BLAZING ANGELS 2 PLANES LIST by DreadedZer0/DreadZer0 Started 07/04/2008 Finished 13/04/2008 ....................... Contents ...................... 1.0 Legal + Updates 1.1 British Planes 1.2 German Planes 1.3 Russian Planes 1.4 American Planes 1.5 Japanese Planes Key: LMG = Light Machine Gun HMG = Heavy Machine Gun L.Cannon = Light Cannon H.Cannon = Heavy Cannon HVC = High Velocity Cannon Just to say, this is my first FAQ! ....................... 1.0 Legal ....................... Everything in this FAQ is property of their owners. The Personal comments are intellectual property of Jacob Reid (A.K.A DreadZer0/DreadedZer0). All plane names are the property of their respective owners. This FAQ is only to be displayed on: www.gamefaqs.com www.supercheats.com www.gamesradar.com www.cheatplanet.com Any other websites wishing to host this FAQ e-mail me at: jacob_r350 (a) hotmail.co.uk Replace the (a) with the symbol that goes in-between email messages. UPDATES ...................... Update 1.01: Realised that I missed off the Spitfire MkV on the British Planes List. Update 1.02: Added some more legal notes afer a few pepole wanted to host my guide. Also moved updates section to the legal section. ....................... 1.1 British Planes ....................... Spitfire V Country: UK Speed: 3.5 Manuverability: 8 Hit Points: 6 Weapons: 2 LMG, 2 L.Cannon, Flak Gun Game Comments: The most common Spitfire variant, the Mk. V trades some of it's machineguns for much more potent cannons together with a small boost of the overall qualities of the plane. Personal Comments: Brilliant. The best prop aircraft in the game, in my book. Even better armed (and armoured) than the Mk. I, this is my preffered plane in Middle era multiplayer matches. DH Mosquito Country: UK Speed: 5 Manuverability: 5 Hit Points: 3.5 Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 4 Rockets Game Comments: This wooden twin-engine craft was concieved as a fast day-bomber that could outrun most defenses,but turned out to be useful even as a fighter. It makes up for it's frailty with good handling and speed. Personal Comments: Another good bomber. Worth flying. Used to be built a few miles from where I live today Defiant Country: UK Speed: 3 Manuverability: 7 Hit Points: 3 Weapons: 4 LMG, 4 Free-Fall Bombs, Tailgunner Game Comments: Nicknamed "Daffy" by it's pilots, the defiant is too lightly armed and didn't prove to be a very sucessful concept. Personal Comments: Not worth flying either. Think again. Meteor Country: UK Speed: 4.5 Manuverability: 8.5 Hit Points: 6 Weapons: 2 HMG, 2 H.Cannon or 4 Rockets or 4 Self-Guided Missiles or HVC Game Comments: The first Allied jet fighter to reach operational status, the Meteor is very efficent against the German V1 flying bomb and both propellor driven and jet fighters. Personal Comments: Twin engine propellor planes are un-manuverable enough. Twin Jet engined planes? Forget it. DH Vampire 1 Country: UK Speed: 8 Manuverability: 8.5 Hit Points: 6 Weapons: 4 HMG, 4 Self-Guided Missiles or 6 Rockets, Flash Blinder Game Comments: A more advanced jet-powered British aircraft than the Meteor, the vampire is an execptional fighter and can also be used as a ground attack platform. Personal Comments: The British answer to the Go 229. Worth flying, and it's also another of my late multiplayer faves. Hurricane I Country: UK Speed: 3 Manuverability: 7.5 Hit Points: 3 Weapons: 6 LMGs Game Comments: Slower than the Spitfire, and not as heavily armed, the Hurricane benefits from a better turn rate and can use its slow minimum speed to make even tighter turns. Personal Comments: Just 6 LMGs makes this plane recommended for pepole on early multiplayer players who can't lead their shots. Seafire Country: UK Speed: 3.5 Manuverability: 8 Hit Points: 6 Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall Bombs or 2 Rockets, Flak Gun Game Comments: Carrier-borne version of the spitfire. Arrestor hook and other adjustments increased weight, so this version is slightly slower than the one it's based on. Personal Comments: It's a Spitfire MkV. With more firepower. Awesome in battle. I don't know why they won't let me fly it on multiplayer though... Spitfire IX Country: UK Speed: 4.5 Manuverability: 8 Hit Points: 8 Weapons: 2 HMG, 2 H.Cannon, Flak Gun Game Comments: Final frontline version of the Spitfire. In order to match the FW190, more powerful engines and cannons were added, resulting in one of the most powerful fighters of the war. Personal Comments: I hate this version of the Spitfire. The HMGs remove the accuracy of the LMGs of the previous planes, and do equal damage. Beaufighter Country: UK Speed: 2.5 Manuverability: 3 Hit Points: 8.5 Weapons: 6 LMG, 2 L.Cannon or 8 Rockets Game Comments: Referred to by the Japanes soldiers as "the whispering death", this long-range twin-engine plane is used by RAF as a night fighter, ground attack plane and torpedo bomber. Personal Comments: Too unmanuverable for multiplayer, but the sheer firepower makes up for it. 6 LMGs!?! That's the most LMGs of any plane in the game! Tempest Country: UK Speed: 5.5 Manuverability: 8.5 Hit Points: 7 Weapons: 4 LMG, 1 H.Cannon or 2 Free-Fall Bombs or 6 Rockets or 4 Self-Guided Missiles, Stun Smoke Game Comments: The fastest front line fighter of the Royal Air Force, the Tempest is one of the most powerful fighters used in war, scoring kills even against the German jet fighter Me-262. Personal Comments: Versatile weapons and good manuverability make an awesome plane. Use well. Typhoon Country: UK Speed: 4.5 Manuverability: 8 Hit Points: 6.5 Weapons: 2 HMG, 2 L.Cannon or 4 Rocket, Flash Blinder Game Comments: Initally designed as a fighter, the Typhoon eventually became an excellent ground attack platform. Good speed and handling made it a difficult prey to catch and it also has high firepower. Personal Comments: Not a awesome fighter, but not rubbish. Sort of middle-of-the road. Do try the parade skin on it. It looks awesome. Spitfire V Country: UK Speed: 3.5 Manuverability: 8 Hit Points: 6 Weapons: 2 LMG, 2 L.Cannon, Flak Gun Game Comments: The most common Spitfire variant, the Mk. V trades some of it's machineguns for much more potent cannons together with a small boost of the overall qualities of the plane. Personal Comments: Brilliant. The best prop aircraft in the game, in my book. Even better armed (and armoured) than the Mk. I, this is my preffered plane in Middle era multiplayer matches. Gladiator Country: UK Speed: 2.5 Manuverability: 6.5 Hit Points: 0.5 Weapons: 2 LMG, 1 L.Cannon Game Comments: Though fun to fly as a relic of a bygone era, the Gladiator's novelty value (and wooden frame) quickly wears thin in WW2-era combat. Personal Comments: It's horrid. Only use if a) you wish to impersonate the Red Baron (I still do this from time to time) or b) you are helping a friend win on multiplayer by picking the weakest plane possible. Hurricane II Country: UK Speed: 3 Manuverability: 7.5 Hit Points: 4. Weapons: 2 LMG, 2 L.Cannon, Stun Smoke Game Comments: Falling behind as a fighter, Hurricane became a close support specialist in the skies of Africa. It's cannons are very effective against tanks and armoured vehicles. Personal Comments: I'm not keen on this plane, I must admit. It's only redeeming factor is that it's got slightly more armour than the Spitfire Mk1. Swordfish Country: UK Speed: 1.5 Manuverability: 5 Hit Points: 3.5 Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner Game Comments: This wood and canvas biplane considered to be obsolete at the beginning of the war proved to be very reliable and was used in many bombing and torpedoing missions. Personal Comments: Almost as bad as the Gladiator. The only redeeming feature is it's tailgunner, which keeps your back safe(ish). Barracuda Country: UK Speed: 2 Manuverability: 3.5 Hit Points: 6.5 Weapons: 2 LMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner Game Comments: Barracuda is the first carrier borne British bomber fabricated entirely from metal. Successful as a dive and torpedo bomber,it is also used in anti submarine patrols. Personal Comments: More like how a bomber should be. The manuverability is good, due to the single prop, and the HP is more like what you would expect from a bomber. Spitfire I Country: UK Speed: 3.5 Manuverability: 8 Hit Points: 4 Weapons: 4 LMG, 2 L.Cannon, Stun Smoke Game Comments: One of the most famous aircraft of the whole war, and arguably the best, Spitfire is very much appreciated by it's pilots and it's present in every theatre of the second world war. Personal Comments: A great plane. Well armed, good speed, and superb manuverability. My preferred plane on early multiplayer matches. ....................... 1.2 German Planes ....................... FW 190A Country: Germany Speed: 4.5 Manuverability: 10 Hit Points: 6.5 Weapons: 4 LMG, 1 H.Cannon or 4 Free-Fall Bombs or 1 Torpedo, Flak Gun Game Comments: Versatile with good handling and performance, the FW-190 is the plane that took the crown of Luftwaffe's very successful Bf-109. While primarily a fighter, it is also very effective in the ground attack role. Personal Comments: An awesome plane. The speed is the only bad thing. This plane makes a superb dive-bomber, as well as a great fighter. He-162 Salamander Country: Germany Speed: 6.5 Manuverability: 7 Hit Points: 6.5 Weapons: 2 HMG, 1 H.Cannon or HVC or 2 Self-Guided Missiles or 2 Rockets Game Comments: Luftwaffe's second jet fighter was designed as a cheaper alternative to the Me-262 and is largely made of wood, but, even so, turned out to be an excellent performer, winning the praise of all pilots who flew it. Personal Comments: A good jet plane. The parade skin looks brilliant, and the stats are very well-rounded. Pity about the lack of missile hardpoints. Ju-87 Stuka Country: Germany Speed: 1.5 Manuverability: 6.5 Hit Points: 1.5 Weapons: 2 LMG, 4 Free-Fall Bombs or 1 Torpedo or 2 H.Cannon, Tailgunner Game Comments: The famous and infamous Stuka is an accurate and very effective dive bomber, but it's too vunerable against enemy fighters to stand a real chance on a heated battlefield. Personal Comments: It's rubbish. With a top speed that would be surpassed by a modern 220 mph+ supercar, it's not worth flying. And no, that diving sound doesn't feature. Hs-129 Country: Germany Speed: 2 Manuverability: 3 Hit Points: 10 Weapons: 2 LMG, 2 L.Cannon or 6 Free-Fall Bombs or HVC or 4 Rockets, Flak Gun Game Comments: The Panzerknacker ("tank cracker") is a plane specifically designed for a ground-attack role, able to slow down enough to accurately destroy anything on the ground and sturdy enough to stand a Personal Comments: More like it. Slow, handles like a brick, and takes a lot of punishment before going down. Me 262 Country: Germany Speed: 6.5 Manuverability: 8 Hit Points: 3.5 Weapons: 2 HMG, 6 Rockets or 2 H.Cannon or4 Self-Guided Missiles or HVC, Stun Smoke Game Comments: The first jet fighter to see wide use in the war, the Me 262 opened a new era in aviation. Its speed allows it to stay out of the range of propellor fighters and its heavy armament is devastating. Personal Comments: A surprisingly nimble plane. The armament is sufficent for online. Gotha Go 229 Country: Germany Speed: 10 Manuverability: 8 Hit Points: 7 Weapons: 4 HMG, 4 Self-Guided Missiles or 4 Rockets, Tesla Coil Game Comments: A revolutionary concept decades ahead of its time, this prototype flying-wing aircraft acheives execptional speed, manuverability and flight range. Personal Comments: I hate pepole who fly this online. It's like they are saying "Look at me, I can't fly properly". I don't fly it in multiplayer on principle. Do-335 Country: Germany Speed: 5 Manuverability: 9.5 Hit Points: 5 Weapons: 4 HMG, HVC or TV Guided Missile, Flash Blinder Game Comments: With it's unique "push-pull" twin engine layout, the Do-335 is the most advance propeller-driven aircraft of the war and it's present on every Luftwaffe squadron's Christmas list. Personal Comments: Not a very well armed plane, I have to say. 4 HMGs just don't cut it. The Missiles are only available in 1 mission, and the HVC takes too long to wind up. Me 163 Komet Country: Germany Speed: 8 Manuverability: 6 Hit Points: 4 Weapons: 2 LMG, 2 H.Cannon or 4 Self-Guided Missiles or 4 Rockets or HVC, Stun Smoke Game Comments: The only rocket-powered fighter aircraft of the war, the Komet is extremely fast and has excellent performances, but it's very accident prone and difficult to land safely. Personal Comments: The drag racer of the game. Very easy to go from A to B, not so easy to get it to turn with any degree of decency. Me 110 E Country: Germany Speed: 4 Manuverability: 4 Hit Points: 6.5 Weapons: 2 LMG, 2 L.Cannon or 4 Free-Fall Bombs Game Comments: This upgraded version of the Me 110 benefits from more powerful engines, but still can't cope in dogfights against more manuverable opponents, unless using "hit and run" techniques. Personal Comments: The C version was abysmal, the G was underarmoured, this is probably the best Me 110 to fly. But if you can get a different plane, use something else. Me 110 G Country: Germany Speed: 3.5 Manuverability: 4 Hit Points: 5 Weapons: 2 HMG, 2 L.Cannon or 4 Free-Fall Bombs with Stun Smoke, or 4 Rockets and no Stun Smoke. Game Comments: Final version of the 110, this plane carries devastating firepower and tough armour, but doesn't mix well with single-engine fighters due to it's poor handling. Personal Comments: Why do the Rockets remove the Stun Smoke? I'd still try my luck in the E version if I had to fly a 110. Me 110 C Country: Germany Speed: 3.5 Manuverability: 4 Hit Points: 3 Weapons: 4 LMG, 2 L.Cannon or 4 Free-Fall Bombs Game Comments: A heavy fighter conceived before the beginning of the war, the 110 is, like all planes of it's type, effective against bombers, but easily outclassed by the more manuverable single engine fighters. Personal Comments: No, no and no. This plane is best left in the hangar. Fly another plane. He-219 Country: Germany Speed: 4 Manuverability: 7 Hit Points: 5.5 Weapons: 4 LMG, 2 L.Cannon or 2 Free-Fall bombs or 4 Rockets or 1 HVC, Stun Smoke Game Comments: The He 219 "Uhu" (Eagle-Owl) is a specially designed and very sophisticated night-fighter, extremely successful at shooting down enemy bombers, but not really useful in a dogfight. Personal Comments: A very versatile plane, as illustrated by the wide choice of guns. Also looks pretty snazzy due to the antenna in the nose, and the spotty pattern on top (which looks like lepoard print if you paint the plane yellow). One of the few planes I keep in the Special paint scheme. Me 109 E Country: Germany Speed: 4 Manuverability: 6.5 Hit Points: 1.5 Weapons: 4 LMG, 2 L.Cannon, Flak Gun Game Comments: The 109 formed the backbone of the Luftwaffe's fighter force at the beginning of the war and proved to be a good match against Britain's excellent Spitfire. Personal Comments: Too lightly armoured. The armament does compensate. Also a bit lacking in the manuverability department. Stick with the Spitfire V. Me 109 G Country: Germany Speed: 4 Manuverability: 6.5 Hit Points: 6.5 Weapons: 2 LMG, 1 H.Cannon or 2 Rockets, Stun Smoke Game Comments: Tougher and faster than the E version, the 109G is a good all round fighter the Germans use extensively on all fronts. Personal Comments: More like it. Equal speed to the E version, but better armour and manuverability. A much better choice in a dogfight. Me 109 K Country: Germany Speed: 5 Manuverability: 6.5 Hit Points: 6.5 Weapons: 4 HMG, 1 HVC or 4 Rockets, Flak Gun Game Comments: The final version of the 109 fighter boasts not only much better speed than its predecssors, but also more powerful armament. Personal Comments: The best version of the Me 109. Not keen on the HMGs much though. FW 190 D9 Country: Germany Speed: 4 Manuverability: 9.5 Hit Points: 5.5 Weapons: 2 LMG, 4 L.Cannon or 4 Rockets, Stun Smoke Game Comments: Improved version of the so called "Butcher Bird", the Dora-9 is a versatile aircraft with both fighter and ground attack capabilities and with excellent speed, handling and firepr Personal Comments: A superb plane. Very manuverable and rather well armed. My back-up choice of plane on Middle era multiplayer matches. ....................... 1.3 Russian Planes ....................... La-7 Country: Russia Speed: 5 Manuverability: 6 Hit Points: 4 Weapons: 4 LMG, 2 H.Cannon, Flak Gun Game Comments: The only soviet fighter to shoot down a Me-262, La-7 is flown by the best Soviet aces, scoring combat record after combat record. Personal Comments: Not much to look at, stats wise, but in battle, it proves itself. I fly one in late multiplayer matches when I don't want to fly a jet plane. Yak 15 Country: Russia Speed: 7.5 Manuverability: 6.5 Hit Points: 7 Weapons: 2 HMG, 4 L.Cannon or 4 Self-Guided Missiles or 4 Rockets, Flash Blinder Game Comments: The first Soviet jet fighter approved for combat, the Yak-15 was designed to be easy to use by propellor plane pilots. It's most unusual characteristic is the placement of the exhaust under the wings. Personal Comments: Another plane in my standby of late multiplayer. Useful for when I want to teach the Gotha newbs a lesson. Pe-2 Country: Russia Speed: 4 Manuverability: 4.5 Hit Points: 5 Weapons: 2 LMG, 4 Free-Fall Bombs, Tailgunner Game Comments: The "Pawn" is the standard Soviet dive-bomber in use during World War II, proven to be fast, reliable, yet extremely sturdy. Personal Comments: Not worth the metal it's made from. Try another dive-bomber. IL-2 Country: Russia Speed: 1.5 Manuverability: 6.5 Hit Points: 10 Weapons: 2 HMG, 2 L.Cannon or 6 Rockets, Tailgunner Game Comments: The most produced millitary aircraft in history, the IL-2 is a heavily armoured attack ground plane that plays a crucial role on the Eastern Front. Personal Comments: The best dive-bomber in the game. Not a bad fighter either... ....................... 1.4 American Planes ....................... F2A Buffalo Country: USA Speed: 2.5 Manuverability: 7 Hit Points: 4 Weapons: 2 LMG, 2 L.Cannon Game Comments: The first monoplane fighter used by the US Navy, the buffalo was considered obsolete by 1940, but was very successfully use by the foreign millitaries it was sold to, like the Finnish army. Personal Comments: Not as fast or manuverable as the Spitfire, but a lot harder to hit. No defensive weapons makes multiplayer a bit tricky. My back-up plane if I don't want to fly the Spitfire Mk1 on multiplayer. SB2A Bucanneer Country: USA Speed: 1 Manuverability: 5 Hit Points: 6 Weapons: 2 LMG, 1 Torpedo or 2 Free-Fall bombs, Tailgunner Game Comments: Built for the US Navy, the "Buccaneer" can be an effective light fighter or scout bomber in the right hands. Personal Comments: Awful. There simply is no other word for this. The only good part is that the parade skin looks good in light blue, black and dark blue (in that order). ....................... 1.5 Japanese Planes ....................... B5N2 Kate Country: Japan Speed: 1.5 Manuverability: 4 Hit Points: 2 Weapons: 2 HMG, 1 Torpedo or 4 Free-Fall bombs, Tailgunner Game Comments: Carrier borne torpedo bomber that is virtually defenseless and, like most Japanese machines, easy to destroy. Personal Comments: Even worse than the SB2A Buccaneer. You'll have to fly one in Mission 11, though by then you should have got some armour upgrades, so it shouldn't be too hard. Also the parade skin has flames on it. D3A1 Val Country: Japan Speed: 1.5 Manuverability: 6.5 Hit Points: 1.5 Weapons: 2 LMG, 2 Free-Fall bombs, Tailgunner Game Comments: A very manuverable bomber that can hold it's own in a turning contest against a fighter, the Val has the same problem as many other Japanese aircraft - it can't take much punishment. Personal Comments: Use the manuverability to dodge incoming fire and you'll be OK. A6M Zero Country: Japan Speed: 3 Manuverability: 7 Hit Points: 2.5 Weapons: 2 LMG, 2 L.Cannon Game Comments: The Japanese Zero can turn circles around any allied opposition and is a real menace in skilled hands, but is hampered by a poor roll rate and the tendency to burst into flames at the slightest damage. Personal Comments: Remarkably similar to the F2A bufallo, but with more shortcomings. No match for a Spitfire. J2M Raiden Country: Japan Speed: 4 Manuverability: 7 Hit Points: 5 Weapons: 2 HMG, 2 L.Cannon Game Comments: Land-based, high speed interceptor of the Japanese Navy. Heavily armoured for a Japanese plane, it was designed to counter the Superfortress threat. Personal Comments: Another very manuverable plane. Makes up for the shortcomings of the A6M Zero. Worth flying in a dogfight because the HMG/L.Cannon combo works very well if used together, as the projectiles move at roughly the same speed. Ki 43 Hayabusa Country: Japan Speed: 3 Manuverability: 9 Hit Points: 3 Weapons: 2 LMG, 2 L.Cannon, Stun Smoke Game Comments: Renown for its performance in East Asia in the warly years of the war and most widely used Japanese land based fighter, the Ki-43 is a nimble fighter suffering from a distinctly low firepower. Personal Comments: Low on firepower, low on HP. Another Japanese plane that can (and should) be easily overlooked. Not worth flying, in my book. N1K-J Shinden Country: Japan Speed: 5 Manuverability: 8 Hit Points: 4 Weapons: 4 LMG, 2 L.Cannon Game Comments: Good manuverability, high speed, and surprisingly strong armour make the Shinden one of the few Japanese fighters that can match the late-war American aircraft. Personal Comments: What took the Japanese so long to think of this plane? Not much in the way of exterior decoration aviailable for this plane. Worth flying none the less. J7W Shinden Country: Japan Speed: 5.5 Manuverability: 8 Hit Points: 2 Weapons: 2 LMG, 4 L.Cannon or 6 Rockets or 4 Self-Guided Missiles or HVC, Tesla Coil Game Comments: Japan's most advanced aircraft, a very fast, but also manuverable interceptor. Its design is quite unique, with the wings in canard configuration and the propellor on the rear, in a pusher position. Personal Comments: The most suitable plane for the last mission. Best used to run rings around pepole. Another of my late multiplayer personal favourites. The low armour lets it down a bit though. B7A Grace Country: Japan Speed: 2.5 Manuverability: 7 Hit Points: 5 Weapons: 2 LMG, 2 Free-Fall Bombs or 1 Torpedo, Tailgunner Game Comments: This large and powerful Japanese dive-bomber and torpedo bomber has an impresseive carring capacity, but is still capable of manuvering like a fighter, Personal Comments: Not a good idea. Dive bombers should be heavily armoured. Japan just didn't do really heavily armoured planes in WW2. Kikka Country: Japan Speed: 4 Manuverability: 6 Hit Points: 3 Weapons: 2 HMG, 1 H.Cannon or 6 Rockets or 6 Self-Guided Missiles Game Comments: Japanese copy of the German Me-262 fighter. Not as good a performer and bearing only half the devastating armament of the original. Personal Comments: Stick with the original Me-262. This thing has virtually no armor. THE END</p>