--------------         ----- -      -----------     ---------
   -*******--******-      -*****-**-    -**--******-    -**--*****-
 -***-------------**-   -**----- -**-   -**-------***-  -**------**-
-***-       -**-  -**- -**- -**- -***-  -**--**-  -***- -**--**- -**-
***-  -------**-  -**--**-  -**--**-**- -**--**-   -***--**--**-  -**-
**-   -****--**- -**- -**-  -**--**--**--**--**-   -***--**--**-  -**-
**-   -****--**-**-   -**----**--**- -**-**--**-   -***--**--**----**-
**-   ---**--****-    -********--**-  -****--**-  -***- -**--********-
-***-   -**--**--**-  -**----**--**-   -***--**- -***-  -**--**----**-
 -***----**--**- -**- -**-  -**- -**-   -**--**--***-   -**--**- -**-
   -*******-----  --------  ----  ----  -----*****-     ---------**-
     -------                ++++++++++++     -----              ---
                             ++++  ++++
                              ++    ++
                              ++    ++
                              ++    ++
                              ++    ++
                              ++    ++
                             ++++  ++++
                            ++++++++++++

             G    R    A    N    D    I    A       I    I

             J  a  p  a  n  e  s  e   V  e  r  s  i  o  n

-----------------------------------------------------------------------
  a walkthrough/faq/translation          by Ben Judd & J.T.Kauffman
  version 0.90                                      August 10, 2000
-----------------------------------------------------------------------

Introduction
Game Basics
 - Battle System
 - Dungeon Screens
Walkthrough
 Part I: Shurisen Continent ~ Western Side
 - Introduction
 - Cabo Town
 - Black Forest
 - Galumia Tower
 - Cabo Town
 - Ainool Mountains
 - Agiil Traveler's Town
 - Duram Cave
 - Agiil Traveler's Town
 - Beik Plains
 - Rilig Trading Town
 - Rilig Underground Cave
 Part II: Shurisen Continent ~ Eastern Side
 - Rumial's Forest
 - Mirum Town
 - The Dubious Hole in the Mountain
 - Saint Heim Mountains
 - Saint Heim Holy City
 - Saint Heim Mountain Shrine Path
 - Raul Hills
 - Sairam Kingdom
 - Sairam Castle Secret Passage
 - Underground Plant
 Part III: Warrior's Island Region
 - Cecil Reef
 - Garlan Village
 - Grail Mountain
 Part IV: Arachna Islands
 - West Gorse Forest
 - Nah-Nahn Village
 - East Gorse Forest
 - Valley of Earth
 - Demon Row
 - Valmar's Body
 Part V: Endgame
 - Saint Heim Holy City
Beastiary
Weapon, Armor, & Item Lists
Magic & Skills Lists *in progress*
Misc.
 - Songs
 - Melodia Tracklist
 - Releases
Outro
 - Versions
 - Legal
 - Thanks
 - Authors' Notes
 - Contact


--------------------------------------------------------------------------
                              Introduction
--------------------------------------------------------------------------

Grandia II is the first high-quality, traditional RPG for Sega's 128-bit
Dreamcast system. Developed by Game Arts and released in Japan on August 3,
2000, the game made a large splash into the Japanese market, a splash that is
expected to be duplicated when the game is released in the North America late
in 2000, and again in Europe in 2001. While not a direct sequel story-wise to
the classic Sega Saturn game (later released on the Sony Playstation), Grandia
II contains all of the elements that made the first game a classic.

Of course, having all of the elements that made the first a classic are of
little use if you don't understand what is going on it the game. That is where
this document comes in. The second translation/walkthrough/faq by the team of
Ben Judd & J.T.Kauffman, this document should do everything from get you
started gameplay-wise to letting you know what the characters are saying.

Be warned that this is a translation faq, and thus contains many unmarked
spoilers. While you won't find them in the basics, item, etc. sections, the
walkthrough does not attempt to mark any story information, so read at your own
risk.

Finally, this faq contains Shift-JIS Japanese encoding, and lots of it. To view
this properly, Windows users are suggested to download NJStar Japanese Word
Processor from www.njstar.com, or download the Microsoft Japanese IME from
www.microsoft.com (the latter being an Internet Explorer/Netscape 6 plugin).
Solutions aren't known for users of other operating systems. If you cannot view
Japanese characters on your computer, you'll merely see random gibberish
characters, so don't worry if you see something of the sort.


  Note: This release is somewhat of a beta; it still needs a heavy amount
  of proofreading, smoothing, and a bit of formatting. Read at your own risk.


--------------------------------------------------------------------------
                              Game Basics
--------------------------------------------------------------------------


                           --Battle System--

Grandia II, as with the original Grandia, uses a blend of psuedo-real time and
turn based systems to create a unique battle system.  I can't say whether it is
better than the Active Time Battle used in the Final Fantasy series but one
thing is for sure, once you see all four of your party members running this way
and that trying to attack 6 enemies on the screen   at once you are sure to
find the Final Fantasy battle system as slightly bland.  Let's start with the
basics of the system.

While fighting, you have several options to choose from, all of which are on
the 'attack wheel'.  On the top are your standard, most commonly-used options. 
The underside holds commands like 'run' and 'dodge' that are rarely used.

Top Side of the Attack Wheel:

Combo                   ÉRÉìÉ{
This is your basic, run-of-the-mill attack.  You character attacks twice and
you usually deal the most straight out damage this way.

Critical                ÉNÉäÉeÉBÉJÉã
Unlike 'Combo' this is a one-shot deal.  It takes longer than Combo and does
less damage, but if performed at the right time you can 'Cancel' the enemy's
attack, making them lose their turn.

Item                    ìπãÔ
Pretty straight forward.  Use an item.

Skill/Magic             ãZ/ñÇñ@
This command is for using your magic or skills.  After selecting it you can
toggle between Skill, Magic Screen 1, Magic Screen 2, and Magic Screen 3 using
the L/R triggers.  Skills differ from Magic in a couple of key ways.  First of
all, you use 'skill points' (SP) in order to perform them.  On the main screen,
your skill points are indicated by the green bar located to the right of your
characters portait on the bottom.  The amount of skill points you have is also
displayed in number on the attack screen (the screen that appears when it is
each individual characters turn to attack) next to the letters SP.  The second
way that magic and skills differ is that you can regain skill points by either
sleeping at inn, choosing heal at a save cone, OR by attacking/blocking an
enemy.  Magic Points can only be cured by sleeping at an inn or by healing at a
save cone.  So, basically you can use your skills often but still gain back
your skill points just by continuing to fight monsters.  Magics are elementally
based spells that are broken down into 8 categories:  Fire, Water, Earth, Wind,
Forest, Lightning, Explosion, and Snowstorm.  As per standard RPG fare, if you
use a fire spell on an ice-based creature it will take major damage.

Underside of the Attack Wheel:

Retreat                 ì¶ëñ
If you are in a battle that you know you can not win then use this command to
attempt to get away.  However, Grandia's difficulty level is not too terribly
high, so you shouldn't have to rely too much on this option.

Block                   ñhå‰
Blocking is good for weaker, low HP level characters.  If you think they can't
take a big hit then have them block.  It should reduce the damage to about 1/4.
 However, blocking is good in one other way.  When you block you gain back more
SP than you do when you dodge, and therefore if you need just a little bit more
to perform a skill but don't want to take any big hits then blocking might be
the way to go.

Dodge                   âÒî
Dodging is for moving your characters away from the heat of battle to a safer,
more distant location.  When you 'dodge' you regain less SP than you do when
you block.  Also you still might not be able to get far enough away from the
enemy that he can't hit you. However, dodging is not without any pluses-while
dodging your evade percentage also raises, so you stand a better chance of
'swaying' out of the way.  Also, if you do manage to get far enough away from
the enemy, the enemy could lose his turn trying to get to you.

Battle Plan             çÏêÌ
This is basically like the AI command found in most Game Arts games, allowing
you to have the computer automatically control your characters.  You can either
have the computer try to choose what it thinks is the best plan of battl,e or
you can choose between one of many set 'battle plans'.  Unfortunately, you
can't set up your battle plan during battle.  You must choose a battle plan on
the status screen menu and after choosing it you can use the 'Battle Plan'
command to choose either computer AI or the battle plan you selected on the
status screen.

Upon first glance, the Grandia battle system doesn't seem like anything
special, but turns out to be quite nice once you get used to it.  It's based on
distance between the enemy and you, and the amount of time it takes to perform
the attack you selected.

The Time Bar:
During battles you will notice a large blue bar on the bottom right side of
your screen.  This is the battle bar and it is used in determining fight order.
 On the lower left side of the bar you should see the word 'wait' written in
small blue letters.  To the right of that you will see the word 'Com' writtin
in slightly larger letters.  Finally at the far right of the bar is the word
'Act'.  Attached to the bar you will see icons of all your characters as well
as all the enemies you are fighting.  When a battle begins you should check the
initial order.  In most cases you will have at least one person going before
the enemy.  However if you get surprised then all of the enemies will get to
attack before you do.  If you icon is in the area between the word 'wait' and
the word 'com' then you must wait until your character's icon slides over to
the 'com' spot.  How quickly your character's icon reaches the 'com' spot is
largely determined by a characters 'action score'.  So even if your character
does start behind an enemy on the time bar if his 'action parameter' is high
enough he can pass the enemy up and go first.

The next area to note is the 'Com' spot.  This is where you enter your command.
 There really isn't much to this part.  However, you should note that which
ever command you choose also plays a big part in determining move order.

The final spot on the time bar is the 'act' spot.  Once your characters reach
this area then they perform the attack that you selected at the 'com' spot.

The red, flashing area inbetween the 'com' spot and the 'act' spot is where you
character gears up to do the command you selected for him at the 'com' spot. 
How long it takes your character to perform an attack is widely determined by
what action you took.  In general, 'combo' is the fastest attack in the game. 
If you choose 'combo' at the 'com' spot then your icon will almost immediately
slide all the way over to the 'act' area and perform a combo attack. 
'Critical' is slightly slower than attack but since it can cancel, if you time
it right then it can be more useful than combo sometimes.  Finally, there are
'skills' and 'magics'.  These, in general, take the longest amount of time to
perform.  However, if you power these up using SC and MC then they can become
just as fast as a combo attack.

Basically this game is all about timing.  For example let's say that you are
fighting a 'rock snake' with Ryudo and Elena.  The Rock Snake plans on
attacking Elena and since it started further down the time bar it will probably
get to attack Elena first.  However, you can still prevent Elena from getting
hit if you time it right and are a little lucky.  First you should decide
whether to go for the cancel by using the critical attack or you might try to
counter using the combo attack.  First you must think about the speed.  In
general if your character and the enemy are just about in the red 'act' area
but your character is about half an inch ahead of then enemy then you can
probably use a critical to cancel the enemy's turn.  If successful then Elena
probably will end up getting to go before the enemy and if her kills it then
she can probably escape getting hit.  However, if the enemy is only about a
milimeter from you by the time you get to the 'com' spot then your best bet
would be to hope for a counter by using a combo attack.  If you do successfully
counter then Elena could once again end up going before the monster.  As a
general rule, canceling an enemy pushes his icon back the most, whereas counter
pushes the enemy back a slight bit.  Also another strategy that you can use is
to look at the enemy attack data that appears when you choose which enemy to
attack.  First select either combo or critical.  The a target arrow should
appear.  Also in the lower left corner a large blue box should appear.  It will
list the enemies remaining HP as well as what that enemy plans to do for his
turn.  Basically there are three different words to watch out for.  In that box
under the word action you will see one of three words:

  Wait                ë“ã@            This means that the enemy still
                                      hasn't decided what to do for his turn.
  Attack              çUåÇ            This means the enemy has opted for to
                                      do a standard attack.
  Magic Attack        --varies--      Anything besides 'wait' or 'attack'
                                      means the computer will use magic.

The computer rarely defends (if ever) so if you don't see either of the chinese
characters listed below the 'action' word then it probably means the enemy is
cooking up some sort of magic attack.  Magic is slower in general than an
attack so even if orderwise Elena is behind the Rock Snake, if it uses magic
then there is a chance that Elena could pass the Rock Snake while inside the
red 'act' area.  Also another good thing to note is that at the bottom of the
enemy attack data box below the word 'action' will be a picture of which ever
character that the monster is currently aiming for.  If the monster is
targetting someone with dangerously low HP then you might try to use other
characters to mainly attack that monster or cancel/counter it.  One other note
is that everything can be countered.  For example, let's say that Ryudo is
about half an inch ahead of a Rock snake.  You could simply have Ryudo combo
the Rock Snake since Ryudo's attack will come first. However, let's say that a
simple combo attack won't be enough to kill the Rock Snake.  One option you
could try is to counter the Rock Snake with a 'skill attack' right as it is
charging to attack you.  After selecting a skill attack like the 'Heaven's
Wrath Slash'  (ìVê™åï) then Ryudo will probably be passed up by the Rock Snake
since it is merely doing a normal attack and that is much, much faster than
Ryudo's Heaven's Wrath Slash.  However if you timed it just right then just as
the Rock Snake is about attack, you will go into your Heaven's Wrath Slash and
do serious damage that could counter the Rock Snake and give you an extra turn.
 Also it is important to know that while countering can be an effective tool of
battle, it's a two way street, and if you miss the timing by just a little then
you could be the one getting countered.  All characters have different standard
attack speeds.  In general Tio and Mileenia have the fastest attack speed in
general, whereas Malegg and Elena have the slowest standard attack speeds.  If
you want fight effectively then it wouldn't harm to try to remember the average
attack speeds of your characters and the amount of time it takes to pull off
their individual special moves.

Now on to defensive strategies.  Deciding how to defend is quite simple.  You
have four choices:
  Attack: Use any of your skills, magics, or attacks to keep the enemy from
          attacking you.  Fight fire with fire.
  Block:  Block the enemies attacks.  Good for lessening damage and regaining
          SP quickly.
  Dodge:  Run far away from the enemy.  If you use the 'attack data window'
          you can see which monsters are going to attack who.  One strategy
          is to use the dodge command to move a character as far away from
          whichever monster has targeted them.  The monster will give chase
          but if you have moved the character far enough away then the
          monster will end up losing it's turn.
  Retreat:For those lacking the fortitude to hang in there 'til the end.


                          --Dungeon Screens--

One thing to keep in mind when in dungeon screens is where the enemy is
positioned in relation to you. If you hit an enemy head on, both of you able to
see each other, then you'll enter a normal battle. However, if you sneak up on
the enemy (ie. not in their line of sight), you have the very good chance of
surrounding the enemy and getting a surprise attack. The other is also true,
though; if you cannot see the enemy, they might get the jump on you.






--------------------------------------------------------------------------
--------------------------------------------------------------------------
                   ~ ~ ~ ~ ~ Walkthrough ~ ~ ~ ~ ~
--------------------------------------------------------------------------
--------------------------------------------------------------------------


                               N O T E:

  THIS WALKTHROUGH DOES CONTAIN AN EXTREME AMOUNT OF UNMARKED SPOILERS.

                        READ AT YOUR OWN RISK.

                        YOU HAVE BEEN WARNED.

--------------------------------------------------------------------------
                               Part I.
                   Shurisen Continent ~ Western Side
                        ÉVÉÖÉäÅ[ÉZÉìëÂó§ êºïî
--------------------------------------------------------------------------

                           --Introduction--

As the game begins, young Elena is saying goodbye to her family. She joins a
procession of four other priestesses when suddenly, Skye, Ryudo's pet hawk,
flies by. Skye drops three bombs, distracting the lizardmen so that he can
easily defeat the single remaining Lizardman so that he can obtain the object
that he was requested to find.

                       ------------------------

Skye   "Ryudo, I don't think that I'll be able to make it!"
Ryudo  "Quit complaining and just fly, dammit!"

Ryudo  "This was that white thing that you wanted me to find, right?"
Man    "Yes, this is it, no doubt about it. Here's your cash."
Girl   "Father, that's too much!"
Man    "Quit being insolent, and let's get going."

Skye   "Stop acting like such a stuck up bastard, Ryudo."
Ryudo  "Hey, I can't help it - it's work. I wouldn't even be talking to
        those people if it wasn't for my job."
Skye   "Yeah, but actually, that girl was pretty damn cute, wasn't she?"
Ryudo  "Yeah, whatever. I don't really even have much of an interest in
        girls..."

Skye   "Well, it looks like another request has just come in..."
Ryudo  "Man, we just got done with the last one. We have money to spare..."
Skye   (pulls Ryudo's hair)
Ryudo  "I got it, I got it... Having work to do is a good thing..."
Ryudo  (checks the paper) "The Granas religious sect has requested a
        bodyguard. Heh - it looks like this time, it's God himself that
        wants to hire me... Man, this work is getting more and more tedious    
    at the days go on..."

                       ------------------------

You'll now find yourself in control of Ryudo in the first open area. Explore
and get a feel for the game. You'll also find the first of many save/heal spots
in the game. Select the first option to heal your party all the way, just as in
the first game. The second option lets you save the game. The first enemies,
Madra Spiders, are here, though they shouldn't prove to be that much of a
challenge. Just as in the first game, you'll be able to see, and avoid, them.
Once you've found everything and explored as much as you want, head on into the
next area, Cabo Town.

Items to find:
 - Antidote
 - Healing Potion x2
 - Revival Medicine
 - Snowstorm Amulet (accessory; level 5 protection vs. snowstorm magic)
 - Hand Grenade
 + Save/Heal spot

Enemies:
 - Madra Spider

                            --Cabo Town--
                                                               ÉJÃ…[É{ÇÃë∫

Here, you'll see Elena saying goodbye to Tessa, and wonders why she won't
accompany her in her journey. Tessa replies that Elena's mission is too
important, and that Tessa must prepare for an important ceremony. Tessa needs
to prepare, and excuses herself and suggesting that Elena and her friend get
back to work. Tessa mentions that they have prepared a bodyguard for Elena, and
the priestesses say so long.

Ryudo begins to talk to one of the townspeople, and enquires about what the
priestesses are up to. It turns out that there is a demon on the edge of town
that they are going to try to exorcise. At night, all of the monsters come out,
but in the day, everything is fine. It is revealed that Elena is the singing
priestess of the religious sect. After the work is done, Elena will head to the
tower. The townsperson says that he doesn't recommend leaving town at night.
Ryudo isn't quite sure what to make of the fact that they are exorcising
spirits, and just knows that he is supposed to protect someone. Skye suggests
that they head to the church so that they can take up the job.

Ryudo is now free to explore the town. There is an inn, as well as a general
store. The man in this store with the funky hat above his head with the
question marks will teach you about the game using a series of tutorials. The
first one is about combo, critical, and cancel commands. After talking to you,
he gives you a chance to test out your new knowledge. Choose the following
commands, in this order: Combo, Critical, Critical, Combo. Talking to the clerk
will give you the chance to buy quite a few things, including weapons, armor,
accessories, and items.

More exploration of the town reveals that the Granas sect does all sorts of
things for the town, and they do it merely because they like it. It also comes
up for the first time that Ryudo is a member of the Geohounds, a group of
adventurers. Also, the monsters from the Black Forest have been coming closer
and closer to town. That happens to be where the priestesses have gone, to
boot. Eventually, you'll need to head to the Granas church, where you'll see a
cutscene with Elena.

                       ------------------------

Elena  "If I had known that I would have to do exorcisms, I would have
        studied more."
Ryudo  "Why'd you stop singing? Aren't you going to continue?"
Elena  "Oh! Who's there?"
Ryudo  "I've come here for you."
Elena  "Who are you? Who told you to come here?"
Ryudo  "You did."
Elena  "What are you talking about? If you don't get out of here soon, I'll
        have someone come and show you out!"
Ryudo  "You still don't know who I am, do you? No one has told you yet,
        right?"
Calius (entering) "You're the man from GeoHound, right?"
Elena  "You're from GeoHound?"
Ryudo  "Yes, I am. You guys sure rolled out the welcome mat for me..."
Elena  "I was just being like that because you were acting all suspicious..."
Calius "That's enough Elena. You have much to do before you leave for your
        trip. You should be preparing."
Elena  "I'm sorry for not acting my place, father..." (leaves)
Calius "We have more to prepare, so you must excuse us. Please wait at the
        inn."

                       ------------------------

Afterward, head to the Inn, where you'll have four choices awaiting you. The
top choice is to say that "The priest told me to wait here". The second is to
heal, the third to quit, and the fourth to save. Choose the first, and continue
on.

The priest will come in and ask to talk to the GeoHound member. The innkeeper
is a bit surprised that Ryudo is from GeoHound, but points him out anyway.
Ryudo wants to know what the Granas church wants with a low-life bounty hunter
like him. Calius simply wants what was written on the paper: protection. This
is a special night, with a ceremony that can only be performed on this
particular day at Garumia Tower on the outskirts of town. Ryudo is supposed to
take the priestess to the tower, just the two of them, and right after the
ceremony, they must return to town. Ryudo mentions how much the world must be
screwed up if the high-and-might Granas Church must ask a little peon like him
for help. Calius says that they do not think lowly of him, and that the
priestess that he is supposed to protect is waiting in front of the church.

At this point, head back to the church, where you'll find Elena outside
waiting. Of course, it is her that you are supposed to guard. Elena sees who is
going to protect her, and begins to refuse to go. The father makes her go, and
Ryudo and she set out, Elena becoming your second party member. At this point,
do anything that needs to be done, and head out of the town.

Cabo Town Places:
 - Cabo Inn                      ÉJÅ[É{ èhâÆ
 - Cabo General Store            ÉJÅ[É{ éGâ›âÆ
 - Granas Church                 ÉOÉâÉiÉX ã≥âÔ
 - Cabo House (1-4)              ÉJÃ…[É{ ñØâ∆ (1-4)

Cabo General Store:
Weapons ïêäÌ
   Falks                 500G    ÉtÉ@ÉãÉNÉX           +22 Att.
   Shamseal              620G    ÉVÉÉÉìÉVÅ[Éã         +26 Att.
Armor ñhãÔ
   Kilpoaru              500G    ÉLÉãÉ|ÉAÅ[Éã         +12 Def.
   Leather Armor         750G    ÉåÉUÅ[ÉAÅ[É}Å[       +17 Def.
   Moutaineer Shoes      200G    ìoéRåC                +6 Move, +2 Def.
Accessories ëïè¸ïi
   Attachable Stone      120G    ǬÇØLJÇÃêŒ            +5 Def., -5 Move
Items ìπãÔ
   Herb                   10G    ñÚëê                 Heals 200 HP; 1 ally
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Eyedrops               14G    ì_ä·ñÚ               Cures Blindness
Special Items ì¡éYïi
   Exploding Mushrooms    20G    îöíeÉLÉmÉR
   "Tengu" Mushrooms      30G    ÉeÉìÉOÉ^ÉP           250 poison dmg; 1 enemy
Quit ǂÇflÇÈ


                          --Black Forest--
                                                               çïÇ´êX

Head into the forest, and start exploring. Partway through, Elena will get
scared; apparently it is her first time in a forest like this at night. Ryudo
tells her to just keep her mind to it, and to stay aware. At that point, the
small part gets attacked by a Dodo Bird; Ryudo will fight them himself, and
warn Elena once more before heading out agaain.  A bit after this, you'll reach
the second part of the forest.

Continuing on, you'll encounter a few more Dodos, but nothing too hard at all.
After a bit more, you'll find yourself back on the main map.

Items to find (both sections):
 - Herb
 - 50G
 - Strength of 10,000 Men Fruit

Enemies:
 - Dodo Birds

                         --Galumia Tower--
                                                               ÉKÉãÉ~ÉAÇÃìÉ

Upon arriving at the tower, you'll see the five other priestesses. They'll rip
on Ryudo some, which you should be used to by now. The priestesses ask you to
wait until the ceremony is over, and then escort Elena home. They also warn him
not to enter the tower under any circumstances. Once they are away a bit, Tessa
asks Elena if Ryudo... tried anything. Elena retorts, saying that Ryudo is a
nice man, and wouldn't try anything like that.

You'll now get to enjoy Ryudo's slightly... small fire that he has built. He
complains about having to wait, but Skye says that it is just part of his job,
and that he should just grin and bear it. Ryudo has a bad feeling about things,
and thinks more about why they are having such a holy ceremonyat such a strange
tower. The carvings on the wall appear to be almost demonic, though Skye says
that they are just old relics from the 'Silver Age of the White Light' period.
Most people know this, however, as the Holy Magic War. Just then, a scream is
heard, and Ryudo jumps into action. Even though he was warned not to, he says
that he has to get Elena back safely, as that is part of his job.

Entering the tower, you'll see that there are lots of monsters inside. Ryudo
isn't quite sure where they have come from, but knows that he has to hurry and
save Elena.

Inside the tower, you'll encounter your first real dungeon. Like the forest,
you'll not find much hard here; just play through, killing enemies and
exploring for treasure. If you're getting lost or confused here, you might be
better off to just stop here, and not continue ;) After heading up to the top
(fourth) floor, you'll see a pair of Gargoyles standing in front of a fallen
priestess. Approach them, and they will attack.

After defeating them, the priestess on the ground will say that the ritual was
a failure, and that Ryudo should go and save Elena. Upon trying the door,
you'll find that it is stuck; Skye, however, finds another way in - the window.
Walk up to it, and you'll be able to enter as the familiar exclamation point
appears over Ryudo's head (familiar if you've played the first game, that
is...). Enter the window, and you'll see what has happened to Elena.

Elena is trapped insode some sort of 'darkness'. She warns Ryudo not to come
any closer, and that she is free of darkness within herself. Ryudo helps her
anyway, and the two escape together as the tower begins to go haywire.

After escaping, Skye examines Elena, and determines that she will be all right,
and that they just need to return to town. Surprise of surprises, they do so,
with Elena exclaming that she needs to find Tessa. Ryudo drags her away
screaming, saying that he needs to take her back to the town to get his money;
he was hired to get her back to town, and that is what he is going to do.

Items to find:
 - Healing Potion x2
 - Hand Grenade
 - Wind Amulet
 - 50G
 - 150G
 + Save/Heal spot (level 1)
 + Save/Heal spot (level 3)

Enemies:
 - Madra Spider
 - Gargoyle


                            --Cabo Town--
                                                               ÉJÃ…[É{ÇÃë∫

After heading back to town, Ryudo will need to deposit Elena at the church.
When you get there, Father Calius will be waiting. Elena will start talking
about how the ceremony went awry, upset. Father Calius will then offer to take
Ryudo inside and make him something warm to drink.

Inside, Ryudo will start to talk about what he saw, and Elena will get upset.
Father Calius will tell her to go to bed, and will then start to explain the
ceremony to Ryudo. The ceremony was to seal the wings of the evil god, Valmar,
to keep the world safe. The wing was the result of a war between Valmar and the
good god, Granas. Valmar kept getting stronger, breaking through Granas' seals,
but Granas was able to stop the advance. Now, 1000 years later, Valmar is
pressing forward once again, and is trying to seal the blessed light of Granas,
and destroy this world. The followers of Granas have promised to protect the
world, and stop anything that tries to bring evil back into the world. He goes
on to say that because the wings did appear on Elena, she was in fact
possessed, even if it was only by a piece of Valmar. That part of Valmar that
possessed her will continue to eat away at Elena's heart, and it will continue
to eat away until all of the seals are broken, and Valmar has risen again.
Calius asks Ryudo for one more task: to escort Elena to Granas Temple, so that
Cardinal Zera can try to vanquish the evil from Elena's heart. Of course, the
followers of Valmar will try to stop them, but they must try anyway. Calius
says that he will pay Ryudo, and pay him well: with the golden god statue. At
that point, there is a crash outside and the two go to see what the commotion
is about.

                       ------------------------

Millenia "Aaahhh. It feels so good to be free!"
Calius "It's a messenger of the darkness!"
Milln. "Hey! What are you talking about! What part of me is evil?!" (flies
down)
Calius "I'm going to blast you with this burst of goodness!"
Ryudo  "That wasn't bad - you're pretty cute..."
Milln. "You think that I'm cute? I _know_ that I'm cute."
Ryudo  (approaches)
Calius "Be careful Ryudo!" (blasts Millenia)
Ryudo  "Hey - are you really a messenger of the darkness?
Milln. "This pisses me off, seeing all of this; the church, the people
        living here... " (fires lightning at the town, blows up the church)
       "There. I feel muuuuch better now. In fact, I should probably just
        obliterate the rest of the town while I'm at it..."
Ryudo  "What in the hell are you thinking? What are you, all breasts and no
        brains?"
Milln. "Huh? You're so meeeeeean. Before you said that I was cute, and now
        you're saying mean stuff like that. I'm gonna make you pay...
        Prepare to meet your maker!"

(At this point, you'll fight Millenia. This is a fight that you can't win, so
just sit back and enjoy the scenery.)

Ryudo  "Damn, you're strong!"
Milln. "It sure was nice beating you up! You're a pretty good match."
Ryudo  "Don't take me so lightly!"
Milln. "But I like you. My name's Millenia. Next time we meet, I'm going to
        make you mine. Oh well... Until then..."
Calius "Will you accept the mission?"
Ryudo  "Yeah. Now I too want to know what in the hell is going on."

                       ------------------------

After Ryudo accepts, he and Skye have a short chat. Skye is worried about
Ryudo's lack of religion, and how that will affect the mission. Ryudo thinks
that the Cardinal might give him a large paying job, so it will all be good.
After that, Calius comes in and gives Ryudo the golden god statue, and Elena
wants to be off. Ryudo wants to make sure that Elena is up for the trip, since
it is her first big one. Elena replies that she has to go, and that she doesn't
want her friends' deaths to be in vien. Ryudo just doesn't want  her to be a
burden; in response, she replies that she can fight too. At this point, the two
of them are off to find the temple.


                         --Ainool Mountains--
                                                               ÉAÉCÉmÅ[ÉãéRín

Nothing too hard here - basic exploration, with quite a bit of items to find.
Just make your way through the two levels, and exit out onto the world map.

Items to find:
 - "Tengu" Mushroom
 - Muscle Mushroom
 - Exploding Mushrooms
 - Antidote x2
 - Resurrection Potion
 - Iron Ore Brooch
 - Moutaineering Hat
 - 50G x5
 - 150G x3

Enemies:
 - Madra Spider
 - Dodo Bird
 - Rock Snake

                         --Agiil Traveler's Town--
                                                               èhèÍí¨ÉAÉMÅ[Éã

Ryudo and Elena arrive at Agiil, which until recently was a decent sized,
prosperous town. Now the town is quite different, as you'll see. The town is
located between two major roads, so it is in a prime location for lots of
travelers.

Heading into the 'watchmen's tent', which is actually the weapons/armor store,
you'll find your friendly little Mr. Tutorial Hat, this time with some
mid-level tips (the middle choice when you first talk to him). The first batch
of tips covers special attacks, while the second is regarding magic. If you
choose to do these, it shouldn't be too hard; there are fingers pointing to the
commands that you need to select.

After you're done shopping, you can talk to the guard near the town entrance,
who will reveal that the town was attacked by monsters from the cave within the
town. Of course, they had no chance to defend themselves. After you finish your
chat with him, head to the inn and talk to the innkeeper, who will present you
with four options:
   Offer a greeting to the innkeeper
   Heal
   Quit
   **Save**
Of course, you'll need to choose the top option to continue with the story. It
turns out that he is a old friend of Ryudo's named Pikes. He confirms the story
that you were told earlier; the monsters came from the cave, and are now living
throughout the town. They're trying to get enough people around to fight the
monsters and take back the town. After a quick comment about Elena, you'll see
a small scuffle in the corner. A small boy has had a keepsake from his mother,
a medal, taken away from him by some monsters.

                       ------------------------

Roan    "Isn't there something that we can do about it!?"
Gonzeera "There's no way. Those monsters are just too strong. Your life is
        the important thing."
Rizetto "I'm an idiot, so I don't really understand, but I think what
        Gonzeera is saying is right; it's not worth risking your life."
Paeria (giggle, giggle, giggle) "Life's the most important thing!"
Carupaccho "Yeah, what Paeria says. Life is more important than some
        keepsake."
Roan   "But it's so very important to me... Isn't there _something_ that we
        can do?"
Gonzeera "It's not like we're a band of soldiers or something... If you're
        really that worried about it, why don't you ask that GeoHound guy
        over there."
Roan   "Ex...excuse me. I was attacked by monsters on the way here, and I
        lost something precious... um... I lost a keepsake from my mother...
        and... money really isn't an object... So... please, could you get
        it back for me?"
Ryudo  "Sorry, but right now I'm in the middle of a job, and I can't take on
        two jobs at the same time."
Elena  "I don't really mi..."
Ryudo  "Weren't we supposed to be in a big hurry to get to the main temple?
        Sorry kid, but you're just gonna have to forget about your keepsake."
Roan   "Oh... I see... I... I guess you're right..." (goes and sits in the
        corner)

                       ------------------------

After talking to Roan, Ryudo begins to tell Elena about this town's speciality
- the Kukko nut. Eating a few of them makes you feel rather good, but even
though Ryudo tells Elena not to eat too many, she goes a bit overboard. The
effect? Elena ends up just a tad tipsy, and does a face-first dive into the
bar.

After depositing her in her room, Ryudo realises that this is his chance to
clear out all of the monsters without her to get in the way. Just as he is
getting ready to go, however, he is greeted by Millenia. She tells him that she
has come back as promised, and that this time she's going to finish what she
started (ie. making Ryudo hers), along with threatening to make Skye into fried
chicken if he doesn't shut up. Just as she is about to have her way with Ryudo,
there is a knock at the door. One of the party members that Roan was travelling
with says that he has disappeared, and has probably gone off to find his
keepsake.

Heading downstairs with Millenia, you'll find the rest of the part around the
table talking about Roan. They start to head off to find Roan, but Ryudo says
that since he is going anyway to kill off the monsters that he'll find Roan for
them. Millenia, after a bit of arguement, joins him, and the two go off
together.


Agiil Town places:
 - Agiil Inn                     ÉAÉMÅ[ÉãèhâÆ
 - Agiil Watchmen's Tent         ÉAÉMÅ[ÉãåÏâqícÉeÉìÉg
      (Weapons/Armor Store)

Agiil Watchmen's Tent:
Weapons ïêäÌ
   Falks                 500G    ÉtÉ@ÉãÉNÉX           +22 Att.
   Shamseal              620G    ÉVÉÉÉìÉVÅ[Éã         +26 Att.
   Army Sabre            750G    ÉAÅ[É~Å[ÉZÅ[ÉuÉã     +32 Att.
   Iron Rod              720G    ÉAÉCÉAÉìÉçÉbÉh       +30 Att.
Armor ñhãÔ
   Leather Jacket        650G    ÉåÉTÅ[ÉWÉÉÉPÉbÉg     +14 Def.
   Quilted Silk          800G    ÉLÉãÉeÉbÉhÉVÉãÉN     +18 Def.
   Leather Armor         750G    ÉåÉUÅ[ÉAÅ[É}Å[       +17 Def.
   Chain Mail            950G    É`ÉFÉCÉìÉÅÉCÉã       +20 Def.
   Traveler's Cap        300G    ó∑êlÇÃñXéq            +6 Def.
   Thick Lthr. Bandanna  350G    Ã¥˙ävÇÃÉoÉìÉ_Éi        +8 Def.
Accessories ëïè¸ïi
   Attachable Stone      120G    ǬÇØLJÇÃêŒ            +5 Def., -5 Move
   Insomnia Amulet       250G    êáñ∞ÇÃåÏïÑ           Protect against sleep
Items ìπãÔ
   Herb                   10G    ñÚëê                 Heals 200 HP; 1 ally
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Eyedrops               14G    ì_ä·ñÚ               Cures Blindness
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
Special Items ì¡éYïi
   Exploding Mushrooms    20G    îöíeÉLÉmÉR           400 fire dmg; 1 enemy
   Hand Grenades          60G    éËû÷íe               300 damage; range
Quit ǂÇflÇÈ

                            --Duram Cave--
                                                               ÉfÉÖÉâÉÄÇÃì¥åA

Once you're done arguing with Millenia, you'll be able to head into the
abandoned town. At the center of the town, you'll find the entrance to the
Duram Cave. Head inside, where you'll get a nice overview of the cave.
Immediately after, you'll notice that a few stagtites fall in such a convenient
spot...

Continue into the cave, saving at the save/heal spot if necessary, and you'll
soon see Kyaro, the oh-so-cute mascot of the game. In order to get him to come
near, you'll need to feed him a Poff Nut. Of course, you won't have one yet, so
you'll need to keep an eye out for some. You'll actually not find enough to get
him the first time through (you need three, but the cave only contains two). A
bit deeper into the cave, you'll need to do some typical Grandia things, such
as use a boulder to break open a wall of the cave, but again, it's nothing all
that difficult. You'll also find that you'll need to throw a switch to continue
on in the cave; the switch will raise the water level in part of the cave,
allowing you to cross on the planks of wood that rise after you do so. Once you
have crossed, you'll need to drop a wedge-shaped rock down to the level below
that. Next, head back to the switch and throw it; this allows you to access the
other bridge/wood plank, opening up another section of the cave. After
exploring a bit more, you'll find the entrance to the second level.

Upon getting to the second level of the cave, you'll find Roan being assaulted
by three fish men. Battle them, and you'll get a good deal of experience, gold,
and a new Mana Egg, the Mist Egg, in return. Afterward, you'll talk to Roan a
bit, and he'll convince you that he should join. He explains that he can't go
home yet, that he has to get his mother's keepsake before he can. Millenia
takes quite a liking to Roan, and ends up smothering him in her chest (which
I'm sure that little Roan enjoys quite a bit). After that, Roan joins up,
though Ryudo threatens to leave him behind if he becomes a burden.

Continuing on in the second level, you'll find some more simple puzzles to do.
One requires you to push a block over a button, holding it down. This, along
with stepping the switch right next to it, allows you to get to a switch that
you need to throw to drain the small lake that is blocking your way.

As you go into the third level of the dungeon, you'll want to prepare; there is
a boss coming up in just a bit. You're actually able to walk around the boss,
and see him from behind. There isn't much to actually do behind him, so when
you're ready to, jump on in and attack.

Boss Fight: Duramataurus
This shouldn't prove to be too hard. First, concentrate on group spells so that
you can knock out the two Fishmen that are flanking him. Spells and special
moves are the way to go here - with spells like Millenia's Fallen Heaven Wings
taking off up to 800 HP each, the Duramataurus' 4200 hit points should go down
pretty quickly. Just keep at least one eye on your HP and heal when necessary,
and you should be quite fine. After he is no more, you'll recieve the
Adventurer's Book, a skill book.

After making your way back out of the dungeon, you'll be treated to an odd
sequence. Millenia says that she is a bit tired, and that it has been a long
day. She then says to 'say goodbye to Elena for her', and after saying that,
promptly turns into Elena! As it turns out, the curse that Elena was put under
means that she lives as Millenia during the night, and Elena during the day...

Items to find:
 - Herb x3
 - Resurrection Potion
 - Harp of Healing
 - Poff Nut x2
 - Torte's Grass Whistle
 - Insomnia Amulet
 - Stone Head
 - 100G x2
 - 300G
 + Save/Heal spot (level 1)
 + Save/Heal spot (level 2)

Enemies:
 - Frost Frogs
 - Fish Men
 - Rock Snakes

                         --Agiil Traveler's Town--
                                                               èhèÍí¨ÉAÉMÅ[Éã

Back at the Inn at Agiil, the party sits down Elena and tells her what is going
on. Some of the other members in Roan's party come up, and a short discussion
goes on. Roan knows that Ryudo and company are traversing over the Beik Plains,
and asks if he can tag along. Ryudo agrees, and they set off. Before you go,
though, you can visit Mr. Tutorial Hat in the weapon shop for the high level
tutorial (third selection from the top). This one covers Skills,
Counters/Defense/Dodge, and the Treasure Icon. Again, you'll get a couple of
simple fights, but just follow the magic floating hand, and you'll be fine. As
you're passing through the ruins of the old town, you'll find a man who will
give you the third Poff Nut; save it for now - Kyaro acts as a light, so you'll
want to use him when you really need to

                           --Beik Plains--
                                                               ÉxÉCÉNå¥ñÏ

Upon reaching the top of the Beik Plains the "Grana Cliff" comes into view. 
The Grana Cliff is one of this worlds ancient mysteries. Formed during the
"Ancient Magic War of the Gods", this canyon seperates the two main continents
of this planet.  The only problems is that the Main Grana Church Shrine located
in the Saint Heim Holy Land lies on the other side of the canyon.  Fortunately,
you can use the "Aeroport" to cross to the other side.  However, before riding
on the airport the party decides to camp out for the night.

                       ------------------------

Ryudo "Somebody's outside!"
Strange Man "I've finally found you.  Evil, feel my wrath."

(At this point, the strange man attacks.)

Boss Fight: Beast Man
Again, there is nothing particularly hard about this fight. Simply pummel him
with magic/special attacks, watch out for his special attacks (which can rob
you of up to 350 HP), and you should be fine.

Malegg "You are not the man I am seeking."
Ryudo  "Why did you attack us?  We didn't do anything!"
Malegg "Your scent set me off... It was the same as that man... The man who
        destroyed my village.  When I smell that scent... the scent of
        Melphis... I go crazy."
Skye   "Ryudo!"
Ryudo  "Did you say Melphis?  That's impossible!  He should be dea.."
Malegg "Do you know of Melphis? Do you know of the man who commands enough
        destructive magic power to destroy an entire city?"
Ryudo  "I killed him... at least... I thought I did"
Malegg "Well, it looks as though I attacked an innocent person.  For that I
        am sorry.  I have to go now."
Ryudo  "Wait!  Tell me about Melphis!"
Elena  "He left.  But who is Melphis, anyways?"
Ryudo  "He's my brother..."

                       ------------------------

After Malegg runs off, you'll have a chance to explore the rest of the plains,
grabbing the bits of treasure that are there. Once you're done with that, head
off to the area map, and on to the next town.

Items to find:
 - Speed Fruit
 - Seed of Speed
 - Seed of Wisdom
 - Seed of Protection
 - Seed of Power
 - Seed of Magic Power
 - Healing Herb
 - North Wind Mantle
 - Anti-Poison Amulet
 - Dash Shoes
 - Shell Armor
 - Poff Nut
 - 200G x5
 - 600G x3
 + Save/Heal spot

Enemies:
 - Wind-slasher Bugs
 - Dodo Birds
 - Sandmen


                        --Rilig Trading Town--
                                                               Ã¥à’ìsésÉäÉäÉO

The Rilig Trading Town is one of the most technologically advanced towns in the
Grandia world.  Home to the "Aeroport the only way to cross the giant canyon
that seperates the two main continents of Grandia, Ryudo and friends arrive at
town hoping to find a quick ride to the other side but instead smacking
head-first into another mystery.  For some strange reason all of the
townspeople say that they are "stuck" eating the awful tasting "stink-potato". 
Upon digging deeper into the mystery, you find out that the reason the
townspeople continue to eat the stink-potato is that it seems they have lost
their ability to taste other foods.  Therefore the only option is to continue
eating the dreaded stink-potato.  Some would rather stave than eat so all
around town people are passing out from hunger left and right.  You soon learn
that if people leave the town their taste buds will eventually heal and they
can taste again.  However, the money that most people are making in Rilig far
outweighs their desire to "taste" foods and so they continue to stay.  Next the
party proceeds to the manager of the town, Gadan's house.  Almost pig-like in
manner, Gadan is gobbling down on some food when you arrive.  For some strange
reason, even though others can eat a single bite Gadan says he really can't
stop eating.  He even suggests that Elena looks mighty tasty and that he
wouldn't mind trying a bite or two.  Elena, although repulsed by the pigman,
asks why no one eats anything besides stink-potatoes.  Gadan explains that
while a long time ago this town was known as the "Town blessed by Granas", it
must have lost Granas's blessing since it is now cursed.  Gadan says that the
party can use the aeroport to get to the other side of the canyon for the low
price of 10000 gold.  However, the aeroport is closed for the day and so since
they have to wait until tomorrow anyways they should talk to the Granas
preacher at the edge of the town.  The crew go to the church and make their
introductions to the preacher.  After a while he takes them upstairs to show
them why the town is known as the "Town blessed by Granas".  The 2nd floor of
the Granas church looks out over the whole town.  However the main thing that
catches the eye are the large stone pillars sticking out of the ground.  The
preacher explains that these are ancient ruins from the "Ancient Magic War of
the Gods".  Elena asks if anyone has ever tried to dig down and see what is
inside them.  Appearantly, one of the towns has been moving slightly from it's
place in the grounds so their has been a mining expedition to see if they could
uncover what was going on but no one has found anything so far.  Suddenly, an
idea occurs to Ryudo--the shape of the ancient pillar in town is the same shape
of Galumia tower.  It must be that another part of Valmar's body is trying to
escape from its confinement just like how Valmar's wing escaped from Galumia. 
The party guesses that the tower is the key to the towns problems and so they
must explore the ruins and see who or what is behind this. After exiting the
town they bump into an old friend - Malegg.  Malegg says that he smells evil
like before.  Ryudo guesses that it might be that Melphis is behind all of
this.  Perhaps Melphis could be inside the ruins right now as they speak. 
Malegg, devoted to destroying all evil, joins the party and they head for the
entrance to the ruins.  The entrance to the ruins is a grey covered hatch
inbetween Gadan's House and townperson #2's house. Head in there, and prepare
yourself for the next dungeon.


Rilig Places:
 - Rilig General Store           ÉäÉäÉO éGâ›âÆ
 - Rilig Inn                     ÉäÉäÉO èhâÆ
 - Rilig Engineer's House        ÉäÉäÉO ãZèpé“ÇÃâ∆
 - Gadan's House                 ÉKÉ_ÉìÇÃâ∆
 - Rilig House (1-4)             ÉäÉäÉO ñØâ∆ (1-4)

Rilig General Store:
Weapons ïêäÌ
   Army Sabre            750G    ÉAÅ[É~Å[ÉZÅ[ÉuÉã     +32 Att.
   Samurai Blade         900G    ÉTÉÄÉâÉCÉuÉåÅ[Éh     +38 Att.
   Iron Rod              720G    ÉAÉCÉAÉìÉçÉbÉh       +30 Att.
   Fire Cane            1250G    âŒâäÇÃèÒ             +40 Att., Fire
   Battle Rod            960G    ÉoÉgÉãÉçÉbÉh         +45 Att.
   Multiple Knives       650G    É}ÉãÉ`ÉvÉãÉiÉCÉt     +28 Att.
   Hunter's Knife        880G    ÉnÉìÉ^Å[ÉiÉCÉt       +36 Att., eff.vs. animals
Armor ñhãÔ
   Quilted Silk          800G    ÉLÉãÉeÉbÉhÉVÉãÉN     +18 Def.
   Protector's Robe     1200G    ä≈åÏÇÃÉçÅ[Éu         +22 Def., poison no eff.
   Chain Mail            950G    É`ÉFÉCÉìÉÅÉCÉã       +20 Def.
   Plate Mail           1400G    ÉvÉåÅ[ÉgÉÅÉCÉã       +25 Def.
   Protector's Hat       450G    äƒåÏÇÃñXéq           +10 Def., resist sleep
   Steel Plated Bandana  480G    ìSî¬ïtÇ´ÉoÉìÉ_Éi     +12 Def.
   Iron Helm             600G    ÉAÉCÉAÉìÉwÉãÉÄ       +15 Def.
   Hunter's Boots        400G    ÉnÉìÉ^Å[ÉuÅ[Éc        +8 Move, +4 Def.
Accessories ëïè¸ïi
   Gauntlet              800G    ÉKÉìÉgÉåÉbÉg         +15 Def.
   Fire Amulet           400G    âŒÇÃå‰ïÑ             Lv5 Fire Resist
   Wind Amulet           400G    ïóÇÃå‰ïÑ             Lv5 Wind Resist
   Earth Amulet          400G    ìyÇÃå‰ïÑ             Lv5 Earth Resist
   Lightning Amulet      400G    àÓç»ÇÃå‰ïÑ           Lv5 Lightning Resist
   Snowstorm Amulet      400G    êÅê·ÇÃåÏïÑ           Lv5 Snowstorm Resist
Items ìπãÔ
   Herb                   10G    ñÚëê                 Heals 200 HP; 1 ally
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Healing Herb           50G    ñ¸ÇµÇÃÉnÅ[Éu         Heals 250 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Eyedrops               14G    ì_ä·ñÚ               Cures Blindness
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Hand Grenades          60G    éËû÷íe               300 dmg; range
   Debugger Bomb          60G    éEíéíe               650 dmg; fire;
                                                        eff.vs. bugs; 1 enemy
   Fireball Scroll        50G    âŒÇÃãÖÇÃä™Ç´ï®       400 dmg; fire; 1 enemy
   Whirlwind Scroll       60G    ǬÇfiÇ∂ïóÇÃä™Ç´ï®     300 dmg; wind; range
   Resistance Fruit       20G    îEëœÇÃâ é¿           def.lev. +1; range
   Speed Fruit            20G    ëÅãÏÇØÇÃâ é¿         speed +1; range
   Kuko Nut               10G    ÉNÉRÇÃé¿             Confusion; 1 enemy
Quit ǂÇflÇÈ

                        --Rilig Underground Cave--
                                                               ÉäÉäÉOínâ∫ì¥åä

Heading into the cave, you'll find some twisting and turning corridors. You can
light torches along the way so that you can keep track of where you've been.
After a bit of exploration, you'll come across a platform with green, red, and
blue stones on top of pillars. The trick here is to activate the pillars in the
correct order, as stated by the sign that is there. It reads: "If you want to
open the door, you should open it in the order: red, blue, green." Getting to
them should be simple enough; just make sure that you hit them in the right
order.

After activating the pillars in the right order, head back to the initial
platform where you found the pillars, and activate the middle pillar, which
will cause some huge metal doors in front of you to open. Heading inside,
you'll find a large beast, who will promptly eat Elena! She emerges as
Millenia, and the beast begins to talk to you. It turns out that this is
actually Gadam, the piggish character that you met earlier. He has been
possessed by Valmar's tongue. He crashes through a wall and into the next room.
Before following him, take a look around; you'll be able to grab some treasure,
including two items for Millenia. After you've done so, head into the next
room, where you'll get to face Valma's Tongue, one on one (or, one on four,
more precisely).

Boss Fight: Valmar's Tongue
Though Valmar's Tongue is large, has four parts, and has a extremely high
amount of HP, he shouldn't prove to be that hard if you've been spending your
SC and MC wisely. Just pummel him with special attacks and magic (fire spells
should work the best here) and watch your HP. Concentrate on the main body,
though taking out his extreneous parts will help as well.

Once the fight is over, you'll find your party back in Gadan's house. It is
confirmed that Valmar had exploited his weakness, his love of food, and had
possessed him. That, of course, was why the town was in turmoil. A combination
of Gadan's love of food, and the townspeople's love of money proved to be the
undoing of the town.

After talking a bit and doing a bit of exploration of the town, they head to
the Aeroport to head across the great gash. The journey goes all right until
suddenly, something begins to go awry...


Items to Find:
 - Healing Herb
 - Sacred Healing Potion
 - Purification Herb
 - Stablizer
 - Moge Bomb x2
 - Poff Nut
 - Stablizer Amulet
 - Flambage
 - Burning Bow
 - Flare Dress
 - Fire Resist Pendant
 - Bonds of Trust
 - 400G x2
 - 1200G x2

Enemies:
 - Rock Snake
 - Frost Frog
 - Wind-slasher Bugs
 - Angry Spirits


--------------------------------------------------------------------------
                               Part II.
                   Shurisen Continent ~ Eastern Side
                         ÉVÉÖÉäÅ[ÉZÉìëÂó§ ìåïî
--------------------------------------------------------------------------

                         --Rumial's Forest--
                                                               ÉãÉ~ÉãÇÃêX

(as the cords break)
Elena  "The darkness is coming. The darkness is coming. The darkness is...
        it's calling me..."
Ryudo  "Elena!"
Ryudo (as they tumble down) "Shit!

(the party wakes up, and wonders where Elena is)

(as Elena is lying on the ground)
Voice  "Elena. Elena! Wake up!"
Elena  "Who... who are you? Where are you?"
Voice  "Well... where is really kind of hard to say. Over to your left there
        is a big mirror. Go over to it."
Elena (goes to the mirror and looks in it)
Millenia (appearing in the mirror) "Hello. My name is Millenia. Nice to meet
        you."
Elena  "You're Millenia?! You're Valmar's Wing!"
Milln. "Bingo."
Elena  "You're dirty! You... you suck away people's souls!"
Milln. "Now, now... Is that any way to treat someone who saved your life?"
Elena  "You saved my life? What?"
Milln. "That's right. So you should really thank me, because I'm part of
        you, and you're part of me. We'll always be together.. wherever we
        go... forever and ever. Well, I've got to go! See you later!"
Elena  "Millenia! Millenia! Wait!"
Milln. (disappears)

                       ------------------------

It is revealed that whenever Valmar's moon shines red, it is signalling that
Valmar's resurrection is close. Beside that point, it turns out that they have
landed north of their intended destination, so they set out to the St. Heim's
Holy Land.

You'll now need to navigate through the forest, and the connected areas. The
hard part about this section is the fact that there are occasionally small
doors hidden in the sides of the corridors. In order to find these, you'll just
need to rotate the camera a bit more than normal. Most of these somply lead to
treasure, so you shouldn't be missing all that much if you can't find a few.
Past that, there shouldn't be anything all that hard if you just do a bit of
exploring.

After traversing through a few areas, you'll come to a strange place called the
"Dream Flower Garden". There is a young girl there who says that it was her
secret place, and to truly appreciate it your heart must be pure. The little
girl thinks that Elena might be able to see it, but that she should ask the
'black winged girl inside her about it'. Then she tells Elena not to 'eat her'
and when Elena asks what she means she says not to tell anyone about the dream
flower garden, the girl leaves. Explore a bit, and eventually, you'll be put
back out into the snowy woods, wondering if it was a dream or not.

A bit more adventuring will put you out on the area map once more, where you
can continue on to the next area.

Items to find:
 - Rumial's Flowers x2
 - Debugger Bomb x2
 - Blueberry
 - Poff Nut
 - Ice Fang Magic Stone
 - Strange Treeshoes
 - Cold-Protect Mantle
 - Icepick
 - Staff of Tales
 - 400G x5
 - 1200G x4

Enemies:
 - Bigfoot
 - Giant Snow Crab

                           --Mirum Town--
                                                               É~ÉãÉÄÇÃë∫

Upon reaching the town, Elena remarks that the town looks rather sad. Two boys
overhear her, and fetch the town's chief. He sees that Elena is a priestess and
is elated that they have come to save the town. Ryudo explains that they aren't
there to save the town, and the chief is a bit disappointed, though tells him
to come to his house so that he can explain more...

The chief says that people have been randomly falling asleep as they walk
around. At this point, the people have been asleep for five days, and they
can't be roused. The chief thinks that it might be some sort of curse, but
can't say for sure. He says that everyone in the town has been having the same
dream, and that they are all fairly scared. They want the party to stay there
for just one night, so that the town can be calm until the priestess from the
main temple arrives the next day.

After going to the inn, the innkeeper's mother asks Elena to look at her poor
son Nikol.  Nikol has appearantly been sleeping for 5 days.  However, upon
examining Nikol it looks as if he is peacefully sleeping.  Every now and then
Nikol talks in his sleep about a 'beautiful guarden full of flowers and
fairies'.  The adventurers then tell about their run in with a little girl in
the mountains.  After describing how the girl appeared in a flower field full
of flowers and fairies the Nikol's mother begins to get suspicious. When the
she hears that the little girl had a scar over her right eye and that even
though her eye was bad she could still see extremely well, the Nikol's mother
realizes that the girl that Ryudo and friends saw was probably the daughter of
Sandra.  Sandra is the town witch and Nikol's mother says that Sandra's
daughter Ira should be blind but she since her eyes are getting better is
probably the work of a curse that Sandra cast against the town people.  One
where the more townspeople fall in the sleeping sickness, the more Ira's eyes
will heal. Of course, the next place that you'll need to go is Sandra's house,
just over the bridge in town...

Upon arriving at Sandra's house, you'll find Ira playing outside. At first, the
party questions Ira about whether the flower guarden was a dream or not. Of
course, she says that it wasn't. Strangely, next she asks Elena not to eat her.
Elena asks what she means by that, and she says that it means just that - not
to eat her. At that point, Sandra comes out of the house and starts to yell at
Ryudo and company to get away from Ira. After explaining that they aren't there
to hurt her, Sandra calms down and asks them inside.

Inside, Sandra will begin to explain about why she overreacted when she saw the
party. Everyone is blaming Ira for the curse that has fallen over the town.
Sandra only wants the best for Ira, only wants her to see once more. As the
party gets up to leave, Ira begins yelling about the scary people that have
just arrived. She can't explain more than that, but just keeps saying that they
are scary. Without her saying more, the party can't really do anything but go
outside and see what is going on.

                       ------------------------

Elena  "Wh, who...? Oh wow, those are the holy knights..."
Selena "Oh, my, that's really terrible... But don't worry. I have cleansed
        many a town in the past, and have lots of experience in these sorts
        of matters. Have no fear, I'll soon be able to purify this town as
        well. "
Chief  "That's very reassuring."
Selena "But this is the work of Valmar. This town has fallen under his
        curse, and it shall be no easy task..."
Chief  "Is it really that bad?"
Selena "I am here from the Granas Main Shrine. I have come to purify all of
        the evil and all of those who stand against me! No evil can hide
        from me! I will not stop until I have cleansed everyone of this
        evil!"
Selena (pauses, turning) "Holy Knights! Unsheath your holy swords and guard
        the gates. Let no one out!"
Selena (turns once more) "By the way... My name is Selena, head of the Holy
        Knights and Grand Priestess of Granas."
Ryudo  "Hey Elena. Do you know who that person that is pretending to be a
        god is?"
Elena  "Yes, she is the priestess Selena. She is the head of the Royal
        Knights. She's very strong, and she's also the head of the Grand
        Inquisition. This town could be in for some deep trouble..."
Ryudo  "Really? Is that all she is? She doesn't seem to big to me..."

(the party approaches Selena)

Selena "Hey. You're a Granas Priestess aren't you? I heard that there was no
        priestess in this town."
Elena  "No, i'm just a singing priestess. I've simply come to deliver a
        message to Pope Zera."
Selena "You plan to talk to Pope Zera? It will no doubt be news that will
        make him happy, I'm sure. But since you're here anyway, why don't we
        work together to cleanse this place of its foul evilness."
Elena  "Um... OK. Thank you very much."

                       ------------------------

Once the dialogue is over, you'll find that the Royal Knights have strengthened
their guard, and will no longer let you leave the town. Approach Selena once
more, and speak with her. She'll say that she simply isn't able to let them
leave, even though she wants them to go about their job. She goes on to gloat
that she has recieved the blessings of the god Granas, and that she _will_ find
those who have been possessed. Of course, Roan spots her for what she really
is; she intends not to 'purify' the town, but to kill those who are possessed.
Roan has heard that when the Holy Knights come to a town, it is quickly reduced
to a pile of burning rubble. She clarifies: they do not kill people, but
instead they cleanse them with holy burning fire. Ryudo yells at her, not
understanding the difference between that and killing. She goes on to say that
if they don't find the impure aspects of the town, they will simply have to set
the entire town aflame with holy fire. She says that those who are without sin
do not need to worry about the fire. The chief isn't thrilled about the aspect
of his entire town being set on fire. Selena says not to worry, and they go off
to start to find the causes of the curse.

Ryudo sees that the gate is fairly securely guarded, and suggests that they
spend the night in the inn. Head in, and select the top option to sit down for
a meal... As they eat, they discuss the situation, and the fact that so many
innocent people are at risk. The figure that there isn't a lot that they can do
except for wait...

After dinner, Ryudo approaches Elena, who is staring out at the moons. Ryudo
tries to make Elena feel better, tries to cheer her up. Elena has finally lost
part of what kept her cheerful. Ryudo finally says that if she can't stay
positive about things then he should just slice her open right there and then.
Elena drops to the floor, saying that he is right, and that he should just kill
her... Ryudo was only saying it to try to shock some sense into her, though,
and tells her that they just need to concentrate on getting to the main Granas
temple, and that they will just go from there. He tells her to get some sleep,
and does the same.

While sleeping, Ryudo has a strange dream. He doesn't want his heart to be
looked into during it, and just wants to forget... He wakes up saying these
words... After a short conversation with Skye, he thinks that this dream might
have been that everyone is having. He gets up and goes to the window, where he
sees what he believes to be the source of the problems. The rest of the party
shows up, and he fills them in on the fact that the source of the problems is a
huge eyeball. They all join up, and go to see if the Ilenia, the mother of the
innkeeper Nikol, is all right. As they enter the room, you'll see the floating
eyeball, confirming that it is the source of the problems. They decide to
follow the eyes, and head outside. Of course, the eyes head into a cave at the
edge of town, and the party has no choice but to follow. Before doing so, you
might want to take advantage of the save/heal point that is nearby; afterward,
head behind Sandra's house and enter the cave.

Mirum Places:
 - Mirum General Store           É~ÉãÉÄ éGâ›âÆ
 - Mirum Inn                     É~ÉãÉÄ èhâÆ
 - Mirum Community Center        É~ÉãÉÄ åˆñØäŸ
 - Village Chief's House         ë∫í∑ÇÃâ∆
 - Sandra's House                ÉTÉìÉhÉâÇÃâ∆
 - Mirum House (1-3)             É~ÉãÉÄ ñØâ∆ (1-3)
 + Save/Heal spot

Mirum General Store:
Weapons ïêäÌ
   Swordfish Blade      2200G    åïãõÇÃìÅ             +52 Att.
   Staff of Tales       1800G    åÍÇËïîÇÃèÒ           +50 Att., Cures Confuse
   Flying Fish Bow      2400G    îÚãõÇÃã|             +55 Att.; eff.vs. birds
   Flint Knife          2000G    ÉtÉäÉìÉgÉiÉCÉt       +48 Att.
   Hammer Axe           2200G    ÉnÉìÉ}Å[ÉAÉbÉNÉX     +52 Att.
Armor ñhãÔ
   Fairy Robe           2600G    ódê∏ÇÃÉçÅ[Éu         +26 Def.,
                                                       Sleep/Confuse resist
   Swordfish Armor      2800G    åïãõÇÃäZ             +30 Def.
   Seagull Feather Cap  1120G    êÖíπÇÃâHç™ñXéq       +18 Def.
   Lotus Tree Hairband  1080G    ñÿò@ÇÃÉwÉAÉoÉìÉh     +16 Def.,
                                                       Lv1 Earth resist
   Swordfish Helmet     1250G    åïãõÇÃäï             +20 Def.
   Snowshoes             420G    Ç©ÇÒÇ∂Ç´              +4 Move,
                                                       Lv2 Snowstorm resist
Accessories ëïè¸ïi
   Cold-Protect Mantle   800G    ñhä¶ÇÃÉ}ÉìÉg         +10 Def.,
                                                      Lv3 Snowstorm resist
   Earth Amulet          400G    ìyÇÃå‰ïÑ             Lv5 Earth Resist
   Anti-Poison Amulet    250G    ì≈ÇÃåÏïÑ             Poison Resist
   Anti-Paralyze Amulet  250G    ñÉ·ÉÇÃåÏïÑ           Paralyze Resist
Items ìπãÔ
   Herb                   10G    ñÚëê                 Heals 200 HP; 1 ally
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Healing Herb           50G    ñ¸ÇµÇÃÉnÅ[Éu         Heals 250 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
Special Items ì¡éYïi
   Hand Grenades          60G    éËû÷íe               300 dmg; range
   Rumial's Flowers       40G    ÉãÉ~ÉãÇÃ①          Restores 25 MP
   Blueberry              40G    ÉuÉãÅ[ÉxÉäÅ[         Restores 25 SP
   Moge Bomb             250G    ÉÇÉQîöíe             500 dmg; range;
                                                       raise enemy's IP usage
   Debugger Bomb          60G    éEíéíe               650 dmg; fire;
                                                       eff.vs. bugs; 1 enemy
   Enchanting Sleep Harp 250G    óUñ∞ÇÃíGã’           Sleep;
                                                       breaks after many uses
Quit ǂÇflÇÈ


                   --The Dubious Hole in the Mountain--
                                                        âˆÇµÇ´óÙÇØñ⁄ ínâ∫ìπ

Entering the cave, you'll find a nicely easy dungeon to explore, for a nice
change. With only one level and just a handful of items to find, it will be no
time at all until you find another sealed part of Valmar: his Eyes. Of course,
you'll need to prepare for a battle...

Boss Fight: Eyeball Bats
Like all of the bosses to this point in Grandia II, the Eyeball Bats are
nothing incredibly hard, especially if you've been keeping up on magic and
special moves. Try to concentrate on single bats, taking them out one at a
time. Moves like Hellburner (found in the Chaos Magic Egg, the highest level
Flame magic) are great, as they attack a range and do upwards of 1000 damage,
which is a full third of what the Eyeball Bats have. Of course, keep an eye on
your life level and don't be afraid to take a round out to heal. Overall, you
shouldn't have much of a hard time at all, and before you know it they'll be
dead, and you'll have recieved the Warrior's Book.

After you've defeated the eyes, Ryudo notices that they didn't feel as strong
as the enemy that possessed Gadam, and that there must be a more powerful enemy
out there somewhere. Getting back to town, they find out that many more people
were attacked and have fallen asleep throughout the night. At that point, a
townsperson tells them that Selena wants them to meet at the community center.
Going there, you'll find that the amount of victims have actually doubled, and
Ryudo informs Selena that she should be looking for flying eyeballs. Selena
says that they are just the minions, and that she wants to continue looking for
the real threat, and leaves. The party decides to explore the Dubious Hole in
the Mountain again, but before they get there, Ira shows up and says that she
wants them to come and play with her in a happy place where there are no
painful memories or thoughts. The party, curious, follows her into the shed
behind her house (Ed. Note: I _knew_ that there was something in that damn
shed... -Ben). As you enter the shed, Ira talks about how hard her mother
worked every day to buy her medicine, and how much she appreciates it. She'll
then drop down a hole in the shed floor, and you'll find yourself in another
familiar place...

You'll find Ira in the center of the room, where she goes on to say that she
doesn't like fighting, and she just wants everyone to get along. She then takes
them all to the happy flower garden. Ira continues on to say that she was so
happy when she was healed, but she also got to see things that she didn't want
to see, like lying and fighting. She simply wanted people to be happy, and
wants them all to come to the happy flower garden, where they forget all of
their pain and all becomes fairies. At this point, Elena comes up and says that
she should stop hurting all of the people that she is keeping there. It is at
this point that Elena sees Ira's right eye, which Ira calls the "eye that god
gave her." She is just trying to help the people, but doesn't realise that she
is actually hurting them. She thinks that the party has betrayed her for
thinking that way... At that point, she thinks that something has happened to
her mother, and runs away, disappearing. You'll now need to make your way back
to town as well, heading out through the forest again.

Getting back to town, you'll find that Sandra is being questioned by Selena,
that she thinks that Sandra and Ira are the reason that evil has come to town.
Selena sucessfully turns the townspeople against Sandra, and says that she is
going to liberate Ira. It is at this point that Ira comes out, saying that she
just wants everyone to be friends. Selena sees Ira's eye, and is thus convinced
that Ira is in fact using Valmar's power.

You'll now find yourself at the town gate, and will need to go to the front of
Sandra's house. Ryudo will ask Roan and Malegg to take care of Sandra, who is
lying unconscious in front of the house, and will run off to see what is
happening to Ira.

Ryudo comes up and starts to protect Ira, asking them why they are picking on
such a small child. Selena tells him to get out of the way unless he intends on
defending a minion of pure evil. Ryudo retorts that she doesn't even know what
is going on around her, and that this is the time that god should help the
most. Selena just wants to purify Ira, and asks Elena to hand her over. Selena
says that it is impossible to save her, as anyone that has been possessed by
Valmar can never be returned to normal. Ryudo says to Elena that it isn't wrong
to want to try to save people, that people who don't want to save people are
wrong. Ryudo asks the Holy Knights if they feel any remorse on wanting to hurt
a poor little child. At this point, Sandra wakes up and sees Ira's eye, and
says that she sees now that it was Ira all along. Ira gets upset and vanishes
in a flash of light, and Selena sends the knights off to find Ira.

When Ryudo goes to help Elena up, Millenia appears in another flash of light.
Sandra begins talking right after that, and says that it is all her fault, and
that she never realised that when Ira said that she would take Nikol to the
flower garden that she would do so like that. She never considered other
people, she simply wanted to save her own child. Sandra never thought that evil
would listen to her prayers. Roan says that it is only natural for a mother to
worry about her child, and to pray for her. Malegg adds that he agrees, and
that Valmar is the one to blame. Sandra pleas for Ryudo to simply kill Ira, to
stop her before she hurts anyone else. Ryudo explodes at this, wanting to know
why she is giving up so easily. He says that he will save Ira, that he will do
his best to let her live. Millenia gets the idea of trying to extract the eye
from Ira, and says that she can to that herself. Once she does that, though,
her heart will break, and she will become like a vegetable. Sandra says that it
is all her fault, that all of the pain that Ira feels is her fault. She wants
it to be as painless as possible if there is no way to save Ira... Millenia
agrees that there really is no other way... Ryudo explodes again, telling
Millenia to shut up, that she doesn't care at all about people's hearts.
Millenia isn't quite sure why Ryudo cares anyway, as they really don't have
anything to do with the situation. The only person that really does matter in
the situation, Sandra, has already given up, so there really isn't anything
more that they can do. Millenia just wants Ryudo to give up as well. He can't,
as he knows that little Ira is suffering all by herself somewhere. He doesn't
care about himself, but just wants to help Ira. He knows that Ira just wanted
everyone to be friends and to get along. He doesn't know how Sandra can ignore
Ira's thoughts and wishes so easily.

Ryudo's train of thought is broken as more eyeballs fly by, showing that Ira is
feeling pain. The four set off, trying to find her and see what they can to to
help... At this point, you should head back to the flower garden. Ira doesn't
seem to be there, but Millenia says otherwise, and opens a portal to where Ira
is hiding.

You'll appear back in the place that the part of Valmar was sealed. You'll see
a glowing purple portal, which Millenia says is a portal to Ira's own heart.
Prepare yourself, and head inside of Ira's heart.

Items to Find:
 - Purification Herb
 - Raincoat
 - Wing Boots
 - Bone Harp
 - 500G
 - 1500G

Enemies:
 - Hammerhead
 - Twin Ogre
 - Giant Snow Crab

                            --Ira's Heart--

                                                            ÉAÉCÉâÇÃãÛä‘

The party enters into Ira's pained heart.  Somewhere deep within the recesses
of this strange world lies Ira agonizing at the fact that even her mother has
begun to believe that she is a monster.  You have the hard job of finding her
and then perhaps sealing her all to sad fate...

After making their way through Ira's Heart the party arrives at the core - a
giant eyeball.  Inside the find Ira hiding.  She tells Ryudo that she knows
that her mother asked him to kill her.  She also tells Ryudo that she thinks
Mileena just want so 'eat her'.  After that the battle versus Valmar's Eye
begins.

Boss Fight: Valmar's Eye
This is by far the most difficult fight that you've had so far. Not only are
you facing the Eye of Valmar, but four more Eyeball Bats. Start out with range
spells and special attacks, which should help you rid the playfield of the
Eyeball Bats and the two Tentacles quickly. Finish them off with regular combo
attacks if need be, and then focus on the core with powerful single enemy
spells. Again, if you've kept up on your magics and special attacks using SC
and MC, you shouldn't have an incredibly hard time with this battle...

Following the battle, you'll be transported back to the happy flower field. Ira
will be lying on the ground, and Sandra will come up to her and tell her that
she never thought that Ira was a monster. Following a small amount of
discussion, Millenia goes ahead and takes Valmar's Eye from Ira, leaving her in
the previously mentioned vegetable state. Sandra, of course, is upset, and
Millenia says that if she really tries, maybe Ira will eventually return to
normal. As she is walking away, Ryudo confronts her and asks whether or not she
was telling the truth. Millenia doesn't really answer. Ryudo finishes the
conversation by saying that they really aren't that different, and show sides
of themselves that aren't necessarily what they are really like or thinking...

As you go to leave town, you'll have one last conversation with Selena, where
she threatens to keep an eye out on Sandra, then runs off to talk to Pope Zera.
Grab any last bits of equipment that you might need, and then it's off to the
Saint Heim Mountains.

Items to Find:
 - Silver Feather
 - Red Shoes
 - Resurrection Potion
 - 500G x4
 - 1500G x2
 - Fighter's Manicure
 - Mirage Earing
 - Bonds of Trust
 - Illusion Clothes
 - Mebius Ring

Enemies:
 - Star Mirage
 - Hammerhead
 - Twin Ogre
 - Giant Potato Bug
 - Hellhound

                         --Saint Heim Mountains--
                                                       ÉZÉìÉgÉnÉCÉÄéRín

In order to get to the Granus Main Temple, you must first pass through the
Saint Heim Mountains. Like so much of the game, nothing is very difficult here,
just long. You'll spend not one, but two nights in the mountains, and have the
ability to collect quite a bit of treasure if you like. This is also a decent
place to work on SC and MC, as well as levels.

Items to Find:
 - Resurrection Potion
 - Sacred Healing Potion
 - Seed of Life
 - Guard Mushroom
 - Fighter's Manicure
 - Seed of Magic
 - Mogu Bomb
 - Mikeroma Scroll
 - Silver Feather
 - Lion's Mail
 - Mach Boots
 - Dragonkiller Axe
 - Ring of Godly Speed
 - Shrapnel Magic Stone
 - 500G x5
 - 1500G x3

Enemies:
 - Hammerheads
 - Bigfoot
 - Chameleon
 - Twin Ogres
 - Giant Snow Crabs


                         --Saint Heim Holy City--
                                                       ÉZÉìÉgÉnÉCÉÄñ@çë

At the gate to the holy city, the party is met by a man at the gate. He
enquires about why they are there, and Elena informs them that she is there to
talk to Pope Zera. The man says that he will take her to see Zera, but she says
that she would rather go by herself. She asks what Ryudo and company are going
to do, and he replies that since he is looking for Melphis, he might be able to
dig up some clues around the area. Roan wants to stick around with Ryudo, and
he agrees, and since Malegg is looking for Melphis as well, he goes along with
Ryudo. They also decide that it might be best if Elena gets a good night's
sleep before she heads to see Pope Zera. She agrees, and the party sets out to
explore the town.

After sitting down at the table at the inn, an assistant to the pope says that
he would like to talk to Elena immediately. Everyone says their goodbyes, and
she goes off. Ryudo says that he somehow feels empty inside after she goes, and
both Roan and Malegg both feel a bit sad as well.

Elena goes to see Pope Zera, and he tells her that he can tell that the
darkness is upon us, that it is trying to revive itself. He wants Elena to seek
out the Granas Sable, a very powerful weapon. She says that she will try her
best...

The scene cuts to the next morning, where the party is sitting around after
waking up, talking about how strange it feels to not have Elena there with
them. At that point, the same assistant comes into the room, saying that the
Pope has asked Ryudo to come to see him immediately, and that he would like his
Ryudo's companions to go as well.

Upon reaching the Grand Church and heading for the doors, Ryudo is stopped,
saying that the Pope would like to speak with him alone. After a bit of
discussion, Roan and Malegg agree to do so, and Ryudo enters the main chamber
by himself. When he does, he begins to hear Pope Zera speaking...

                       ------------------------

Zera   "Bring light, peace, and harmony to this world."
Man    "Please tell us how to cure this land of the darkness
Zera   "You must make your heart strong. As long as it is strong, the
        darkness will disappear on its own."
Various People (at the same time) "What should we do? Please save us!"
Zera   "Silence! You must think about how to bring peace to your own lives.
        You must not rely upon others..."
Oro    "But if the rumors are true about the resurrection of Valmar, we
        cannot sit around idly! If we do, the world will surely come to an
        end! We simply cannot let that happen..."
Zera   "Granas always teaches us that the fight against Valmar is up to each
        and every one of us; it is not simply up to the church. If we
        interfere, then people cannot make their own choices, and that goes
        against our beliefs, and people must decide for themselves."
Oro    "But if we do nothing, there will be no world for our church to help.
        What should we do? Please tell us what we should do!"
Zera   "My dear, beautiful Selena, so strong in her belief. So very
        passionate. Yet, you must realize that to have so much passion, you    
     frighten people, and make them feel uneasy. That is not the road of
        Granas. And Oro, do not worry. To have faith in Granas... that is
        all you need. Things will be fine. Now please, return to your rooms,
        all of you."

                       ------------------------

Soon after the discussion ends, Ryudo will find himself in Zera's chamber. Just
as he told Elena, he would like Ryudo to find the Granas Sable, the God Sword.
He says that there will be plenty of reward money upon the completion of the
quest, though it will not be an easy task. He would also like Ryudo to take
Elena with him; even though she is possessed by Valmar, there is nothing that
he can do for her here. The only clue that he can give Ryudo is that it sleeps
together with the army of darkness.

As Ryudo leaves the Pope's chamber, Elena comes out and begs him to take the
job, then runs back inside, slightly upset. Ryudo kind of shakes her off, and
continues out to the main part of the church, where he is met by Oro and the
other priests. They are shocked to find that he has been asked to find the god
sword, and that Zera didn't ask someone with a more holy lineage.

After leaving the Grand Hall you can have the person standing in front of the
doorway guide you to either the Library, your quarters for the night, or the
balcony.  The balcony is closed for the time being so you should head off to
see how Roan and Malegg are making out.  You reach the library and explain to
your friends about how you have been asked to find the Holy Sword Granas Sable.
Seeing as the only clue you have is that it is with the 'army of darkness,' you
ask your friends if they have any ideas.  Roan suggests that you take a look at
the book on the table since it is about the Ancient Magic War of the Gods, The
Day of Darkness, and the Holy Sword Grana Sable.  Perhaps you might be able to
find some clues within...

Following that, the party goes to eat dinner. Elena, though, is not with them.
Instead, you'll see Millenia break into Oro's room and attack him. The scene
then switches to the dinner table, when one of the priests breaks in, asking if
anyone has seen one of Valmar's minions: one possesed by Valmar's wings. The
party answers 'no,' but they get up and start to search as well. Your next stop
should be the balcony on the left hand side of the lobby; Millenia is there,
and happy, since she knows that Ryudo will go looking for the sword. Ryudo
reminds her that when they find it, it will mean the end of her, since she will
be exorcised. Soon after, the party goes to sleep, and the morning after, they
are met by Pope Zera and Elena. After saying that he'll take the job to find
the Granas Sable, Zera gives him the Pope's Book. He also warns him that he had
a dream last night, and the god Granas spoke to him, saying that throughout the
coming journeys Ryudo must fight against his past in order to in order to help
solve this conflict between Valmar and Granas. The party then leaves the Great
Church, and at the exit they put their heads together and try to figure out
what the 'army of darkness' clue means. Roan suggests that they try his home,
the Sairam Kingdom. He thinks that someone there might understand what that
means.

Places:
 - Saint Heim General Store      ÉZÉìÉgÉnÉCÉÄñ@çë éGâ›âÆ
 - Saint Heim Inn                ÉZÉìÉgÉnÉCÉÄñ@çë èhâÆ
 - Saint Heim Bakery             ÉZÉìÉgÉnÉCÉÄñ@çë ÉpÉìâÆ
 - Saint Heim Library            ÉZÉìÉgÉnÉCÉÄñ@çë ê}èëäŸ
 - Saint Heim Houses (1-4)       ÉZÉìÉgÉnÉCÉÄñ@çë ñØâ∆ (1-4)
 - Saint Heim Ranch              ÉZÉìÉgÉnÉCÉÄñ@çë ï˙ñqèÍ


Saint Heim General Store:
Weapons ïêäÌ
   Claymore             3600G    ÉNÉåÉCÉÇÉA           +60 Att.
   Priestess' Rod       3500G    ê_äØÇÃèÒ             +55 Att., casts Cure
   Halberd              4400G    ÉnÉãÉxÉãÉg           +68 Att.
Armor ñhãÔ
   Priestess' Garb      4500G    ê_äØÇÃñ@àfl           +35 Def., Poison resist
   Priestess' Cap       1750G    ê_äØÇÃñ`éq           +20 Def., Paralyse resist
   Heavy Boots           800G    ÉwÉrÉBÉuÅ[Éc         +10 Move, +6 Def.,
                                                        Knockback no effect
Accessories ëïè¸ïi
   Healing Ring          500G    ñ¸ÇµÇÃéwó÷           +5 Def., casts Keroma
   Anti-Poison Amulet    250G    ì≈ÇÃåÏïÑ             Poison Resist
   Insomnia Amulet       250G    êáñ∞ÇÃåÏïÑ           Protect against sleep
   Stabilizer Amulet     250G    ç¨óêÇÃåÏïÑ           Protect against confuse
   Anti-Paralyze Amulet  250G    ñÉ·ÉÇÃåÏïÑ           Paralyze Resist
   Anti-Skill Seal Amulet400G    ãZïïÇ∂ÇÃåÏïÑ         Protect agnst. skill seal
   Anti-Magic Seal Amulet400G    ñÇïïÇ∂ÇÃåÏïÑ         Protect agnst. magic seal
Items ìπãÔ
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Healing Herb           50G    ñ¸ÇµÇÃÉnÅ[Éu         Heals 250 HP; party
   Mikeroma Scroll       120G    É~ÉPÉçÉ}ÇÃä™Ç´ï®     Heals 500 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Skill Unsealer         50G    îÈãZÇÃâéÙ           Unseals sealed skills
   Magic Unsealer         50G    ñÇñ@ÇÃâéÙ           Unseals sealed magic
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Butter Roll           120G    ÉoÉ^Å[ÉçÅ[Éã         Heals 50 SP; 1 ally
   Fresh Sandwich        100G    ÉtÉåÉbÉVÉÖÉTÉìÉh     Heals 600 HP; cures
                                                       Poison, Para.; 1 ally
   Moge Bomb             250G    ÉÇÉQîöíe             500 dmg; range;
                                                       raise enemy's IP usage
   Sacred Ash            200G    êπäD                 700 dmg;
                                                       strong against undead
   Strength of 10,000     20G    ñúêlóÕÇÃâ é¿         +1 Att. level; range
    Men Fruit
   Resistance Fruit       20G    îEëœÇÃâ é¿           def.lev. +1; range
   Adrenaline Fruit       20G    ä¥âûÇÃâ é¿           act.lev. +1; range
   Speed Fruit                   ëÅãÏÇØÇÃâ é¿         speed +1
Quit ǂÇflÇÈ


                   --Saint Heim Mountain Shrine Path--
                                                       ÉZÉìÉgÉnÉCÉÄéRín éQìπ

The Saint Heim Mountain Shrine leads up to the Grand Shrine.  It is a pretty
straight forward stretch.  However there are a few good items that you can only
get if you descend down the ladders on the sides of the road.  Try going down
and at least pick up the Poison Knife and Seed of Skill.

Items to Find:
 - Magic Unsealer
 - Sacred Healing Potion
 - Seed of Skill
 - Poff Nut
 - Poison Knife
 - 500G x3
 - 1500G

Enemies:
 - Bigfoots
 - Twin Ogres
 - Chameleons

                             --Raul Hills--
                                                                ÉâÉEÉããuóÀ

Just beyond the Saint Heim Mountain Shrine Path lie the Raul Hills.  Here you
will fight a few new enemies, as well as, get some pretty good items.  As far
as the enemies go, the only thing that you really need to worry about it
stopping the 'Land Cougar' from using 'Runner' too much.  If they use it 3
times then they will have a +5 to Move and be extremely hard to hit.  The smart
way to do it is to try and cancel which ever Cougar is trying to cast Runner.
In the middle of the area there is an ancient ruins.  The ruins are shaped like
a small maze. If you are looking for the fast way out just follow the 'white
bricked road'.  However, there are a few good pieces of armor in here so it
might be a good idea to explore it carefully before moving on.  After you get
to section 2 you will begin seeing large pink balloon-like things.  Walk over
to them and press the action button.  When you slash them open an item will
sometimes appear.  However, if you bump into them you will take some minor
damage so be careful.  Also, somewhere in the middle of the 2nd area you will
see a big treasure chest on top of a huge stone.  In order to get to it you
must slash the smaller stones next to it to create stairs up to it.

Items to Find:
 - Thunder Ring
 - Buster Flail
 - Earth Breastplate
 - Black Crystal Helmet
 - Golden Nuts x4
 - Quake Magic Stone
 - Mikeroma Scroll
 - Rage Ring
 - Seed of Power
 - Revival Stone
 - Seed of Protection
 - Seed of Wisdom
 - Flabby Fruit
 - Seed of Life x2
 - Seed of Magic Power
 - Strength of 10,000 Men Fruit
 - Escape Fruit
 - Resistance Fruit
 - 500G x2
 - 1500G x2
 + Save/Heal spot

Enemies:
 - Twin Ogre
 - Chameleons
 - Land Cougar
 - Dragonoid

                           --Sairam Kingdom--
                                                                ÉTÉCÉâÉÄâ§çë

Upon reaching the town, Elena remarks about how nice the town looks. Roan
disagrees; he says that right now they are happy, but when bad times come, they
show their true side. The people of the town are known as the Decendants of the
People of the Dark. No one remembers their true heritage very often, but Roan
and his family have made sure not to forget. They then say that they should go
take a rest at the inn before exploring the town more tomorrow.

Once you reach the inn, the innkeeper says that he doesn't have any more rooms.
Roan talks the keeper into letting them stay, though he says that it won't be
in a proper room. Roan then takes off, saying that he is going to stay at his
house for the evening. The rest of the party wonders why he didn't even offer
to show them his house, but they figure that it was because they are such a
ragtag group of grifters. They sit down and try to figure out what they should
do now. As they are discussing it, the innkeeper comes up and lets them know
that if they are looking for something, then they should try the bazaar that
will be going on tomorrow. The innkeeper makes an off comment about how nice
Elena looks, and how Ryudo must be falling in love with her. Elena blows up,
saying that she just hired him and that she doesn't love him at all. The scene
then changes to Elena in her room, trying to figure out what is going on, and
how she feels. After a short scene, she lays down to go to bed, and but she
doesn't exactly get the sleep that she would have liked...

After that, the scene changes to the king who is talking to a man shrouded in
darkness.  The king says that he is very greatful all that the man has done for
him because in 2 days the "people of darkness" will finally be able to live
without fear and be truely free.  And they the best part is that they won't
need the damn key that the prince has run off with...

In the morning, Elena wakes up feeling horrible. Ryudo finally drags her out of
bed, and they begin to set off for the Bazaar. Before they do, Malegg says that
Hemple, the guy that might know something about the holy sword, will only talk
to couples, so that Elena and Ryudo should go together. Elena isn't happy about
it, but Malegg takes off for the harbour before she can say anything more. The
two set off for Hemple's tent, which is very near the fountain. Talking to
Hemple reveals that he really won't talk to anyone unless they are a couple, so
Ryudo tells Elena to hold his hand so that they look like they are. She says
that she can't, since she is a priestess, but Ryudo reminds her that it was the
Pope that asked them to find the holy sword, and she agrees to play along.
Hemple notices them holding hands, and invites them inside. He then says that
he won't tell them anything unless Ryudo proves that he is a real man and
arm-wrestles Hemple. If Ryudo wins, then Elena gets to 'keep' him; if not,
Hemple gets Ryudo as a lover!

You'll now get to start the arm-wrestling mini-game. Hold R to try to power
Hemple down; as you hold R, your energy will go down. Press A repeatedly to
fill your energy back up. You can't, however, do both at the same time. Don't
worry about losing, though; if you are close to losing, Elena points out a hair
that is sticking out of Hemple's nose, and he freaks, allowing Ryudo to win.
Even after winning, Hemple says that he doesn't have any information about the
sword, so the two heroes take off.

Elena is feeling pretty tired at this point, and wants to sit down. Ryudo
offers to go and get her a drink, but she wants normal juice. In order to do
this, you need to go to the orange-roofed drinks stand near the fountain. The
owner says that she has four choices, but you'll only see three:

"Fall in Love Juice"
"Burny Ouch Juice"
"Nose Juice"

There is a space for a fourth, though, and you'll find that you'll be able to
select it (even though there isn't any writing). Choose this fourth selection,
and head back to Elena, where you'll find Millenia waiting for you instead. She
says that Elena was boring, and that she wanted to spend some time with Ryudo.
He agrees, though not that happily, and the two should now approach the
dancers. Millenia watches for a bit, and eventually Malegg and Roan come
running up, saying that something big is happening at the castle, and that Roan
knows a secret way in: via a boat.

Head to the boat that Roan points out and get on. You'll soon arrive at a
section of the castle, and after talking to the Pollack the guard on the
left-hand, he'll warn Prince Roan that the passage that he is about to use
hasn't been used in a while. Ryudo's jaw drops open at this. "Prince?" Roan
says that he'll explain a bit later, and the party heads on into the passage,
the Sairam Castle Secret Route

Polluck (Guard)
Mainori

Places:
 - Sairam General Store          ÉTÉCÉâÉÄâ§çë éGâ›âÆ
 - Sairam Inn                    ÉTÉCÉâÉÄâ§çë èhâÆ
 - Sairam Houses (1-4)           ÉTÉCÉâÉÄâ§çë ñØâ∆ (1-4)
 - Sairam Harbor                 ÉTÉCÉâÉÄâ§çë ç`

Sairam General Store:
Weapons ïêäÌ
   Shadow Blade         4000G    ÉVÉÉÉhÉEÉuÉåÅ[Éh     +44 Att., -4 Move, Death
   Red Lotus Cane       4200G    çgò@ÇÃèÒ             +60 Att., Fire,
                                                        casts Burnflame
   Whirlwind Cane       4200G    ê˘Ã¯Ã³Ã‡ÃƒÃ¨Ã’             +60 Att., Wind,
                                                        casts Hueslash
   Hard Rock Cane       4200G    ìyêŒÇÃèÒ             +60 Att., Earth,
                                                        casts Gragin
   Arberlest            4500G    ÉAÉãÉoÉåÉXÉg         +70 Att.
   Man Gorsh            4600G    É}Éì ÉSÅ[ÉVÉÖ        +62 Att., +10 Def.
   Halberd              4400G    ÉnÉãÉxÉãÉg           +68 Att.
Armor ñhãÔ
   Fushia Robe          4500G    éáçÆÇÃÉçÅ[Éu         +35 Def., resist para.
   Black Crystal Armor  5500G    çïêÖèªÇÃäZ           +38 Def.
   Master Mage's Hat    2000G    ñÇì±étÇÃñXéq         +22 Def., resist mag.seal
   Black Crystal Helmet          çïêÖèªÇÃäï           +25 Def.
   Magic High Heels     1100G    ñÇñ@ÇÃÉnÉCÉqÅ[Éã     +12 Move, +8 Def.
Accessories ëïè¸ïi
   Magic Armlet         1500G    ñÇñ@ÇÃòró÷           +20 Def.
   Anklet               1000G    ÉAÉìÉNÉåÉbÉg         +40 Move
   Fire Amulet           400G    âŒÇÃå‰ïÑ             Lv5 Fire Resist
   Wind Amulet           400G    ïóÇÃå‰ïÑ             Lv5 Wind Resist
   Earth Amulet          400G    ìyÇÃå‰ïÑ             Lv5 Earth Resist
   Lightning Amulet      400G    àÓç»ÇÃå‰ïÑ           Lv5 Lightning Resist
   Snowstorm Amulet      400G    êÅê·ÇÃåÏïÑ           Lv5 Snowstorm Resist
Items ìπãÔ
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Healing Herb           50G    ñ¸ÇµÇÃÉnÅ[Éu         Heals 250 HP; party
   Mikeroma Scroll       120G    É~ÉPÉçÉ}ÇÃä™Ç´ï®     Heals 500 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Skill Unsealer         50G    îÈãZÇÃâéÙ           Unseals sealed skills
   Magic Unsealer         50G    ñÇñ@ÇÃâéÙ           Unseals sealed magic
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Fire Magic Stone      200G    âŒâäÇÃñÇêŒ           650 dmg; fire; range
   Wind Magic Stone      200G    éæïóÇÃñÇêŒ           700 dmg; wind; 1 line
   Quake Magic Stone     200G    ínêkÇÃñÇêŒ           650 dmg; earth; range
   Electric Magic Stone  250G    ìdóãÇÃñÇêŒ           750 dmg; lightning;
                                                        resist para.; range
   Ice Fang Magic Stone  150G    ïXâÂÇÃñÇêŒ           1200 dmg; snowstorm;
                                                       1 enemy
   Weakling Fruit         50G    îÒóÕÇÃâ é¿           att.lev. -1; range
   Flabby Fruit           50G    Ç»é„ÇÃâ é¿           Lowers def. level; range
   Escape Fruit           50G    íEóÕÇÃéÌ             act.lev. -1
   Slowpoke Fruit         50G    ÉhÉìë´ÇÃâ é¿         lowers move. level; range
Quit ǂÇflÇÈ

                      --Sairam Castle Secret Passage--
                                                         ÉTÉCÉâÉÄèÈ î≤ÇØìπ

As you enter the Secret Passage to the Castle you once again run into Kyaro,
the cutsy Pikachu wannabe you met in Duram cave. He will help light the way for
his usual fee of 3 Poff nuts.  The secret passage consists of moving boxes and
pulling levers to make bridges so that you can cross to the other side. 
Towards the end you will come across two large steel doors that you must open. 
Inside there is an 'action icon' near the wall.  Press it and you can enter the
castle through A REVOLVING SECRET DOOR!!!!!!!!!!!!!!!!!

After you enter the castle there is a staircase and a passage to the left. 
first go to the left where you will meet Mainori - a guardian of the darkness
seal.  Here you finally get to hear about why everyone is calling Roan prince. 
The fact is that he actually is the prince.  You find out that Roan has been
handed down the only key that is capable of opening the sacred door which keeps
the darkness from getting out.  The key is actually Roan's keepsake that he got
from his mother, which of course explains why he wanted to get that keepsake
back so badly.  After talking to Mainori a little while longer you learn some
disturbing news... Appearantly, Roan's father, the king, says that in 2 days
time there will be no need for the key or the door which seals in the darkness.
 Worried, Roan and the others go to talk to the king and see what he is
planning.

Heading into the large double doors in the castle, you'll find a smaller door
to the left; head in there, and speak with the king. Roan begins to talk to his
father, and queries him as to why he is planning on opening the door that seals
the darkness. It appears that one of his servants has told him of the glory and
promise that lies behind the door. It turns out that the king no longer needs
Roan's medal to open the door, and that everything in ready for the door to be
opened.

At this point, the king leaves, and Ryudo finally asks why they are called the
people of darkness. Roan walks over to the country's crest, and reveals the
real one: the one that contains the seal of Valmar. It turns out that Roan's
countrypeople were on Valmar's side during the Great War. While no one supports
or prays to Valmar now, their dark heritage still exists. It is at this point
that they hear a rumble, and Roan senses that the door containing the darkness
has been opened, though he still has his medal. The party runs off to the same
room where Mainori was to investigate.

When they get there, sure enough, the door is standing wide open, with Mainori
laying on the ground. Mainori says that the king has been tricked, that the man
who was advising the king was not one that could be trusted. While they are
talking to Mainori, Malegg says that he smells evil. Ryudo asks if Valmar is
around, and Malegg says no... that it is Melphis that he smells! The party
enters the room to see what they can do...

Items to Find:
 - Skill Unsealer
 - Magic Armlet
 - Electrolyte Tiara
 - Electric Magic Stone
 - Silver Feather
 - 700G
 - 2100G
 + Save/Heal spot

Enemies:
 - Dragonoid
 - Chameleon
 - Skull Snail
 - Winged Brain

                          --Underground Plant--
                                                               ínâ∫ÉvÉâÉìÉg

The door that was holding the darkness turns out to be a large, cavernous area.
Large is quite the correct description, too - there are three separate areas,
plus the final room, and lots of overlapping pipes that lead to different parts
of the dungeon. The entire dungeon is pretty straightfoward, though, so you
shouldn't have much trouble at all.

Upon reaching the final room of the plant, the party is surprised to find that
it is just that - a huge underground plant used to make weapons of distruction.
Roan is disgusted at the fact, and gets quite upset that this is what he has
been guarding is nothing more than a plant of distruction. The party looks
around a bit, and is soon attacked by Valmar's Nail.

Boss Fight: Valmar's Nail
Like all of the boss fights in the game, this is nothing hard. Pummel the Nail
with magics and special attacks, and you'll be fine.

After defeating Valmar's Nail, you find out that it was not a human that was
possessed by the nail at all, but a sort of doll-looking robot called an
AutoMatter. Roan says that the AutoMatters used to work as soldiers during the
Great War. Roan never thought that what was being sealed in the door was
actually a factory to create weapons of distruction. He becomes very upset, and
begins to punch one of the control panels. Suddenly, the place begins to shake,
and the party is forced to escape. Before they do so, however, Malegg grabs the
doll...

                       ------------------------

Ryudo  "Hey. Why did you take the time to go and rescue a damn doll?"
Malegg "She is a victim of Valmar, just like me. I couldn't stand by and do
        nothing."
Millenia "She really looks like a doll, doesn't she?"
Ryudo  "She moved!"
Tio    "Light... It is so... bright."
Malegg "Don't worry. There's no danger. There's nothing holding you prisoner
        anymore."
Tio    "Please tell me what to do."
Malegg "There's no reason to worry about fighting."
Roan   "It's alright. She's merely a doll. Unless you give her an order,
        she can't do anything. I'm just like her. I was just a doll being
        bound by tradition."
Ryudo  "There's no time to sit here and be depressed! The important thing is
        to figure out the cause of all of this."
Roan   "That's right. Why did my father want to do something so stupid?
        We've got to find out.
Tio    "Give me an order... please..."
Malegg "You're free."
Ryudo  "Just do whatever you feel like doing."
(the party leaves)
Tio    "Free? I do not understand."

(Now that you have control of the party again, run up to where you spoke with
the king earlier; you'll overhear a mysterious man talking to the king, and the
king asking what he is doing. The party will then barge in, and...)

Melphis "Ha ha ha!"
Malegg "Mage Melphis, I've finally found you!"
Ryudo  "Wait a second Malegg. My dear brother Melphis! Are you really the
        mage Melphis that everyone is talking about? What's happened?"
Melphis "Ah, how touching. I finally get to meet my long lost little
        brother. What's the matter? Did you miss me? You're always relying
        on me, aren't you? Or maybe you came..." (throws out the king)
        "looking for him?"
Roan   "Father!
Millenia "It's too late - he's already possessed by Valmar."
Malegg "I've searched the land far and wide for you. I will never let you
        leave here alive!"
Melphis "How amusing. Then I will give to you the most fantastic death one
        could ever hope for! Come now! Your end is nigh!"

(Melphis attacks. This is a fight that you cannot win, so don't bother
trying...)

(after the fight)
Melphis "You plan on interrupting me? Stupid robot!"
Ryudo  "Brother! What are you doing?"
Melphis "Why do you fight against me? Why don't you just die... Now you see
        that your dreams are foolish."
Ryudo  "Foolish? You're the one that destroyed all of my dreams! I can't
        believe that you're actually Melphis!"
Melphis "It is despair that causes us to appreciate true hope. I wanted to
        show you that. I'll see you back home, at our fated place where we
        always used to meet."
Tio    (approaches) "Master. Are you ok?"
Malegg "Oh, it's you. Thanks for saving us. I appreciate it."
Tio    "What should I do?"
Malegg "You're the one that must decide that. You're quite strong - you
        should be alright wherever you go. Well, you should go now."

(A short discussion ensues about how Roan wanted to bring back pride to the
kingdom. He knows that they must live with the fact that they sided with the
darkness from now on. He doesn't want them to be the people of darkness any
more... Ryudo doesn't know why Roan is talking like this, and talks about how
strong he was. Roan is inspired by this, and decides that he will try to go
about changing the country, putting the wrong decisions behind him. He says
that he is going to stay and try to put the country right, and goes out onto
the balcony to tell the people what they have forgotten, or tried to forget,
about their past and the past of the city...)

Crowd  "What's he saying right now? I can't believe that such a thing
        happened. What are we going to do?"
Roan   "But... we are humans. We're not a part of Valmar's pawns, or his
        tools. Valmar is trying to revive. But he's not after humans. He's
        after weak little pawns with no will of their own that he can
        control. We were embarassed of our past, so we hid it in order to
        achieve our dreams. But instead, all that it did was create more
        problems and misunderstandings. We're no longer going to hide our
        past. Let us forget out ancestors' mistakes. Let us do it together.
        Once again, I will raise the royal flag. Let us find a new meaning     
     for this flag. Let us find a new path! Let us find a new way to
        live!"
Ryudo  "Wow. He's pretty cool. He's not losing to his past, either. Are you
        sure that it's all right, Elena? I mean, you are a priestess of
        Granas after all..."
Elena  "I think that I have to acknowledge the darkness. Before, I was
        afraid of the darkness, and tried to hide. But now, I want to show
        people the way that the world really is. I want to accept it just as
        it is, a world of darkness and light."

                       ------------------------

As the party goes to leave, Roan comes out to bid them goodbye. He can't
believe that they are actually going to leave, to go to the Warrior's Island to
find Melphis. He offers them troops, but Ryudo says no, that this is his own
battle. Roan has, however, prepared a ship for them, though. The party says
goodbye, and goes to leave.

On the way out of the castle, they see Tio, standing there slightly confused.
After talking to her, they find out that she simply doesn't understand freedom.
Malegg suggests that she come along with them, that maybe she will remember
what freedom is after being with them a bit. She agrees, and your party is back
up to four members once more.

Do any last minute preparations that you might need to do, and head to the
harbor, and find the bearded Captain Bakara, who is standing near the ship.
He'll ask if you're prepared, since you can't return. If you are ready, choose
the second of the two options that he presents you. WHen you are ready, you'll
board the boat Fifty-Fifty (when you get on, there's a 50/50 chance that you'll
get back off!), and will be off to the Warrior's Island.

Items to Find:
 - Ice Fang Magic Stone
 - Anti-Paralyze Potion x2
 - Skill Unsealer
 - Dynamite
 - Mana Harp
 - Revival Stone
 - Resistance Necklace
 - Weaponsmith's Finest
 - Fire Magic Stone
 - Miracle Revival Potion
 - Sacred Healing Potion
 - Time Warp Shoes
 - 700G x6
 - 2100G x4
 + Save/Heal Point
 + Save/Heal Point

Enemies:
 - Dragonoid
 - Skull Snail
 - Warriors from Another Dimension
 - Winged Brain


--------------------------------------------------------------------------
                              Part III.
                      Warrior's Island Region
                            åïémÇÃìáé¸ï”
--------------------------------------------------------------------------

                           --Cecil Reef--
                                                             ÉVÉVÅ[Éãä‚è 

After you leave the dock you begin you long journey to 'Warrior's Island'. 
During the boat ride you get to make some chit-chat with you friends and to
talk with the captain.  In the boat's quarters Malegg is pumping some sort of
device.  The captain tells that crew that it is some gimmick that they will use
to get of the ocean version of the Grana Cliff.  Appearantly there were two
large crack created during the Ancient War of the Gods.  The one that you
crossed before was seperated two continents.  However the one you must cross
now is a giant ditch that seperates two oceans.  The captain informs Malegg
that it should probably only take 5 more days of pumping the gimmick before it
is ready.  The captain says that he will glady take turns pumping but Malegg
declines.  A few days later as you approach the Ocean Grana Cliff Elena says
that she doesn't think she can take another day on board the boat which is
furiously rocking back and forth.  When you go to tell the captain about this,
he tells you that unfortunately the wind has died down too much and it will be
impossible to cross the cliff for the day so he doesn't mind docking the boat
for the night on some nearby island.

The crew ends up stoping at Cecil Reef-a lush tropical paradise which has hugh
pearl-shaped rocks on it.  Before going to bed the party makes the usual small
talk.  Ryudo explains that he was orphaned at a very young age when his parents
died.  Both he and Melphis were raised at the town mayor's house.  The rest of
the party asks Ryudo if it isn't hard to fight against your only living
relative.  Ryudo barks that Melphis isn't human much less his brother.  To
Ryudo Melphis is simply the evil Valmar incarnate.  The party then goes to
sleep.


                       ------------------------

(During the night Ryudo goes to see where Elena went.  He finds her staring out
over the ocean...)

Ryudo  "Elena! What's wrong! Do you still not feel well?"
Elena  "It's Valmar's moon. It looks like its watching us all the time. It's
        staring down with its cold eyes."
Ryudo  "Hey! Why don't I just get rid of that moon for you?" (throws a rock)
Elena  "Thank you. Something so little like that... It's like that moon
        isn't even there anymore"
Ryudo  "True... But the real moon doesn't disappear so easily."
Elena  "The world seems like such a beautiful wide-open, peaceful place. I
        never realized that everyone is feeling pain, separated by the great
        Granas Cliff and feeling so lonely."
Ryudo  "Anybody can do that... anyone can not see the pain."
Elena  "But I didn't even think of your pain. I didn't understand anything."
Ryudo  "You just thought that you didn't undertand anything."
Elena  "But now, I just want to forget everything. I want to forget about
        this important mission I'm on. I want to forget about how scary
        Valmar is... And about my duty as a priestess. I just want to
        forget, just for a while.  Because, when tomorrow comes everything
        will be back to the way it was before."
Ryudo  "Elena, you sure are trying your best, aren't you? I always give up
        and run away from the things that hurt me. I always thought that
        forgetting the past was the best."
Elena  "Are you talking about Melphis?"
Ryudo  "I always thought that forgetting would make me happy. But you can't
        always run from a painful past. Sometime you simply have to accept
        it."
Elena  "It looks like I never really did understand you, Ryudo..."
Ryudo  "But seeing you try so hard changed me. That's right, I understand
        now. If I never would have been on this trip with you, I never would
        have understood."
Elena  "No, Ryudo, thank you. When I'm with you, I can be myself. I love
        being here right now. I love being in this place. I love living in
        this world, where everyone is trying their best to overcome their
        pain and problems. Thank you for cheering me up, Ryudo."
Ryudo  "Heh. How can I describe you, Elena? You're... you're just you.
        You're Elena. Tomorrow, we're going to get over the Granas Cliff."

                       ------------------------

The night ends but the party is awakened by a strange noise.  The pearl-shaped
rocks were not rocks at all: they were the eggs of 6 gigantic 'Crimson Claws'. 
To make matters worse the tide has risen the party can't escape the way they
came.  They must find another way out...

Once again, the island shouldn't prove to be very hard in terms of confusing
dungeon-ness, and before long, you'll find yourself back at the ship, and soon
after that, back on the sea, sailing away.

As the boat approaches the Granas Cliff, the party asks one final time how the
captain thinks that he's going to get them across. He tells them that there is
an upcurrent coming from the Granas Cliff, and that they will use that, as well
as the built up air pressure, to get across. The captain activates it, and
ducks inside, suggesting that the party follows him.

Now that they are finally on their way to Warrior's Island, Ryudo and Elena
have a talk. It turns out that he is finally going home, but that he doesn't
even want to. His town protects something called the Godly Body, and Ryudo and
Melphis trained to become the perfect knight, the one that would be able to
protect the Godly Body. He then mumbles something about how he can't believe
that Melphis went that far, but before he can continue, Skye flies down and
tells him that he can finally see it. The ship lands at Warrior's Island, and
the party thanks Captain Bakara before setting off.

Items to Find:
 - Dragonfly Cutter
 - Wind Magic Stone
 - Flame Shoes
 - Flame Bandanna
 - Flame Armor
 - Lullaby Cane
 - Coral Necklace
 - Electric Magic Stone
 - Fishman's Harp
 - 1000G x3
 - 3000G

Enemies:
 - Crimson Claw
 - Flame Toad
 - Scaled Fish Warrior

                           --Garlan Village--
                                                          åïémÇÃë∫ÉKÃ…[ÉâÉì

Ryudo recieves a very warm homecoming, consisting mainly of "Get the hell out!"
The townspeople are still very bitter about what happened between Ryudp and
Melphis on 'that fateful day.' Ryudo tells them that he will leave as soon as
he finishes his business and defeats Melphis, and the Village Chief agrees,
saying that he must leave as soon as he can.

After the welcoming, Ryudo says that they can stay at his house (the boarded up
one) for the evening. Head there, and Malegg and Tio will run off to search for
Melphis. Ryudo then explains to Elena that Melphis was the best knight in the
town, not because he was possessed by Melphis, but because he was so very
skilled. Gatta, one of Ryudo's old friends, then approaches, upset that he ran
off that one day. He says that if Ryudo would have stayed and fought by his
side, then the town would not be as bad as it is now. Ryudo counters with the
fact that he doesn't know that, and walks off. Gatta tells Elena that Melphis
was the town's ideal knight, and that when he turned evil, he destroyed the
town's image of justice. Elena tries to console him, but Gatta just tells her
to leave, that Ryudo is waiting for her.

Following that, head back to the village inn, where the party can rest for the
night. Choosing the top option will let you try to convince the innkeeper to
stay for the evening. The innkeeper tells Ryudo that he is a virus, and that he
should just get the hell out. At this point, Malegg and Tio return, and after a
short discussion, the innkeeper says that he'll let them stay the night, but
that they must leave tomorrow or else. The party retires to their rooms...

                       ------------------------

Elena  "I wonder what happened to Ryudo here. I wonder if this really is his   
     hometown..."
Voice  "Princess -do you want to know what really happened to Ryudo?
Elena  "Who's there?
Voice  "It doesn't matter. And don't look outside or I won't tell you a
        thing. You also must not tell anyone about this... Understand?"
Elena  "OK. I understand... What happened?"

Voice  "This is the warrior's land - sword practice and becoming a good
        warrior was very important to the people. Melphis and Ryudo lost
        their parents, so they lived with the chief of the village. Every
        day they practiced. Melphis had a great deal of talent, the most
        ever seen at this town."

Gatta (jumping at Ryudo) "I'm coming Ryudo!"
Ryudo  "You wuss!"

Voice  "Ryudo practiced with his best friend Gatta day in and day out, until
        the sun set on them. But it was Melphis, the sword master, that
        everyone looked up to." (woman approaches Ryudo and Melphis) "It was
        not long until Melphis pledged to marry the village chief's
        daughter, Leena. She was like a sister to Ryudo."

(standing, looking into the sunset)
Melphis "Just like this sword, we will cut, strong and true.
Ryudo  "Just like my blade, we will shine pure and true!"
Melphis & Ryudo "We will both become remarkable swordsmen with strong wills
        and good hearts!"

Voice  "But one day, a heavy storm decended on the town, coupled with a
        sudden rumbling coming from the God's Body. The God's Body was the
        name of the sword that protects the town, a sword of unmatched
        power, a symbol for knights to strive for. Leena went to the shrine
        to calm the god and try to stop the rumblings in the ground.
        Everyone waited for Leena to come back safely, but she never
        returned, and the strange rumbling continued. No one knows what
        happened to her... During that time, though, a great tragedy
        occurred. The mayor sent all of the young people to follow Melphis
        to find out what happened to Leena. But the rain and the quakes just
        got worse and worse..."

Voice  "Ryudo went to follow Melphis by himself. But then, he saw it..."
Ryudo  "Melphis! Leena!
        (sees Melphis) Melphis! What?!"
Melphis (pulling out sword) "Ha ha ha ha ha ha!"
Ryudo  "Gah!"

(after the earthquake)
Ryudo  "I can't believe it! Why! Why did you do it brother, why?!"

Voice  "Ryudo cried next to Leena's side. Leena lay dead, pinned to the
        ground by Melphis' sword. The villagers searched the entire island
        for Melphis, but never found him. 'Killer', 'The person who
        destroyed the God's Body temple' - those were Melphis' new names.
        So, Ryudo had to leave the town, and became a Geohound to support
        himself. That was three years ago...
Elena  "Ryudo has been trying to bear the pain of that every day since then"
Voice  "Ryudo was the one that believed in Melphis more than anyone else,
        and was betrayed by his brother, he lost all trust in people."
Elena  "It must be so hard to be thrown out of your town, and so hard to
        live by yourself..."
Voice  "As long as you understand that, it will probably be better for him."

                       ------------------------

The next day, Ryudo wakes up, suddenly knowing where Melphis is. He knows that
Melphis is at Grail Mountain, the same mountain where the God's Body altar was
located. He knows that the next part of Valmar is sealed there: Valmar's Horn.

Places:
 - Garlan General Store          ÉKÅ[ÉâÉì éGâ›âÆ
 - Garlan Inn                    ÉKÅ[ÉâÉì èhâÆ
 - Garlan Houses (1-4)           ÉKÃ…[ÉâÉì ñØâ∆ (1-4)
 - Village Chief's House         ÉKÃ…[ÉâÉì ë∫í∑ÇÃâ∆
 - Ryudo's House                 (no Japanese - boarded up house)

Garlan General Store:
Weapons ïêäÌ
   Weaponsmith's Finest 4500G    ã∆ï®ÇÃëæìÅ           +70 Att.
   Great Sword Mikage   6900G    ñ¡ìÅ É~ÉJÉQ          +77 Att.
   Silver Flail         6800G    ÉVÉãÉoÅ[ÉtÉåÉCÉã     +82 Att., -5 Move
   Wise Man's Bow       7400G    ÉhÉLÉÖÉE             +85 Att
Armor ñhãÔ
   Silver Dress         8000G    ã‚éÖÇÃÉhÉåÉX         +40 Def.
   Warrior's Mail       8500G    ÉEÉHÅ[ÉäÉAÉÅÉCÉã     +45 Def.
   FeatherFoot Bandanna 3200G    ÉCÉ_ÉeÉìÉoÉìÉ_Éi     +26 Def., +10 Move
   Battle Helm          3400G    ÉoÉgÉãÉwÉãÉÄ         +30 Def.
   Warrior's Shinguard  1400G    êÌémÇÃãÔë´           +10 Def., +10 Def.
Accessories ëïè¸ïi
   Talisman             1500G    É^ÉäÉXÉ}Éì           +15 Att.,
                                                        resist poison, para
   Bead Ring            1500G    Ç‹Ç™ã                +15 Def.,
                                                        resist sleep, conf.
Items ìπãÔ
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Healing Fruit         100G    ñ¸ÇµÇÃâ é¿           Heals 1200 HP; 1 ally
   Mikeroma Scroll       120G    É~ÉPÉçÉ}ÇÃä™Ç´ï®     Heals 500 HP; party
   Healing Aroma Herb    400G    ñ¸ÇµÇÃçÅñÿ           Heals 1000 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Skill Unsealer         50G    îÈãZÇÃâéÙ           Unseals sealed skills
   Magic Unsealer         50G    ñÇñ@ÇÃâéÙ           Unseals sealed magic
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Grail Nut             120G    ÉOÉåÉCÉãÇÃé¿         Heals 50 MP; 1 ally
   Makibishi             150G    É}ÉLÉrÉV             600 dmg; -1 move; range
   Dynamite              240G    É_ÉCÉiÉ}ÉCÉg         1000 dmg; range
   Lute of Silence       250G    ê√é‚ÇÃÉäÉÖÅ[Ég       Seals Magic; range;
                                                       breaks after many uses
Quit ǂÇflÇÈ


                           --Grail Mountain--
                                                               ÉOÉåÉCÉãéR

As the party approaches the base of Grail Mountain, Malegg notes that the area
looks exactly like what his town looked like after Melphis destroyed it. Before
they get much further, Gatta runs up to the party with a note that was pinned
to Ryudo's house. It is from Melphis, reminding Ryudo once more that he will be
at their childhood plateau, and to meet him there.

This is one of the more confusing 'dungeons' in the game, but still, it is
nothing that you shouldn't be able to handle. There are some excellent items to
seek out, so it is suggested that you do so.

After heading through the two areas of the Grail Mountain, you'll reach the
third: the ruined temple. Ryudo never thought that he would see this place
again. Heading inside, you'll of course find that the temple contains one of
Granas' Seal, broken. Ryudo didn't really understand what happened, but he
knows that Melphis wanted power so badly that he killed Leena, the woman that
he loved. Elena doesn't understand how someone could do that...

With nothing else to do inside the chamber, the party will go outside. Melphis
will be waiting there, wanting to teach Ryudo a lesson. He runs off, telling
Ryudo to follow him...

Ryudo and party find that they have one more area to go through before they
reach Melphis. When they do, though, he is definitely waiting for them...

                       ------------------------

Melphis "So you've came. I've waited a long time, Ryudo."
Ryudo  "Melphis! Let's settle this!"
Malegg "The time has finally come. I'm going to use my life to take care of
        you!"
Melphis "Ah, your parting words. I'll show you how powerful the God Body is.
        This power... This is the power that the villagers believed in, the
        power of justice."
Ryudo  "What is justice? True justice and power are in people's hearts. It's
        not some imposter like yourself!"
Elena  "Are you all right Ryudo?"
Ryudo  "I'm not going to be tricked by you any more. You're not my brother!
        You're Valmar!"
Melphis "Ah, I see. Anything that I say... We've come to the point where
        words are simply useless."

(Melphis attacks. Once again, this is nothing terribly hard - just pummel with
magic and specials, and heal when necessary. Melphis does pack quite a punch,
though, so be a bit careful...)

Malegg "I'm going to finish you!"
Ryudo  "Malegg!"
Melphis "Ryudo... I... I became Valmar... No... I lost to my desire... I was
        just a weak little boy... Laugh at me...
Ryudo  "Brother! Did you return back to normal?"
Melphis "Why did I want to be so strong? What have I done until now. It's
        all.... just emptiness... that's all... that I feel..."
Ryudo  "Brother! Cheer up! You're back to normal, right?"
Melphis "Ryudo... I'm so glad... that I got to see you again... before I
        died... I know where the thing that you're looking for is... The
        Holy Sword... Follow Granas Cliff to the east... What a terrible
        curse... Thank you for saving me... from.. it...
Ryudo  "Brother! Don't die, brother! Don't die!"
Ryudo  (gets possessed by Valmar's Horn... draws sword)
Malegg "Ryudo!"
Ryudo  "Gaaaah!" (falls)
Elena  "No! Ryudo!"
Ryudo  (collapses)

                       ------------------------

The scene changes to a melancholy one at the village graveyard. The village
chief is happy to have put an end to this chapter, and knows that at some
point, Melphis did turn back to how he used to be. Gatta speaks up about how
much they relied on Melphis, and how they forgot the power to fight and never
tried to fight for themselves. He speaks about how it was him that ran away
from the fight, not Ryudo. Gatta gets upset that the village has relied on just
one warrior, as per the God's Body legend. He says that they need to learn not
to rely on a single person, and that they all need to learn to fight.

You next see a scene between Tio and Malegg. It turns out that Ryudo is
possessed by Valmar's Horn, and Tio says that if it continues, Ryudo might need
to be killed. Malegg says that he cannot do that, since he respects Ryudo, but
Melphis, who Malegg did not respect, he wanted dead...

                       ------------------------

(Ryudo, lying on the bed, possessed by Valmar's Horn)
Elena  "Ryudo! Wake up! Please! Even if I am able to take the horn from you,
        then your heart will die! And if your heart die, then everything
        that I've believed up to now... Everything I've done up to now...
        The world... It all means... nothing... I'd do anything to get you
        back... I'd pray to Valmar if he could save you... no... No!
        Millenia! Millenia, you can see my heart now. Please, come out and
        help me!" (pulls out a mirror and talks to Millenia)
Millenia "Ah, Ryudo. He was stupid in the end. He let himself be possessed
        by Valmar. I guess that was the two brother's fate..."
Elena  "Please, just save Ryudo! I don't care what you have to do! You can
        take my body! I don't care!"
Milln. "You idiot. I am Valmar's Wing! And you're supposed to not let me be
        complete! If I take this from Ryudo, then I will be one step closer
        to becoming the complete Valmar." (appears) "Well, it was fun
        travelling with you Ryudo..." (tries to take the horn) "I can't... I
        just can't do it. No one else worried about me... No one else but
        you... If you die, no one would be left to worry about me. You are \
        everything. I want you to come back... I want you to be just as you
        were..." (summons Elena) "Elena! Elena! I'm going to let the horn
        eat me, but as I am, you have to come in and save Ryudo."
Elena  "What should I do?"
Milln. "You idiot! Call for Ryudo! Get him to come back! There's not much
        time! Hurry!"
Elena  "Ryudo! Come back! Come back!

                       ------------------------

You'll now be transported into Ryudo's head, which is filled with flashbacks.
During these flashbacks, you'll see his 'friends' and 'family' try to trick him
into believing that power is the most important thing. Melphis even goes on to
sas that he had to kill Leena because she was possessed by Valmar, and that the
only way to beat her was with raw power. Then, Millenia appears and tells Ryudo
that true power comes from having a pure heart. It's about having a reason to
fight, not just wanting to be strong. Ryudo agrees, and one by one says no to
the dark images that Valmar has created to trick him. Power is for protecting
people, he thinks. After this, Elena appears, and Ryudo finally has enough
strength to break the lies, along with slashing the dark image of Melphis,
freeing him from Valmar's Horn.

Next, the scene changes to the external of Ryudo, where Elena is kneeling
beside him, praying. She is apologising for relying on Millenia, and thus
Valmar, to help Ryudo. At this point, Ryudo wakes, and in the end, we find that
Millenia sealed the power of Valmar's Horn inside of Ryudo. As long as Ryudo
doesn't get greedy, or try to become more powerful than he needs, he'll be
fine. However, the moment that he begins to lust after power, he'll become
possessed once more by Valmar's Horn, just like his brother was.

The next morning, before leaving, Gatta and Ryudo have a discussion by Melphis'
grave. Gatta vows to Ryudo that he will become stronger, but with a pure heart
and not just for the sake of being strong. He hands Ryudo a Friendship
Necklace, and tells Ryudo to come back after everything is finished so that he
can show Ryudo how strong he has become. After finishing their discussion,
Ryudo and his party head back to the Fifty Fifty, which is still docked at the
island.

Upon arriving at the boat, Ryudo tells the captain that he wants to go east,
just like Melphis said. The captain is a bit surprised, and says that it is a
decent ways away, but also says that he isn't one to complain about distance.
He said that he would take Ryudo wherever he wanted, and he is a man of his
word (and a MAN... of the SEA!)). Before getting on the boat, though, Elena
looks a bit down. She doesn't want to tell the captain what is wrong, though he
says that any problems of love are ones that he could help her with. After all,
he's left many a heartstriken woman behind at port...

On the boat, it turns out that Elena is upset because she relied on Millenia,
and Valmar, to save Ryudo. She is confused about what exactly Millenia is, and
why she wants to help save Ryudo. If she is really Valmar, then she shouldn't
be saving him...

Ryudo interrupts her thoughts, though, and talks to her a bit. He thanks her
for helping save him. Elena wonders, though, why Millenia stopped at just
sealing the power, and didn't banish it totally from his body. Ryudo remembers
that he should be thanking Millenia as well. Ryudo comments that with a night
as beautiful as this, he wouldn't even mind if Millenia comes out. Elena gets
upset at this, since Millenia is Valmar, and runs off, very confused...

Items to Find:
 - Makibishi
 - Grail Nut x2
 - Healing Fruit
 - Blueish-Green Secret Concoction
 - Facepaint
 - War God's Protection
 - Twin Moons
 - Dynamite
 - Dark Armor
 - Skill Unsealer
 - Bonds of Trust
 - Earth Axe
 - 1000G x3
 - 3000G x2
 + Save/Heal spot

Items to Find (after seeing Melphis):
 - Fairy Ribbon
 - Grail Nut
 - Gold Feather
 - 1000G
 + Save/Heal spot

Enemies:
 - Crimson Claw
 - Flame Toads
 - Clay Birds
 - Vampire Trees
 - Magic Stun Snake


--------------------------------------------------------------------------
                              Part IV.
                          Arachna Islands
                           ÉAÉâÉNÉiëÂóÙìá
--------------------------------------------------------------------------

                        --West Gorse Forest--
                                                            ÉSÅ[ÉXÇÃêX êº

The captain drops you off on the far off, exotic land of the Arachna Islands.
When you arrive you must first venture through the jungle. There are many
strange plants there, and you should especially be careful of the flowers that
shoot out white mist; if you get hit by this mist, the entire party will be
poisoned.

Before long, you'll come to an area with large black rocks. These are some of
the remenents of when Melphis destroyed Malegg's village. A short conversation
will ensue where Malegg will describe a bit more about the attack, and then the
party will move on, the next destination being Malegg's village.

Items to Find:
 - Healing Aroma Herb
 - Earthquake Magic Stone
 - Super Moge Bomb
 - Paopabu Nut
 - Sylph Wing Clothes
 - Aroma Tree Root Cane
 - 1000G	
 - 3000G

Enemies:
 - Flame Toads
 - Scaled Fish Warriors

                             --Na-Nan Village--
                                                                ÉiÉiÉìÇÃë∫


When you arrive at Na-nah village you are greeted by one of the townspeople.
Malegg tells the man that the Magic Mage of Destruction is no more.  He then
introduces you as his friends.  The townsperson says that any friend of Malegg
is a friend of the entire town.  After you should go and see the village elder.
 His house is almost a straight shot from the enterance.  After telling the
village elder of all that has happened, the elder tells Malegg to continue
traveling with you so that he can help stop the evil.  The elder then requests
Ryudo and Elena's help in setting up the town for a banquet they will have in
honor of Malegg's return home.  After talking to the village elder you will
find yourself in the Na-nan training shed.  There is a small, quite easy
mini-game in which you must gather as many 'light nuts' for the Kyaro that live
in the shed.  After doing so you will get the 'Sacred Light Nut'-a very, very
useful item.  However, on the way out of the shed you fall in some stinky,
slime-like stuff.  Upon exiting the shed, you find out that the chief sent you
into the shed to get some of that stinky slime ooze stuff.  Appearantly, most
of the Na-nah people love it so much that if they ever go into the shed to get
some they never want to come out.  After that the banquet begins.

The elder tells Ryudo and Elena that since it's a banquet the two should at
least contibute something.  Elena, being as she is a singing priestess for the
Granas church, decides to sing a song for her contribution to the night's
activities.  After that the Na-nah tribe will sing a song as well.

Elena then says that she wants to see the spring at night with Ryudo.  Ryudo
and Elena go to the spring where Ryudo tries to confess his feelings for Elena.
 However, the embaressed Elena runs away to the spring saying that she is
thirsty and wants some water.  When she gets to the spring Mileena appears
again, this time saying that she deserves Ryudo not Elena.  The two argue over
who deserves Ryudo, but in the end Mileena pops out again.  After that you will
have very brief control over Ryudo.  Go look around the spring for Elena.  You
won't find her but as you leave Mileena will appear and confess her love for
you.  Ryudo says that he cares deeply for both Mileena and Elena so he can't
decide.  Mileena being the out-going, go-getter sort of female that she is
grabs Ryudo and kisses him.  However, that makes Elena pop out again.  She sees
that Ryudo has kissed Mileena, although not of his own accord, and runs off in
a jealous fit.  Elena then comes to the conclusion that she never should have
focused so much of her energy on her feelings for Ryudo.  She has a mission and
she must focus on that, not silly feelings of love.  After that the party will
leave town heading for 'purple tower' where they believe the Holy Sword is.

Places:
 - Na-Nan General Store          ÉiÉiÉì éGâ›âÆ
 - Na-Nan Inn                    ÉiÉiÉì èhâÆ
 - Na-Nan Houses (1-3)           ÉiÉiÉì ñØâ∆ (1-3)
 - Wise Man's House              ÉiÉiÉì í∑òVÇÃâ∆
 - Malegg's House                ÉiÉiÉì É}ÉåÉbÉOÇÃâ∆
 - Knitting Shack                ÉiÉiÉì ã@êDÇËè¨âÆ
 - Training Shed                 ééó˚ÇÃè¨âÆ

Nah-Nahn General Store:
Weapons ïêäÌ
   Silence Sword        8500G    ÉTÉCÉåÉìÉXÉ\Å[Éh     +85 Att., magic sealer
   Gold Flail           8200G    ÉSÅ[ÉãÉhÉtÉåÉCÉã     +92 Att., -5 Move
   Parudish             8000G    ÉpÉãÉfÉBÉbÉVÉÖ       +86 Att.
Armor ñhãÔ
   Flying Dragon Vest   9500G    îÚó≥ÇÃÉxÉXÉg         +48 Def., +5 Move
   Red Fur Coat         9200G    ê‘Ç¢ÉtÉ@Å[ÉRÅ[Ég     +46 Def.,
                                                        Lv2 Snowstorm resist
   Dragon Scale Armor   9800G    ó≥óÿÇÃäZ             +50 Def.
   Lapis Lazuli Baret   3400G    ó⁄óûÇÃÉoÉåÉbÉ^       +30 Def.
   Dragonbone Helmet    4000G    ó≥çúÇÃäï             +36 Def.
   Battle Boots         1800G    ÉoÉgÉãÉuÅ[Éc         +12 Move, +12 Def.
Accessories ëïè¸ïi
   Vaccination Amulet    600G    ïaãCÇÃåÏïÑ           Resist sickness
   Titan Ring           1800G    É^ÉCÉ^ÉìÉäÉìÉO       +20 Att.
Items ìπãÔ
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Healing Fruit         100G    ñ¸ÇµÇÃâ é¿           Heals 1200 HP; 1 ally
   Mikeroma Scroll       120G    É~ÉPÉçÉ}ÇÃä™Ç´ï®     Heals 500 HP; party
   Healing Aroma Herb    400G    ñ¸ÇµÇÃçÅñÿ           Heals 1000 HP; party
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Skill/Magic Unsealer  150G    âéÙÇÃä™Ç´ï®         Heals Magic & Skill Seal
   Vaccine               100G    ÉèÉNÉ`Éì             Cures Sickness
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Paopabu Nut           360G     ÉpÉIÉ|ÉtÇÃé¿         Heals 100 SP
   Dynamite              240G    É_ÉCÉiÉ}ÉCÉg         1000 dmg; range
   Red "Tengu" Mushroom  120G    ÉxÉjÉeÉìÉOÉ^ÉP       900 dmg; poison; 1 enemy
   Muscle Mushroom        50G    É}ÉbÉXÉãÉLÉmÉR       +2 Att. level; range
   Guard Mushroom         50G    ÉKÅ[ÉhÉLÉmÉR         def.lev. +2; range
   Speed Mushroom         50G    ÉXÉsÅ[ÉhÉLÉmÉR       act.lev. +2; range
   Runner Mushroom        50G    ÉâÉìÉiÅ[ÉLÉmÉR       move lev. +2; range
Quit ǂÇflÇÈ


                          --East Gorse Forest--
                                                             ÉSÅ[ÉXÇÃêX ìå

This is nothing more than another 'dungeon', though a very long and confusing
one. Watch out for the short, squat palm trees - occasionally enemies will rush
out of them, so be prepared. You'll also find many good items in the forest
(some of them hidden in mushrooms), so you'll find that it will be a good thing
to explore thouroughly.

After passing through both areas, you'll find yourself on the area map again.
It might be a decent idea to grab a bunch of SC and MC here if you are lacking
- this is a good place to do so, and you'll find that you'll probably need them
in the coming areas...

Items to Find:
 - Resurrection Magic Stone
 - Stablizer
 - Paopabu Nut
 - Seed of Magic Power
 - Red "Tengu" Mushroom
 - God Dragon Scale
 - Seed of Speed
 - Speed Mushroom
 - Runner Mushroom
 - Black Belt
 - Resurrection Potion
 - Wolf Boots
 - Vaccine
 - 1000G x3
 - 3000G

Enemies:
 - Fenni Bird
 - Giga Mantis
 - Magic Stun Snake
 - Vampire Trees

                          --Valley of Earth--
                                                               ëÂínÇÃã∑ä‘

The Valley of Earth dungeon is almost a straight climb down a windy mountain
road.  Quite a few good items lie here and there so take your time. Also while
walking down the path it's best to stick to the inside because the rock beneath
you sometimes breaks away causing some minor damage.  Before long you arrive at
the huge 'wind wall'.  The Holy Sword is on the other side but when Ryudo tried
to get in he was knocked back by the strength of the wind.  Tio notices the
broken remains of some of her compatriots near the wall.  They appearantly
began charged straight at the wall even though they knew they would die, but as
Tio puts "an order is an order".  After that you will wind to the left a little
bit and come across a robot base dug into the cliff wall...


Items to Find:
 - Healing Fruit
 - Seed of Skill
 - Energy Ring
 - Magic Unsealer
 - Vaccine
 - Seed of Attack Speed
 - Skill/Magic Unsealer
 - Fire Bomb Arrow
 - Demon's Tear
 - Healing Aroma Herb x2
 - 'Man' Steel Geta Shoes
 - Discus
 - The 'MAN' Headband
 - 1200G x3
 - 3600G x2

Enemies:
 - Giga Mantis
 - Fenni Bird
 - Desert Divers


                            --Demon's Row--
                                                              ÉfÉÇÉìÉYÉçÉE
When you arrive at Demon's Row, Tio tells you that if you are able to destory
the core reactor then the wind wall will disappear.  There is not much to this
dungeon.  Matter of fact, it consists merely of 3 bosses.  As per usual, they
aren't very difficult to defeat.  The final boss is one of the robot
commanders.   It attempts to shut down Tio manually, but by now she was
traveled with the party so long that she resists the manual override and
challenges the commander saying that "I am my own master".

WreckGuarder

Naga Queen

Tio Commander

After destroying the generator the crew heads outside.  To their amazement the
Holy Sword lies right in front of them.  All 100 feet of it.  Nobody ever
expected the Holy Sword to have been built to god scale but nonetheless they go
to check it out.  As they approach the sword, Selena approaches from behind
accompanied by a holy knight.



                       ------------------------

Selena "Elena. Good job!"
Elena  "Selena! Why are you here?"
Selena "You did a really good job. I'm sure that Pope Zera will be very
        happy. I came to help you. Wake up Valmar! (cuts wrist) I give my
        very blood to you so that you may have life! The time for you to
        rise again is now!"
Elena  "What? What's going on!?"

Elena  "Selena! What are you doing?"
Selena "This is Valmar's body! I give this to you, great Valmar!" (knight
        falls in) "Please accomplish your mission with flying colors."

Malegg "That crazy bitch. Oh no... That smell..."
Ryudo  "Is she crazy or something? Oh no! Look out!"

Ryudo  "Oh shit! We have to stop that thing somehow!"
Malegg "How should we get near it?"
Elena  "This is my duty. I understand now."
Ryudo  "Elena? What's the matter?"
Elena  "Millenia! You're free to do what you will!"

Millenia (after coming out) "It's just like they planned all along. Oh well.
        Let's do it."
Ryudo  "Millenia? What in the hell is going on?"
Milln. "I'll tell you about it later. Right now we have to stop this
        bastard. I'll help you do it. Let's go!"

                       ------------------------
The party hitches a right with Millenia piggy-back style.  She takes them into
the center of Valmar's body.  From there you start another dungeon.  This
dungeon is choc full of buttons to press and blocks to push.  Also, while
traversing the arteries, about midway you will come across a revolving chamber.
 Press the button in the center and the floors will flip.  On the way to the
chamber you should have seen several treasure chests under the floor.  You will
now be able to get those.  Also there is a switch in a room right before the
revolving chamber.  You may have to go back and press the switch before going
into the revolving chamber or else the door you need to go through my be
sealed.



Items to Find:
 - Phoenix Hat
 - Hero Revival Potion
 - Red Sparrow Magic Stone
 - Exorcism Bow
 - Cure All
 - 3600G
 + Save/Heal spot

                            --Valmar's Body--
                                                            ÉîÉ@ÉãÉ}Å[ÇÃëÃ

After defeating the core of Valmar's body, the remains will begin to crumble
and fall apart. The party will soon find themselves on the ground, back
outside, watching as Millenia takes Valmar's Body into her as well. Once the
party fully wakes up, Ryudo will ask what is to become of Elena. Millenia falls
to her knees, confused, having simply wanted her own body. She then disappears
in the usual ball of light, Elena sitting in her place when it dims.

The party then takes a look at the huge Granas Sable, now toppled and lying on
the ground. Of course, Ryudo still has no clue how he is going to transport
it... Tio walks up to Ryudo and says that she will deal with it, promptly
transporting them inside the Sable, to what turns out to be the central control
center. Tio walks over to part of the control center and activates it, causing
the Sable to begin to move. You'll next be treated to a nice FMV as the Sable
takes off.

The party pauses for a moment, enjoying the view from the Sable. Tio then comes
over, telling them that she has set the Sable to land at Saint Heim. Ryudo
congradulates the party on a job well done, but Elena isn't so sure. Ryudo
pauses for a moment, trying to figure out why Selena did what she did with
Valmar's Body. As Elena obviously has not heard from Zera, they decide that
they will just have to wait and talk to the Pope when they get to Saint Heim.
It is at this point that Elena says that she is tired, and Tio shows her to a
place that she can rest.

As she stands in her room on the Sable, Elena ponders quietly about taking
Ryudo to see the Pope because of Valmar's Horn still being inside him. Before
she can get much further, though, a mirror pops up bearing Millenia's
reflection. She is upset, having just wanted a body when Zera does nothing but
imprison her. The two get into an argument about what they really want, and why
they are doing the things that they are. Elena begins to tell Millenia to
disappear, that she never wants to see her again.

The scene changes once more to the main control room, where Ryudo is wondering
why Elena isn't happy. Suddenly, the room darkens, and the camera shifts to
Elena, who begins to babble about the Day of Darkness, and how it cannot really
be happening.


Items to Find:
 - Resist Dress
 - Blueish-Green Secret Concoction
 - Golden Secret Concoction
 - Cure-All
 - God Lightning Stone
 - Pretty Armlet x3
 - Ninja Clothes
 - Lute of Silence
 - Pretty Necklace
 - Thick Gold Helmet
 - Fire Amulet
 - Seed of Magic Power
 - Gold Feather
 - Rainbow High Heels
 - Bonds of Trust
 - 1500G x2
 - 4500G
 + Save/Heal spot
 + Save/Heal spot
 + Save/Heal spot

Enemies:
 - Venomous Rapper
 - Immune Cell
 - Brain Bat
 - Tarantula
 - Dino Freezer


--------------------------------------------------------------------------
                               Part V.
                             The Endgame.
--------------------------------------------------------------------------

                         --Saint Heim Holy City--
                                                       ÉZÉìÉgÉnÉCÉÄñ@çë

You'll now see a scene with some very bothered Saint Heim townspeople. They run
to Pope Zera to see what he can do. They wonder, though, how this actually
happened, and why the priests appeared to have lied.

It is now that the party lands. Townspeople run up them, telling Ryudo and his
friends that the Granas Knights are on a rampage, killing any and all that try
to approach the temple. Ryudo cannot believe this, and heads to the temple to
check it out (though taking a quick time-out at the inn to heal and save, as
well as shopping for new weapons at the general store).

Heading through the gates, you'll see the maruading Granas Knights. They attack
almost immediately. Compared to the bosses that you have been fighting, they
prove to be a piece of cake. After defeating them (which can be done in a
single spell), you'll find that they are not actually people, but something
more along the lines of what Tio is, a sort of robot or marionette.

At this point there is no time to lose; quickly head to the temple, there
you'll find more knights, along with Selena...

                       ------------------------

Selena "Ha ha ha ha. Wait a second. Stop being so stupid."
(knights stop, and retreat)
Ryudo  "Selena! Why did you order them to kill the townspeople?"
Selena "Unfortunately, I'm sorry, but I didn't order them to do that."
Ryudo  "Is this what the teachings of Granas are all about? Why do you do
        such things? When you revieved Valmar's body, what were you
        thinking?"
Elena  "Selena..."
Selena "You don't understand, right? You don't understand anything...
        Ignorance is such bliss..."
Ryudo  "What do you mean?"
Selena "Don't you think that this world is strange? Why is it so painful, so
        ugly? Everything is caused by the sin in people's hearts. Weak
        people have no power, and only rely on the Gods. Yet when the
        darkness comes, they say that they cannot believe the Gods..."
Ryudo  "So you would decide to kill everyone?"
Selena "Stupid humans... the only true salvation for them is death. I was
        merely saving them. "
Elena  "But why do you have to go this far?"
Selena "Elena... Elena, you aren't forgetting your duty, are you?
Ryudo  "Elena... what is she talking about?
Selena "What do you believe in right now? Do you believe that boy? I'm
        different. I will accomplish Pope Zera's wishes. That is my only
        dream." (knights assemble) "Why did you make me suffer so much? Why
        didn't you wrap me with your love? Watch me! Watch my true feelings,
        Pope Zera!"

                       ------------------------

At this point, you'll be attacked by yet another body part... Granas' Heart.
You'll find that the fight is another simple one. After it, Elena will do
something surprising - she herself will suck in Valmar's Heart, not Millenia.
It turns out that she was told by the Pope to absorb all of Valmar's parts, and
then kill herself to seal off Valmar forever. However, she is still missing one
part: the Horn that is sealed in Ryudo. She runs off, thinking that she needs
to sacrifice herself to save Ryudo. Ryudo follows her, knowing that he needs to
save her.

Inside the church you'll find Oro laying on the ground, dying, and babbling
about Zera and a holy door. He dies before saying much more, and the party
heads up the stairs into the holy door...

The scene now changes to Zera and Elena, speaking at the top of the church.
Ryudo runs up, asking what Zera plans on doing with Elena. Elena gets upset, as
she told him not to follow her. She then begs Zera to kill Valmar, and he says
that the preparations have already been made. The Pope pauses, saying that he
never paid Ryudo for his work, and offers to show him the true form of this
world instead if he merely follows him. The party heads into the nearby room...

                       ------------------------

Zera   "Light and darkness are eternal opposites. If there is darkness in
        people's hearts, there is also light. It gives birth to both good
        and bad. But this world is shrouded in darkness... And soon it will
        be destroyed."
Elena  "What are you saying? Why did you make us find the Granas Sable?
        Haven't you already prepared to seal Valmar? If that is so, all we
        need to do is pray to Granas."
Zera   "You would think that. But the darkness is strong, and the light is
        weak. Why do you think that is?" (pauses) "On a faraway star,
        darkness and light had continually fought a grueling battle. There
        are people that believe in the light, as well as those that believe
        in the dark. That is why the Great War occurred. The war showed
        which was actually stronger. Look, and see the truth..."
(FMV starts)
Zera   "On a faraway star, there was a world of light and happiness blessed
        by Granas. The people were happy under the light of Granas. But then
        Valmar came. He ruined all the light and darkened people down to
        their very hearts. Thus, darkness and light must fight; that is
        their destiny. The fight continued over and over again without
        reaching a real end. But then, the time finally came. The darkness
        and the light clashed, and..."
Ryudo  "What? Is this the truth?"
Zeda   "Yes. The true ending was that Granas died, a long time ago. The
        fight ended with darkness winning."

(end FMV)
Elena  "Granas... died?"
Zera   "Yes. That's why there is no reason to believe that people have light
        in their hearts. There is no way to protect against the darkness.
        The world will soon be destroyed."
Malegg "Then why did you make us look for the Granas Sable?"
Zera   "There's no reason to think that you can destroy Valmar with the
        sword of a dead god. Don't you agree?"
Elena  "What are you talking about?"
Zera   "That idiot Melphis... If he had just found the Granas Sable sooner,
        I wouldn't have had to use you. I needed to find Valmar's Body  and
        since it lie sleeping with Granas Sable, I needed to find that
        sword."
Ryudo  "What are you saying?"
Zera   "That's right. Selena accomplished her final mission. I put the heart
        of Valmar in her. My goal... is the revival of Valmar! Darkness is
        strong, and light is weak..."
Ryudo  "If you revive the evil dark god, do you think that he'll just let
        you live?"
Zera   "Perhaps not. But the only way to save this planet is to use
        Valmar's dark power..."
(glyphs change)
Elena  "Why are the dark glyphs here?"
Zera   "Granas' singing priestess. In you is the evil power of Valmar, and I
        shall call it out of you! The time has come, Elena."
Elena  "NO!
Zera   "I will do of what you have always wanted - I will rid you of
        Millenia. Come this way, my child..."
Elena  "Ryudo!"
Zera   "Ha ha ha ha ha! Valmar will soon be revived! Watch the dark moon in
        awe!"
(Zera and Elena disappear)

                       ------------------------

After Elena and Zera disappear, on their way to the moon, Tio remarks that they
can use the Granas Sable to get to the moon. However, there is a chance that
they will not have the energy to get back, as well as the possibility that
Valmar's Horn may revive. Ryudo is determined to get Elena back, though, and
heads back to the hill near the Granas Sable to try to do so...

                       ------------------------

Ryudo  "So that's Valmar's moon."
Malegg "It really is a frightening sight. That's the source of all the
        destruction...
Ryudo  "Tio! Full speed ahead!"
Tio    "Ok!
                       ------------------------


Places:
 - Saint Heim General Store      ÉZÉìÉgÉnÉCÉÄñ@çë éGâ›âÆ
 - Saint Heim Inn                ÉZÉìÉgÉnÉCÉÄñ@çë èhâÆ
 - Saint Heim Bakery             ÉZÉìÉgÉnÉCÉÄñ@çë ÉpÉìâÆ
 - Saint Heim Library            ÉZÉìÉgÉnÉCÉÄñ@çë ê}èëäŸ
 - Saint Heim Houses (1-4)       ÉZÉìÉgÉnÉCÉÄñ@çë ñØâ∆ (1-4)
 - Saint Heim Ranch              ÉZÉìÉgÉnÉCÉÄñ@çë ï˙ñqèÍ

Saint Heim General Store:
Weapons ïêäÌ
   Holy Sword Soulblade14000G    êπåïÉ\ÉãÉuÉåÅ[Éh    +112 Att., lowers opp.
                                                        def.lev. with attack
   Priest's Mace       12000G    éiç’ÇÃǵǷÇ≠èÒ       +99 Att., casts Harbell
   Rune Axe            13500G    ÉãÅ[ÉiÉbÉNÉX        +107 Att., lowers IP
Armor ñhãÔ
   Priest's Holy Garb  16000G    éiç’ÇÃñ@àfl           +54 Def., resist poison,
                                                        para, sickness
   Priest's Cap         5800G    éiç’ÇÃñXéq           +36 Def., resist magic &
                                                        skill seal
Accessories ëïè¸ïi
   Herakles Belt        6200G    ÉwÉâÉNÉåÉXÇÃë—       +40 Att.
   General's Armlet     5000G    è´åRÇÃòró÷           +40 Def.
   Savior's Token       4000G    ã~åÏÇÃóÁ             Slowly refills HP
   Healing Ring          500G    ñ¸ÇµÇÃéwó÷           +5 Def., casts Keroma
   Anti-Poison Amulet    250G    ì≈ÇÃåÏïÑ             Poison Resist
   Insomnia Amulet       250G    êáñ∞ÇÃåÏïÑ           Protect against sleep
   Anti-Paralyze Amulet  250G    ñÉ·ÉÇÃåÏïÑ           Paralyze Resist
   Anti-Skill Seal Amulet400G    ãZïïÇ∂ÇÃåÏïÑ         Protect agnst. skill seal
   Anti-Magic Seal Amulet400G    ñÇïïÇ∂ÇÃåÏïÑ         Protect agnst. magic seal
Items ìπãÔ
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Healing Fruit         100G    ñ¸ÇµÇÃâ é¿           Heals 1200 HP; 1 ally
   Redrum                250G    ê^çgÇÃîÈñÚ           Heals 1600 HP; 1 ally
   Healing Aroma Herb    400G    ñ¸ÇµÇÃçÅñÿ           Heals 1000 HP; party
   Blueish-Green         750G    çÆï…ÇÃîÈñÚ           Heals 1500 HP; party
     Secret Concoction
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Skill/Magic Unsealer  150G    âéÙÇÃä™Ç´ï®         Heals Magic & Skill Seal
   Vaccine               100G    ÉèÉNÉ`Éì             Cures Sickness
   Cure-All              500G    ñúî\ñÚ               Heals all status
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
Special Items ì¡éYïi
   Butter Roll           120G    ÉoÉ^Å[ÉçÅ[Éã         Heals 50 SP; 1 ally
   Fresh Sandwich        100G    ÉtÉåÉbÉVÉÖÉTÉìÉh     Heals 600 HP; cures
                                                       Poison, Para.; 1 ally
   Super Moge Bomb               ÉXÅ[ÉpÅ[ÉÇÉQîöíe     1000 dmg; strong IP
                                                       dmg.; range
   Sacred Ash            200G    êπäD                 700 dmg;
                                                       strong against undead
   Holy Electric Mag.St. 750G    ìdê_ÇÃîÈêŒ           1500 dmg; eff.vs. evil;
                                                       electricity; all
   Strength of 10,000     20G    ñúêlóÕÇÃâ é¿         +1 Att. level; range
    Men Fruit
   Resistance Fruit       20G    îEëœÇÃâ é¿           def.lev. +1; range
   Adrenaline Fruit       20G    ä¥âûÇÃâ é¿           act.lev. +1; range
   Speed Fruit            20G    ëÅãÏÇØÇÃâ é¿         speed +1
Quit ǂÇflÇÈ


                   ~ ~ ~ ~ ~ to be continued... ~ ~ ~ ~ ~


--------------------------------------------------------------------------
                                 Beastiary
--------------------------------------------------------------------------

                           --Normal Enemies--
                          (alphebetical order)

Angry Spirits               âÖóÏ
  670 HP        19 SC       30 MC
  15 Exp.       34 G
  Special Att.: Power Drain (~100 dmg), Ice Prickle (~70 dmg; range)
                Magneid (draws party around target; range)

Bigfoot                     ÉrÉbÉOÉtÅ[Ég
  780 HP        47 SC       35 MC
  29 Exp.       46 G

Brain Bat                   ÉuÉåÉCÉìÉoÉbÉg
  1480 HP       32 SC       135 MC
  60 Exp.       103 G

Chameleon                   ÉJÉÅÉåÉIÉì
  780 HP        27 SC       13 MC
  14 Exp.       50 G

Clay Birds                  ÉnÉjÉèíπ
  1800 HP       89 SC       127 MC
  72 Exp.       119 G
  Special Att.: Defros (-1 def.; party), Feather Needle (~500 dmg; line)

Crimson Claw                ÉNÉäÉÄÉ\ÉìÉNÉçÅ[
  1230 HP       41 SC       28 MC
  31 Exp.       65 G
  Special Att.: Skill Seal Step (~100 dmg., seals skills; 1 char)

Desert Diver                ÉfÉUÅ[ÉgÉ_ÉCÉoÅ[
  1300 HP       58 SC       44 MC
  56 Exp.       126 G
  Special Att.: Acid Spray (~160 dmg), Terra Break (~540 dmg)

Dino Freezer                É_ÉCÉmÉtÉäÅ[ÉUÅ[
  1830 HP       122 SC      48 MC
  78 Exp.       134 G

Dodo Bird                   ÉhÅ[ÉhÅ[
  230 HP        10 SC       8 MC
  6 Exp.        7 G

Dragonoid                   ÉhÉâÉSÉmÉCÉh
  960 HP        31 SC       42 MC
  32 Exp.       63 G
  Special Att.: Flame Shot (~150 dmg)

Fenni Bird                  ÉtÉFÉjÅ[ÉoÅ[Éh
  1570 HP       14 SC       76 MC
  49 Exp.       26 G

Fish Man                    ãõêl
  980 HP        40 SC       10 MC
  24 Exp.       160 G
  Special Item: Mist Egg (Duram Cave)

Flame Toad                  ÉtÉåÉCÉÄÉgÅ[Éh
  940 HP        20 SC       32 MC
  35 Exp.       18 G

Frost Frog                  ÉtÉçÉXÉgÉtÉçÉbÉO
  400 HP        26 SC       17 MC
  11 Exp.       37 G

Gargoyle                    ÉKÅ[ÉSÉCÉã
  380 HP        54 SC       21 MC
  18 Exp.       12 G
  Special Att.: Hues Rush (~125 dmg), Huey (wind dmg; range)

Giant Potato Bug            ëÂàíé
  630 HP        33 SC       36 MC
  21 Exp.       5 G

Giant Snow Crab             ǮǮǂǵǙDž
  560 HP        37 SC       37 MC
  36 Exp.       12 G
  Special Item: Earthquake Magic Stone

Giga Mantis                 ÉMÉKÉ}ÉìÉeÉBÉX
  1460 HP       49 SC       16 MC
  42 Exp.       53 G

Hammerhead                  ÉnÉìÉ}Å[ÉwÉbÉh
  830 HP        48 SC       38 MC
  33 Exp.       48 G
  Special Att.: Gigas Blade (~125 dmg)

Hellhound                   ÉwÉãÉnÉEÉìÉh
  580 HP        22 SC       53 MC
  19 Exp.       54 G

Immune Cell                 ÉCÉ~ÉÖÅ[ÉìÉZÉã
  1540 HP       84 SC       41 MC
  64 Exp.       64 G

Land Cougar                 ÉâÉìÉhÉNÅ[ÉKÅ[
  1000 HP       17 SC       49 MC
  25 Exp.       22 G
  Special Att.: Runner (move +2), Hue Slash (~170 dmg)

Madra Spider                É}ÉhÉâÉOÉÇ
  250 HP        15 SC       5	 MC
  8 Exp.        1 G

Magic Stun Snake            ÉVÉrÉåÉ}ÉÄÉV
  1080 HP       45 SC       47 MC
  52 Exp.       47 G

Rock Snake
  280 HP        24 SC       20 MC
  12 Exp.       27 G

Sandman                     ÉTÉìÉhÉ}Éì
  340 HP        16 SC       15 MC
  13 Exp.       25 G
  Special Att.: Sand Spray (~50 dmg)

Scaled Fish Warrior         ãõóÿÇÃêÌém
  1160 HP       51 SC       33 MC
  45 Exp.       93 G
  Special Att.: Illusion Mist Egg (~65 dmg)

Skull Snail                 ÉXÉJÉãÉXÉlÉCÉã
  920 HP        25 SC       46 MC
  30 Exp.       15 G
  Special Att.: Fiora (seals magic)

Star Mirage                 ÉXÉ^Å[É~ÉâÅ[ÉWÉÖ
  720 HP        39 SC      19 MC
  16 Exp.       73 G
  Special Att.: Power Press (~110 dmg)
  Special Att.: Blood Sucker Pin (~270 dmg)

Tarantula                   É^ÉâÉìÉeÉâ
  1270 HP       94 SC       43 MC
  53 Exp.       45 G
  Special Att.: Break Net (~dmg 250, causes Sickness)

Twin Ogre                   ÉcÉCÉìÉIÅ[ÉK
  680 HP        52 SC       29 MC
  27 Exp.       38 G
  Special Item: Ogre Helm

Vampire Tree                íDñΩé˜
  1340 HP       63 SC       51 MC
  54 Exp.       70 G
  Special Att.: Apple Throw (~675 dmg)

Venomous Rapper             ÉxÉmÉ}ÉXÉâÅ[Ép
  1620 HP       72 SC       52 MC
  57 Exp.       56 G

Warriors fm Another Dimension àŸéüå≥êÌém
  850 HP        59 SC       3 MC
  28 Exp.       41 G
  Special Att.: Power Crush (~300 dmg), Air Slash (~70 dmg)
  Special Item: Dark Ring

Wind-slasher Bugs           ïóÇ´ÇËíé
  420 HP        11 SC       18 MC
  5 Exp.        23 G

Winged Brain                ÉîÉFÉCÉìÉuÉåÉCÉì
  800 HP        8 SC        65 MC
  17 Exp.       72 G
  Special Att.: Stram (pow.lev. -2)
                Raiga (~100 dmg)


                               --Bosses--
                        (in order of appearance)

Millenia
  ???? HP       0 SC        0 MC
  0 Exp.        0 G
  Special Att.: Burn, Storm
  (cannot be defeated)

Duramataurus                ÉfÉÖÉâÉÄÉ^ÉEÉçÉX
  4200 HP       720 SC      0 MC
  210 Exp.      0 G
  Special Item: Adventurer's Book

Beast Man                   èbêl
  4800 HP       100 SC      0 MC
  150 Exp.      0 G
  Special Att.: Beast Fang Slash (~300 dmg)

Valmar's Tongue 8000 HP     ÉîÉ@ÉãÉ}Å[ÇÃê„
Head 5000 HP                ì™ïî
Left Hand 4000 HP           ç∂éË
Right Hand 4000 HP          âEéË
  1200 SC       800 MC
  500 Exp.      800 G
  Special Att.: Giant Stomp (~50 dmg), Starving Tongue (~150 dmg; party),
                Moonya (sleep; party)
  Special Item: Magician's Book

Eyeball Bats                ñ⁄ã ÉRÉEÉÇÉä
  3000 HP       225 SC      225 MC
  50 Exp.       195 G
  Special Item: Warrior's Book

Valmar's Eye 12000 HP       ÉîÉ@ÉãÉ}Ã…[ÇÃñ⁄
Right Tentacle 6000 HP      âEñ 
Left Tentacle 6000 HP       ç∂ñ 
  1800 SC       1800 MC
  800 Exp.      1200 G
  (SC, MC, Exp., G are for the entire battle, including the 4 Eyeball Bats)
  Special Att.: Shakia (~500 dmg)
  Special Item: Gravity Egg, Dimesion Knife, Demon Tear

Valmar's Nail 14000 HP      ÉîÉ@ÉãÉ}Å[ÇÃí‹
Right Arm 8000 HP           âEòr
Left Arm 9000 HP            ç∂òr
  2400 SC       1200 MC
  1000 Exp.     2100 G
  Special Att.: Magneid (draws party around target; range)
                Tail Piercer (~450 dmg), Fiora (seals magic),
                Nail of Hate (~775 dmg), Hellfire Breath (~200 dmg; range)
  Special Item: Whirlwind Book, Mana Crest

Melphis ???? HP             ÉÅÉãÉtÉBÉX
Sword ???? HP               åï
Multiplying Area ???? HP    ëùêBïîà 
  0 SC          0 MC
  0 Exp.        0 G
  (cannot be damaged/defeated)
  Special Att.: Magic Dimensional Sword (~400 dmg)

Crimson Tail                ÉNÉäÉÄÉ]ÉìÉeÉCÉã
  9800 HP       2400 SC     600 MC
  500 Exp.      1000 G
  Special Att.: Phantom Echo (~470 dmg)
  Special Item: Soul Egg

Melphis 19000 HP            ÉÅÉãÉtÉBÉX
Magic Sword 11000 HP        ñÇåï
Multiplying Area 13000 HP   ëùêBïîà 
  3600 SC       1800 MC
  1500 Exp.     0 G
  Special Att.: Magic Dimensional Sword (~1200 dmg),
                Magneid (draws party around target; range),
                Stram (pow.lev. -2), Defros (-1 def.; party),
                Buene, Rock Nail Slash (~1000 dmg),
                Wow (+1 attack), Shin (seals magic),
                Gragin
  Special Item: Magic Sword Valbork, Sword Master's Book, Shura's Soul
  Note: Ryudo's sword attacks are ineffective agains Magic Sword

WreckGuarder 16000 HP       ÉåÉbÉNÉKÅ[É_Å[
Snow Leopard 4600G          ÉXÉmÅ[ÉåÉbÉpÅ[Éh
  1600 SC       320 MC
  700 Exp.      150 G
  Special Att.: Buster Horn (~1000 dmg)
  Special Item: Fusion War Axe, Pretty Necklace

Naga Queen                   ÉiÅ[ÉKÉNÉBÅ[Éì
  12500 HP      0 SC         640 MC
  375 Exp.      800 G
  Special Att.: Freeze Sight (~800 dmg, -2 speed & move)
  Special Item: Star Egg

Tio Commander                ÉeÉCÉI
  30000 HP      4000 SC      4000 MC
  900 Exp.      0 G
  Special Att.: Absolute Wind (~800 dmg; party), Silence (seals magic)
  Special Item: Army Smasher Ring

Valmar's Body 28,000 HP       ÉîÉ@ÉãÉ}Å[ÇÃêgëÃ
Left Tenticle 14,000 HP       ç∂êGéË
Right Tenticle 14,000 HP      âEêGéË
  6000 SC       6000 MC
  1600 Exp.     4000 G
  Special Att.: Inhale (draws the party around a target and sucks them
                toward boss)
                Poosu (~350 dmg, poison)
  Special Item: Angel Circle, Savior's Token

Granas Holy Knights           ÉOÉâÉiÉXãRém
  2430 HP       150 SC        0 MC
  90 Exp.       200 G

Valmar's Heart 20000 HP       ÉîÉ@ÉãÉ}Å[ÇÃêSëü
Right Eye 13000 HP            âEñ⁄
Left Eye 13000 HP             ç∂ñ⁄
  8000 SC       8000 SC
  1800 Exp.     4500 G
  Special Att.: Defros, Burn (~225 dmg), Korude (move -2),
                Blood-Sucking Crazy Smash (~575 dmg)
  Special Item: Goddess High Heel, Holy Cross

--------------------------------------------------------------------------
                      Weapons, Armor, & Item Lists
--------------------------------------------------------------------------
	
                           --Weapons ïêäÌ--

   Arberlest            4500G    ÉAÉãÉoÉåÉXÉg         +70 Att.
   Army Sabre            750G    ÉAÅ[É~Å[ÉZÅ[ÉuÉã     +32 Att.
   Aroma Tree Root Herb          çÅñÿÇÃç™Ç¡Ç±         +75 Att., casts Refresh
   Battle Rod            960G    ÉoÉgÉãÉçÉbÉh         +45 Att.
   Buster Flail                  ÉoÉXÉ^Å[ÉtÉåÉCÉã     +70 Att., -5 Move
   Claymore             3600G    ÉNÉåÉCÉÇÉA           +60 Att.
   Crossbow                      ÉNÉçÉXÉ{ÉE           +35 Att.
   Dimension Knife               éüå≥ÇÃÉiÉCÉt         +55 Att., Warp while att.
   Dragonfly Cutter              ÉgÉìÉ{éaÇË           +60 Att., eff.vs. bugs
   Dragonkiller Axe              ó≥éEǵÇÃïÄ           +58 Att., eff.vs. reptile
   Earth Axe                     ëÂínÇÃïÄ             +78 Att., +10 Def, Earth
   Falks                 500G    ÉtÉ@ÉãÉNÉX           +22 Att.
   Fire Cane            1250G    âŒâäÇÃèÒ             +40 Att., Fire
   Flint Knife          2000G    ÉtÉäÉìÉgÉiÉCÉt       +48 Att.
   Flying Fish Bow      2400G    îÚãõÇÃã|             +55 Att., eff.vs. birds
   Gold Flail           8200G    ÉSÅ[ÉãÉhÉtÉåÉCÉã     +92 Att., -5 Move
   Great Sword Mikage   6900G    ñ¡ìÅ É~ÉJÉQ          +77 Att.
   Halberd              4400G    ÉnÉãÉxÉãÉg           +68 Att.
   Hammer Axe           2200G    ÉnÉìÉ}Å[ÉAÉbÉNÉX     +52 Att.
   Hard Rock Cane       4200G    ìyêŒÇÃèÒ             +60 Att., Earth,
                                                        casts Gragin
   Holy Sword Soulblade14000G    êπåïÉ\ÉãÉuÉåÅ[Éh    +112 Att., lowers opp.
                                                        def.lev. with attack
   Hunter's Knife        880G    ÉnÉìÉ^Å[ÉiÉCÉt       +36 Att., eff.vs. animals
   Ice Pick                      ÉAÉCÉXÉsÉbÉN         +44 Att., Snowstorm
   Iron Rod              720G    ÉAÉCÉAÉìÉçÉbÉh       +30 Att.
   Lullabye Cane                 éqéÁâÃÇÃèÒ           +65 Att., Sleep
   Magic Sword Valbork           ñÇåïÉîÉ@ÉãÉ{ÉãÉN    +100 Att., heals HP 10%
                                                        of damage dealt
   Man Gorsh            4600G    É}Éì ÉSÅ[ÉVÉÖ        +62 Att., +10 Def.
   Multiple Knives       650G    É}ÉãÉ`ÉvÉãÉiÉCÉt     +28 Att.
   Parudish             8000G    ÉpÉãÉfÉBÉbÉVÉÖ       +86 Att.
   Poison Knife                  É|ÉCÉ\ÉìÉiÉCÉt       +50 Att.	
   Prayer Cane                   ãFÇËÇÃèÒ             +22 Att.
   Priest's Mace       12000G    éiç’ÇÃǵǷÇ≠èÒ       +99 Att., casts Harbell
   Priestess' Rod       3500G    ê_äØÇÃèÒ             +55 Att., casts Cure
   Red Lotus Cane       4200G    çgò@ÇÃèÒ             +60 Att., Fire,
                                                        casts Burnflame
   Rune Axe            13500G    ÉãÅ[ÉiÉbÉNÉX        +107 Att., lowers IP
   Samurai Blade         900G    ÉTÉÄÉâÉCÉuÉåÅ[Éh     +38 Att.
   Shadow Blade         4000G    ÉVÉÉÉhÉEÉuÉåÅ[Éh     +44 Att., -4 Move, Death
   Shamseal              620G    ÉVÉÉÉìÉVÅ[Éã         +26 Att.
   Silence Sword        8500G    ÉTÉCÉåÉìÉXÉ\Å[Éh     +85 Att., magic sealer
   Silver Flail         6800G    ÉVÉãÉoÅ[ÉtÉåÉCÉã     +82 Att., -5 Move
   Staff of Tales       1800G    åÍÇËïîÇÃèÒ           +50 Att., Cures Confuse  
  Swordfish Blade      2200G    åïãõÇÃìÅ             +52 Att.
   Twin Moons                    ëoåé                 +77 Att.
   Weaponsmith's Finest 4500G    ã∆ï®ÇÃëæìÅ           +70 Att.
   Whirlwind Cane       4200G    ê˘Ã¯Ã³Ã‡ÃƒÃ¨Ã’             +60 Att., Wind,
                                                        casts Hueslash
   Wise Man's Bow       7400G    ÉhÉLÉÖÉE             +85 Att


                           --Armor ñhãÔ--

   Adventurer's Clothes          ñ`åØÇÃïû             +16 Def.
   Ancient Breastplate           Ã¥√ë„ÇÃãπìñǃ         +32 Def., Low IP usage   
  Black Crystal Armor  5500G    çïêÖèªÇÃäZ           +38 Def.
   Chain Mail            950G    É`ÉFÉCÉìÉÅÉCÉã       +20 Def.
   Dark Armor                    É_Å[ÉãÉAÅ[É}Å[       +52 Def., SP +1 upon dmg.
   Deep Crimson Bolero           ê[çgÇÃÉ{ÉåÉç         +22 Def.
   Dragon Scale Armor   9800G    ó≥óÿÇÃäZ             +50 Def.
   Earth Breastplate             ëÂínÇÃãπìñǃ         +42 Def.,
                                                        Lv2 Earth resist
   Fairy Robe           2600G    ódê∏ÇÃÉçÅ[Éu         +26 Def.,
                                                        Sleep/Confuse resist
   Flame Armor                   ÉtÉåÉCÉÄÉAÅ[É}Å[     +46 Def.,
                                                        Lv2 Fire resist
   Flare Dress                   ÉtÉåÉAÉhÉåÉX         +30 Def.
                                                        Lv2 Fire resist
   Flying Dragon Vest   9500G    îÚó≥ÇÃÉxÉXÉg         +48 Def., +5 Move
   Fushia Robe          4500G    éáçÆÇÃÉçÅ[Éu         +35 Def., resist para.
   Illusion Clothes              Ã¥∂âeÇÃïû             +32 Def., +5% Evade
   Kilpoaru              500G    ÉLÉãÉ|ÉAÅ[Éã         +12 Def.
   Leather Armor         750G    ÉåÉUÅ[ÉAÅ[É}Å[       +17 Def.
   Leather Jacket        650G    ÉåÉTÅ[ÉWÉÉÉPÉbÉg     +14 Def.
   Lion's Mail                   éÇéqÇÃêwâHêD         +35 Def., +5 Att.
   Plate Mail           1400G    ÉvÉåÅ[ÉgÉÅÉCÉã       +25 Def.
   Priest's Holy Garb  16000G    éiç’ÇÃñ@àfl           +54 Def., resist poison,
                                                        para, sickness
   Priestess' Garb      4500G    ê_äØÇÃñ@àfl           +35 Def., Poison resist
   Protector's Robe     1200G    ä≈åÏÇÃÉçÅ[Éu         +22 Def., poison no eff.
   Raincoat                      ÉåÉCÉìÉRÅ[Ég         +10 Def., Sleep resist
   Red Fur Coat         9200G    ê‘Ç¢ÉtÉ@Å[ÉRÅ[Ég     +46 Def.,
                                                        Lv2 Snowstorm resist
   Shell Armor                   ÉVÉFÉãÉAÅ[É}Å[       +26 Def.
   Sylph Wing Clothes            ÉVÉãÉtÇÃâHàfl         +48 Def., Lv1 Wind resist
   Silver Dress         8000G    ã‚éÖÇÃÉhÉåÉX         +40 Def.
   Swordfish Armor      2800G    åïãõÇÃäZ             +30 Def.
   Warrior's Mail       8500G    ÉEÉHÅ[ÉäÉAÉÅÉCÉã     +45 Def.


                           --Head ñXéq--

   Battle Helm          3400G    ÉoÉgÉãÉwÉãÉÄ         +30 Def.
   Beast Leather Turban          èbîÁÇÃÉ^Å[ÉoÉì       +14 Def.
   Black Crystal Helmet          çïêÖèªÇÃäï           +25 Def.
   Bravery Bandana               óEãCÇÃÉoÉìÉ_Éi       +22 Def., +5 Act.
   Dragonbone Helmet    4000G    ó≥çúÇÃäï             +36 Def.
   Electrolyte Tiara             óãåıÇÃÉeÉBÉAÉâ       +26 Def.,
                                                        Lv1 Lightning resist
   Fairy Ribbon                  ÉtÉFÉAÉäÅ[ÉäÉ{Éì     +32 Def., resist conf.
   FeatherFoot Bandanna 3200G    ÉCÉ_ÉeÉìÉoÉìÉ_Éi     +26 Def., +10 Move
   Flame Bandanna                ÉtÉåÉCÉÄÉoÉìÉ_Éi     +30 Def.,
                                                        Lv1 Fire resist
   Hairband                      îØåãÇ¢ÉoÉìÉh          +2 Def.
   Iron Helm             600G    ÉAÉCÉAÉìÉwÉãÉÄ       +15 Def.
   Lapis Lazuli Baret   3400G    ó⁄óûÇÃÉoÉåÉbÉ^       +30 Def.
   Lotus Tree Hairband  1080G    ñÿò@ÇÃÉwÉAÉoÉìÉh     +16 Def.,
                                                        Lv1 Earth resist
   Master Mage's Hat    2000G    ñÇì±étÇÃñXéq         +22 Def., resist mag.seal
   Ogre Helm                     ÉIÅ[ÉKÉwÉãÉÄ         +25 Def., -5 Move
   Priest's Cap         5800G    éiç’ÇÃñXéq           +36 Def., resist magic &
                                                        skill seal
   Priestess' Cap       1750G    ê_äØÇÃñ`éq           +20 Def., Paralyse resist
   Protector's Hat       450G    äƒåÏÇÃñXéq           +10 Def., resist sleep
   Quilted Silk          800G    ÉLÉãÉeÉbÉhÉVÉãÉN     +18 Def.
   Red Beaded Hairpin            çgã ÇÃîØè¸ÇË          +8 Def., Lv1 Fire resist
   Seagull Feather Cap  1120G    êÖíπÇÃâHç™ñXéq       +18 Def.
   Steel Plated Bandana  480G    ìSî¬ïtÇ´ÉoÉìÉ_Éi     +12 Def.
   Stone Head                    ÉXÉgÅ[ÉìÉwÉbÉh       +11 Def., Def. Knockback
   Swordfish Helmet     1250G    åïãõÇÃäï             +20 Def.
   Thick Lthr. Bandanna  350G    Ã¥˙ävÇÃÉoÉìÉ_Éi        +8 Def.
   Traveler's Cap        300G    ó∑êlÇÃñXéq            +6 Def.
   White Silk Hairband           îíå¶ÇÃÉwÉAÉoÉìÉh      +2 Def.


                           --Shoes ÉNÉc--

   Battle Boots         1800G    ÉoÉgÉãÉuÅ[Éc         +12 Move, +12 Def.
   Children's Shoes              DZǫLJåC              +8 Move
   Dash Shoes                    É_ÉbÉVÉÖÉVÉÖÅ[ÉY     +10 Move, +4 Def.
   Flame Shoes                   ÉtÉåÉCÉÄÉVÉÖÅ[ÉY      +5 Move, +5 Def.
                                                        Lv2 Fire resist
   Giant Shoes                   ãêäøÇÃåC              +5 Move, +5 Def.
   Heavy Boots           800G    ÉwÉrÉBÉuÅ[Éc         +10 Move, +6 Def.,
                                                        Knockback no effect
   High Heels                    ÉnÉCÉqÅ[Éã            +2 Move
   Hunter's Boots        400G    ÉnÉìÉ^Å[ÉuÅ[Éc        +8 Move, +4 Def.
   Leather Footguards            ävÇÃÇ∑ÇÀìñǃ          +0 Move, +4 Def.
   Mach Boots                    É}ÉbÉnÉuÅ[Éc         +20 Move, +6 Def.
   Magic High Heels     1100G    ñÇñ@ÇÃÉnÉCÉqÅ[Éã     +12 Move, +8 Def.
   Moutaineer Shoes      200G    ìoéRåC                +6 Move, +2 Def.
   Snowshoes             420G    Ç©ÇÒÇ∂Ç´              +4 Move,
                                                        Lv2 Snowstorm resist
   Time Warp Shoes               éüå≥ÇÃåC              +0 Move, +10 Def.,
                                                        warp when attacking
   Warrior's Shinguard  1400G    êÌémÇÃãÔë´           +10 Def., +10 Def.
   Wing Boots                    ÉEÉBÉìÉOÉuÅ[Éc       +15 Move, +5 Def.
                                                        Lv2 Earth resist


                      --Accessories ÉAÉNÉZÉTÉäÅ[--

   Anklet               1000G    ÉAÉìÉNÉåÉbÉg         +40 Move
   Anti-Magic Seal Amulet400G    ñÇïïÇ∂ÇÃåÏïÑ         Protect agnst. magic seal
   Anti-Paralyze Amulet  250G    ñÉ·ÉÇÃåÏïÑ           Paralyze Resist
   Anti-Poison Amulet    250G    ì≈ÇÃåÏïÑ             Poison Resist
   Anti-Skill Seal Amulet400G    ãZïïÇ∂ÇÃåÏïÑ         Protect agnst. skill seal
   Attachable Stone      120G    ǬÇØLJÇÃêŒ           +5 Def., -5 Move
   Bead Ring            1500G    Ç‹Ç™ã                +15 Def.,
                                                        resist sleep, conf.
   Bonds of Trust                êMóäÇÃÇ´Ç∏Ç»         +5 Move, Raises IP
   Cold-Protect Mantle   800G    ñhä¶ÇÃÉ}ÉìÉg         +10 Def.,
                                                        Lv3 Snowstorm resist
   Coral Necklace                ÉTÉìÉSÇÃéÒè¸ÇË       +10 Def., resist poison,
                                                        sleep, confusion
   Dark Ring                     É_Å[ÉNÉäÉìÉO         nullifies attacks
                                                        under 100 dmg
   Demon's Tear                  ãSê_ÇÃó‹             +1 Combo Attack
   Earth Amulet          400G    ìyÇÃå‰ïÑ             Lv5 Earth Resist
   Fire Amulet           400G    âŒÇÃå‰ïÑ             Lv5 Fire Resist
   Fire Resist Pendant           ëœâŒÇÃÉyÉìÉ_Éì       +10 Def.,
                                                        Lv3 Fire Resist
   Friendship Necklace           óFèÓÇÃÉlÉbÉNÉåÉX     +25 Def.
   Gauntlet              800G    ÉKÉìÉgÉåÉbÉg         +15 Def.
   General's Armlet     5000G    è´åRÇÃòró÷           +40 Def.
   Healing Ring          500G    ñ¸ÇµÇÃéwó÷           +5 Def., casts Keroma
   Herakles Belt        6200G    ÉwÉâÉNÉåÉXÇÃë—       +40 Att.
   Iron Ore Brooch               çzêŒÇÃÉuÉçÅ[É`       +10 Def.,
                                                        Lv3 Earth Resist
   Insomnia Amulet       250G    êáñ∞ÇÃåÏïÑ           Protect against sleep
   Jade Charm                    ǖÇ∑Ç¢ÇÃÉ`ÉÉÅ[ÉÄ     +2 Def. & Att.
   Leather Bracelet              ävÇÃòró÷             +4 Def.
   Lightning Amulet      400G    àÓç»ÇÃå‰ïÑ           Lv5 Lightning Resist
   Magic Armlet         1500G    ñÇñ@ÇÃòró÷           +20 Def.
   Mebius Ring                   ÉÅÉrÉEÉXÉäÉìÉO       +2 Att., Def., Action, &
                                                        Move
   Mirage Earring                É~ÉâÅ[ÉWÉÖÉsÉAÉX     +10 Move, +15% Evade
   North Wind Mantle             ñkïóÇÃÉ}ÉìÉg         +10 Move,
                                                        Lv3 Wind Resist
   Pretty Armlet                 Ç´ÇÍǢǻòró÷         Sell for lots of money
   Rage Ring                     ì{ÇËÇÃéwó÷           +10 Att., hit enemy and
                                                        SP recovers +3
   Resistance Necklace           îEëœÇÃÉlÉbÉNÉåÉX     +10 Act., Lessens IP
   Revival Stone                 ïúäàÇÃîÈêŒ           +5 Def.,
                                                        auto-revive one time
   Ring of Godly Speed           ê_ë¨ÇÃéwó÷           +15 Act.
   Rune Ring                     ÉãÅ[ÉìÇÃéwó÷         +5 Act., Lessens IP
   Savior's Token       4000G    ã~åÏÇÃóÁ             Slowly refills HP
   Shura's Soul                  èCóÖÇÃç∞             +2 Combo
   Silver Bracelet               ã‚ÇÃÉuÉåÉXÉåÉbÉg     +8 Def.
   Snake Earring                 ÉXÉlÅ[ÉNÉsÉAÉX       +10 Def., Poison Resist
   Snowstorm Amulet      400G    êÅê·ÇÃåÏïÑ           Lv5 Snowstorm Resist
   Stabilizer Amulet     250G    ç¨óêÇÃåÏïÑ           Protect against confuse
   Strange Armlet                âˆóÕÇÃòró÷           Att. +5
   Talisman             1500G    É^ÉäÉXÉ}Éì           +15 Att.,
                                                        resist poison, para
   Thunder Ring                  ÉTÉìÉ_Å[ÉäÉìÉO       +10 Def., Para. Resist
                                                        Lv3 Lightning Resist
   Titan Ring           1800G    É^ÉCÉ^ÉìÉäÉìÉO       +20 Att.
   Vaccination Amulet    600G    ïaãCÇÃåÏïÑ           Resist sickness
   Wind Amulet           400G    ïóÇÃå‰ïÑ             Lv5 Wind Resist


                          --Mana Eggs É}ÉiÉGÉbÉO--

   Chaos Egg                     ÉJÉIÉXÉGÉbÉO         Fire, Wind, Lightning;
                                                        for magicians
   Gravity Egg                   ÉOÉâÉrÉeÉBÉGÉbÉO     Fire, Earth, Explosion;
                                                        shaker of continents
   Mist Egg                      É~ÉXÉgÉGÉbÉO         Wind, Water, Snowstorm;
                                                        atmosphere egg
   Holy Egg                      ÉzÅ[ÉäÅ[ÉGÉbÉO       Water, Earth, Forest;
                                                        for priestesses
   Soul Egg                      É\ÉEÉãÉGÉbÉO         Wind, Water, Lightning;
                                                        power of the wisemen


                       --Healing Items âÒïúÉAÉCÉeÉÄ--

   Anti-Paralyze Potion   14G    É}ÉqÇ»ÇÒDZǧ         Cures Paralyze
   Antidote               14G    ì≈è¡Çµëê             Cures Poison
   Blueberry              40G    ÉuÉãÅ[ÉxÉäÅ[         Restores 25 SP
   Blueish-Green         750G    çÆï…ÇÃîÈñÚ           Heals 1500 HP; party
     Secret Concoction
   Butter Roll           120G    ÉoÉ^Å[ÉçÅ[Éã         Heals 50 SP; 1 ally
   Cure-All              500G    ñúî\ñÚ               Heals all status
   Eyedrops               14G    ì_ä·ñÚ               Cures Blindness
   Fresh Sandwich        100G    ÉtÉåÉbÉVÉÖÉTÉìÉh     Heals 600 HP; cures
                                                       Poison, Para.; 1 ally
   Golden God Statue             â©ã‡ÇÃê_ëú           Heals 5 MP; 1 ally
   Golden Nuts                   ÉSÅ[ÉãÉfÉìÉiÉbÉc     Heals 72 HP; 1 ally
   Grail Nut             120G    ÉOÉåÉCÉãÇÃé¿         Heals 50 MP; 1 ally
   Harp of Healing               ǂÇ∑ÇÁǨÇÃíGã’       Heals 200 HP; range;
                                                       breaks after many uses
   Healing Aroma Herb    400G    ñ¸ÇµÇÃçÅñÿ           Heals 1000 HP; party
   Healing Fruit         100G    ñ¸ÇµÇÃâ é¿           Heals 1200 HP; 1 ally
   Healing Herb           50G    ñ¸ÇµÇÃÉnÅ[Éu         Heals 250 HP; party
   Healing Potion         24G    èùÇÆÇ∑ÇË             Heals 400 HP; 1 ally
   Herb                   10G    ñÚëê                 Heals 200 HP; 1 ally
   Magic Unsealer         50G    ñÇñ@ÇÃâéÙ           Unseals sealed magic
   Mana Harp                     É}ÉiÇÃíG㒠          Heals 25 MP; 1 ally
   Mikeroma Scroll       120G    É~ÉPÉçÉ}ÇÃä™Ç´ï®     Heals 500 HP; party
   Paopabu Nut           360G     ÉpÉIÉ|ÉtÇÃé¿         Heals 100 SP
   Purefication Herb      40G    ê¥ÇflÇÃÉnÃ…[Éu         Cures Paralyze, Poison
   Redrum                250G    ê^çgÇÃîÈñÚ           Heals 1600 HP; 1 ally
   Resurrection Potion   500G    ÉàÉ~ÇÃïúäàñÚ         Resurrects 1 ally
   Rumial's Flowers       40G    ÉãÉ~ÉãÇÃ①          Restores 25 MP
   Sacred Healing Potion  60G    êπÇ»ÇÈèùÇÆÇ∑ÇË       Heals 800 HP; 1 ally
   Skill Unsealer         50G    îÈãZÇÃâéÙ           Unseals sealed skills
   Skill/Magic Unsealer  150G    âéÙÇÃä™Ç´ï®         Heals Magic & Skill Seal
   Stablizer              20G    ãCïtÇØñÚ             Cures Confusion
   Toad Oil                      ǙNjÇÃñ˚             Heals 300 HP; 1 ally;
                                                        Def. level +2
   Torte's Grass Whistle  30G    ÉgÉãÉeÇÃëêìJ         Cures Sleep
   Vaccine               100G    ÉèÉNÉ`Éì             Cures Sickness


                        --Battle Items çUåÇÉAÉCÉeÉÄ--

   Adrenaline Fruit       20G    ä¥âûÇÃâ é¿           act.lev. +1; range
   Bone Harp                     çúÇÃíG㒠            def.lev. -2;
                                                       breaks after many uses
   Debugger Bomb          60G    éEíéíe               650 dmg; fire;
                                                       eff.vs. bugs; 1 enemy
   Dynamite              240G    É_ÉCÉiÉ}ÉCÉg         1000 dmg; range
   Electric Magic Stone  150G    ìdóãÇÃñÇêŒ           750 dmg; lightning;
                                                        resist para.; range
   Enchanting Sleep Harp 250G    óUñ∞ÇÃíGã’           Sleep;
                                                       breaks after many uses
   Escape Fruit           50G    íEóÕÇÃéÌ             act.lev. -1
   Exploding Mushrooms    20G    îöíeÉLÉmÉR           400 fire dmg; 1 enemy
   Facepaint                     ÉtÉFÉCÉXÉbÉyÉCÉìÉg   act.lev +5; 1 ally
   Flabby Fruit           50G    Ç»é„ÇÃâ é¿           Lowers def. level; range
   Fighter's Manicure            êÌÇ¢ÇÃÉ}ÉjÉLÉÖÉA     att.lev. +5
   Fire Magic Stone      200G    âŒâäÇÃñÇêŒ           650 dmg; fire; range
   Fireball Scroll        50G    âŒÇÃãÖÇÃä™Ç´ï®       400 dmg; fire; 1 enemy
   Gold Feather                  ÉSÅ[ÉãÉhÉtÉFÉUÅ[     Increases IP; range
   Guard Mushroom         50G    ÉKÅ[ÉhÉLÉmÉR         def.lev. +2; range
   Hand Grenades          60G    éËû÷íe               300 dmg; range
   Holy Electric Mag.St. 750G    ìdê_ÇÃîÈêŒ           1500 dmg; eff.vs. evil;
                                                       electricity; all
   Ice Fang Magic Stone  150G    ïXâÂÇÃñÇêŒ           1200 dmg; snowstorm;
                                                       1 enemy
   Kuko Nut               10G    ÉNÉRÇÃé¿             Confusion; 1 enemy
   Lute of Silence       250G    ê√é‚ÇÃÉäÉÖÅ[Ég       Seals Magic; range;
                                                       breaks after many uses
   Makibishi             150G    É}ÉLÉrÉV             600 dmg; -1 move; range
   Moge Bomb             250G    ÉÇÉQîöíe             500 dmg; range;
                                                       raise enemy's IP usage
   Muscle Mushroom        50G    É}ÉbÉXÉãÉLÉmÉR       +2 Att. level; range
   Quake Magic Stone     200G    ínêkÇÃñÇêŒ           650 dmg; earth; range
   Red "Tengu" Mushroom  120G    ÉxÉjÉeÉìÉOÉ^ÉP       900 dmg; poison; 1 enemy
   Resistance Fruit       20G    îEëœÇÃâ é¿           def.lev. +1; range
   Runner Mushroom        50G    ÉâÉìÉiÅ[ÉLÉmÉR       move lev. +2; range
   Sacred Ash            200G    êπäD                 700 dmg;
                                                       strong against undead
   Sandman's Beard               ÉTÉìÉhÉ}ÉìÇÃÉrÉQ     500 dmg; 1 enemy
                                                       def.lev. -1
   Shrapnel Magic Stone          îÚéUÇÃîÈêŒ           knocks ally away fm. user
   Silver Feather                ÉVÉãÉoÅ[ÉtÉFÉTÅ[     increases IP; 1 ally
   Slowpoke Fruit         50G    ÉhÉìë´ÇÃâ é¿         lowers move. level; range
   Speed Fruit            20G    ëÅãÏÇØÇÃâ é¿         speed +1
   Speed Mushroom         50G    ÉXÉsÅ[ÉhÉLÉmÉR       act.lev. +2; range
   Strength of 10,000     20G    ñúêlóÕÇÃâ é¿         +1 Att. level; range
    Men Fruit
   Super Moge Bomb               ÉXÅ[ÉpÅ[ÉÇÉQîöíe     1000 dmg; strong IP
                                                       dmg.; range
   "Tengu" Mushrooms      30G    ÉeÉìÉOÉ^ÉP           250 poison dmg; 1 enemy
   Tree God's Charm              ê_ñÿÇÃåÏÇË           lowers SP usage 15%
   War God's Charm               ïêê_ÇÃåÏÇË           skill & magic seal resist
                                                        casts Refresh
   Weakling Fruit         50G    îÒóÕÇÃâ é¿           att.lev. -1; range
   Whirlwind Scroll       60G    ǬÇfiÇ∂ïóÇÃä™Ç´ï®     300 dmg; wind; range
   Wind Magic Stone      200G    éæïóÇÃñÇêŒ           700 dmg; wind; 1 line


                           --Valuable Items ãMèdïi--

   Adventurer's Book             ñ`åØÇÃèë             Skill book
   Magician's Book               ñÇìπÇÃèë             Skill book
   Poff Nut                      É|ÉtÇÃé¿             Use 3 to acquire Kyaro
   Priest's Book                 éiç’ÇÃèë             Skill book
   Roan's Medal                  ÉçÉAÉìÇÃÉÅÉ_Éã       Keepsake from his mother
   Seed of Life                  ê∂ñΩÇÃéÌ             Max HP +5
   Seed of Magic                 ñÇèpÇÃéÌ             Map MP +10
   Seed of Magic Power           ñÇóÕÇÃéÌ             Magic Power +3
   Seed of Power                 óÕÇÃéÌ               Strength +3
   Seed of Protection            éÁÇËÇÃéÌ             Endurance +3
   Seed of Skill                 îÈãZÇÃéÌ             Max SP +10
   Seed of Speed                 ëñÇËÇÃéÌ             Speed +3
   Seed of Wisdom                ê∏ê_ÇÃéÌ             Intelligence +3
   Swordsman's Book              åïçãÇÃèë             Skill book
   Warrior's Book                êÌémÇÃèë             Skill book
   Whirlwind Book                éæïóÇÃèë             Skill book

To Add/Sort:
   Discus
   Exorcism Bow
   Fire Bomb Arrow

   Ninja Clothes
   Resist Dress

  'Man' Steel Geta Shoes
   Rainbow High Heels
   Wolf Boots

   Phoenix Hat
   The 'MAN' Headband
   Thick Gold Helmet

   Black Belt
   Energy Ring
   Fire Amulet
   God Dragon Scale
   Pretty Armlet
   Pretty Necklace
   Savior's Token

   Bonds of Trust
   Gold Feather
   Golden Secret Concoction
   Hero Revival Potion
   Red Sparrow Magic Stone
   Resurrection Magic Stone
   Seed of Attack Speed

   Goddess High Heel
   Holy Cross

--------------------------------------------------------------------------
                           Magic & Skills Lists
--------------------------------------------------------------------------

Note: Obviously, this section is very much still in progress...

Millenia Skills
1. Arrow Shot               ÉAÉçÅ[ÉVÉáÉbÉg   1 enemy, cancels action  25 SC
2. Heel Crush               ÉqÅ[ÉãÉNÉâÉbÉVÉÖ 1 enemy                  20 SC
3. Wing of Falling Heavens  ë¬ìVÇÃóÉ         all enemies              75 SC
4. Tongue of Starvation     âÏêHÇÃê„         all enemies, drain HP    55 SC
5. Evil Eye                 éÙîõÇÃìµ         1 enemy, stuns enemy     60 SC
6. Nail of Hate             âÖç≠ÇÃí‹         1 enemy                  42 SC



--------------------------------------------------------------------------
                                  Misc.
--------------------------------------------------------------------------

                                --Songs--

Composed by Tokuyuki Iwadare
Translated from the Japanese translation of the original Portuguese

       (Portuguese)                          (English)
Cancao do povo                       The Song of the People

Louvem! madrugada                    Praise! The sunrise,
alma bela danca de terra             The beautiful spirits, the earth dance.
o sintam ! o vendaval da coragem     Feel! The valiant courage of the
                                      huge wind.
Transbordem! leite da terra          Overflow! The milk of Mother Earth,
beijo do ceu chuva do rejubilo       Kiss from heaven, joyful rain.
uma semete peguena desejo            A tiny seed, that is
grande grande grande...              a large, large wish...


Cultivemm, um caminho novo caminho   Cultivate, the single road, the new road
Festejem, Ceifem um milhao           Celebrate, clear the land,
de espigas as espigas do destino     A million stalks of grain, the wheat of
                                      life
Cantem, a nossa cancao               Sing, our song
Transmitam, cancao do povo           Convey, the song of the people
forca cordial porta da esperanca...  That is the sword of warmth, the door
                                      of hope...


       (Portuguese)                          (English)
A Deus                               God

nascer do sol palavras milagre       Along with the sunrise, words overflow,
                                       miracles occur.
agua pura uma lagrima                That is, the purest of water, a
                                       meaningful tear, peace, light, love.
paz luz amor...                      The fruit of the field, inhale the
                                       freedom with each breath.
fruto agreste respiracao liberdade   The world is in harmony, the blessed
                                       wind blows.
harmonia vento da bencao             Everything is appreciated
agradecimento...                     And there, before long, the storms, the
                                       doubt, and the darkness...
tempestade inquietacao escuridao     Change to a warm, bright day in which
                                       to celebrate.
luz do sol alegria gracas a deus...  God, thank you. I appreciate all of
                                       your servants.


                           --Melodia Tracklist--

Those who purchased the Limited Edition Grandia II Special Package (Japanese
version) got the bonus music CD/art book, Grandia II ~Melodia~. What follows is
the tracklist for the audio CD, including the translated names. Note that some
of the songs are from the two previous Grandia releases, Grandia (SS/PSX) and
Grandia Digital Museum (SS).

Composer: Tokuyuki Iwadare

1. Cancao do povo - Little Shelter MIX   6:55
2. A Deus - Challenge to the Gods MIX    4:52
3. Digital Museum RadioDrama Opening     0:19
4. Gadwin's Technique of Love            1:41
5. Gadwin's PAD                          1:17
6. Baal's Diary                          2:16
7. Sample the Taste                      4:45


                               --Releases--

Title:    Grandia II Special Package
System:   Sega Dreamcast
Company:  Game Arts
Region:   Japan
Release:  08.03.2000
Format:   1 NTSC/J GD-ROM, 1 audio CD
Players:  1 player
Supports: Visual Memory (save; 9 blocks)
Prod.Id#: T-4502M
Includes: Grandia II Game (62 page full color instruction book, warrantee
          card, point sheet [360 points], game disc, all in an oversized
          jewel case), Grandia II ~Melodia~ (16 page full color art/lyric
          book attached to a digipak, audio CD), slipcover
Audio CD: 7 tracks, 22:05

Title:    Grandia II
System:   Sega Dreamcast
Company:  Ubi Soft
Region:   Japan
Release:  08.03.2000
Format:   1 NTSC/J GD-ROM
Players:  1 player
Supports: Visual Memory (save; 9 blocks)
Prod.Id#: T-4503M
Includes: 62 page full color instruction book, spine card, warrantee
          card, point sheet [360 points], game disc, all in an oversized
          jewel case

Title:    Grandia II
System:   Sega Dreamcast
Company:  Game Arts
Region:   North America
Release:  Dec. 2000
Format:   1 NTSC/U/C GD-ROM
Players:  1 player
Supports: Visual Memory (save; 9 blocks)




--------------------------------------------------------------------------
                                  Outro
--------------------------------------------------------------------------

                               --Versions--

ver.0.90, August 10, 2000:
  Initial release. Still needs proofread, format checked. Skill list only
  covers Millenia, Magic list is non-existance. Walkthrough up to the start
  of Valmar's Moon.


                                --Legal--

This document is copyright J.T.Kauffman & Ben Judd 2000 and cannot be
reproduced for profit in any form. It can be freely distributed over the
internet as long it is unaltered and is only distributed on free (i.e.
non-subscription) sites. If you do choose to post this document on your site,
please email us to let us know.

                                --Thanks--

Weekly Famitsu and Dreamcast Magazine (Japan) for various info to check ours
against.


                            --Author's Notes--

None for now ;)


                               --Contact--

J.T.Kauffman                                                      Ben Judd
stormwalker@hotmail.com                                   jbill@mint.or.jp


Stinger:
  Millenia (to Skye) "Shut up or I'll make you into fried chicken!"

Since August 3, 2000
Shibata, Miyagi, Japan.

                       ------------------------