Metal Gear Solid 4: Guns of the Patriots
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Weapon and Item locations Version 1.2
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Table of Content
1. Introduction
2. How to use this Guide
3. Handguns
4. Sub Machine Guns
5. Rifles
6. Other Firearms
7. Grenades and Traps
8. Miscellaneous
9. Special Weapons
10. Frequently Asked Questions
11. Authorised websites
12. Copyright
*************************************
Version 1.0: Guide complete with all weapons of my knowledge listed
and given locations.
Version 1.1: New locations for many weapons listed.
Thanks to fenderfiver03.
Version 1.2: Added Customization information to all weapons.
Added "Authorised websites" section
Added a new location for the HK21E thanks to (insert name)
Stopped being lazy and gave red, yellow, Blue and green
Smoke Grenades there own place in the "Special Weapons"
section
Added "Special note" to specific weapons
Many grammer mistakes corrected
*************************************
1. Introduction
The origins of the FAQ where on the Metal Gear Solid 4 message board
Of Gamefaqs.com It started as a post telling others of all 69 weapon
Locations and how to obtain them. Users of gamefaqs.com asked
That this be transformed into an official FAQ, and i thought...
WHY THE HELL NOT. This is my FIRST EVER FAQ so please send in
Any info regarding my FAQ to me
Via E-mail at. ddbryuhayabusa [AT] yahoo [DOT] com
With it be spelling mistakes,
Other locations/means to obtain an Item/Weapon
Or to ask a friendly question.
*************************************
2. How to use this Guide
This FAQ will follow this template.
Damage: The amount of damage from each bullet
Shock: The chance of making an enemy stagger
Penetration: The amount of damage from each bullet when it hits an
Enemy wearing Body Armour.
Stability: How much the weapon jumps when you fire it
Reload: How fast the weapon reloads
Lock: The maximum distance the weapon can auto aim
Sleep: The amount of time it will take for the enemy to wake up naturally
(Varies between difficulty)
Stun: The amount of time it will take the enemy to regain conscious
Naturally (varies between difficulty)
Special note: Something special about the weapon
Customization: Items that the Weapon can be kitted out with.
Location: Where the weapon can be found
All of the Stats are ranked E to S. "E" being the worst and
"S" being the best. N/A means that the stat does not have a Rank.
*************************************
============
3. Handguns
============
------------------------------------------------------------------
MK.2 Pistol
------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: E
Stability: S
Reload: A
Lock: B
Sleep: D
Stun: N/A
Special note: Built in silencer
Customization: None
Location: Given to you by Metal Gear MK.2 during Act 1: Liquid Sun.
--------------------------------------------------------------------
Operator
--------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Customization: Suppressor, Flash Light
Location: Given to you by Metal Gear MK.2 during Act 1: Liquid Sun.
---------------------------------------------------------------------
GSR
---------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Customization: Flash Light
Locations: Purchased from Drebin for 3,000 DP
Middle East Militia Safe House: Go straight and turn to your first left.
Follow onward and take the second left to a big room. Go through the
Room, down the stairs and follow the path and take your first left.
Also found on most PMC enemies.
---------------------------------------------------------------------
Five Seven
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: B
Stability: B
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Customization: Flashlight
Location: Purchased from Drebin for 6,000 DP
Thanks to fenderfiver03 for the following information.
The Five Seven can be found on some FROG soldiers.
An easy way is to tranq a lone FROG soldier
(near the end of Act 2, for instance) and take away her P90,
then start to wake her but move away before she's completely awake,
and then tranq her again. Most human enemies in the game will take a
pistol out if they lose their primary weapon in such circumstances.
----------------------------------------------------------------------
PMM
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: E
Stability: A
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 3,500 DP
Thanks to fenderfiver03 for the following information.
The resistance fighter in Act 3 carries one but getting it from him
most likely would require you to alert him to your presence,
at least that's how I got it once.
----------------------------------------------------------------------
PSS
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: C
Stability: A
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 5,000 DP
Found on some PMC and Dwarf Gekkos.
Middle East / Downtown: Crawl under the flipped car, take the first
Left and climb over the boxes. Turn right then Left then Right again.
There should be a building north - East of you, go up to the 3rd floor
With a PMC sniper inside the room to the left of the stairs.
The PSS is inside a locker in that room.
Middle East / Advent Palace: On the 4th floor of the building there will
Be an air duct to the North - East of the open roof area.
Send the MK.2 through the duct and take the first left,
Continue forward and take the next left.
Follow it from there and the PSS should be at a dead end.
South America / Power Station: Head into the power plant and
Destroy the two control panels near a window in the room
With the generator. The electrical line should power down,
Climb the ladders on the support beam and shimmy across the line
To a secret area. The PSS is on top of some boxes along with ammo,
noodles and Pentazemin.
South America / Power Station Part 2: After the cinematic with
Drebin there will be a giant path in front of you.
Take a left at the beginning of this path to find an alternative route.
Follow this route up until you reach two boulders close together.
The PSS is in between them.
South America / Vista Mansion: Go through the front door of
the mansion and go to the room on your first right.
Go straight through this room to another, the PSS is in front of you.
South America / Mountain Trail: Once you cross the bridge follow
the path dead ahead of you, the PSS is in/near a shack at
the end of the trial.
South America / Mountain Trial: Near the end of this area
continue forward at the entrance to the next area. The PSS is to the
right near a PMC or FROG.
South America / Marketplace: Hug the right wall of the long stretch,
the PSS is somewhere near.
Eastern Europe / Midtown S Sector: When you see the Resistance member
turn left and follow the alley way. The PSS is in a building down the ally.
Eastern Europe / Midtown Central Sector: When you enter the area
hug the left wall and take the first left,
follow the street down and take the first left.
The PSS is to the left of the area.
Outer Haven / Ship Bow: At the start take a right and climb a ladder of
one of the look out arch things. Keep following ladders upward until
you reach the top. The PSS is right in front of you.
Outer Haven / Ship Bow: Hug the far left area and continue
forward until you reach some stairs. follow them up
and climb the ladder, the PSS is at the end of the left path.
Outer Haven / Ship Bow: Same as above but hug the far right instead.
Outer Haven / Ship Bow: To the left of the small room with the water
tight door.
---------------------------------------------------------------------
G18C
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: C
Stability: C
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 8,000 DP
Customization: Flash Light
Thanks to fenderfiver03 for the following information.
Some of the resistance fighters in Act 2 carry these,
I found one or two of them before the siege of Vista Mansion.
Near the start of the area hug the left wall and move toward the mansion
gates, you should come upon a clearing with some PMC soldiers
standing on top of a hill that leads toward the gate,
one or two resistance fighters should come running up armed w/ G18C's,
let them get killed by the PMC's and take the G18C's.
----------------------------------------------------------------------
MK. 23
----------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E
Stability: B
Reload: S
Lock: A
Sleep: N/A
Stun: N/A
Customization: Suppressor
Location: Underneath the truck North of the Heli-pad in Act 4: Twin Suns
----------------------------------------------------------------------
Desert Eagle
----------------------------------------------------------------------
Damage: C
Shock: A
Penetration: E
Stability: D
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 20,000 DP
Dropped by few Dwarf Gekko.
----------------------------------------------------------------------
====================
4. Sub Machine Guns
====================
----------------------------------------------------------------------
P90
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: B
Stability: B
Reload: B
Lock: B
Sleep: N/A
Stun: N/A
Customization: Suppressor, Laser Sight, Flash Light
Location: Purchased from Drebin for 5,000 DP
Dropped by almost all FROG soldiers.
Middle East / Advent Palace: Three are in the garage at the end of
the cut scene when Rat Patrol 01 takes out 3 to 5 FROG soldiers.
----------------------------------------------------------------------
M10
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: E
Stability: B
Reload: B
Lock: A
Sleep: N/A
Stun: N/A
Customization: Suppressor
Location: Purchased from Drebin for 3,000 DP
Thanks to fenderfiver03 for the following information.
Carried by resistance fighters in Act 2,
I know that in the very beginning of the act if you free the resistance
fighters one of them should have this, if he gets wasted by a PMC,
take it.
----------------------------------------------------------------------
MP7
----------------------------------------------------------------------
Damage: E
Shock: E
Penetration: B
Stability: A
Reload: B
Lock: A
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Scope
Location: Purchased from Drebin for 3,000 DP
Thanks to fenderfiver03 for the following information.
I know that some PMC's carry this weapon,
I will update you when I find a specific location.
----------------------------------------------------------------------
VZ. 83
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: E
Stability: B
Reload: B
Lock: S
Sleep: N/A
Stun: N/A
Customization: None
Location: Given to you by Big Mama in Act 3: Third Sun
----------------------------------------------------------------------
Bizon
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: E
Stability: B
Reload: B
Lock: A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 7,000 DP
----------------------------------------------------------------------
MP5SD2
----------------------------------------------------------------------
Damage: E
Shock: D
Penetration: E
Stability: B
Reload: C
Lock: B
Sleep: N/A
Stun: N/A
Special note: Built in silencer
Customization: None
Location: Purchased from Drebin for 15,000
----------------------------------------------------------------------
================
5. Rifles
================
----------------------------------------------------------------------
Ak102
----------------------------------------------------------------------
Damage: D
Shock: E
Penetration: C
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Customization: GP30 (Grenade Launcher)
Location:
Middle East / Ground Zero: After a cut scene Snake will be next to a
fallen Militia, the AK102 is near him.
There is other location where this weapon is found but the AK102 is
pretty much picked up automatically. So no need to hunt for it.
-----------------------------------------------------------------------
M4 Custom
-----------------------------------------------------------------------
Damage: D
Shock: E
Penetration: C
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Suppressor, XM320 (Grenade Launcher)
Master Key (Shotgun) Fore Grip A, Fore Grip B, Laser Sight,
Flash Light
Location: Given to you by Drebin
-----------------------------------------------------------------------
MK. 17
-----------------------------------------------------------------------
Damage: c
Shock: C
Penetration: C
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Scope, Fore Grip A, Fore Grip B,
Laser Sight, Flash Light
Location: Purchased from Drebin for 3,500 DP
Dropped by some PMS soldiers
Middle East / Militia Safe House: Same area where you can find the GSR
Eastern Europe / Midtown S Sector: Follow the Resistance member through
the park and out to the street again,
hug the far right wall and the MK. 17 should be under a shelter.
Eastern Europe / Midtown Central Sector: Follow the Resistance member
down the stairs under the bridges.
the MK. 17 is at the very end of the left side of the sewer.
Eastern Europe / Midtown NW Sector: Follow the resistance member
until he gets held up by two PMS soldiers.
The MK. 17 is near where the two PMC soldiers stood.
-----------------------------------------------------------------------
G3A3
-----------------------------------------------------------------------
Damage: C
Shock: C
Penetration: C
Stability: C
Reload: C
Lock: D
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 4,000 DP
Thanks to fenderfiver03 for the following information.
Same as the M10, Act 2, resistance fighters.
-----------------------------------------------------------------------
FAL Carbine
-----------------------------------------------------------------------
Damage: C
Shock: C
Penetration: C
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 4,500 DP
-----------------------------------------------------------------------
AN94
-----------------------------------------------------------------------
Damage: D
Shock: E
Penetration: C
Stability: B
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Customization: GP30 (Grenade Launcher)
Location: Purchased from Drebin for 5,000 DP
South America / Cove Valley Village: Found in the South - East
shack of this area.
----------------------------------------------------------------------
XM8
----------------------------------------------------------------------
Damage: D
Shock: D
Penetration: C
Stability: C
Reload: B
Lock: D
Sleep: N/A
Stun: N/A
Special note: Built in Dot Sight
Customization: XM320 (Grenade Launcher)
Location: Hug the left side of the area where you found the PSS
in the South America / Power Plant Part 2
It’s under a shelter.
----------------------------------------------------------------------
M14EBR
----------------------------------------------------------------------
Damage: C
Shock: C
Penetration: B
Stability: D
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: Suppressor, Laser Sight, Flash Light
Location: Purchased from Drebin for 9,000 DP
Found on most PMC snipers.
----------------------------------------------------------------------
DSR-1
----------------------------------------------------------------------
Damage: B
Shock: A
Penetration: A
Stability: D
Reload: C
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 20,000 DP
Obtained automatically at the end of ACT 2: Solid Sun
Thanks to fenderfiver03 for the following information.
In Act 1, In the Urban Ruins sector there are some resistance fighters
pinned down by snipers. The snipers are in a building that you can
access that is just a short distance north west from where the
resistance fighters are. climb the stairs to the 3rd floor and take out
the sniper in the window, he should be carrying a DSR-1.
----------------------------------------------------------------------
SVD
----------------------------------------------------------------------
Damage: C
Shock: B
Penetration: A
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 18,000 DP
Found on some PMC snipers
South America / Cove Valley Village: The 3rd shack directly in front
of your starting position.
---------------------------------------------------------------------
VSS
---------------------------------------------------------------------
Damage: D
Shock: D
Penetration: A
Stability: D
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Built in Silencer
Customization: None
Location: South America / Confinement Facility: It’s located in a far West
base area inside a small building connected to 2 others.
When you come up to a base with a large sniper tower look for a
dirt road where Militia soldiers come from,
follow it to a second enemy base.
---------------------------------------------------------------------
Mosin-Nagant
---------------------------------------------------------------------
Damage: N/A
Shock: B
Penetration: A
Stability: E
Reload: D
Lock: B
Sleep: B
Stun: N/A
Customization: None
Location: Purchased from Drebin for 60,000 DP
---------------------------------------------------------------------
M82A2
---------------------------------------------------------------------
Damage: S
Shock: S
Penetration: S
Stability: E
Reload: A
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 200,000 DP
--------------------------------------------------------------------
Rail Gun
--------------------------------------------------------------------
Damage: Level-1 = B Level-2 A Level-3 = S
Shock: S
Penetration: S
Stability: C
Reload: D
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Obtained automatically after the Fight with Crying Beauty.
=================
6. Other Firearms
=================
-------------------------------------------------------------------
HK21E
-------------------------------------------------------------------
Damage: C
Shock: C
Penetration: C
Stability: C
Reload: D
Lock: E
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 6,000 DP
Thanks to ........ for the following information.
In act one, in the underground rebel base, knock out the rebel
talking about getting an enemy gun and it being laundered.
You can then pick it up and it's a HK21E
------------------------------------------------------------------
M60E4
------------------------------------------------------------------
Damage: C
Shock: C
Penetration: C
Stability: C
Reload: E
Lock: E
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Scope, Fore Grip A, Fore Grip B,
Laser Sight, Flash Light
Location: Purchased from Drebin for 10,000 DP
Thanks to fenderfiver03 for the following information.
Carried by PMC's throughout Act 2, particularly at the
Holding Complex and Vista Mansion.
------------------------------------------------------------------
PKM
------------------------------------------------------------------
Damage: C
Shock: B
Penetration: C
Stability: D
Reload: E
Lock: E
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchased from Drebin for 9,000 DP
Thanks to fenderfiver03 for the following information.
Carried by resistance fighters in Act 2, surprisingly in the same
areas as the M60E4.
------------------------------------------------------------------
MK. 46 MOD 1
------------------------------------------------------------------
Damage: D
Shock: B
Penetration: C
Stability: C
Reload: E
Lock: D
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Scope, Fore Grip A, Fore Grip B,
Laser Sight, Flash Light
Location: Purchased from Drebin for 9,000 DP
------------------------------------------------------------------
Twin Barrel
------------------------------------------------------------------
Damage: B
Shock: S
Penetration: B
Stability: E
Reload: B
Lock: C
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchase it from Drebin for 25,000 DP
South America / Cove Valley Village: Help the Militia being
executed by the PMC soldiers, they will open the door to a shack
where the Twin barrel is located.
-----------------------------------------------------------------
M870 Custom
-----------------------------------------------------------------
Damage: B
Shock: S
Penetration: B
Stability: D
Reload: E
Lock: D
Sleep: N/A
Stun: N/A
Customization: Dot Sight, Scope
Location: Purchase it from Drebin for 30, 00 DP
South America / Confinement Facility: There is a PMC base North of
this area. In the North - West corner of the base there is a shed.
The M870 Custom is in there.
------------------------------------------------------------------
SAIGA-12
------------------------------------------------------------------
Damage: B
Shock: S
Penetration: B
Stability: D
Reload: A
Lock: D
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchase it from Drebin for 40,000 DP
------------------------------------------------------------------
XM25
------------------------------------------------------------------
Damage: A
Shock: S
Penetration: N/A
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Built in Scope
Customization: None
Location: Purchase it from Drebin for 80,000 DP
Dropped by few FROG Soldiers.
Thanks to fenderfiver03 for the following information.
I found one in Act 4 on a walkway on one of the communication towers.
-------------------------------------------------------------------
MGL-140
-------------------------------------------------------------------
Damage: A
Shock: S
Penetration: N/A
Stability: E
Reload: E
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Built in Dot Sight
Customization: Fore Grip A, Fore Grip B, Flash Light
Location: Obtained automatically after the fight with Raging Beauty
--------------------------------------------------------------------
RPG-7
--------------------------------------------------------------------
Damage: S
Shock: S
Penetration: N/A
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Special Note: Built in Dot Sight
Customization: None
Location: Purchase from Drebin for 60,000 DP
Middle East / Militia Safe House: In the same location you find the
E.E Militia Disguise.
Middle East / Urban Ruins: One is directly behind your starting point.
Follow the stairs up and follow the path around for another.
Then hang, drop and catch the ledge below you for another.
Middle East / Downtown: There is an area where there are Militia on one
side of a road and respawning PMC soldiers on another.
Hug the left wall of the Militia side of the road and go down an
alleyway, it’s at the end.
---------------------------------------------------------------------
M72A3
---------------------------------------------------------------------
Damage: A
Shock: S
Penetration: N/A
Stability: D
Reload: A
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchase it from Drebin for 40,000 DP
South America / Market Place: Hug the right wall from your staring
position and follow it down an alleyway. Another is located down an
alleyway to your left instead of right.
And a third down an alleyway to the left down the
long stretch.
---------------------------------------------------------------------
Javelin
---------------------------------------------------------------------
Damage: S
Shock: S
Penetration: N/A
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Built in Scope
Customization: None
Location: Purchase it from Drebin for 150,000 DP
----------------------------------------------------------------------
FIM-92A
----------------------------------------------------------------------
Damage: S
Shock: S
Penetration: N/A
Stability: E
Reload: B
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
Location: Purchase it from Drebin for 100,000 DP
----------------------------------------------------------------------
=====================
7. Grenades and Traps
=====================
----------------------------------------------------------------------
Grenade
----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A
Location: Purchase from Drebin for 120 DP
Found on most PMC and Militia soldiers.
-----------------------------------------------------------------------
Petro Bomb
-----------------------------------------------------------------------
Damage: B
Shock: B
Sleep: N/A
Stun: N/A
Location: Purchase it from Drebin for 100 DP
-----------------------------------------------------------------------
Smoke Grenade,
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Locations: Purchased from Drebin for 100 DP
-----------------------------------------------------------------------
White Phosphorus Grenade
-----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 110 DP
-----------------------------------------------------------------------
Stun Grenade
-----------------------------------------------------------------------
Damage: N/A
Shock: S
Sleep: N/A
Stun: A
Location: Purchase from Drebin for 120 DP
-----------------------------------------------------------------------
Chaff Grenade
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Location: In the middle of the Heli-Pad in Act 4: Twin Suns
-----------------------------------------------------------------------
Claymore
-----------------------------------------------------------------------
Damage: A
Shock: S
Sleep: N/A
Stun: N/A
Location: Purchase from Drebin for 300 DP
-----------------------------------------------------------------------
Sleep Gas Mine
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: S
Stun: N/A
Location: Purchase from Drebin for 300 DP
----------------------------------------------------------------------
C4
----------------------------------------------------------------------
Damage: S
Shock: S
Sleep: N/A
Stun: N/A
Location: Purchase from Drebin for 400 DP
----------------------------------------------------------------------
Sleep Gas Satchel
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: S
Stun: N/A
Location: Purchase from Drebin for 400 DP
----------------------------------------------------------------------
=================
8. Miscellaneous
=================
----------------------------------------------------------------------
Stun Knife
----------------------------------------------------------------------
Damage: S
Shock: S
Penetration: S
Stability: S
Reload: N/A
Lock: E
Sleep: N/A
Stun: N/A
Location: Always have
-----------------------------------------------------------------------
Magazine
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A
Location: One is obtained by reloading a completely empty gun that
uses a magazine to hold bullets.
-----------------------------------------------------------------------
Playboy
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 200 DP
-----------------------------------------------------------------------
Emotion Magazine
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A
Location: Purchased from Drebin for 2,000 DP
-----------------------------------------------------------------------
Mantis Doll
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Can only posses the living
Location: During the fight with Screaming Mantis shoot the Psycho Mantis
doll in her right hand 10 times.
She will drop, but be quick she will pick it back up
-----------------------------------------------------------------------
Sorrow Doll
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: N/A
Stability: N/A
Reload: N/A
Lock: N/A
Sleep: N/A
Stun: N/A
Special note: Can only posses the dead
Location: Same as Mantis doll, Sorrow is in her left hand.
----------------------------------------------------------------------
=====================
9. Special Weapons
=====================
These are weapons that can only be unlocked by emblems, passwords or
are unique.
----------------------------------------------------------------------
Race Gun
----------------------------------------------------------------------
Damage: E
Shock: D
Penetration: E
Stability: A
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Customization: None
How to Unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
Smoke Grenade Yellow
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Special note: Makes enemies laugh
Location: Purchased from Drebin for 100 DP
How to unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
Smoke Grenade Red
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Special note: Makes enemies go beserk
Location: Purchased from Drebin for 100 DP
How to unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
Smoke Grenade Blue
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Special note: Makes enemies cry
Location: Purchased from Drebin for 100 DP
How to unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
Smoke Grenade Green
----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Sleep: N/A
Stun: N/A
Special note: Makes enemies scream
Location: Purchased from Drebin for 100 DP
How to unlock: Complete the game once on any difficulty
----------------------------------------------------------------------
Type 17
----------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E
Stability: B
Reload: A
Lock: A
Sleep: N/A
Stun: N/A
Customization: None
How to Unlock: Achieve the Hound emblem
----------------------------------------------------------------------
Desert Eagle Long Barrel
----------------------------------------------------------------------
Damage: C
Shock: A
Penetration: E
Stability: D
Reload: S
Lock: B
Sleep: N/A
Stun: N/A
Special note: Built in Scope
Customization: None
How to Unlock: Achieve the Fox emblem
-----------------------------------------------------------------------
Thor .45-70
-----------------------------------------------------------------------
Damage: A
Shock: S
Penetration: A
Stability: D
Reload: A
Lock: D
Sleep: N/A
Stun: N/A
Special note: Built in Dot Sight
Customization: None
How to Unlock: Achieve the Foxhound emblem
-----------------------------------------------------------------------
Patriot
-----------------------------------------------------------------------
Damage:
Shock:
Penetration:
Stability:
Reload:
Lock: N/A
Sleep: N/A
Stun: N/A
Customization: None
How to unlock: Achieve the Big Boss emblem
-----------------------------------------------------------------------
Tanegashima
-----------------------------------------------------------------------
Damage: C
Shock: B
Penetration: E
Stability: B
Reload: E
Lock: D
Sleep: N/A
Stun: N/A
Special note: 33% chance of creating a whirl wind, must be outside.
Customization: None
How to unlock: Purchased from Drebin for 1,000,000 DP
-----------------------------------------------------------------------
1191 CUSTOM
-----------------------------------------------------------------------
Damage: D
Shock: C
Penetration: E
Stability: A
Reload: S
Lock: S
Sleep: N/A
Stun: N/A
Customization: Suppressor, Flash Light
How to unlock: Enter a password in the EXTRA section of the Main Menu.
Password is unknown at this moment.
-----------------------------------------------------------------------
Solar Gun
-----------------------------------------------------------------------
Damage: N/A
Shock: N/A
Penetration: E
Stability: S
Reload: E
Lock: B
Sleep: N/A
Stun: S
Customization: None
How to unlock: Aqquire the FROG action figure by not killing a single
FROG in ACT 1, aqquire the Laughing Octopuss action figure
by defeating Laughing Octopuss by non leathel means.
aqquire the Rageing Raven action figure
by defeating Rageing Raven by non leathel means.
aqquire the Crying Wolf action figure
by defeating Crying Wolf by non leathel means.
aqquire the Screaming Mantis action figure
by defeating Screaming Mantis by non leathel means.
-----------------------------------------------------------------------
===============================
10. Frequently Asked Questions
===============================
Here are many questions that i have received, and answers to them all.
-----------------------------------------------------------------------
[Q] How do i get the AN94 in that house?
[A] Are you sure you checked the right shack?
There is two of them stood side by side. Check the one on the far
left. If the door is locked rescue the resistance fighters that are
being executed by the PMC's. They will open it for you.
-----------------------------------------------------------------------
======================
11.Authorised websites
======================
The following web sites are authorized to host this FAQ.
Gamefaqs (Main host)
Gamesradar
Cheatplanet
Neoseeker
Supercheats
Any other website hosting this FAQ are under violation of copyright.
-----------------------------------------------------------------------
-------------
12.COPYRIGHT
-------------
This guide may not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site
or otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
Copyright 2008 Luke Malin