*==========================================================* Megaman Star Force 2: Zerker x Ninja/Saurian General FAQ System: Nintendo DS/Lite By: GigaSPX/Gregarcross617 *==========================================================* ******************************************************************************** HERE ARE THE LIST OF SITES I APPROVE FOR HOSTING MY FAQ: GameFAQs- GameFAQS.com GameSpot- GameSpot.com Cheat Code Central- Cheatcc.com Games Radar-gameradar.com Cheat Planet- cheatplanet.com Copying this guide or displaying it without my permission in any way will give me the urge to flame you, also forcing me to contact the Admins and Mods. If you see anyone using my guide, contact me right away. If you can't find what you're looking for, punch Ctrl then the F key, then type the section to jump to that section of the guide. ******************************************************************************** ++++++++++++++++++++++++ | 1. Table of Contents | ++++++++++++++++++++++++ 1. Table of Contents (you're in it) 2. Introduction 3. Version History 4. Basic Controls 5. Star Carrier 6. Mega Weapons and the Battle System 6.A: Basics about the Battle System and Megabuster 6.B: Mega Weapon's Contents 6.C: Mega Weapon's Abilities 6.D: Mega Weapons List 7. Tribe and Tribe Abilities 8. Synopsis to the story 9. Walkthrough 9.A: Chapter 1, Horror of Nightmares begins 9.B: Chapter 2, Abominable appearance of the Yeti Blizzard 9.C: Chapter 3, Finally, a rival! 9.D: Chapter 4, A blast from the past?? 9.E: Chapter 5, Anger of the ancient god? 9.F: Chapter 6, Time to settle things, Rival! 9.G: Chapter 7, The Beginning of a terrible End?! 10. SECRETS, or Chapter 8 11. Boss Battle Stategy 11.A: Dark Phantom 11.B: Yeti Blizzard 11.C: Plesio Surf 11.D: Terra Condor 11.E: Hollow 11.F: Rogue 11.G: Kung Foo Kid 11.H: General Auriga 11.I: Apollo Flame 11.J: Taurus Fire 11.K: Queen Ophiuca 11.L: Harp Note 11.M: Cancer Bubble 11.N: Gemini Thunder 11.O: Le Mu 12. Blank Cards Location 13. HP Memory Upgrade Locations 14. Badge of Loneliness Parts Locations & Rogue Form Transformation 15. Battle Card Locations 15.A Standard Class 15.B Mega Class 15.C Giga Class 16. Action Replay Codes 17. Cipher Mail Codes 18. Wave Command Cards 19. Link Force Level Ups 20. Ability Waves 21. Side Quest Guide 22. FAQs (Frequently Asked Questions) 23. Credits 23.A General People 23.B E-mail Correctors 24. Contact +++++++++++++++++++++++++++++++++++ | 2. Introduction (READ FIRST) | +++++++++++++++++++++++++++++++++++ Welcome to my first FAQ for this game and the other version of this game. This FAQ is dedicated to the games Megaman Star Force 2: ZerkerxNinja and ZerkerxSaurian. So, please enjoy to what I am about to say for the walkthrough. So, get ready for an adventure of the Star Force Era. E-mail me if you see any errors. My e-mail will be at the bottom. +++++++++++++++++++++++ | 3. Version History | +++++++++++++++++++++++ -Version 1.0 (June 30, 2008) - Submitted to GameFAQs; Momentarily completed. -Version 2.0 (Terminated) - Well, it was a huge mess, so why not skip it and go over to 2.5, the improved? -Version 2.5 (July 6, 2008) - Updated with new info about the Blank Cards, HP Memory, Battle Cards and Badges of Loneliness Locations. Boss locations are included within the Boss Strategy guides. Also the Link Force Level Guide is up too. I have yet to include the Sidequests, which is for the next Version! -Version 3.0 (July 13, 2008) - Pre-Final version? Lots of things fixed, like the Battle Cards locations. In this version update, it includes the completed Sidequest and the updated HP Memory locations. Also, the Rogue Forms have been added. +++++++++++++++++++++++ | 4. Basic Controls | +++++++++++++++++++++++ -------------- |Field Screen| -------------- D-Pad - Move Geo/Megaman, Cursor A-Button - Talk to people, Examine things, Choose option B-Button - Cancel option X-Button - Opens the Star Carrier's Menu Screen Y-Button - Put on your Visualizer L-Trigger - Talk to Omega-Xis R-Trigger - Wave-In/Wave-Out START - Closes the Star Carrier's Menu Screen SELECT - Changes the Cards on your top screen of the DS --------------- |Custom Screen| --------------- D-Pad - Move Cursor A-Button - Choose Battle Card B-Button - Cancel the last Battle Card chosen X-Button - Nothing Y-Button - Nothing L-Trigger - Run R-Trigger - Instructions on the Battle Card START - Move the Cursor to OK SELECT - Nothing --------------- |Action Screen| --------------- D-Pad - Left - Move to the Left Right - Move to the Right Down - Lock-On Up - Nothing A-Button - Use Battle Card B-Button - Mega Buster (Hold to shoot rapidly) X-Button - Nothing Y-Button - Shield L-Trigger - When the Custom Gauge is full, you go to the Custom Screen R-Trigger - When the Custom Gauge is full, you go to the Custom Screen START - Pause SELECT - Nothing +++++++++++++++++++++++ | 5. Star Carrier | +++++++++++++++++++++++ ________ _______ ____________ /Personal\ /Brother\ / Omega-Xis \ \ Menu / \ Band / \Wave Command/ ¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯ _______ _______ _______ /SubCard\ /Battle \ / \ \ Items / \ Cards / \Library/ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ _______ _______ _______ /Connect\ / \ / \ \ On-Air/ \E-Mails/ \ Save / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ---------------------------------------------- _______ _______ _______ / HP \ / \ / \ \Hit Pts/ \Zennys / \B: Exit/ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ 1. Personal Menu: Menu as where your Brothers can see how exactly you want it to be. 2. Brotherband: Displays all your Brothers you've made contract with. 3. Omega-Xis/Wave Command: Menu where you can change your Mega weapon and a hidden Wave Command menu to input your codes. 4. Subcard/Items: Menu where you access your Subcards and Items. 5. Battle Cards: Menu where you can edit all your Battle Cards you posses. 6. Library: A personal library where you can view all the Cards you obtained throughout the game. 7. Connect/On-Air: Menu where you create your own Friend Code and go on Wi-Fi. 8. E-mails: Menu where you can view all the E-mails you recieve throughout the game. 9. Save: Place where you can save your progress. ******************************************************************************** +++++++++++++++++++++++++++++++++++++++++++++++ | 6. Mega Weapons and the Battle System | +++++++++++++++++++++++++++++++++++++++++++++++ ============================================================================= 6.A Basics about the Battle System and the Megabuster ============================================================================= In this section, I'll explain the basics of this new battle system that's similar to the one in the first game. In this game there are two main ways of attacking; battle cards or your Megabuster. This section, as obviously denoted by the name, shall focus on the megabuster aspect of battle. The Megabuster is Mega's built in weapon of doom, involving 3 aspects as described above. To fire the Megabuster, press the B button, too invoke rapid fire, hold B, and of course, how fast you fire is dictated by the rapidity stat. The damage of each shot is determined precisely by the attack stat.(So 1 attack = 1 damage, etc) Then there's charge shots, quite unique really, as they can only be used once the Megabuster is fully charged, to charge you cannot fire or use chips for a certain amount of time, of course, how long this takes varies on your charge stat (and once fired resets your charge time). Then there are tribes, tribes mainly impact your cards and elemental affinity, but they also affect your buster too. A normal, non-tribe charge shot does 10*atk stat, and a regualar buster shot. A Ninja's charge shot throws a volley of 3 invis piercing, wood element Shurikens, each doing 5*atk stat.Then there's Zerker's charge shot, an electrical shockwave down the column charge shot doing 5*atk stat that paralyzes. Saurian's charge is a fiery slow cannon-likeattack that fires down the row, hitting first obstacle and the row behind it doing(10*atk stat)+20. Double tribes use the second tribe's charge. And lastly, tribe king does 3 elemental sonic booms, one of each tribal element, each spanning a row and each hit doing 10*atk stat! Also, there are ability waves that impact your megabuster, as such denoted by having charge in their name. The charge V/Cross/Spread affect the normal charge shot's radius, similar to Plasma Gun2/Gun3/Spread. There are also elemental panels, so when an enemy is hit by an attack, that panel is changed to the panel denoted by the ability. Also, since the Tribe King and Saurian Tribes hit multiple panels at once, all panels it covers that instant are changed, very nifty, not to mention this also applies to the spread ability waves for normal form's buster. Also, if you haven't noticed, some Wave Command cards can upgrade your buster. ============================================================================= \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============================================================================= 6.B Mega Weapon's Contents ============================================================================= Ok viewers, this is how this guide would be set up for you to read it as is. Name=Name of the megagabuster -X/Y/Z= Stats >X= Attack (how much damage each hit does) >Y= Rapidity (how fast the normal shot rate is) >Z= Charge(how fast it takes to fire a charge shot) -Ability= If a buster has a special ability, it will be listed here -Location= Where it's found in-game! ============================================================================= \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============================================================================= 6.C Mega Weapon's Abilities ============================================================================= In this part, this will explain what abilities some of them afflicts when you succesfully strike the enemy with a charged shot. -Poison panels= Panels that continually drain HP when stepped on (being a panel its effect can be nulled by float-shoes) -HP Bug= An affliction that continually drains HP away -Blind= Blinded, as such cannot the afllicted can't see opponents -Bubble encased= Cannot move or move when trapped in the bubble, electrical attacks do double damage (effect can be shortened by button mashing) -Confusion= Movement is reversed and attack may be nulled (non-megaman enemies will attack sparratically) -Paralyze= Cannot attack or move when stunned (effect can be shortened by button mashing) -Freeze= Cannot attack or move when frozen, breaking chips do double damage (effect can be shortened by button mashing) ============================================================================= \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============================================================================= 6.D Mega Weapons List: ============================================================================= Pointed Fang: -1/2/1 -Location: You initially have this from the start. Quick Ring -1/3/1 -Location: Cipher Mail (Wave Battling, it's like a form of greeting!) StarHoop -2/2/2 -Suite Room Wave Roads (Blue Mystery Wave) Cobra Fang -1/2/2 -Charged shot will lay a poison panel. It'll also cause an HP bug. -Location: Trade a Snow Ball 1 card for it inside of the snowman network on the roof of the Grizzly Peak Resort. Burst Glove -3/2/2 -Location: Art Museum Wave Roads (Blue Mystery Wave) Blinding Eye -2/1/3 -Charged shot will blind target -Location: The wave roads of Messie village. You will need a Link Power of 320 to access.(Blue Mystery Wave) Zephyr Wing -2/1/5 -Location: Inspect the waterfall in Mess Bay. Bubble Fist -1/3/2 -Charged shot encases enemies in bubbles -Location: Mess Willage Sky Waves (Purple Mystery Wave) Image Eye -2/1/3 -Charged shot will confuse enemies -Location: Cipher Mail (AXIMSOEG) R-F (Rapid Fire) Claw -2/4/1 -Location: Ancient Stake Network Zenny Finder -2/2/3 -All enemies will yield Zenny spoils -Location: Examine the hamburger geoglyph in the Whazzap Lines area Paralyzer -2/2/1 -Charged shot will paralyze -Location: Grizzly Peak Resort Wave Roads (Blue Mystery Wave) Titan's Glove -4/1/2 -Location: Mu ruins of Whazzap Village Wave Roads (Blue Mystery Wave) White Breath -2/3/2 -Charged shot will freeze enemies -Location: Buy it for 6000 Zenny from a vendor on the Mu Ruins of Whazzap Village Wave Roads Card Finder -1/2/3 -You will earn battle cards from viruses and bosses -Location: After getting more than Link Power of 350, talk to the Driverman truck found in Whazzap Lines Wave World. Kaiser Knuckle -4/3/4 -Location: Room of Genesis. (Blue Mystery Wave) Magic Breath -1/2/2 -Charged shot will encase enemies in either Bubble OR Freeze -Location: Behind a door in the Trans Dimension 2 that requires you to complete the Side Quests Sang Claw -2/3/2 -Charged shot will cause an HP bug. -Location: Cipher mail ("Pull off a high-powered Best-Combo!") FM Bracelet -2/4/3 -Charged shot will paralyze -Location: Invisible road before Apollo Flame in Trans Dimension 2. (Blue Mystery wave) (SF) Star Force Power -5/3/4 -Location: The wave roads of Whazzap village. You'll need a Link Power of 600 to access. (Blue Mystery Wave) BN Buster -1/5/1 -Location: Complete the subquest involving Lan's old journal entries. After inserting any of the Megaman Battle Network games, a new e-mail with Mr. Copper as the sender will be obtained in your Star Carrier. He wants you to investigate the unknown datas that are spread into the different areas of the world. Well, here's the locations of where you get them. January/XX: Mail Box Wave World of Echo Ridge March/XX: Old Binocular Wave World of IFL Tower 1 July/XX: The Forgotten Ice Statue Wave World of FoodTopia September/XX: Sunken Ship Wave World of Messie Lake Area 1 November/XX: Lower Wall Wave World of Whazzap Lines Ruins The Data Items are Diary Entries of the Old Protanganist of the Battle Network series, which the Entries can also can be read in the Items menu for each of them. Obtaining all of the Data Items gives you an e-mail from the Old Protanganist with the attachment of the "BN Blaster" ============================================================================= ******************************************************************************** +++++++++++++++++++++++++++++++++ | 7. Tribes and Tribe Abilites | +++++++++++++++++++++++++++++++++ /===================\ | 7.A Translations | \===================/ Berserker - Zerker Shinobi - Ninja Dinosaur - Saurian /===================\ | 7.B Tribe Zerker | \===================/ Thunder Zerker: Element: Elec Weakness: Wood {Charge shot} -Name: Thunder Slash -Element: Elec -Power: Attack x 10 -Range: Down a single column -Attributes: Paralyzes, non-flinching {Link Force Big-Bang} -Name: Thunder Bolt Blade -Element: Elec -Power: 100 x 3 -Range: 3 x 3 area immediately ahead NOTE: Megaman will take one step forward to cover the back of enemy area. {Tribe Power} -Train Combo (Charge a card to remove its attribute of making the opponent invincible. In addition, carrying the charge onto other cards will allow you to use them immediately in succession) {Other Abilities} -Side selection -Elec cards gain +20 attack power \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Zerker Ninja: Element: Wood Weakness: Fire {Charge shot} -Name: Shinobi Stars -Element: Wood -Power: Attack x 5 x 3 hits -Range: Down a single column -Attributes: Non-flinching {Link Force Big-Bang} -Name: Elemental Blade -Element: Elec (Sword) + Wood (Cyclone) -Power: 55 x 6 (Three hits of the sword and three hits from the Cyclone) -Range: 3 x 3 area immediately ahead NOTE: Megaman will take one step forward to cover the back of enemy area. {Tribe Power} -Train Combo {Other Abilities} -Side selection -Elec cards gain +20 attack power -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power -Heal on Grass panels. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Zerker Saurian: Element: Fire Weakness: Aqua {Charge shot} -Name: Dino Cannon -Element: Fire -Power: (Attack x 10) + 20 -Range: Down the column. Upon impact, three panels behind the target will also detonate. {Link Force Big-Bang} -Name: Vanishing Blazer -Element: Fire + Elec -Power: 180 x2 -Range: Entire field {Tribe Power} -Train Combo {Other Abilities} -Side selection -Elec cards gain +20 attack power -Super Armor -Fire cards gain + 30 attack power -------------------------------------------------------------------------------- /===================\ | 7.C Tribe Ninja | \===================/ Wood Ninja: Element: Wood Weakness: Fire -Name: Shinobi Stars -Element: Wood -Power: Attack x 5 x 3 hits -Range: Down a single column -Attributes: Non-flinching {Link Force Big-Bang} -Name: Demon Flurry -Element: Wood -Power: 130 x 2 hits -Range: 3 x 3 area further away {Tribe Power} -Charging cards with A will allow for cards to pierce Invisible. -Auto Lock-On after charging a card. {Other Abilities} -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power -Heal on Grass panels. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Ninja Zerker: Element: Elec Weakness: Wood Charge shot} -Name: Thunder Slash -Element: Elec -Power: Attack x 10 -Range: Down a single column -Attributes: Paralyzes, non-flinching {Link Force Big-Bang} -Name: Elemental Blade -Element: Elec (sword) + Wood (Cyclone) -Power: 55 x 6 (three hits of sword and three hits from the Cyclone) -Range: 3 x 3 area immediately ahead NOTE: Megaman will take one step forward to cover the back of enemy area. {Tribe Power} -Charging cards with A will allow for cards to pierce Invisible. -Auto Lock-On after charging a card. {Other Abilities} -Side selection -Elec cards gain +20 attack power -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Ninja Saurian: Element: Fire Weakness: Aqua {Charged Shot} -Name: Dino Cannon -Element: Fire -Power: (Attack * 10) + 20 -Range: Down the column. Upon impact, three panels behind the target will also detonate. {Link Force Big-Bang} -Name: Enma Gale G(enocide) -Element: Wood + Fire -Power: 150 x 2 hits -Range: 3 x 3 area further away {Tribe Power} -Charging cards with A will allow for cards to pierce Invisible. -Auto Lock-On after charging a card. {Other Abilities} -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power -Super Armor -Fire cards gain + 30 attack power -------------------------------------------------------------------------------- /===================\ | 7.D Tribe Saurian | \===================/ Fire Saurian: Element: Fire Weakness: Aqua {Charge shot} -Name: Dino Cannon -Element: Fire -Power: (Attack * 10) + 20 -Range: Down the column. Upon impact, three panels behind the target will also detonate. {Link Force Big-Bang} -Name: G(enocide) Blazer -Attribute: Fire -Power: 330 -Range: Entire field {Tribe Power} -Charging a card with button A will add up to +50 power. {Other Abilities} -Super Armor -Fire cards gain + 30 attack power \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Saurian Zerker: Element: Elec Weakness: Wood {Charged Shot} -Name: Thunder Slash -Element: Elec -Power: Attack x 10 -Range: Down a single column -Attributes: Paralyzes, non-flinching {Link Force Big-Bang} -Name: Vanishing Blazer -Element: Fire + Elec -Power: 180 x2 -Range: Entire field {Tribe Power} -Charging a card with A will add up to +50 power. {Other Abilities} -Side selection -Elec cards gain +20 attack power -Super Armor -Fire cards gain + 30 attack power \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Saurian Ninja: Element: Wood Weakness: Fire {Charge shot} -Name: Shinobi Stars -Element: Wood -Power: Attack x 5 x 3 hits -Range: Down a single column -Attributes: Non-flinching {Link Force Big-Bang} -Name: Enma Gale G(enocide) -Element: Wood + Fire -Power: 150 x 2 hits -Range: 3 x 3 area further away {Tribe Power} -Charging a card with A will add up to +50 power. {Other Abilities} -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power -Super Armor -Fire cards gain + 30 attack power -Heal on Grass panels. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /===================\ | 7.E Tribe King | \===================/ Tribe King Element: None Weakness: None {Charge shot} -Name: Over Slasher -Element: Elec + Wood + Fire -Power: ((Attack x 5) + 25) x 3 hits -Range: The sonic boom is 3 panels wide -Attributes: Flinching {Link Force Big-Bang} -Name: Czar Delta Breaker (CzarDBreaker) -Element: Elec + Wood + Fire -Power: 50 x 9 hits (3 per element) -Range: Entire field {Tribe Power} -Train Combo (Zerker Version) -Auto-Lock On after charging a card. (Ninja Version) -Charging cards with A allow them to pierce Invisible (Ninja Version) -Charging cards with A add up to +50 power (Saurian Version) {Other Abilities} -Side Selection -Super Armor -When pressing Up+Y right before you are about to take damage, you will perform and Anti-Damage Technique and strike an enemy ahead with Wide Sword. -All battle cards gain x2 power. -Elec cards gain an additional +20 attack power -Wood cards gain an additional +20 attack power -Fire cards gain an additional +30 attack power -------------------------------------------------------------------------------- /===================\ | 7.E Rogue Tribes | \===================/ Rogue Zerker: Element: None Weakness: None {Charge shot} -Name: Thunder Slash -Element: Elec -Power: Attack x 10 -Range: Down a single column -Attributes: Paralyzes, non-flinching {Link Force Big-Bang} -Name: Thunder Bolt Blade -Element: Elec -Power: 100 x 3 -Range: 3 x 3 area immediately ahead NOTE: Megaman will take one step forward to cover the back of enemy area. {Tribe Power} -Train Combo (Charge a card to remove its attribute of making the opponent invincible. In addition, carrying the charge onto other cards will allow you to use them immediately in succession) {Other Abilities} -Side selection -Elec cards gain +20 attack power -Sword type of cards gain +50 -Indie Barriers appear every turn having 1HP \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Rogue Ninja Element: None Weakness: None -Name: Shinobi Stars -Element: Wood -Power: Attack x 5 x 3 hits -Range: Down a single column -Attributes: Non-flinching {Link Force Big-Bang} -Name: Demon Flurry -Element: Wood -Power: 130 x 2 hits -Range: 3 x 3 area further away {Tribe Power} -Charging cards with A will allow for cards to pierce Invisible. -Auto Lock-On after charging a card. {Other Abilities} -When pressing Up+Y right before you are about to take damage, you will perform an Anti-Damage technique and strike an enemy ahead with Wide Sword. -Wood cards gain +20 attack power -Heal on Grass panels. -Sword type of cards gain +50 -Indie Barriers appear every turn having 1HP \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Rogue Saurian Element: None Weakness: None {Charge shot} -Name: Dino Cannon -Element: Fire -Power: (Attack * 10) + 20 -Range: Down the column. Upon impact, three panels behind the target will also detonate. {Link Force Big-Bang} -Name: G(enocide) Blazer -Attribute: Fire -Power: 330 -Range: Entire field {Tribe Power} -Charging a card with button A will add up to +50 power. {Other Abilities} -Super Armor -Fire cards gain + 30 attack power -Sword type of cards gain +50 -Indie Barriers appear every turn having 1HP ******************************************************************************** ++++++++++++++++++++++++++++++ | 8. Synopsis to the story | ++++++++++++++++++++++++++++++ Ok, the setting of this game sets approximately 2-3 months after the ending of Megaman Star Force 1. After that long of a time, the main character of the story adjusts to everyday life. One day, the main character and his friends decide to travel to the technological hub of TK City, where they witness a new device known as the Star Carrier at work.. The Star Carrier is able to take radio waves and transform them into material objects, known as Material Waves. While watching a movie, Geo and his friends witnessed an attack by a mysterious man named Hyde, who partners with an Unidentified Mysterious Animal, or UMA, named Phantom in order to wreak havoc. After fusing with Phantom, Hyde becomes Dark Phantom (ok name, I guess). When Dark Phantom is defeated by Mega Man, he flees, and from that point forward becomes one of the game's first main antagonists. Dark Phantom is later revealed to work for Dr. Vega, a scientist who is obsessed with reviving the lost continent of Mu. She has allied herself with Solo (alter ego Rogue), the last survivor of Mu, and the UMAs to achieve this goal. ******************************************************************************** +++++++++++++++++++++++ | 9. Walkthrough | +++++++++++++++++++++++ The real adventure....BEGINS! /====================\ | 9.A Welcome to 220X! | \====================/ First, choose which Tribe version you want to play. After that, you'll prompted to input your Auto Brother's information into the Star Carrier (they'll automatically be the version you didn't pick. Select their handle-name and what generic NPC they'll be) You'll then automatically get you Star Carrier. Afterwards, speak to the woman nearby and watch the commercial ship hit the ground. After the bit of commotion, talk to everyone and inspect the ship.Now you can go on air and into the Wave Hole that appears and commence the three tutorials (battle cards, war-rock attack, countering). After your quick ingame introduction, and some useless emails to reiterate, become a solid being again and walk back to the ship to automatically check it. Now talk to everyone and go over to the North and inspect the propeller on the roof of the northwest house. Now pulse in, grab the propeller, fix the ship, and speak to the movie producer to receive free tickets. So now speak to your mother, pulse, inspect your TV, then talk to your mother again (remember, radio waves can't talk to solid beings so you have to pulse to talk to someone normally). Wow, long day, go to sleep. Oh goodie, new day, rush over to the bus stop in town and choose to go to Wilshire Hills. Use the elevator and then speak to EVERYONE in the Hills(good luck with that). Head towards the outside of IFL Tower and speak to everyone (You'll have to examine the Sonia air display in order to start a conversation with the fanboy <_<. Head back to Wilshire Hills and go to the Shopping Plaza entrance. Looks like Bud dropped his ticket... Serves him right, so now it's time to play Where's Waldo 220X style. Talk to the older man to see where Bud's ticket dropped to(fishy, no?). Now to obtain the Sky Board Material Waves by first talking to one of the men, and then the lady. Wave in,examine both the man and woman's Star Carriers, and then speak to the man again to get the board. Retrieve the ticket, and then speak to Bud(wasn't that fun?). Enter the cinema, go to the top, talk to everyone, including Auron along the way,enter, the theater, and then go out to by some beverages. Come back to witness Dark Phantom's attack (about time something happened). Anyway, leave the theater and talk to the man near the elevator. What next? Of course, go on air, and go all the way down, and inspect the counters on the firstfloor of IFL Tower. The elevators will turn back on so pulse out and use them.. Inspect the ghosts at the entrance and then head back to the 3rd floor. Speak to the women in the corner. One of them should give you the Vacuum material wave. So with a huff and a puff, bye-bye go the ghosts and then head outside. Make your way to IFL Tower (the big pointy thingy in the northeast area) and Pulse in. Up and up we go along the wave roads around IFL Tower (take the purple warp nearby). If you come across missing roads, move to the area shown and engage in a battle with Ghosts with hats (WTF) to restore the road. If you bump into the ghosts, you must fight a set of the Boohat viruses as well. When you get to the top, watch the scene with Hyde and Phantom. Yay! Boss battle time so defeat Dark Phantom. Now the blonde wants to bro you, might as well to get an idea of brother banding. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /============================================\ | 9.B Abominable Appearance of Yeti Blizzard | \============================================/ After receiving an email with the HP+50/50 Ability Wave, head to Wilshire Hills, enter the Shopping Plaza, and speak to Aaron, who will be in the cinema. Upgrade your Star Carrier. You'll receive an email from Legend Master Shin about Cipher Mail and the Sky High Colosseum.(to do the Sky High Colosseum, go talk to him at the top of the Shopping Plaza) Off to Luna's house and talk to everyone inside.Speak to your mother and then inspect your PC. Virus battle. That was epically hard. So off to bed with you! Use the air bus to head to a new destination, the Grizzly Peaks Resort and Foodtopia. Speak to someone standing outside the hotel and head to Luna. She'll tell you to check in but you can't as of the moment. Now talk to EVERY person in every area until you receive an email. Check it. Ohhh, now you can check in, so speak to the person at the hotel desk and check in. Head to your suite room thanks to that. (notice the hotel is suddenly filled with mafia women....I mean errr....nice women in black. XD) You won't be able to open it with the key you received(this place is really a shame) so pulse in, make your way into the room as Megaman, and open it from the inside. Obtain your ski gear and head outside. Make your way to Foodtopia (the place with all the yummeh food). You'll receive a 'mysterious' communication. Head to the front of the hotel and watch as a giant snow thing bomb outside inbetween the fountains.Go through the cut-scene (you'll meet a girl named Amy)and inspect it the rock-thingy.. Pulse in, remove all the rocks in the area by inspecting them and defeating the Snoroll viruses. (one in the Fountain area, some in Foodtopia 1) Now return to the lobby and speak to the mysterious boy you see (hello thar Solo<_<).Luna will head to her suite while Bud and Zack stay in the lobby. Follow Luna to her suite and watch the cutscene. Leave the room, get Bud's transmission, and walk back in. Talk to the Concierge thing. After that we need to pulse in and make your way to the laundry room (it can't be accessed normally but it's below the top floor. Explore and the wave roads and you'll find it (appearantly they don't want you to wash your clothes)), pulse out through the wave hole, speak to the woman, and receive a new Material Wave machine. Use your new machine on Bud and watch him as he attempts to impress Ai. He thenexclaims about a weird feeling inside of him... Dun dun dun...Now we gotta pulse in and defeat Taurus Fire. Bud will return to normaL (as much as he is). Head back to Luna's room and sleep on the sofa. Watch the cutscene with Mr. Dotcom, Yeti, and Hyde... Fascinating scheme... Head to Foodtopia and materialize your spiffy new skis. Go to both the ski lifts and watch the cutscene. Head to the top and from there, ski all the way back to Gourmet Town down the slopes. Watch as Yeti Blizzard kidnaps Amy and Bud. More people to save... Wave in and make your way up the mountain. When you come to an EM ball, you have to play a a ski mini-game. An SOS is a Mr Hertz. Collect the number you need before you get to the end. Trees will damage you and Snow Gorons will subtract your Hertz count, and probably kill your pride. Get to the peak and defeat Yeti Blizzard. Rescue Bud and Ai. Hyde will abandon Rich, allowing good old you know who from SF1 to arrest him. The day is saved. You now have the option of adding Bud to your Brother Band. Watch the cutscene with Hyde, Vega, Hollow, and Solo... O_o \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /=====================\ | 9.C Finally, a Rival! | \=====================/ Well, to begin this chapter, your first mission is to...speak to everyone in Echo Ridge! After that, go inside Big Wave and talk to Ken Suther. Head out, wave in, and go back to Big Wave to save him. Defeat the three virus sets at Big Wave. Well, well, if it isn't Sonia Strumm! Go ahead and speak to her to get a date. Also at this point, you can go to Bunny Wave Roads 1 and fight Cancer Bubble after talking to Claud inside of Big Wave. Well, it's time to meet your date at Wilshire Hills. So, head to Wilshire Hills, and have a nice long talk to Sonia. Afterwards, make your way to TK Tower, which by the way you can go in now. After making it in, obtain a guide from the lady at the counter and materialize the guide program. Head to the Star Carrier exhibit and observe the cutscene. Afterwards, examine the rest of the exhibits and continue to examining everything until you get to the OOParts exhibit. After that happens, wave in and inspect the scroll nearby the OOParts exhibit to find a secret path. Make your way through the area, making sure to avoid holes that appear in the ground by pressing the buttons correctly. If you get caught in one, you'll end up in a different dimension. Head to the white hole in the dimension toleave. Encounter the eye enemy and then chase it to the OOParts exhibit. After this whole scenario, you'll be able to add Sonia to your Brother Band again and a bonus as to getting an edit-able extra folder. Since you're outside now, speak to Detective Copper and read the email you'll receive. Head to Wilshire Hills after reading it. Wave in and speak to the needy EM Life form on the Wave Roads who sent you the SOS. You are to fetch something for him, so head to IFL Tower 1. Wave out and inspect the on the far wall behind Sonia to turn the binocular's Wave World. After that, wave back in, then wave into the old binoculars and speak to the Mr. Hertz to receive your item. Afterwards, deliver it back to the needy EM Life form. Well now, take a rest by going back home and sleep. Head to Big Wave again and watch the cut-scene. After that, go after the eye enemies and stop their doing. Once again, you should avoid the holes by pressing buttons or else you'll fall into the freaky alternate dimension. After defeating those eyes, watch the scene with Solo, who shall be counted as your first rival in this series! So, it'now time to defeat his alter ego, Rogue. Well, to read his specifications go over to the Boss guide of this FAQ. Well, it seems as it would say that you have beaten him, but quite loss a huge amount of energy to defeat him. Luckily, you should watch as Rogue spares you... Before heading to the Prez's house, inspect the dog house near where you fought Rogue. Not forgetting to mention is to speak to the nearby repairman. You know the mission! Wave in to become Megaman and wave into the dog house. Spare the Mr. Hertz a D-Energy. Afterwards, wave out and talk to the man again to report it didn't really help.Now, you are able to head to Prez's place to talk to her. After the conversation is done, you may go home now. Enter your house to speak to your mother and then go to your room for a nap. Wake up to read Ken's email if you want. Head outside and watch the cutscene. Now what you should do is head all the way to Wilshire Hills and talk to Mr. Boreal. Then you should become Megaman, and enter the Shopping Plaza. So, make your way to the cinema and watch as the Dark Phantom summons an army of Murains. Try to make your way to him and Luna. Basically along the way,fight those many sets of Murians and Murian Gs. Omega-Xis will automatically defeat the last set on his own without Geo's help. It looks like there is the return of Queen Ophiucha. So, what you should do now is to defeat the memory of the Ophiuchus Queen. After that, do the Tribe Tutorial of Thunder Zerkrt/Fire Saurian/Wood Ninja and defeat the two Murian Gs. From here on out, your Star Carrier's color on the outside will match your corresponding Tribe. And so, you should just enjoy watching the scene with Dark Phantom and Hollow. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================================\ | 9.D Time to surf the Wave World! | \================================/ You'll start off by waking up from bed. Right now you should head for Luna's house. Looks like Zack is involved with Loch Mess… I know what you're thinking <_<. After a cut scene, go to the Big Wave chip shop and talk to Ken Suther (the owner)and watch him babble on. Following his talk, you'll receive an e-mail telling you to go to the hotel lobby. You know what that means right? Take a bus to Grizzly Peaks Resort ASAP! In the hotel you'll meet none other than…..your auto-brother! He/she will have the customizations you made in the beginning of the game. Anyway, he'll/she'll give you valuable info to help with your search and how you have to go to Netopia. That place sounds familiar. Not only that, but he/she will become your brother! Yay! Return to Echo Ridge and after the cut scene, go home and get some rest for tomorrow. The next day, exit your house and EM wave change. You'll be started with a batttle with Omega-Xis tutoring you on how to use the Double Tribe. Do so and continue on. Make your way to the top of Luna's house and examine the satellite dish. When you're ready, go to the Sky Waves! The Sky Waves can be confusing because of the many EM wave travel portal dashes, but it's not hard or impossible, so you should be fine.. Mess Village You'll then finally make to Mess Village! You know what's a mess? These names…>.< As I was saying, a cut scene will occur and then you'll gain control again. Talk to everyone in the village even though you cannot understand anything except the word: blah. You'll come across a man who is dressed in a safari suit. That would be Gerry Romero, A TV director. Talking to him will grant you a Translator. Now you can talk to everyone and ask about Zack! Find Bob Copper to learn about his business there. Next, there should be a man standing next to a weird glowing machine who'll trigger yet another cut scene when talked to. Go to the bridge and do what the Prez says about wave changing. Head for the bridge and talk to the Big Pink Hertz. Your objective is to get float shoes/240 from the lone hertz on the little island and trade with the pink hertz for HP+100/150. Do just that and pulse out, talk to Luna, then head for the observation deck and talk to everyone, examine everything. Leave and go to the village, Cut scene, then to Zack.There will be more cut scenes and then you should talk to Luna, and then headfor Messies' Cove. Speak with Zack once again, return to village, talk to Luna, cut scene, finally observation deck. Things are getting interesting! Time to go buck wild! Get the Diving Machine from the man from before because it's time to EM wave change! Use the machine to dive into the new area.. Loch Mess 1 In this area, you have to find the buried Mr.Hertz using the Y button while Omega-Xis tells you their location with hint pages using the L button. Here are the locations of the Mr.Hertz for this area: -By the sunken log raft -Near 2 starfish on the east side -Near a crown WARNING*Remember if you dig in the wrong place then you'll trigger a virus fight. Loch Mess 2 Here are the locations of the Mr.Hertz for this area: -The Center of 5 rocks near the east -Front of coral near a mermaid -Near toppled statue -Beneath a submarine -By a blocked cavern close to an octopus After that, talk to Zack, watch the cut scene, and prepare yourself for a boss fight! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Plesio Surf Element- Aqua HP= 1200 Abilities: SuperArmor Attacks: Lightning Blazer (Elec): Plesio shoots an electric beam down a column Dodge – Step away from the blast Aqua Fang (Aqua): Plesio appears from underneath and attempts to bite you with a range of 2 panels. He may try to chain the bites in succession. [Breaks Shield] Dodge- Step away to safe panel Torrent Wave (Aqua): Plesio will lift his body up and crash onto the water creating a full 3 row tidal wave towards you. It will also sweep up the rocks on the field to try and break your shield. Dodge- Shield, but beware of rocks that will break Not too hard, avoid his sometimes unexpected attacks since he pops out of the water. Watch out for rocks in your path when he uses his Torrent Wave. Once you beat him and all that, become Zack's brother. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /=============================\ | 9.E Anger of the Ancient god? | \=============================/ Well, wake up and you should get an e-mail afterwards. Read the email from Legend Master Shin about Best Combos/Legend Force if you want to. Then, you'll get a call about going over to Zack's place to discuss about finiding your other missing friends. After viewing the cut-scene, make your way to Big Wave and talk to Ken Suther about the Whazzap Village. Well, you're going to prepare what ever you need first for your big trip the day after. After you're done, go home and sleep. (At this point, you can now fight Kung Foo Kid by heading to Mess Village, talking to Kid Gruff, and then heading to the wave roads of Mess Bay). Well, start your day by going to the parabola antenna and use it to head to Sky Waves. After getting to Sky Waves, head to a new location, Whazzap. Whazzap is just passed the door near by the warp to Mess Village. Once you arrive at Whazzap, try speaking to everyone.. Afterwards, speak to the village shaman, who isn't hard to point out because of the way he dresses different from everyone else. Try speaking to everyone again and you'll activate a cutscene. Afterwards, head to the next area, Whazzap Line ruins, and look at all the geoglyphs on the ground. Weird and strange, huh? Don't forget to speak to everyone as well. Once you have done so, head back to Whazzap village to find a very shocking and weird appearance of Bud Bison! After the brief cut-scene, head back to Whazzap Lines and speak to Luna. You now need to gather food ingredients for your very large eating machine friend. >_> Start off by grabbing beef and rice by examining the beef offering as well as talking to the old villager in purple in Whazzap Village. Gather an egg off the nest from the top of a cliff in Whazzap Lines via waving in. You could find onions in the nearby patch by walking south of the group of villagers in Whazzap Village. Bring the ingredients back to Luna and receive the booking machine. Use it to make a beef bowl meal. Go back to the village square and watch the the surprising cutscene. Looks like it's time to save the trembling deciever from the troubling terror. Wave in and make your way to them. When you're there, have your rematch against Rogue. You'll actually beat him this time. He should be much easier now that you have Tribe/Double Tribe/Tribe King. After that, speak to Bud and the shaman. Wave in afterwards and speak to the Shaman again. After that's done,wave out, then talk to Luna, head to Whazzap Lines, and inspect the tent. From their, you're going to take a day's nap, whereas you don't save before napping. Looks like there's trouble afoot. Wave in from Whazzap Lines and go back to the village as Megaman, and then go to the sky waves to head back to the way home. Watch as another sucker, such as the shaman himself, falls to Hyde's temptation. Seeing as this entire village worships Mu, of course the shaman wants power from Mu.... Yes, take a long travel back to Echo Ridge's Sky Waves and watch the cutscene. Looks like Terra Condor has captured our friends before they could escape to Electopia (haven't seen this word in a while). Talk to the nearby Driverman to get the key to Whazzap Village. Well, return to Whazzap Village and wave out. Head to the nearby ruins. Wave in and enter the ruined temple. To progress, you need to escort red EM Life forms to specific destinations (the pedestals). Each EM Life forms goes to a SPECIFIC pedestal. As you lead the the Life form around, the condor enemy will attempt to attack you. Use the underground shelters to avoid being attacked by that heck of a condor enemy. In the second area, in the case of the twins and the triplets, you must gather all in the set before bringing them to their pedestals. Well, after you're done with that annoying mission of the game, defeat Terra Condor. Use the Boss guide to look up Terra Condor's specifications to see what he has up in his sleeves. He's rather easy to beat if you load yourself with fire chips or using Tribe Saurian (if you have that version) to beat the pointy beaked bird. Afterwards, watch Geo accepting the shaman's apology that's bound to happen. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /=================================\ | 9.F Time to settle things, Rival! | \=================================/ Go to Bud's house. Head to Mess village Area via the Sky Waves. Getting to the Whazzap Village should be LOADs quicker now that you have the Whazzap Key. Use it on the gate as soon as you enter the Sky Waves and backtrack from Whazzap's sky waves. Watch the scene once you arrive. Speak to the camera man and then head to Messie Bay. Speak to the pilot nearby the entrance. Go back to the village and talk to Bob Copper. Afterwards, wave in. Head to the second lake area and retrieve the black box from the southern most area (underwater. You'll need the diving machine). Bring it back to the pilot. (You can see Plesio Surf EX down here too immediately to your left after entering the 2nd area) Borrow a projector from the cameraman and bring it to the pilot. Materialize it for him. Take the sky waves to Whazzap Sky Waves and on the east side, examine one of the security gates. It leads to Bermuda Maze's Sky waves. Take the warp and you'll have a cutscene with Harp Note and another one with Hyde, Hollow, and Vega. From there, you'll automatically be back in Echo Ridge. (If you didn't realize it...you lose your Brother Band with Sonia. Take the bus to Wilshire Hills. (it'll automatically be your destination) Examine the Air Display with Misora's face on it on the upper level. You'll stay until night....because you have nowhere to go really....Wave out before attempting to play hero and defeat all the Errand sets. Now try to fight Rogue EX. (you cannot harm him due to the weird barrier-thing from the indie proof. The battle ends after a few turns) Watch as Harp Note saves you from Rogue and Hollow. (If only you could beat here up now...) You'll be back in Echo Ridge. Head back to your place. Go to sleep. Wow, so Harp Note appears to be against us, then she saves us, and now she's talking to Hollow about getting your OOParts. Geeez. Head outside the next morning and watch the scene. Awwww, your friends want to support you. Even War Rock...how nice. Now if only the 3 musketeers would actually do something... Head to the Bermuda Maze via Sky Wave area. Oh, NOW fight Harp Note. Reinstall Sonia to your Brother Band. Continue to the weird Labyrinth -thingy as you fight your way through the maze. Follow the ghost (though sometimes you'll have to guess on your own). If you make a mistake, you have to battle three sets of viruses in a row (Oh joy). Get to the end of the maze. (This is going to be reallly long) Harp Note and the ghosts will give good hints. Try to avoid guessing with the EM Ghost and stars in the air display become some of them will actually lie to you. If you really need help... Note: Remember that down-left does not mean go to the down portal, then left portal. The maze is not a + cross, it is an X cross. It basically means that down-left is the same as saying going southwest. Think of the maze as the diagonals of a compass. From the beginning: 1. down-left 2. up-left 3. up-left 4. up-left 5. up-right 6. down-right 7. down-right 8. up-right 9. up-left 10. up-right 11. up-left 12. down-left 13. down-left 14. down-left 15. up-left 16. down-left 17. up-left 18. up-right 19. up-left Feel special? That was the most LONG and ANNOYING part of the game. Now go beat up Hollow. LONG cutscene sequence afterwards. Head back to the area after Rogue boots you and watch more cutscenes... Now for the not-so-green fighting machine in EX. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /=====================================\ | 9.G The Beginning of a terrible End?! | \=====================================/ Well, welcome back to your house. You were said to be dragging yourself and a girl back to Echo Ridge and presumable passed out. Well, you have to go watch some TV with Luna. You turn it on to find a terroristic message broadcasting on television hosted by Vega herself. You get the drills, head outside, wave in, and proceed to the Sky Waves. Make your way to the deep Bermuda Maze. It's deadly virus battle time! There are four sets of G viruses in this battle, be prepared and take cautions. After that, proceed to escaping from the alternate dimension. You'll find yourself in Wilshire Hills. Watch as Mu returns and made a giant hole to mother Earth. There is absolutely nothing in your power you could do for today. Go home and sleep. Then, just watch as Vega releases Le Mu. Copies of Murians, Phantom, Yeti, Plesio, and Condor run wild for terror! The next day, you'll Wake up and head outside to find out it's the UMA attack invasion! Wave in. You automatically take care of defeating the UMAs. Afterwards, try to examine one person's Star Carrier. Notice that their Link Power is suddenly at 0. Wave out and head to Luna's house. Watch the the cut-scene. Boreal will send you an email. Read it to accept your UMA Giga card (Phantom Slash for Saurian version, Flying Impact for Ninja version, and Avalanche for Zerker version). Head outside, wave in, and head for the Sky Waves...AGAIN. Make your way to the Bermuda Maze. From the beginning of Bermuda Maze, take these directions (the ghost life form will tell you them): 1. up-right 2. down-right 3. down-left 4. up-right 5. up-left After that, take the warp to Great Sky Platforms. You'll encounter Dark Phantom EX so, defeat him and watch the cut-scene with Rogue and Hollow. Hyde now faces his fate as nothing but a mere disposable pawn. Leave him be and head on to the next area. Welcome to the world (or should I say continent) of Mu. Okay, I'll explain this once. In each area, you need to find four panels. Examine each panel to get an image. You'll also get a key item that's got the picture attached in case you forget. Anyways, these pictures are the hieroglyphics of the Mu language and the items are labeled with their pronunciations. Each door requires you to draw the symbols in a certain order from left to right. (While gathering the items, Murians will chase you around the map. If you get caught by one, you have three seconds to draw the symbol on their chest. If you fail, you'll have to fight a set of various Murian Gs.) Okay the first door to getting closer to Le Mu. (NOTE: Of course we can't have pictures, but I linked the picture to see how they would all look like. THESE ARE ALL IN ORDER!!!) http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/1.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/2.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/3.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/4.gif After unlocking the door, proceed to fight Yeti Blizzard EX. Advance forward and do the annoying mission of getting all those keys for the next door. After doing so, here's the pics on how each panel should be: http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/5.gif http://www.theundersquare..com/guides/shooting_star_rockman_2_visual/6.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/7.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/8.gif Plesio Surf EX will await you. Kick the mythical tale out of him to prove the denial of his existence! Proceed into getting the other keys. Here are another patch of pics on how the panels should be: |--------------| |/ +| | / +| | / +| (This is the one I made myself since the other link was | / +| missing a line.) | /========+| | \ +| | \ +| (So what should be count as the lines are the slashes, | \ +| equal signs, and the plus sign.) |\ +| |______________| http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/10.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/11.gif http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/12.gif After unlocking that door, you will fight Terra Condor EX. Defeat him then go on. Until you reach that long cut-scene of you with Rogue and Hollow, try saving at that point, or maybe you don't have to since you're going to be automatically asked to save before entering the next area. After that, prepare for battle against Le Mu. A deadly boss to defeat. What's helpful with the battle is having the Tribe King form. After defeating him, you will learn about the past and truth of Hollow and Vega. After that, just watch the ending cut-scene and enjoy for now. NOTE: If you want alternative links to see the codes of opening those MU doors, check here. And, you view them from first to last as top to bottom: 1st Door: http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-kyashi.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fon.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-varu.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-miru.gif 2nd Door: http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-twuku.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-zuru.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-ebeji.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-masa.gif 3rd Door: http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fo.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fai.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-rai.gif http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-shan.gif ******************************************************************************** *--------------------------------* | | | | | 10. SECRETS, or Chapter 8 | | | | | *________________________________* Well, welcome to the SECRETS section. This section will mostly explain the after story of the main story.....or so I would say. On the side note, here are some updates of what you can do now: - Meet Pat and fight off Gemini Spark. Pat wll be located at Whazzap Ruins Area One and he'll be at the pedestial on the right of the area. Talk to him and Gemini Spark will be available in Whazzap Ruins Area 2 of the Wave World. They will be at the wave road of a dead end before reaching the shrine of the area. - You get the chance of now sidequesting your 4 in-game Brothers. Get the chance of pulling the highest Link Power off. - You get the chance of entering the Secret Areas of this game, also to fight bigger and badder bosses. Any case, you'll be back to where you were, but trying pulsing out. After pulsing out, you find a mysterious e-mail delivered to you. It says something and something about a present in Vega's hideout. Well, the hideout can be reached through the Bermuda Maze. You have to make your way back to where you fought Hollow. When you enter the maze, go to the left, not the way to Mu. you'll be back to where you had to follow the ghost. Follow that same ghost until he goes away and you have to make it by your own. Then you'll see many different colored Mr. Hertz, they'll give you hints to tell you which way to go. Then when you get to where you fought Hollow, go through the portal, you'll be in Vega's Hideout. If you still don't get it, go back and see the steps on Chapter 7.G. Assuming you all would already reach there, just step into the portal to find you're there. Go ahead and pick up the dark mysterious item. Before you leave the place, go check up on the wall to the left of the room and find something really special. Yay another Indie Frag! Anyway, pulse out from there and you should be by the satellite dish again. Watch as a cut scene occurs. Before you go through that crazy portal, be sure to save and prepare yourself for what is ahead. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Taurus Fire IF HP=3200 Element: Fire Abilities: SuperArmor Yup! Before you even do anything, a cut scene happens, and you have to deal with a boss fight. Great…<_< Taurus Fire IF is basically the same Taurus Fire, but he is faster, stronger, and has more HP. IF forms are harder than their HP form, so get ready for a challenge. Look at Taurus Fire if you want to know more about this bad cow. -------------------------------------------------------------------------------- After beating him, the Mr. Hertz will tell you all about this new world you're in. Now you're in the... ALTERNATE FUTURE DIMENSION!!!!!!!!!!!!!!!!!!!! Oh no! I feel like I'm in an episode of the Twilight Zone! Looks like the world has been wiped out of all of its inhabitants and its new ruler is Bass...NOT!! It's Apollo Flame! WARNING*The viruses here are strong and most of them are in their final form. It's a good place to get some cards for your library. All you have to do to proceed is...cross the streets to the other side and enter the portal...but before you do that, inspect Bud's dog house for...another Indie Frag! Trans. Dimension 1 Before you proceed, prepare yourself for a cut scene and... -------------------------------------------------------------------------------- Dark Phantom IF HP=2200 Element: None Abilites: Floatshoes Kill his ugly face like all the other times.... Same as Taurus Fire, look at Dark Phantom for more info. -------------------------------------------------------------------------------- Cut scene. Now this is the frustrating part and annoying news that you have to hear (BRACE YOURSELF, YOU...MUST...BEAT...THE...IF...FORM... OF...ALL...FM-IAN...AND...UMA’s...THAT...YOU...HAVE...FOUGHT...IN...THE... GAME......except Rogue.) DUM-DUM-DUMMMMMMMMMMM You heard me alright; you have to beat all of them by going through an excerpt of their stage. And what is Mega man game without portals leading each to a different boss! It's a mega man tradition for crying out loud! But before you go through a time-consuming death seizure, find the ghost fellow to the left of the entrance portal. He'll sell you some things including HP memories, cards, and another Giga card for 50000 zennys! Zerker-Gemini Thunder Saurian-Taurus Tackle Ninja- Gorgon's Eye So just step into a portal make your way through the boss. The location of the boss is pretty easy to find, it is usually obvious such as a large platform or the place you fought them in the story. The only hard part is getting there. I'm not going to tell you about this part since it's pretty much self-explanatory, but I will tell you which portal leads to whom. Yeti Blizzard Gemini Spark Queen Ophiuca Cancer Bubble Portal to 2nd floor Plesio Surf Harp Note Terra Condor Entrance You’ll notice gates too, those will open once you beat specific bosses, so basically once you beat all of them, and you may open all gates. *Notice-In Queen Ophiuca’s stage there is a merchant who sells star cards depending on what card you show him. He’ll ask you to input a command code which you can obtain through the wave command cards. -There is a dying Mr. Hertz in Harp Note’s stage, if you talk to him; he’ll use his last strength to give you Solo’s Wallpaper. Finally after defeating all of them go to the unlocked portal and someone is waiting for you there… -------------------------------------------------------------------------------- General Auriga HP=1800 Element: None Abilites: SuperArmor Attacks- Soldier March-Soldiers attack down the columns for (Causes breaking damage) Dodge: Destroy soldiers because each has a fixed amount if HP Elemental Army Charge (All elements, but varies)- Group after group of soldiers attack. Their color determines their element, (Green=Wood; Red=Fire; Blue=Aqua; Yellow=Elec), so they will take double damage from their elemental weakness (Causes breaking damage) Dodge: Destroy soldiers because each has a fixed amount if HP General Rush-General Auriga will dash down the columns, attempting to ram into you (Causes breaking damage) Dodge: Step away InfernoRoller-The General will call forth a spiked wheel cylinder and it will roll towards you (Causes breaking damage) Dodge:Destroy it or use Ninja tribe-on’s AntiDamage ability/Invisible card/Aura/Barrier Card So this is the commander for and right-hand man to Apollo huh? He can be tricky to fight since he almost always mobile and his attacks are quick.You got to have fast movements to dodge and strength to destroy the army if you hope to defeat this guy. -------------------------------------------------------------------------------- With him out of the way, head back of the levitating platform and retrieve the item behind the gate. Then proceed to… Trans. Dimension 2 Make your way through the area and you’ll see MANY gates. Most of which you can’t open yet because the requirements are brutal such as >All mega cards >All giga cards >Obtaining a certain amount of link power >And so forth, just ignore these for now You’ll soon see a boss gate… -------------------------------------------------------------------------------- Kung-Foo Kid IF HP=3000 Element: Wood Abilities: Super Armor (Only when giant) Look at Kung-Foo Kid for more details. -------------------------------------------------------------------------------- Beat him, continue and you’ll see a gate requiring you to collect 100 standard cards. If you don’t have 100, run around the area and start collecting! When you do have 100, open the gate and make your way to… -------------------------------------------------------------------------------- Hollow IF HP=2800 Element: Elec Abilities: None You should know the drill... -------------------------------------------------------------------------------- There is one gate standing between you and Apollo Flame and it’s a tough one: Collect all 150 standard cards! Go buy from shops, do some virus busting, open green mystery data, trade with friends, just COLLECT THEM ALL!!!! YOU ALSO GET A TITLE MARK FOR DOING SO! STANDARD COMPLETE!!! Once you finally do, open the final gate… -------------------------------------------------------------------------------- Apollo Flame HP=2400 Element: Fire no duh Abilities: None Attacks- Scorching Blazer (Fire)-Magma constantly erupts from the ground and attacks one panel to another throughout the entire battlefield. Dodge: Step away and hope that you are not hit when invading his field. Inferno Tempest (Fire)-3 twisters go down each column one at a time leaving space for you to dodge (Cancels Barriers and Auras) Dodge: Step away at the correct time Darkness Over...err...Solar Flare (Fire)-Apollo Flame casts a 3x3 panel heat sphere and throws it at your side, exploding 9 panels including all of yours.Dodge: Ninja tribe-on’s AntiDamage ability/Invisible card/Aura/Barrier Card See! I told he was Bass…NOT! Bring some aqua chips and douse him! Anyway, the constant Scorching Blazer is annoying and serves as a distraction, so be careful. Watch out for your barrier/aura because he’ll dispose of it with Inferno Tempest. You need that barrier/aura if you want to dodge his Solar Flare! Be cautious and you should beat him! -------------------------------------------------------------------------------- You defeated the ruler! Yeah! Your reward is like always, a cut scene, and the Tribe badge (it is one of the 6 title marks!) But before you leave, open one of the gates from before in that area and you’ll get: Another Giga card! Zerker-Rogue Break Saurian-Hollow Magic Ninja-Torrent Wave Now you MUST pulse out at Echo Ridge's wave to receive an e-mail from Legendary Master Shin who has a gift: ANOTHER GIGA CARD! Zerker-MillionKick Saurian-Normal+50 Ninja-BusterMAX If you followed this walkthrough, you should have all the Giga Cards earning you the right of opening another gate in Trans. Dimension 2 and another title mark! Giga Complete! Now you can do anything you want! You can: ~Collect all HP memories, abilities, weapons, Indie Frags, mega cards, star cards, and wallpapers ~Do all requests by accepting them in people’s star carrier ~Get the Mega man Battle Network buster and do the fun diary entries by putting a BN game into the W-slot ~Challenge the IF bosses again by returning to the Trans. Dimension! But there is one last thing to do… After getting these title marks: Story Complete, Standard Complete, Mega Complete, Giga Complete, and the Tribe Badge. Head to Mu and challenge Le Mu again. You should get an e-mail from Solo instructing you to level up all In-game Link power bros [Bud,Zack,Luna, and Sonia] Do just that and head for Le Mu, be sure to have collect all HP memories, built a strong folder, and equipped your best Omega-Xis weapon/abilities because you will definitely need them. Proceed to the final boss one more time… -------------------------------------------------------------------------------- Le Mu Xa HP= 4000 (O.O) Element: None, but the Murians he summons do according to their color. Abilities: SuperArmor, Float shoes, Status-Guard If you thought the other form was hard, then you’ll probably lose. >.< Just kidding, or maybe not…Anyway with that much HP and higher attack damage, it will surely be a challenging fight. He has stronger, but the same attacks. You are stronger than you were the first time you fought him, so if you try hard, you’ll eventually win. But a wave command card wouldn’t be too shabby right about now....<_< Hmmm....and I dunno. ....maybe TRIBE KING! -------------------------------------------------------------------------------- You finished the final boss again! Awesome! Now just watch the ending and credits! WRONG! GUESS AGAIN! If you did what Solo told you to do in his e-mail and maxed up your in-game link brothers, then you shall get an alternate ending. *SPOILERS* Instead of Solo taking you back to Echo Ridge after Mu is destroyed, you’ll awaken where you fought Terra Condor in Whazzap Lines Ruins 2. He’ll give you one last time to prepare yourself. Once you are ready, talk to him and let the FINAL FINAL LAST BOSS BATTLE COMMENCE! -------------------------------------------------------------------------------- Rogue SX HP: 3500 Element: None Abilities: None Okay this is it! Now is the time to take him down...but acknowledge him since he has a Mu Life Aura...-_- He is EXTREMELY FAST, so don’t let your guard down. Do what works for you and win! -------------------------------------------------------------------------------- By beating him, you’ll get an extra 100% ending scene as a reward! You are also allowed to open a gate in the Trans. Dimension 2 also! And if you wish to fight Rogue SX once again, you can speak with his sprite in the ruins across the map from Gemini Spark anytime you want. Every time you beat him, you’ll receive zennys! I guess that’s it. You have accomplished everything in Mega Man Star force 2. You should be happy! So this means you have completed this wonderful game to 100%! Give yourself a pat on the back! CONGRATULATIONS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ******************************************************************************** +++++++++++++++++++++++++++++++ | 11. Boss Battle Strategies | +++++++++++++++++++++++++++++++ NOTE: The locations for these bosses are for EX Versions ONLY! Their SP Forms could be encountered in the same area as their EX, except randomly. /=================\ | 11.A Dark Phantom | \=================/ Location: Very top of IFL Tower 2 Wave World. NOTE: Can't be found until you beat the game. HP: [500/1500/1800/2200/4200] Element-None -Super Armor: No -Float: Yes -Status-Guard: No Attacks: Phantom Claw: [30/120/200/220/550] -An extending claw that strikes down the column. Dodge side-to-side to avoid. Does pierce Invisible. Stick Sword: [20/90/180/200/500] -He will teleport in front of you and deliver a sword slash from his staff. He can use this attack multiple times in a row. Sword-type. Phantom Slash: [N/A/ (25x5) 100/ (45x5) 225/ (50x5) 250/ (120x5) 600] NOTE: If it in full strikes. -He will move to second closest row and perform an up-close tornado attack from the swing of his cape that strikes a wide area. This attack will hit five times and must be blocked. Only available to EX version and up. Can remove Barriers. -------------------------------------------------------------------------------- /==================\ | 11.B Yeti Blizzard | \==================/ Location: On one of the dead ends of Black Diamond Wave Roads 2, which is near a slope at the beginning. HP: [700/1200/2500/3200/5500] Element-Aqua -Super Armor: Yes -Float: No -Status-Guard: No Attacks: Blizzard Fall: (Aqua) [? /? /? /? /500] -Every time Yeti Blizzard jumps from one panel to another, snowballs will rain onto random panels on the field. Dodge side-to-side to avoid them. Blizzard Rush :( Aqua) [? /? /? /? /500] -Yeti Blizzard will slam both arms into the ground and multiple snowballs will rain from above in quick succession. Move quickly to avoid them. Big Stomp: [? /? /? /? /650] -Yeti Blizzard will leap high into the air and then land on your current panel, smashing it with his foot. [Breaks Shield] Avalanche: (Aqua) [? /? /? /? / (50x10) 500] -Yeti Blizzard will stand on the center of the back row and begin to bang on his chest. Several waves of snow will rush towards you down all three columns, with a total of 10 waves. Avoid this attack by using the buster or battle cards to destroy the snow as it comes at you, or use your shield. -------------------------------------------------------------------------------- /==================\ | 11.C Plesio Surf | \==================/ Location: Messie Lake 2 Wave World, same place as where you first fought him. HP: [1200/1600/2200/3000/5000] Element-Aqua -Super Armor: Yes -Float: No -Status-Guard: No Attacks: Lightning Blazer: (Elec) [? /? /? /? /500] -Plesio shoots an electric beam down a column. Avoid by moving aside. Aqua Fang: (Aqua) [? /? /? /? /500] -Plesio appears from underneath and attempts to bite you with a range of 2 panels. Avoid by moving side-to-side. He may try to chain the bites in succession. [Breaks Shield] Torrent Wave: (Aqua) [? /? /? /? /600] -Plesio will lift his body up and crash onto the water creating a full 3 row tidal wave towards you.. It will also sweep up the rocks on the field to try and break Your shield. Avoid by using shield.. -------------------------------------------------------------------------------- /=================\ | 11.D Terra Condor | \=================/ Location: Whazzap Ruins 2 Wave World, check the dead ends in the northern area. HP: [1400/1600/1800/2600/4000] Element-Wood -Super Armor: Yes -Float: Yes -Status-Guard: Yes Attacks: Missile Terror: [? /? /? /? /500] -Terra Condor will fly across the screen and unleash several waves of bird-shaped missiles. The missiles can either be avoided or destroyed. Winged Laser: (Wood) [? /? /? /? /500] -Terra Condor will face you and fire a large, green laser down the column. Avoid by moving side-to-side. Break Shields. Paralyzes able. Flying Impact: (Wood) [? /? /? /? /600] -Terra Condor will let out a screech before zooming towards your side of the battlefield and crashing into a either a 2x2 area or a 3x2 area, depending on where he started the attack from. The attack cannot be blocked and must be avoided, unless it is used from the center column. If that is the case, you can only avoid using a barrier/aura or Invisible. Break Shields. -------------------------------------------------------------------------------- /=================\ | 11.E Hollow | \=================/ Location: Bermuda Maze, the area with the entrance to Vega's hideout. Basically the same place where you first fought him. HP: [1600/1800/2400/2800] Element-Elec -Super Armor: No -Float: No -Status-Guard: No Attacks: Magic Thunder: (Elec) [? /? /? /? /600] -Hollow will charge up power and then summon lightning bolts that rain down on your panels in succession. Move from side-to-side to avoid. Volt Cannon: (Elec) [? /? /? /? /500] -Hollow will charge up power and then fire a massive purple beam of lightning down the column. Move to the side to avoid. Virus Call-BubbaDance: (Fire) [? /? /? /? /500] -Hollow summons the BubbaDance virus and it attacks ahead with a flamethrower. Virus Call-Stream Cantro: (Aqua) [? /? /? /? /500] -Hollow summons the StreamCantro crab virus and it attacks by moving side-to-side blowing bubbles. The bubbles will trap you upon contact. Virus Call-Stealth: (Elec) [? /? /? /? /120x3] -Hollow summons the Stealth virus and it attacks with 3 laser bolts down a column. This virus floats and the lasers pierce invisible. Virus Call-Storm: (Wood) [? /? /? /? /50x10] -Hollow summons the Storm virus and it sends small tornadoes to your side of the field. Blows away barriers/auras. -------------------------------------------------------------------------------- /=================\ | 11.F Rogue | \=================/ Location: Mu Continent. He's standing near the entrance and near the first stairway. HP: [800/1200/1900/3500/4500] Element-None -Super Armor: No, but RogueSX is a Yes -Float: No -Status-Guard: No Note: For EX versions and up ,Rogue will only use Rogue Arts, Rogue Crush, and Rogue’s Fists of Fury in battle until he loses half of his total HP. Afterwards, he will summon a sword and use only Rogue Sword, Rogue Edge, and Rogue Break for the remainder of the battle. Attacks: Rogue Arts: [? /? /? /? /60x3] -Rogue will warp in front of you and perform a consecutive combo of punches followed by a somersault kick for a total of four hits. Move to the side to avoid. Rogue Crush: [? /? /? /? /500] -Rogue will swing his arm and send a dark burst of energy down two columns. Move from side to side or block to avoid. Rogue’s Fists of Fury: [? /? /? /? /600] -Rogue will thrust his arm forward and send a series of flying fists down all three columns. Avoid each fist by moving out of the way, blocking, raising a barrier, or using Invisible. Rogue Sword: [? /? /? /? /115x3] -Rogue will teleport in front of you and slash at you three times. The attack will have Long sword range (two panels ahead) and Dream Sword range slashes(3 wide x 2 long). Block to avoid. Sword-type. Rogue's Lone Edge: [? /? /? /? /600] -Rogue will fire a sonic boom that is three panels wide from his sword. Move out of the way if you can. Block otherwise. Sword-type. Rogue Break: [? /? /? /? /650] -Rogue will move to the very center of the field, charge up power very briefly, and then slam his sword into the ground, attacking the entire front two rows. This attack cannot be avoided and must be blocked. However, if you were standing in the center of your row, Rogue's sword will strike you and break your guard. Sword-type. Breaking if hit by the sword itself. -Indie Mu Shield (Defensive attack) Note: Rogue’s EX and SP versions and up has a 1HP Indie Mu Shield that will constantly regenerate every few seconds. Rogue’s SX and DX versions have an Aura that can only be broken by attacks that deal 100 damage or more and will also regenerate throughout the battle -------------------------------------------------------------------------------- /=================\ | 11.G Kung Foo Kid | \=================/ Location: Messie Bay Wave Roads. He's located on a small island accessed by the north wave road leading to it. YOU MUST TALK TO THE HUMAN FORM OF HIM FIRST AT THE VILLAGE TO MAKE HIM AVAILABLE FOR BATTLE. HP: [1000/1400/2300/3000/4500] Element-Wood -Super Armor: Only when giant -Float: No -Status-Guard: No Note: When Kung Foo Kid absorbs a grass panel on the field, he will grow in size, gaining Super Armor. In addition, his Kung-Fu Smash and Shadow Smash attacks will gain power and the Breaking attribute. Attacks: Kung Fu Smash: (Wood) [? /? /? /? /500 (600)] -Increases in power when Goat Kung-Fu is giant. Breaking when giant. Kid Kick: (Wood) [? /? /? /? /600] -Kung Foo Kid will attack down the column with a flying kick. Move to the side to avoid. Breaking. Goat Ram: (Wood) [? /? /? /? /350] -Kung Foo Kid will quickly charge down the column with a ramming head butt, striking with his horns. Move to the side to avoid. Breaking. Martial Slash (Wood) [?/?/?/?/?] -When giant, Kung Foo Kid will use his horns to swipe two of your panels, then slash the other two panels again in succession. Shadow Smash: (Wood) [? /? /? /? /125x4 (150x4) -Kung Foo Kid will summon shadow clones that will accompany him as he attacks panels with several strikes. Increases in power when Goat Kung-Fu is giant. Breaking when giant. -------------------------------------------------------------------------------- /===================\ | 11.H General Auriga | \===================/ Location: Trans Dimension 1, same place where you fought him the first time. HP: [1800/? /2200/5500] Element-None -Super Armor: Yes -Float: No -Status-Guard: No Attacks: Soldier March: [? /? /? /? /500] -Soldiers attack down the columns for (Causes breaking damage) Destroy soldiers because each has a fixed amount if HP Elemental Army Charge: (All elements, but varies) [? /? /? /? /500] -Group after group of soldiers attack. Their color determines their element, (Green=Wood; Red=Fire; Blue=Aqua; Yellow=Elec), so they will take double damage from their elemental weakness (Causes breaking damage) Destroy soldiers because each has a fixed amount if HP General Rush: [? /? /? /? /600] -General Auriga will dash down the columns, attempting to ram into you (Causes breaking damage) Step away from this attack. Inferno Roller: [? /? /? /? /700] -The General will call forth a spiked wheel cylinder and it will roll towards you (Causes breaking damage) Destroy it or use Ninja tribe-on’s AntiDamage ability/Invisible card/Aura/Barrier Card -------------------------------------------------------------------------------- /===================\ | 11.I Apollo Flame | \===================/ Location: Trans Dimension 2, the deepest part of the area. HP: [2400/2600/3000/6000] Element-Fire -Super Armor: No -Float: No -Status-Guard: No Attacks: Note: Apollo Flame is equipped with a flaming aura that protects him from damage. You must attack it for 50 cumulative damage before it breaks. Alternately, a single aqua or wind-based/barrier-killing card will also dispel the aura, though it regenerates frequently throughout battle. Scorching Blazer: (Fire) [? /? /? /500] -Magma constantly erupts from the ground and attacks from one panel to another throughout the entire battlefield. Step away and hope that you are not hit when invading his field. Inferno Tempest: (Fire) [? /? /? /600] -3 twisters go down each column one at a time leaving space for you to dodge (Cancels Barriers and Auras) Step away at the correct time, and yes, it's a very pain to the bottom...xD Solar Flare: (Fire) [? /? /? /800] -Apollo Flame casts a 3x3 panel heat sphere and throws it at your side, exploding 9 panels including all of yours. -------------------------------------------------------------------------------- /==================\ | 11.J Taurus Fire | \==================/ Location: On one of the roofs in Foodtopia accessible by Wave Road. HP: [600/1000/2500/3200/5500] Element-Fire -Super Armor: Yes -Float: No -Status-Guard: No Attacks: Ox Tackle: (Fire) [? /? /? /? /500 (600) -Taurus Fire will lower his head and charge down the column he is standing on at a high speed. Move to the side to avoid this attack. Unlike the last game, this attack is now considered Breaking when used by Taurus Fire in battle. Anger Smash: (Fire) [? /? /? /? /550] -Taurus Fire will warp in front of the panel you currently stand on and attack with a downward punch attack. As it is a breaking attack, you cannot shield against it. Breaking. Heat Breath: (Fire) [? /? /? /? /500] -Taurus fire stand on the center panel of the second to last row and charge energy up as the panels on your side of the field light up. Taurus Fire will then breathe fire out over the battlefield (dealing 2x damage if you're standing on grasss as well as burning the grass away). You cannot avoid this attack and must use your shield against it. Burning Fist: (Fire) [? /? /? /? /600] -Taurus fire will strike the panel directly in front of him downward punch attack. A column of fire will erupt and move towards your location, similar to Flame Tower from the battle network series -------------------------------------------------------------------------------- /==================\ | 11.K Queen Ophiuca | \==================/ Location: On the roof of the display building on the Movie Theater Waves inside the Shopping Plaza. It's the same place where you first fought her. HP: [1000/1400/2400/2600/5000] Element-Wood -Super Armor: No -Float: No -Status-Guard: No Attacks: Snake Legion (Wood) [? /? /? /? /500] -Queen Ophiuca will often launch multiple snakes in succession down all three columns. Rapidly move from side to side, utilize the shield, or attack the snakes with your buster's charged shot to prevent taking any damage from the snakes. Gorgon Eye (Wood) [? /? /? /? /500] -Queen Ophiuca will stop and focus energy in her eyes as the column she rests on will light up. She will then fire an unblockable beam attack down the column. Move to the side to avoid this attack. Paralyzes. Pierces Invisible. Breaking Serpent Slither (Wood) [? /? /? /? /600] -Queen Ophiuca will stand on one of the two side columns and rush down that column as well as the middle column at the same time. Queen Ophiuca will rush to your row before returning to her side of the battlefield. Move to the opposite side of the field the moment you see two columns light up. Breaking. -------------------------------------------------------------------------------- /==================\ | 11.L Harp Note | \==================/ Location: Whazzap Sky Waves, standing before the warp to Whazzap Village. HP: [1400/1600/1800/2400/4000] Element-None -Super Armor: No -Float: No -Status-Guard: No Attacks: Shock Note: [? /? /? /? /500] -Harp Note will summon two amplifier devices on the two columns she is NOT standing on and will fire one musical note from each one down the column. The amplifiers will only fire when she plays her guitar. If dealt enough damage, the amplifiers can be destroyed although Harp Note can regenerate them after a while. This attack will stun. Avoid the attack by moving onto the column that Harp Note is on. Paralyzes. Musical Chord: [? /? /? /? /90x6] -Harp Note will fire her guitar strings down the column. If you are caught by the strings, you will not be able to move. Harp Note will then fire six musical notes in rapid succession. Afterwards, you will be left stunned for a few seconds. Move to the side to avoid the strings when they are fired. Your shield will NOT protect you from this attack, though it won't deal double damage to frozen opponents like other breaking attacks. Paralyzes. Pulse Melody: [? /? /? /? /600] -Harp Note will appear in the very center of the battle field and attack your entire area with a heart shaped shockwave from her guitar. This attack cannot be avoided; you MUST use your shield to block it. The status affliction received depends on the color of the heart wave. If it is red, you will become temporarily confused. If it is blue,you will become temporarily blind. -------------------------------------------------------------------------------- /==================\ | 11.M Cancer Bubble | \==================/ Location: Bunny Wave Road 1, but CAN ONLY BE AVAILABLE AFTER YOU TALK TO CLAUD PINCER IN THE BIGWAVE SHOP. HP: [900/1300/2000/2800/4500] Element-Aqua -Super Armor: No -Float: No -Status-Guard: No Attacks: Bubble Blub: (Aqua) [? /? /? /? /500] -Cancer Bubble will strafe along his current row as he fires bubbles down each column. The bubbles can be destroyed with a single buster shot but if they connect, you will be trapped in a bubble for a few seconds. Sometimes, the bubbles will have a crab inside. When the bubble pops, the crab will rush down the column and attempt to explode. The crab has Breaking attribute. Boomerang Pincer: (Aqua) [? /? /? /? /500] -Cancer Bubble will float on the back row and detach both his pincers, which will spin in the columns to the sides. Cancer Bubble will then send them down the column, have them cross over on your own row, and have them return to him, one at a time. Both pincers are capable of breaking shields and must be dodged one at a time with careful timing. This attack is usually used after three rounds of Bubble Pop. Breaking. Tidal Wave: (Aqua) [? /? /? /? /600] -Cancer Bubble will appear two panels ahead of the center panel of your row and attack with a massive tidal wave. The tidal wave covers your entire area and can only be blocked. This attack is used after three rounds of Bubble Blub if Boomerang Pincer isn't used. -------------------------------------------------------------------------------- /==================\ | 11.N Gemini Spark | \==================/ Location: Whazzap Ruins 2 Wave Roads. Standing at a dead end next to where you can find Terra Condor EX. CAN ONLY BE AVAILABLE AFTER TALKING TO PAT AT ONE OF THE PEDESTIALS AT WHAZZAP RUINS 1. HP: [1000x2/1200x2/1500x2/1800x2/2500x2] Element-Elec -Super Armor: No -Float: No -Status-Guard: No Note: Unlike the last game, where Gemini Spark White was invincible and Gemini Spark Black was the one that needed to be killed, both enemies will have their own HP count. Defeating one will leave the other to battle alone. Attacks: Rocket Knuckle: (Elec) [? /? /? /? /500] -Gemini Spark B or Gemini Spark W will stand still and fire an electrified fist down the column. Move to the left or right to avoid this attack. If this attack is usedby Gemini Spark B after Gemini Spark W has been killed, if this attack misses, the entire front column will explode; require the shield to be raised in order to avoid damage. Breaking if hit by the fist. Elec Sword: (Elec) [? /? /? /? /500] -Gemini Spark B or Gemini Spark W will warp in front of your current position and slash at a single panel with an electrified sword.. If the sword hits or isn't blocked, you will be stunned and the other enemy will likely follow up with Rocket Knuckle or both will prepare for Gemini Thunder. Move to the right or left to avoid this attack or utilize the shield. Paralyzes. Sword-type. Gemini Thunder: (Elec) [? /? /? /? /600] -Gemini Spark B and Gemini Spark W will both gather on the center panel of the second to last row on the battlefield. They will then charge electricity for a few seconds before releasing it in a giant electrical beam that attacks your entire area. This attack cannot be avoided and must be shielded against. -------------------------------------------------------------------------------- /==================\ | 11.O Le Mu | \==================/ HP: [2000/4000] Location: At the end of the game, DUH!!!!! Element-None -Super Armor: Yes -Float: Yes -Status-Guard: Yes Note: In order to deal damage to Le Mu, you must first deal enough damage to break his outer shell. Attacks: Materialize EM Drill: [120/?] -Le Mu creates drills and attempts to attack your position either straight columns or diagonally.Breaking Materialize EM Vulcan: [60x10/? x15] -Le Mu creates vulcans and shoots at where you are at and follows you. Cross Cleave: [160x2/? x2] -Le Mu materializes 2 swords and slams them onto two whole columns then swing them on the two columns on the opposite side. Breaking, Sword-type. Ancient Murian: [60/?] -Le Mu summons Murians and attacks with sword-type attack infused with their corresponding element [Red=Fire; Blue=Aqua; Green=Wood; Yellow=Elec; Purple=None] Dimensional Vortex: [60 max/?] -Le Mu creates constant black holes on the field causing damage if you step on one or if one appears beneath you. Pierces Invisible. EM Mu God Finality: [30x10/? x?] -Le Mu’s strongest attack, uses it as last resort. He’ll charge up energy and shoot a giant laser. It lasts so long that your shield is useless, so use either aura or invisible. ******************************************************************************** +++++++++++++++++++++++++++++++ | 12. Blank Cards Locations | +++++++++++++++++++++++++++++++ 1. Shopping Plaza of Wilshire Hills - Obtain from Aaron Boreal 2. Bud's Room of Echo Ridge - Examine the bed. 3. Zack's Room of Echo Ridge - Examine the Basketball kit. 4. Chicken Vendor of Mess Village - Mystery Data in Wavespace 5. Ammonite (shell creature) carving on ground level of Whazzap Lines - Mystery Data in Wavespace 6. Dragonfly carving (in cliffs, access through Wave Roads) of Whazzap Lines - Mystery Data in Wavespace 7. Murian Wave World in the Room of Heroes of the Mu Continent - Mystery Data in Wavespace 8. The Broken display of Parallel Wilshire Hills - Mystery Data in Wavespace 9. Shopping Plaza of Wilshire Hills in a sidequest for Aaron Boreal 10. The Viewing platform of Mess Village in a sidequest to help (Luz Stufalot?) ******************************************************************************** +++++++++++++++++++++++++++++++++++++ | 13. HP Memory Upgrade Locations | +++++++++++++++++++++++++++++++++++++ HP Memory 10 Upgrades: Inspect as Geo Stelar -Shopping plaza: Inspect the counter on the first floor. (50 LP is required) -Grizzly Peak Resort hotel: Check the skis before the heater. -Grizzly Peak Resort hotel: Check the gift counter (100 LP is required) -Grizzly Peak Suite Room: Check the bed on the left -Messie Cove: Check one of the pink sheep -Whazzap Lines: Check the panel next to the Mu geoglyph -Lower level of Mess Village Observatory Deck: Check the binoculars -Whazzap Village: Check the drum near the large altar. HP Memory 10 as Blue Mystery Waves: Inspect as Megaman -Shopping Plaza Waves -IFL Tower Waves 1 -Geo's Room Waves -Mail Box Wave World, next to Luna's house -Unused Bus Station Wave World of the parallel world Echo Ridge -Footstool Wave World in Zack's house -Junk Box Wave World inside Bud's house -Old Windmill Wave World of Alternative Messy Bay Wave World -Murian Network inside Room of Heroes on Mu Continent -Ammonite Wave World of Whazzap Lines Area -The Dragonfly geoglyph of Whazzap Lines -Room of Genesis in Mu Continent: Check one of the Star Carriers close to the end. HP Memory 20 as Blue Mystery Waves: Inspect as Megaman -BIGWAVE Waves -Foodtopia Wave World -Forgotten Ice Sculpture Wave World of Foodtopia, can be accessed by Wave Roads -Black Diamond Run Wave World -Mess Village Sky Waves -Mess Village Wave World -Whazzap Ruins 2 -Room of Heroes of Mu -Octopus Doll Wave World of underwater Messie Lake 2 Wave World -White Surveillance Sheep Wave World in Messy Bay Wave World Shops & Vendors (HP Memory 20): -Shopping Plaza Waves x3: 1000/3000/6000 Zenny -BIGWAVE x3: 3000/5000/8000 Zenny -Whazzap Lines Wave World x3: 5000/9000/14000 Zenny -Trans Dimension Wave World 1 x3: 10000/15000/20000 Zenny Side Quests HP Memory 10 Hills Blvd - Kate Chizer Wilshire hills - Iver Gate Wilshire Hills - Carma Iffy Grizzly Peak - Leroy Man Grizzly Peak - Nival Peaks Peak Hotel - Yugo Astray Foodtopia - Meala DeVour Loch Mess - Minor Angler Obs Deck - Luz Stufalot Wazzap Lines - Lennycia HP Memory 20 Hills Blvd - Styg Dismal Echo Ridge - Snaila Mail Whazzap - Wazafowonwon Whazzap - Wherzat Shopping Plaza - Aaron Boreal ******************************************************************************** ++++++++++++++++++++++++++++++++++++++++++++++ | 14. Badge of Loneliness Parts Locations | & Rogue Form Transformation ++++++++++++++++++++++++++++++++++++++++++++++ 1. In the 3rd Floor of the Shopping Plaza, take the subquest of the man who's standing around. After that, wave in and inspect the Sky Board on the 2nd Floor. 2. Inspect the dog house in the parallel world of Echo Ridge 3. Messie Lake 2 Wave World. Look for the fallen Mr. Hertz that's lying around a King's Chair. 4. In Vega's Hideout, inspect the left wall with the panel. 5. Check the Ski Lifts Wave World in the Black Diamond Area to check out the fallen Mr. Hertz. 6. Battle Gemini Spark for the first time and you should recieve one from him. After getting all of those, you can achieve the Rogue form. To get Rogue transformation with your tribe, you can either do 2 things: Equip the "WindStar", "DinoRock",or "LightSword" ability from the mega screen and then on the mega screen, press the select button. You should get a galaxy grid, input this code in order by tapping 1,then 2, then 3, and etc. Imagine it like this and tap it in order: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [3] [ ] [6] [ ] [ ] [ ] [1] [4] [ ] [2] [5] [ ] OR You can simply remove your brotherbands and equip all the Indie Frags. ******************************************************************************** ++++++++++++++++++++++++++++++ | 15. Battle Cards Locations | ++++++++++++++++++++++++++++++ /===================\ | 15.A Standard Class | \===================/ 1. Cannon Get it when you start the game 2. Plus Cannon In Sonia Folder, Blue Mystery Wave in Bud's Bed Room, Green Mystery Wave in Echo Ridge's Sky Wave, Green Mystery wave in Messie's Cove (Mess Bay) 3. Heavy Cannon Blue Mystery Wave in Whazzap Ruins 2. 4. Plasma Gun1 Get it when you start the game 5. Plasma Gun2 Green Mystery Wave in Mess Village 6. Plasma Gun3 Van Geaux's Sidequest, Blue mystery wave in Hero's room (Mu) 7. Air Spread1 Get it when you start the game 8. Air Spread2 Blue Mystery Wave in Bunny Slope (Grizzly Peak) 9. Air Spread3 Blue Mystery Wave in Messie's Cove (Mess Bay) 10. Radar Missile1 Blue Mystery Wave in IFL Tower 1 (Wilshire Hills) 11. Radar Missile2 Blue Mystery Wave in Broken Lift Network of Black Diamond Run (Grizzly Peaks) 12. Radar Missile3 Cipher Mail and one of the Request 13. Sync Hook1 Blue Mystery Wave Grizzly Peaks, Seller in the Shopping Plaza (Wilshire Hills) 14. Sync Hook2 Sold at BIG WAVE 15. Sync Hook3 Seller in Whazzap's Sky Wave 16. Mini Grenade1 Get it when you start the game 17. Mini Grenade2 Green Mystery Wave in Messie's Cove 18. Mini Grenade3 Green Mystery Wave in Whazzap Lines 19. Heat Grenade Sold at BIGWAVE 20. Wood Grenade Sold at Whazzap lines 21. Ice Grenade Seller in Bermuda Labyrinth 22. Sword Get it when you start the game 23. Wide Sword Get it when you start the game 24. Long Sword Get it when you start the game 25. White Meteor Cipher Mail 26. Silver Meteor Cipher Mail, Blue Mystery Wave in Bermuda Maze 27. Great Axe Sold in Trans Dimension 1 28. Double Stone Sold at Whazzap lines 29. Guardian Blue Mystery Wave in Trans Dimension 1, Sold in Trans Dimension 1 30. Aura Purple Mystery Wave in Alt. IFL Tower 2, Green Mystery Wave in Alt. Messie's Cove 31. Ground Wave1 Virus(Mettenna)[Echo Ridge], Blue Mystery Wave in Echo Ridge, Green Mystery Wave in Echo Ridge 32. Ground Wave2 Virus(Mettenna2)[Echo Ridge] 33. Ground Wave3 Virus(Mettenna3)[Alt. Echo Ridge] 34. Mad Vulcan1 Virus(BaseMortar)[Echo Ridge] 35. Mad Vulcan2 Virus(BaseGunner)[Echo Ridge] 36. Mad Vulcan3 10 Virus(BaseSniper)[Alt. Loch Mess 2, Alt. Whazzap Ruins 2] 37. Scythe1 Virus(DarkReaper)[Museum, Echo Ridge] 38. Scythe2 Virus(DarkJoker)[Bermuda Maze, Mu] 39. Scythe3 Virus(DarkDemon)[Alt. Wilshire Hills] 40. Boo Hat1 Virus(Boodach)[IFL Tower 1, IFL Tower 2] Blue Mystery Wave in IFL Tower 2 41. Boo Hat2 Virus(BooSpook)[IFL Tower 1, IFL Tower 2] 42. Boo Hat3 Virus(BooGiest)[Alt. IFL Tower 2] 43. Jet Ski1 Virus(HareJet)[Grizzly Peaks] 44. Jet Ski2 Virus(HareRocket)[Grizzly Peaks] 45. Jet Ski3 Virus(HareNitro)[Alt. IFL Tower 2] 46. Fire Ring1 Virus(HotRoader)[Wilshire Hills] 47. Fire Ring2 Virus(HotMotor)[Wilshire Hills] 48. Fire Ring3 Virus(HotBiker)[Alt. Wilshire Hills] 49. Dance Fire1 Virus(BubbaDance)[Whazzap Ruins 1, Whazzap Ruins 2] 50. Dance Fire2 Virus(HoppaDance)[Room of Heroes] 51. Dance Fire3 Virus(JakaDance)[Alt. Messie's Cove, Alt. Whazzap Lines] 52. Heat Upper1 Virus(Boom)[Museum, Echo Ridge] 53. Heat Upper2 Virus(Bang)[Room of Heroes, Room of Genesis] 54. Heat Upper3 Virus(Ka-Boom)[Alt. Messie's Cove, Alt. Whazzap Lines] 55. Kilo Bomb1 Virus(Bom)[Trans Dimension 1] 56. Kilo Bomb2 Virus(BomBom)[Alt. Loch Mess 2](Fire Virus in water?) 57. Kilo Bomb3 Virus(BomBomBom)[Trans Dimension 2] 58. Chain Bubble1 Virus(StreamCancro)[Mess Village, Loch Mess] 59. Chain Bubble2 Virus(RiverCancro)[Loch Mess] 60. Chain Bubble3 Virus(SeaCancro)[Alt. Messie's Cove, Alt. Whazzap Lines] 61. Sticky Rain1 Virus(Gooey)[Wilshire Hills, IFL Tower 1, IFL Tower 2] 62. Sticky Rain2 Virus(Goopy)[Alt. Echo Ridge'S Wave] 63. Sticky Rain3 Virus(Gloppy)[Alt. Loch Mess 2, Trans Dimension 2] 64. Snow Ball1 Virus(SnoRoll)[Bunny Slopes, Black Diamond Run Slopes] 65. Snow Ball2 Virus(SnoRoller)[Bunny Slopes, Black Diamond Run Slopes] 66. Snow Ball3 Virus(SnoRollest)[Alt. Black Diamond Slopes] 67. Pirana Kiss1 Virus(Piran)[Loch Mess 1, Loch Mess 2] 68. Pirana Kiss2 Virus(Piraner)[Loch Mess 1, Loch Mess 2] 69. Pirana Kiss3 Virus(Piranest)[Alt. Mess Bay 2] 70. Voltic Eye1 Virus(Eyez)[Grizzly Peaks] 71. Voltic Eye2 Virus(GuardEyez)[Room of Heroes, Room of Genesis] 72. Voltic Eye3 Virus(ProtectEyez)[Alt. Whazzap Ruins, Alt. Messie's Cove] 73. Flicker Kick1 Virus(Lampis)[Bermuda Maze] 74. Flicker Kick2 Virus(Lucis)[Murian (In Room of Heroes)] 75. Flicker Kick3 Virus(Lumis)[Alt. Black Diamond Run Slopes, IFL Tower 2] 76. Stealth Lazer1 Virus(Stealth)[Bermuda Maze] 77. Stealth Lazer2 Virus(MegaStealth)[Alt. Whazzap Lines] 78. Stealth Lazer3 Virus(GigaStealth)[Trans Dimension 2] 79. Mummy Hand1 Virus(ShockMummy)[Room of Genesis] 80. Mummy Hand2 Virus(ShockTut)[Trans Dimension 1] 81. Mummy Hand3 Virus(ShockSeti)[Alt. IFL Tower 2, Trans Dimension 2] 82. Mop Lance1 Virus(PrivateMop)[Grizzly Peaks, Whazzap Lines, Bunny Slopes, Black Diamond Run Slopes] 83. Mop Lance2 Virus(ColonelMop)[Whazzap Ruins] 84. Mop Lance3 Virus(GeneralMop)[Alt. Echo Ridge, Trans Dimension 1] 85. Fokx-Fu1 Virus(Fokx)[Mess Village] 86. Fokx-Fu2 Virus(CopyFokx)[Step Ladder (In Zack's house)] 87. Fokx-Fu3 Virus(GuiseFokx)[Alt. Black Diamond Slopes] 88. Squall1 Virus(Storm)[Bermuda Maze] 89. Squall2 Virus(Cyclone)[Old Bus Stop (In Alt. Echo Ridge)] 90. Squall3 Virus(Tempest)[Alt. Wilshire Hills] 91. Needle Attack1 Virus(Flit)[Echo Ridge's Sky Wave, Mess Village's Sky Wave] 92. Needle Attack Virus(Flitter)[Bermuda Maze] 93. Needle Attack3 Virus(Flitterize)[Trans Dimension 1] 94. Green Carpet Virus(MatJinn)[Whazzap Lines] 95. Blue Carpet Virus(RugJinn)[Alt. Wilshire Hills, Trans Dimension 2] 96. Purple Carpet Virus(CarpetJinn)[Trans Dimension 2] 97. Puff Blast1 Virus(Puff)[Echo Ridge's Sky Wave, Mess Village's Sky Wave] 98. Puff Blast2 Virus(Fluff)[Whazzap's Sky Wave] 99. Puff Blast3 Virus(Muff)[Alt. Loch Mess 2, Alt. Whazzap Ruins 2] 100. Buki1 Virus(Raid)[Mu] 101. Buki2 Virus(Ravage)[Alt. Wilshire Hills] 102. Buki3 Virus(Ransack)[Trans Dimension 2] 103. Jungle Storm Virus(AirSquiggle)[Alt. Echo Ridge] 104. Snow Storm Virus(AirSquirm)[Alt. Black Diamond Slopes] 105. Poison Storm Virus(AirWobble)[Trans Dimension 2] 106. Electric Slash Virus(MonoSword)[Loch Mess, Whazzap Lines] 107. Wood Slash Virus(MonoSwordin)[Mu Statue(In Wazzap)] 108. Fire Slash Virus(MonoSwordil)[Alt. Echo Ridge] 109. Moai Fall1 Virus(Moaian)[Whazzap Lines] 110. Moai Fall2 Virus(Stonehead)[Whazzap Lines] 111. Moai Fall3 Virus(GiantFace)[Alt. Loch Mess 2] 112. Black Hole1 Virus(Grabity)[Room of Heroes] 113. Black Hole2 Virus(Grabotron)[Trans Dimension 1] 114. Black Hole3 Virus (Grabaklone)[Alt. IFL Tower 2] 115. Berserk Sword1 Virus(McCleaver) [Whazzap Ruin 2] 116. Berserk Sword2 Virus(McDicer) [Room of Genesis] 117. Berserk Sword3 Virus(McLopper) [Alt. Whazzap Ruin 2 or Trans Dimension 2] 118. Typhoon Dance Sold at Whazzap lines 119. Atom Mine1 Sold at Whazzap lines 120. Atom Mine2 Sold in Bermuda Maze 121. Atom Mine3 Sold in Trans Dimension 1 122. Paralyze Stage Blue Mystery Wave in the Museum, Green Mystery Wave in Alt. Echo Ridge 123. Guard-Null Stage Green Mystery Wave in Whazzap Ruins 1 124. Recover10 Get it when you start the game 125. Recover30 Get it when you start the game 126. Recover50 Cipher Mail 127. Recover80 Blue Mystery Wave in Echo Ridge's Sky Wave 128. Recover120 Green Mystery Wave in Whazzap Ruins 2 or Whazzap's Sky Waves 129. Recover150 Sold in Bermuda Maze, Cipher Mail 130. Recover200 Cipher Mail 131. Recover300 Event from Sonia's Quest, Blue Mystery Wave in Alt. Echo Ridge, Blue Mystery Wave in Whazzap Flower (In Alt. Whazzap Ruins 2) 132. Barrier Get it when you start the game 133. Super Barrier Blue Mystery Wave in Whazzap's Sky Wave 134. Attack Panel Cipher Mail 135. Ambush Panel Green Mystery Wave in Whazzap Lines, Blue Mystery Wave in Loch Mess 2 136. Buster Panel Blue Mystery Wave in Whazzap Ruins 1 137. Invisible Get it when you start the game 138. Whistle Blue Mystery Wave in Zack's Bedroom 139. Bombalizer Seller at the lookout at the Observatory Deck of Mess Village 140. Area Eater Sold at BIGWAVE 141. Spirit Fury Sold in Bermuda Maze 142. Anti-Sword Sold at Whazzap lines or CIPHER Mail 143. Poison Apple Sold in Bermuda Maze 144. Double Cross Sold in Trans Dimension 1 145. Giga Mine Sold in Trans Dimension 1 146. Grass Stage Green Mystery Wave in Echo Ridge, Green Mystery Wave at the Movie Theatre 147. Ice Stage Blue Mystery Wave in Bunny Slopes, Green Mystery Wave in Grizzly Peaks 148. Holy Panel Event: Hope Stelar's Quest or the Purple Mystery Wave 149. Paralyze Plus Get it when you start the game 150. Attack+10 Get it when you start the game /================\ | 15.B Mega Class | \================/ NOTE: The FM-ians and UMAS Cards could be obtained by beating them. 1. Dark Phantom (Busting Level 6 or less) 2. Dark Phantom EX (Busting Level 7-9) 3. Dark Phantom SP (Busting Level 10-S 4. Yeti Blizzard (Busting Level 6 or less) 5. Yeti Blizzard EX (Busting Level 7-9) 6. Yeti Blizzard SP (Busting Level 10-S) 7. Rogue (Busting Level 6 or less) 8. Rogue EX (Busting Level 7-9) 9. Rogue SP (Busting Level 10-S) 10. Plesio Surf (Busting Level 6 or less) 11. Plesio Surf EX (Busting Level 7-9) 12. Plesio Surf SP (Busting Level 10-S) 13. Terra Condor (Busting Level 6 or less) 14. Terra Condor EX (Busting Level 7-9) 15. Terra Condor SP (Busting Level 10-S) 16. Hollow (Busting Level 6 or less) 17. Hollow EX (Busting Level 7-9) 18. Hollow SP (Busting Level 10-S) 19. Taurus Fire (Busting Level 6 or less) 20. Taurus Fire EX (Busting Level 7-9) 21. Taurus Fire SP (Busting Level 10-S) 22. Harp Note (Busting Level 6 or less) 23. Harp Note EX (Busting Level 7-9) 24. Harp Note SP (Busting Level 10-S) 25. Queen Ophiuca (Busting Level 6 or less) 26. Queen Ophiuca EX Busting Level 7-9) 27. Queen Ophiuca SP (Busting Level 10-S) 28. Gemini Spark (Busting Level 6 or less) 29. Gemini Spark EX (Busting Level (7-9) 30. Gemini Spark SP (Busting Level 10-S) 31. Cancer Bubble (Busting Level 6 or less) 32. Cancer Bubble EX (Busting Level 7-9) 33. Cancer Bubble SP (Busting Level 10-S) 34. Kung Foo Kid (Busting Level 6 or less) 35. Kung Foo Kid EX (Busting Level 7-9) 36. Kung Foo Kid SP (Busting Level 10-S) 37. General Auriga (Busting Level 6 or less) 38. General Auriga EX (Busting Level 7-9) 39. General Auriga SP (Busting Level 10-S) 40. Apollo Flame (Busting Level 6 or less) 41. Apollo Flame EX (Busting Level 7-9 42. Apollo Flame SP (Busting Level 10-S) Secret Mega's: King Grandeur /================\ | 15.C Giga Class | \================/ Zerker Version (Berserker in JPN): -Gemini Thunder: Bought at Trans Dimension 1 Ghost Hertz -Rogue Break: One of the doors at Trans Dimension -Thousand Kick: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin -Poison Pharoah: Bought at BIGWAVE -Avalanche: Recieve an E-mail from Mr. Boreal near the end of story Ninja Version (Shinobi in JPN): -Gorgon Eye: Bought at Trans Dimension 1 Ghost Hertz -Torrent Wave: One of the doors at Trans Dimension 2 -Buster Max: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin -Darkness Hole: Bought at BIGWAVE -Flying Impact: Recieve an E-mail from Mr. Boreal near the end of story Saurian Version (Dinosaur in JPN): -Taurus Tackle: Bought at Trans Dimension 1 Ghost Hertz -Hollow Magic: One of the doors at Trans Dimension 2 -Normal +50: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin -Break Time Bomb: Bought at BIGWAVE -Phantom Slash: Recieve an E-mail from Mr. Boreal near the end of story Secret Giga's: Le Mu, Pegasus Magic GX, Leo Kingdom GX, Dragon Sky GX ******************************************************************************** ++++++++++++++++++++++++++++ | 16. Action Replay Codes | ++++++++++++++++++++++++++++ NinjaXZerker Game ID: YRVE ae004163 SaurianXZerker Game ID: YRWE b34c91c8 Always 5000 Health -In Battle ONLY- 221A0BF0 00000088 221A0BF1 00000013 Have Max Zenny 0211D2B4 023E6AAF 02119488 000F423F Have all weapons for Omega-Xis 02119AD8 01010101 02119ADC 01010101 02119AE0 01010101 02119AE4 01010101 02119AE8 01010101 22119AEC 00000001 Have all abilities (Press select) 94000130 FFFB0000 D5000000 00000009 C0000000 00000067 D8000000 0211D653 D2000000 00000000 D0000000 00000000 Have All Cards 94000130 FCFF0000 C0000000 00000092 22119C5A 00000063 DC000000 00000004 D2000000 00000000 94000130 FCFF0000 C0000000 00000029 22119F26 00000063 DC000000 00000004 D2000000 00000000 94000130 FCFF0000 C0000000 0000000E 22119FEE 00000063 DC000000 00000004 D2000000 00000000 94000130 FCFF0000 C0000000 0000005B 2211A03E 00000063 DC000000 00000004 D2000000 00000000 94000130 FCFF0000 C0000000 0000000E 2211A1CE 00000063 DC000000 00000004 D2000000 00000000 Use Hacked Cards in Battle (MUST BE ON TO USE HACKED CARDS) 9201157A 0000D003 1201157A 0000E003 D2000000 00000000 Infinite HP in Battle 921B8AFC 00000001 DA000000 021A0BF2 D7000000 021A0BF0 D2000000 00000000 9999 Health -in Battle ONLY-fixed 921B8AFC 00000001 021A0BF0 270F270F D2000000 00000000 Buster always fully charged (All Forms) 921B8AFC 00000001 2219A958 0000005B D2000000 00000000 No random battles, Start+Up=ON,Start+Down=Off 94000130 FFB70000 12012D2C 00002000 D2000000 00000000 94000130 FF770000 12012D2C 00001808 d2000000 00000000 Walk Anywhere, Hold A 92145720 00009000 12145722 00009800 D2000000 00000000 94000130 FFFE0000 92145720 00009000 12145722 00002000 D2000000 00000000 Invincible (flashing) 921B8AFC 00000001 121b8b3c 0000FFFE D2000000 00000000 Always full guage 921B8AFC 00000001 1219AB10 00004000 D2000000 00000000 start with 1000 hp instead of 100 12119b00 0000005a Push Select for instant delete 94000130 FFFB0000 921B8AFC 00000001 121A0ED8 00000000 121A11C0 00000000 121A14A8 00000000 D2000000 00000000 Real Brothers Link Power +999 each 121145BC 000003E7 12114D58 000003E7 121154F4 000003E7 12115C90 000003E7 1211642C 000003E7 12116BC8 000003E7 In-game Brothers Link Power +999 each 1211751A 000003e7 1211752E 000003e7 12117542 000003e7 12117556 000003e7 All sub cards x99 02119AF0 63636363 02119AF4 63636363 12119AF8 00006363 Press SELECT+A to Have ALL 6 Indie Fragments 94000130 FFFA0000 C0000000 00000005 22119AC2 00000001 DC000000 00000001 D2000000 00000000 Form Modifier Codes: Use outside of battle L+Up for Ninja Form 94000130 FDBF0000 22119648 00000040 D2000000 00000000 L+Down for Zerker Form 94000130 FD7F0000 22119648 00000080 D2000000 00000000 L+Left for Saurian Form 94000130 FDDF0000 22119648 00000020 D2000000 00000000 L+Right for Tribe King Form 94000130 FDEF0000 22119648 00000010 D2000000 00000000 L+R for Normal MegaMan 94000130 FCFF0000 22119648 00000000 D2000000 00000000 Infinite Tribe King Usage 7219A85E 00000002 2219A85E 00000009 D2000000 00000000 Event Battle Card and Brother Band data 92185058 0000D027 02185074 0000XXXX 02185070 E0024800 12185058 00000000 D0000000 00000000 XXXX: 1234 - King Grandeur Battle Card Transmission 3456 - Le Mu Battle Card Transmission 789A - First Megaman Brother Data Transmission 5678 - Legend Master Shin Brother Data Transmission To use the code, substitute the value desired and input the created code, then load your game. Once loaded, go into your star carrier, then the network option. Go into wireless mode and select an option. Then become a client looking for a host, and select an empty slot and push A. You'll then recieve the brother data or card. It only works once, and use only one code of this type at a time. ******************************************************************************** ++++++++++++++++++++++++++ | 17. Cipher Mail Codes | ++++++++++++++++++++++++++ I. How to send: From the outside, push the Button X. After that, go to Mail, go to the left and choose to send to L.M.Shin and choose yes, which happens to have Cipher appear in the title. Then go to the body of the message and input whatever code you want. II. Standard Class Cards: 1. Plasma Gun 2: KREREDZREBNUREHT 2. White Meteor: INWOJAODN 3. Recover 200: BRITEINKG 4. Recover 150: BEMOCOBST 5. Recover 50: LYGEENRAD 6. Radar Missile 3: NKWPEORLI 7. Silver Meteor: ANMMEFC2GTESRAAOR 8. Jet Sky 3: Everyone's hero MegaMan! 9. Green Carpet: Blaze through the EM Wave World! 10. Mad Vulcan 3: Put together a killer Link Force Big Bang! (LFB) 11. Heat Upper 3: Go anywhere in the world on the Sky Wave! 12. Attack Panel: Activate Matter Waves with the Star Carrier. 13. Snow Ball 3: The galvanic blade of the Thunder Zerker! 14. Stealth Laser 3: The raging typhoon of the Wood Ninja! 15. Mummy Hand 3: The burning flame of the Fire Saurian! 16. Squall 3: The power of Brothers, Double Tribe! 17. Heat Grenade: The Waves that make it real, Matter Waves! 18. Scythe 3: Expand your Brother Band 19. Recover 300: The legendary continent of Mu \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ III. Star Class Cards: 1. Cannon*1: RALETSOEG 2. Plasma Gun2*1: RIETCARRSAR 3. Synchro Hook3*1: WVETMAERAT 4. Air Spread1*1: STRAPOO 5. Radar Missile1*1: DRACELTTAB 6. Boo Hat 1*1: 1 Game Card 2 versions 7. White Meteor*1: Increase your Link Power to add more abilities 8. Silver Meteor*1: The tribes of legend,Zerker, Ninja,and Saurian 9. Synchro Hook3*1: Master the power of the OOPArt \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ IV. Mega Class Cards: 1. Dark Phantom SP: Waves become visible with the Visualizer! 2. Yeti Blizzard SP: Which Tribe did you choose? 3. Rouge SP: Geo's in a good mood lately. 4. Plesio Surf SP: Geo and Mega make a great team!? 5. Terra Condor SP: L-O-V-E I love you Sonia! 6. Hollow SP: Lighten up, Prez! 7. Taurus Fire SP: Bud loves his burgers! 8. Harp Note SP: Zack's height is not listed in the Zackpedia 9. Queen Ophuica SP: Be my Brother! 10. Gemini Spark SP: Hey,let's have a Wave Battle! 11. Cancer Buble SP: Battle over the Net in MEGAMAN STARFORCE 2! 12. Kung-Foo Kid SP: Can you collect each and every Battle Card? 13. General Auriga SP: MegaMan is on the air and coming to your TV! 14. Apollo Flame SP: Turn the page to get the latest info! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ V. Sub Cards: 1. Search Eye: OTIBNER 2. Serach Eye: Make Brothers and increase your Link Power. 3. Unlocker: IARENFINURA 4. Unlocker: Crush those unidentified life forms! 5. D Energy: Solve the mysteries of the world! 6. Fire Serach: STERLDGNEEMAYAR VI. Mega Weapons: 1. Image Eye: AXIMSOEG 2. Quick Ring: Wave Battling, it's like a form of greeting! 3. Sand Claw: Pull off a high-powered Best-Combo! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ VII. Ability Waves: 1. HP+50/50: NDETORHBRBA 2. HP+100/135: KYWSAVE 3. HP+500/300: Everybody say it loud! Legendary! 4. Mega Class +1/340: OLSISKEYHIUMC 5. Mega Class +1/170: Lock on target with the MegaAttack 6. Giga Class +1/250: Everyone gather at the Sky-Hi Coliseum! 7. Charge P/50: Become the worldwide Wave Battle Champion! 8. Charge Poison/70: Legendary Master Shin,he's down for whatever! 9. Under Shirt/5: 12-17-2007,the 20th Anniversary of Mega Man! ******************************************************************************** ++++++++++++++++++++++++++++ | 18. Wave Command Cards | ++++++++++++++++++++++++++++ NOTE: Input the codes to whatever correspond to whichever... [A] [E] [I] [M] [Q] [B] [F] [J] [N] [R] [C] [G] [K] [O] [S] [D] [H] [L] [P] [T] /================\ | General Cards | \================/ PDHOCN - 1000 Zenny TSHGRA - 5000 Zenny PODCEA - 5000 Zenny ODPAEC - 10000 Zenny TNHBME - 10000 Zenny THSGEA - 20000 Zenny NHCPDO - 50000 Zenny THPSGR - HP+50/60 ability HPTRGS - HP+200/225 ability EMBNHT - Charge V/80 ability DHPNCO - Charge Paralyze/140 ability SHTEMB - Undershirt/50 ability NHTEMB - Invisible card, Barrier card, HolyPanel card EMBSHT - Paralyze card, Attack+10 card TSHBME - JetSki3 card SHTEMG - Snowball2 card EMGSHT - SnowBall3 card TECLOD - Poison Apple card ODPAIQ - ChainBubble1 card, NeverRain1 card, PiranhaKiss1 card FHTEMB - ChainBubble2 card, NeverRain2 card, PiranhaKiss2 card TFHBME - VolticEye1 card, HotaruGeri1 card, MummyHand1 card EIGSHT - FireRing3 card, DanceFire3 card, HeatUpper3 card SHTEIG - HolyPanel card ARGSHT - MopLance1 card, Fokx-Fu1 card, Squall1 card SHTARG - AreaEater card EMQBHT - AttackPanel card BHTEMQ - NeedleAttack3 card TBHQME - KesaranPasaran3 card SHTEIM - GigaMine card TSHMIE - Ambush Panel card AIQODP - Anti-Sword card PODQIA - ParalyzeStage card HFTELQ - FireSearch subcard, AquaSearch subcard, ElecSearch subcard, WoodSearch subcard TSHQME - 2 FireSearch subcards PAGHOS - 2 AquaSearch subcards TEQLFH - 2 ElecSearch subcards AECODP - 2 WoodSearch subcards EIMSHT - TraderTicket subcard AEIODP - 2 TraderTicket subcards AICODP - SearchEye subcard SHTEMQ - 3 SearchEye subcards PODIEA - StealthBody subcard TSHGME - StealthBody subcard ODPAEI - OpenLock subcard TSHGIE - MiniEnergy subcard, LargeEnergy subcard, D.Energy subcard EMQSHT - 3 MiniEnergy subcards AIQFDP - 10 MiniEnergy subcards \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | Legend Cards | \================/ OCLNDR - Luna's Combo (Combo of her Favorite Cards) LNRDCO - Sonia's Combo (Combo of her Favorite Cards) CODLTN - Zack's Combo (Combo of his Favorite Cards) DOTNLC - Bud's Combo (Combo of his Favorite Cards) TNCLOD - Pat's Combo (Combo of his Favorite Cards) IQFRCG - Bob Copper's Combo (Combo of his Favorite Cards) RCGIQF - Aaron Boreal's Combo (Combo of his Favorite Cards) GRCFQI - Solo's Combo (Combo of his Favorite Cards) AIQFRG - Hope's Combo (Combo of her Favorite Cards) FRGAIQ - Ken Suther's Combo (Combo of his Favorite Cards) GFRQIA - Ai Combo (combo using Ai's Favourite' cards.) PFRHGS - Thunderbolt Blade DMBONC - Demon Flurry HQFSRG - Genocide Blazer \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | Tribe Forms | \================/ Note: To return back to normal form, save and reload your game. NIFCDG - First Thunder Zerker QRICAE - First Wood Ninja IMFCGO - First Fire Saurian ICGOSL - First Tribe King \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | Power UPs and | Leveling Abilities \================/ QSILKP - HP+ 20, AT+0, RA+0, CH+0, GA+0, M+0, G+0 IOALCT - HP+ 30, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier SKBDQC - HP+ 40, AT+0, RA+0, CH+0, GA+0, M+0, G+0 EGADNP - HP+ 40, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes QOEHGT - HP+ 50, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Superarmor GNMSEJ - HP+ 70, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes OCMHIR - HP+ 70, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier DSBPNC - HP+ 80, AT+0, RA+0, CH+0, GA+0, M+0, G+0 SGMPFJ - HP+100, AT+0, RA+1, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes OGBDQR - HP+100, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor HOMTFR - HP+110, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier DPEASM - HP+130, AT+0, RA+1, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes LPQIDB - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0 DOBTJR - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor LTIAHM - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier PDNEGF - HP+160, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes PLKQSN - HP+180, AT+1, RA+0, CH+0, GA+0, M+0, G+0 DSENMG - HP+190, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes HTQEDB - HP+200, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor TLCIOF - HP+200, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier MSEPAJ - HP+220, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes LDQKBS - HP+220, AT+1, RA+0, CH+0, GA+0, M+0, G+0 LHICMO - HP+230, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier FJMADP - HP+250, AT+0, RA+2, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes THGQOJ - HP+250, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor BDQPIC - HP+250, AT+1, RA+1, CH+0, GA+0, M+0, G+0 MHITAR - HP+260, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier AGEPFD - HP+280, AT+1, RA+2, CH+2, GA+0, M+0, G+0 Undershirt Floatshoes FRMALT - HP+290, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier HDQGBO - HP+300, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor NCBILP - HP+300, AT+2, RA+1, CH+0, GA+0, M+0, G+0 AGNEPS - HP+310, AT+1, RA+2, CH+2, GA+0, M+0, G+0 Undershirt Floatshoes AOITFL - HP+320, AT+2, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier ISQPNL - HP+330, AT+2, RA+1, CH+0, GA+0, M+0, G+0 AFJDPG - HP+340, AT+1, RA+2, CH+2, GA+0, M+1, G+0 Undershirt Floatshoes BDQTER - HP+350, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor AOCITH - HP+350, AT+2, RA+0, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier ISKQPD - HP+370, AT+2, RA+1, CH+1, GA+0, M+0, G+0 FirstBarrier DFGMAN - HP+380, AT+1, RA+2, CH+2, GA+1, M+1, G+0 Undershirt Floatshoes AFRLTO - HP+390, AT+2, RA+1, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier JRBEHT - HP+400, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor PJMADE - HP+420, AT+1, RA+3, CH+3, GA+1, M+1, G+0 Undershirt Floatshoes INCLPS - HP+420, AT+2, RA+2, CH+1, GA+0, M+1, G+0 FirstBarrier LFOMAC - HP+430, AT+2, RA+1, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier EOQTJH - HP+450, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor PNJGDE - HP+460, AT+2, RA+3, CH+3, GA+1, M+2, G+0 Undershirt Floatshoes LNSBIK - HP+460, AT+3, RA+2, CH+1, GA+1, M+1, G+0 FirstBarrier TRMALI - HP+470, AT+2, RA+1, CH+1, GA+0, M+2, G+0 Undershirt FirstBarrier FPNDAM - HP+500, AT+2, RA+3, CH+3, GA+2, M+2, G+0 Undershirt Floatshoes EOGQTD - HP+500, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor TCROLI - HP+510, AT+2, RA+1, CH+2, GA+0, M+2, G+0 Undershirt FirstBarrier PCBILQ - HP+510, AT+3, RA+2, CH+2, GA+1, M+1, G+0 FirstBarrier DEGMJN - HP+540, AT+2, RA+3, CH+3, GA+2, M+2, G+0 Undershirt Floatshoes FTCLAM - HP+550, AT+3, RA+1, CH+2, GA+1, M+2, G+0 Undershirt FirstBarrier EJRHTO - HP+550, AT+2, RA+0, CH+1, GA+1, M+1, G+0 Superarmor PKCSLQ - HP+550, AT+3, RA+2, CH+2, GA+1, M+1, G+0 FirstBarrier AGSFNJ - HP+580, AT+2, RA+3, CH+4, GA+2, M+3, G+1 Undershirt Floatshoes LIOMRC - HP+600, AT+3, RA+2, CH+2, GA+1, M+3, G+1 Undershirt FirstBarrier HJOBEG - HP+600, AT+3, RA+0, CH+1, GA+1, M+1, G+0 Superarmor NPKLIB - HP+600, AT+3, RA+3, CH+2, GA+2, M+1, G+0 Undershirt FirstBarrier PSJGNA - HP+620, AT+2, RA+4, CH+4, GA+3, M+3, G+1 Undershirt Floatshoes TRBEHQ - HP+650, AT+3, RA+0, CH+1, GA+1, M+1, G+0 Superarmor AOHFCR - HP+650, AT+3, RA+2, CH+2, GA+2, M+3, G+1 Undershirt FirstBarrier LQSBCK - HP+650, AT+4, RA+3, CH+3, GA+2, M+2, G+0 Undershirt FirstBarrier DJMGNF - HP+660, AT+3, RA+4, CH+4, GA+3, M+4, G+2 Undershirt Floatshoes TGROHQ - HP+700, AT+3, RA+1, CH+1, GA+2, M+1, G+0 Superarmor THROCA - HP+700, AT+3, RA+2, CH+3, GA+2, M+3, G+1 Undershirt FirstBarrier GDFSPJ - HP+700, AT+3, RA+4, CH+4, GA+3, M+4, G+2 Undershirt Floatshoes ISDNKC - HP+700, AT+4, RA+3, CH+3, GA+2, M+2, G+0 Undershirt FirstBarrier JTGHEB - HP+750, AT+3, RA+1, CH+1, GA+2, M+1, G+1 Superarmor LRMOCF - HP+750, AT+3, RA+2, CH+3, GA+3, M+4, G+2 Undershirt FirstBarrier PDCSKI - HP+750, AT+4, RA+3, CH+3, GA+3, M+2, G+1 Undershirt Floatshoes FirstBarrier HQOBRG - HP+800, AT+3, RA+1, CH+2, GA+2, M+2, G+1 Superarmor OLFHTR - HP+800, AT+3, RA+2, CH+3, GA+3, M+4, G+2 Undershirt FirstBarrier LCBSKN - HP+800, AT+4, RA+4, CH+4, GA+3, M+2, G+1 Undershirt Floatshoes FirstBarrier EODJGR - HP+850, AT+4, RA+1, CH+2, GA+2, M+2, G+2 Superarmor SLNDPC - HP+850, AT+4, RA+4, CH+4, GA+3, M+2, G+1 Undershirt Floatshoes FirstBarrier + Rogue form TDROGE - HP+900, AT+4, RA+2, CH+2, GA+2, M+2, G+2 Superarmor HRBOGJ - HP+950, AT+4, RA+2, CH+2, GA+2, M+2, G+3 Superarmor OHJDTR - HP+990, AT+4, RA+2, CH+2, GA+2, M+2, G+3 Superarmor \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /=================\ | G Viruses Cards | \=================/ RFSMGQ - Mettenna SMQGFR - Mettenna2 QBNCOM - Mettenna3 NBOMCQ - BaseMortar OMQCBN - BaseGunner BNCODQ - BaseSniper AIQFNP - DarkReaper FNPAIQ - DarkJoker PFNQIA - DarkDemon AIQBFP - HareJet BFPAIQ - HareRocket PBFQIA - HareNitro BNCODH - HotRoader ODHBNC - HotMotor HODCNB - HotBiker FRGSDH - BubbaDance SDHFRG - HoppaDance HSDGRF - JakaDance QFRGSD - Boom CNDBOF - Bang DBFONC - Ka-Boom NCODLB - Bom OCLBDN - BomBom LBNDCO - BomBomBom NCODLF - Gooey OCLFDN - Goopy LFNDCO - Gloppy BNCOSD - StreamCancro OSDBNC - RiverCancro DOSCNB - SeaCancro MBNCOS - Fokx COSMBN - CopyFokx SCONBM - GuiseFokx QFRGOS - SnoRoll GOSQFR - SnoRoller SGORFQ - SnoRollest IQFRGS - Piran RGSIQF - Piraner SRGFQI - Piranest IQFRGO - Lampis RGOIQF - Lucis TSHGEA - Lumis EMBNCT - Eyez NCTEMB - GuardEyez TNCBME - ProtectEyez EMBNRT - Stealth NRTEMB - MegaStealth TNRBME - GigaStealth EMBFNT - ShockMummy FNTEMB - ShockTut TFNBME - ShockSeti PODCIA - PrivateMop ANCODP - ColonelMop ODPANC - GeneralMop PODCNA - Storm BNCODP - Cyclone ODPBNC - Tempest PODCNB - Flit AIMODP - Flitter ODPAIM - Flitterize PODMIA - Boodach PFDQIA - BooSpook AIQBDP - BooGiest BDPAIQ - MatJinn PBDQIA - RugJinn AIMQDP - CarpetJinn QDPAIM - Puff PQDMIA - Fluff AIQFRP - Muff FRPAIQ - Raid PFRQIA - Ravage NRGSHF - Ransack GRHFSN - AirSquiggle HFNSRG - AirSquirm RGSHPN - AirWobble SGPNHR - MonoSword PNRHGS - MonoSwordin CNDQOB - MonoSwordil DQBONC - Moaian MBNCGO - Stonehead CGOMBN - GiantFace OCGNBM - Grabity EMBNCG - Grabotron NCGEMB - Grabaklone GNCBME - McCleaver GSDQFR - McDicer DGSRFQ - McLopper \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | DX Boss Cards | \================/ NOTE: This is only temporary. Reset game to reset them back to SP. Also beating all of them will get you the DX Wallpaper. BFRGSQ - Dark Phantom SP -> Dark Phantom DX RFSQGB - Yeti Blizzard SP -> Yeti Blizzard DX GODLTE - Rogue SP -> Rogue DX DOTELG - Plesio Surf SP -> Plesio Surf DX TEGLOD - Terra Condor SP -> Terra Condor DX OSDLTE - Hollow SP -> Hollow DX DSTELO - Apollo Flame SP -> Apollo Flame DX SQBGFR - General Auriga SP -> General Auriga DX FRGSHB - Kung Foo Kid SP -> Kung Foo Kid DX TEOLSD - Taurus Fire SP -> Taurus Fire DX QFRGSM - Queen Ophiuca SP -> Queen Ophiuca DX GRHBSF - Harp Note SP -> Harp Note DX HBFSRG - Cancer Bubble SP -> Cancer Bubble DX FNCODB - Gemini Spark SP -> Gemini Spark DX \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | Battle Cards | \================/ MSDHPA - Plasma Spread DSPAHM - Impact Hook PAMHSD - Search Missile MBHLPA - Destroy Hook HBPALM - Paralyze Grenade PAMLBH - Sonic Blade MBNPTA - Giant Axe NBTAPM - Ice Meteor MQFRGE - Green Meteor FQGERM - GNull Meteor GEMRQF - Count Bomb QFDLTE - Pulse Noise DFTELQ - Warrior Brand TEQLFD - Muramasa Blade QFRLTE - Extinction Meteor RFTELQ - All Poison QFRPTE - Fire +30 RFTEPQ - Aqua +30 TEQPFR - Elec +30 QFLPTE - Wood +30 LFTEPQ - Power Song TEQPFL - Quake Song QODLTE - Trip Song TAMPBN - Burai Sword RGSHPA - Burai Sword EX SGPAHR - Burai Sword SP PARHGS - Cygnus Wing CGSHPA - Cygnus Wing EX SGPAHC - Cygnus Wing SP PACHGS - Libra Balance GOSHPA - Libra Balance EX TEQLFR - Libra Balance SP QFRGTE - Wolf Woods RFTEGQ - Wolf Woods EX TEQGFR - Wolf Woods SP QFRGSE - Crown Thunder RFSEGQ - Crown Thunder EX SEQGFR - Crown Thunder SP DOTELQ - Pegasus Magic TEQLOD - Pegasus Magic EX QSDLTE - Pegasus Magic SP DSTELQ - Leo Kingdom TEQLSD - Leo Kingdom EX QDHLTE - Leo Kingdom SP HDTELQ - Dragon Sky TEQLDH - Dragon Sky EX CODLTE - Dragon Sky SP SOPAHG - Pegasus Magic GX QFHLTE - Leo Kingdom GX DOTELC - Dragon Sky GX NBOECM - Dark Phantom EQFRGA - Dark Phantom EX FQGARE - Dark Phantom SP MBNCPA - Yeti Blizzard NBPACM - Yeti Blizzard EX PAMCBN - Yeti Blizzard SP MBNCOA - Rogue NBOACM - Rogue EX OAMCBN - Rogue SP GAERQF - Plesio Surf EQFRTA - Plesio Surf EX FQTARE - Plesio Surf SP OEMCBN - Terra Condor MBNHPA - Terra Condor EX NBPAHM - Terra Condor SP MBDHPA - Hollow DBPAHM - Hollow EX PAMHBD - Hollow SP TAERQF - Taurus Fire EMBNCA - Taurus Fire EX FRGSHQ - Taurus Fire SP BMCANE - Harp Note CAENMB - Harp Note EX SGPFHR - Harp Note SP MGSHPA - Queen Ophiuca SGPAHM - Queen Ophiuca EX BNCODM - Queen Ophiuca SP PAMHGS - Gemini Spark MBSHPA - Gemini Spark EX RGSHPF - Gemini Spark SP SBPAHM - Cancer Bubble PAMHBS - Cancer Bubble EX MBNCOE - Cancer Bubble SP MBNLPA - Kung Foo Kid NBPALM - Kung Foo Kid EX PAMLBN - Kung Foo Kid SP MOSHPA - General Auriga SOPAHM - General Auriga EX PAMHOS - General Auriga SP MBNCTA - Apollo Flame NBTACM - Apollo Flame EX TAMCBN - Apollo Flame SP PAMHBN - Taurus Tackle ERGSHT - Torrent Wave SHTERG - Rogue Break NCODPT - Poison Pharaoh TSHGRE - Thousand Kick DPTNCO - Gemini Thunder FRGSHT - Avalanche SHTFRG - Flying Impact TDPOCN - Darkness Hole ACODPT - Buster Max DPTACO - Gorgon Eye TSHGRF - Hollow Magic EMBFHT - Phantom Slash TDPOCA - Break Count Bomb RGSHPT - Normal+50 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /================\ | Shopping Cards | \================/ NOTE: THESE ARE STAR CARDS!! NOT NORMALS!! SHTAEG - Heavy Cannon - 23000z, Synchro Hook 3 - 40000z, Silver Meteor - 40000z, Anti Sword - 50000z ODPAIC - Plasma Gun 3 - 28000z, Radar Missle 3 - 33000z, Typhoon Dance - 55000z, Seirei no Ikari - 70000z FDPAIQ - Great Axe - 45000z, Atomic Mine 3 - 60000z, Guardian - 70000z, Giga Mine - 80000z ******************************************************************************** ++++++++++++++++++++++++++++++ | 19. Link Force Level Ups | ++++++++++++++++++++++++++++++ In this game, brothers give link power instead of abilities, regardless of version (to determine how much you give, please refer to the Link Force Level Ups section of the guide). As such, the maximum would be six real brothers * 150 = 900, and the four in-game brothers can be maxed out to be 100 a piece, so 100*4 = 400, and 400 + 900 = 1300! What does link power do? That's what this section covers. Along your adventures you'll come across ability waves to power up Mega, whether it's Float Shoes or Quick Gauge, all ability waves come at a cost, of link power. Your total link power only is the maximum total, so you can always swap your set-up at any time. Though the next sub-section covers the effects pretty well, some ability waves don't mix with each other, like you can't have a poison grass panel charge or something along those lines, I'll denote these as a group, and only one of a group can be equipped. Lastly, if a brother band is cut and your abilities exceed max, after you exit the main menu, Mega will FORCE you to correct it... Nice guy. All I can say is good luck and try different things. | Link Force +| Missions ---------------------------------------- | 30 | Starting New Game | 40 | Dark Phantom Defeated | 50 | Yeti Blizzard Defeated | 60 | Queen Ophiuca Defeated | 70 | Plesio Surf Defeated | 80 | Terra Condor Defeated | 90 | Hollow & Rogue EX Defeated | 100 | Le Mu Defeated | +10 | Standard Class Complete | +10 | Mega Class Complete | +10 | Giga Class Complete | +10 | Apollo Flame Defeated | +10 | Le Mu Xa Defeated ---------------------------------------- If you completed all of this, your Brothers shall recieve a Link Force of 150 from you. ******************************************************************************** ++++++++++++++++++++++++++ | 20. Ability Waves | ++++++++++++++++++++++++++ HP+50 (HP+50) -Link Power required: 50/60/70/80 -Effect: Increase HP capacity to 50 HP+100 (HP+100) -Link Power required: 100/115/135/150 -Effect: Increase HP capacity to 100 HP+200 (HP+200) -Link Power required: 190/205/225/240 -Effect: Increase HP capacity to 200 HP+300 (HP+300) -Link Power required: 270/300/330/360 -Effect: Increase HP capacity to 300 HP+400 (HP+400) -Link Power required: 360/380/400/420 -Effect: Increase HP capacity to 400 HP+500 (HP+500) -Link Power required: 300/430/460/500 -Effect: Increase HP capacity to 500 Under Shirt (UndrShrt) -Link Power required: 5/20/50/60 -Effect: Maintain 1HP despite a fatal hit. -Notes: Must be above 1HP before the fatal blow. First Barrier (FstBarr) -Link Power required: 20/30/40/45 -Effect: Begin battle with barrier up. -Notes: The aura behaves like the card counterpart. Float Shoes (FlotShoe) -Link Power required: 190/210/225/240 -Effect: Hover over panels and avoid effect. -Notes: Paralyze panels can still stun. Reflect (Reflect) -Link Power required: 160/210/250/280 -Effect: Use shield & bounce back enemy atks. Super Armor (SprArmr) -Link Power required: 600 -Effect: Stand tough against emy attacks. -Notes: Like the Saurian Ability. Mega Class +1 (MegCls+1) -Link Power required: 170/260/300/340 -Effect: Up folder M. Class Card capacity by1. Giga Class +1 (GigCls+1) -Link Power required: 250/440/460/500 -Effect: Up folder G. Class Card capacity by1. Charge V (ChargeV) -Link Power required: 50/70/80/90 -Effect: Charge Shot spreads dmg in V ptrn. -Notes: Refer to megabuster explanation. Charge Cross (ChargeCrss) -Link Power required: 90/110/130/150 -Effect: Charge Shot spreads dmg in X ptrn. -Notes: Refer to megabuster explanation. Charge Spread (ChargeS) -Link Power required: 140/160/180/200 -Effect: Charge Shot spreads dmg to adj pnls. -Notes: Refer to megabuster explanation. Charge Wood (ChrgWood) -Link Power required: 100/120/150/170 -Effect: Charge Shot turns panels into grass -Notes: Refer to megabuster explanation. Charge Ice (ChrgIce) -Link Power required: 110/120/160/170 -Effect: Charge Shot turns panels into 1/2 ice -Notes: Refer to megabuster explanation. (Only changes 1/2 the time) Charge Paralyze (ChargeP) -Link Power required: 50/110/140/150 -Effect: Charge Shot turn pnls to 1/2 paralyze -Notes: Refer to megabuster explanation. (Only changes 1/2 the time) Charge ????? (ChrgeSver) -Link Power required: 90/120/140/150 -Effect: Charge Shot makes pnl to null emy grd -Notes: Refer to megabuster explanation. Charge Poison (ChrgPsn) -Link Power required: 70/180/200/220 -Effect: Charge Shot turn pnls to poisn panels -Notes: Refer to megabuster explanation. Light Sword (LghtSwrd) -Link Power required: 30 -Effect: Begin Battle in Thunder-Zerker form -Notes: No need to tribe-on! Wind Star (WindStar) -Link Power required: 30 -Effect: Begin Battle in Wood-Ninja form -Notes: No need to tribe-on! Dinosaur Rock (DinoRock) -Link Power required: 30 -Effect: Begin Battle in Fire-Saurian form -Notes: No need to tribe-on! First Aura (FstAura): -Link Power required: 250 -Effect: Begin battle with aura up. Costs only 100 HP or up to destroy. -Notes: The aura behaves like the card counterpart Auto Lock-On (AutoLock) -Link Power required: 600 -Effect: Sets constant lock-on -Notes: Charge a card up to lock on. Side Select (SideSlct) -Link Power required: 600 -Effect: Enable custm screen side select -Notes: Like the Zerker ability. Quick Gauge (QuckGage) -Link Power required: 500 -Effect: Speeds up Custom Guage -Notes: Fills custom guage 1.5 faster Humor Word: (HumorWrd) -Link Power required: 1 -Effect: Press the L Button and Mega will... -Notes: Fun Humor Buster: (HumrBstr) -Link Power required: 1 -Effect: Equip & the Buster will... -Notes: Fun ******************************************************************************** +++++++++++++++++++++++++ | 21. Side Quest Guide | +++++++++++++++++++++++++ WARNING- The following people mentioned in this section have been exposed to Capcom’s lame pun name-changes...What? It’s true right?! You want proof? Raise your hand if you agree...(Looks through the computer screen)...SEE I TOLD YOU!!! Side-Quests are...well...OPTIONAL! Little mission requests you can access by EM wave changing and talking to a person. Omega-Xis will ask you if you want to look at their star carrier, if you pick yes, you’ll listen to an excerpt of their life story and their problem. <_< Almost EVERY person has a mission request. If they have a red page on top of their head when you put on your visualizer, that means they need help! So: Red Page of Doom=Bad, you need to do their mission request! AND Blue Page of Happiness=Good, Yay, you have helped them out and they are truly thankful. Pat yourself on the back because you have made a difference in this virtual world! >.< Anyway, if you decide to accept a person’s request, Geo will e-mail himself a little memo that tells you the overview of the quest. Then pulse out and talk to the respective person. You have to pick either: “Star Carrier” or “Something Else” Pick “Star Carrier”, listen to them, and complete the quest! HELPFUL TIPS- 1. It is recommended to finish all these side-quests after you have beaten the game because that way you don’t have to worry about having access to something or somewhere. This way, you can also do these in one full sweep! 2. You’re going to be doing a lot of tedious traveling via Sky Waves, so you should get the Whazzup Key from the gold trucker located before the portal to Loch Mess from Echo Ridge in the Sky Waves. It is only available once you get halfway through Terra Condor’s scenario. 3. DON’T FORGET TO ALWAYS RETURN TO THE QUEST PERSON FOR YOUR REWARD AFTER YOU DID WHAT THEY WANTED!!! 4. Some requests require a certain amount of link power. If you don’t have enough and you don’t have access to human brothers then you must complete the game and it’s extras, level up your friend’s link power to the max (explained later below), and auto-brother. Sorry, Rogue-Users, but you can’t help people because...well, you see...you shunned everyone out in the world for loneliness & power and are now a menace to society! ^_^ All right here it goes! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ================ Echo Ridge ================ 1. Name: Chase Winde (Hey! Look he is back from SF1!) File Name: Propelic Report Location: By the park bench near Big Wave Requirements: Go to Loch Mess sky waves and you should find a helicopter near the portal to the “real” Loch Mess. Examine it and take it back to Chase. Reward: “Propellic Report” containing cipher code: [ANMMEFC2GTESRAAOR] 2. Name: Bonnie Amora File Name: Secret Diary Location: Next to Chase Winde Requirements: Go to Wilshire Hills and as soon as you get off the bus, you should find a white dressed mechanic guy (Styg Dismal). Examine his star carrier and then go report to Bonnie. Reward: “Attack Panel” card 3. Name: Snaila Mail File Name: Letter to Alec Tribec Location: Near Zach’s house Requirements: All right, spin that wheel! Whoops, wrong game show! Make sure you have one D. Energy, if you don’t, buy one from the merchant in Big Wave. Pulse in the mailbox near Luna’s house and talk to the Mr. Hertz. Give him what he wants and go back to Snaila Mail. Reward: HP Memory 20 4. Name: Yo Momma…Hope Stelar File Name: Cooking Diary Location: Your House Requirements: Pulse in, talk to the Mr. Hertz in your house in the kitchen, talk to mommy, simple as that! Reward: “Holy Panel” card 5. Name: Don McCard File Name: Card Blog Location: Behind Zach’s house Requirements: Give the collector a “Fire Ring1” card. Reward: “Unlocker” sub card ====================== Your BFF’s (Friends) ====================== NOTE-You may do these after you beat the game. By doing these allows you to increase their link power to the max and you can fight Rogue SX after beating Le Mu Xa and getting an e-mail from Solo. 1. Name: Sonia Strumm File Name: Music Data Location: Luna’s house Requirements: Input the correct lyrics! “We get up and run, run Swing those hips around Make it glad, glad, glad Take 'em off and shoutRun, run, it's so fun Geo!” Reward: “Recover 300”, Sonia Wallpaper, and Link Power +20 2. Name: Bud Bison File Name: Bud’s Journal Location: Luna’s house Requirements: Pulse in, go to Bud’s house, fight Taurus Fire SP (look at Boss FAQ), and beat that cow, so you can return to Bud. Reward: HP +500/500 Ability and Link Power +20 3. Name: Luna Platz File Name: Secret Diary Location: Luna’s house Requirements: Go to Whazzup and get the bananas in the food offering to Budicus by examining the food, go to Grizzly Peaks Resort for the coconuts in the tree near the bus stop, and finally obtain the recipe from your mom. Reward: Luna showing her true feelings towards Geo. You deserve a cookie! It has the cipher code: [OLSYSKEYHIUMC] You also gain link power +20!!! Can I eat the cookie now? 4. Name: Zach Temple File Name: Zachpedia Location: Luna’s house Requirements: WHY DOES ZACH ALWAYS HAVE THE LONG VIRUS BUSTING MISSIONS? Go all the way to Loch Mess and enter the dungeon of Loch Mess 1. Examine the Viking ship and pulse in. SAVE! Equip all you got, and then talk to the killer army of mettaurs! Let the 10 round battles commence! 1: [Ice Panels throughout] PiranerG (360), Mettenna3G (400), ShockMummyG (400) 2: [Grass and Holy Panels throughout] BaseSniperG (460), MonoSwordinG (380), BomG (320) 3: [Grass and Holy Panels throughout], BooSpookG (380), CopyFokxG (440), ColonelMop (400) 4: [Grass, Poison and Ice Panels stage], BangG (500), GuardEyezG (340), RiverCancroG (340) 5: [Grass, Poison, Ice Panels throughout] McDicerG (440), DarkJokerG (300), SnoRollerG (360) 6: [Grass, HolyPanels throughout] GrabityG (180), HotMotorG (280), LampisG (420) 7: [All Holy Panels Stage], AirSquiggleG (320), RugJinnG (320), MatJinnG (380) 8: [Normal, Poison, Grass Panels throughout] StealthG (440), StoneHeadG (480), StormG (360) 9: [Holy, Poison, Grass Panels throughout] HareRocketG (300), GooeyG (320), JakaDanceG (480) 10: [Holy, Grass, Poison, Ice stage] FlitterG (300), RaidG (460), FluffG (340) Reward: GigaClass +1/500 and Link Power + 50 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============== Wilshire Hills ============== 1. Name: Styg Dismal File Name: Journal Location: Hills Boulevard, near bus stop Requirements: Choose the choice: “I don’t know any funny stories” Reward: HP Memory 20 2. Name: Kate Chizer File Name: Quiz Diary Location: Next to Styg Requirements: Answer quiz 1-Star Carrier 2-Sonia Strumm 3-Shopping Plaza Reward: HP Memory 10 3. Name: Carma Iffy File Name: Mega Card Reading Location: In front of air display Requirements: Pulse in and behind Carma should be a wall. Go behind the wall for a secret EM road and follow it until you see a black window/door. Attempt to talk to it and it is none other than Mother Hills! What the heck does she look like??? Reward: HP Memory 10 4. Name: Hale Knitter File Name: Diary Data Location: Next to Carma Requirements: Go to Loch Mess and go to the wind mill section (Messie’s Cove) and go behind the windmill. Talk to the poor lonely lamb and take the wool to Hale. Reward: Scarf containing the cipher code: [BEMOCOBST] 5. Name: Kaz Nova File Name: Ladies Man Journal Location: The ramp on the way to IFL Tower Requirements: Go to the top floor of IFL Tower and talk to the woman. Answers: First, Second, First. Reward: “Radar Missile 3” card 6. Name: Van Geaux File Name: 100 Masterpieces Location: Next to Kaz Nova Requirements: Go to your hotel suite room and examine the painting near the bathroom. Reward: “Plasma Gun 3” card 7. Name: Iver Gatte File Name: Book of Poetry Location: Next to the two men above Requirements: Answer this guy’s questions 1-Matter Waves 2-A Singer 3-Satella Police Reward: HP Memory 10 8. Name: Bob Copper File Name: Case File Location: Near the IFL Tower Requirements: Pulse in and head to IFL Tower 2 and keep going till you see a ghost sprite. Talk to it to begin battle: GoopyG (360), BooGeistG (440), HoppaDanceG (420) Reward: “AquaSearch” sub card with a tracking device 9. Name: Gredy Miser File Name: Budget Report Location: Near where the Oopart used to be Requirements: Pulse in and go to the Saurian exhibit. Talk to the trio of Hertz Reward: “WoodSearch” sub card 10. Name: Han Gard File Name: Picture Diary Location: Ninja Exhibit Requirements: Choose third option Reward: VideoGame containing cipher code: [KYWSAVE] 11. Name: Joe Hawnt File Name: Diary of Horrors Location: Movie Theater Requirements: Pulse in and talk to one of the Hertz surrounding him. Reward: Charm containing cipher code: [NDETORHBRBA] 12. Name: Ere Mitic File Name: Bitter Life Journal Location: Same floor as Movie Theater by the elevator Requirements: Pulse in and go down one floor. Examine the sky board to begin virus battle: BoodachG (150) x2, MettenaG (80) Bring the Indiefrag back to Ere. Reward: IndieFrag1 13. Name: Ruina Recker File Name: Things I’ve Broken Location: First floor of shopping plaza Requirements: Pulse in and go to the second floor. Examine the guide board then bust some viruses: MonoSwordinG (380), BaseGunnerG (260), and DarkReaperG (220) Reward: HP+300/360 ability 14. Name: Aaron Boreal File Name: Build It Diary Location: Second floor of shopping plaza Requirements: Answer his questions with: 1-Six 2-Eight 3-Whyzza Whazzup Okay now this is crazy Capcom’s fault, he “gives” you a Recover 150, but actually he is “ASKING YOU FOR ONE” You can get one from the Bermuda Maze Merchant or by inputting the cipher code: [BEMOCOBST] Talk to Aaron again and give him the card, but he’ll give it back to you. Reward: HP Memory 20, Blank Card \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ===================== Grizzly Peak Resort ===================== 1. Name: Ai Scrounge File Name: Things I’ve Found Location: By the bus stop Requirements: Pulse in and talk to the Hertz near the bus stop Reward: “Whistle” card 2. Name: Leroy Man File Name: Sales Data Location: Next to Ai Requirements: Choose the second option Reward: HP Memory 10 3. Name: Rich Dotcom File Name: Stock Report Location: Near the corner of bus stop Requirements: Talk about his pink suit and then head for Bob Copper in Wilshire Hills. When you come back to Rich, he is not there! [OR You can just leave the room by moving away one screen and come back] Go back to IFL Tower and talk to him. Reward: 6000 zennys 4. Name: Heidy Tidy File Name: Hotel Log Location: Near the inside entrance of the hotel Requirements: Pick the second option Reward: “ElecSearch” sub card 5. Name: Rolly Pollyn File Name: Rank Diary Location: Your former suite room Requirements: Go to Wilshire hills and pulse in. Examine Kate Chizer’s star carrier near the bus stop. Reward: ShortCake containing cipher code: [STERLDGNEEMAYAR] 6. Name: Nival Peaks File Name: Journal Data Location: Outside the hotel second floor Requirements: To get to his sled, go to the bus stop area and pulse in. Go up the ski slope (no need to use the ski brothers matter wave, since you are in wave form) and make your way to the red sled. Be sure to NOT enter the wave hole to make things easier on yourself, now examine and fight! [SnoRollG (280) x2] then [SnoRollG (280) x2] and finally, you guessed it! [SnoRollG (280) x2] <_< Reward: HP Memory 10 7. Name: Noira Crush File Name: Secret Notebook Location: Second Floor of hotel Requirements: You must find her crush, Yugo Astray (the souvenir guy), so take the warp portal and head for the souvenir shop. Examine his star carrier. Reward:” Sunglasses” containing the cipher code: [AXIMSOEG] 8. Name: Yugo Astray File Name: Job Report Location: Souvenir Shop Requirements: Examine the hotel front desk for a “FloorGuide” and bring it back to him. Reward: HP Memory 10 9. Name: Blaire Loude (So, this guy is back too! I remember him as Echo Ridge School’s principal) File Name: Song Ideas Location: First floor of hotel Requirements: Another song to help this guy with…pick these “The Grizzly Peak suites Perfect for rich girls! Oh! Grizzly Peak GP Resort Hotel!” Reward: 2000 zennys 10. Name: Amy Gelande File Name: Amy’s Training Journal Location: On top of the bunny slopes Requirements: Bring her the “FireRing1”, “Jetski1”, and “Scythe1” battle cards to her Reward: HP+200/225 ability &”Amy’s Wallpaper” 11. Name: Ema Nesia File Name: Screw-Up Diary Location: In the corner of the Black-Diamond Run slope Requirements: Examine the washing machine behind Noira Crush to get the “FunkyWallet” Give it to Ema. Reward: “FireSearch” sub card \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ===================== Foodtopia ===================== 12. Name: Mr. Gelande File Name: Souvenir Data Location: Foodtopia Requirements: Pulse in and check the foodtopia girl’s (Meala DeVour’s) star carrier Reward: “SearchEye” sub card 13. Name: Meala DeVour File Name: Word of Food Diary Location: Foodtopia Requirements: Go to Whazzup and go to the Whazzup Ruins area 2. There should be an OLD WOMAN looking at the flowers. She is the one you are looking for, so talk to her. Go back to Meala. Reward: HP Memory 10 14. Name: Chatty Ditz File Name: Secret Vault Location: Next to Meala Requirements: You are going on a treasure hunt! These are the clues and location of where you must examine: Ancient Fish=The fish in the Saurian Exhibit in the IFL Tower Museum 4 Great Wings catch the wind=The giant windmill of Messie’s Cove in Loch Mess The King of Birds which has forgotten the sky=The penguin fossil on the mural of Whazzup in the area before the ruins. Now bring what you found back to Chatty. Reward: “OldStrap” containing the cipher code: [WVETMAERAT] \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ =============== Loch Mess =============== 1. Name: Minor Angler File Name: Fish Master’s Diary Location: Between a sign and the bridge in Mess Village Requirements: Find the fishing master and enter his star carrier- Claud Pincer! Reward: HP Memory 10 2. Name: Gerry Romero File Name: TV Ratings Diary Location: By the small bridge leading to Messie’s Cove Requirements: Find the “hot and spicy” girl. She is Wazafowonwon located in Whazzup. Talk to her and go back to Gerry. Reward: “TraderTicket” 3. Name: Shudder Bugz File Name: Digital Photo Journal Location: By the Observation Platform Elevator Requirements: Go to Grizzly Peaks and go to the hotel suite room. Examine the big window for your picture. (Don’t have to use matter wave) Reward: “SearchEye” sub card 4. Name: Luz Stufalot File Name: Things I’ve lost Location: Observation Deck Requirements: Pulse in and go dive to Loch Mess area via matter wave. Head for area 2 and by the mermaid statue should be a matter bike. Can’t miss it >.< Reward: HP Memory 10 and a “Blank Card” 5. Name: Alec Tribec File Name: Quiz Journal Location: Messie’s Cove entrance by Tayle Spinn Requirements: Jeopardy Time! Answer his questions and no, you don’t have to say “Who is or What is” in front of your answer"... 1-Loch Mess I think 2-It was Messie 3-Is it "Stream Cancro" 4-A bubble attack 5-Maybe...430 HP Reward: “PuzzleBook” containing the cipher code: [RIETCARRSAR] 6. Name: Tayle Spinn File Name: Flight Data Location: By Alec Tribec Requirements: Go back to Echo Ridge and go inside Chase Winde’s star carrier. Examine and return to Tayle Spinn afterwards. Reward: “Traderticket” 7. Name: D’nwan Draun File Name: Butterfly Diaries Location: By the herd of sheep in Messie’s Cove Requirements: Choose the third option. Reward:” ChargeSaver” ability \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ============== Whazzup ============== 1. Name: Wazafowonwon File Name: Quiz Diary Location: Near the rock in Whazzup Requirements: After doing the other quizzes, do her quiz: 1-Budicus 2-Nutritious Eggs 3-Fire Ring 1 4-Dance Fire 1 5-He, he, he 5 6-A vending machine 7-Question 7 8-Mackrelfilletychius 9-A Christmas tree 10-What the? VIRUS BATTLE!!!: MatJinn (160), Flit (120) 11-Rolling out the carpet! (If you got this wrong accidently, sucks for you!) Reward: HP Memory 20 2. Name: Y’gat Riddem File Name: Beat Ba-dum Diary Location: Front of the Budicus Statue Requirements: Repeat his beats, but watch out because you might miss them since it gets faster! “Boom Chika Boom Boom Boom Chika Boom Boom Kashakalaka Chika Chika Boom” Reward: “SilverMeteor” card 3. Name: Shaman File Name: The Future of Whazzup Location: Front of Budicus Statue Requirements: You know those viruses with the hammer ball and looks like a spider? Their names are “Raid”, “Ravage”, and “Ransack” That is the very thing you are about to do to Zach’s house! Go to Echo Ridge and raid his home! Then ravage his bookshelf. While you’re at it, ransack his Encyclopedia! Give it to the Shaman! Reward:” AtomMine3*(1)” 4. Name: Wherzat File Name: Long-Life diary Location: By the shaman Requirements: Go to Loch Mess and talk to the Fish Seller boy by Gerry Romero. Talk to him and then pulse in, go to the lone island where you got the Floatshoes from a while back, and talk to the Mrs. Hertz. go back to the fish boy and bring the fish back to Wherzat. Reward: HP Memory 20 5. Name: Kyanaigotu File Name: Countries to Visit Location: By the Whazzup lines in the area before the ruins Requirements: Answer with these: 1-IFL Tower 2-Amy Galande 3-Sheeps (not a mistake) 4-"World Mysteries" Reward: “Run-Away” containing the cipher code: [NKWPEORLI] 6. Name: Whazzat File Name: Whazzup Diary Location: Next to Kyanaigotu Requirements: Pick the third option. Reward: 3000 zennys 7. Name: Lennycia File Name: Goal Diary Location: By Whazzat Requirements: Find a “Snobunny”! You can find one at the secondary entrance to Foodtopia (the one that has the Yeti footprints) OR at the bottom of the bunny slopes. Bring one back to Lennycia. Reward: HP Memory 10 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ MISSION COMPLETE!!! YOU HAVE FINISHED ALL QUESTS AND YOU WERE A BIG HELP TO THIS NON-EXISTING REALITY!!! GIVE HIGH-FIVES TO RANDOM PEOPLE AND LOOK LIKE A AN IDIOT! GO AHEAD, KNOCK YOURSELF OUT!!! Now you will get an e-mail from Legendary Master Shin telling you the same thing above, but he will give you a reward…sort of. You have to get it yourself in the Trans Dimension area 2! It is the lone gate near the entrance after taking a long path and is far apart than the other gates. It mentions helping the people around the world. In it is....bah bah bum...the “M. Breath” weapon [1/2/2-charge shot may freeze of bubble the enemy] >_> All this hard work for what??!! A weapon!!!??? WHAT THE.....................?! ******************************************************************************** ++++++++++++++++++++++++++++++++++++++++ | 22. Frequently Asked Questions (FAQ) | ++++++++++++++++++++++++++++++++++++++++ Legend: Question= Q Answers= A Q. How do people get those Le Mu and King Grandeur cards?? A. You can only get them by official transmissioning data (which isn't currently available yet since I won't know if places like GameStop will do) or by cheating, such as using the Action Replay DS. Q. IT'S YOUR FAULT TO PUT IN THE WAVE COMMAND/AR CODES! NOW I CAN'T WIN ANYMORE ON WI-FI!!! A. That's not a question, so you failed. I am not to be held responsible for whatever happens on Wi-Fi battling. The Wi-Fi battlegraounds of this game is already way corrupted even before I made this FAQ. ******************************************************************************** +++++++++++++++++++++++++++ | 23. Credits | +++++++++++++++++++++++++++ Time to give credit where credit is due. /===================\ | 23.A General People | \===================/ -Me, Sinfar Ha, owner of GigaSPX/GregarCross617: For taking an amount of effort to format/make this guide the way I want it. -CAPCOM - For making this game. -The UnderSquare - For like, mostly everything about Megaman and their pics of the Mu tablets -GameFAQs/CjayC - For the first of hosting this FAQ -JDYoungs - For working on Chapters 1,2, and 6 of this guide, and working on the Standard Class part of the BattleCard Locations. He also did help on doing the Ability Waves guide plus the Mega Weapons with the explanation. In V3, he helped adding more action replay codes to the list I originally added. -LunarduskX088 - I owe him big credit for working on Chapter 4, the Boss strategy guide and helping me on the Secret section plus helping on fixing the over-margin error! Also for V3, he helped doing the SideQuest guide. -Nigoli - For having the information about the BN Diaries and the Link Power Table instructions and being the one to create the transmission datas... -I_Aaron_I/Absolute_Zero86 - For having that "Read Before Posting" topic about the HP Memory Upgrade Locations, Badge of Loneliness, and the Tribes and its abilities. -GiroroGochou - For having the set up of the Basic Controls in both of the games. -Sonic Chrono2004 - For doing the ranks on how to get the Mega Chips and help fixing on some of the translations of this FAQ. -Kodewerx - Maybe the first place where all those action replay codes came from? Well, not all such as the Transmission ones.... /======================\ | 23.B E-Mail Correctors | \======================/ This section is for users who get credit for making the corrections about some of the errors in this FAQ: -blzdout4ever -Linkfan551 ******************************************************************************** +++++++++++++++++++++++++++ | 24. Contact | +++++++++++++++++++++++++++ If you are to contact me about this FAQ, input the title of this FAQ into the title of the e-mail and send it to my e-mail address: gigaspx@gmail.com. The e-mail concerning this FAQ can either be about: -Help -Errors on this FAQ -or the contributions of it You could also e-mail for help to my volunteered assistants: jdyoungs - jdyoungs@gmail.com LunarduskX088 - lestersmartass182@yahoo.com judah900 - judah@estateauctionsinc.com THE END