tails right three times. *Tah Dah* But you must get every one right, and your reward is the colour candy of your choice. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.C - Blanca = (12.BL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Blanca is a cat... with no face. But, however, you can draw one! She appears randomly after Wi-Fi activity. You may see the face that another friend has drew. It's just like a whiteboard that's on a cat and travels between towns. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.D - Jingle = (12.JI) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Jingle is the raindeer that hides around your town on Christmas Eve's night. (24th December between 8pm and midnight). Find him, and you'll get a piece of the Jingle furniture set. Every time you get another item, he'll go to a different spot. He will either be outside next some buildings (usually in dark spots), or inside neighbours houses when they arn't there. (Yes, you will be able to go in them!) You can find him as many times as you can in the time, but you need to trick him into thinking you're someone else. You can do this by wearing a different hat, accessory, umbrellas or flowers. You don't need to combine them, and it doesn't work anyway. you can order ones you've bought before from Nook, or even go to the city and have your hair done! Also, to save use of items, you can use your own designs as hats. *Different shirts do not work* Once you talk to him, he'll ask you two questions. There's two answers each, so you can answer 4 different ways. Here's a table to show what you can get: _______________________________________________________________ Answer 1 | Answer 2 | What you get: | ---------------------------------------------------------------| Something to step on | Something to step on | Jingle carpet | | | | Something to lean on | Something to lean on | Jingle wallpaper| | | | Something to step on | Something huge | Furniture | | | | Something to lean on | Something huge | Furniture | --------------------------------------------------------------- Here are all the items you can get from him, and how much they're worth: ___________________________________ Item | Value | ----------------|------------------| Jingle Clock | 12,240 bells | Jingle Dresser | 12,240 bells | Jingle Bed | 12,240 bells | Jingle Chair | 12,240 bells | Jingle Lamp | 12,240 bells | Jingle Table | 12,240 bells | Jingle Sofa | 12,240 bells | Jingle Piano | 12,240 bells | Jingle Wardrobe | 12,240 bells | Jingle Shelves | 12,240 bells | -=- | -=- | Jingle Wall | 12,250 bells | Jingle Carpet | 12,240 bells | ----------------------------------- Yes, everything is worth 12,240 bells! (+10 for wall) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.E - Zipper T. = (12.ZT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Zipper T. is an Easter Bunny. (Another one of Tortimer's keen disguises!) He appears sometime around April or March with a load of eggs that have suddonly appeared around your town. The date depends on the year. (It's on the 14th of April in 2009.) These eggs, however, are hidden under the ground. Even worse news: they don't have a mark or anything to indicate where they are. Try digging around places, and you may find a few. I may be very hard to collect alot in the time, and there doesn't even appear to be very many there anyway. You could restart the say by *shock* TTing, but if you're against it or don't know what it is, don't do it or worry about it. Anyway, once you have these eggs, look inside it for 'Bunny Foil' These can be handed to Torti- *ahem* Zipper T. for a piece of the Egg furniture seires. Egg Bed Egg Dresser Egg Wardrobe Egg Table Egg Chair Egg Bench Egg Lamp Egg Clock Egg Stereo Egg Toy Egg Carpet Egg Wall -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.F - Katie & Katlin = (12.KA) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sometimes, after visiting a friends town or someone visiting your town, Katie or Katlin will appear in your town. The other one will be in your friend's town. The person who has Katie must bring her back to the town that has Katlin. Next day, you will get a letter containing one of Nook's Spotlight items. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.G - Jack (Halloween) = (12.JL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Jack visits your town on the 31st October from 8pm to 1am. He has a mask on, but unfortunately, all the other people in your town wear one too. The way to find him is to find the person who doesn't run up to you. You can buy candy from Nook's sotry throughout October. you can give it to Jack to get a piece of the Spooky set from him. Once you've done it, go it and back out of a building and find him again to get another. Spooky Bed Spooky Bookcase Spooky Lamp Spooky Wardrobe Spooky Chair Spooky Dresser Spooky Vanity Spooky Table Spooky Clock Spooky Paper Spooky Wall Spooky Carpet You can also get the following when you refuse to give Jack candy: Pumpkin Head - 1st time Moldy Shirt / Patched Shirt - 2nd time Jack-in-the-box - 3rd time -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.H - Snowman = (12.SN) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This is the only Do It Yourself character. From the 6th December to the 28/29th February, you will be able to find two snowballs around your town. You will have to bring both together and roll the through the snow to build up their size. you'll know it's getting bigger when you start having to push it around with your hands. If you push them off a cliff they'll break, and if you push them into the river, they'll melt. The 'head' should be just a bit smaller than the 'body'. Once you are satisfied, roll the 'head' straight into the 'body'. They'll pop on top of each other. The Snowman will give his own opinion of what he's like. If you've done a 'perfect' snowman, he'll send you a piece of Snowman Furniture: Snowman Bed Snowman Dresser Snowman Wardrobe Snowman Sofa Snowman Chair Snowman Table Snowman TV Snowman Clock Snowman Lamp Snowman Fridge Snowman Wall Snowman Carpet Snowman (an actual snowman) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12.I - Chip & Nat = (12.CN) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Chip is the judge for the Fishing Tourney. In the fishing tourney, you will need to bring the longest fish to Chip to win. If you win, you'll recive the Golden Fishing Trophy through the post. Nat is the judge for the Bug Tourney. Opposingally, you need to catch the rarest bug to Nat in the Bug Tourney. If you win, you'll recive the Golden Bug Catching Trophy through the post. Sometimes they may ask you to bring a specific bug or fish, if you complete that, you'll get the silver bug or fish trophy through the mail. If you get beaten by someone else, but did have the largest fish/rarest bug at the time you handed it in, you'll be awarded with a normal piece of furniture. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 13. -=- 2009 Calendar -=- (CALR) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.1 - January = (13.JA) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1st - New Years Day Fireworks and such 17th - Fishing Tourney Specific fish 25th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.2 - Febuary = (13.FB) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2nd - Groundhog Day Search for Tortimer! 14th - Valentine's Day Send letters to friends and so forth. 22nd - Flea Market Prepare for your house to be invaded by animals! 23rd - Festivale The Candy Festival! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.3 - March = (13.MH) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 21st - Fishing Tourney Specific Fish -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.4 - April = (13.AP) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1st - April Fool's Day Will the joke be on you? ???? - Fishing Tourney Longest Fish 14th - Bunny Day Search for Zipper T's eggs! 22nd - Nature Day Another day to spend with Tortimer... 26th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.5 - May = (13.MY) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 10th - Mothers Day 16th - Fishing Tourney Specific Fish 24th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.6 - June = (13.JN) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 20th - Bug Off Catch the rarest bug! 21st - Fathers Day 28th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.7 - July = (13.JU) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 18th - Bug Off Catch the rarest bug! 26th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.8 - August = (13.AG) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Every Sunday - Fireworks Whoosh! Bang! Get a sparkler from Tortimer! 15th - Bug Off Catch the rarest bug! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.9 - September = (13.SP) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 7th - Labour Day Yet another day off with Tortimer... 19th - Bug Off Catch the rarest bug! 27th - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.A - October = (13.OT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 4th - Autumn Moon And another Tortimer based holiday. 10th - Fishing Tourney Largest fish 12th - Explorers Day Set sail... with Tortimer! 25th - Flea Market Prepare for your house to be invaded by animals! 31th - Halloween Stock up on candy and find Jack! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.B - November = (13.NV) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 21st - Fishing Tourney Specific fish 22nd - Flea Market Prepare for your house to be invaded by animals! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 13.C - December = (13.DC) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 12th - Fishing Tourney Largest fish 24th - Jingle Night Find Jingle and get a gift! 31st - New Year's Eve Countdown the second 'till the new year! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 14. -=- Museum -=- (MUSM) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You should now know you can donate things to the museum. This section is designed to help you find them and for you to decide whether to donate or sell. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14.1 - Fossils = (14.FL) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- _______________________________ | | | | Name of Fossil | Value | |===================|===========| | Ankylo Skull | 3,500 | |-------------------|-----------| | Ankylo Tail | 2,500 | |-------------------|-----------| | Ankylo Torso | 3,000 | |-------------------|-----------| | Apato Skull | 5,000 | |-------------------|-----------| | Apato Tail | 4,000 | |-------------------|-----------| | Apato Torso | 4,500 | |-------------------|-----------| | Dimetrodon Skull | 5,500 | |-------------------|-----------| | Dimetrodon Tail | 4,500 | |-------------------|-----------| | Dimetrodon Torso | 5,000 | |-------------------|-----------| | Icthyo Skull | 2,500 | |-------------------|-----------| | Icthyo Torso | 2,000 | |-------------------|-----------| | Iguanodon Skull | 4,000 | |-------------------|-----------| | Iguanodon Tail | 3,000 | |-------------------|-----------| | Iguanodon Torso | 3,500 | |-------------------|-----------| | Pachy Skull | 4,000 | |-------------------|-----------| | Pachy Tail | 3,000 | |-------------------|-----------| | Pachy Torso | 3,500 | |-------------------|-----------| | Parasaur Skull | 3,500 | |-------------------|-----------| | Parasaur Tail | 2,500 | |-------------------|-----------| | Parasaur Torso | 3,000 | |-------------------|-----------| | Plesio Skull | 4,500 | |-------------------|-----------| | Plesio Neck | 4,500 | |-------------------|-----------| | Plesio Torso | 4,500 | |-------------------|-----------| | Ptera Left Wing | 4,500 | |-------------------|-----------| | Ptera Right Wing | 4,500 | |-------------------|-----------| | Ptera Skull | 4,000 | |-------------------|-----------| | Raptor Skull | 3,000 | |-------------------|-----------| | Raptor Torso | 2,500 | |-------------------|-----------| | Sabertooth Skull | 2,500 | |-------------------|-----------| | Sabertooth Torso | 2,000 | |-------------------|-----------| | Seismo Chest | 4,500 | |-------------------|-----------| | Seismo Hip | 4,000 | |-------------------|-----------| | Seismo Skull | 4,000 | |-------------------|-----------| | Seismo Tail | 4,500 | |-------------------|-----------| | Stego Skull | 5,000 | |-------------------|-----------| | Stego Tail | 4,000 | |-------------------|-----------| | Stego Torso | 4,500 | |-------------------|-----------| | Styraco Skull | 3,500 | |-------------------|-----------| | Styraco Tail | 2,500 | |-------------------|-----------| | Styraco Torso | 3,000 | |-------------------|-----------| | T. Rex Skull | 6,000 | |-------------------|-----------| | T. Rex Torso | 5,500 | |-------------------|-----------| | T. Rex Tail | 5,000 | |-------------------|-----------| | Tricera Skull | 3,000 | |-------------------|-----------| | Tricera Torso | 5,000 | |-------------------|-----------| | Tricera Tail | 4,500 | |-------------------|-----------| |-------------------|-----------| |-------------------|-----------| | Amber | 1,200 | |-------------------|-----------| | Ammonite | 1,100 | |-------------------|-----------| | Archaeopteryx | 1,300 | |-------------------|-----------| | Coprolite | 1,100 | |-------------------|-----------| | Dinosaur Egg | 1,400 | |-------------------|-----------| | Dinosaur Track | 1,000 | |-------------------|-----------| | Fern Fossil | 1,000 | |-------------------|-----------| | Peking Man | 1,100 | |-------------------|-----------| | Shark Tooth | 1,000 | |-------------------|-----------| | Trilobite | 1,300 | |___________________|___________| -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14.2 - Fish = (14.FS) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ___________________________________________________________________________ | | | | | | | Fish Name | Months | Time of Day | Place | Value | |===================|================|================|============|========| | | | | | | | Angelfish | May-Oct |Morn, Eve, Night| River | 3,000 | |___________________|________________|________________|____________|________| | | | | | | | Arapaima | Jul-Sep |Morn, Eve, Night| River | 10,000 | |___________________|________________|________________|____________|________| | | | | | | | Arowana | Jun-Sep |Morn, Eve, Night| River | 10,000 | |___________________|________________|________________|____________|________| | | | | | | | Barbel Steed | All Year | All Day | River | 200 | |___________________|________________|________________|____________|________| | | | | | | | Barred Knifejaw | Mar-Nov | All Day | Ocean | 5,000 | |___________________|________________|________________|____________|________| | | | | | | | Bitterling | Nov-Feb | All Day | River | 900 | |___________________|________________|________________|____________|________| | | | | | | | Black Bass | All Year | All Day | River | 300 | |___________________|________________|________________|____________|________| | | | | | | | Bluegill | All Year | Day | River | 120 | |___________________|________________|________________|____________|________| | | | | | | | Blue Marlin | Jul-Sep | All Day | Ocean | 10,000 | |___________________|________________|________________|____________|________| | | | | | | | Butterfly Fish | Apr-Sep | All Day | Ocean | 1,000 | |___________________|________________|________________|____________|________| | | | | | | | Carp | All Year | All Day | River | 300 | |___________________|________________|________________|____________|________| | | | | | | | Catfish | May-Oct |Morn, Eve, Night| River Pond | 300 | |___________________|________________|________________|____________|________| | | | | | | | Char |Mar-Jun, Sep-Nov| Morn, Day, Eve | Waterfall | 120 | |___________________|________________|________________|____________|________| | | | | | | | Cherry Salmon |Mar-Jun, Sep-Nov| Morn, Day, Eve | River | 1,000 | |___________________|________________|________________|____________|________| | | | | | | | Clownfish | Apr-Sep | All Day | Ocean | 650 | |___________________|________________|________________|____________|________| | | | | | | | Coelacanth | All Year |Morn, Eve, Night| Ocean(rain)| 15,000 | |___________________|________________|________________|____________|________| | | | | | | | Crawfish | Apr-Sep | All Day | Tiny Pond | 250 | |___________________|________________|________________|____________|________| | | | | | | | Crucian Carp | All Year | All Day | River | 120 | |___________________|________________|________________|____________|________| | | | | | | | Dace | All Year |Morn, Eve, Night| River | 200 | |___________________|________________|________________|____________|________| | | | | | | | Dab | Oct-Apr | All Day | Ocean | 300 | |___________________|________________|________________|____________|________| | | | | | | | Dorado | Jun-Aug | Morn, Day, Eve | River | 15,000 | |___________________|________________|________________|____________|________| | | | | | | | Eel | Jun-Early Sep |Morn, Eve, Night| River | 2,000 | |___________________|________________|________________|____________|________| | | | | | | | Football Fish | Nov-Mar |Morn, Eve, Night| Ocean | 2,500 | |___________________|________________|________________|____________|________| | | | | | | | Fresh Water Goby | All Year |Morn, Eve, Night| River | 300 | |___________________|________________|________________|____________|________| | | | | | | | Frog | May-Aug | All Day | River | 120 | |___________________|________________|________________|____________|________| | | | | | | | Gar | Jun-Sep |Morn, Eve, Night| River | 6,000 | |___________________|________________|________________|____________|________| | | | | | | | Giant Snakehead | Jun-Aug | Day | River Pond | 5,500 | |___________________|________________|________________|____________|________| | | | | | | | Goldfish | All Year | All Day | River | 1,300 | |___________________|________________|________________|____________|________| | | | | | | | Guppy | Apr-Nov | Day | River | 1,300 | |___________________|________________|________________|____________|________| | | | | | | | Hammerhead Shark | Jun-Sep | All Day | Ocean | 8,000 | |___________________|________________|________________|____________|________| | | | | | | | Horse Mackerel | All Year | All Day | Ocean | 150 | |___________________|________________|________________|____________|________| | | | | | | | Jellyfish | Aug | All Day | Ocean | 100 | |___________________|________________|________________|____________|________| | | | | | | | Killifish | Apr-Aug | All Day | Tiny Pond | 300 | |___________________|________________|________________|____________|________| | | | | | | | King Salmon | Late Aug | All Day | River | 1,800 | |___________________|________________|________________|____________|________| | | | | | | | Koi | All Year |Morn, Eve, Night| River | 4,000 | |___________________|________________|________________|____________|________| | | | | | | | Loach | Mar-May | All Day | River | 300 | |___________________|________________|________________|____________|________| | | | | | | | Lobster | Nov-Dec | All Day | Ocean | 2,500 | |___________________|________________|________________|____________|________| | | | | | | | Moray Eel | Aug-Oct | All Day | Ocean | 2,000 | |___________________|________________|________________|____________|________| | | | | | | | Napoleonfish | Jul-Aug | All Day | Ocean | 10,000 | |___________________|________________|________________|____________|________| | | | | | | | Neon Tetra | Apr-Nov | Day | River | 500 | |___________________|________________|________________|____________|________| | | | | | | | Ocean Sunfish | Jun-Sep | Morn, Day, Eve | Ocean | 4,000 | |___________________|________________|________________|____________|________| | | | | | | | Octopus | All Year | All Day | Ocean | 500 | |___________________|________________|________________|____________|________| | | | | | | | Olive Flounder | All Year | All Day | Ocean | 800 | |___________________|________________|________________|____________|________| | | | | | | | Pale Chub | All Year | Day | River | 200 | |___________________|________________|________________|____________|________| | | | | | | | Pike | Sep-Dec | Morn, Day, Eve | River | 1,800 | |___________________|________________|________________|____________|________| | | | | | | | Piranha | Jun-Early Sep | Day, Night | River | 2,500 | |___________________|________________|________________|____________|________| | | | | | | | Pond Smelt | Dec-Feb | All Day | River | 300 | |___________________|________________|________________|____________|________| | | | | | | | Popeyed Goldfish | All Year | All Day | River | 1,300 | |___________________|________________|________________|____________|________| | | | | | | | Puffer Fish | Jul-Sep | All Day | Ocean | 240 | |___________________|________________|________________|____________|________| | | | | | | | Rainbow Trout |Mar-Jun, Sep-Nov| Morn, Day, Eve | River | 800 | |___________________|________________|________________|____________|________| | | | | | | | Ray | Nov-Dec |Morn, Eve, Night| Ocean | 3,000 | |___________________|________________|________________|____________|________| | | | | | | | Red Snapper | All Year | All Day | Ocean | 3,000 | |___________________|________________|________________|____________|________| | | | | | | | Salmon | Late Aug | All Day | River | 700 | |___________________|________________|________________|____________|________| | | | | | | | Sea Bass | All Year | All Day | Ocean | 200 | |___________________|________________|________________|____________|________| | | | | | | | Sea Butterfly | Dec-Feb | All Day | Ocean | 1,000 | |___________________|________________|________________|____________|________| | | | | | | | Sea Horse | Apr-Nov | All Day | Ocean | 1,100 | |___________________|________________|________________|____________|________| | | | | | | | Shark | Jun-Sep |Morn, Eve, Night| Ocean | 15,000 | |___________________|________________|________________|____________|________| | | | | | | | Squid | Dec-Aug | All Day | Ocean | 400 | |___________________|________________|________________|____________|________| | | | | | | | Stringfish | Dec-Feb |Morn, Eve, Night| River | 15,000 | |___________________|________________|________________|____________|________| | | | | | | | Sweetfish | Jul-Early Sep | All Day | River | 900 | |___________________|________________|________________|____________|________| | | | | | | | Tuna | Nov-Mar | All Day | Ocean | 7,000 | |___________________|________________|________________|____________|________| | | | | | | | Yellow Perch | Oct-Mar | All Day | River | 240 | |___________________|________________|________________|____________|________| | | | | | | | Zebra Turkeyfish | Apr-Nov | All Day | Ocean | 400 | |___________________|________________|________________|____________|________| -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14.3 - Bugs = (14.BG) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ___________________________________________________________________________ | | | | | | | Bug Name | Months | Time of Day | Place | Value | |===================|==================|================|==========|========| | | | | | | | Agrias Butterfly | Jun - Sept | Morn, Day | Flying | 3,000 | |___________________|__________________|________________|__________|________| | | | | | | | Ant | All Year | All Day | Trash | 80 | |___________________|__________________|________________|__________|________| | | | | | | | Atlas Beetle | Jul - Aug | Morn, Night |Palm Trees| 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Bagworm | Oct - Feb | All day | In Trees | 300 | |___________________|__________________|________________|__________|________| | | | | | | | Banded Dragonfly | Jul - Aug | Morn, Day | Flying | 4,500 | |___________________|__________________|________________|__________|________| | | | | | | | Bee | All Year | All Day | Trees | 2,500 | |___________________|__________________|________________|__________|________| | | | | | | | Bell Cricket | Sep - Oct |Morn, Eve, Night| Ground | 400 | |___________________|__________________|________________|__________|________| | | | | | | | Birdwing | Jun - Sept | Morn, Day | Flying | 3,000 | |___________________|__________________|________________|__________|________| | | | | | | | Brown Cicada | Jul - Aug | Morn, Day | Trees | 200 | |___________________|__________________|________________|__________|________| | | | | | | | Centipede | Jun - Dec | Day, Eve | Rocks | 300 | |___________________|__________________|________________|__________|________| | | | | | | | Common Butterfly | Mar - Jun, Sept | Morn, Day, Eve | Flying | 90 | |___________________|__________________|________________|__________|________| | | | | | | | Cricket | Sep - Nov |Morn, Eve, Night| Ground | 130 | |___________________|__________________|________________|__________|________| | | | | | | | Cyclommatus | Jul - Aug | Morn, Night | Trees | 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Darner Dragonfly | Jun - Aug |Morn, Eve, Night| Flying | 200 | |___________________|__________________|________________|__________|________| | | | | | | | Diving Beetle | May - Sept |Morn, Eve, Night| Ponds | 800 | |___________________|__________________|________________|__________|________| | | | | | | | Dung Beetle | Dec - Feb |Morn, Eve, Night|Snowballs | 600 | |___________________|__________________|________________|__________|________| | | | | | | | Dynastid Beetle | Jul - Aug | Morn, Night | Trees | 1,350 | |___________________|__________________|________________|__________|________| | | | | | | | Elephant Beetle | Jul - Aug | Morn, Night |Palm Trees| 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Emperor | Jun - Sept | Morn, Night | Flying | 2,500 | |___________________|__________________|________________|__________|________| | | | | | | | Evening Cicada | Jul - Aug |Early Morn, Eve | Trees | 550 | |___________________|__________________|________________|__________|________| | | | | | | | Firefly | Jun | Night |Near Water| 300 | |___________________|__________________|________________|__________|________| | | | | | | | Flea | Mar - Nov | All Day |Neighbours| 70 | |___________________|__________________|________________|__________|________| | | | | | | | Fly | All Year | All Day | Trash | 60 | |___________________|__________________|________________|__________|________| | | | | | | | Fruit Beetle | Jul - Sept | All Day | Trees | 100 | |___________________|__________________|________________|__________|________| | | | | | | | Giant Beetle | Jul - Aug | Night | Trees | 10,000 | |___________________|__________________|________________|__________|________| | | | | | | | Golden Stag | Jul - Aug | Morn, Night | Trees | 12,000 | |___________________|__________________|________________|__________|________| | | | | | | | Goliath Beetle | Jun - Sept |Morn, Eve, Night|Palm Trees| 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Grasshopper | Jul - Sept | Day | Ground | 160 | |___________________|__________________|________________|__________|________| | | | | | | | Hercules Beetle | Jul - Aug | Morn, Night |Palm Trees| 12,000 | |___________________|__________________|________________|__________|________| | | | | | | | Honeybee | Mar - Jun | Morn, Day | Flowers | 100 | |___________________|__________________|________________|__________|________| | | | | | | | Jewel Beetle | Jul - Aug | Morn, Day | Trees | 2,400 | |___________________|__________________|________________|__________|________| | | | | | | | Ladybug | Mar - Jun, Oct | Morn, Day | Flowers | 200 | |___________________|__________________|________________|__________|________| | | | | | | | Lantern Fly | Jul, Sept, Dec | Eve, Night | Trees | 1,800 | |___________________|__________________|________________|__________|________| | | | | | | | Long Locust | Aug - Nov | Morn, Day, Eve | Ground | 200 | |___________________|__________________|________________|__________|________| | | | | | | | Longhorn Beetle | Jun - Aug | Day, Eve | Trees | 260 | |___________________|__________________|________________|__________|________| | | | | | | | Mantis | Aug - Nov | Morn, Day | Flowers | 430 | |___________________|__________________|________________|__________|________| | | | | | | | Migratory Locust | Aug - Nov | Morn, Day, Eve | Ground | 600 | |___________________|__________________|________________|__________|________| | | | | | | | Miyama Stag | Jul - Aug | All Day | Trees | 1,000 | |___________________|__________________|________________|__________|________| | | | | | | | Mole Cricket | Nov - Mar | All Day |Undergrd. | 280 | |___________________|__________________|________________|__________|________| | | | | | | | Monarch | Sept - Nov | Morn, Day | Flying | 140 | |___________________|__________________|________________|__________|________| | | | | | | | Mosquito | Apr-Jun; Jul-Sept| All Day; Night | Flying | 130 | |___________________|__________________|________________|__________|________| | | | | | | | Moth | May - Sept | Night | Lights | 60 | |___________________|__________________|________________|__________|________| | | | | | | | Oak Silk Moth | Jun - Sept | Night | Trees | 1,200 | |___________________|__________________|________________|__________|________| | | | | | | | Orchid Mantis | Aug - Nov | Morn, Day |White flws| 2,400 | |___________________|__________________|________________|__________|________| | | | | | | | Peacock | Mar - Sept | Morn, Day, Eve |Dark hybrd| 220 | |___________________|__________________|________________|_Flowers__|________| | | | | | | | Petaltail | Aug - Oct | Eve | Flying | 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Pill Bug | All Year | All Day | Rocks | 250 | |___________________|__________________|________________|__________|________| | | | | | | | Pondskater | May - Sept | Morn, Day, Eve | Ponds | 130 | |___________________|__________________|________________|__________|________| | | | | | | | Rainbow Stag | Jun - Sept | Morn, Night | Trees | 10,000 | |___________________|__________________|________________|__________|________| | | | | | | | Raja Brooke | Mar, Jun - Sept | Morn, Day, Eve | Flying | 2,500 | |___________________|__________________|________________|__________|________| | | | | | | | Red Dragonfly | Sep - Oct | Morn, Day, Eve | Flying | 80 | |___________________|__________________|________________|__________|________| | | | | | | | Robust Cicada | Jul - Aug | Morn, Day | Trees | 300 | |___________________|__________________|________________|__________|________| | | | | | | | Saw Stag Beetle | Jul - Aug | All Day | Trees | 2.000 | |___________________|__________________|________________|__________|________| | | | | | | | Scarab Beetle | Jul - Aug | Night | Trees | 100 | |___________________|__________________|________________|__________|________| | | | | | | | Scorpion | Jul - Sept | Night | Ground | 8.000 | |___________________|__________________|________________|__________|________| | | | | | | | Snail | Jul - Sept | Night |Flws(Rain)| 250 | |___________________|__________________|________________|__________|________| | | | | | | | Spider |Mar, Jul, Sep, Oct| All Day | Trees | 300 | |___________________|__________________|________________|__________|________| | | | | | | | Tarantula | Jun - Aug | Night | Ground | 8,000 | |___________________|__________________|________________|__________|________| | | | | | | | Tiger Butterfly | Mar - Sept | Morn, Day |Red & Pink| 160 | |___________________|__________________|________________|___flws___|________| | | | | | | | Violin Beetle | Jun, Sept-Nov | Morn, Day | Stumps | 260 | |___________________|__________________|________________|__________|________| | | | | | | | Walker Cicada | Jul - Sept | Morn, Day | Trees | 400 | |___________________|__________________|________________|__________|________| | | | | | | | Walking Leaf | Jul - Sept | Morn, Day, Eve | Trees | 600 | |___________________|__________________|________________|__________|________| | | | | | | | Walkingstick | Jul - Nov | Morn, Day, Eve | Trees | 600 | |___________________|__________________|________________|__________|________| | | | | | | | Yellow Butterfly | Mar - Jun, Sept | Morn, Day, Eve | Flying | 90 | |___________________|__________________|________________|__________|________| -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 14.4 - Paintings = (14.PT) = -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where | Buy | Sell =============================================== Amazing Painting - Crazy Redd - 3,920 - 490 Basic Painting - N Spotlight - 1,960 - 490 Common Painting - N Spotlight - 1,960 - 490 Calm Painting - Crazy Redd - 3,920 - 490 Dynamic Painting - Crazy Redd - 3,920 - 490 Famous Painting - Crazy Redd - 3,920 - 490 Fine Painting - Crazy Redd - 3,920 - 490 Flowery Painting - Crazy Redd - 3,920 - 490 Jolly Painting - Crazy Redd - 3,920 - 490 Moody Painting - Crazy Redd - 3,920 - 490 Moving Painting - Crazy Redd - 3,920 - 490 Nice Painting - Crazy Redd - 3,920 - 490 Perfect Painting - Crazy Redd - 3,920 - 490 Proper Painting - Crazy Redd - 3,920 - 490 Quaint Painting - Crazy Redd - 3,920 - 490 Scary Painting - Crazy Redd - 3,920 - 490 Scenic Painting - Crazy Redd - 3,920 - 490 Serene Painting - Crazy Redd - 3,920 - 490 Solemn Painting - Crazy Redd - 3,920 - 490 Strange Painting - Crazy Redd - 3,920 - 490 Warm Painting - Crazy Redd - 3,920 - 490 Wistful Painting - Crazy Redd - 3,920 - 490 Worthy Painting - Crazy Redd - 3,920 - 490 Identified Forgery - Crazy Redd - 3,920 - 10 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 15. -=- Item List -=- (ITEM) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.1 - Furniture = (15.FN) = 715 items in catalog. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +--------------------------------+ + Help Me! + + -=-=-=-=-=-=-=- _ + + Small = 1 space = |_| + + ___ + + Med = 2 spaces = |_|_| + + ___ + + Large = 4 spaces = |_|_| + + |_|_| + +--------------------------------+ -=-=-=-=-=-=-=-= SERIES: = -=-=-=-=-=-=-=-= Name | Where | Size | Buy | Sell ======================================================= Blue Bed - Crazy Redd - med - 2,100 - 525 Blue Bureau - Nook - med - 2,160 - 540 Blue Wardrobe - Nook - small - 1,920 - 480 Blue Chair - Nook - small - 1,200 - 300 Blue Bench - Nook - med - 1,900 - 475 Blue Table - Crazy Redd - large - 1,800 - 450 Blue Bookcase - Nook - med - 1,900 - 475 Blue Cabinet - Nook - small - 2,400 - 600 Blue Clock - Nook - small - 1,600 - 400 Blue Dresser - N Spotlight - small - 2,100 - 525 Cabana Bed - Crazy Redd - large - 2,200 - 550 Cabana Dresser - Nook - med - 2,400 - 600 Cabana Wardrobe - Nook - small - 2,240 - 560 Cabana Chair - Crazy Redd - small - 1,600 - 400 Cabana Armchair - N Spotlight - small - 1,800 - 450 Cabana Table - Nook - med - 1,800 - 450 Cabana Lamp - Nook - small - 1,700 - 425 Cabana Bookcase - Nook - med - 2,400 - 600 Cabana Vanity - Nook - small - 1,800 - 450 Cabana Screen - Nook - med - 2,000 - 500 Cabin Bed - Nook - med - 2,400 - 600 Cabin Dresser - Crazy Redd - small - 2,160 - 540 Cabin Wardrobe - Nook - small - 2,480 - 620 Cabin Chair - Crazy Redd - small - 1,700 - 425 Cabin Armchair - Nook - small - 2,280 - 570 Cabin Couch - Nook - med - 2,480 - 620 Cabin Table - Nook - large - 2,100 - 525 Cabin Low Table - Nook - med - 2,100 - 525 Cabin Bookcase - N Spotlight - med - 2,300 - 575 Cabin Clock - Nook - small - 2,000 - 500 Classic Bed - Nook - large - 2,520 - 630 Classic Vanity - Crazy Redd - med - 2,560 - 640 Classic Wardrobe - Crazy Redd - small - 2,560 - 640 Classic Chair - Nook - small - 1,800 - 450 Classic Sofa - Nook - med - 2,240 - 560 Classic Table - Nook - small - 1,600 - 400 Classic Bookcase - N Spotlight - med - 2,560 - 640 Classic Buffet - Nook - med - 3,360 - 840 Classic Desk - Nook - small - 2,200 - 550 Classic Clock - Nook - small - 2,180 - 545 Exotic Bed - Crazy Redd - large - 2,540 - 635 Exotic Bureau - Nook - small - 2,400 - 600 Exotic Wardrobe - Nook - small - 2,180 - 545 Exotic Bench - Nook - med - 1,900 - 475 Exotic Chair - Nook - small - 1,400 - 350 Exotic Table - Crazy Redd - med - 2,300 - 575 Exotic End Table - Nook - small - 1,600 - 400 Exotic Lamp - Nook - small - 1,800 - 450 Exotic Screen - Nook - med - 2,250 - 563 Exotic Chest - N Spotlight - med - 1,800 - 450 Egg Bed - Zipper T. - large - None - ??? Egg Dresser - Zipper T. - med - None - ??? Egg Wardrobe - Zipper T. - small - None - ??? Egg Chair - Zipper T. - small - None - ??? Egg Bench - Zipper T. - med - None - ??? Egg Table - Zipper T. - small - None - ??? Egg Stereo - Zipper T. - med - None - ??? Egg Toy Set - Zipper T. - med - None - ??? Egg Clock - Zipper T. - small - None - ??? Egg Lamp - Zipper T. - small - None - ??? *Help appreciated on sell prices* Gracie Bed - Gracie - large - 120,000 - 30,000 Gracie Chest - Gracie - med - 220,000 - 55,000 Gracie Wardrobe - Gracie - small - 138,000 - 34,500 Gracie Bench - Gracie - med - 110,000 - 27,500 Gracie Chair - Gracie - small - 90,000 - 22,500 Gracie Low Table - Gracie - med - 68,000 - 17,000 Gracie Desk - Gracie - med - 90,000 - 22,500 Gracie Wagon - Gracie - small - 240,000 - 60,000 Gracie Shelf - Gracie - small - 98,000 - 24,500 Gracie Lamp - Gracie - small - 120,000 - 30,000 Green Bed - Nook - med - 2,160 - 540 Green Dresser - Crazy Redd - med - 2,320 - 580 Green Wardrobe - Crazy Redd - small - 2,300 - 575 Green Chair - Nook - small - 1,200 - 300 Green Bench - Nook - med - 1,800 - 450 Green Table - Nook - large - 1,700 - 425 Green Desk - Nook - small - 2,000 - 500 Green Lamp - Nook - small - 1,800 - 450 Green Counter - Nook - med - 2,400 - 600 Green Pantry - N Spotlight - small - 2,290 - 572 Gorgeous Bed - Gracie - large - 300,000 - 75,000 Gorgeous Chest - Gracie - med - 90,000 - 22,500 Gorgeous Closet - Gracie - small - 140,000 - 35,000 Gorgeous Sofa - Gracie - med - 120,000 - 30,000 Gorgeous Seat - Gracie - small - 90,000 - 22,500 Gorgeous Stool - Gracie - small - 80,000 - 20,000 Gorgeous Table - Gracie - med - 250,000 - 62,500 Gorgeous Desk - Gracie - small - 220,000 - 55,000 Gorgeous Counter - Gracie - med - 180,000 - 45,000 Gorgeous Lamp - Gracie - small - 60,000 - 15,000 Harvest Bed - Franklin - med - None - 3,333 Harvest Dresser - Franklin - med - None - 3,333 Harvest Bureau - Franklin - small - None - 3,333 Harvest Sofa - Franklin - med - None - 3,333 Harvest Chair - Franklin - small - None - 3,333 Harvest Table - Franklin - large - None - 3,333 Harvest Mirror - Franklin - med - None - 3,333 Harvest TV - Franklin - small - None - 3,333 Harvest Clock - Franklin - small - None - 3,333 Harvest Lamp - Franklin - small - None - 3,333 Jingle Bed - Jingle - med - None - 12,240 Jingle Dresser - Jingle - med - None - 12,240 Jingle Wardrobe - Jingle - small - None - 12,240 Jingle Sofa - Jingle - med - None - 12,240 Jingle Chair - Jingle - small - None - 12,240 Jingle Table - Jingle - large - None - 12,240 Jingle Shelves - Jingle - small - None - 12,240 Jingle Piano - Jingle - med - None - 12,240 Jingle Clock - Jingle - small - None - 12,240 Jingle Lamp - Jingle - small - None - 12,240 Kiddie Bed - Crazy Redd - med - 2,100 - 525 Kiddie Dresser - Nook - med - 2,150 - 538 Kiddie Wardrobe - Nook - small - 2,180 - 545 Kiddie Couch - Nook - med - 2,200 - 550 Kiddie Chair - Nook - small - 1,400 - 350 Kiddie Table - Nook - large - 2,200 - 550 Kiddie Bureau - Nook - small - 2,200 - 550 Kiddie Bookcase - Nook - small - 1,800 - 450 Kiddie Clock - Crazy Redd - small - 1,480 - 370 Kiddie Stereo - N Spotlight - med - 1,900 - 475 Lovely Bed - Nook - large - 2,000 - 500 Lovely Dresser - Nook - med - 2,160 - 540 Lovely Armoire - Crazy Redd - small - 2,240 - 560 Lovely Chair - Nook - small - 1,600 - 400 Lovely Loveseat - Nook - med - 2,000 - 500 Lovely End Table - Crazy Redd - small - 1,800 - 450 Lovely Table - Nook - med - 1,800 - 450 Lovely Vanity - Nook - small - 2,200 - 550 Lovely Kitchen - N Spotlight - med - 2,280 - 570 Lovely Lamp - Nook - small - 1,600 - 400 Modern Bed - Nook - large - 2,320 - 580 Modern Dresser - Nook - small - 2,250 - 563 Modern Wardrobe - Crazy Redd - small - 2,560 - 640 Modern Chair - Nook - small - 1,500 - 375 Modern Sofa - Nook - med - 2,620 - 655 Modern End Table - Crazy Redd - small - 1,900 - 475 Modern Desk - Nook - med - 2,480 - 620 Modern Table - Nook - med - 1,800 - 450 Modern Cabinet - N Spotlight - med - 2,580 - 645 Modern Lamp - Nook - small - 1,400 - 350 Mushroom Bed - mushrooms - med - None - 2,500 Mushroom Dresser - mushrooms - med - None - 2,500 Mushroom Closet - mushrooms - small - None - 2,500 Mushroom Chair - mushrooms - small - None - 2,500 Mushroom Stool - mushrooms - small - None - 2,500 Mushroom Table - mushrooms - large - None - 2,500 Mush End Table - mushrooms - small - None - 2,500 Mushroom Lamp - mushrooms - small - None - 2,500 Mushroom Stand - mushrooms - med - None - 2,500 Mushroom TV - mushrooms - med - None - 2,500 Pave Bed - Pave - med - None - 12,000 Pave Chest - Pave - med - None - 12,000 Pave Closet - Pave - small - None - 12,000 Pave Sofa - Pave - med - None - 12,000 Pave Chair - Pave - small - None - 12,000 Pave Table - Pave - large - None - 12,000 Pave End Table - Pave - small - None - 12,000 Pave Bookshelf - Pave - med - None - 12,000 Pave Bureau - Pave - small - None - 12,000 Pave Lamp - Pave - small - None - 12,000 Princess Bed - Gracie - large - 80,000 - 20,000 Princess Chest - Gracie - med - 220,000 - 55,000 Princess Closet - Gracie - small - 180,000 - 45,000 Princess Sofa - Gracie - med - 100,000 - 25,000 Princess Chair - Gracie - small - 120,000 - 30,000 Princess Table - Gracie - med - 240,000 - 60,000 Princess Curio - Gracie - med - 98,000 - 24,500 Princess Dresser - Gracie - small - 80,000 - 20,000 Princess Cage - Gracie - small - 90,000 - 22,500 Princess Lamp - Gracie - small - 68,000 - 17,000 Ranch Bed - Nook - med - 2,300 - 575 Ranch Dresser - Crazy Redd - med - 2,720 - 680 Ranch Wardrobe - Nook - small - 3,050 - 763 Ranch Couch - Nook - med - 2,400 - 600 Ranch Armchair - Nook - small - 2,000 - 500 Ranch Chair - Crazy Redd - small - 1,400 - 350 Ranch Table - Nook - large - 1,700 - 425 Ranch Tea Table - Nook - med - 1,800 - 450 Ranch Bookcase - Nook - small - 2,000 - 500 Ranch Hutch - N Spotlight - small - 2,560 - 640 Regal Bed - Crazy Redd - large - 3,120 - 780 Regal Dresser - Nook - med - 3,520 - 880 Regal Armoire - Nook - small - 3,820 - 955 Regal Chair - Crazy Redd - small - 2,100 - 525 Regal Sofa - Nook - med - 3,100 - 775 Regal Table - Nook - med - 2,540 - 635 Regal Lamp - Nook - small - 2,400 - 600 Regal Clock - N Spotlight - small - 3,360 - 840 Regal Bookcase - Nook - med - 3,120 - 780 Regal Vanity - Nook - small - 3,200 - 800 Robo-Bed - Nook - med - 2,000 - 500 Robo-Dresser - Nook - med - 2,560 - 640 Robo-Closet - Crazy Redd - small - 2,400 - 600 Robo-Sofa - Nook - med - 2,000 - 500 Robo-Chair - Nook - small - 1,600 - 400 Robo-Table - Nook - large - 2,200 - 550 Robo-Stereo - N Spotlight - small - 2,200 - 550 Robo-TV - Nook - med - 2,360 - 590 Robo-Clock - Nook - small - 1,400 - 350 Robo-Lamp - Crazy Redd - small - 1,800 - 450 Snowman Bed - Snowman - med - none - 8,888 Snowman Dresser - Snowman - med - none - 8,888 Snowman Wardrobe - Snowman - small - none - 8,888 Snowman Chair - Snowman - small - none - 8,888 Snowman Sofa - Snowman - med - none - 8,888 Snowman Table - Snowman - large - none - 8,888 Snowman Fridge - Snowman - small - none - 8,888 Snowman TV - Snowman - med - none - 8,888 Snowman Clock - Snowman - small - none - 8,888 Snowman Lamp - Snowman - small - none - 8,888 Spooky Bed - Jack - med - none - ??? Spooky Dresser - Jack - med - none - ??? Spooky Wardrobe - Jack - small - none - ??? Spooky Sofa - Jack - med - none - ??? Spooky Chair - Jack - small - none - ??? Spooky Table - Jack - large - none - ??? Spooky Vanity - Jack - small - none - ??? Spooky Bookcase - Jack - med - none - ??? Spooky Clock - Jack - small - none - ??? Spooky Lamp - Jack - small - none - ??? *Help appreciated on sell prices* Sweets Bed - Gracie - large - 80,000 - 20,000 Sweets Dresser - Gracie - med - 220,000 - 55,000 Sweets Closet - Gracie - small - 68,000 - 17,000 Sweets Sofa - Gracie - med - 80,000 - 20,000 Sweets Chair - Gracie - small - 120,000 - 30,000 Sweets Table - Gracie - med - 240,000 - 60,000 Sweets Minitable - Gracie - small - 80,000 - 20,000 Sweets Bookcase - Gracie - med - 90,000 - 22,500 Sweets Lamp - Gracie - small - 98,000 - 24,500 Sweets Minilamp - Gracie - small - 110,000 - 27,500 -=-=-=-=-=-=-=-= THEMES: = -=-=-=-=-=-=-=-= Western: -=-=-=-=-=-=- Cow Skull - Nook - small - 1,020 - 255 Desert Cactus - Nook - small - 890 - 223 Western Fence - Nook - small - 880 - 220 Saddle Fence - Crazy Redd - small - 2,180 - 545 Storefront - Nook - med - 3,680 - 920 Covered Wagon - N Spotlight - med - 3,800 - 950 Watering Trough - Nook - med - 1,100 - 275 Tumbleweed - Nook - small - 520 - 130 Well - Crazy Redd - small - 2,700 - 675 Wagon Wheel - Nook - small - 1,230 - 308 Space: -=-=-=-=-=-=- Asteroid - Nook - small - 1,800 - 450 Moon - N Spotlight - large - 32,000 - 8,000 Lunar Lander - Nook - large - 3,200 - 800 Rocket - Crazy Redd - med - 2,400 - 600 Lunar Rover - Nook - med - 2,560 - 640 Satellite - Nook - med - 2,600 - 650 Space Shuttle - Crazy Redd - med - 2,780 - ? Spaceman Sam - Nook - small - 2,800 - 700 Space Station - Nook - large - 2,800 - 700 Flying Saucer - Nook - large - 2,400 - 600 Construction: -=-=-=-=-=-=- Detour Arrow - Nook - small - 600 - 150 Handcart - Nook - small - 800 - 200 Iron Frame - Nook - med - 1,200 - 300 Manhole Cover - Nook - small - 1,000 - 250 Orange Cone - Nook - small - 600 - 150 Traffic Cone - Nook - small - 800 - 200 Saw Horse - Crazy Redd - small - 1,200 - 300 Wet Roadway Sign - Nook - small - 850 - 213 Steam Roller - Crazy Redd - med - 4,500 - 1,125 Jackhammer - Nook - small - 1,880 - 470 Striped Cone - Nook - small - 800 - 200 Cement Mixer - N Spotlight - small - 1,600 - 400 Boxing: -=-=-=-=-=-=- Boxing Barricade - Nook - small - 1,050 - 263 Red Corner - Crazy Redd - large - 6,800 - 1,700 Blue Corner - N Spotlight - large - 6,800 - 1,700 Neutral Corner - Nook - large - 5,500 - 1,375 Judge's Bell - Crazy Redd - small - 1,790 - 448 Boxing Mat - Nook - med - 1,180 - 295 Ringside Table - Nook - med - 1,320 - 330 Weight Bench - Nook - med - 3,590 - 898 Sandbag - Nook - small - 3,190 - 798 Speed Bag - Nook - small - 2,990 - 748 Backyard: -=-=-=-=-=-=- Birdhouse - Nook - small - 1,620 - 405 Mr. Flamingo - Nook - small - 1,530 - 383 Mrs. Flamingo - Nook - small - 1,530 - 383 Garden Gnome - N Spotlight - small - 3,380 - 845 Bug Zapper - Nook - small - 1,200 - 300 Hammock - Nook - med - 1,320 - 330 Bird Bath - Nook - small - 1,450 - 363 Picnic Table - Nook - large - 1,390 - 348 Bird Feeder - Nook - small - 1,260 - 315 Lawn Chair - Nook - small - 1,180 - 295 Lawn Mower - Crazy Redd - small - 2,760 - 690 Barbecue - Nook - small - 1,760 - 440 Backyard Pool - Crazy Redd - large - 990 - 247 Sprinkler - Nook - small - 1,640 - 410 Tiki Torch - Nook - small - 870 - 218 Nursery: -=-=-=-=-=-=- Elephant Slide - Nook - med - 1,200 - 300 Stroller - Nook - small - 1,960 - 490 Cradle - Nook - small - 3,800 - 950 Baby Bed - Crazy Redd - small - 2,900 - 725 Clackercart - Nook - small - 1,380 - 345 Merry-Go-Round - Crazy Redd - small - 640 - 160 Rocking Horse - Nook - small - 600 - 150 Train Set - Nook - large - 1,600 - 400 Wobbelina - Nook - small - 700 - 175 Dolly - N Spotlight - small - 6,800 - 1,700 Mad Scientist: -=-=-=-=-=-=- Lab Bench - Nook - med - 4,800 - 1,200 Lab Chair - Nook - small - 2,200 - 550 Medicine Chest - Crazy Redd - med - 2,280 - 570 Florence Flask - Nook - small - 1,600 - 400 Amazing Machine - Crazy Redd - med - 3,600 - 900 Unknown Machine - N Spotlight - small - 4,800 - 1,200 Complex Machine - Nook - large - 3,840 - 960 Pirate: -=-=-=-=-=-=- Helm - Pascal - small - 1,120 - 280 Barrel - Pascal - small - 800 - 200 Keg - Pascal - small - 800 - 200 Ship Cannon - Pascal - large - 1,820 - 455 Anchor - Pascal - large - 1,900 - 475 Ship Compass - Pascal - small - 1,600 - 400 -=-=-=-=-=-=-=-= SETS: = -=-=-=-=-=-=-=-= Drum: -=-=-=-=-=-=- Brown Drum - Nook - small - 800 - 200 Green Drum - Nook - small - 800 - 200 Red Drum - Nook - small - 800 - 200 Haz-Mat Barrel - Nook - small - 840 - 205 Oil Drum - Nook - small - 840 - 205 Black Chess: -=-=-=-=-=-=- Black Pawn - Nook - small - 1,100 - 275 Black BiAbles - Nook - small - 2,800 - 700 Black King - N Spotlight - small - 8,000 - 2,000 Black Knight - Crazy Redd - small - 2,800 - 700 Black Queen - N Spotlight - small - 8,000 - 2,000 Black Rook - Crazy Redd - small - 2,800 - 700 White Chess: -=-=-=-=-=-=- White Pawn - Nook - small - 1,100 - 275 White BiAbles - Nook - small - 2,800 - 700 White King - N Spotlight - small - 8,000 - 2,000 White Knight - Crazy Redd - small - 2,800 - 700 White Queen - N Spotlight - small - 8,000 - 2,000 White Rook - Crazy Redd - small - 2,800 - 700 Classroom: -=-=-=-=-=-=- Right Platform - Nook - med - 1,600 - 400 Left Platform - Nook - med - 1,600 - 400 Podium - N Spotlight - med - 1,280 - 320 Teacher's Desk - Nook - med - 1,580 - 395 Teacher's Chair - Nook - small - 1,440 - 360 School Desk - Nook - small - 1,200 - 300 School Chair - Nook - small - 800 - 200 Cubby Hole - Nook - med - 2,200 - 550 Chalk Board - Nook - med - 1,400 - 350 Mop - Nook - small - 900 - 225 Skeleton - N Spotlight - small - 3,360 - 840 Anatomical Model - Nook - small - 3,360 - 840 Clear Model - Crazy Redd - small - 3,360 - 840 Hamster Cage - N Spotlight - small - 2,290 - 573 Science Table - Nook - med - 1,900 - 475 Sport: -=-=-=-=-=-=- Vaulting Horse - Nook - small - 1,200 - 300 Ball Catcher - Nook - small - 2,040 - 685 High-Jump Mat - Nook - ? - 2,980 - 745 Hurdle - Nook - small - 980 - 245 Scoreboard - Crazy Redd - med - 2,200 - 550 Folding Chair - Nook - small - 600 - 150 Hospital: -=-=-=-=-=-=- Vision Tester - Nook - small - 2,280 - 570 Trunk Measure - Nook - small - 1,680 - 420 Stadiometer - Nook - small - 1,680 - 420 Scale - Nook - small - 1,200 - 300 Hospital Bed - Crazy Redd - med - 3,600 - 900 Hospital Screen - Nook - med - 2,400 - 600 IV Drip - N Spotlight - small - 1,480 - 370 Sink - Nook - small - 1,200 - 300 Study: -=-=-=-=-=-=- Writing Desk - Nook - med - 1,900 - 475 Writing Chair - Nook - small - 1,000 - 250 Globe - Nook - small - 1,200 - 300 Office: -=-=-=-=-=-=- Office Desk - Nook - med - 1,600 - 400 Office Chair - Nook - small - 1,100 - 275 Office Locker - Nook - small - 1,200 - 300 Cafe: -=-=-=-=-=-=- Coffee Maker - Nook - small - 800 - 200 Checkout Counter - Nook - small - 3,480 - 870 Cash Register - Nook - small - 6,480 - 1,620 Jukebox - N Spotlight - small - 3,200 - 800 Siphon - Nook - small - 1,780 - 445 Dharma: -=-=-=-=-=-=- Giant Dharma - Nook - small - 1,600 - 400 Dharma - Nook - small - 1,200 - 300 Mini-Dharma - Nook - small - 800 - 200 Teddy Bear: -=-=-=-=-=-=- Papa Bear - Katie - large - 2,200 - 550 /Kaitlin Mama Bear - Nook - small - 1,600 - 400 Baby Bear - Nook - small - 800 - 200 Panda Bear: -=-=-=-=-=-=- Papa Panda - Nook - large - 1,920 - 480 Mama Panda - Crazy Redd - small - 960 - 240 Baby Panda - N Spotlight - small - 480 - 120 Cactus: -=-=-=-=-=-=- Tall Cactus - Nook - small - 1,700 - 425 Cactus - Nook - small - 1,700 - 425 Round Cactus - Nook - small - 1,700 - 425 Golf: -=-=-=-=-=-=- Blue Golf Bag - Nook - small - 1,600 - 400 White Golf Bag - Nook - small - 1,600 - 400 Green Golf Bag - Nook - small - 1,600 - 400 Red Furniture: -=-=-=-=-=-=- Red Armchair - Nook - small - 1,800 - 450 Red Sofa - Nook - med - 2,050 - 513 Totem Pole: -=-=-=-=-=-=- Bear Pole - Nook - small - 1,400 - 350 Eagle Pole - Nook - small - 1,400 - 350 Frog-Woman Pole - Crazy Redd - small - 1,400 - 350 Raven Pole - Nook - small - 1,400 - 350 Lava Lamp: -=-=-=-=-=-=- Blue Lava Lamp - Nook - small - 1,800 - 450 Purple Lava Lamp - Nook - small - 1,800 - 450 Green Lava Lamp - Nook - small - 1,800 - 450 Japanese: (Does not count towards HRA score as a set) -=-=-=-=-=-=- Tea Table - Nook - small - 1,000 - 250 Hearth - Nook - large - 1,600 - 400 Screen - Nook - med - 1,650 - 413 Hibachi - Nook - small - 1,200 - 300 Tea Tansu - Nook - med - 1,600 - 400 Paper Lantern - Nook - small - 800 - 200 Paulownia Closet - Nook - small - 1,300 - 325 Stair Dresser - Nook - med - 2,250 - 563 Low Screen - Nook - small - 1,480 - 370 Paper Tiger - Crazy Redd - small - 680 - 170 Lucky Frog - Nook - small - 1,350 - 338 Sword - Nook - small - 1,400 - 350 Bow - Nook - small - 1,400 - 350 Samurai Suit - N Spotlight - med - 4,500 - 1,125 Black Katana - Crazy Redd - med - 12,000 - 3,000 White Katana - Crazy Redd - med - 36,800 - 9,200 Ninja Sword - N Spotlight - small - 9,600 - 2,400 Mossy Garden: -=-=-=-=-=-=- Deer Scare - Crazy Redd - small - 1,800 - 450 Tall Lantern - Nook - small - 1,980 - 495 Spa: -=-=-=-=-=-=- Spa Chair - Nook - med - 600 - 150 Bath Mat - Nook - med - 600 - 150 Bucket - Nook - small - 600 - 150 Bathtub - Nook - large - 2,400 - 600 Milk Case - ? - small - ? - ? Ice-Cream Case - ? - ? - ? - ? Washbasin - N Spotlight - med - 2,880 - 720 Vase: -=-=-=-=-=-=- Tea Vase - Nook - small - 2,400 - 600 Red Vase - Nook - small - 2,450 - 613 Blue Vase - Nook - small - 2,500 - 625 Lucky Cat: -=-=-=-=-=-=- Lucky Cat - Nook - small - 1,700 - 425 Lefty Lucky Cat - Crazy Redd - small - 1,700 - 425 Lucky Black Cat - Crazy Redd - small - 1,700 - 425 Lucky Gold Cat - N Spotlight - small - 6,200 - 1,550 Citrus: -=-=-=-=-=-=- Grapefruit Table - Nook - small - 1,500 - 375 Lemon Table - Nook - small - 1,500 - 375 Orange Chair - Nook - small - 1,300 - 325 Lime Chair - Nook - small - 1,300 - 325 Pear: -=-=-=-=-=-=- Pear Wardrobe - Nook - small - 1,400 - 350 Pear Dresser - Nook - small - 1,600 - 400 Watermelon: -=-=-=-=-=-=- Watermelon Chair - Nook - small - 1,300 - 325 Melon Chair - Nook - small - 1,300 - 325 Watermelon Table - Nook - large - 1,800 - 450 Apple: -=-=-=-=-=-=- Apple TV - Katie - small - 1,600 - 400 /Kaitlin Apple Clock - Nook - small - 1,200 - 300 Froggy: -=-=-=-=-=-=- Lily-Pad Table - Katie - small - 1,600 - 400 /Kaitlin Froggy Chair - Nook - small - 1,200 - 300 Pine: -=-=-=-=-=-=- Pine Chair - Nook - small - 1,800 - 450 Pine Table - Nook - large - 2,280 - 570 Tulip: -=-=-=-=-=-=- Tulip Chair - Nook - small - 1,400 - 350 Tulip Table - Nook - small - 1,900 - 475 Iris: -=-=-=-=-=-=- Iris Chair - Nook - small - 1,400 - 350 Iris Table - Nook - small - 1,900 - 475 Daffodil: -=-=-=-=-=-=- Daffodil Chair - Nook - small - 1,400 - 350 Daffodil Table - Nook - small - 1,900 - 475 Pine Bonsai: -=-=-=-=-=-=- Ponderosa Bonsai - Nook - small - 1,800 - 450 Pine Bonsai - Nook - small - 1,800 - 450 Mugho Bonsai - Nook - small - 1,800 - 450 Bonsai: -=-=-=-=-=-=- Plum Bonsai - N Spotlight - small - 1,900 - 475 Holly Bonsai - Nook - small - 1,600 - 400 Azalea Bonsai - Nook - small - 1,500 - 375 Maple Bonsai - Nook - small - 1,700 - 425 Hawthorn Bonsai - Nook - small - 1,800 - 450 Quince Bonsai - Nook - small - 1,600 - 400 Jasmine Bonsai - Nook - small - 1,700 - 425 House Plant: -=-=-=-=-=-=- Pothos - Crazy Redd - small - 1,300 - 325 Coconut Palm - Nook - small - 1,200 - 300 Pachira - Nook - small - 1,200 - 300 Caladium - Nook - small - 1,300 - 325 Croton - N Spotlight - small - 1,300 - 325 Dracaena - N Spotlight - small - 2,000 - 500 Lady Palm - Nook - small - 1,200 - 300 Aloe - Nook - small - 1,200 - 300 Rubber Tree - Nook - small - 1,300 - 325 Snake Plant - Crazy Redd - small - 1,200 - 300 Fan Palm - Nook - small - 1,300 - 325 Corn Plant - Nook - small - 1,300 - 325 Bromeliaceae - Nook - small - 1,300 - 325 Weeping Fig - Nook - small - 1,200 - 300 Drum: -=-=-=-=-=-=- Conga Drum - Nook - small - 1,600 - 400 Djimbe Drum - Nook - small - 1,900 - 475 Timpano Drum - Crazy Redd - small - 2,100 - 525 String: -=-=-=-=-=-=- Violin - Nook - small - 2,200 - 550 Cello - Nook - small - 1,800 - 450 Bass - Nook - small - 2,400 - 600 Guitar: -=-=-=-=-=-=- Folk Guitar - Nook - small - 1,600 - 400 Country Guitar - Nook - small - 1,700 - 425 Rock Guitar - Nook - small - 1,800 - 450 Metal Guitar - Nook - small - 1,900 - 475 -=-=-=-=-=-=-=-= OTHER: = -=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.2 - Wallpaper = (15.WL) = 86 Items in catalog. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where? | Buy | Sell | Series/Theme ======================================================================= Blue Wall - Nook - 1,260 - 315 - Blue Series Cabana Wall - Nook - 1,480 - 370 - Cabana Series Cabin Wall - Nook - 1,200 - 300 - Cabin Series Classic Wall - Nook - 2,100 - 525 - Classic Series Exotic Wall - Nook - 1,420 - 330 - Exotic Series Green Wall - Nook - 1,050 - 263 - Green Series Kiddie Wall - Nook - 1,500 - 375 - Kiddie Series Lovely Wall - Nook - 1,880 - 470 - Lovely Series Modern Wall - Nook - 1,450 - 363 - Modern Series Playroom Wall - Nook - 1,320 - 330 - Nursery Theme Ranch Wall - Nook - 1,480 - 370 - Cabana Series Regal Wall - Nook - 2,240 - 560 - Regal Series Robo-Wall - Nook - 1,780 - 445 - Robo Series Snowman Wall - Snowman - None - 8,888 - Snowman Series Forest Wall - Mushrooms - None - 2,500 - Mushroom Series Egg Wall - Zipper T. Bunny - None - ? - Egg Series Pave Wall - Pave - None - ? - Pave Series Spooky Wall - Jack - None - ? - Spooky Series Harvest Wall - Franklin - None - 1,200 - Harvest Series Jingle Wall - Jingle - None - 12,240 - Jingle Series Princess Wall - Gracie - 124,000 - 31,000 - Princess Series Gracie Wallpaper - Gracie - 124,000 - 31,000 - Gracie Series Sweets Wall - Gracie - 124,000 - 31,000 - Sweets Series Gorgeous Wall - Gracie - 124,000 - 31,000 - Gorgeous Series Backyard Fence - Nook - 800 - 200 - Backyard Theme Lab Wall - Nook - 1,460 - 365 - Mad Scientist Theme Western Vista - Saharah - None - 1,500 - Western Theme Lunar Horizon - Saharah - None - 1,900 - Space Theme Blue Tarp - Saharah - None - 1,400 - Construction Theme Ringside Seating - Saharah - None - 2,250 - Boxing Theme Sea View - Pascal - None - 1,000 - Pirate Theme Arched Window - Nook - 2,150 - 538 Bamboo Wall - Nook - 1,150 - 288 Blue-Trim Wall - Nook - 1,420 - 355 Chainlink Fence - Nook - 2,400 - 600 Chic Wall - Nook - 1,960 - 490 Citrus Wall - Nook - 1,120 - 280 Cityscape Wall - Nook - 1,600 - 400 Common Wall - Nook - 1,240 - 310 Concrete Wall - Nook - 800 - 200 Dirt-Clod Wall - Nook - 800 - 200 Exquisite Wall - Nook - 1,470 - 368 Floral Wall - Nook - 2,250 - 563 Groovy Wall - Nook - 1,280 - 320 Gold Screen Wall - Nook - 2,180 - 545 Illusion Wall - Nook - 1,360 - 340 Imperial Wall - Nook - 2,660 - 665 Ivy Wall - Nook - 1,250 - 313 Kitchen Wall - Nook - 1,120 - 280 Kitschy Wall - Nook - 1,240 - 310 Lattice Wall - Nook - 1,780 - 445 Library Wall - Nook - 1,680 - 420 Manor Wall - Nook - 1,050 - 263 Mod Wall - Nook - 1,200 - 300 Modern Screen - Nook - 1,150 - 288 Mosaic Wall - Nook - 2,100 - 525 Old Brick Wall - Nook - 1,200 - 300 Ornate Wall - Nook - 1,580 - 395 Parlor Wall - Nook - 1,120 - 280 Pastel-Dot Wall - Nook - 1,480 - 370 Persian Wall - Nook - 1,480 - 370 Plaster Wall - Nook - 880 - 220 Plaza Wall - Nook - 1,960 - 490 Rose Wall - Nook - 2,240 - 560 Shanty Wall - Nook - 800 - 200 Sky Wall - Nook - 1,200 - 300 Stately Wall - Nook - 2,450 - 612 Stone Wall - Nook - 800 - 200 Tea-Room Wall - Nook - 1,750 - 438 Wood Paneling - Nook - 1,320 - 330 Classroom Wall - Saharah - None - ? Bathhouse Wall - Saharah - None - ? Tree-Lined Wall - Saharah - None - ? Meadow Vista - Saharah - None - 2,000 Tropical Vista - Saharah - None - 2,300 Desert Vista - Saharah - None - 2,250 Industrial Wall - Saharah - None - 1,875 Basement Wall - Saharah - None - ? Tree-Lined Wall - Saharah - None - ? Ancient Wall - Saharah - None - 2,300 Office Wall - Saharah - None - ? Music-Room Wall - Saharah - None - 1,600 Garden Wall - Saharah - None - ? Mortar Wall - Saharah - None - ? Shoji Screen - Saharah - None - 1,875 Backgammon Wall - Saharah - None - ? Mushroom Mural - balloon - None - ? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.3 - Carpets = (15.CP) = 84 Items in catalog. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where? | Buy | Sell | Series/Theme ======================================================================= Exotic Rug - Nook - 1,820 - 455 - Exotic Series Lovely Carpet - Nook - 1,980 - 495 - Lovely Series Classic Carpet - Nook - 2,300 - 575 - Classic Series Ranch Flooring - Nook - 1,750 - 438 - Ranch Series Cabana Flooring - Nook - 1,680 - 420 - Cabana Series Blue Flooring - Nook - 1,580 - 395 - Blue Series Modern Tile - Nook - 1,540 - 385 - Modern Series Regal Carpet - Nook - 2,850 - 713 - Regal Series Green Rug - Nook - 1,540 - 385 - Green Series Cabin Rug - Nook - 1,540 - 385 - Cabin Series Kiddie Carpet - Nook - 1,630 - 408 - Kiddie Series Robo-Floor - Nook - 2,400 - 600 - Robo Series Princess Carpet - Gracie - 124,000 - 31,000 - Princess Series Gracie Carpet - Gracie - 124,000 - 31,000 - Gracie Series Sweets Floor - Gracie - 124,000 - 31,000 - Sweets Series Gorgeous Floor - Gracie - 124,000 - 31,000 - Gorgeous Series Snowman Carpet - Snowman - None - 8,888 - Snowman Series Pave Floor - Pave - None - ? - Pave Series Egg Floor - Zipper T. Bunny - None - ? - Egg Series Spooky Carpet - Jack - None - ? - Spooky Series Harvest Rug - Franklin - None - 1,200 - Harvest Series Jingle Carpet - Jingle - None - 12,240 - Jingle Series Forest Floor - Mushrooms - None - 2,500 - Mushroom Series Backyard Lawn - Nook - 880 - 220 - Backyard Theme Playroom Rug - Nook - 1,360 - 340 - Nursery Theme Lab Floor - Nook - 1,280 - 320 - Mad Scientist Theme Western Desert - Saharah - None - 1,700 - Western Theme Lunar Surface - Saharah - None - 2,000 - Space Theme Closed Road - Saharah - None - 1,625 - Construction Theme Boxing Ring Mat - Saharah - None - 2,500 - Boxing Theme Ship Deck - Pascal - None - 1,000 - Pirate Theme Pastel-Dot Rug - Nook - 1,300 - 325 Checkered Tile - Nook - 1,680 - 420 Ceramic Tile - Nook - 1,390 - 348 Diner Tile - Nook - 1,300 - 325 Kitschy Tile - Nook - 1,280 - 320 Red Tile - Nook - 1,680 - 420 Mosaic Tile - Nook - 2,300 - 575 Plaza Tile - Nook - 2,180 - 545 Palace Tile - Nook - 3,200 - 800 Imperial Tile - Nook - 2,980 - 745 Kitchen Tile - Nook - 1,890 - 473 Stone Tile - Nook - 2,750 - 688 Charcoal Tile - Nook - 800 - 200 Planked Tatami - Nook - 1,340 - 335 Slate Flooring - Nook - 1,380 - 345 Parquet Floor - Nook - 2,350 - 588 Old Board Floor - Nook - 880 - 220 Kitchen Flooring - Nook - 1,230 - 308 Opulent Rug - Nook - 1,230 - 308 Plush Carpet - Nook - 2,160 - 540 Ornate Rug - Nook - 2,100 - 525 Fancy Carpet - Nook - 2,980 - 745 Exquisite Rug - Nook - 1,960 - 490 Persian Rug - Nook - 1,280 - 320 Tartan Rug - Nook - 1,820 - 455 Round Carpet - Nook - 1,080 - 270 Citrus Carpet - Nook - 1,330 - 333 Cowhide Rug - Nook - 1,540 - 385 Birch Flooring - Nook - 800 - 200 Plank Flooring - Nook - 800 - 200 Bamboo Flooring - Nook - 1,360 - 340 Steel Flooring - Nook - 1,480 - 370 Shanty Mat - Nook - 720 - 180 Illusion Floor - Nook - 1,600 - 400 Cloud Flooring - Nook - 1,480 - 370 Common Floor - Nook - 1,280 - 320 Daisy Meadow - Saharah - None - 1,800 Tropical Floor - Saharah - None - 2,050 Saharah's Desert - Saharah - None - 1,800 Sandlot - Saharah - None - 1,700 Ancient Tile - Saharah - None - 2,400 Music-Room Floor - Saharah - None - 1,800 Concrete Floor - Saharah - None - 1,800 Tatami - Saharah - None - 2,125 Classroom Floor - Saharah - None - ? Bath Tile - Saharah - None - ? Basement Floor - Saharah - None - ? Chessboard Rug - Saharah - None - ? Office Flooring - Saharah - None - ? Sidewalk - Saharah - None - ? Mossy Carpet - Saharah - None - ? Sand Garden - Saharah - None - ? Block Floor - Balloon - None - ? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.4 - Clothes = (15.CL) = 346 Items in the catalog. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where? |Season|Buy/Sell ============================================= Snow Shirt - Able's - All - 680/170 Fiendish Shirt - Able's - All - 680/170 Citrus Shirt - Able's - All - 640/160 Chef's Outfit - Able's - All - 640/160 Persian Coat - Able's - All - 640/160 Folk Tunic - Able's - All - 640/160 Egyptian Outfit - Able's - All - 640/160 Red Zap Suit - Able's - All - 640/160 Blue Zap Suit - Able's - All - 640/160 Green Zap Suit - Able's - All - 640/160 Pink Zap Suit - Able's - All - 640/160 Samurai Suit - Able's - All - 640/160 Kiwi Shirt - Able's - All - 640/160 Fluffy Shirt - Able's - All - 400/100 Cat Top - Able's - All - 640/160 Bear Top - Able's - All - 640/160 Watermelon Shirt - Able's - All - 640/160 Strawberry Shirt - Able's - All - 640/160 Grape Shirt - Able's - All - 640/160 Melon Shirt - Able's - All - 640/160 Barber Shirt - Able's - All - 640/160 Grass Shirt - Able's - All - 580/145 Gold Armor Suit - Able's - All - 540/135 Kimono - Able's - All - 520/130 Rose Shirt - Able's - All - 480/120 Princess Shirt - Able's - All - 480/120 Scale Armor Suit - Able's - All - 480/120 Racing Shirt - Able's - All - 460/115 Yellow Bolero - Able's - All - 430/107 Funky Dot Shirt - Able's - All - 430/107 Optical Shirt - Able's - All - 430/107 Pink Wave Shirt - Able's - All - 420/105 Burglar's Shirt - Able's - All - 420/105 Gray Tartan - Able's - All - 420/105 Airy Shirt - Able's - All - 420/105 Crossing Shirt - Able's - All - 420/105 One-Way Tee - Able's - All - 420/105 Beaded Shirt - Able's - All - 420/105 Security Shirt - Able's - All - 420/105 Splendid Shirt - Able's - All - 420/105 Night Sky Tee - Able's - All - 420/105 Big Star Shirt - Able's - All - 400/100 Swell Shirt - Able's - All - 400/100 Bodice - Able's - All - 400/100 Nile Shirt - Able's - All - 400/100 Armor Suit - Able's - All - 400/100 Tin Shirt - Able's - All - 400/100 Explorer Shirt - Able's - All - 400/100 Bear Shirt - Able's - All - 390/97 Checkered Shirt - Able's - All - 390/97 Nebula Shirt - Able's - All - 390/97 Future Shirt - Able's - All - 390/97 Deep Blue Tee - Able's - All - 380/95 Orange Tie-Dye - Able's - All - 380/95 Purple Tie-Dye - Able's - All - 380/95 Fresh Shirt - Able's - All - 380/95 Green Tie-Dye - Able's - All - 380/95 Diamond Shirt - Able's - All - 380/95 Red Tie-Dye - Able's - All - 380/95 Misty Shirt - Able's - All - 380/95 Rally Shirt - Able's - All - 380/95 Racer 6 Shirt - Able's - All - 380/95 Royal Shirt - Able's - All - 380/95 Vertigo Shirt - Able's - All - 380/95 Asian Shirt - Able's - All - 380/95 Blue Check Shirt - Able's - All - 380/95 Racer Shirt - Able's - All - 380/95 Noble Shirt - Able's - All - 380/95 Lite Polka Shirt - Able's - All - 380/95 Military Uniform - Able's - All - 380/95 Blue Retro Shirt - Able's - All - 380/95 Fish-Bone Shirt - Able's - All - 380/95 Circus Shirt - Able's - All - 370/92 A Shirt - Able's - All - 370/92 MVP Shirt - Able's - All - 370/92 Prism Shirt - Able's - All - 370/92 Star Shirt - Able's - All - 370/92 Polar Fleece - Able's - All - 360/90 Bunny Shirt - Able's - All - 360/90 Red Grid Shirt - Able's - All - 360/90 Spanish Shirt - Able's - All - 360/90 Club Shirt - Able's - All - 360/90 Bold Check Shirt - Able's - All - 360/90 Sky Shirt - Able's - All - 360/90 Heart Shirt - Able's - All - 360/90 Flame Shirt - Able's - All - 360/90 Paw Shirt - Able's - All - 360/90 Jade Check Print - Able's - All - 360/90 Pop Bloom Shirt - Able's - All - 360/90 Rugby Shirt - Able's - All - 360/90 Molecule Tee - Able's - All - 360/90 Red Bar Shirt - Able's - All - 360/90 American Shirt - Able's - All - 360/90 Jagged Shirt - Able's - All - 360/90 Space Suit - Able's - All - 360/90 Caveman Tunic - Able's - All - 380/90 BB Shirt - Able's - All - 350/87 Turnip Top - Able's - All - 350/87 Yodel Shirt - Able's - All - 350/87 Houndstooth Tee - Able's - All - 350/87 One-Ball Shirt - Able's - All - 340/85 Two-Ball Shirt - Able's - All - 340/85 Three-Ball Shirt - Able's - All - 340/85 Four-Ball Shirt - Able's - All - 340/85 Five-Ball Shirt - Able's - All - 340/85 Six-Ball Shirt - Able's - All - 340/85 Spade Shirt - Able's - All - 340/85 Seven-Ball Shirt - Able's - All - 340/85 Eight-Ball Shirt - Able's - All - 340/85 Checkerboard Tee - Able's - All - 340/85 Nine-Ball Shirt - Able's - All - 340/85 Big Dot Shirt - Able's - All - 340/85 Danger Shirt - Able's - All - 340/85 Captain's Shirt - Able's - All - 340/85 Dice Shirt - Able's - All - 340/85 Kiddie Shirt - Able's - All - 340/85 Mint Gingham Top - Able's - All - 330/82 U R Here Shirt - Able's - All - 350/82 Gelato Shirt - Able's - All - 330/82 Skull Shirt - Able's - All - 320/80 Jungle Camo - Able's - All - 320/80 Arctic Camo - Able's - All - 320/80 Sailor's Uniform - Able's - All - 320/80 Desert Camo - Able's - All - 320/80 Waitress Shirt - Able's - All - 320/80 Fairy Tale Shirt - Able's - All - 320/80 Latin Uniform - Able's - All - 320/80 Wrap Shirt - Able's - All - 320/80 Poncho - Able's - All - 320/80 Kappa Suit - Able's - All - 320/80 Chinese Shirt - Able's - All - 320/80 Zipper Shirt - Able's - All - 320/80 Firefighter Tee - Able's - All - 320/80 Graduation Gown - Able's - All - 320/80 Leopard Shirt - Able's - All - 320/80 Yellow Bar Shirt - Able's - All - 320/80 Rose Sky Shirt - Able's - All - 320/80 Baseball Shirt - Able's - All - 320/80 Grape Stripe Tee - Able's - All - 320/80 Chevron Shirt - Able's - All - 320/80 Fern Shirt - Able's - All - 300/75 Doctor's Coat - Able's - All - 300/75 Sunset Top - Able's - All - 290/72 Orange Check Tee - Able's - All - 280/70 Bone Shirt - Able's - All - 280/70 Vegetarian Shirt - Able's - All - 280/70 Pep Squad Shirt - Able's - All - 280/70 Wrestler Shirt - Able's - All - 280/70 Camel Shirt - Able's - All - 280/70 Dutch Shirt - Able's - All - 280/70 Toga - Able's - All - 280/70 Elephant Shirt - Able's - All - 260/65 Leaf Shirt - Able's - All - 260/65 Chain-Gang Shirt - Able's - All - 260/65 No. 1 Shirt - Able's - All - 250/62 No. 2 Shirt - Able's - All - 250/62 No. 3 Shirt - Able's - All - 250/62 No. 4 Shirt - Able's - All - 250/62 No. 5 Shirt - Able's - All - 250/62 No. 23 Shirt - Able's - All - 250/62 No. 67 Shirt - Able's - All - 250/62 Reggae Shirt - Able's - All - 240/60 Orange Jumpsuit - Able's - All - 200/50 Chichi Print - Able's - All - 180/45 Mummy Shirt - Able's - All - 180/45 Hot Spring Shirt - Able's - Spring - 520/130 New Spring Shirt - Able's - Spring - 520/130 Silk Bloom Shirt - Able's - Spring - 480/120 Argyle Knit - Able's - Spring - 460/115 Yellow Tartan - Able's - Spring - 430/107 Jester Shirt - Able's - Spring - 420/105 Jester Shirt - Able's - Spring - 420/105 Floral Knit - Able's - Spring - 420/105 Pink Tartan - Able's - Spring - 420/105 Dreamy Shirt - Able's - Spring - 400/100 Lovely Shirt - Able's - Spring - 400/100 Blossoming Shirt - Able's - Spring - 390/97 Gumdrop Shirt - Able's - Spring - 390/97 Peachy Shirt - Able's - Spring - 390/97 Vogue Top - Able's - Spring - 380/95 Daisy Shirt - Able's - Spring - 380/95 Blossom Shirt - Able's - Spring - 370/92 Citrus Gingham - Able's - Spring - 360/90 Beatnik Shirt - Able's - Spring - 360/90 Lemon Gingham - Able's - Spring - 340/85 Melon Gingham - Able's - Spring - 340/85 Gaudy Sweater - Able's - Spring - 330/82 Red Check Shirt - Able's - Spring - 330/82 Spring Shirt - Able's - Spring - 320/80 Candy Gingham - Able's - Spring - 320/80 Bright Shirt - Able's - Spring - 320/80 Cloudy Shirt - Able's - Spring - 320/80 Tulip Shirt - Able's - Spring - 280/70 Rainbow Shirt - Able's - Summer - 777/194 Cycling Outfit - Able's - Summer - 640/160 Twinkle Shirt - Able's - Summer - 480/120 Snowcone Shirt - Able's - Summer - 420/105 Ugly Shirt - Able's - Summer - 420/105 Red Aloha Shirt - Able's - Summer - 420/105 Blue Sweatsuit - Able's - Summer - 420/105 Blue Aloha Shirt - Able's - Summer - 420/105 Red Sweatsuit - Able's - Summer - 420/105 Bubble Shirt - Able's - Summer - 410/102 Flowery Shirt - Able's - Summer - 400/100 Lotus Shirt - Able's - Summer - 400/100 Icy Shirt - Able's - Summer - 390/97 Blue Tartan - Able's - Summer - 390/97 Lightning Shirt - Able's - Summer - 380/95 Blue Tie-Dye - Able's - Summer - 380/95 Dawn Shirt - Able's - Summer - 380/95 Green Vest - Able's - Summer - 380/95 Natty Shirt - Able's - Summer - 380/95 Tropical Shirt - Able's - Summer - 370/92 Loud Bloom Shirt - Able's - Summer - 360/90 Casual Outfit - Able's - Summer - 360/90 Dazed Shirt - Able's - Summer - 350/87 Blue Stripe Knit - Able's - Summer - 340/85 Frog Shirt - Able's - Summer - 340/85 Blue Grid Shirt - Able's - Summer - 340/85 Dragon Suit - Able's - Summer - 340/85 Green Bar Shirt - Able's - Summer - 320/80 Li'l Bro's Shirt - Able's - Summer - 320/80 Spiderweb Shirt - Able's - Summer - 320/80 Speedway Shirt - Able's - Summer - 290/72 Frock Coat - Able's - Summer - 290/72 Waffle Shirt - Able's - Fall - 430/107 Blue Pinstripe - Able's - Fall - 380/95 Bubble Gum Shirt - Able's - Fall - 380/95 Noodle Shirt - Able's - Fall - 380/95 Fall Plaid Shirt - Able's - Fall - 370/92 Amethyst Shirt - Able's - Fall - 360/90 Blue Check Print - Able's - Fall - 360/90 Aqua Polka Shirt - Able's - Fall - 360/90 Straw Shirt - Able's - Fall - 380/90 Cherry Shirt - Able's - Fall - 360/90 Painter's Smock - Able's - Fall - 360/90 Go-Go Shirt - Able's - Fall - 360/90 Kung-Fu Gi - Able's - Fall - 360/90 Red Riding Hoody - Able's - Fall - 350/87 Concierge Shirt - Able's - Fall - 350/87 Classic Top - Able's - Fall - 350/87 Picnic Shirt - Able's - Fall - 330/82 Subdued Print - Able's - Fall - 320/80 Big Bro's Shirt - Able's - Fall - 320/80 Fall Leaf Shirt - Able's - Fall - 280/70 Pirate's Coat - Able's - Winter - 640/160 Detective Outfit - Able's - Winter - 480/120 Striking Outfit - Able's - Winter - 460/115 Jingle Shirt - Able's - Winter - 420/105 Cafe Shirt - Able's - Winter - 420/105 Earthy Knit - Able's - Winter - 390/97 Deer Shirt - Able's - Winter - 380/95 Aurora Knit - Able's - Winter - 380/95 Folk Shirt - Able's - Winter - 380/95 Monkey Shirt - Able's - Winter - 380/95 Red Down Vest - Able's - Winter - 380/95 Blue Puffy Vest - Able's - Winter - 380/95 Crewel Shirt - Able's - Winter - 380/95 Laced Shirt - Able's - Winter - 370/92 Blue Diamond Top - Able's - Winter - 370/92 Houndstooth Knit - Able's - Winter - 370/92 Yellow Pinstripe - Able's - Winter - 360/90 Uncommon Shirt - Able's - Winter - 360/90 Spunky Knit - Able's - Winter - 360/90 Comfy Sweater - Able's - Winter - 360/90 Dapper Shirt - Able's - Winter - 350/87 Dark Polka Shirt - Able's - Winter - 350/87 Western Shirt - Able's - Winter - 350/87 Toad Shirt - Able's - Winter - 340/85 Chocomint Shirt - Able's - Winter - 340/85 Beige Knit - Able's - Winter - 320/80 Winter Sweater - Able's - Winter - 290/72 Sharp Outfit - Able's - Winter - 280/70 Red Warmup Suit - Able's - Winter - 260/65 Maid Dress - Gracie - Spring - 7,200/1,800 Butterfly Shirt - Gracie - Spring - 7,200/1,800 Cake Shirt - Gracie - Spring - 6,000/1,500 Caterpillar Tee - Gracie - Spring - 6,800/1,700 Pink Argyle Top - Gracie - Spring - 5,800/1,450 Ladybug Shirt - Gracie - Spring - 5,400/1,350 Orange Pinstripe - Gracie - Spring - 5,000/1,250 Groovy Shirt - Gracie - Summer - 6,400/1,600 Cool Shirt - Gracie - Summer - 6,400/1,600 Coral Shirt - Gracie - Summer - 6,200/1,550 Gracie's Top - Gracie - Summer - 6,200/1,550 Pleather Vest - Gracie - Summer - 6,200/1,550 Bathrobe - Gracie - Summer - 5,800/1,450 Cyan Argyle Top - Gracie - Summer - 5,400/1,350 Witch Shirt - Gracie - Fall - 7,200/1,800 Sandwich Shirt - Gracie - Fall - 6,400/1,600 Pulse Shirt - Gracie - Fall - 6,000/1,500 Hot Dog Shirt - Gracie - Fall - 6,000/1,500 Red Argyle Top - Gracie - Fall - 5,800/1,450 Flan Shirt - Gracie - Fall - 5,200/1,300 Shirt Circuit - Gracie - Fall - 5,120/1,280 Tuxedo - Gracie - Winter - 7,600/1,900 Zebra Shirt - Gracie - Winter - 6,400/1,600 Tiger Shirt - Gracie - Winter - 6,400/1,600 Cow Shirt - Gracie - Winter - 6,400/1,600 Giraffe Shirt - Gracie - Winter - 6,200/1,550 Trenchcoat - Gracie - Winter - 5,200/1,300 Blue Argyle Top - Gracie - Winter - 4,800/1,200 Moldy Shirt - Jack - Halloween - none/12 Patched Shirt - Jack - Halloween - none/? Work Uniform - Tom Nook - All - none/0 Hero's Clothes - Nook points - All - none/0 Varia Suit - Nook points - All - none/0 New Year's Shirt* - Tortimer - New Year's Day - none/2,000 + *There is a different new year's shirt every year, with the price representing the year. Eg, 2009's new year shirt would sell for 2009 bells. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.5 - Umbrellas = (15.UM) = 34 Items in catalog -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where | Buy | Sell ======================================== Gelato Umbrella - Able's - 160 - 40 Bat Umbrella - Able's - 160 - 40 Lacy Parasol - Able's - 160 - 40 Leaf Umbrella - Able's - 160 - 40 Paper Parasol - Able's - 160 - 40 Ribbon Umbrella - Able's - 160 - 40 Red Umbrella - Able's - 160 - 40 Blue Umbrella - Able's - 160 - 40 Yellow Umbrella - Able's - 160 - 40 Green Umbrella - Able's - 160 - 40 Candy Umbrella - Able's - 160 - 40 Melon Umbrella - Able's - 160 - 40 Mint Umbrella - Able's - 160 - 40 Picnic Umbrella - Able's - 160 - 40 Lemon Umbrella - Able's - 160 - 40 Toad Parasol - Able's - 160 - 40 Eggy Parasol - Able's - 160 - 40 Blue Dot Parasol - Able's - 160 - 40 Daisy Umbrella - Able's - 160 - 40 Paw Umbrella - Able's - 160 - 40 Busted Umbrella - Able's - 160 - 40 Sunny Parasol - Able's - 160 - 40 Beach Umbrella - Able's - 160 - 40 Leopard Umbrella - Able's - 160 - 40 Zebra Umbrella - Able's - 160 - 40 Forest Umbrella - Able's - 160 - 40 Flame Umbrella - Able's - 160 - 40 Camo Umbrella - Able's - 160 - 40 Spider Umbrella - Able's - 160 - 40 Petal Parasol - Gracie - 3,200 - 800 Elegant Umbrella - Gracie - 3,200 - 800 Modern Umbrella - Gracie - 3,200 - 800 Gracie Umberlla - Gracie - 3,200 - 800 Peach's Parasol - Nook points - none - 0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.6 - Accessories = (15.AC) = 176 Items in catalog -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Name | Where? | Buy/Sell ================================================== Royal Crown - Able's - 1,200,000/300,000 Crown - Able's - 1,000,000 /250,000 King Tut Mask - Able's - 12,000/3,000 King's Beard - Able's - 8,000/2,000 Halo - Able's - 2,400/600 Pilot Shades - Able's - 2,400 /600 Space Helmet - Able's - 2,400/600 Diving Mask - Able's - 2,200/550 Helmet - Able's - 2,000/500 HMD - Able's - 1,800/450 Geisha Wig - Able's - 1,600/400 Bunny Hood - Able's - 1,600/400 Motocross Helmet - Able's - 1,400/350 Racing Helmet - Able's - 1,200/300 Superhero Mask - Able's - 1,200/300 Samurai Wig - Able's - 1,200/300 Roman Helmet - Able's - 1,200/300 Football Helmet - Able's - 1,200/300 Knight's Helmet - Able's - 1,000/250 Warbonnet - Able's - 1,000/250 Combat Helmet - Able's - 960/240 Fireman's Hat - Able's - 960/240 Wrestling Mask - Able's - 900/225 Pilot's Cap - Able's - 720/180 Blue Cap - Able's - 640/160 Tulip Hat - Able's - 640/160 Festive Hat - Able's - 640/160 Clown Mask - Able's - 640/160 Melon Hat - Able's - 640/160 Beak - Able's - 640/160 Straberry Hat - Able's - 640/160 Kiwi Hat - Able's - 640/160 Mandarin Hat - Able's - 640/160 Watermelon Hat - Able's - 640/160 Grape Hat - Able's - 640/160 Do-Rag - Able's - 640/160 Ski Mask - Able's - 600/150 Big Bro Mustache - Able's - 600/150 Turban - Able's - 600/150 Viking Helmet - Able's - 540/135 Police Cap - Able's - 480/120 Bun Wig - Able's - 480/120 Scholar's Hat - Able's - 420/105 Top Hat - Able's - 400/100 Bicycle Helmet - Able's - 400/100 Captain's Hat - Able's - 360/90 Cavalier Hat - Able's - 360/90 Lemon Pack - Able's - 360/90 Cucumber Pack - Able's - 360/90 Jester's Cap - Able's - 360/90 Big Bro's Hat - Able's - 320/80 Snorkel Mask - Able's - 320/80 Li'l Bro's Hat - Able's - 320/80 Dutch Hat - Able's - 320/80 Hunter's Cap - Able's - 300/75 Safety Helmet - Able's - 300/75 Sailor's Hat - Able's - 300/75 Paperboy Cap - Able's - 280/70 Goggles - Able's - 280/70 Grandpa Hat - Able's - 240/60 Monocle - Able's - 240/60 Ninja Hood - Able's - 240/60 Sombrero - Able's - 240/60 Pirate's Hat - Able's - 240/60 Stache & Glasses - Able's - 240/60 Detective Hat - Able's - 240/60 Puffy Hat - Able's - 240/60 Gas Mask - Able's - 240/60 Hockey Mask - Able's - 200/50 White Cap - Able's - 160/40 Red Cap - Able's - 160/40 Yellow Cap - Able's - 160/40 Light Blue Cap - Able's - 160/40 Green Cap - Able's - 160/40 Star Cap - Able's - 160/40 1-Up Cap - Able's - 160/40 Purple Cap - Able's - 160/40 Blue Pom-Pom Hat - Able's - 160/40 Green Knit Hat - Able's - 160/40 Orange Knit Hat - Able's - 160/40 Explorer's Hat - Able's - 160/40 Outback Hat - Able's - 160/40 Tyrolean Hat - Able's - 160/40 Red Ribbon - Able's - 160/40 Blue Ribbon - Able's - 160/40 Yellow Ribbon - Able's - 160/40 Heart Hairpin - Able's - 160/40 Star Hairpin - Able's - 160/40 Moon Hairpin - Able's - 160/40 Baby's Hat - Able's - 160/40 Kaffiyeh - Able's - 160/40 Cow Bone - Able's - 160/40 Powdered Wig - Able's - 160/40 Afro Wig - Able's - 160/40 Regent Wig - Able's - 160/40 Mohawk Wig - Able's - 160/40 Thick Glasses - Able's - 160/40 Sporty Shades - Able's - 160/40 Huge Shades - Able's - 160/40 Eye Mask - Able's - 160/40 Doctor's Mirror - Able's - 160/40 Curly Mustache - Able's - 160/40 Chef's Hat - Able's - 160/40 Pink Knit Hat - Able's - 160/40 Purple Knit Hat - Able's - 160/40 Red Pom-Pom Hat - Able's - 160/40 Badge Hat - Able's - 160/40 Straw Hat - Able's - 160/40 Beret - Able's - 160/40 Dandy Hat - Able's - 160/40 Silk Hat - Able's - 120/30 Pink Glasses - Able's - 120/30 Black Knit Cap - Able's - 120/30 Cat Cap - Able's - 120/30 Bear Cap - Able's - 120/30 Frog Cap - Able's - 120/30 Kappa Cap - Able's - 120/30 Dressing - Able's - 120/30 Red Zap Helmet - Able's - 120/30 Blue Zap Helmet - Able's - 120/30 Green Zap Helmet - Able's - 120/30 Pink Zap Helmet - Able's - 120/30 Blue Frames - Able's - 120/30 Red Glasses - Able's - 120/30 Yellow Glasses - Able's - 120/30 Mint Glasses - Able's - 120/30 Purple Glasses - Able's - 120/30 Green Glasses - Able's - 120/30 Brown Glasses - Able's - 120/30 Silver Frames - Able's - 120/30 Rimmed Glasses - Able's - 120/30 Funky Glasses - Able's - 120/30 Triangle Shades - Able's - 120/30 Tiny Shades - Able's - 120/30 3-D Glasses - Able's - 120/30 Eye Patch - Able's - 120/30 Post-Op Patch - Able's - 120/30 Pacifier - Able's - 120/30 Pigtail - Able's - 120/30 Bandana - Able's - 80/20 Bandage - Able's - 80/20 Swimming Cap - Able's - 80/20 Wizard's Cap - Able's - 80/20 Newsprint Helmet - Able's - 80/20 Red Nose - Able's - 80/20 Doctor's Mask - Able's - 80/20 Gracie Hat - Gracie - 8,000/2,000 Tiara Hair - Gracie - 7,200/1,800 Bridal Veil - Gracie - 7,200/1,800 Elegant Hat - Gracie - 6,400/1,600 Gracie Glasses - Gracie - 6,200/1,550 Tortoise Specs - Gracie - 5,200/1,300 Retro Helmet - Gracie - 5,000/1,250 Witch's Hat - Gracie - 4,800/1,200 Headband - Gracie - 4,800/1,200 Heart Shades - Gracie - 4,800/1,200 Star Shades - Gracie - 4,800/1,200 Masquerade Mask - Gracie - 4,800/1,200 Bad Bro Stache - Nook points - none/0 Majora's Mask - Nook points - none/0 Samus Mask - Nook points - none/0 Midna's Mask - Nook points - none/0 Toad Hat - Nook points - none/0 Hero's Cap - Nook points - none/0 Wario Hat - Nook points - none/0 Rainbow Feather - Donations - 440/110 White Feather - Donations - 400/100 Purple Feather - Donations - 360/90 Red Feather - Donations - 320/80 Yellow Feather - Donations - 280/70 Blue Feather - Donations - 240/60 Green Feather - Donations - 200/50 Pumpkin Head - Jack - none/0 Laurel Wreath - ? - none/0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.7 - Stationary = (15.ST) = 56 Items in catalog. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- All items of stationary (exceptions at the bottom) can be brought from Nook's Shop for 160 bells and sold for 40 bells. Butterfly Paper Airmail Paper New Year's Cards Lacy Paper Cloudy Paper Petal Paper Snowy Paper Maple-Leaf Paper Lined Paper Notebook Paper Flowery Paper Polka-Dot Paper Ribbon Paper Sparkly Paper Vine Paper Card Paper Leopard Paper Cow Paper Camouflage Paper Hamburger Paper Piano Paper Lovely Paper Rainbow Paper Egyptian Paper Lotus Paper Tile Paper Mosaic Paper Elegant Paper Town-View Paper Chinese Paper Ocean Paper Industrial Paper Fireworks Paper Floral Paper Mushroom Paper Star Paper Composer Paper Bathtub Paper SMB3 Paper Cool Paper Forest Paper Bubble Paper Buttercup Paper Tartan Paper Plaid Paper Lemon-Lime Paper Crater Paper Bejeweled Paper Geometric Paper Southwest Paper Night-Sky Paper Chic Paper Goldfish Paper Birthday Card - DS transfer Four-Leaf Paper - DS transfer Invite Card - Crazy Redd - Free every week -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 15.8 - Gyroids = (15.GY) = 127 Items in catalog -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- All Gyroids are worth 828 bells, and are not orderable through the catalog. Name ================ Mega Clankoid Clankoid Mini Clankoid Tall Clankoid Squat Dingloid Mega Dingloid Dingloid Mini Dingloid Wee Dingloid Tall Dingloid Mega Percoloid Tall Percoloid Mega Oombloid Oombloid Mini Oombloid Tall Oombloid Rhythmoid Mini Rhythmoid Mega Puffoid Mini Puffoid Tall Puffoid Mega Lullaboid Lullaboid Mini Lullaboid Tall Lullaboid Mega Sproid Sproid Mini Sproid Tall Sproid Mega Bowtoid Bowtoid Mini Bowtoid Tall Bowtoid Mega Tootoid Tootoid Mini Tootoid Mega Plinkoid Plinkoid Mini Plinkoid Mega Dekkoid Dekkoid Mini Dekkoid Mega Buzzoid Buzzoid Mini Buzzoid Tall Buzzoid Mega Drilloid Drilloid Mini Drilloid Mega Echoid Mini Echoid Tall Echoid Mega Lamentoid Lamentoid Mini Lamentoid Tall Lamentoid Mega Strumboid Strumboid Mini Strumboid Tall Strumboid Mega Croakoid Croakoid Mini Croakoid Tall Croakoid Mega Fizzoid Mini Fizzoid Mega Squelchoid Squelchoid Mini Squelchoid Mega Howloid Howloid Mini Howloid Mega Nebuloid Squat Nebuloid Nebuloid Mini Nebuloid Tall Nebuloid Slim Nebuloid Mega Gongoid Gongoid Mini Gongoid Tall Gongoid Mega Poltergoid Poltergoid Mini Poltergoid Tall Poltergoid Metatoid Mini Metatoid Mega Bovoid Tall Bovoid Mega Oboid Oboid Tall Oboid Mega Dinkoid Mini Dinkoid Mega Harmonoid Harmonoid Mini Harmonoid Tall Harmonoid Tall Droploid Mega Sputnoid Sputnoid Mini Sputnoid Tall Sputnoid Mega Alloid Mini Alloid Tall Alloid Mega Timpanoid Timpanoid Mini Timpanoid Tall Timpanoid Gargloid Mini Gargloid Tall Gargloid Warbloid Mini Warbloid Tall Warbloid Mega Freakoid Mini Freakoid Mega Quazoid Quazoid Mini Quazoid Tall Quazoid Slim Quazoid Mega Rustoid Rustoid Mini Rustoid -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 16. -=- Nintendo Wi-Fi Connection -=- (WIFI) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- With Animal Crossing: City Folk, you can connect to Nintendo's Internet server and play with friends in their towns, or invite them to yours. To connect, you must have a compatible Wireless Router. A list of some of them are here (and some that are not compatible too): http://www.nintendo.com/consumer/wfc/en_na/ds/routerInfo.jsp Now that you've done that, you must set it up through the Wii Settings. You can find out how to connect and much more here: http://www.nintendo.com/consumer/systems/wii/en_na/index.jsp Now that you're done and ready, you can now speak to Copper (the right guard) in your Town Gate. Of the options he presents to you, select "Friend Code". You will now go online and Copper will retrieve a friend code for you. Your friend code is the series of 16 numbers that you give to other people to allow you to see if the other's online. The two of you MUST have each others friend codes to visit each other. To register someone else's friend code, click on the heart on the tabs at the bottom of the screen. Then, click "Register a friend". Enter their friend code, name, town name, and any comments you want to include. Once you've both done that, one of you needs to open your gates to allow the other in. To do this, you must speak to Copper and select "Invite guests". He'll open the gate, and the other person can visit. If you're wanting to visit a friends town, you must speak to Copper and select "I wanna go out!". He'll go online and retrive the list of friends who has thier gates open, and how many people are in their town at that time. You can select them and visit, if there is a space. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 17. -=- Frequently Asked Questions -=- (FAQS) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Ask me a question through the "Contact Me" section and I may display it here! I'll even be kind enough to put the name here! (Unless you don't want it.) Henry Gilbertson -=-=-=-=-=-=-=-=- Q = Do you have to put the required amount of money in the ABD AT ONCE to get -=-= The Reward? -=-= No. Like your house's mortgage, you can put it in bit by bit. Once you A = hit the magic number, you'll get the prize the next day. -=-=-=-=-=-=-=-=- erotaki -=-=-=-=-=-=-=-=- Q = How many villagers can be in your town at once? -=-= -=-= A = At the moment it seems like 10 is the maximum amount. -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=- Q = Can you force a villager out of your town? -=-= -=-= I am not too sure, but you can report him/her at the town hall, whack him/ A = her with a tool of your choice, and avoid speaking to him/her. -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=- Q = Can you get rid of those wood panels in your town that give out -=-= information? (Like mini versions of the main notice board.) -=-= A = No. They are places where neighbour's houses are built. -=-=-=-=-=-=-=-=- Olivios -=-=-=-=-=-=-=-=- Q = Is there any way to change my character's face? -=-= -=-= A = No, unfortunately. You eyes are set when you create a new character. -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 18. -=- Contact Me -=- (CNTM) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- If you have any complaints, compliments, or generally want to have a go at me, please contact me by e-mail using shadowpuppet123@googlemail.com You can also ask me to add or correct something on here. Of this, I would be very grateful and may add your name in the credits list below. I should also mention that your e-mail may be filtered as junk. Although I sometimes skim through it to check for lost mail, I cannot guarantee that it will be read. Although I will try. :-D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 19. -=- Credits -=- (CRED) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Liquefy - General information - Special thanks for long-term contribution to Animal Crossing - Everyone who reads ANY guide on Animal Crossing should think of what you've done for them. Myster Mask - Info on Special Visitors Stevewins123 - Info on House Expansions Popdacraka - Info on the HRA system Nippy43 (Animal Crossing Community) - Info on the 2009 Calendar Migitoneo3 - Info on certain Money Making facts Hayley Vito - Painting information Stan the Lion- Civic Center 'Bad behavior' section erotaki - FAQ questions Henry Gilbertson - FAQ questions Olivios - FAQ question Ashyen - Small fixes -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 20. -=- FAQ History -=- (HSTY) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=- 1.43 - -=-=-=-=-=-=-=-=- Sorted a few errors out. Gave permission to gamesradar.com and cheatplanet.com to host this FAQ. Version submitted to GAmeFAQs. -=-=-=-=-=-=-=-=- 1.42 - -=-=-=-=-=-=-=-=- Gave 'http://www.supercheats.com/' permission to host this FAQ. -=-=-=-=-=-=-=-=- 1.41 - -=-=-=-=-=-=-=-=- Spelling and Grammar. Version submitted to GameFAQs. -=-=-=-=-=-=-=-=- 1.40 - -=-=-=-=-=-=-=-=- Finnished 'Environment' section. I may add more categories to the item list... but that'll have to wait untill 2.00. -=-=-=-=-=-=-=-=- 1.32 - -=-=-=-=-=-=-=-=- Grammar attack. Added question in 'FAQ' section. Fixed section references (and I tell you, it was tedious and annoying...) -=-=-=-=-=-=-=-=- 1.31 - -=-=-=-=-=-=-=-=- Moved 'FAQ History' section (this one) down near the bottom, as it is now taking far too much space. -=-=-=-=-=-=-=-=- 1.30 - -=-=-=-=-=-=-=-=- Added section on Shampoodle, fixed K.K. song names. -=-=-=-=-=-=-=-=- 1.21 - -=-=-=-=-=-=-=-=- Spelling and Grammar. -=-=-=-=-=-=-=-=- 1.20 - -=-=-=-=-=-=-=-=- Corrected a few spelling mistakes and added character's (boy's) appearence section. Also added the "Nintendo Wi-Fi Connection" section (rhyme). Generally tidied up. Version submitted to GameFAQs. -=-=-=-=-=-=-=-=- 1.12 - -=-=-=-=-=-=-=-=- I am now letting people E-Mail me any town tunes that they want displaying on this FAQ for all to see (and maybe use)! Added prices for Pave's items. -=-=-=-=-=-=-=-=- 1.11 - -=-=-=-=-=-=-=-=- Hmm... lucky version number? Anyway, just fixed a few grammar and spelling mistakes. Also, I've allowed Neoseeker to host this guide (from this version onward). -=-=-=-=-=-=-=-=- 1.10 - -=-=-=-=-=-=-=-=- Added a few sections I had completely forgotten about (Timmy & Tommy, Money Trees, Gyroids). -=-=-=-=-=-=-=-=- 1.00 - -=-=-=-=-=-=-=-=- Finally finnished all of the (planned) sections. Still got to give information on the 'environment'. A few fix ups, gave the ABD it's own section, added info on the games in the 'Los Fastivales'. Corrected a few spellings, grammar and infomation mistakes. Added questions in the "FAQ" section. -=-=-=-=-=-=-=-=- 0.8 - -=-=-=-=-=-=-=-=- A few more sections need content (environment, perfect town, item list, money trees). Version submitted to GameFAQs. -=-=-=-=-=-=-=-=- 0.5 - -=-=-=-=-=-=-=-=- Completed half of the main sections. -=-=-=-=-=-=-=-=- 0.1 - -=-=-=-=-=-=-=-=- Planned structure, completed layout & contents, proceeding with the content itself. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=- -=-=-=-=-=-=-=-=- 21. -=- Legal Information -=- (LGAL) -=-=- -=- -=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Any trademarks in this document belong to thier respective owners. The author is not affiliated with Nintendo. _______________________________ | Allowed site | Verions | |-----------------|-------------| | gamefaqs.com | 0.80 onward | | neoseeker.com | 1.11 onward | | supercheats.com | 1.42 onward | | cheatplanet.com | 1.43 onward | | gamesradar.com | 1.43 onward | ------------------------------- If you do see this on a different site, or are reading this from a different site, please contact me (details above). Copyright (c) 2008-2009 Matthew Hayward