______________________________________________________________________________

*Backtrak- taking you through those classic games you just have to play again* 

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

      Dragon Ball Z: Budokai Tenkaichi 3 Videl FAQ  (PS2)

                          Written by Daniel Byrne

                         (c) Copyright Backtrack 2008

                             Developer: Spike
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
______________________________________________________________________________







*Please note: This FAQ is owned by Daniel Byrne & Backtrack(c) any 
unauthorised copying, traces, or taking any other content etc from this 
document is strictly prohibited. Any breach of this on your (the user's) 
intentions will result in legal action.


*This walkthrough is best viewed, maximised in note pad or wordpad & with a 
screen resolution of 800 X 600.





____________________
->Version history->->->->->->->->->->->
4)(A) Videl's Move list
>->->->->->->->->->->->
     _
Key:|_|= square button  /\ = Triangle button  O= Circle button  /\= Up  (d-pad)
                       |__|                                     \/= Down(d-pad)

______________
Special moves |
______________|

                           Ki/blast required      Command

Afterimage strike:        3 levels blast stock  L2 + O
                        

Super unyielding spirit:  2 levels blast stock  L2 + /\ + O


High speed rush:          2 levels Ki gauge     L2 + /\
                                                    |__|

                       
Desperado rush:           3 levels Ki gauge     L2 + /\ + /\
                                                         |__|


Videl rush:               4 levels Ki gauge     L2 + \/ + /\ (max power)
                                                         |__|
____________
Rush combos |
____________|
      _
Key: |_| = Square button  /\ = Triangle button  X= x button
                         |__|




Command/s                                                  Damage    Hits
_________                                                  ______    _____
 _ 
|_|                                                         360       1

 _    _ 
|_|, |_|                                                    728       2
 _    _    _
|_|, |_|, |_|                                               1080      3
 _    _    _    _
|_|, |_|, |_|, |_|                                          1590      4
 _    _    _    _    _
|_|, |_|, |_|, |_|, |_|                                     1910      5
 _    _    _    _    _    _
|_|, |_|, |_|, |_|, |_|, |_|                                2290      6
 

 _    _    _    _    _         _    _    _    _    _
|_|, |_|, |_|, |_|, |_|,  X , |_|, |_|, |_|, |_|, |_|       4460      14


Ki blasts
_________

  /\
 |__|  (Chargeable)   80 damage

 
 /\    /\
|__|, |__|            160  damage

 /\    /\    /\
|__|, |__|, |__|      240 damage

Throw
________

X, X                 1160  damage (more damage inflicted if thrown against
                                   wall, building etc)




_________________
Rushing technique|
_________________|

                 _
Flying kick     |_|

             _   _   /\
Flying kick |_|,|_|,|__|

             _    _    _    /\
Flying kick |_|, |_|, |_|, |__|

                           _    _    _    _    /\
Heavy finish (Chargeable) |_|, |_|, |_|, |_|, |__|

Lift strike  (chargeable) (during rush) /\ + /\
                                            |__|

Ground slash (chargeable) (during rush) \/ +  /\
                                             |__|

Auto flying kick counter  (during rush) O button



____________________
Signature technique |
____________________|
                                           
                                           _
Key:    X= X button  /\ = Triangle button |_|= Square button  O= Circle button
                    |__| 
       /\= up(d-pad)      \/= down(d-pad)  =right(d-pad)





Sway flying kick                 X,  /\
                                    |__|

Step in lift strike (chargeable) X, /\,    /\
                                        + |__|

Sway ground slash             X, \/,    /\  
                                     + |__| 

Step in sway                  X, O
                                                                  _
Dragon smash (after full power smash hit) X (/\, \/, ) + |_|


Sonic sway (before opponents rush attack hits/connects) O + /\
                                                           |__|

Z counter O button (immediately after vanishing attack)


Counter- Z counter O button (immediately before Z counter hit)
                                                                  
                                             _       
Hyper smash (chargeable) /\, \/,  + |_| (max power)
                         

_________
Combo    |
_________|             
      _
Key: |_| = Square button, /\  = Triangle button  X= X button 
                         |__|    
     /\= up (d-pad)           \/= down (d-pad) 


*(Max power)= Must be in maximum power mode achieved through charging Ki



             _    _    _    _    _   _
Rush finish |_|, |_|, |_|, |_|, |_|,|_|
             _    _    _    _   _
Rush in     |_|, |_|, |_|, |_|,|_|,  X
                  _     _     _    _     _                  _ 
Rush in attack   |_|,  |_|,  |_|, |_|,  |_|, X, /\ or \/ + |_|

Delta storm   (after heavy finish) /\ + /\
                                       |__|
                                                  _
Ariel barrage (after ground slash hit) /\ + /\ + |_|
                                           |__|    

Sonic impact  (after smash hit)   /\    _
                                 |__|, |_|


Raging impact (after dash smash hit)  /\ +  /\    _
                                           |__|, |_| 

Spiral slash (charageable) (immediately after jump smash hit)

                    /\
                   |__|
                                 _
Violent Rush- Rapid pressing of |_| button during max power mode


             _   _   _   _                _   _   _   _   
Air combo 1 |_| |_| |_| |_| /\, + /\  X, |_| |_| |_| |_|
                                 |__|
             _    _    _    _                 _    _    _   _
Air combo 2 |_|, |_|, |_|, |_|, /\, + /\  X, |_|, |_|, |_|,|_|, /\ 
                                     |__|,                     |__|
             _    _    _    _                 _     _    _    _   _
Air combo 3 |_|, |_|, |_|, |_|, /\, + /\  X, |_|,  |_|, |_|, |_|,|_|
                                     |__|,
             _   _   _   _                       _   _   _   _  
Air combo 4 |_|,|_|,|_|,|_|, /\, + /\   X, /\   |_|,|_|,|_|,|_|, /\
                                  |__|,   |__|,                 |__|



_______________
Transformation|
______________|

Heroine of Justice:              Requires 1 blast stock



>->->->->->->->->->->->->->->
(B)Great Sayian woman's moves
>->->->->->->->->->->->->->->


______________
Special moves |
______________|

                           Ki/blast required      Command

Afterimage strike:        3 levels blast stock  L2 + O
                        

Justice finishing pose:   2 levels blast stock  L2 + /\ + O


Justice countdown:        2 levels Ki gauge     L2 + /\
                                                    |__|

                       
Justice rush 2:           3 levels Ki gauge     L2 + /\ + /\
                                                         |__|


Justice Judgment:         4 levels Ki gauge     L2 + \/ + /\ (max power)
                                                         |__|



________________
Rushing technique|
_________________|

                 _
Flying kick     |_|

             _   _   /\
Flying kick |_|,|_|,|__|

                          _    _    _    /\
Kiai cannon (Chargeable) |_|, |_|, |_|, |__|

                           _    _    _    _    /\
Heavy finish (Chargeable) |_|, |_|, |_|, |_|, |__|


Lift strike  (chargeable) (during rush) /\ + /\
                                            |__|

Ground slash (chargeable) (during rush) \/ +  /\
                                             |__|

Auto flying kick counter  (during rush) O button



____________________
Signature technique |
____________________|
                                           
                                           _
Key:    X= X button  /\ = Triangle button |_|= Square button  O= Circle button
                    |__| 
       /\= up(d-pad)      \/= down(d-pad)  =right(d-pad)



Sway heavy (Chargeable)   X,  /\
                             |__|

Sway lift strike (chargeable) X, /\,    /\
                                     + |__|

Sway ground slash             X, \/,    /\  
                                     + |__| 

Step in sway                  X, O

                                                                  _
Dragon smash (after full power smash hit) X (/\, \/, ) + |_|


Vanishing attack (After full power smash hits) (/\,\/,)   /\
                                                                + |__|

Lightning attack (After full power smash hits) O button


Sonic sway (before opponents rush attack hits/connects) O + /\
                                                           |__|

High speed rush movement (During rush) /\, \/,  + O


Counter High speed rush movement-O button (when opponent is in High speed rush)


Z counter O button (immediately after vanishing attack)


Counter- Z counter O button (immediately before Z counter hit)

                                                               _
Burst smash (While attacking with Z burst) /\,\/,  + |_|
                                                                  
                                             _
Hyper smash (chargeable) /\, \/,  + |_| (max power)



_________
Combo    |
_________|             
      _
Key: |_| = Square button, /\  = Triangle button  X= X button 
                         |__|    
     /\= up (d-pad)           \/= down (d-pad) 



*(Max power)= Must be in maximum power mode achieved through charging Ki



             _    _    _    _    _   _
Rush finish |_|, |_|, |_|, |_|, |_|,|_|
             _    _    _    _   _
Rush in     |_|, |_|, |_|, |_|,|_|,  X
                  _     _     _    _     _                  _ 
Rush in attack   |_|,  |_|,  |_|, |_|,  |_|, X, /\ or \/ + |_|

Delta storm   (after heavy finish) /\ + /\
                                       |__|
                                                  _
Ariel barrage (after ground slash hit) /\ + /\ + |_|
                                           |__|    

Kiai cannnon smash (Immediately after full charge Ki blast cannon hits) /\
                                                                       |__|
Sonic impact  (after smash hit)   /\    _
                                 |__|, |_|


Raging impact (after dash smash hit)  /\ +  /\    _
                                           |__|, |_| 

Spiral slash (charageable) (immediately after jump smash hit)

                    /\
                   |__|

                      _
Burst meteor    /\   |_| (While attacking with Z burst)
               |__|,              
                                 _
Violent Rush- Rapid pressing of |_| button during max power mode



(All air combo's are chargeable at the triangle button press)

             _   _   _   _                _   _   _   _   
Air combo 1 |_| |_| |_| |_| /\, + /\  X, |_| |_| |_| |_|
                                 |__|
             _    _    _    _                 _    _    _   _
Air combo 2 |_|, |_|, |_|, |_|, /\, + /\  X, |_|, |_|, |_|,|_|, /\ 
                                     |__|,                     |__|
             _    _    _    _                 _     _    _    _   _
Air combo 3 |_|, |_|, |_|, |_|, /\, + /\  X, |_|,  |_|, |_|, |_|,|_|
                                     |__|,
             _   _   _   _                       _   _   _   _  
Air combo 4 |_|,|_|,|_|,|_|, /\, + /\   X, /\   |_|,|_|,|_|,|_|, /\
                                  |__|,   |__|,                 |__|



Back to normal form (Videl)     \/ + R3 (Right analog stick when pressed)
                         


 

- - - - - - - - - - - -
5) Recommended Z items==
- - - - - - - - - - - -

You are very welcome to choose your own potara's to equip, here i've simply
given a recomendation of how Videl should be equipped to make full use of
her moves & abilities.



Custom 1

A) Attack up 1
------------------------------------
B) Defense up 2
------------------------------------
C) Combo master
------------------------------------
D) Rising fighting spirit
------------------------------------
E) Master Roshi's training

A good custom setup like this ensures Videl's attack is increased slightly
her defence is boosted also. Rising fighting spirit will let her start any
battle with a full Ki gauge so try to gain the advantage with a speedy right
off the mark videl rush. Master Roshi's training is a must for Videl, her 
health is by default very low & this will boost it by 10,000 you could try
King Kai's training but it's costly & may not be as effective for other 
purposes recommended here. Lastly combo master will ensure combos & barrage
attacks do more damage but mostly we just want it here for Videl's combo
damage to increase.









Custom 2

A) Master Roshi's Training
-------------------------------------
B) Active heart
-------------------------------------
C) Attack up 1
-------------------------------------
D) Defense up 1
-------------------------------------
E) Dende's healing ability

As with the last setup the health boost is still equipped & again
attack & defence increase slightly, however this time you use active
heart which increases the rate of Ki recovery while you perfom your
rush attacks & that's not all, thanks to Dende's healing ability Videl
can now slowly recover her health which makes up for the initial low
health stat as well as being a pretty cool potara to recover your health
now & again!

 




Custom 3

A) Attack up 2
-------------------------------------
B) Defence up 2

-------------------------------------
C) Master Roshi's training
-------------------------------------
D) Super up 1

If you are wanting more aggresive & combat versed Videl this is a good setup
which makes the most of previously said potara's but it gives Videl's supers
(special moves) some extra power as her special moves all involve rush type
attacks as she uses no Ki blasts, a good alternative most of the time & I
use it often.




Other Potara's you may find useful for Videl include:

>- Savior

>- Power body

>- Warrior's will

>- Guard master






- - - - - - - - - - -
6) Tips & stratergies==
- - - - - - - - - - -

> Transforming as soon as the blast gauge hits 1 is a good idea, not only
  will Videl transform but she will gain access to some equally powerful
  moves & be able to perform those she could not previously

> Utilize the sonic sway technique & master it, this can give Videl the 
  opportunity to counter attack. Sonic sway allows you to rapidly avoid a
  flurry of punches & kicks followed up with an automatic counter attack!

> Remember that Videl's rush special moves will not work on giant characters
  such as Slug & others, so use your Ki more effectively by going in to max
  power mode & using the violent rush, rack up a large combo to still inflict
  large damage upon giant characters who have  a slight advantage over Videl.





- - - - - - - - - - - - - - - - -
7) Videl's red potara password ==
- - - - - - - - - - - - - - - - -

Red Potara are special from ordinary potara, they grant super enhanced 
properties & cannot be obtained by normal means like your standard potara
used to customize your fighters through evolution Z. In order to obtain
the red potara you must "cheat" so to speak, go to the 'data centre' on
the main menu & then input the following password:
   
$Y0Hr 7HH3b 3Pck% 51
VyQjM 8f+c# cxFc1 wG
 
Now on the character select screen under password character you will have
a Videl, but not just any Videl oh no! This is a super Videl with stats
pushed far beyond normal limits, have fun trashing any opponent with the
iron maiden!

I should also mention that you will only be able to use red potara characters
in duel & ultimate battle modes, which does take a little of the fun out of it
but it's another extra feature you can use to see Videl at her most powerful!



- - - - - - - - - - - - - - - - - - - - - - - - - -
8) Frequantly asked questions(getting to know you)==
- - - - - - - - - - - - - - - - - - - - - - - - - -
 
   Q. Videl is absolutely useless her rush attacks suck right?
   
   A.True that while Videl only uses rush/dash type special moves which
     will not work on Giant enemies such as Slug etc she can be used in
     various ways & the potara section contained within this FAQ will help
     you overcome the weaknesses & improve on Videl's strengths, lets not be
     completely critical here, there are other worse characters in the game...

   Q. Videl's Ki blast, is it really worth doing?

   A. Well each to thier own I guess but i would advise against it & if you
      do use it, don't charge it up. The reason i say this is that it's so
      ridiculously slow that your opponent will easily avoid it or they could
      just stand there & taunt you, try to stay away from this, Videl's a 
      fighter & martial artist so lets keep it at that shall we? 




- - - - - - - - - - - -
9) Character quotes   ==
- - - - - - - - - - - -

Naturally as the title of this section implyies, this is a selection of 
Videl's voice quotes during the game:-
    
> " I'll show you a thing or two!"

  " Fight me or you're grounded!!" (To pan)

  " I'll get through this somehow ha ha!" (As great sayawoman)
  
  " I'm going to be mad if you don't take this seriously!" (To Gohan/Goten)

  " I'm not holding back Dad!!" (To Hercule)

  " Geez Dad! you really need to get back to training!" (To Hercule)

  " Ok come and Get me!!"
  
  " You really did it that time... I won't lose again!" (To Spopovich)

  " Don't try any funny business with me!!" (To Master Roshi) (The Pervert!)

  " Man... I hope he wasn't someone important..." (To Master Roshi)
  






- - - - - - - - - - -
10) CreditZ         == 
- - - - - - - - - - -

^ Massive thank you to spike & Akira Toriyama for creating the phenomenon
  that is DBZ!

^ You for reading & or taking an interest of any kind & keeping me in
  the industry.

^ My good buddy Nick Kazama who like me is a fellow DBZ fan, a dear friend, & 
  supporter of my work, thank you dude!

^ Videl for kicking butt & being one of the tough ladies of the DBZ world!

^ All DBZ fans everywhere!


feel absolutly free to e-mail me with any queries regarding Videl or just the
game in general @ dbs_darkstar@hotmail.co.uk or alternatively visit 
www.myspace.com/danielpaulbyrne, i'd appreciate all direct quries to my
e-mail address if you can, happy gaming




(c) Copyright Backtrak 2008 All right reserved.