=============================================================================== If you want to contact me quickly, instead of e-mailing me, feel free to check out my website and/or my Video Walkthroughs at: --> http://vinheim.weebly.com <-- --> http://youtube.com/vinheimk <-- Use the "Contact me" form to inform me of any issue you need to clear off your mind. Check it out! -.- =============================================================================== _______ / _ _ \ \/ \ / \/ _ __ | | __ _| | ___ ___ ___ / _) | |/ _` | |/ _ \/ __) / _ \| |_ | ( (_) | | __/\__ \ ( (_) ) _) /___\__,_|__)___)(___/ \___/|_|_ _ | | | | / \ | | | |_| |__ ___ / _ \ | |__ _ _ ___ ___ | __/ '_ \ / _ \ / (_) \| '_ \| | | / __/ __) | |_| | | | __/ / ___ \ (_) ) |_| \__ \__ \ \__\_| |_|\___) \_/ \_/_,__/ \__, (___/___/ /\_| | \___/ < ASCII art created by vinheim 2007-2008 > ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Tales of the Abyss FAQ/Walkthrough ----------------- Version 2.8 Last updated: 09/07/08 ------------------------ Authored by: vinheim Email: vinheim@gmail.com ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- - Homepage: http://vinheim.weebly.com - -- Video Walkthroughs: http://youtube.com/vinheimk -- ----- This document Copyright 2007 - 2008 Alexander Paul Kleinheider ----- --- Tales of the Abyss Copyright 2005 Bandai Namco --- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------- Table of Contents ------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= To navigate much easier through this guide, I added the search system, which works just by following these simple steps: - Highlight the "Section Code" of the section which you wish to go and copy it (CTRL+C). - Press CTRL+F to bring up the search sub-menu. - Paste (CTRL+V) the "Section Code" and press ENTER twice to be where you wanted to be. Just like magic! My Section Codes were made as precise as possible, and I also prefer this method instead of having you scroll 30 min through this huge guide looking for the section you want to go. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~~~~~> Section <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> Section Code <~~~~~~ 1] Introduction . . . . . . . . . . . . . . . . . . . . . . . . [sx100] 1.1] Guide's Layouts . . . . . . . . . . . . . . [sx101] 2] Game Basics . . . . . . . . . . . . . . . . . . . . . . . . . [sx200] 2.1] Story . . . . . . . . . . . . . . . . . . . [sx201] 2.2] Controls . . . . . . . . . . . . . . . . . . [sx202] 2.3] Status Effects . . . . . . . . . . . . . . . [sx203] 3] Characters . . . . . . . . . . . . . . . . . . . . . . . . . [sx300] 4] Abbreviations . . . . . . . . . . . . . . . . . . . . . . . . [sx400] 5] In-depth Walkthrough . . . . . . . . . . . . . . . . . . . . [sx500] 5.1] Chapter 1: The Cruelty of Reality 5.1.1] Baticul . . . . . . . . . . . . . . . [sx501] 5.1.2] Tataroo Valley . . . . . . . . . . . . [sx502] 5.1.3] The Grocer's Hamlet, Engeve . . . . . [sx503] 5.1.4] Cheagle Woods . . . . . . . . . . . . [sx504] 5.1.5] Tartarus . . . . . . . . . . . . . . . [sx505] 5.1.6] The Citadel St. Binah . . . . . . . . [sx506] 5.1.7] Fubras River . . . . . . . . . . . . . [sx507] 5.1.8] The Border Fortress, Kaitzur . . . . . [sx508] 5.1.9] Kaitzur Naval Port . . . . . . . . . . [sx509] 5.1.10] Choral Castle . . . . . . . . . . . . [sx510] 5.1.11] Kaitzur Naval Port/Katsbert Ferry . . [sx511] 5.1.12] The Center of Trade, Chesedonia . . . [sx512] 5.1.13] Katsbert Ferry . . . . . . . . . . . [sx513] 5.1.14] The Capital of Light, Baticul . . . . [sx514] 5.1.15] Abandoned Factory . . . . . . . . . . [sx515] 5.1.16] The Desert Oasis . . . . . . . . . . [sx516] 5.1.17] Zao Ruins . . . . . . . . . . . . . . [sx517] 5.1.18] Chesedonia . . . . . . . . . . . . . [sx518] 5.1.19] Kaitzur Naval Port . . . . . . . . . [sx519] 5.1.20] Deo Pass . . . . . . . . . . . . . . [sx520] 5.1.21] The Mining town, Akzeriuth . . . . . [sx521] 5.1.22] Akzeriuth Mine Shaft 14 . . . . . . . [sx522] 5.1.23] The Watchers' Home, Yulia City . . . [sx523] 5.1.24] The City of Fon Machines, Belkend . . [sx524] 5.1.25] Ortion Cavern . . . . . . . . . . . . [sx525] 5.2] Chapter 2: Redemption 5.2.1] Yulia City . . . . . . . . . . . . . . [sx526] 5.2.2] Aramis Spring . . . . . . . . . . . . [sx527] 5.2.3] HQ of the Order of Lorelei, Daath . . [sx528] 5.2.4] Oracle Headquarters . . . . . . . . . [sx529] 5.2.5] Keterburg Bay . . . . . . . . . . . . [sx530] 5.2.6] The Silver World, Keterburg . . . . . [sx531] 5.2.7] Theor Forest . . . . . . . . . . . . . [sx532] 5.2.8] The Floating Capital, Grand Chokmah . [sx533] 5.2.9] St. Binah . . . . . . . . . . . . . . [sx534] 5.2.10] Port Sheridan . . . . . . . . . . . . [sx535] 5.2.11] The City of Craftsmen, Sheridan . . . [sx536] 5.2.12] Meggiora Highlands . . . . . . . . . [sx537] 5.2.13] Sheridan . . . . . . . . . . . . . . [sx538] 5.2.14] Shurrey Hill . . . . . . . . . . . . [sx539] 5.2.15] Engeve . . . . . . . . . . . . . . . [sx540] 5.2.16] Kaitzur . . . . . . . . . . . . . . . [sx541] 5.2.17] Chesedonia . . . . . . . . . . . . . [sx542] 5.2.18] Zao Ruins . . . . . . . . . . . . . . [sx543] 5.2.19] Chesedonia . . . . . . . . . . . . . [sx544] 5.2.20] Daath . . . . . . . . . . . . . . . . [sx545] 5.2.21] Inista Marsh . . . . . . . . . . . . [sx546] 5.2.22] Belkend . . . . . . . . . . . . . . . [sx547] 5.2.23] Daath . . . . . . . . . . . . . . . . [sx548] 5.2.24] Tataroo Valley . . . . . . . . . . . [sx549] 5.2.25] Baticul . . . . . . . . . . . . . . . [sx550] 5.2.26] Daath . . . . . . . . . . . . . . . . [sx551] 5.2.27] Sheridan . . . . . . . . . . . . . . [sx552] 5.2.28] Meggiora Highlands . . . . . . . . . [sx553] 5.2.29] Mt. Zaleho . . . . . . . . . . . . . [sx554] 5.2.30] Mt. Roneal . . . . . . . . . . . . . [sx555] 5.2.31] Absorption Gate . . . . . . . . . . . [sx556] 5.3] Chapter 3: The Beginning of the End 5.3.1] Baticul . . . . . . . . . . . . . . . [sx557] 5.3.2] Shurrey Hill . . . . . . . . . . . . . [sx558] 5.3.3] Mt. Zaleho . . . . . . . . . . . . . . [sx559] 5.3.4] Belkend . . . . . . . . . . . . . . . [sx560] 5.3.5] Mt. Roneal . . . . . . . . . . . . . . [sx561] 5.3.6] Isle of Feres . . . . . . . . . . . . [sx562] 5.3.7] Cheagle Woods . . . . . . . . . . . . [sx563] 5.3.8] Tower of Rem . . . . . . . . . . . . . [sx564] 5.3.9] Daath . . . . . . . . . . . . . . . . [sx565] 5.3.10] Baticul . . . . . . . . . . . . . . . [sx566] 5.3.11] Absorption Gate . . . . . . . . . . . [sx567] 5.3.12] Radiation Gate . . . . . . . . . . . [sx568] 5.3.13] Chesedonia . . . . . . . . . . . . . [sx569] 5.3.14] The Glorious Land Eldrant . . . . . . [sx570] 5.3.15] El Gran Final . . . . . . . . . . . . [sx571] 6] AD Skills/Capacity Cores . . . . . . . . . . . . . . . . . . [sx600] 6.1] AD Skills . . . . . . . . . . . . . . . . . [sx601] 6.2] Capacity Cores . . . . . . . . . . . . . . . [sx602] 7] Arte/Mystic Arte List . . . . . . . . . . . . . . . . . . . . [sx700] 7.1] Artes 7.1.1] Luke fon Fabre . . . . . . . . . . . [sx701] 7.1.2] Tear Grants . . . . . . . . . . . . [sx702] 7.1.3] Jade Curtis . . . . . . . . . . . . [sx703] 7.1.4] Guy Cecil . . . . . . . . . . . . . [sx704] 7.1.5] Anise Tatlin . . . . . . . . . . . . [sx705] 7.1.6] Natalia L.K. Lanvaldear . . . . . . [sx706] 7.2] FSC Changes 7.2.1] Luke fon Fabre . . . . . . . . . . . [sx711] 7.2.2] Tear Grants . . . . . . . . . . . . [sx712] 7.2.3] Jade Curtis . . . . . . . . . . . . [sx713] 7.2.4] Guy Cecil . . . . . . . . . . . . . [sx714] 7.2.5] Anise Tatlin . . . . . . . . . . . . [sx715] 7.2.6] Natalia L.K. Lanvaldear . . . . . . [sx716] 7.3] Mystic Artes 7.3.1] Luke fon Fabre . . . . . . . . . . . [sx721] 7.3.2] Tear Grants . . . . . . . . . . . . [sx722] 7.3.3] Jade Curtis . . . . . . . . . . . . [sx723] 7.3.4] Guy Cecil . . . . . . . . . . . . . [sx724] 7.3.5] Anise Tatlin . . . . . . . . . . . . [sx725] 7.3.6] Natalia L.K. Lanvaldear . . . . . . [sx726] 8] Boss List . . . . . . . . . . . . . . . . . . . . . . . . . . [sx800] 9] Sidequests . . . . . . . . . . . . . . . . . . . . . . . . . [sx900] 9.1] Keterburg Spa Costumes . . . . . . . . . . . [sx901] 9.2] Final Battle Costumes . . . . . . . . . . . [sx902] 9.3] Abyss Man Costumes . . . . . . . . . . . . . [sx903] 9.4] Costumes . . . . . . . . . . . . . . . . . . [sx904] 9.5] Cecille and Frings . . . . . . . . . . . . . [sx905] 9.6] Ant Lion Man . . . . . . . . . . . . . . . . [sx906] 9.7] Catalyst Weapons . . . . . . . . . . . . . . [sx907] 9.8] Sword Dancer . . . . . . . . . . . . . . . . [sx908] 9.9] Albert Style Books . . . . . . . . . . . . . [sx909] 9.10] Tear's Pendant . . . . . . . . . . . . . . [sx910] 9.11] Jewel of Gardios . . . . . . . . . . . . . [sx911] 9.12] Refined Flightstone . . . . . . . . . . . . [sx912] 9.13] Mushroom Road . . . . . . . . . . . . . . . [sx913] 9.14] Baticul Arena . . . . . . . . . . . . . . . [sx914] 9.15] The Hidden City, Nam Cobanda Isle . . . . . [sx915] 9.16] The Replica Lab the Abyss . . . . . . . . . [sx916] 10] Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . [s1000] 10.1] Luke fon Fabre . . . . . . . . . . . . . . [sx721] 10.2] Tear Grants . . . . . . . . . . . . . . . . [sx722] 10.3] Jade Curtis . . . . . . . . . . . . . . . . [sx723] 10.4] Guy Cecil . . . . . . . . . . . . . . . . . [sx724] 10.5] Anise Tatlin . . . . . . . . . . . . . . . [sx725] 10.6] Natalia L.K. Lanvaldear . . . . . . . . . . [sx726] 11] Collector's Book . . . . . . . . . . . . . . . . . . . . . . [s1100] 11.1] Tools 11.1.1] Gel . . . . . . . . . . . . . . . . [s1101] 11.1.2] Bottle . . . . . . . . . . . . . . [s1102] 11.1.3] Herb . . . . . . . . . . . . . . . [s1103] 11.1.4] Battle . . . . . . . . . . . . . . [s1104] 11.2] Weapons 11.2.1] Sword . . . . . . . . . . . . . . . [s1111] 11.2.2] Staff . . . . . . . . . . . . . . . [s1112] 11.2.3] Spear . . . . . . . . . . . . . . . [s1113] 11.2.4] Bow . . . . . . . . . . . . . . . . [s1114] 11.3] Armor 11.3.1] Body Armor . . . . . . . . . . . . [s1121] 11.3.1.1] Body . . . . . . . . . . . [s1122] 11.3.1.2] Guard . . . . . . . . . . . [s1123] 11.3.1.3] Cloak . . . . . . . . . . . [s1124] 11.3.1.4] Robe . . . . . . . . . . . [s1125] 11.3.2] Arm Armor . . . . . . . . . . . . . [s1126] 11.3.2.1] Bracelet . . . . . . . . . [s1127] 11.3.2.2] Glove . . . . . . . . . . . [s1128] 11.4] Accessories 11.4.1] Doll . . . . . . . . . . . . . . . [s1132] 11.4.2] Helmet . . . . . . . . . . . . . . [s1133] 11.4.3] Circlet . . . . . . . . . . . . . . [s1134] 11.4.4] Hat . . . . . . . . . . . . . . . . [s1135] 11.4.5] Ribbon . . . . . . . . . . . . . . [s1136] 11.4.6] Charm . . . . . . . . . . . . . . . [s1137] 11.4.7] Ring . . . . . . . . . . . . . . . [s1138] 11.4.8] Crest . . . . . . . . . . . . . . . [s1139] 11.4.9] Cape . . . . . . . . . . . . . . . [s1140] 11.4.10] Boots . . . . . . . . . . . . . . [s1141] 11.4.11] Jewel . . . . . . . . . . . . . . [s1142] 11.4.12] Sculpture . . . . . . . . . . . . [s1143] 11.5] Food . . . . . . . . . . . . . . . . . . . [s1151] 11.6] Valuables (Key Items) . . . . . . . . . . . [s1161] 12] Monster List . . . . . . . . . . . . . . . . . . . . . . . . [s1200] 13] Multimedia . . . . . . . . . . . . . . . . . . . . . . . . . [s1300] 13.1] Game Lyrics . . . . . . . . . . . . . . . . [s1301] 13.2] Soundtrack . . . . . . . . . . . . . . . . [s1302] 14] FAQs . . . . . . . . . . . . . . . . . . . . . . . . . . . . [s1400] 15] Latest Update . . . . . . . . . . . . . . . . . . . . . . . [s1500] 16] Closing . . . . . . . . . . . . . . . . . . . . . . . . . . [s1600] 16.1] Credits . . . . . . . . . . . . . . . . . . [s1601] 16.2] Last Words . . . . . . . . . . . . . . . . [s1602] =============================================================================== ================================== END OF ToC ================================= =============================================================================== /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 1] Introduction ( ) sx100 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Welcome once again to another FAQ made by me, vinheim. Now is the time for Tales of the Abyss. I wrote for this game just because I loved it since the first few battles that I fought. The 'Tales' series is one of my favorite RPG series that I've ever played (I think you might have guessed by now). After finishing my Tales of Symphonia guide, I just felt like making another guide for this awesome series, so I just went to the store looking for 'Tales of the Abyss', but I didn't find it. Instead, I bought game, "Tales of Legendia". I really didn't regret making this choice, since I didn't know anything about this game. Anyway, after finishing the ToL game and deciding to make a guide, I started the guide, but my friend Raul invited me to the mall, and once we arrived, he simply bought me this game. After 3 months, I finished the game for the fourth time (which is today, the day I'm writing this intro) and decided to make this guide. So that's the story behind this guide. This game has very good graphics and story that will give you the chills almost all the time. I really enjoyed writing for this game since it just a beautiful game. I also hope you enjoy this guide and game such as I did. Any critics, suggestions, spelling mistakes, contributions are welcome, so please send them at the following e-mail: --> vinheim@gmail.com <-- The following is the only site that may host this guide: - www.gamefaqs.com - www.supercheats.com - www.neoseeker.com If you see this guide posted on any other site, please, PLEASE, let me know. Now allow me to take note on some things: - My walkthrough is pretty dry to me. I'm writing this for free and because I enjoyed this game (just like I mentioned above). If you are looking for tons of eloquent ways for me to say "enter here and a scene triggers", you are going to be so disappointed. This guide is way, way too big to begin with, and lofty language does not help. - If you take a quick scan thru my guide, you won't find the explanations for battle system, main menu, saving-loading, etc. Why, you ask? Well, because the game manual and in-game tutorials do a perfect job explaining the battle system. As for main menu and submenu selections, everything is covered nicely by the game manual. - The usage of abbreviations. When you're in my place or any who writes for GameFAQs or any other page, writing a guide for any game of such proportions, people complain about using too many abbreviations. You have no idea how helpful abbreviations are. It also looks better in every aspect you think. - My guide is not the only one out there. I'm not forcing you to use mine, but if you use others, then you better be prepared for lots of spoilers, which will ruin the element of surprise for you. Also, people that have problems with how I write my guide are in great minority. - The spoilers are great issues in making guides. I am a player of the game, just like you are. The first time I played through this game was completely by myself. I didn't use any guides, therefore nothing was spoiled for me. All the story's ups and downs that were supposed to surprise me had such effect. And I really think it's not fair spoiling such story elements to you. With all this said, let's start with the guide! Enjoy this guide and remember that it is a spoiler-free, so you don't have to worry about important info of the game being spoiled. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 1.1] Guide's Layouts ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx101 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= I'll list here all the layouts you'll see through the guide, so you don't get confused of which is which, so here we go! ..:: Section Header ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( x] xxxxxxxxxxxxx ( ) xxxxx )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ This is the layout that I'll be using throughout the guide to separate different Sections, like the introduction from the Game Basics, etc. Also, these will all have just one number as reference, ie. 7], 13], etc. ..:: Subsection Header ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- x.x] xxxxx ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ xxxxx -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This is going to be used to separate sub-sections that are in the same sections, like the Story, Game Controls are in the "Game Basics" section. Also, these will have the number of the section, plus the number of the sub-section it is, ie. 1.6], 3.2], etc. ..:: Sub-Subsection Header ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| x.x.x] xxxxxxxxxxxxxx |------------------------------|--> xxxxx <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' Ok, I really don't know the name of these, but whatever. These will be used to divide sub-sections into sub-subsections. Examples of numbers, 7.5.3], 5.2.3], etc. ..:: Walkthrough Area Divider ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #xx – xxxxxxx xxxxx =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= These are used to divide the Walkthrough in areas, which are 71 in total. It's pretty similar to the Sub-Section Header, but with a different twist. ..:: Boss Layout ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------ BOSS: Name of Bosses (All enemies in the Boss Battle) ------------ - Name: Name of Boss - Location: Place where you fought it. - HP: HP in Normal / HP in Hard / HP in Very Hard / HP in Unknown (note that in hard mode, the HP is 1.5x higher that in Normal; Very Hard, HP is 2x higher that in Normal and for Unknown, HP is 3.5x higher that in Normal) - XP: Amount received after battle (only if it's one enemy. If there are several, the amount will be displayed at the bottom of the strategy) - P.ATK: P.ATK in Normal / P.ATK in Hard / P.ATK in Very Hard /P.ATK in Unknown (note that in hard mode, the P.ATK is 1.5x higher that in Normal; Very Hard, P.ATK is 2x higher that in Normal and for Unknown, P.ATK is 3.5x higher that in Normal) - P.DEF: P.DEF in Normal / P.DEF in Hard / P.DEF in Very Hard /P.DEF in Unknown (note that in hard mode, the P.DEF is 1.5x higher that in Normal; Very Hard, P.DEF is 2x higher that in Normal and for Unknown, P.DEF is 3.5x higher that in Normal) - F.ATK: F.ATK in Normal / F.ATK in Hard / F.ATK in Very Hard /F.ATK in Unknown (note that in hard mode, the F.ATK is 1.5x higher that in Normal; Very Hard, F.ATK is 2x higher that in Normal and for Unknown, F.ATK is 3.5x higher that in Normal) - F.DEF: F.DEF in Normal / F.DEF in Hard / F.DEF in Very Hard /F.DEF in Unknown (note that in hard mode, the F.DEF is 1.5x higher that in Normal; Very Hard, F.DEF is 2x higher that in Normal and for Unknown, F.DEF is 3.5x higher that in Normal) - Gald: Amount of Gald received after battle (only if it's one enemy. If there are several, the amount will be displayed at the bottom of the strategy) - Items dropped: Name of the items received after battle (only if it's one enemy. If there are several, the items will be displayed at the bottom of the strategy) - Steal: Items that can possibly be stolen from the enemy, only if it has item. - Elemental Info.: - Weak: Elemental Weaknesses and other weaknesses the enemy has. - Strong: Elements which the enemy is strong against. There are also other things the enemies are strong to. - Strategy: Strategy to finish the battle. ------------ /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 2] Game Basics ( ) sx200 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Here, I'll give you the basics of this game, which are the controls and some of the story (from the Instruction Booklet), and I think that's pretty much it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 2.1] Story ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx201 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Tales of the Abyss Instruction Manual Fonons - essential components of all matter on the planet Auldrant. Ages ago, a new type of fonon was discovered--the Seventh Fonon. Its discovery threw humanity into chaos, for if one could use Seventh Fonon, one could learn the future. Wars over the Seventh Fonon raged across the lands, ending only when the miasma - a poison from within the planet - covered the entire world. This is when Yulia appeared. A fonist skilled in prophecy, Yulia saw thousands of years into the future and foresaw a way to seal away the miasma. With the guidance of her prophecies, humanity sealed the miasma deep within the planet. OVER TWO THOUSAND YEARS PASSED. The world is ruled by Yulia's prophecy, known as the score. People believed in the coming "unprecedented prosperity" promised in the Score, never straying from the path set forth in the Score which will lead them to that prosperity. they look to the Score as revealed by the Order of Lorelei, the religion Yulia founded, and hold that the greatest virtue is to follow the Score faithfully. Yulia's Score tells of a young man who is necessary in order to bring "unprecedented prosperity". His name is Luke fon Fabre. An heir to the throne of the Kingdom of Kimlasca-Lanvaldear, he was kidnapped as a child by the kingdom's enemy, the Malkuth Empire. Since his return he has been confined to his family's manor for his own safety. He has no idea of the evil that now draws close... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 2.2] Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx202 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Tales of the Abyss Instruction Manual MENU - L analog..........Select Items = D-pad....:......Increase or decrease numbers - R analog..........Page Up :......Page Down - X Button.........Confirm Selection - O Button.........Cancel :......Return to previous screen - /\ Button.........Use Arte - [] Button.........Nothing - R1 Button.........Change Character :......Change Item Category - R2 Button.........Page Up :......Page Down - R3 Button.........Move between Art sub-menu and FSC sub-menu - L1 Button.........Change Character :......Change Item Category - L2 Button.........Page Up :......Page Down - L3 Button.........Nothing - Start.............Toggle window explanation - Select............Nothing FIELD MAP - L analog..........Move (walk) = D-pad....:......Move (run) - R analog..........Rotate Camera - X Button.........Enter Town/Dungeon/SP - O Button.........Cancel entering Town/Dungeon/SP - /\ Button.........Open Main Menu - [] Button.........Nothing - R1 Button.........Rotate Camera - R2 Button.........Nothing - R3 Button.........Open World Map - L1 Button.........Rotate Camera - L2 Button.........Enter Town/Dungeon/SP - L3 Button.........Nothing - Start.............Toggle Minimap display - Select............Start Skit TOWN/DUNGEON MAP - L analog..........Move = D-pad....:......Change Mieu Action - R analog..........Nothing - X Button.........Speak :......Search - O Button.........Walk (while moving) - /\ Button.........Open Main Menu - [] Button.........Perform Mieu Action - R1 Button.........Change Character Direction - R2 Button.........Nothing - R3 Button.........Open World Map - L1 Button.........Change Character Direction - L2 Button.........Speak :......Search - L3 Button.........Nothing - Start.............Nothing - Select............Start Skit BATTLE - L analog..........Move Character = D-pad....:......Move Selection Cursor - R analog..........Arte Shortcut - X Button.........Normal Attack :......Confirm Selection - O Button.........Use Artes :......Cancel Selection - /\ Button.........Open Battle Menu - [] Button.........Defend - R1 Button.........Choose Target - R2 Button.........Trigger Overlimit - R3 Button.........Nothing - L1 Button.........Decline Item Request - L2 Button.........Free Run (while running) - L3 Button.........Nothing - Start.............Pause :......Change Character in usage (used only while the Battle Menu is open) - Select............Change Control Mode =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 2.3] Status Effects ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx203 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Like in every typical RPG, the Status Effects are always present. Here is a detailed list of every one and shows how to cure it, how to prevent it, what it looks like, etc. Read this section to know with what you'll deal in the game. 1. Death (KO) - NEGATIVE ------------------------ - Effect: The character is knocked out and can't perform actions unless he/she's revived. - Continuance: Until removed. - Removal Methods: Life Bottle, Resurrection, Angel's Tear (AD Skill). - Preventative Methods: Revive, Rebirth Doll, Resurrect (chance; AD Skill). - Appearance: The inflicted character lies on the ground; the current HP 0; HP turns red. 2. Near Death (CRITICAL) - NEGATIVE ----------------------------------- - Effect: N/A - Continuance: Until removed. - Removal Methods: Restore HP above 15% of max HP, Death. - Preventative Methods: Keeping HP above 15% of max HP. - Appearance: HP turns red. 3. Poison - NEGATIVE -------------------- - Effect: HP decreases with time. - Continuance: Until removed. - Removal Methods: Poison Bottle, Cure Bottle, Panacea Bottle, Recover, Death, Petrification. - Preventative Methods: Poison Ward (50%), Syrup Bottle (1 min.), Krona Symbol. - Appearance: Green bubbles pop out of the inflicted character's head. 4. Paralysis - NEGATIVE ----------------------- - Effect: Many abilities become limited. - Continuance: Until removed. - Removal Methods: Paralysis Bottle, Cure Bottle, Panacea Bottle, Recover, Death, Petrification. - Preventative Methods: Stun Talisman (100%), Paralysis Ward (50%), Syrup Bottle (1 min.), Krona Symbol. - Appearance: The inflicted character has little thunders over his/her head. 5. Petrification - NEGATIVE --------------------------- - Effect: No abilities may be performed. - Continuance: Until battle ends or until removed. - Removal Methods: Stone Bottle, Cure Bottle, Panacea Bottle, Recover. - Preventative Methods: Stone Ward (50%), Syrup Bottle (1 min.), Krona Symbol. - Appearance: The inflicted character turns to stone. - Special Notes: If all characters have Petrification, Game Over (except in Baticul's Arena) 6. Weak - NEGATIVE ------------------ - Effect: Maximum HP is halved. - Continuance: Until battle ends or until removed. - Removal Methods: Weak Bottle, Cure Bottle, Panacea Bottle, Recover. - Preventative Methods: Drain Ward (50%), Syrup Bottle (1 min.), Krona Symbol. 7. Illness - NEGATIVE ------------------ - Effect: HP won't be recovered by healing spells and/or items. - Continuance: Until removed. - Removal Methods: Virus Bottle, Cure Bottle, Panacea Bottle, Recover. - Preventative Methods: Syrup Bottle (1 min.), Krona Symbol. 8. Sealed Artes - NEGATIVE -------------------------- - Effect: Artes cannot be used. - Continuance: Until battle ends or until removed. - Removal Methods: Seal Bottle, Cure Bottle, Panacea Bottle, Recover. - Preventative Methods: Syrup Bottle (1 min.), Krona Symbol. /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 3] Characters ( ) sx300 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ This is a small section I dedicated to the characters of the game. Each of them has a very different attitude, making each one of them special in their own, unique way. (All this info is from the Instruction Manual.) _ ___/__) (, / / (_____ uke fon Fabre ) Age: 17 Class: Swordsman Height: 5'7" Weight: 150 lbs Eye Color: Bright Green Luke is the only son of a Duke of the Kingdom of Kimlasca-Lanvaldear. He lost all memory of his childhood due to the shock of being kidnapped. Since his return he has been a prisoner in his own palace, but his family's wealth has kept him in comfort, leaving him spoiled and naïve. His only hobby is practicing with his sword, and, though he lacks refinement, he does posses some skill. ______) (, / / ) / (_/ ear "Mystearica" Grants Age: 16 Class: Melodist Height: 5'4" Weight: 110 lbs Eye Color: Blue Tear is a Seventh Fonist in the military wing of the Order of Lorelei, the religion overseeing the Score. She lost both parents when she was still an infant, and has been raised as a warrior ever since. She is staid and silent, giving her a cold air, but she has a secret weak spot for cute things. A certain incident leads to her joining with Luke on his adventure. _____ (, / / ___/__ade Curtiss / / (__ / Age: 35 Class: Fonist Height: 6'1" Weight: 163 lbs Eye Color: Red Jade is a colonel in the Malkuth Empire's military. He is both a skilled fonist and a master of the spear. He always smiles, so no one knows what he is truly thinking. He is known to be the right-hand man to the Malkuth Emperor, Peony, but he is also known among those in the military as "Jade the Necromancer." _____ (, / | /---| ) / |_nise Tatlin (_/ Age: 13 Class: Puppet Master Height: 5'0" Weight: 93 lbs Eye Color: Brown Always cheerful and happy, Anise is a Fon Master Guardian, charged with personally protecting Fon Master Ion, the leader of the Order of Lorelei. The stuffed doll, Tokunaga, that she keeps strapped to her back can grow to gargantuan size, and she fights while riding on its back. She hopes to marry rich, and ever since meeting Luke she has been plotting to become his future duchess. _____) / / ___ / / ) (____ / uy Cecil "Gailardia Galan Gardios" Age: 21 Class: Swordsman Height: 6' Weight: 174 lbs Eye Color: Dark Green Guy is a servant in the Fabre household. He was first taken on as a babysitter, and ever since then, Guy has been like both a brother and a parent to the palace-bound Luke. He is uncomfortable around women, so his kind words to them often lead to awkward situations. __ __) (, /| / / | / ) / |/ (_/ ' atalia Luzu Kimlasca Lanvaldear Age: 18 Class: Archer Height: 5'6" Weight: 117 lbs Eye Color: Pale Green Natalia is the princess of the Kingdom of Kimlasca-Lanvaldear. She is haughty and arrogant, but at the same time, as a member of the royal family she is concerned for her subjects and for her country. She is proficient with a bow, and difficult situations bring out the true strength of her will. Natalia is engaged to Luke, and their life-long friendship allows her to freely criticize him for his lapses in judgment. __ __) (, /| /| / | / | ) / |/ |_ieu (_/ ' Mieu is a young Cheagle. Cheagles, considered holy by the Order of Lorelei, normally live in herds in the forest, but fate will bring him to join Luke and the others on their adventure. The Sorcerer's Ring that he wears around his tummy allows him to use human speech, and he can use the ring's fonic power to breathe fire. /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 4] Abbreviations ( ) sx400 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Here's a small list of abbreviations that I used throughout the game: =--------------------------------------+--------------------------------------= (AC) ----------------------- Accessory | AD Skill ------------ Additional Skill AGL -------------------------- Agility | (AA) --------------------- Armor (Arm) (AB) -------------------- Armor (Body) | (AH) -------------------- Armor (Head) ATK --------------------------- Attack | A.ATR -------------- Attack Attributes (B) ----------------------------- Boss | (CC) ------------------- Capacity Core (CW) ----------------- Catalyst Weapon | DEF -------------------------- Defense D.ATR ------------- Defense Attributes | (DL) ---------------------------- Doll E ------------------------------- East | EATK ---------------- Elemental Attack EDEF --------------- Elemental Defense | ENH ---------------------- Enhancement EVA ---------------------------- Evade | XP ----------------- Experience Points FoF ------------------ Field of Fonons | F.ATK ------------------- Fonic Attack F.DEF ------------------ Fonic Defense | (FD) ---------------------------- Food HP ------------------------ Hit Points | (KI) ------------------------ Key Item lv ----------------------------- Level | LCK ----------------------------- Luck N ------------------------------ North | OL ------------------- Overlimit Gauge (OB) ------------------- Optional Boss | S ------------------------------ South TP ------------------ Technical Points | (TL) ---------------------------- Tool (WP) -------------------------- Weapon | W ------------------------------- West =--------------------------------------+--------------------------------------= /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 5] In-depth Walkthrough ( ) sx500 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Author notes: This is how it works: - My lv.: I'll be displaying recommended levels, or even my levels, for every area. On top, the original party, and below them, the reserve party. Remember that the levels are only a reference. Go at your own pace, with levels higher or lower. I am not trying to force you people to play the game the way I played. - Enemies: I'll be displaying the enemies that you will be encountering in that area. Note that when I write "(B)" next to an Enemy's name (without the quotation marks), it means that that Enemy is a Boss and "(OB)" stands for Optional Boss. - Item Checklist: The Items that you'll be picking up from the various treasure chests, items that are a MUST for the game to proceed or hidden among the area will be displayed here. Note that I won't be putting the items sold from stores, nor the items random enemies' drop, so please just remember that. Also notice that next to the items you've obtained, it's the quantity of that item throughout the whole area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=. T A L E S O F T H E A B Y S S '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Well, please insert your Tales of the Abyss in your PlayStation 2 and turn the power ON. You'll be enjoying 90+ hours this game, so your purchase is worth it, but even if it only lasted 40+ hours, the story and characters are, to put it simple, beautiful. After watching the beautiful intro to this beautiful game, you'll have three options at the Title Menu, which are: New Game, Continue and Configuration. Choose New Game and let the magic begin. **NOTE: Actually, this game really doesn't divide in chapters or anything by the sort, but by adding these separations, it's way easier to locate where in the game one is playing. And yes, the corny chapter titles were written by me, and me alone, so please try not make fun of them. If you have better chapter names, send them to me and receive full credit about it.** After the animated opening and the beautiful narration (which you may not understand 90%+ of what is said), the game starts with a scene with our main hero. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 5.1] Chapter 1: The Cruelty of Reality ~~~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #01 – Baticul sx501 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: --- - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 1 - 1 .....Lemon Gel | | 100 Gald..... x - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "What's a Fon Master Ion?" -- Luke fon Fabre After the initial scene, you'll be in control of Luke in his bedroom (you'll be in control of him 95% or so of the game). Try exiting and Luke has a mini headache. Whatever. Once outside at the courtyard, talk to Pere right next to the stairs and he'll let you know about Luke's condition (about not being able to leave the manor). Anyway, go to the E side of the courtyard and enter the door there. In here, go S to reach the entrance. In here, talk to the butler (dressed in red) named Ramdas, to hear that Luke's sword master, Van Grants, is coming. Anyway, try returning to the previous room and Ramdas will tell you to stop talking to Pere (screw you, Ramdas). Anyway, return to the hall, go N and enter the door. Now go in the W door (Guy and Pere's Room) and check the E cabinet to get 'Apple Gel'. Exit this room and enter the E one. Same as before, check the E cabinet to get 'Lemon Gel'. Return to Luke's room to trigger another scene, in which you're introduced to Guy, one of the best characters I've ever played with in the "Tales of" series. You now need to go to the Drawing Room. To get there, go to the courtyard and instead of going in the E door, go in the W one and in the hall, go S and enter the Drawing Room to trigger yet another scene in which you're introduced to Van, Luke's teacher. After the scene, return to the hall (enter the NW door) and go all the way N and enter Duke and Madam Fabre's Chamber. In here, check the cabinet to the E and get '100 Gald'. Return now to the courtyard to trigger another scene in which you see somebody attacking the manor. Anyway, follow the instructions in battle and the scene continues. you'll be transported automatically to a valley called Tataroo Valley. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #02 – Tataroo Valley sx503 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 2, Tear 3 - Enemies: Filifolia, Rhinossus, Mandractus - Recipes: Rice Ball o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 1 - 1 .....Orange Gel | | Cape.....(AC) - x .....300 Gald | | Life Bottle..... 1 - x .....400 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "It's about time. I'm sick of this place." -- Luke fon Fabre The scene from Baticul continues here and at the end, Tear joins the party. When you regain control, just walk S a bit to trigger yet another scene in which you'll be attacked by monsters. Finish them off and proceed, save your game and continue until you get to the river. From the fork here, go SW and at the next fork, go NW and get 'Apple Gel'. Now go SW from the previous fork to get 'Orange Gel'. Return to the riverside and proceed S to reach another area. Go S to trigger another scene and you'll be attacked by 2 enemies. When you regain control, you'll be at a 4-way fork (there's 1 hidden path to the SE), follow it to get 'Cape'. Return to the fork and go E this time to get '300 Gald' and 'Life Bottle'. Return to the fork and go SW now, and proceed to the next area, but not before watching a scene. Afterwards, save the game and get '400 Gald' from the chest on top of the Save Point. Anyway, when you're ready, talk to the Coachman and depart. After the scene and Luke's funny faces, and when you're asked to whether walk to Engeve and have the Coachman take you there, pick to walk there so that we can gain some more XP. =~-~-~-~-~-~-~-~= At the World Map, simply follow the path E and when you come to a fork, go E across a bridge to trigger a scene in which you receive your first recipe, the "Rice Ball". Keep following the path E and when you come to another fork (with a sign), follow the path NE to reach Engeve. Enter it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #03 – The Grocer's Hamlet, Engeve sx503 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 5, Tear 5 - Enemies: None - Recipes: Spaghetti o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Engeve Noodles..... 1 - 1 .....Milk | | Life Bottle..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Are you calling me a thief?" -- Luke fon Fabre There's a scene as you enter. Afterwards, go N to trigger a scene with Luke "stealing". Hahaha, jerk. Anyway, from this fork, go W and across the bridge to enter the next area. From the fork ahead, go W and enter the only house you come across. In here, talk to the woman cooking and she'll ask you to go get some Miso for her. Time to get some! Exit the house and go S, then E and when you reach a Save Point, then enter the house with pigs right next to it. inside, talk to the old lady to your right. She'll give you some miso, so return to the cooking woman and give her the miso. As thanks, she'll give you the recipe "Spaghetti", 'Engeve Noodles' and 'Milk'. Exit this house, go to where the Save Point is and go E across the bridge to get to the first area. Here, approach the multitude outside the Inn to trigger a scene (Tear is mean to Luke, isn't she?) in which you're introduced to Colonel Jade Curtiss and Fon Master Ion (remember Luke's phrase at Baticul What's a Fon Master Ion? Well, he IS that Ion). When you regain control, return to the Inn (where the people start accusing Luke). There's another scene in here. Afterwards, talk to the guy in blue and buy any upgrade you need. For Luke buy: 1 Cutlass, 1 Leather Mail and 1 Bracelet. For Tear buy: 1 Wand and 1 Iron Guard. Sell all old equipment. Talk to Kelly, the Inn's owner and spend the night. Afterwards, you need to go to the Cheagle Woods, so exit the Inn, and talk to the person Luke was going to steal an apple from. He'll ask you a favor that you need to do at the Cheagle Woods. Ok, from this fork, go N and enter the house at the end. In here, get 'Life Bottle'. Now exit Engeve. =~-~-~-~-~-~-~-~= At the World Map, go directly N to find rings of light coming out of the ground. These places are known as Search Points (SP), which give random items to you. From here, go directly W, up a small hill and at the top, look directly N to see a huge tree. Go there, that's Cheagle Woods. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #04 – Cheagle Woods sx504 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 5, Tear 5 - Enemies: Linail, Axe Beak, Wolf, Wood Golem, Ligar, Liger Queen (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Secret Box.....(KI) - 1 .....Apple Gel | | Orange Gel..... 2 - x .....500 Gald | | Sorcerer's Ring.....(KI) - (KI).....S Flag | | Magic Lens..... 1 - 2 .....Life Bottle | | Cutlass.....(WP) - (KI).....Technical Ring | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Oh, shut up! It's fine for this little freak!" -- Luke fon Fabre As you enter, a scene triggers in which Ion is being attacked by some monsters and he ends up killing them in such an awesome way. During the scene, Tear receives the title "Van's Sister". Ok now, you start at a fork. Go N and open the chest (actually a rock box, but who cares) to find that person's 'Secret Box'. Return to the fork and go E this time, cross the river just to reach another fork. Go S and then S again and follow that path to get 'Apple Gel'. Return to the fork just across the river and go N this time to reach yet another fork, which you should take N to reach another area. There's a scene as you enter. Follow the path to reach another fork. Go W to reach another area and a scene triggers. Now go up the path and instead of going W and inside the Cheagle's Nesting Area, go E, follow the path behind the tree to get to the first area. Follow the path and when you get to a fork, go E to get 'Orange Gel' and then W to get '500 Gald'. Return to the fork in the previous screen and go W this time. Now check the apples on the floor to trigger a scene with a lot of Cheagles. You'll obtain the 'Sorcerer's Ring' at the end of the scene. When you regain control, talk to the Cheagle Elder and rest. Now save your game and exit the tree. Another scene triggers outside. Now, return to the first area (where the river is) and from the first fork you come across, go E then E at the next fork to get to another area. Once here, burn up all the ivy blocking your path and get 'S Flag' (you can change the displayed party member with this). Now is a good time to return to Engeve to give that man his Secret Box to receive 'Collector's Book'. Return to the first area of Cheagle Woods and go all the way N to reach the second area. From the first fork, go E to trigger a scene. Burn up the ivy surrounding the tree to have the scene continue. Afterwards, cross the fallen tree and follow the path to the next area. A scene triggers as soon as you start walking and you'll receive your first Capacity Core, and from here on, (CC). Anyway, continue to get to a fork, which you should follow N, burning the ivy from the tree to make a bridge. Cross it to reach another fork. Go W and get 'Magic Lens', then go N and enter the cavern. In here, follow the path and before turning left to go down, check for a chest stuck in between tree roots. Use Mieu Fire to burn the roots, keep going down and at the fork go W to get 'Orange Gel'. Now keep following the path and you'll be shown a green Save Point, which heals completely you HP and TP. Save your game and proceed N getting 'Life Bottle' in the way to trigger a scene and then your very first Boss Battle. ----------------- BOSS: LIGER QUEEN ----------------- - Name: Liger Queen - Location: Cheagle Woods - HP: 10,200 / 15,300 / 20,400 / 35,700 - XP: 175 - P.ATK: 76 / 114 / 152 / 266 - P.DEF: 83 / 124 / 166 / 290 - F.ATK: 72 / 108 / 144 / 252 - F.DEF: 80 / 120 / 160 / 280 - Gald: 1,000 - Items dropped: Life Bottle, Sage - Steal: None - Elemental Info.: - Weak: None - Strong: Earth, Wind - Strategy: There really isn't much to say about this battle. She may have a lot of HP, but you don't need to damage her that much. Just attack her normally (3 attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's Nightmare will deal some more dmg. After every combo, start Free Running around, avoiding her attacks, then attacking again. After taking 25-50% of its HP, the amazingly strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has Blessed Drops, which rocks and might kill her with just one of those. ----------------- After the battle, there's a scene introducing the little girl you met at the Inn in Engeve, Anise. Just to let you know, Jade is the clown in the group and you'll be laughing your ass off almost every time he opens his mouth. Have you noticed Luke being a son of a b**** with Mieu? Well, get used to it, because he's gonna treat Mieu like this the whole chapter >3. Also Jade joins the party, but just for a short while. From where you regain control, get 'Life Bottle' and 'Cutlass' from the chests. Now, try leaving and Luke finds 'Technical Ring', very neat. Now use the Save Point and go to the Cheagle's Nesting Area. A scene triggers as you enter, and the Cheagle Elder "gives you" Mieu for 1 year (1 cycle of seasons is 1 year, right?). After the scene, try leaving the forest to have Jade capture you and be his prisoners, god dammit! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #05 – Tartarus sx505 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 8, Tear 8 - Enemies: Griffin, Ligar, Oracle Knight o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 1 - (CC).....Styl | | 1,200 Gald..... x - 1 .....Life Bottle | | Long Sword.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I... I stabbed him... I... killed him..." -- Luke fon Fabre After the scene (is Anise really falling in love with Luke? Or his money?), save your game. Speak to Anise and she'll join your party. Now exit this room, go N, enter the second door to your left and get 'Apple Gel'. Now exit this room and go N and up the stairs. Once outside, talk to Ion and Jade. Now return to the room where Luke and Tear were held captive and talk to the soldier there to trigger a scene. After the scene, speak to Ion twice and then exit the room. At the hall, speak to Jade just N of you to trigger yet another scene. Was Jade a Necromancer? Cool... ahm, anyway, you're introduced to 1 of the Six God-Generals; Largo, the Black Lion (he's one of the 7 main enemies). Jade also receives the title "Necromancer". Pretty nice scene, by the way. When you regain control, go up the stairs and then up the next set of stairs. Up here, go to the other side to trigger a scene in which Luke is left behind. Now you have to kill an Oracle Knight. Piece of cake. Just attack him 3 times to have the scene continue. You'll be introduced to 3 other members of the Six God- Generals, Asch the Bloody (the red-haired guy), Legretta the Quick (the blonde chick) and Arietta the Wild (the pink-haired girl). When you regain control, go S all the way to the end to find 2 doors. Go in the left one and you'll see 3 chests behind some crates. Move the crates (it's fairly easy and you shouldn't need any help) to get 'Styl', '1,200 Gald' and 'Life Bottle'. Now exit this room and enter the middle right one. Open the chest in here to get your equipment back. Now equip Luke that Capacity Core, Styl, we found a while ago. Return to the hall and enter the lower right door to trigger a scene. Now move the 2 middle boxes N, then move the SE one N to trigger a scene. Now, before leaving, get 'Long Sword' from the chest, then exit the room. Once outside, go up the ladders to reach the Tartarus' Deck. From here, go to the E (where the huge ladder is) and enter the door to trigger yet another scene. Remember Guy at Baticul? Luke's friend? Well, he's here to the rescue (isn't he cool?). We now need to head to St. Binah. =~-~-~-~-~-~-~-~= You'll be at the World Map when you regain control, so, to get to St. Binah, remember this fork? The one we took to get to Engeve? You'll be left at that fork. So just follow the road SE to trigger a hilarious scene in which you're shown Guy's phobia, women. You'll have to fight Oracle Knights (3 total), then the scene continues. Luke receives the title "Frightful One". You'll be at a Camping Spot afterwards. Here, speak to everyone, but let Tear for last. Now speak to Mieu and go to sleep. The scene continues and you'll regain control. Now just go SE and enter St. Binah. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #06 – The Citadel St. Binah sx506 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 8, Tear 8, Jade 6, Guy 6 - Enemies: None - Recipes: Sandwich o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | World Map.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Hmm? She's already got you whipped, huh, Luke? Princess Natalia's going to be jealous." -- Guy Cecil A scene triggers as soon as you enter. Once you enter St. Binah, talk to the man near the stores to buy some equipment. Buy a Rapier for both Luke and Guy, a Mace for Tear and a Glaive for Jade. Also buy any Armor you can afford. Now talk to the little kid at the E side just to know a little more about Jade. Now go E and on to the next area of town. Follow the brick road and enter the first house to your left. In here, check the green notebook on the floor to get the recipe "Sandwich". Now return to where you spoke to the little kid and try entering the building just N of him (with 2 guards outside). A scene triggers in here and your next destination is Kaitzur. You'll also obtain 'World Map'. With all this done, exit this building and try leaving town to trigger a scene with the God-Generals, introducing this time Sync the Tempest (green-haired dude) and Dist the Reaper or "the Rose" (the most "manly" of all six). Afterwards, head to the Inn and spend the night there. Before anything, spend the night again to trigger a scene between Luke and Guy, in which you learn "Sonic Thrust". Now just exit St. Binah. =~-~-~-~-~-~-~-~= We have to cross Fubras River in order to get to Kaitzur. So, to get there, simply follow the road S and when you see that it starts curving SE, ignore the path and start going SW to reach Fubras River (it's in-between 2 mountain ranges and the entrance looks like a lot of stone pillars sticking out of the ground). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #07 – Fubras River sx507 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 8, Tear 8, Jade 6, Guy 6 - Enemies: Chirpee, Peepit, Polwigle, Ribbit, Zombie, Tortoise o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 2 - 1 .....Magic Lens | | 500 Gald..... x - (AB).....Iron Mail | | 800 Gald..... x - (AA).....Bracelet | | Orange Gel..... 1 - 1 .....Life Bottle | | 1,600 Gald..... x - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "H-hey, don't treat me like an idiot." -- Luke fon Fabre At the entrance, go W and use Mieu Fire on the vines covering the chest to get 'Apple Gel'. Now go S to trigger a scene in which you're thought how to use Field of Fonons (FoF). See my special section to know more about that. Pretty cool, huh?! Thought so. Anyway, from where you're left, go E and burn the vines covering the chest to get 'Magic Lens'. Now go S and get '500 Gald' from the chest you come across. Now proceed W a little bit, then go S to get to another area. From the entrance, move S to reach a fork. Take the W path to get 'Apple Gel' from the chest. Now go down the E path to reach a large grassy area with a save point. Save your game and proceed N from the save point and then to another area to get 'Iron Mail' from the W chest. Return to the save point and follow the SE rocky path all the way to the E to find a chest with '800 Gald'. There are 2 exits out of this area, the SE one and the SW one. Exit through the SW one just to find a chest with 'Bracelet' in it. Return to the save point, save your game and exit through the SE exit. Walk a little bit S to trigger a scene with Arietta ambushing you. We just killed her mommy, the Liger Queen. Yep, that's right, the Liger Queen. And now she wants revenge. Tear also learns the Fonic Hymn "Force Field". Now from here, go E and burn the vines covering the chest to get 'Orange Gel'. Now just hug to the wall S of the chest to get to another chest covered with vines. Open it to get 'Life Bottle'. Now go N, following the path, getting '1,600 Gald' in the way and at the end, exit Fubras River. =~-~-~-~-~-~-~-~= At the World Map, go directly SW. A scene triggers before reaching Kaitzur. Afterwards, enter Kaitzur. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #08 – The Border Fortress, Kaitzur sx508 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 10, Tear 10, Jade 9, Guy 9 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Passport.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "*Shudder*... Women are scary!" -- Guy Cecil Once you enter, enter the Inn/Shop and rest. Afterwards, exit the building and go S to trigger a scene with Asch the Bloody (creepy name) and Van. At the end of the scene, Anise joins the party. When ready, go to the Inn and talk to Van. Another scene triggers in here. Van hands over 'Passport', so the party can cross the border. Exit now the Inn and go S to use the Passports. At the other side of the border (Kimlasca area), a scene triggers. Afterwards, go E and enter the Inn. Buy from the item shop: 1 Broad Sword for each Luke and Guy, a Magic Wand for Tear/Anise and Guisarme for Jade. As for armor, buy anything you can afford. Now just exit Kaitzur to the S. =~-~-~-~-~-~-~-~= Once at the World Map, to get to Kaitzur Naval Port, simply follow the road S and when you get to a fork, go W and then S at the next one. Enter Kaitzur Naval Port. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #09 – Kaitzur Naval Port sx509 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 10, Tear 10, Jade 9, Guy 9 Anise 5 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "O-okay, okay! I get it! Stop touching me!" -- Guy Cecil There's a scene as you enter. Arietta "Gloomietta" is attacking the port. Just go to the harbor down below to trigger a scene. Arietta demands that Luke and Ion must go to Choral Castle in order to save the engineer who is the only one that can repair the ship. Dammit! Now go to the Inn (it's just a little bit N of your current position) to rest, then try exiting to trigger another scene. =~-~-~-~-~-~-~-~= At the World Map, follow the dirt road and at the fork, start following it E and when it ends, look E and go that direction until you arrive at Choral Castle (man, that was short). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #10 – Choral Castle sx510 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 11, Tear 11, Jade 10, Guy 10 Anise 7 - Enemies: Broken Goyle, Broken Chair, Bat, Gremlin, Poltergeist, Gremlins Arietta/Liger/Hresvelgr (B), Sword Dancer #1 (OB) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Sage..... 1 - 2 .....Life Bottle | | Apple Gel..... 1 - x .....1,000 Gald | | Chain Mail.....(AB) - (AB).....Silk Robe | | Shakujo.....(WP) - x .....1,600 Gald | | Fonic Disc.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "My, my. There they go. Impetuous little things, aren't they?" -- Jade Curtiss After the initial scene, approach the entrance, but before entering, go E and follow the path until you get to a chest with 'Sage' in it, now enter the castle. Walk a little bit to trigger a scene that teaches you about surprise encounters (when enemies touch you from behind and the shattered screen turn red instead of white), that's pretty f***ed up, don't you think? Afterwards, you'll see a puppet-like enemy with a glowing red orb cross in front of you. We'll get to him later. Now go up the stairs to the E (if you go in the door next to the save point, you'll only find a door with a purple-colored orb, but we'll get to that) and go all the way S to exit this room. Outside, keep following the path until you see two statues. Move them so that the monster with the red orb doesn't run away (yes, one next to another). Now enter the left door and come back out to have the ghost trapped. Dispose of it to obtain a red orb. Now return to the room to the left and go down the stairs to get 'Life Bottle'. Now go up 1 set of stairs (where the door you used to come in is) and go S. Ignore at all cost the monster with the yellow orb, and if you come in battle with it, escape. YES! Escape, why? Because I say so. In this tiny room, check the NE corner (behind the crates) to find 'Life Bottle'. Now go S out of this room to find a lone chest with 'Apple Gel' in it. Return to the room with the stairs and go up 1 set of stairs, use Mieu Fire on the monster with the blue orb to freeze it. Now engage him and obtain a blue orb. Now go up another set of stairs and enter the E door to get '1,000 Gald' from the chest. Return to the previous room and go up another set of stairs to find a W door. Enter it to get 'Chain Mail'. Equip it to the character with the lowest P. DEF (probably Guy). Return to the stairs room and finally go to the top. Once outside, enter the room a little further ahead and get 'Silk Robe' and once again, ignore the monster with the green orb. Finally return to the save point and enter the door I mentioned previously (where the door with the purple orb is). Examine the door to have the red and blue orbs you got turn purple ending with the door open. On the other room, go down the stairs and approach the machine to the N to trigger a scene. OMG, what the f*** happened to Guy? You must continue to find out. Exit this room through the E exit (there's nothing down the stairs) and enter another tower, just like the previous one we were in. Go up the stairs to find a healing save point. Save your game, go up the stairs and enter a door to the W when have a chance. Now get 'Shakujo' and equip it to Tear. Return to the tower, go up 1 set of stairs and enter the E door to get '1,600 Gald'. Return to the tower and approach the stairs going up to trigger a scene. Luke has been captured by the God-Generals. Damn them. They indeed did something to Luke. By the way, isn't Guy awesome? You'll obtain 'Fonic Disc' at the end. Now return to the roof, saving before coming, to trigger a scene and then a Boss Battle with Arietta. ----------------------------- BOSS: ARIETTA/LIGER/HRESVELGR ----------------------------- a) Arietta - Location: Choral Castle - HP: 3,000 / 4,500 / 6,000 / 10,500 - P.ATK: 98 / 147 / 196 / 343 - P.DEF: 263 / 394 / 526 / 920 - F.ATK: 111 / 166 / 222 / 388 - F.DEF: 235 / 352 / 470 / 822 - Steal: None - Elemental Info.: - Weak: None - Strong: None b) Liger - Location: Choral Castle - HP: 3,700 / 5,550 / 7,400 / 12,950 - P.ATK: 148 / 222 / 296 / 518 - P.DEF: 228 / 342 / 456 / 798 - F.ATK: 101 / 151 / 202 / 353 - F.DEF: 167 / 250 / 334 / 584 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: Wind c) Hresvelgr - Location: Choral Castle - HP: 3,500 / 5,250 / 7,000 / 12,250 - P.ATK: 135 / 202 / 270 / 472 - P.DEF: 236 / 354 / 472 / 826 - F.ATK: 99 / 148 / 198 / 346 - F.DEF: 172 / 258 / 344 / 602 - Items dropped: None - Steal: None - Elemental Info.: - Weak: Fire - Strong: Water - Strategy: First of all, focus all of your attacks on Arietta, because she's the magic user of the group. Beware, though that she and Liger can enter Overlimit. When she does that, Free Run around the field or try attacking Liger until her Overlimit wears off. She has spells like Limited and Negative Gale. If these leave a FoF, use them, you can use Water FoF and Earth FoF when you see a Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once she's down, I really recommend taking Liger out, since he's the fastest of the group and has an attack similar to Lightning Tiger Blade. Once Liger is down, take down that bird (what a strange name).It may be a tough battle, but I did just fine with a party of Luke 12, Tear 12, Jade 12 and Guy 12. You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel. ----------------------------- Watch the scene after the battle and choose the walk back. Return now to the main hall to see a sword in middle of the room. Save your game and enter a battle with Sword Dancer #1, although he's optional. ------------------------------ OPTIONAL BOSS: SWORD DANCER #1 ------------------------------ - Name: Sword Dancer #1 - Location: Choral Castle - HP: 17,000 / 25,500 / 34,000 / 59,500 - XP: 3,800 - P.ATK: 248 / 372 / 496 / 868 - P.DEF: 159 / 238 / 318 / 556 - F.ATK: 126 / 189 / 252 / 441 - F.DEF: 135 / 202 / 270 / 472 - Gald: 1,000 - Items dropped: None - Steal: None - Elemental Info.: - Weak: Physical - Strong: None - Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and they may be right. Each of his attacks will deal 150-230 dmg. but can easily be healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him with Splash. Approach him as much as you can and guard until you see an opportunity to attack. Your attacks, along with Guy's and Jade's magic will take him down in no time. Also use all the Apple Gels and Life Bottles you need (I only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal 150-200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1 minute and 50 seconds). ------------------------------ If you just can't beat him, leave and I'll tell you when to come again. Anyway, now leave Choral Castle and head to Kaitzur Naval Port. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #11 – Kaitzur Naval Port/Katsbert Ferry sx511 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 18, Tear 18, Jade 17, Guy 17 Anise 16 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Orange Gel..... 1 - (AA).....Iron Bracelet | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Right now, I'm still a kid, but... I love you, Luke!" -- Anise Tatlin After the initial scene, enter the Inn and spend the night. Now enter Kimlasca Base which is the building to the far SE. In here, speak to Van to trigger a scene. Now head to the dock (to the S) and speak to the soldier there. Leave and board the Katsbert Ferry. I'll put both areas in the same section, because there's no case in separating them. Once you regain control, try exiting the room to trigger a scene in which Luke gets a headache (just like the beginning of the game). Once at the hallway, enter the door above you and speak to Guy just for fun. Return to the hallway and go up the stairs to the N. In this little room, check the NE corner for a hidden chest with 'Orange Gel' in it. Go up the stairs to the W and get 'Iron Bracelet' from the chest. Now speak to Jade. Return downstairs, enter the N door and speak to Ion and Anise there. Afterwards, go E and speak with Tear. Now continue along the way and Luke will get another headache. After the scene, you'll arrive at Chesedonia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #12 – The Center of Trade, Chesedonia sx512 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 18, Tear 18, Jade 17, Guy 17 Anise 16 - Enemies: None - Recipes: Fried Chicken o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 2 - 2 .....Poison Bottles | | Time Traveling Hero.....(DL) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "With my ultra super hyper high-grade fonic technology, I'll flay that conniving, long-haired, four-eyed--" -- Dist the Reaper When you gain control (the building to the W is Din's Shop, for more info, check Hikari62's in-depth FAQ), go S to trigger a scene with Noir, a female bandit and member of the Dark Wings, York and Urushi are also members. After the scene, go W and speak to the man by the medicine shop. He's the Coachman that gave you a ride back at Tataroo Valley. He sold Tear's Jewel, and we want it back. After that, go S and go to the next area. There's nothing to do here right now, so just go S to another area. At the entrance, locate the Armor Merchant sitting on a white carpet right next to you. The building in front of him is the Inn. Now go IN-BETWEEN them to find a rare looking fellow known by the name of "Ant Lion Man". Give him an Apple Gel and he'll give you the "Fried Chicken" recipe. Now locate the Weapon Merchant sitting on a red carpet just S of the merchant sitting on the white carpet. Next to this shop (in a wooden structure) is another merchant. Speak to him and he'll give you either Food or Items. Select items (which are better) and he'll give you 2 Apple Gels and 2 Poison Bottles (he'll give you 3 beef, 3 chicken and 3 rice if you chose Food). Neat. To the E is an Armor Shop called Bellicoso. Buy any upgrades you need and return to the area where I told you before that there was nothing to do. Once here, go W and enter Astor's Mansion. Once inside, a scene triggers (Astor is kinda creepy...). When you regain control, enter Astor's Mansion again then head N and in this hallway, enter the W door. Open the first drawer on the right to get 'Time Traveling Hero' (you can equip these dolls to Anise to change stats, critical rates, Anise learns new Artes, etc, and also change how Tokunaga looks). Now exit the mansion and try going to the S area to trigger a scene where Sync attacks Guy and marks him with something (I can't tell you what it is, sorry). After the scene, you'll board the ferry. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #13 – Katsbert Ferry sx513 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 18, Tear 18, Jade 17, Guy 17 Anise 16 - Enemies: Oracle Knight, Oracle Rune, Hippogriff, Kaiser Dist R (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Nobile.....(CC) - (KI).....Winged Boots | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Why, if it isn't Dist the Runny." -- Jade Curtiss After the scene, you'll have to fight 3 oracle Knights. Piece of cake. Now exit your room and go N and up the stairs. Here, exit through the N exit and watch a scene with a little robot called Barrelow X. We need to catch it. Read the instructions and catch it (that was pathetic). If you catch Barrelow X, you'll get 'Nobile' and 'Winged Boots' (which makes you move faster around towns and dungeons). If you didn't catch it, reload and try again. If you want, go save again. Anyway, proceed to the deck to trigger a scene and then a Boss Battle. ------------------- BOSS: Kaiser Dist R ------------------- - Name: Kaiser Dist R - Location: Katsbert Ferry - HP: 19,000 / 28,500 / 38,000 / 66,500 - XP: 800 - P.ATK: 182 / 273 / 364 / 637 - P.DEF: 302 / 453 / 604 / 1,057 - F.ATK: 139 / 208 / 278 / 486 - F.DEF: 204 / 306 / 408 / 714 - Gald: 1,500 - Items dropped: Orange Gel - Steal: None - Elemental Info.: - Weak: Water - Strong: None - Strategy: Although he has 19,000 HP, it goes down in an eye blink. Deactivate everything on Jade, except for Splash. Put Jade's Splash in a shortcut and make him cast it over and over. Tear will be healing all the battle, so we don't have to worry about that. Guy and Luke will physically attack Kaiser. Whenever you can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast, dealing massive dmg. ------------------- After the battle, watch the scene. Afterwards, you'll reach Baticul. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #14 – The Capital of Light, Baticul sx514 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 19, Tear 19, Jade 18, Guy 18 Anise 17 - Enemies: None - Recipes: Fried Rice o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | 20,000 Gald..... x - 1 .....Carmine Chamber | | Moon Selector.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "You're so strange. Look how pathetic you are. I don't know what the maids see in you." -- Natalia L.K. Lanvaldear After the initial scene between the party, General Goldberg and General Cecille, go S and take the aircar to the main city. After the little scene, go N to trigger another scene with the Dark Wings. When you regain control, go up the stairs to the N in the middle and take the elevator to the E. Proceed up the next set of stairs and go up another elevator to reach the castle and Luke's Manor. From this third level, go all the way N and enter the castle (Luke's Manor is to the left). In here, go up the stairs to the N to trigger a scene. Now exit the castle and go to Luke's Manor (at the W side of this area). After the scene, enter the W room (Drawing Room) to meet Natalia, the princess of Kimlasca. So exit through the N door and go N at the hallway to enter the room of Luke's parents. Another scene triggers in here. After the scene ends, go to the courtyard and talk to Pere twice. The first mini scene will involve Jade, while the second time involves Guy. We now need to look for a guy named Gee near the Zao Desert. Now go to the entrance to trigger yet another scene between Luke, Guy and Tear. Now approach Ramdas and the maids to trigger a scene. We also need to get back the 4 books that'll teach Luke new artes. You also receive '20,000 Gald'. You can buy the book, or you can just spend it in everything you want. With that said and done, go to the N part of the docks to trigger a scene. Buy the remaining text book from the merchant and you'll receive 'Arcana Albertis' and Luke will learn Demon Fist (same as Senel's from Tales of Legendia), similar to Demon Fang from previous games. Return to the manor and speak to Pere, who is at the entrance. This is the first step of three to receive the Jewel of Gardios (the weapon on the wall), which is a sword for Guy. Now go to Luke's room and go to sleep. When you regain control, we need to go to the castle. Go there to trigger a scene with Mohs and Tear. So Luke was destined to go Akzeriuth, huh? Cool... Luke receives the title "Ambassador". So, to get to where Van is, go to the save point near the entrance and go W and into the door. In this hall, go all the way W to enter the prison. Go down the stairs to trigger a scene with Van. Seriously, Luke is so stupid! Exit the castle to trigger another scene. Go to the elevator and go down to the second level. Try going to the first level to trigger a scene where Anise rejoins the group. Great, now Ion was abducted by the Dark Wings. Now go to the first level to trigger a scene. You'll obtain 'Carmine Chamber' and 'Moon Selector'. Now go and stay at the Inn, which is above the Coliseum and the Shops. The next morning, you'll receive the recipe "Fried Rice". Nice. Now on to the Abandoned Factory. The aircar is at the SE part of the first level. So go there to trigger a scene. A young lady just went in there. Can you guess who that was? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #15 – Abandoned Factory sx515 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 19, Tear 19, Jade 18, Guy 18 Anise 17 - Enemies: Black Bat, Coal Tar, Apparition, Basilisk, Abaddon (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Magic Lens..... 1 - 2 .....Apple Gel | | Feather Cloak.....(AB) - 1 .....Orange Gel | | Cobalt Chamber..... 1 - x .....3,000 Gald | | Life Bottle..... 1 - 1 .....Panacea Bottle | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Anybody else think I should rip daddy's little girl a new hole?" -- Anise Tatlin As you arrive, go E to trigger a scene. It was Natalia who came in recently. At the end of the scene, Natalia joins the party. When you regain control, go up the ladder to get 'Magic Lens'. Now return down the ladder and go down the ladder in front of the one you just used. Move E down here and a chest will fall to a lower lever. Return up the ladder and go all the way E (you'll pass a ladder going up) to find a lone chest with 'Apple Gel'. Return to the ladder you just passed and go up. Go up another ladder and then go S to find another ladder. Go down this ladder and go down the next one as well. Follow the path and at the fork, there's a 'Feather Cloak' to the E. Return to the ladder, go up and proceed to the next area. After another funny scene, go down the ladder in front of you to get 'Orange Gel' from a chest. Now go up the stairs, press the switch and board the lift. At the top, there are two ladders, one going up and the other going down. Take the ladder going up to get 'Scimitar'. Equip it to Luke or Guy if any of them don't have it equipped. Return and take the ladder going down this time. you'll reach a 4-way fork. Go S first to get 'Cobalt Chamber' (your very first, but almost all of these Cobalt suck anyway). Return to the fork and go N this time to find a ladder. Go up and light the barrel there with Mieu Fire, now press the switch next to the barrel. Now proceed E to the next area. There's an aircar next to you and S of the aircar is a ladder in the metallic platform. Take it down and follow the path to find a chest. Approach it and the pipe will break, but only halfway and will pour some oil. Anyway, get 'Apple Gel' from the chest return upstairs and return to the previous room. Use the lift S of you, walk a little bit and the pipe will break, creating a path. Go down this path and enter the door to the E. In this next room, walk a little bit to trigger a little scene which lets you know that you can set fire on barrels with oil dripping in them. Anyway, lit the barrel and return to the room with the aircar. Once here, press the switch and board the aircar. On the other side, you'll find a machine that controls the flow of oil. Use it so the oil starts going to the left. Use the aircar once more and go down the ladder to the far E. Lit the barrel and return to where the machine that controls the oil is. Change now the flow of oil to the right, proceed E and press the switch. Save your game and you'll see a lift N of you. To the E is a ladder going down. Take down the ladder to find a chest with '3,000 Gald'. Return upstairs and enter the next area (to the N). In here, lit the barrel at the corner and go down the ladder near the entrance and cross all the way to the W, go up the ladder and get 'Life Bottle' from the chest. Now go N a bit to find some oil dripping. Try setting it up on fire to trigger a scene. Now go N, up the ladder and take that empty barrel to where the oil is dripping. Return to where the lift is, take it upwards and enter the next area. Go down the ladder and at this fork, lower the ladder first, then go W to knock the pipe down and fill the barrel. Now go to where the barrel is, lit it up and return up the ladder. Now go N at the fork to get 'Panacea Bottle', then go W, lower the mini ladder and go up the next one to find a healing Save Point. Save your game, proceed W, press the switch and hop on the aircar to trigger a scene and afterwards, a Boss Battle! ------------- BOSS: ABADDON ------------- - Name: Abaddon - Location: Abandoned Factory - HP: 22,000 / 33,000 / 44,000 / 77,000 - XP: 1,190 - P.ATK: 197 / 295 / 394 / 689 - P.DEF: 333 / 499 / 666 / 1,165 - F.ATK: 186 / 279 / 372 / 651 - F.DEF: 271 / 406 / 542 / 948 - Gald: 2,000 - Items dropped: Lavender - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: This monster is nasty. Jade is very good here, using Splash all the battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during the whole while Luke and Guy attack him physically. Abaddon's Negative Gale and Jade's Splash will create several FoF. Use them well as they deal some extra and pretty dmg. He also has an attack in which you takes out some little spiders out of his ass to attack you, but these run in a straight line, and Free Run is your friend here. There may be a few casualties, but nothing that a Life Bottle can't handle, eh? ------------- After the battle, watch the scene exit the abandoned factory to trigger an animated cutscene. Pretty nice. =~-~-~-~-~-~-~-~= Anyway, at the World Map, start going E towards the desert and when you finally get to it, enter the Desert Oasis, which is in middle of the desert, and trust me, you will find it, since it has trees and all stuff sticking out of it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #16 – The Desert Oasis sx516 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 20, Tear 20, Jade 20, Guy 20 Anise 19, Natalia 14 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "You really like to be a jerk, don't you?" -- Luke fon Fabre After the initial scene, you're told to go to the Zao Ruins, so that's our next destination. Now talk to the woman dressed in brown next to the well and pay her 100 Gald to have a little sip from it (it's just like an Inn). Remember Gee? The guy Pere told you to talk to? Well he's in the Grocery. Enter the Grocery (the N building, actually it's the only building) and speak to him. He's the upper-left guy dressed in white and orange. Afterwards, we need to find someone in Kaitzur. Dammit. You need to go to the Zao Ruins now, but you could go to Chesedonia, which is to the NW and getting scolded by Anise, but who cares. You can buy some Steel Swords for Luke and Guy, a Gothic Mace for Tear and maybe another one for Anise, a Scythe for Jade and a Steel Bow for Natalia. You may also stop at Din's place to give her all the stuff you've gotten from enemies and SP. Anyway, after all this, the Zao Ruins are directly E from the Desert Oasis. See ya there! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #17 – Zao Ruins sx517 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 21, Tear 21, Jade 20, Guy 20 Anise 20, Natalia 15 - Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan, Great Pan, Sync/Largo (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 1 - x .....2,400 Gald | | Breast Guard.....(AB) - 1 .....Orange Gel | | Panacea Bottle..... 1 - (CC).....Stre Forte | | Life Bottle..... 1 - 1 .....Carmine Chamber | | Cobalt Chamber..... 1 - 1 .....Wing Bottle | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Mieuuuuuuuu. I can feel the power!... Well, a little. Kind of. I think." -- Mieu After the initial mini scene, proceed forward to trigger a scene. After it, enter the ruins. Inside, start going down the long spiral path towards the bottom and once you reach it, get 'Apple Gel' from the chest in middle of the room. Now go S from the chest to get to another area. At the fork here, follow the path S until you see a cluster of the Second Fonon (Earth). Mieu learns Mieu Attack. Pretty useful. Return to the fork and go W this time. At the next area, follow the path and you'll find some boulders blocking the path. Before going down where the boulders are, go to the path to the SE to find a chest with '2,400 Gald' in it. Now break the boulders to trigger a scene. Luke and Natalia are alike, huh? At the other side of the boulders, break another set of boulders S of you to find a chest with 'Breast Guard' in it. Equip to Tear or Natalia and now follow the path E across the bridge and at the open area, break the boulders at the E side to find a chest with 'Orange Gel' in it. Now save your game and proceed N to another area. Follow the path and get 'Panacea Bottle' from the chest. Keep going and some debris falls in front of a chest. Use Mieu Attack here and get 'Stre Forte' (pretty nice P. ATK bonus), now keep going until you get to another area. Follow the path and when you get to a fork, go W to find a chest (it's pretty hard to notice) with 'Life Bottle' in it. Return to the fork and go E this time and when you come to another fork (which is right at the bottom of the stairs), break your way N to find a chest with 'Carmine Chamber' in it. Keep going down the path and when you get to another fork, to the N behind some debris is 'Cobalt Chamber' in a chest. Now simply follow the path S until you get to a healing Save Point. Save your game and proceed further in to see Asch, Sync and Largo doing something to Ion. After the scene, you'll have to fight Sync and Largo. ---------------- BOSS: SYNC/LARGO ---------------- a) Sync - Location: Zao Ruins - HP: 13,000 / 19,500 / 26,000 / 45,500 - P.ATK: 210 / 315 / 420 / 735 - P.DEF: 222 / 333 / 444 / 777 - F.ATK: 154 / 231 / 308 / 539 - F.DEF: 150 / 225 / 300 / 525 - Steal: None - Elemental Info.: - Weak: None - Strong: None b) Largo - Location: Zao Ruins - HP: 17,000 / 25,500 / 34,000 / 59,500 - P.ATK: 265 / 397 / 530 / 927 - P.DEF: 210 / 315 / 420 / 735 - F.ATK: 161 / 241 / 322 / 563 - F.DEF: 100 / 150 / 200 / 350 - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK) and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent. Before you even know it, he'll be gone. As for Largo, he is a stronger fellow, and with his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all the time, while Jade is casting during the whole battle. Use any FoF that appear on battle, specially use this because Sync's Artes Thunder Blade and Turbulence will create several FoF. Luke and Guy will be good distraction for Sync and Largo, while Jade and Tear are casting. You'll receive 1,600 XP, 2,400 Gald and, Grass Chamber, Verbana and Garnet. ---------------- Watch the scene at the end of the battle. When you regain control, you should see some particles coming out of the Save Point. These Save Points are to return to the entrance of the dungeon, but only using a Wing Bottle. Anyway, approach it to trigger a scene. You'll obtain 'Wing Bottle' and use the Escape- route to exit Zao Ruins. Another scene triggers as you exit. Whatever... just head to Chesedonia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #18 – Chesedonia sx518 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 23, Tear 23, Natalia 19, Guy 23 Anise 22, Jade 23 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Orange Gel..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Oh, I'm sorry. It's up to Luke to decide, isn't it?" -- Jade Curtiss After the initial scene, proceed a little bit further to trigger yet another scene in which Luke has another headache and then he just passes out. Anyway, when you regain control, remember where the Ant Lion Man was? Go to where he is and give him a Scimitar and a Magic Lens to receive an 'Orange Gel'. What a punk! But you need to do it to a future something. Anyway, restock your item supply and buy any upgrades you need or can afford. Now, the Malkuth Consulate is the building next to Din's Shop (to the right), so go there, enter the door in front of you and at the end, speak to the person there to trigger a scene where Sync is doing something to Guy (I hate that little bastard). Anyway, you'll board a ferry to Kaitzur Naval Port. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #19 – Kaitzur Naval Port sx519 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 23, Tear 23, Natalia 19, Guy 23 Anise 22, Jade 23 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Once you arrive, exit Kaitzur Naval Port and head to Kaitzur, which is to the far N. Once here, go to the N area (on the Malkuth side) and speak to the guy next to the Inn, which is the Artes Council Gee told you to look for. After the scene, Guy learns "Tempest". Nice. This is step number 3, there's only 4 more. Now, if you haven't taken care of the Sword Dancer #1, now's your last chance in doing so. Remember where he is? He's at Choral Castle. Once the events at Akzeriuth are done, Sword Dancer #1 is going to be gone forever, so think about it... anyway, to reach Deo Pass from Kaitzur, simply leave through the S exit (Kimlasca side) and follow the dirt path until you reach a fork, which you should take SE until you reach Deo Pass. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #20 – Deo Pass sx520 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 23, Tear 23, Natalia 19, Guy 23 Anise 22, Jade 23 - Enemies: Treant Wolf, Worker Bee, Tomahawk Beak, Treant, Bee Knight, Legretta (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 3 - x .....1,600 Gald | | Panacea Bottle..... 1 - (WP).....Gothic Mace | | 1,800 Gald..... x - 1 .....Cobalt Chamber | | Orange Gel..... 1 - x .....1,500 Gald | | Steel Bow.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Colonel... You're actually really angry..." -- Anise Tatlin There's a scene as you enter. After it, hit the tree right next to you (with Mieu Attack) to drop a chest with 'Apple Gel' in it. Now proceed to find yourself in a fork. Go W, break the boulder and follow the path to get yet to another fork. Hit the tree at the fork to trigger a battle with a Treant. Why did we do this? I don't know... maybe just for fun. Anyway, follow the SE path and break the boulder at the end using Mieu Attack to reveal a chest with '1,600 Gald' in it. Return to the fork and go NE to reach another area. Run up to the next area and at the fork, hit the tree at the N to make a chest fall down, and contains 'Panacea Bottle'. Now follow the path NW to reach the first area, on an upper level. Follow the path, past a Treant to find a chest with 'Gothic Mace' in it. Return to the fork and follow the NE path to reach another area. Run through this little area and at the next one, follow the path until you reach a fork, follow the path E and you'll see a tree at the end. Use Mieu Attack on it to reveal a chest with '1,800 Gald'. Return to the fork and follow the S path across a bridge until you trigger a scene. After the scene, save your game and proceed E and when you come to a fork, go NW and break the boulder there to reveal a chest with 'Cobalt Chamber' in it. Return to the fork and follow it SW to reach another area. Follow the path to reach an open area with tons of forking paths. First of all, go SE, hit the tree to reveal a chest with 'Apple Gel'. Now follow the S path to reach a lone tree. Hit it to make a chest fly off somewhere. Return to the fork and follow the path NE to reach another area. Follow the path, save your game and proceed to reach a fork (I'm getting tired of these). Follow it W to reach yet another fork, hit the tree to reveal a chest with 'Apple Gel'. Now go NW at this fork to reach a small area with 'Orange Gel' in the W chest. The tree is a Treant if you want to fight it. Return to the previous fork and go S now, break the boulder and follow a little the path and you'll come to a boulder to the N with '1,500 Gald'. Go E a little bit and at the fork, go N to instantly get to another fork, which you should take E, then up ladder to find the chest that blew off from the tree a while ago. It has 'Steel Bow' in it. Return now to the previous fork, go N, then E just to save your game, since there's a Boss Battle right now. After you saved up your game, go all the way S and when you get to the fork there, go E to trigger a scene and a Boss Battle! -------------- BOSS: Legretta -------------- - Name: Legretta - Location: Deo Pass - HP: 31,000 - XP: 2,100 - P.ATK: 357 - P.DEF: 319 - F.ATK: 224 - F.DEF: 196 - Gald: 2,500 - Items dropped: Sephira, Chamomile - Steal: None - Elemental Info.: - Weak: None - Strong: Light - Strategy: This chick is hard as f***. And I mean it. Watch out for her combos, which can do 300+ dmg. She also has spells like Eclair de Larmes and Holy Lance which can do 700+ dmg. A good thing is to have Jade and make him cast Artes all the battle, since she has less F.DEF than P.DEF. Also, like all battles, make Tear heal during the whole battle, turning off all of her Artes, except for Healing Circle and First Aid. Luke and Guy are good distractions, but not only that, but she's easy to stagger, so go ahead and attack her with all you've got. Also when she has her Overlimit on, just Free Run through the whole battlefield until it's gone. Heal yourself if your HP is below 400. -------------- Watch the scene after the battle and then exit Deo Pass to the right. =~-~-~-~-~-~-~-~= At the World Map, at the fork you see there in front of you, go E and enter Akzeriuth. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #21 – The Mining Town, Akzeriuth sx521 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 25, Tear 25, Jade 25, Guy 25 Anise 24, Natalia 22 - Enemies: o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 3 - 3 .....Orange Gel | | Life Bottle..... 1 - 1 .....Panacea Bottle | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o After the initial scene, enter the building to the right. In here, talk to the man behind the counter to receive 'Apple Gel x3', 'Orange Gel x3', 'Life Bottle' and 'Panacea Bottle'. Exit and go down the wooden ramp and enter the building, which happens to be the Inn and shops. Rest here and buy what you need. The tunnel next to the Inn is Tunnel 7, which has nothing inside. We need to go to Tunnel 14, so take the lift left of the Inn and down here, enter the tunnel to the right just to trigger a scene and dammit, Tear leaves the party. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #22 – Akzeriuth Mine Shaft 14 sx522 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 25, Anise 24, Guy 25, Natalia 22 Jade 25 - Enemies: Poison Bat, Rock Spirit, Skeleton o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Archery Gloves.....(AA) - 1 .....Panacea Bottle | | Steel Circlet.....(AH) - 1 .....Life Bottle | | Carmine Chamber..... 1 - x .....5,500 Gald | | Nocer Forte.....(CC) - 1 .....Cobalt Chamber | | Halberd.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Wh-why?! Why are you all blaming me?!" -- Luke fon Fabre Right as you enter, try putting Natalia in the party so you have someone to cure the party, then go to the right then down to exit the tunnel and get the chest that contains 'Archery Gloves'. Return inside and proceed further in to reach a fork, which you should take left for 'Panacea Bottle'. Return to the fork and proceed. At the next fork, take the forking path N to find a chest with 'Steel Circlet'. Return to the fork and proceed to the next area. At the fork in front of you, go N to get to a chest with 'Life Bottle'. Keep going until you come yet to another fork, which you should take N to find 'Carmine Chamber' and '5,500 Gald'. Return once again to the fork and proceed and when you're at the bottom, go N to get 'Nocer Forte', which is a Capacity Core well suited for Jade. Return to the fork and go S this time to reach yet another fork. Go N for 'Cobalt Chamber', now return to the fork and go S but instead of going W down here, go E for a chest with 'Halberd'. Now go all the way W to reach another area. Walk a little bit here to trigger a scene. After it, save your game and go N to trigger another scene. When you regain control, talk to Van to trigger yet another scene. This doesn't look good... once inside the Sephiroth, simply follow the linear path to the bottom of the Sephiroth and enter the door there. Another scene triggers on here and when you regain control, simply move forward to trigger yet another scene. Then an Animated Cutscene... Akzeriuth is destroyed, and all thanks to Luke. Yep, it's Luke's fault completely. When you regain control, save your game and speak to you party members and Tear lastly to trigger a scene. You're now in the Qliphoth and in Fallen Akzeriuth. OMG... a kid drowns and dies! This must be the cruelest scene in the game. Poor kid... Anyway, keep watching the scene and you now need to go to a place called Yulia City, which is to the W. So just point W and some scenes trigger and watch how everybody kills Luke verbally. But it is his fault, though. Anyway, keep going W to trigger another mini scene. Then keep going W until you come to Yulia City. Another scene triggers before arriving. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #23 – The Watchers' Home, Yulia City sx523 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 26, Tear 26, Jade 26, Guy 26 Anise 25, Natalia 23 - Enemies: Asch (B) - Recipes: Ramen o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Deck Brush.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "What's wrong? You look like you just swallowed a bug... Oh, wait, you always look like that." -- Jade Curtiss After the initial scene with Asch, you'll trigger a battle with him. ---------- BOSS: ASCH ---------- - Name: Asch - Location: Yulia City - HP: 10,000 - XP: 1,250 - P.ATK: 380 - P.DEF: 340 - F.ATK: 250 - F.DEF: 100 - Gald: 1,200 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, this battle doesn't have to be won, but if you want, keep reading (hey, this battle keeps reminding me of the battle with Kratos at the Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use here, which is run and hit. Yes, you heard me right. Start Free Running around and when Asch comes near you, and he'll start attacking you from behind, but since you keep Free Running, he won't touch you (I hope so). If he uses Havoc Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing so. Rinse and repeat. But read this, try at all cost to avoid his attacks, since they'll be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv. 30 and use a Mystic Arte on him, he'll just counter it with his own. ---------- After the battle, Luke receives the title "Replica Model". Keep watching the scene and now you'll be controlling Asch for some time. Neat. Now check the closet behind Luke to get 'Deck Brush', then go down the stairs and check the green book on the table to learn the recipe "Ramen". Now exit this house. Follow the path a little bit to find yourselves in a fork. You can go S and speak to Guy, but otherwise, go W and speak to the guy at the end. Give him 3 Apple Gels (this is like the Ant Lion Man event). After doing this, return to the fork, go N and enter the large building there. In here, go up the white ramp and speak to Jade up here. Now enter the Conference Room next to Jade and speak to Teodoro, Tear's Grandfather here. Tell him that you're ready and a scene triggers, then an Animated Cutscene. You've come back to the Outer Lands. There's something to do right now. Go to Baticul and to the shops. Here, buy at least 5 Rices since we'll need them once we reappear as Luke and give them to the guy you just gave 3 Apple Gels and so you don't have to come here then returning to Yulia City again. Anyway, to get to Belkend, you have to go to Port Belkend first, which is at the W part of Baticul's continent. Exit the Port and follow the road S until you reach Belkend. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #24 – The City of Fon Machines, Belkend sx524 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Asch 26, Jade 26, Guy 26, Natalia 23 Anise 25 - Enemies: None - Recipes: Soba Noodles o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Orange Gel..... 1 - (DL).....Warrior Maiden | | Dark Seal.....(AC) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Applying fomicry to living creatures is forbidden." -- Jade Curtiss As you enter, examine the panel to your right (right side of the street) to activate a Fon Machine and break a box. Go to the chest and open it to get 'Orange Gel'. Now follow the brick road then go up a second set of stairs to be at a fork. Go S and follow the road E to find a metal platform and some stairs to get up the platform. instead of taking the stairs, go under the metal platform and approach the furnace. A mini scene triggers here and you'll receive the recipe "Soba Noodles" if you help him. Return to the fork up the stairs and go W to reach a second area. Go W and enter Fon Machine Laboratory I. In here, go N, E and enter the Medical Room. Examine the N white drawers to get 'Warrior Maiden', Doll for Anise. Now go to the little room to the right and check the white drawers to get 'Dark Seal'. Return to the previous room and go N, E and N to trigger a scene with Spinoza. At the end of the scene, Fade receives the title "Father of Fomicry". Now exit this room and go W at the previous room to trigger a conversation about your next destination, Ortion Cavern. Now exit the Lab, by going S all the way until you get out. Another scene triggers outside in which Guy leaves the party in order to go wait for Luke (what a cool friend, just like mine... I think). We need to go to Ortion Cavern, but let's do a little something first. Start by exiting Belkend and going to Port Belkend. Once here, talk to the guy at the pier and board the Tartarus. Once on board the Tartarus, go directly N of Port Belkend to reach Port Sheridan. Here, go W and you'll see 3 guys picking on an old guy called Nick. You'll take him to Daath Bay and Natalia will learn the Arcane Arte "Gallant Barrage". Nice. Now, Ortion Cave is on the Radessia continent, the brownish one that looks like a crab (it's the SW most continent). It's at the S most part of the continent, with a little bit to the W. Enter it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #25 – Ortion Cave sx525 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Asch 26, Jade 26, Anise 25, Natalia 23 - Enemies: Rewigle, Thunder Bat, Mirror Spirit, Rebbit, Ancylopolyp/Polyp (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Ruby Wand.....(WP) - 1 .....Life Bottle | | Grass Chamber..... 1 - (WP).....Nimble Rapier | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "You little... Just shut up and walk!" -- Asch the Bloody As you start, go E to an open area to find a chest to the N with 'Ruby Wand'. Then keep following the path E to reach another area. Now go E some more to trigger a scene. Proceed further a little bit to spot a chest with 'Life Bottle' in it. Now continue SE to reach yet another area. Proceed further in to see another chest, this time it has 'Grass Chamber'. Continue E and on to another area. In this open area, go S to find a chest with 'Nimble Rapier'. Return to the open area and go E this time to reach again another scene. Proceed N, save your game and proceed N to another area. In this room, go W a little bit to trigger a scene. Return to the save point, save again if you want (there's a Boss Battle coming up) and return all the way to the entrance (well, to where you got the Life Bottle) to trigger a scene and a Boss Battle! ----------------------- BOSS: ANCYLOPOLYP/POLYP ----------------------- a) Ancylopolyp - Location: Ortion Cavern - HP: 35,000 - XP: 3,500 - P.ATK: 344 - P.DEF: 350 - F.ATK: 283 - F.DEF: 282 - Gald: 5,000 - Items dropped: Aquamarine, Basil - Steal: - Elemental Info.: - Weak: None - Strong: None b) Polyp - Location: Ortion Cavern - HP: 1,000 - XP: 100 - P.ATK: 164 - P.DEF: 350 - F.ATK: 283 - F.DEF: 282 - Gald: 100 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: This battle is not that hard (compared to the one we just had with Asch a while ago). He has an attack of bubbles. Each bubble that explodes in your face leaves a small Water FoF. Use these to your advantage using Raging Blast and converting it in Frigid Blast. The Polyps are weak and give an extra XP and Gald. When the calamari goes in its shell, use this time to heal or do whatever you need to do. Anyway, easy fight. And as you could see, there's really nothing more to say about this fight... ----------------------- After the battle, return to the entrance to trigger a scene and be Luke again. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 5.2] Chapter 2: Redemption ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #26 – Yulia City sx526 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 28, Tear 25 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Character Disc.....(KI) - (CC).....Scild Forte | | Principles of Fonology.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "If my dying could bring back Akzeriuth, then... I'd be scared, but... I'd die." -- Luke fon Fabre This now, to me, are the best and favorite scenes of the whole game. The scene from Ortion Cavern continues and Luke is finally nice to Mieu. At least he didn't call him "Thing". Well, after one of my favorite scenes in the entire game, equip Luke with the Nimble Rapier you found at Ortion Cavern and Tear with the Ruby Wand. Anyway, go down the stairs and go in the door in this floor. A little scene triggers and you'll receive 'Character Disc'. You may check characters by checking the book on the desk. Left of the desk is a chest with 'Scild Forte'. Now exit Tear's house and go to the W side and speak to the guy you gave as Asch 3 Apple Gels. He'll ask for 5 Rices. Give them to him and then enter the main building. Try entering the Conference Room where you spoke with Teodoro (on the second floor) to trigger a scene. Layla tells you to stop by her place, so let's go there. It's the room underneath the Conference Room. Speak to Layla there and Tear learns "Holy Song". Nice. Now go to the Conference Room. Speak to Teodoro to trigger another scene. Afterwards, go to Tear's Room to trigger another scene and a flashback with Van and Legretta. You then receive 'Principles of Fonology'. Now on to Yulia Road. Go to the building where the Conference Room is and enter the door on the right of the second floor. A scene triggers here and you'll be at Aramis Spring. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #27 – Aramis Spring sx527 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 28, Tear 25 - Enemies: Water Spirit, Water Bat, Iron Crab, Corrientes, Mudfish o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Carmine Chamber..... 1 - x .....6,000 Gald | | Silver Mail.....(AB) - 1 .....Panacea Bottle | | Nimble Rapier.....(WP) - (AH).....Yellow Ribbon | | Pineapple Gel..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Luke said thanks?!" -- Guy Cecil As you regain control, start by following the E path and get 'Carmine Chamber'. Proceed W a little more and enter the cave. Proceed further in to trigger a scene with Guy, who joins the party and receives the title "Friend for Life". You'll be at a fork now. Go S to find a chest with '6,000 Gald', then keep going to find yourself in a 4-way fork. Going NE takes you to the start, same as going SE, so go NW, save your game then proceed SW and engage battle with the Water Spirit, just to hear the awesome new Battle Theme. Nice, huh? Anyway, you'll reach another area. A scene triggers, the continue onwards to have an enemy drop behind you. After the battle, proceed a little and get 'Silver Mail'. Now continue your way and enter the next area. Same here, continue through the path and a scene between Luke and Guy triggers. Now go to the far N, where a chest is and get 'Panacea Bottle' from it. Continue, burn the roots with Mieu Fire and enter the next area, which is outdoors. A scene triggers as you walk a little. After it, just enter the next area. Burn up the roots and continue to trigger another scene. At the fork, go W, burn up the roots and follow the path to find 'Nimble Rapier', which you should equip to Guy. Return to the fork and go S this time to reach the last area of Aramis Spring, and to trigger a scene. Now Jade rejoins the party, sweet! Now go E, and use the healing save point. From here, before leaving, go all the way W to get 'Yellow Ribbon' from a chest. Return to the save point and go E this time to get 'Pineapple Gel' from another chest. Now go S from the save point to exit Aramis Spring. =~-~-~-~-~-~-~-~= At the World Map, simply start following the dirt road towards the SE and enter Hill of the Firth Stela. It's a hill a little before Daath, so just cross it and enter Daath, which is just a few steps ahead. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #28 – Headquarters of the Order of Lorelei, Daath sx528 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 28, Tear 26, Jade 27, Guy 27 - Enemies: None - Recipes: Pizza, Sushi o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Prelude.....(KI) - (CC).....Esprit Forte | | Permit.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Wait, what? Why's the spoiled brat here?" -- Anise Tatlin As you enter, go up the stairs to your left and examine the crates there to receive 'Prelude' (that's 1 out of 7). Now go N from the entrance and you'll see a chef at your right. Talk to him to have him teach you how to make "Pizza". Keep going N and you'll find a chest lying there in the open (before going to the next area)with 'Esprit Forte', . Now go rest at the Inn, which is at the E part of this first area. A scene triggers and Tear teaches Luke how to control hyperresonance. There's also a flashback with Legretta teaching Tear the same stuff. Anyway, go to the Weapon shop, which is directly in front of the Inn. There are some good things to buy here. I had 36,000+ Gald at this point, so there's no excuse that you don't have money. You should buy a Great Sword for each Luke and Guy, a Silver Rod for each Tear and Anise, a Partisan for Jade and a Great Bow for Natalia. As for Armor, buy a Silver Mail for either Luke or Guy (you should already have one from Aramis Spring), a Silver Guard for each Tear and Natalia, a Magic Cloak for Anise, a Silver Robe for Jade, a Silver Bracelet for each Luke, Guy and Jade, Silver Gloves for each Tear, Anise and Natalia and a pair of Silver Boots for Luke, Tear, Guy and Natalia (Jade has the Sephira equipped and Anise has her Doll equipped). I spent, exactly, 33,885 Gald. Yep, all that. And if you sell everything you don't need, you should get 20,000+ Gald. Anyway, after all that shopping, go to the N area and try going up the stairs go trigger a scene. Time to break in the Oracle's HQ. Enter the Cathedral, which is at the end of the stairs. In here, go up the stairs to the N and enter the Chapel. Go up the stairs at the end of the Chapel and speak to Tritheim. A scene triggers here. You receive 'Permit' from Tritheim. Now speak to the man below the stairs, which happens to be Anise's father. Now exit the Chapel and enter the SW most door to reach the library. Go N and check the green book on the table to learn the recipe "Sushi". To get to the Oracle's HQ now, return to the main hall and enter the SE most door. In this room with colored circles on the floor, go E and enter the door. Follow the path until you come to a hall with two doors. Enter the first door, speak to the guy in blue, show him the Permit and follow the path until you enter Oracle Headquarters. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #29 – Oracle Headquarters sx529 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 28, Tear 26, Jade 27, Guy 27 Anise 27 - Enemies: Oracle Knight, Oracle Guard, High Oracle Knight o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | 5,500 Gald..... x - 1 .....Lemon Gel | | Miracle Gel..... 1 - 2 .....Carmine Chamber | | Green Ribbon..... 1 - (WP).....Partisan | | Silver Cloak.....(AB) - (CC).....Balla Forte | | Cobalt Chamber..... 1 - x .....6,500 Gald | | Life Bottle..... 1 - 1 .....Melange Gel | | Silver Guard.....(AB) - 1 .....Syrup Bottle | | Noble Thief.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Whoa! Luke said thank you?" -- Anise Tatlin Watch the scene as you enter. Then follow the path S all the way to the W side of HQ. There's a scene as you get to this side. You'll see that Anise starts checking on a gong. Hit it with Mieu Attack and an Oracle Knight with attack you, leaving the door open. Stupid... now enter the door the Oracle left open and check the NW part of this room to find 2 chests with '5,500 Gald' and 'Lemon Gel'. Exit this room and go N to find 2 ways to go, up the stairs, or follow the path. Go up the stairs and check the chest at the end to get 'Miracle Gel'. Now use the gong and a soldier will come out of the door below. Return down the stairs and follow the path you previously ignored, dispose of the Oracle Knight and enter the door. Check the NE side of the room to find a chest with 'Carmine Chamber'. Exit the room and go down the stairs just a bit S of your current position. At the next area, go all the way to the E side, ignoring the stairs you come across and going up the stairs there to return to the area above. Now let's check the room above. Start by going up the lift and beating the crap out of the Oracle Knight there. Return down the lift and use the gong to have another Oracle Knight come out and unlock the door. Go up and enter the door. Inside, grab 'Green Ribbon' and return down the lift. Go W, down the stairs to reach another area. Do you notice the golden bars right next to you? Remember them well... go down the first set of stairs and save your game. Return up the stairs and go all the way E and hit the gong. Dispose of the enemy and go in the door. In this hall, there are 7 doors to go in to. The N, the NE, the NW, the E, the W, the SE and the SW. The NE has nothing, the NW has 'Partisan'. The E has 'Silver Cloak', the W has 'Balla Forte'. The SE has nothing and the SW has 'Cobalt Chamber'. The N room has '6,500 Gald' and 'Life Bottle'. Return to the huge main room. Remember the golden bars I told you to remember? Go there and stand next to them (on the E side of the bars) and freeze the Oracle Knight that's walking on the other side of the bars using the Sorcerer's Ring and Mieu Fire. Time it well. Now go down the stairs to where the save point is, go up the stairs to the W and dispose of the Oracle Knight while it's still frozen. Return to where the save point is and use the gong. A soldier comes out of the room. Same deal, dispose of the soldier and enter the room. Same deal as before, there are 7 doors, but leave the NW door for last. The E has 'Melange Gel'. The NE has 'Silver Guard' and 'Syrup Bottle'. Now go in the N door to find another door. Go in to reach a greenish room. Follow the path, go down the stairs, but instead of going down a second set of stairs, go W and get 'Noble Thief' (that's 2 out of 7). Now go down the stairs and follow the path E until you get to a chest with 'Carmine Chamber'. Return to the hall and go in the NW door to find Ion and Natalia. Remember the hill we passed before getting to Daath? We have to go there, and thanks to Namco, we're outside the Cathedral. Before anything, at the middle of the stairs are 2 paths to be taken. Go E and speak to the old guy there. He's another one of Guy's "teachers". He'll tell you a town near the sea... whatever, we'll be going there shortly, so three more guys and Guy will learn a new Arcane Arte, which is, by the way, very nice. Anyway, equip Natalia with the stuff you bought her, if you haven't. Now exit Daath and go to the hill, the Fourth Stone Monument. Walk a little bit to trigger a scene. Then leave this hill and go to Daath Harbor (it should already be marked on the map), which is near Aramis Spring (you can simply follow the dirt path). Once you arrive, a scene triggers. Now, Grand Chokmah is at the NW side of the E continent, so start going W and a scene triggers, where the Tartarus breaks down on us and needs to be repaired. We now go to Keterburg Bay automatically. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #30 – Keterburg Bay sx530 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 29, Tear 27, Anise 28, Guy 28 Jade 28, Natalia 25 - Enemies: None - Recipes: Salad o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Pineapple Gel..... 1 - (AC).....Stun Bracelet | | Rebirth Doll..... 1 - x .....5,000 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Before even moving, talk to the guy N of you. Agree to help him organize the warehouse to start a minigame. The crate to your right push it right ONCE. There's another crate NE of the one you just pushed, so push it right TWICE. Now push the crate N of the one you just pushed up into the hole. Ok now, from the one you just pushed into the hole, there's another crate to the NW of it. Push it right all the way into the hole. The crate that you pushed right twice (it was the second crate you pushed), take it to the corner N of its current position then left into the hole. Once it's in the hole, go left to find another crate. Push it down until it fits in a hole. The there should be a crate right of you. Push it right ONCE then return to the first crate you moved. Pull it down ONCE, then to the right TWICE, then up TWICE. Go around the maze and push this crate (the one we've been moving around) up ONCE and then left into the hole. The crate that's left there, push it to the far left, go around the maze and push it down to fit it in a hole, then grab the chests, which are: 'Pineapple Gel', 'Stun Bracelet' and 'Rebirth Doll'. You also receive '5,000 Gald' in doing this. I hope you got everything, if you didn't just e-mail me about it. Anyway, go in the house to the W and check the green book that's lying on the bench to receive the useless recipe "Salad". Now exit Keterburg Bay. =~-~-~-~-~-~-~-~= Once at the World Map, start going W to find Keterburg, but I recommend leveling up to at least 30. Why is this? So that everybody learns the AD Skill Special, which lets you use Mystic Artes during the Overlimit, but beware of the enemies, and more of the Snow Treant, because it has 31,500 HP, but gives you 780 XP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #31 – The Silver World, Keterburg sx531 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 30, Tear 28, Jade 29, Guy 29 Anise 29, Natalia 27 - Enemies: Sword Dancer #2 (OB) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Hourglass..... 1 - (CC).....Alca Forte | | Empty Girl.....(DL) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Papa! Can I please get my allowance? Pretty please?" -- Anise Tatlin From where you start, go E and enter the Inn. Spend the night here (you may need it, thanks to all that fighting) and then head to the Weapon Shop, which is to the W of the entrance. There's almost nothing new but the Silver Plate, so buy 2 of them. Now go N to reach the casino. Enter it to trigger a scene, and Anise receives the title "Grown-up Child". You can play in here, but the prizes aren't really worth the amount of chips. So exit the Casino and go NW to reach another area. From here, to the NE is the Hotel, to the NW is a little area with two roofs and a chest on top and to the N is the N area. Go there and you'll see that in the middle of the park are you snow throwing machines. Use Mieu Attack on the right one and a ball with go somewhere else. Return to the little area with the two roofs and the snowball hit the chest. Open it to get 'Hourglass', then go E and onto another area. Talk to the man that's at the E, outside his house. He wants to rebuild his mansion. Now enter the Hotel, which is at the middle of the city, then use the elevator to go to the second floor. Go E and enter the door. Talk to the guy near the entrance to trigger a scene, then you'll have to play the Waitress minigame. Kinda boring... (yawn). You'll get paid according to the amount of people you serve. At the end of this event, Tear receives the title "Easygoing Waitress". Now exit the Hotel through the W exit (you came in through the E entrance) and go W to reach another area. At the fork, go W and enter the Governor's Residence. Once inside, before going in the next room, check the drawer to the left of the upper door to find 'Alca Forte' (I equipped it to Luke, since I already had his ENH over 20). Now enter the upper door to trigger a scene with Nephry, Jade's sister. Nephry wants to talk with Luke alone, later. Now go to the Hotel to trigger yet another scene. Now go to Nephry's place, speak to Nephry to trigger another scene, and a very interesting one, by the way... Let's do another thing since we won't be coming here in some time, let's go get another Doll for Anise. There's a fork before Nephry's place. Take that path N and enter the house (this used to be Peony's house). Check the drawer on the right to find 'Empty Girl'. Now exit Keterburg, level up to Lv. 30 (at least with the characters you mostly use) and head to Keterburg Bay. Once here, talk to the man at the pier and depart towards Rotelro Bridge. =~-~-~-~-~-~-~-~= Once you're onboard the Tartarus, open your map (pressing R3), zoom in and look at the bridge connecting the continent where Tataroo Valley is and the E continent. Have you seen it? If it's broken, it's there. Once you land, you'll be almost where the Coachman left you at the beginning of the game. Start heading E and when you get to a fork before a bridge, start following it N until you see the entrance to Theor Forest. Before going in, do you feel like taking down Sword Dancer #2? You'll see that there's a SP directly S of Theor Forest. Examine it to enter battle with Sword Dancer #2! ------------------------------ OPTIONAL BOSS: SWORD DANCER #2 ------------------------------ - Name: Sword Dancer #2 - Location: World Map (SP S of Theor Forest) - HP: 51,900 - XP: 9,800 - P.ATK: 410 - P.DEF: 289 - F.ATK: 304 - F.DEF: 226 - Gald: 4,000 - Items dropped: Genius Wand, Treat - Steal: Grass Chamber - Elemental Info.: - Weak: Physical - Strong: None - Strategy: For being the Second Sword Dancer, he's not that hard, although he doubled all his stats. His attacks will deal 250-320 dmg. He also has his Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until the 'On your guard!' Strat appears. This way, you characters will be away from Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to your normal Strat. Just like the previous battle with him, deactivate all of Jade's Artes and leave him with Splash. Also with Tear, deactivate everything she has, except for Healing Circle and Resurrection. If you're Lv. 32 with Luke, you should have learned already Guardian Field. When a Water FoF appears, use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's Radiant Howl (and if you're on your second playthrough, also use Ion) which will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and Radiant Howl. I only used 3 Life Bottles and 1 Lemon Gel this time. ------------------------------ Now, go to Engeve if you want or need to restock on your basic item supply and rest (which I totally forgot to do). While you're here, I think you can sell the Rebirth Doll for 50,000 Gald at any shop (I think). Do so if you want to (I recommend you do it, since the Rebirth Doll is almost useless and the money is needed). Now return to Theor Forest. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #32 – Theor Forest sx532 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 34, Tear 32, Anise 32, Natalia 30 Jade 33, Guy 32 - Enemies: Watcher Wolf, Malkuth Pawn o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | 4,800 Gald..... x - 1 .....Magic Lens | | Silver Bracelet.....(AA) - (AB).....Half Guard | | Lemon Gel..... 1 - (KI).....All-Purpose Knife | | Life Bottle..... 1 - 1 .....Panacea Bottle | | Sage..... 1 - 1 .....Grass Chamber | | Silver Sword.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Hide and seek, huh? Ion, please don't screw it up." -- Anise Tatlin As you enter, a scene triggers and Jade leaves the party. Then try entering the forest to trigger another scene where the Malkuth soldiers were injured by Oracle Knights. When you regain control, just enter the forest. In here, you don't have to let the Malkuth soldiers see you, but it's such a pain in the ass doing it like this. Instead of "playing hide and seek", let the guard see you 5 times and then you can just beat the s*** out of them. With that done, go E to reach another area. In this new area, go all the way E and get '4,800 Gald' from the chest. Then go N up a little hill to find a save point. From here, go W and return to the main area. Go N now to find a chest with 'Magic Lens'. Return from whence you came and go N to find a Malkuth soldier. He's guarding 2 chests. Open them to get 'Silver Bracelet' and 'Half Guard'. From here, go NE to reach another area. In this long area, stick to the right side and start going down to find a chest with 'Lemon Gel'. Keep going N until you exit Theor Forest. There's a SP out here. Examine it to find 'All-Purpose Knife'. Return to Theor Forest, go S in this long area to reach the other area. Now go W to reach the main area. Here, go down the little hill W of you and down here, go E to reach the E area. Check the E chest to find 'Life Bottle'. Return to the main area and return to the entrance (all the way S). From here, go all the way W to reach a mini area with a chest with 'Panacea Bottle'. Return to the main area and go N up the little hill right next to you and up here, go N to find a chest on your left side containing 'Silver Sword'. Return to the little hill to the S and go W on to the W area. From the entrance of this area, go NW to reach another save point. NW of the save point is a Malkuth soldier, so dispose of him and go up the little hill behind him to find a chest with 'Sage'. Go down the little hill and go all the way E to find another chest containing 'Grass Chamber'. Now go NW from the chest to trigger a scene with Largo and Sync. We're now arrested and taken to Grand Chokmah. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #33 – The Floating Capital, Grand Chokmah sx533 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 34, Tear 33, Anise 33, Natalia 31 Guy 33 - Enemies: None - Recipes: Curry o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Lollipop.....(WP) - 1 .....Lemon Gel | | Strange Mark.....(AC) - x .....5,000 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "It's not your fault that I hated you so much I wanted to kill you." -- Guy Cecil After the scene from Theor Forest, go W to reach the port. A scene triggers as you get here. Then go W and save your game. Now enter the building N of the save point and go up to the second floor. Go to the bar (W side) and speak to Jade. He'll join the team. Return to the first floor and speak to the bartender. He'll give you the recipe for "Curry". Exit the building and go S from the save point and speak to Natalia. Now go W to reach another area. Follow the path and get to the next area. Speak to General Frings, who's at the middle of the area. A scene triggers where you're explained the current situation. We are now off to save St. Binah, but we need to go get Guy, Anise and Ion first. Exit the Palace and go to the Inn. Where is it? It's the E most building in the shopping area (the first area you where at). Speak to the soldier outside and he'll tell you that the curse slot has been removed. Watch the scene and you'll see how Guy explains a lot of interesting things about the Hod War and how his family was massacred. Also Guy receives the title "Malkuth Nobleman". When you're asked to go directly to St. Binah, SAY NO!!! There are some rather important things to do now. Exit the Inn and go to the second floor of the bar (where you found Jade). Speak to the guy dressed in cyan to trigger a scene. He's another Artes Council that help Guy train. There are still two more teachers. The next is in front of a machine that turns. That's at the first area of Belkend. Return to the first floor and speak to the guy standing in front of the door. Time to organize another warehouse. Start by pulling N the barrel to your left ONCE, then push it N TWICE. There's another barrel to the NE part of the room. This one pull it S 5 TIMES, 3 TIMES W, 1 TIME N and 1 TIME W so that it's next to the first barrel you dropped. Now open the chest that has 'Lollipop' (I'm astonished). The barrel to the NW push it N all the way into the hole. Now open the chest to get 'Lemon Gel'. The S most barrel pull it 4 TIMES N, go around the maze and go get the chest that contains 'Strange Mark'. Just like before, you'll receive '5,000 Gald'. Now, head to the Shopping Center, since there's some shopping we need to do. Speak to the W most guy and buy a Silver Sword for each Luke and Guy, a Bardiche for Jade and a Composite Bow for Natalia; and for armor, buy a Half guard for either Tear or Natalia (you should already have one), a Misty Robe for Jade and a Gold Bracelet for each Luke, Jade and Guy. Now, if you want to go find the remaining teachers of the Guy's Sigmund-style, keep reading. If you don't, just skip the next paragraph and head to St. Binah. Exit Grand Chokmah, cross Theor Forest and go to the Tartarus. Now go to Belkend and speak to the guy to the S who's looking at the central moving thing. He's the fourth of the Artes Council. The next one is in a small, cold room. Know where that is? It's in Keterburg. Go there and go to the N most area (where the igloos are). Enter the left one and speak to the last Artes Council. After that, Guy learns Soaring Light Spear. Sweet. Now go to Rotelro Bridge and then go to St. Binah. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #34 – St. Binah sx534 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 35, Tear 34, Jade 34, Guy 34 Anise 34, Natalia 32 - Enemies: Kaiser Dist Rx o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "From what I heard from Van, it took several days for Hod to fall." -- Tear 'Mystearica' Grants Once you've entered, head to the Malkuth Base, then enter the next door to trigger a scene with the McGoverns. Exit the base to trigger another scene. Oh no... it's Dist again. Time to take care of his little toy. -------------------- BOSS: KAISER DIST RX -------------------- - Name: Kaiser Dist Rx - Location: St. Binah - HP: 40,000 - XP: 7,500 - P.ATK: 492 - P.DEF: 512 - F.ATK: 222 - F.DEF: 390 - Gald: 12,000 - Items dropped: Magic Mist - Steal: None - Elemental Info.: - Weak: Water - Strong: None - Strategy: Before anything, deactivate every arte on Jade except for Splash. He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use your Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his main attacks are directed in front of him, so, if you can, go to its back and start combo-ing him from the back. There's really not much to say, he's the same as in the Ferry, only much stronger, so just use the previous strategy you used on him and you'll win. -------------------- Watch the scene as the battle ends. Now we need to find a way to fly, so it's time to go to Sheridan. Remember the continent where Ortion Cavern is? The one that looks like a crab? Well, Sheridan is at the E side of that continent and directly N of Belkend. Well, you need to get to Port Sheridan first. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #35 – Port Sheridan sx535 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 36, Tear 35, Jade 35, Guy 35 Anise 35, Natalia 34 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Apple Gel..... 1 - 1 .....All-Divide | | Holy Ring.....(AC) - x .....5,000 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Once you arrive, talk to the person to the NW, standing in front of a door to help him organize his warehouse. First of all, push the crate to your right E 1 TIME, then the crate N of that one push it N into the hole, now grab 'Apple Gel' from the chest. NE of the chest is another crate. Push it N into the hole. Now go left to find another crate. PUSH it left ONCE, then PUSH it right ONCE and then S into the hole. Open the chest to get 'All-Divide'. S of the second chest is another crate (on the other side of the gap and left at the entrance). Push it ONCE S, PULL it ONCE to the right and PUSH it THRICE to the right. Now PULL it ONCE N, PUSH it to the N TWICE and PUSH it E ONCE and into the hole. Now the first crate you moved (right from the entrance), PULL it left ONCE, PULL it N ONCE, PUSH it N TWICE, PULL it right ONCE, PUSH it N THRICE, PULL right ONCE and PUSH N into the hole. Now open the chest to get 'Holy Ring'. As like previous times, you receive '5,000 Gald'. Now exit the port, go N and enter Sheridan itself. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #36 – The City of Craftsmen, Sheridan sx536 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 36, Tear 35, Jade 35, Guy 35 Anise 35, Natalia 34 - Enemies: None - Recipes: Udon Noodles o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Savory..... 1 - x .....3,000 Gald | | Demon's Seal.....(AC) - (KI).....Launcher | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Okay, then we'll head for Meggiora. Where is it...?" -- Luke fon Fabre When you enter Sheridan, go up the dirt path to the NW and enter the shop. At the Armor Shop but a Battlesuit for each Luke and Guy, a Battle Guard for each Tear and Natalia, a Mystic Cloak for Anise, a Cerulean Robe for Jade, a Platinum Bracelet for each Luke, Jade and Guy and a pair of Mystic Gloves for each Tear, Anise and Natalia. Equip and sell your leftovers. Now, at the Weapon Shop, only buy 1 Wasier Rapier for Luke, since you'll find another one for Guy like 30 min. from now; a Sword Mace for each Tear and Anise and a Heavy Halberd for Jade. Return down the dirt path, go E, past the large building, go N then up the stairs to find the Inn. Sleep here to trigger another scene of Luke's training. When it's finished, enter the left room of this Inn. Check the cabinet at the NW corner of the room to obtain 'Savory'. Now enter the right room and check the cage-like thing at the base of the lower bed to find '3,000 Gald'. Exit the room and enter the Item Shop, which is beneath the Inn. In here, check the green book on the NE table to learn the recipe "Udon Noodles". Now go to the NW area of Sheridan (it's the path next to the dirt path that leads to the Shops). Once here, use Mieu Attack on the W side of the see-saw, that's on the E side of the area. A chest will be blown away, so go to the stairs that lead to the Inn, but instead of going up, keep going N to reach the NE area of Sheridan. Check the W side of this area to find the chest with 'Demon's Seal'. Now go N and E at the fork. Enter the N house you come across. This is the Music Box House. Remember the Noble Thief we found at the Oracle's HQ? And Prelude? Well, these are music discs. Now exit this house and return to the area where the see-saw is. Go to the N side and approach the 3 old guys to trigger a scene. Return to the main area and enter the large middle building which is the Meeting Hall. Talk to Iemon, the old guy with a Mohawk. A scene triggers and you'll receive 'Launcher'. Now exit Sheridan and head to Meggiora Highlands, which is, like Iemon said, SW of Sheridan. Just hug the W mountain and follow it S until you reach it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #37 – Meggiora Highlands sx537 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 36, Tear 35, Jade 35, Guy 35 Anise 35, Natalia 34 - Enemies: Cawcaw, Armaboar, Hatchet Beak, Blade Rex (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Weak Bottle..... 1 - (WP).....Wasier Rapier | | Battlesuit.....(AB) - (AB).....Mystic Cloak | | 6,800 Gald..... x - (KI).....Hover Drive | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Well, I suppose it's better to have you lose control somewhere I can see you" -- Jade Curtiss Okay now, this part is a bit different, because you'll still be on the World Map, so all the directions will be based on the Compass. Walk a little bit and a scene triggers. You need to divide in two teams. Take Luke or Guy, whoever you're playing as (I'm playing as Luke). I recommend taking Jade and Tear, because there's a "Boss Battle". Also please note that you have 12 min. to get to Ginji, so let's hurry. Don't enter battles either, because the timer won't stop; it'll only stop when you access the Main Menu and Battle Menu. Start by heading W and at the fork, go W and keep following the path until you reach an open area with a chest on the W side containing 'Weak Bottle'. Return to the fork and go E this time to find a chest with 'Wasier Rapier'. Keep following the path and when you get to another fork, go N and at the next fork, go E to find another chest with 'Battlesuit'. Return to the previous fork, go W, up the hill to return to the main path (the one you just were on). Keep going W up here and at the fork, go S this time and follow the spiral hill up the hill to trigger a scene and a Boss Battle. I won't put a strategy for this pussycat, because he's as strong as the Snow Treant near Keterburg, and I bet you've already killed a lot of them. I'll just tell you he's weak against Fire, so use Jade's Flame Burst to get out of trouble and make the battle quick, because the timer is still ticking. You'll receive the Nebilim and Laurel. After the scene, you'll be in control of Guy's team. Equip Guy with the Wasier Rapier you found earlier, then start going N, then W at the fork to find a chest with 'Mystic Cloak'. Return to the fork and go N just to find another fork. Take the W one (the lower one) and follow the path to get to a chest with '6,800 Gald'. Return to the fork and take the upper path now to reach ANOTHER fork. The N paths are dead ends, so go W to trigger a scene where the party secures the Albiore, saves Ginji and receives 'Hover Drive'. You'll be back at the main World Map, so just head NE to reach Sheridan, but before entering, go and examine the SP N of Sheridan to find Estima Seeds. Now enter Sheridan. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #38 – Sheridan sx538 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 37, Tear 36, Anise 35, Guy 35 Jade 36, Natalia 34 - Enemies: Cawcaw, Armaboar, Hatchet Beak, Blade Rex (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I'm the one who destroyed Akzeriuth! That's why I have to do something now" -- Luke fon Fabre A scene triggers as you enter. Remember where the see-saw is? At the NW area? Go there and enter the large building at the W side, but a scene triggers before entering. Now the Albiore II is operational and you're introduced to the pilot of your ride, Noelle, Ginji's sister. You'll arrive at St. Binah automatically, so the scene continues and an animated cutscene starts, showing how St. Binah starts falling. Then the controls of the Albiore pop up. Afterwards, go to Yulia City. Once here, walk a little bit forward and a scene with Teodoro starts. After it, go to the Conference Room, where Teodoro is. Another scene triggers in here, and now it's time to go to Shurrey Hill. But before that, return to the fork outside this large building and go W and speak to the merchant that has been asking you for things. He wants now 5 Maces, but we can't give them to him now, since we don't have. Now go E at the fork and talk to the other merchant dressed in white and yellow. He has another book for Luke, and wants 40,000 Gald. I had 112,219 Gald at this point, but I don't want to spend my money, so we'll have to wait until later (I think you can't pay for it right now, even if you have the money). Shurrey Hill is E with a little bit S of St. Binah. So go there. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #39 – Shurrey Hill sx539 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 37, Tear 36, Anise 35, Guy 35 Jade 36, Natalia 34 - Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Lemon Gel..... 1 - 1 .....Pineapple Gel | | Cure Bottle..... 1 - (AB).....Light Plate | | 12,000 Gald..... x - 1 .....Dinei Bottle | | Scild Maggiore.....(CC) - 1 .....Panacea Bottle | | Hunting Cap.....(AH) - 1 .....Carmine Chamber | | Battle Guard.....(AB) - 1 .....Specific | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I don't see any problem with that. I like him better this way." -- Guy Cecil Once you enter, move up to a fork to trigger a little scene. Then go E to find a chest with 'Lemon Gel'. Return a little bit to see a red stone S of you. Go up the step-like stones and hit the red stone with Mieu Fire. That's 1 of 3. Return to the fork near the entrance, go W and at the fork, you'll see another step-like stones. Go up and shoot at the second red stone. Now go N, get 'Pineapple Gel', go up the little hill and shoot at the last red stone to have the entrance open at the fork of the entrance. Now go to the fork at the entrance and enter the Sephiroth to the N. In here, go N into the next room. Keep going N to trigger a scene. Go to the N part of the room to find 3 fonic glyphs. Follow the NW one and enter the next room. You'll see a concentration of the Third Fonon (green). Touch it to obtain green fonons. You'll see a concentration of the Fifth Fonon (red) to the NE. Use Mieu Fire to obtain them. There's also a concentration of the Second Fonon (yellow) at the SW side of the room. Use Mieu Attack to break the glass and obtain the yellow fonons. Now go NW and go to the next room. You'll see an enemy with a concentration of the Fourth Fonon (blue) in its stomach. Defeat it to obtain the blue fonons (from now on, I'll just call them x-color fonons). Open the chest to find 'Cure Bottle', now go SW and exit this room. You'll reach a large room, so start going down the stairs until you reach the bottom. Examine the pentagram (is that what this is called?) and put the fonons in the following order: red, green and blue. Now a bridge will create S of you. Cross it to trigger a little scene, then break the floating stone with Mieu Attack. You'll be at the main room (thank goodness!). Now the NE path is unblocked, so go that way and enter the next room. Check the NE side of the room to find a chest with 'Light Plate'. Now dispose of the enemy with the blue fonons in its body to obtain them. Now follow the path E to reach another room. Behind the stairs N of you is a chest with '12,000 Gald'. Now go up the stairs and get the red fonons to the W (using Mieu Fire) and the yellow fonons to the E (using Mieu Attack). Return to the previous room and go N this time and in the next room, get the green fonons in middle of the room and get 'Dinei Bottle' from the chest to the NE. Follow the path W to reach another room. Follow the upper path to find a chest with 'Scild Maggiore'. There are also a yellow fonon if you didn't grab the one where the red fonon was. Return to the previous room and head E to the next room. Follow the path E, go up the stairs and at the top, you'll see 2 reflectors- like things. Push S the E one until it hits the light. The W reflector push it S THRICE and E THRICE (this reminded me of the Tower of Mana in Tales of Symphonia, but much, much shorter). Return to the entrance and follow the W path until you reach the bottom. Examine the pentagram in the following order: red, yellow, blue and green. Another bridge will appear, so cross it and break the floating stone at the end. You'll be taken to the main room again and the N path unblocks. Nice... we're about to finish this damn Sephiroth! Save your game if you want and follow the N path. Open the W chest to find 'Panacea Bottle'. Also get the yellow fonons in middle of the room as well as the blue fonons inside the Fonic Golem. There are three ways to go from here (without counting the path you came from). Go N just to find and Fonic Golem with a blue fonon, but you only need 1 blue, so ignore it. There's also a red fonon to the N. Grab it with Mieu Fire, check behind that stone in middle of the room to find a hidden chest with 'Hunting Cap' and return to the previous room. Go NW this time and check under the stairs for a green fonon. Follow the upper path until you get to a red fonon. Grab it and go S to find a chest with 'Carmine Chamber'. Return to the previous room and go NE this time. Open the chest at the far E on the lower level to find 'Battle Guard'. Now go up the stairs and then S to find another chest containing 'Specific'. Now go N and into the door. In this room, go N and on to the next room. You'll see three set of stairs. Go up the E stairs and a little scene shows you the thingy in middle of the room. Hit it with Mieu Attack ONCE in counterclockwise sense. Now go to the top and hit it TWICE in either direction. Now go to the bottom, go up the middle stairs and put the fonons in the pentagram in the correct order (from left to right). A last bridge appears, so cross it and break the stone. You'll be at the main room, so save your game and go S to trigger a scene. I love Tear's face when Luke hugs her. Also Luke receives the title "Passage Commander". Now exit Shurrey Hill completely. =~-~-~-~-~-~-~-~= Once at the World Map (Qliphoth), ride the Albiore and open your map. You should notice a black spot NE of Yulia City. Go there (where the sea water is coming down) and return to the Outer Lands. Move in any direction to trigger an animated cutscene. Pretty cool and sad... and you're party has to split, Jade going to Engeve and Natalia to Kaitzur. I went to Engeve, so let's go there. Take anyone, since we DON'T want to fight. I brought Tear, just in case. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #40 – Engeve sx540 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 39, Tear 38, Jade 37 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Hourglass..... 1 - (KI).....Magical Pouch | | Ether Slash.....(WP) - 1 .....Life Bottle | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Let's leave the Albiore to Noelle, so we can escort those who are walking." -- Luke fon Fabre Once you regain control, go to Rose's House to trigger a scene. We now need to go to Chesedonia on foot. SAVE your game and exit Engeve. Remember where Rotelro Bridge is? We need to go there first. Please evade ALL battles until you reach Chesedonia, so we can get some goodies from the villagers. There will be some scenes during the trip. Just watch them and keep going. Once you reach Rotelro Bridge, cross it and keep following the dirt path (ignore Tataroo Forest) until you get to Chesedonia (it's ok to enter battles now on the Ispanian continent). If you avoided all battles at the Rugnica continent, you'll receive 'Hourglass', 'Magical Pouch', 'Ether Slash', and 'Life Bottle'. Now it's time to play as Natalia and the others. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #41 – Kaitzur sx541 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Guy 37, Anise 37, Natalia 35 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Rebirth Doll..... 1 - (AC).....Efreet | | Specific..... 1 - 1 .....Apple Gel | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Once he learns we're alive, he should understand that this war is meaningless." -- Natalia L.K. Lanvaldear The scene from Chesedonia continues here. We need to go to Chesedonia as well, but, like before, ignore all battles to receive some items. Once you gain control, exit Kaitzur to start at Fubras River. Head to Rotelro Bridge and then to Chesedonia. Same as before. There are also some scenes involving General Frings (the one that greeted you at Grand Chokmah) and General Cecille. Once you get to Chesedonia, a scene triggers and you'll receive 'Rebirth Doll', 'Efreet', 'Specific', and 'Apple Gel'. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #42 – Chesedonia sx542 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 39, Tear 38, Guy 37, Anise 37 Jade 37, Natalia 35 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Thief's Cape.....(AC) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "You idiot! Your big mouth just cost us another thousand Gald!" -- Luke fon Fabre After the initial scene, the group is finally reunited. Now go S to trigger a scene and you'll be surprised to what Mohs has to say. Natalia receives the title "False Princess". Also Anise receives the title "Former Attendant". So the border is closed now... enter the building to your right and speak to the man standing in front of the door to trigger a scene. Refuse to pay and you'll pass anyway. Exit this building and go S to the next area. Remember where the Ant Lion Man was? Go to him and give him a Miracle Gel, Panacea Bottle and an Apple this time. He'll give you 'Thief's Cape' (WOW...). Now go to the S most Weapon Shop and buy the 5 Maces the guy at Yulia City asked for. That's 32,980 Gald. you can also sell Anise's Doll Time Traveling Hero, Laurel, Strange Mark and Dark Seal for 25,000 Gald each. Also the Demon's Seal for 100,000 Gald. I sold them all and got 212,500 Gald. Now I have 332,560 Gald. Cool. Now try leaving Chesedonia through the S exit and a little scene triggers. Time to go see Astor. Go to his mansion and enter the W door, then the lower W door and speak to Astor. A scene triggers and now Chesedonia is sinking. Try leaving Chesedonia again and Luke gets another headache. After the scene, exit Chesedonia. =~-~-~-~-~-~-~-~= At the World Map, head to the Desert Oasis. Go to where the huge fonstone is and speak to Asch to trigger a scene. After it, just head to Zao Desert. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #43 – Zao Ruins sx543 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 39, Tear 38, Jade 38, Anise 37 Guy 37, Natalia 35 - Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan, Great Pan, Stonail, Camofliers, Phantom, Fonic Goyle, Fonic Chest, Tyrannopion (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Pineapple Gel..... 1 - 1 .....Lemon Gel | | 7,650 Gald..... x - 1 .....Wing Bottle | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "There's not an ounce of concern in her body." -- Natalia L.K. Lanvaldear Enter the ruins to trigger a scene. As a side note, fight Earth Spirits and Lesser Pans until you get a Rock. Also Steal (by equipping a Grass Chamber on Luke's Raging Blast) a Gold Dust from the Lesser Pans. This is we need to do something extra at Sheridan. Once you got them, go to the room where you fought Sync and Largo. use the green save point before entering this area. Walk up a little bit to trigger a scene and a Boss Battle! ----------------- BOSS: Tyrannopion ----------------- - Name: Tyrannopion - Location: Zao Ruins - HP: 48,000 - XP: 6,750 - P.ATK: 381 - P.DEF: 682 - F.ATK: 304 - F.DEF: 523 - Gald: 10,000 - Items dropped: Resist Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: The last enemy was Dist's toy, and that was long ago. I recommend bringing Anise instead of guy, because of her magic. Deactivate all her Fonic Artes, except for Negative Gate and Limited. Have her use that all the battle, and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a complete Earth FoF appears, so use Rending Thrust to make go use to it. Also, whenever you can, use your Overlimit, as well as your allies. To perform Jade's Mystic Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are the main damagers, while Luke is for support, as well as attacking. ----------------- After the battle, watch the scene and enter the Sephiroth itself. Follow the path until you reach the bottom and get 'Pineapple Gel' along the way. In the next room, walk E a bit to trigger a scene. Go E and enter the next room. When you see a forking path going N, follow it to find two chests with 'Lemon Gel' and '7,650 Gald'. Return to the fork and follow the path E and at the next fork, follow the path W until you reach the next room. Save your game and follow the path to the passage ring. A scene triggers, then an animated cutscene. After the scene, before leaving the passage ring, check the W side of it to find a chest that's almost invisible. Open it to get 'Wing Bottle'. Now return to the save point and use the Wing Bottle to trigger another scene. Now exit the Zao Ruins and before heading to Chesedonia, go to the SP6 and examine it until you get an Iron Sand (items reappear every time you enter and exit a town). Now head to Chesedonia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #44 – Chesedonia sx544 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 39, Tear 38, Jade 38, Anise 37 Guy 37, Natalia 35 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Tear's Pendant.....(AC) - (KI).....Purity | | King's Portrait.....(KI) - (KI).....Cecille's Sword | | Frings' Letter.....(KI) - (KI).....Memento Ring | | Requiem..... (KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "His tail's so fluffy..." -- Tear 'Mystearica' Grants A scene triggers as you enter. Now go to the N part of Chesedonia (where Din's shop is), and speak to the Coachman that gave you a ride (he's near the Inn). He'll tell you that he sold Tear's pendant to a man named Raiz, who is in Grand Chokmah. Now exit Chesedonia and board the Albiore. Move a little bit in any direction to trigger a scene in the Albiore. After the scene, head to Yulia City and give the man the 5 maces he asked for. There are some things I want to do before going to Daath. Now go to the Outer Lands and move around a bit to trigger another scene. Now head to Grand Chokmah. At Grand Chokmah, go to the Shopping Center and talk to Raiz, who is near the stairs. Buy him Tear's Pendant for 100,000 Gald. I think Tear is falling for Luke, so anyway, with this, we can wrap up this event. Exit and enter the hidden door that's on the E side of the Shopping Center. Open the chest to get 'Purity' (that's 3 out of 7). Exit Grand Chokmah and go to Aramis Spring. Go N a little to trigger a little scene with a dog (Peko) showing you a guy (Shiba) in trouble. So enter the cave and go SW at the fork to exit again to where the guy is. Burn the tree roots to trigger another scene. You'll receive 'King's Portrait' as thanks. Now exit Aramis Spring and return to the Qliphoth. The next long paragraph is about some scenes with General Cecille and General Frings. If you just don't want to this event, then skip where you see this <~~~>. Enter Engeve to trigger a scene between Cecille and Frings. Afterwards, go to the Inn to trigger another scene. Now go to Kaitzur (South) and enter the W building to trigger a scene with Count Almandine. Return to Engeve and go to Rose's house to trigger yet another scene. Exit Engeve, return to Kaitzur (North) to trigger yet another scene. Afterwards, speak to Frings then exit Kaitzur to go to Kaitzur naval Port. Once here, go the Kimlasca Base (S most building) and a scene with Cecille triggers. You then obtain 'Cecille's Sword' (the meaning of this is f***ed up, poor Frings). Exit, go to Engeve and enter Rose's house to trigger a scene. You'll obtain 'Frings' Letter'. Return to Kaitzur Naval Port and speak to Cecille. Exit, go to Chesedonia and then to Astor's Mansion. Another scene triggers in here and you'll receive 'Memento Ring'. Dammit... 2 more trips, I promise. Exit Chesedonia, go to Kaitzur (North) and speak to Frings to trigger yet another scene. Final trip, finally. Go to Kaitzur Naval Port and speak to Cecille to end this damn event. <~~~> After this long event (we have to do something like this between these 2 four more times). Now go to Choral Castle, go up the E stairs and cross all the way to the W side of this main room. Go N and E at the end to reach the King's and Queen's thrones. A scene triggers as you approach them. A door opens. Go inside and grab 'Requiem' from the chest (that's 4 out of 7). Return to the Outer Lands and go to Daath. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #45 – Daath sx545 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 41, Tear 40, Jade 40, Anise 39 Guy 39, Natalia 38 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Booo. Fine, "former," but I still know the incantation to activate the fonic glyph!" -- Anise Tatlin Start by going to the Inn and a scene kicks in where Luke's training continues. As before, a flashback with Tear and Legretta starts. When it's over, go to the Cathedral to trigger a scene. Enter the Cathedral and after the scene, go in the E room and approach the glyph on the floor to trigger yet another scene. Now enter the E room and go in Ion's Chamber. Another scene triggers in here. Try leaving Daath to trigger yet another scene. You'll arrive at Baticul automatically and there's so little to do here so I'll just write about it here and for the record, I love this part of the game. Once you gain control, talk to Natalia to trigger another scene. Run down the hall, then down the stairs, then go W and at the main hall, go up the stairs and enter the Audience Hall to trigger another scene. Asch comes to the rescue. Exit Baticul, but there will be some scenes showing you how everybody helps you escape. Time to go to Inista Marsh. =~-~-~-~-~-~-~-~= At the World Map, open your map and you'll see a mountain range going from the W of Baticul all the way to the SE. Go to the S part of the mountain range to see a bridge going W. Save before entering. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #46 – Inista Marsh sx546 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 41, Tear 40, Guy 39, Natalia 38 Jade 40, Anise 39 - Enemies: Purwigle, Mercat, Boarrig, Elder Boar, Boarlet, Purbit, Rotting Treant, Behemoth (OB) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Talwar.....(WP) - (AH).....Knight Helm | | 5,600 Gald..... x - (WP).....Mystic Rod | | Drain Ward.....(AC) - (AB).....Knight Guard | | Mirage Robe.....(AB) - x .....3,200 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "... I'm... sorry... I... I didn't mean to start crying..." -- Natalia L.K. Lanvaldear This place is similar to Meggiora Highlands; you'll still be on the World Map. Start by going S of your current position to find 'Talwar'. There are 3 paths to follow from here. The NE, the NW and the W. Now follow the NW path to get to a chest with 'Knight Helm'. Return to the entrance and go W this time to trigger a scene where the NASTY monster appears. Return through the W path and when you get to a bridge, before crossing, go NE to find two chests containing '5,600 Gald' and 'Mystic Rod'. Now cross the bridge (remember where it's located) and save your game. Walk further in the marsh to trigger another scene. Now go NE to find a chest with 'Drain Ward'. From here go NW, up a little hill to find another chest with 'Knight Guard'. Return to the save point and start going NW until you see a bridge. Cross it to trigger another scene. Finish crossing the bridge and save your game. Now go W towards the last bridge to trigger another scene and then you'll fight Behemoth. Just run away, since it won't give you XP nor Gald (and trust me, I did and after the battle, I was so pissed of). The scene continues afterwards. Now we need to go to Belkend, but instead, save your game, reenter the marsh. Once inside, start going SE and you'll see a chest, but as soon as you approach it, Behemoth will pop out of nowhere. Kill him and another 2 monsters later on to get a title for Tear, so it's worth it. Engage him! ----------------------- OPTIONAL BOSS: BEHEMOTH ----------------------- - Name: Behemoth - Location: Inista Marsh - HP: 90,000 - XP: 19,000 - P.ATK: 822 - P.DEF: 419 - F.ATK: 560 - F.DEF: 475 - Gald: 22,000 - Items dropped: Golden Helm, Red Basil - Steal: Red Basil - Elemental Info.: - Weak: None - Strong: None - Strategy: OMG, this enemy has a lot of HP, and it won't go down easily. Physical attacks are your best bets here, so bringing Luke and Guy in this fight is good. Also bring Tear for the healing, and Jade to help you with his magic. Beware of its attacks, though. He has an attacks that guard breaks you if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+ dmg. each. Same as the other battles, when Behemoth goes in Overlimit, put the "On your guard!" Strat until the Overlimit wears off. Also Free Run to keep your other characters safe from danger. Also your Mystic Arte work really good here. He's like most previous bosses, but only with higher P.ATK. Also use some Lemon Gels and Pineapple Gels that you should have. Also, if you have Specifics, don't be afraid to use them. ----------------------- After the battle, go S to find a chest with 'Mirage Robe'. Remember the bridge I told you to remember? Go there, on the other side from the save point and go SW to find another chest with '3,200 Gald'. Leave Inista Marsh. =~-~-~-~-~-~-~-~= Once at the World Map, go SW, down a little hill, then go W to reach Port Belkend. From here, just go to Belkend. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #47 – Belkend sx547 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 44, Tear 43, Jade 43, Guy 43 Anise 42, Natalia 41 - Enemies: None - Recipes: Egg Bowl o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Poison Ward.....(AC) - (KI).....Genesis of the World | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "... And sooner or later, your face is going to freeze into that sneer." -- Luke fon Fabre After the little scene, head to the W area (where Fon Research Lab is) and before approaching the entrance, start breaking all the wooden crates on the E side to find 'Poison Ward'. Now approach the entrance to trigger a scene with Van and Legretta. Now leave Fon Research Lab (by going S, W, S, S, S). Once outside, the scene continues. Asch is waiting for us at the Inn. Go there and speak to Asch and Noelle. Asch will give you 'Genesis of the World'. Exit the room when you can, speak to everybody and Jade at the end to have the game proceed. After the scene, rest at the Inn again and when you're asked to whether follow Guy or not, follow him to see a little scene with him and Van. Return to Van's room in the Fon Research Lab, but before arriving, a scene triggers. Before going to the Governor, enter Van's room and check the green book on the NW side of the room to learn the recipe "Egg Bowl". Leave this place and go to the Governor's building, which is next to the Inn. Enter the trigger a scene. We need to go to Daath now, so exit to trigger another scene. When you're asked to go to Daath directly, say yes. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #48 – Daath sx548 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 44, Tear 43, Jade 43, Guy 43 Anise 42, Natalia 41 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Dark Wings Badge.....(KI) - (CC).....Stre Maggiore | | Frequency Counter.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I took a ship, stupid. How else?." -- Asch the Bloody Once at Daath, exit town and head to the Fourth Stone Monument, only if you want to catch Spinoza, if not, then skip this paragraph. A scene triggers with Asch and Noir, from the Black Wings. Now go to Keterburg to trigger another scene with Asch and another member of the Dark Wings, Urushi. Next stop, Grand Chokmah. Go there to trigger one last scene and receive from the Dark Wing York, 'Dark Wings Badge'. Do you want another Capacity Core? Then keep reading. Go inside the palace and enter the door right in front of you (Peony's Chamber). Check the left drawer to find 'Stre Maggiore'. Finally, return to Daath. First of all, go to the Weapon Shop. Buy a Killer Sword for each Luke and Guy, a Mystic Rod for either Tear or Anise (you should already have one), a Crescent for Jade and a Clay Arrow for Natalia; a Knight Armor for each Luke and Guy, a Knight Guard for either Tear or Natalia (you should already have one), a Mirage Cloak for Anise, a Knight Robe for Jade and a Diamond Bracelet for each Luke, Jade and Guy. All this will cost (it cost me) 89,860 Gald, so don't be greedy. Now go to the Cathedral to trigger a scene. Once again, Ion joins the party (I'm cheering on the inside... really). Go to the main hall of the Cathedral to trigger a scene. Time to go to Sheridan, so try to leave Daath to trigger another scene. Now go to the chapel, but since this place looks like a maze, I'll guide you there. Follow the linear path and when you reach the main hall (you'll be on an upper floor), enter the E door, go down the stairs, then go to the Chapel (it's the place on the back). Talk to Guy to trigger a scene and learn more about Guy's past. When you're asked to go to Sheridan automatically, do so to trigger a scene with the Dark Wings as you arrive. Go to the Meeting Hall to find Tamara and Cathy outside. Talk to them and then go inside. Another scene triggers in here. You'll receive 'Frequency Counter'. Now save your game and go in the door inside the Equipment building. Talk to the person in here and give him the Iron Sand, Gold Dust and the Rock. You can make Armor, Helmet or a Circlet. After you receive the item, you need to find Copper Ore, Silver Ore and Gold Ore. I'll tell you where to find these later. Exit Sheridan and go to Tataroo Valley, which you can get to by going to the beach SW of the valley, go onto land, disembark the Albiore and run to the valley. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #49 – Tataroo Valley sx549 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 44, Natalia 41, Jade , Anise 43 Guy 43, Tear 43 - Enemies: Filifolia, Rhinossus, Mandractus, Wind Spirit, Wind Bat, Skeleton Warrior, Mandragora, Mandractus, Tape Roper, Broken Fork, Chi, Stone Golem, Uniceros (B) - Recipes: Cake o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Purple Ribbon.....(AH) - 1 .....Carmine Chamber | | Pineapple Gel..... 1 - x .....7,500 Gald | | Silk Hat.....(AH) - 1 .....Lemon Gel | | Knight Mace.....(WP) - 1 .....Life Bottle | | Wing Bottle..... 1 - 1 .....Panacea Bottle | | Knight Robe.....(AB) - x .....6,000 Gald | | Alca Maggiore.....(CC) - (AA).....Mirage Gloves | | Aqua Cape.....(AC) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Ohh? Night? In a place like this? Just the two of you?" -- Anise Tatlin After the initial scene, go N to the chest and get 'Purple Ribbon' from it. Follow the path until you reach the open area. Follow the hidden path SE to find a chest with 'Carmine Chamber'. Also follow the E path to find two chests containing 'Pineapple Gel' and '7,500 Gald'. Return to the fork and go N to reach the first area you where the first time were here. At the fork, go W and get 'Silk Hat' and 'Lemon Gel'. Go N at the previous fork to trigger a little scene. Now follow the W path towards the flower field just to trigger a scene between Luke and Tear. Return to the fork where the little scene triggered and go E across the river to reach a new area. Go S from the entrance, then the path curves W, then S again. Before going S, look for a boulder on the N mountain (it's very hard to see, but it's in middle of the two set of bushes). Go inside the cave and you'll be inside the Sephiroth, but another entrance. Go all the way to the E side to find a concentration of Fonons (like the one at Zao Ruins). After the scene, Mieu learns the very useful "Mieu Wings". After it, go W to trigger another scene. Now use Mieu Wings under the button to have a door open. Now go in the door that just opened to find a chest with 'Knight Mace'. Return to the previous room and use Mieu Wings under another button, then go in. You'll find two chests in here, containing 'Life Bottle' and 'Wing Bottle'. Return outside (of the Sephiroth), go S and follow the path to reach another area. Follow the path E to trigger a pretty nice scene. Now use the healing save point and hit the tree to find 'Panacea Bottle'. Now go up the hill behind the save point and go N to find chest on top of a tree. Use Mieu Wings to get 'Knight Robe'. Go down and go all the way W to see another chest on a tree. Go up there to get '6,000 Gald'. Now go S to trigger another scene and then a Boss Battle! -------------- BOSS: UNICEROS -------------- - Name: Uniceros - Location: Tataroo Valley - HP: 54,000 - XP: 8,150 - P.ATK: 422 - P.DEF: 684 - F.ATK: 328 - F.DEF: 724 - Gald: 15,000 - Items dropped: Protect Ring, Saffron - Steal: None - Elemental Info.: - Weak: Darkness - Strong: Wind, Light - Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise instead of Guy is a very good idea, so you can use her Negative Gate and take chunks of HP. Using Mystic Artes is one of the best things you can do. They all deal very good dmg. There really isn't much to say. If you beat Behemoth before, then you'll have no problems at all against this majestic monster. -------------- Watch the scene after the battle. Now examine the door so Ion can release the Daathic Seal. Now enter the Sephiroth. Go N and before entering the door, go W to find 'Alca Maggiore'. Now go in the door to the N. A scene triggers as you walk a little bit. Now, see the 2 blue orbs next to the fork-like thing in middle of the room? You need to hit the fork with Mieu Attack to activate both orbs at the same time. Follow the path to reach the passage ring. Another scene triggers in here. Save your game and follow the NE path to reach another area. You'll see 3 forks and 5 orbs in this room. Hit the forks in the following order: left, middle, right and middle. The E path opens, so follow it. In this room, go E, up the stairs and follow the path to the end to find a chest with 'Mirage Gloves'. Now enter the door you previously passed. Hit the fork in middle of the room, then head to the W room. In this large room, go to the bottom floor and hit the left fork, then the right one. Now go to the top floor and do the same thing you did at the bottom floor. Return to the previous room and hit the fork again to combine both air currents. Now go to the SE corner of the room and use Mieu Wings to have the air current take you to a chest containing 'Aqua Cape'. Now exit this room and return to the passage ring to trigger a scene. Finally all of the Sephiroth are connected and ready to lower the Outer Lands. Don't use a Wing Bottle, since there's a recipe we need to get. Exit the passage ring and go to the flower field to trigger a scene. You'll learn "Cake" during the scene. Now exit Tataroo Valley and go to Sheridan. Once at Sheridan, go to the Meeting Hall to trigger a scene. Once it's over, exit to trigger another scene. Now go to the E side and speak to Natalia. Time to go to the Inn and rest to trigger a scene. When you regain control, exit the Inn to trigger another scene. Now go to the Inn and rest again to have Tear give Luke his final lesson. Once it's over, Tear receives her title "Big Sister". Now go to Theor Forest. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #50 – Baticul sx550 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 46, Tear 45, Jade 45, Natalia 43 Anise 45, Guy 45 - Enemies: None - Recipes: o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Cators Bow.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "*Sigh*... I guess royalty can't just sit around in pretty clothes eating yummy food all the time." -- Anise Tatlin Enter Theor Forest from Grand Chokmah's side and go S until you get to the Save Point. From here, go S with a little bit of W to find a chest on top of a tree. Use Mieu Wings underneath it to get 'Cators Bow'. Now exit Theor Forest and go to Baticul. As you start, go to the castle. Once in here, go in the left door, go upstairs and left again to enter King Ingobert's room. After the scene, exit the castle and go to the Inn and spend the night (the Inn in on top of the Arena). After the scene, Natalia receives the title "Child of Lanvaldear". When you regain control, exit the Audience Chamber and enter the right door. Go upstairs and right again to enter Natalia's Chambers. Speak to the maid at the right side to trigger a scene and Tear receives the change costume title "Proud Maid". Now exit the castle and enter Luke's house. Talk to his mom to get the money to buy the book from the guy at Yulia City. Once this it done, go to the bottom area (the area where the Arena is) and from the lift, go right to trigger a scene. Now exit Baticul and go to Grand Chokmah. Once here, go to the palace. Once inside, go up the stairs and enter the Audience Hall. A scene triggers in here, then exit Grand Chokmah and go to Daath. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #51 – Daath sx551 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 46, Natalia 43, Jade 45, Tear 45 Anise 45, Guy 45 - Enemies: Oracle Knight, High Oracle Knight, Oracle Brass, Oracle Rune o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Melange Gel..... 1 - 1 .....Red Savory | | Killer Bow.....(WP) - (WP).....Epee | | Flightstone.....(KI) - (CW).....Lost Celesti | | Key of Darkness.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Shut up. Don't beg. I'll puke." -- Emperor Peony the Ninth As you arrive, go to the Cathedral to see a scene before you enter. Dist said he'll wait for us at the point of the Covenant, Keterburg. Let him die there... I wish we could. Anyway, we need to go and "meet" Cantor Reiner, who is at the Oracle HQ. So, exit the Cathedral and at the entrance (outside), go NE, tell the Oracle Knight to move and enter Oracle HQ. A scene triggers in here, where some Oracle Knights ambushes the party, giving a damn about Ion. After the fight and when you regain control, go up the NE stairs and follow the path until you reach the top floor. At the E side of the room, there's a ladder that was inaccessible. Use Mieu Wings to grab on and on top, enter the room in front of you to find 'Melange Gel'. Exit this room and follow the N path to find a chest containing 'Red Savory' (I recommend using it on the character you use more). Return to the previous floor and go to the SW side of the room to find a ladder similar to the previous one. There are two chests on top, containing 'Killer Bow' and 'Epee'. Equip them and return to the entrance. Now go up the NW stairs, then the W ones and enter the door. In here, go in the N door and follow the path to the bottom (you remember this place?) to trigger a scene with Reiner and receive 'Flightstone'. Exit Oracle HQ and Ion will suggest going to Chesedonia... thank you, Ion, but before going, there's a little something we need to do (optional, so if you don't want to do it, skip the next paragraph). Enter the Cathedral and speak to Tritheim. He'll give you some valuable info regarding Luke's Sword, Nebilim, as being one of the Catalyst Weapons (they're like the Devil's Arms in ToS). So board the Albiore and go to Keterburg. Once here, go and speak to Nephry. Afterwards, go to Grand Chokmah and speak to Peony. One of the scenes that made me almost wet my pants... Hahaha. You'll receive 'Lost Celesti'. Now, on to Jade's office. Where is it? Exit the palace, go W and enter the Malkuth Military HQ. In here, go S, S again and enter Jade's office for another scene. So, basically, we need to find the Catalyst Weapons the hard way. Head now to the Qliphoth, then to Chesedonia. Once here, go to Astor's Mansion, then go all the way W and speak to Astor. A scene triggers as you speak to him. Afterwards, head to Yulia City to trigger another scene, where the peace treaty is finally concluded. Once you regain control, exit Tear's house and, do you remember the guy who was going to sell you the Arcane Arte book? Talk to him and Luke will learn "Lightning Blade". Now return to the Conference Room and speak to Teodoro. He'll tell you to go to Sheridan, but, remember we were playing cupid for Cecille and Frings? Let's keep helping them, so go to Kaitzur Naval Port, enter the Kimlasca Base and a scene with Cecille triggers. She finally accepts Frings ring, but there's something really important to do next. Enter Grand Chokmah via the port and go W to trigger a scene with the Dark Wings and you'll receive 'Key of Darkness'. Finally, leave Grand Chokmah and go to Sheridan. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #52 – Sheridan sx552 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 47, Tear 46, Jade 46, Guy 45 Anise 45, Natalia 44 - Enemies: Sync (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I know that! Hencken, Cathy, Aston... I'm sorry!" -- Luke fon Fabre As you enter Sheridan, go to the Meeting Hall to trigger a scene. Before leaving, let's upgrade our equipment. Go to the Weapon Shop and buy a Knight Fencer for both Luke and Guy and a Knight Mace for Anise. At the Armor Shop, buy a Full Plate for both Luke and Guy, a Royal Guard for both Tear and Natalia and a Knight Cloak for Anise. Remember to restock your item supply, if needed. When ready, talk to Iemon to start the operation. The scene continues and afterwards, exit the Meeting Hall to have yet another scene start. After it, try exiting Sheridan the normal way to have some Oracle Knights block your way. So go to the NE area and exit through the NW exit. Once at the World Map, run to Sheridan Port. Save before entering. Another scene triggers in here, but poor of the elderly... ooo, an animated cutscene, nice! But Sync is here, dammit! Time to take care of him once again! ---------- BOSS: SYNC ---------- - Name: Sync - Location: The Core - HP: 83,500 - XP: 9,300 - P.ATK: 543 - P.DEF: 537 - F.ATK: 261 - F.DEF: 462 - Gald: 16,000 - Items dropped: Spirit Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, Sync is harder this time, but manageable. He has some powerful attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in critical any character it hits. He uses these a lot when his HP gets below 50%, so save your Mystic Artes when the tough part begins. Once at this point, he'll start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment. At this point, start using all your Mystic Artes like crazy until he dies. Bringing Tear with you, as well as Jade is, maybe, the best decision you could do. Tear, well, what she does best, heal the party and Jade, for his Ground Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use Guardian Frost and Rending Quake. ---------- Watch the scene after the battle to see Sync's true identity, he's ***** (haha, not telling). You'll be, afterwards, in some sort of minigame. What you need to do is use Mieu Fire to hit the ball of light in the direction Tear tells you. If you run out of time, or hit it wrong, you'll have to start all over again. Once you're done, (if you did it without having Tear do it for you) Tear receives the title "Singer of the Verse". Watch the little scene, then time to go to Belkend. Once here, enter the Governor's Residence to trigger a scene. We now need to go see Shu at the Lab, but you'll come here automatically. When you regain control, speak to Jade and Ion if you want, then speak to Tear, who is in the room right next to you. During the nice scene with Tear, she receives the title "Strong of Heart". When you regain control again, exit the Medical Room and go N, then W to trigger yet another scene. He tells you that you'll need a boat or something to reach Meggiora Highland's Sephiroth. Ok, so exit Belkend and head to the SE side of the Radessia continent (where Sheridan is). You'll find the entrance to the river you were told about. Follow the river until you can enter the Meggiora Highlands. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #53 – Meggiora Highlands sx553 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 48, Natalia 45, Jade 47, Anise 46 Tear 47, Guy 46 - Enemies: Charge Tortoise, Cactossus, Alraune, Cawcaw, Armaboar, Hatchet Beak, Cactus, Repair Fonbot (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | 4,800 Gald..... x - (WP).....Katana | | Melange Gel..... 1 - (AB).....Royal Guard | | Hamayumi.....(WP) - (AB).....Full Plate | | 7,200 Gald..... x - (AH).....Duel Helm | | Battle Axe.....(WP) - 1 .....Miracle Gel | | Marcato.....(CC) - (KI).....Robot's Generator | | Sunlight Chamber..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Why the hell do you sound so happy...?" -- Luke fon Fabre Once you're here, go N to trigger a little scene. Let me explain something about the part. There are 5 entrances in this section. The first one is the entrance of the Sephiroth and a Boss is inside. The other four entrances are puzzles to allow you to weak the Boss a little by removing one Fonic Arte by entrance. However, you can only do 3 of the four entrances. So, with this said, let's begin... Start by going W and hug the wall until you get to a lone chest containing '4,800 Gald'. From here, go W, under an arch and you'll eventually reach a save point. Save and go N to find the fifth entrance... Fifth Entrance - Run up the stairs to find a strange platform with 2 stone pillars, 4 green pillars and 2 red squares. The objective is to put both stone pillars on top of the red squares. So, start hitting with Mieu Attack the top pillar twice, then the right pillar once, then the bottom pillar five times, the top pillar once again, the bottom pillar again and the left pillar twice. Once you finish, a ray of light comes out of the center of the platform. Now exit this entrance. (This disables Rock Break) Back at the save point, go W, under the arch (the one you previously passed) and go N to find the fourth entrance... Fourth Entrance - In here, your objective is to put the four blue pedestals on top of the red squares. Quite easy, but, let's grab some treasure before doing it, savvy? You'll see 2 fans at the left and right sides of the middle pedestal. Use Mieu Wings in front of the left fan to have it blow you to the W. Open the chest to get 'Katana'. Equip it, go down and do the same thing with the right fan, this time you'll get 'Melange Gel'. Now just put the blue pedestals in the red squares. This time, you'll disable Turbulence. Return to the entrance of Meggiora Highlands. Ok, I'll help you out a bit, but first, let's go get a treasure. Go SW as you exit the fourth entrance to find a chest containing 'Royal Guard'. Now, from the fourth entrance, go E and after the second arch, go SE to reach the entrance. Once here, go E, hugging the wall and when you see a save point, ignore it and keep following that wall until you see a lone chest with 'Hamayumi' in it. Now return to the save point and enter the third entrance... Third Entrance - Like the previous entrances, we need to put the pillars on top of the red squared (these pillars are made of ice), so... start by pushing the middle pillar (the one S of the yellow middle pedestal) right, down and left twice. That's the first one. For the second one... push the lone SE pillar up thrice, and leave it there. You'll see two more pillars at the NW corner. Push the top one up once and the bottom one twice. Now, this last pillar push it right until it fits on the red square. That's it, this will disable Splash. I totally agree with "Gbness" in this one, the second entrance is ridiculously hard. I spent almost 2 hours to figure out how the hell to do this. I'll skip how to do it, besides, you have already done the three entrances, and the fourth entrance is a plus... so sorry, I'll skip it. Before returning to the entrance, from the third entrance, go NW and after you've crossed the two arches, go W to see two paths. Follow the lower one to find a save point and the second entrance. Ignore them and go pass them to find two chests containing 'Duel Helm' and 'Battle Axe'. Return to the entrance and go N from here to find 2 chests containing 'Full Plate' and '7,200 Gald'. Return to the entrance, return N a bit and go E and follow the circular path to reach the Daathic Seal, but there's a scene before you reach it. Once it's over, approach the Daathic Seal to trigger yet another scene. Once it's over, save your game and enter the Sephiroth (finally). Another scene triggers in here. Afterwards, go E from the entrance to get 'Miracle Gel'. Now go W to get 'Marcato', then go N, open the door and move N to trigger a scene. After it, approach the N elevator to trigger yet another scene. Afterwards, approach the Repair Fonbot. ------------------- BOSS: REPAIR FONBOT ------------------- - Name: Repair Fonbot - Location: Meggiora Highlands - HP: 57,000 - XP: 10,000 - P.ATK: 528 - P.DEF: 835 - F.ATK: 326 - F.DEF: 810 - Gald: 18,000 - Items dropped: Opal - Steal: None - Elemental Info.: - Weak: Water, Wind - Strong: None - Strategy: This enemy is rather easy. He has a very wide normal attack that hits several times. Also, if you completed the entrances, then he'll only have his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You might as well put the game a little harder just to have some challenge from it. Also use your Mystic Artes as soon as you can. ------------------- After the battle, a scene triggers and you'll receive 'Robot's Generator'. Now go to the elevator, take it down to get to the Passage Ring. Another scene triggers. Now exit the Sephiroth and walk a bit to trigger another scene. Once it's over, try exiting the Highlands to trigger yet another scene. Now hop on the Albiore to have the scene continue. Now enter Belkend and the scene continues. We need to go to Daath now, so hop on the Albiore and go there. Once here, buy any upgrades you need, and restock your item supply. Now enter the Cathedral to trigger a scene with Mohs. Once it's over, enter the E door, go up the stairs and at the top, enter the W door. At the main hall again, go W (ignore the room Mohs showed you) and enter the NW door (the top one). When you reach a fork, go S and at the next fork, ignore the door and go E until pass a room with a chest. After that room, go N and at the next fork, go W, then S. At the open room, enter the NW door and follow the path until you reach the same open room. Do you see the circle in middle of the room? Use Mieu Wings on top of it to fall in front of the chest you saw earlier. Open it to get 'Sunlight Chamber', now go down the stairs, fall once more and enter the W door. Now enter the NE door and follow the path until you enter the Library. A scene triggers in here as you enter. Once it's over, enter the door Anise found to trigger a scene and go to Mt. Zaleho. Allow me to explain a little bit about the Sunlight Chamber you just found. Remember the FoF? Well, there are two classes of these, complete and incomplete. The complete FoF are the ones full of color and the incomplete, well, the FoF that lack color. The incomplete FoF are useless, unless you equip the Sunlight Chamber on that Arte. So that's what it does, it lets you use incomplete FoF, except for Darkness or Light FoF. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #54 – Mt. Zaleho sx554 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 50, Tear 49, Jade 49, Guy 48 Anise 47, Natalia 48 - Enemies: Flame Bat, Flarrail, Hammer Cannon, Golden Bat o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Arc Wand.....(WP) - (CC).....Strecido | | Wing Bottle..... 1 - 1 .....Cobalt Chamber | | Druid Cloak.....(AB) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "... He's playing tag with you in his dreams, Colonel." -- Anise Tatlin When you regain control, go S to find a save point. At the W side of the save point is 'Arc Wand' and to the E is 'Strecido'. Save your game and go S to reach another area. Follow the path and when you get to a fork, go NW to find a chest with 'Wing Bottle' in it. Now go S to reach another fork. GO S to find a chest with 'Cobalt Chamber'. Now return to the previous fork and go W to find the Daathic Seal. Once inside, go all the way N to find a chest with 'Druid Cloak' in it. Now return to the previous fork and go SE this time and approach the bridge to trigger a scene. Once it's over, go N to find a little "key hole" floating in midair. Use Mieu Fire to hit it and have a bridge appear. Keep following the path and kill the enemy at the end. It'll transform in a block. Push it to the E into the hole and shoot Mieu Fire at the "key hole" and keep going until you're off the bridge. Now go E and enter the cavern. Follow the path to the bottom and kill the enemy down there so it can turn into a block. Now push the block all the way to the E. Now exit the cavern and go N to find another cavern. Enter it and kill the enemy. Now drop the block right on top of the previous block. Now return to the first cavern and make your way E to reach another area. Walk a bit to find a normal save point with particles. Ignore it for now and enter the Passage Ring. After the scene, exit Mt. Zaleho via Wing Bottle (if you want) and go to Belkend. Once at Belkend, go to Fon Machine Lab 1 and go N, then W to trigger a scene with Spinoza. Once it's over go to the Inn and rest to trigger a scene. Now exit and go Ortion Cavern. We're going to travel to many areas now, but you'll only do 4-5 min in each and like 2 lines of writing, so I'll write down everything in this section, savvy? Once at Ortion Cavern, watch the scene and proceed further in to trigger yet another scene. Now move to the end of the cavern to trigger a scene with Tear and Asch. At Sheridan, enter the Meeting Hall to trigger another scene. We need to go to Keterburg and talk to Nephry. So go there and talk to her. Saphir was waiting for Jade. So time to go to the Inn (Hotel) to trigger a scene, very, very funny, by the way... Hahaha!!! Jade's kinky... Hahaha!!! Now go to the first floor and speak to the man with a red bandana. He's selling Van's book, so, you now the deal.. exit, watch the scene and go speak to Luke's mom for the money (damn you Natalia...). Return to Keterburg and buy the book. Luke will learn Slag Assault, nice... Upgrade your equipment and restock your item supply, then exit Keterburg through the N exit. =~-~-~-~-~-~-~-~= At the World Map, follow the N mountain range W until you reach Mt. Roneal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #55 – Mt. Roneal sx555 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 50, Tear 50, Jade 50, Guy 49 Anise 48, Natalia 48 - Enemies: Ice Wolf, Glasruda, Snow Treant, Ice Bat, Yeti, Ice Lizard, Legretta/Arietta/Largo (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Lemon Gel..... 1 - 1 .....Wing Bottle | | Pineapple Gel..... 2 - (AC).....Aquamarine | | Panacea Bottle..... 1 - 1 .....Dinei Bottle | | Mythril Guard.....(AB) - (CC).....Nocercido | | Battle Bow.....(WP) - 1 .....Treat | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "No. That part of you is something I lack. I... still can't really grasp what it means for people to die." -- Jade Curtiss From where you start, go W and hit the tree using Mieu Attack to have a chest fall. Open it to get 'Lemon Gel'. Now go NE and hit the NE most tree to reveal another chest. Open it to get 'Wing Bottle', now go E into a hidden crack to find a chest with 'Pineapple Gel'. Now go W to find a fork just on top of a little slope. Go E and E again to find a chest with 'Aquamarine'. Return to the previous fork and go W this time to reach another area. After the scene, go E and get 'Panacea Bottle'. Keep going N and the next fork, go W, but beware, because the floor is slippery. There's also 'Dinei Bottle' on the left side, so make sure you get it. Return to the fork previous to the ice floor and go N this time. In here, you'll see a little mountain in front of you. Use Mieu Fire to melt it and get 'Mythril Guard'. Keep going and before exiting, melt the ice mountain to the NW to find a chest with 'Nocercido', now exit. Follow the path NE to trigger a scene. Afterwards, follow the path, open the chest next to the save point to get 'Battle Bow'. Now save the game with the healing save point (yay...) and follow the path until a scene kicks in, getting 'Treat' near the Yeti enemy. Make sure you have an Arte with which you can steal. ------------------------------ BOSS: LEGRETTA, ARIETTA, LARGO ------------------------------ a) Legretta - Location: Mt. Roneal - HP: 29,000 - P.ATK: 576 - P.DEF: 469 - F.ATK: 336 - F.DEF: 348 - Steal: None - Elemental Info.: - Weak: None - Strong: Light b) Arietta - Location: Mt. Roneal - HP: 26,000 - P.ATK: 576 - P.DEF: 459 - F.ATK: 336 - F.DEF: 348 - Steal: Time Traveling Girl - Elemental Info.: - Weak: None - Strong: None c) Largo - Location: Mt. Roneal - HP: 32,000 - P.ATK: 426 - P.DEF: 489 - F.ATK: 336 - F.DEF: 348 - Steal: None - Elemental Info.: - Weak: Earth, Fire - Strong: None - Strategy: Ok, maybe the hardest battle in the game (at least for me it was). Disable all of Tear's Artes, except for Revitalize. As for Jade, everything except for Blessing Drops. First of all, focus your attacks on Legretta, since she's the hardest, the quickest, the everything. Once she's gone, the rest of the battle is a hell lot easier. Take Arietta next, because of her magic, and just because she's annoying. And last but not least, take Largo down. Largo alone isn't hard at all. What makes this battle hard are, mainly Legretta, and Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll for Anise. In hard mode, these three use their Mystic Artes, giving you a lot more difficulty. But don't worry, in normal, they don't use them. You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring, Red Sage, Mystic Mark, Red Lavender and Reflect Ring. ------------------------------ Watch the scene after the battle. When you regain control, enter the Sephiroth and check the S side of this room to find a chest with 'Pineapple Gel', now go W and enter the next area. Follow the circular path and use the elevator at the end to reach the Passage Ring. After the scene, go S and exit Mt. Roneal using the save point. Now return to Keterburg. Once here, a scene triggers. Time to talk to everyone if you want... Tear - W side of the hotel, where the benches are. Mieu - In front of you. Jade - In the entrance of town, watching at the statue. Guy - Inside the casino. Anise - Outside Nephry's Manor. Ion - Inside Nephry's Manor. Natalia - In the park at the N side. Once you've spoken to everyone, go to the Inn and spend the night to trigger some scenes. When you regain control, exit the hotel to trigger a scene. Now exit Keterburg and head for the Absorption Gate, which is the small island NE of Keterburg. Remember to restock your item supply, you may need it after the battle with the God-Generals. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #56 – Absorption Gate sx556 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 52, Tear 52, Jade 52, Guy 51 Anise 51, Natalia 49 - Enemies: Sting Roper, Fossail, Fonic Golem, Absorb Goyle, Absorb Chest, Gear Saw Cannon, Pile Cannon, Omega, Van (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Tartan Ribbon.....(AH) - 2 .....Pineapple Gel | | Red Basil..... 1 - (AB).....Mythril Cloak | | Ancient Ribbon.....(AH) - (WP).....Mighty Saber | | Treat..... 1 - 1 .....Grass Chamber | | War Hammer.....(WP) - (AB).....Rare Protector | | Carmine Chamber..... 1 - (WP).....Strike Eagle | | Special Gel..... 1 - x .....20,000 Gald | | Rare Bracelet.....(AA) - x .....12,000 Gald | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Then just kill me and make a replica." -- Tear 'Mystearica' Grants Prepare for the second largest dungeon in the entire game, and probably my most hated one. So, proceed N to trigger a scene. Afterwards, go inside and proceed further inside to trigger another scene. Once it's over, check the central score in middle of the room. Remember the previous Sephiroths? We need to bring a blue, red and yellow fonons. You'll also notice that there are 4 available paths in this room (without counting the path we used to get in here). Follow the NW path to find some blue fonons at the end. Grab them and return to the score. Now take the SE path and get the yellow fonons at the end, same here, return to the score. Finally take the NE path and grab the red fonons at the end. Return to the score and put the fonons in the right order to make a lift appear where the score is. Once at the bottom of the lift, an earthquake occurs. Big deal. Follow the path and enter the huge white gate you encounter. Now go, N, E, S down the ramp and keep going S until you see another gate on your right. Take it. At the fork outside, follow it downwards to find a chest with 'Tartan Ribbon' just before the flame wall. Now follow the path upwards and enter the white gate when you come to it. Follow the path NW and at the end go S down the ramp, then go E, S at the fork, down the ramp and W at the next fork. Before entering the gate, get 'Pineapple Gel' from the chest NW of the gate itself. Once outside the gate, take the upper path and enter the white gate at the end of the path (ignore the first gate). His one should be easy, so head to the bottom to find a fish-like enemy with red fire in it. When you kill it, a the red fire walls will disappear. Nice... so return from whence you came and at the fork, go W and open the chest containing 'Red Basil'. Now enter the white gate we skipped before. Go S in here, then down the ramp, then follow the path N and down the ramp, go E and open the chest to find 'Mythril Cloak', then go S to find another chest containing 'Ancient Ribbon'. Return to the previous chest and go N to find the exit. Use the lift at the end of the path. Down here, make sure you use the healing save point. Move S a bit to trigger a scene where the party splits. You'll now be in control of Luke and Tear. There are three teams now: Luke and Tear, Guy and Natalia; and Jade and Anise. So let's start with Luke. Follow the SW path, lit the first "key hole" and proceed further down, but just a bit to see another "key hole" N of you. BE SURE TO HIT IT! You'll see another one along the way, so lit that one up as well. When you reach a fork, go E for 'Mighty Saber' and continue until you reach the bottom. Once down here, hit the yellow orb under the fork to make the purple gate disappear. Proceed and use the warp to go down. At the second fork, go W and lit the "key hole"; and go E and hit the yellow orb under the fork to make a purple gate disappear. Use the warp down and examine the white glyph on the floor to change to Guy's team. Start following the path and enter the white gate. This is way too easy for me to explain, so just get 'Treat' and at the bottom, watch the scene and save your game. Now go through the white portal and follow the path until you reach a fork, which you should take W for a 'Grass Chamber'. Return to the fork and go S to reach a white portal... enter it. In here, follow the S warp path to find 'War Hammer'. Now go down once again and exit this area. Kill the enemy walking around here to have turn into a block. You'll also see two gaps, one on the left and one on the upper right. There are also two openings per gap, so push it down the left opening of the left gap. Now step on the white glyph and change to Jade's team. From where you appear, go E to find 'Rare Protector', now go W and enter the white gate. Simply follow the warp path, get 'Carmine Chamber', go S and save your game. Now exit through the portal. Follow the path (ignore the white gate for now) and at the fork, go W and kill the enemy there to have it turn into a block. Now push down on the left side of the seesaw. Return to the previous fork and go S this time to find yet another fork. Follow it S to find a chest with 'Pineapple Gel'. Return to the fork and enter the white gate E of you. From here, follow the S warp path for 'Strike Eagle'. Return to the entrance and take the N warp path. Down here, use the first warp you come across to find 'Special Gel'. Return down the warp and use the S most warp and follow the warp paths until you reach the bottom. Once outside, get '20,000 Gald' from the chest in front of you. Keep following the path W to find 'Rare Bracelet'. Return and push the block Guy dropped over the gap to the W. Now use the white glyph and change to Luke's team. Go N, the E going up the seesaw and hit the fork to make another purple gate disappear. Return to the middle point of the seesaw to trigger a little scene. Now go to where the block is and break it using Mieu Attack. Return to the white glyph, but go up the warp, go to the second fork is (where the seesaw is), and follow it E to find '12,000 Gald'. Return down the warp and now use the white glyph and change to Guy's team. Kill another golem enemy and now push it over the gap to the upper right and return to Luke's team. Go N to the seesaw, go W from here and hit the fork at the end. Now switch to Guy's team and follow the path until you switch automatically to Jade's team. Follow the W path until you arrive to where guy's team is. Both teams have joined, so run through the save point and kill the enemy there so Luke can enter (this eliminates the blue fire walls). Now with Luke, just run N to rejoin the team. After all the lines, regroup, save your game and warp down. Watch the scenes and prepare for the third best fight so far... --------- BOSS: VAN --------- - Name: Van - Location: Absorption Gate - HP: 132,000 / 198,000 - XP: 15,000 - P.ATK: 682 / 1023 - P.DEF: 700 / 1050 - F.ATK: 386 / 579 - F.DEF: 561 / 841 - Gald: 30,000 - Items dropped: Force Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, the third best fight in the game. Make sure you bring Jade and Tear in this fight, as we'll be needing healing like never before and Jade's magic every second. Since Van was Luke's sensei, he has a lot of Luke's attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger Blade, Guardian Frost, Shining Blade and Radiant Dragon. He also has high level Fonic Artes, like Jade's Ground Dasher and Infernal Prison. He also has his damn Mystic Arte, Imperial Slaughter, which will kill anyone who receives the attack, even with high HP. Put everyone's TP usage to 100%, and make them use the Overlimit whenever they can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize and Resurrection; as for Jade, disable all of his artes except for Ground Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if you're bringing him (I really recommend you bring him), don't disable anything. When Van reaches 75,000 HP, he'll start using Arcane artes like if there would be no tomorrow. He'll also going in Overlimit and start using his Imperial Slaughter at the end of the Overlimit. When he goes in Overlimit, open the menu (/\ button) and press L1 until the "On your guard!" strategy appears. This will make your character to get out of Van's way, so make him follow you and only you, and try to escape his Mystic arte, because it'll kill you. Have Jade use his artes during all the battle and Tear using Revitalize and Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so Tear doesn't spend her TP. This is one of the toughest battles in the game, you may have to reset a couple times, but it's a while since I wanted to kick Van's ass. --------- After the fight, watch a scene, and an animated cutscene. And see you back at home. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 5.3] Chapter 3: The Beginning of the End ~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #57 – Baticul sx557 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 54 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | A Letter from Friends.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I'm sorry... But I don't even really have a name. Or a family. I'm empty." -- Luke fon Fabre Once you regain control, go to the Drawing Room and speak to anybody to trigger a scene. Also, Luke receives the title "Lost Child". Exit the Drawing Room through the E exit and talk to Ramdas to trigger another scene. You'll receive 'A Letter from Friends'. Once you regain control, go to the shopping room and buy: 2 Holy Judgments (one for Guy because he's going to rejoin shortly), a Rare Plate and I really recommend you buying the Rare Boots, because they'll give Luke 120 more AGL. Now head to the port and speak to General Cecille. Wow... it's official then. They're getting married. Now talk to either soldier to board the ferry. Once on board just read the letters. Then exit Port Sheridan and go to Sheridan itself. Enter the Meeting Hall to trigger a scene with Aston. When you finally have the Albiore, you may notice the Auto-pilot function. That's pretty nice and efficient, so use it to go to Yulia City. Once here, walk N a bit to trigger a scene with Teodoro. Time to talk to Tear. Go to her house, up to the second floor and in the flower garden to trigger a scene with her. After the scene, exit Yulia City, go to Daath to trigger a scene with Anise. Afterwards, go to the Cathedral to trigger yet another scene. Then go to Ion's room to have another scene kick in. At the end of the scene, Guy rejoins the party (yay... ^_^). Now exit Daath and go to Fallen St. Binah. Once at Fallen St. Binah, go N to trigger a scene with Field Marshal McGovern. Once it's over, go to Shurrey Hill. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #58 – Shurrey Hill sx558 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 54, Tear 54, Anise 53, Guy 53 - Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark - Recipes: Onion Soup o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Blood Pain.....(CW) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Mohs is such a bastard!" -- Luke fon Fabre Once here, a scene triggers as you enter (I hate that music...). Then enter the Sephiroth to trigger another scene. Now go N to have a scene with Asch kick in. So... the God-Generals are alive... that's not good at all. Now exit Shurrey Hill and go to Fallen St. Binah. A scene triggers as you arrive. Looks like Jade's having problems with his men. Jade rejoins the team and you're taken to Grand Chokmah automatically. Poor Frings... and he was about to get married to General Cecille. Now go to the Palace and speak to Peony. Afterwards, go to the entrance to trigger another scene. Time to go to Baticul. If you want, before speaking to King Ingobert, upgrade everyone's equipment. Now go to the castle to trigger a scene at the entrance where Natalia appears out of nowhere. At the end, Natalia rejoins the party. Now go to Luke's manor to trigger a scene as you enter. Luke's mom, Susanne has fallen ill, and we need to find the cure. Isn't Jade awesome? This is a side quest, so please refer to the section [sx514]. Also, before exiting, talk to Pere, who's at the entrance. 1 step more to get Guy's father sword, the Jewel of Gardios. So, before exiting, go to the port and speak to Cecile. Now exit Baticul and go to Fallen St. Binah... there are some thing I want to do. Enter the Inn and check the green book at the NW side of the Inn to learn the recipe "Onion Soup". Exit, go NE and speak to the Elder McGovern to trigger a scene. Return to the Inn and speak to Glenn McGovern to trigger another scene and afterwards, we need to find his Rappig. Not a problem at all, just exit town and you should see it in front of you. Now return to Glenn and obtain the Catalyst Weapon 'Blood Pain'. Now head to Daath. I bet you anything you're just plain happy with the Auto- pilot feature. Hahaha... me too. Enter Daath to trigger a scene. Once you regain control, head to the bottom of the Cathedral to trigger another scene with Arietta and Legretta (their names are so similar ;p). Who would have though Arietta would...? Just watch the scene. Remember the entrance to Mt. Zaleho? Go there to trigger yet another scene, but with Mohs this time. Anise receives also the title of 'Spy'. Now try exiting Daath to trigger a scene (rather shocking, by the way!). Once on board the Albiore, use the Auto-pilot feature to reach Mt. Zaleho. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #59 – Mt. Zaleho sx559 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 54, Tear 54, Jade 54, Guy 53 Natalia 52 - Enemies: Salamander, Flame Bat, Furies, Volcano Clown, Lava Golem, Flame Spirit, Fyr Bronc (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Flare Cape.....(AC) - 1 .....Melange Gel | | Life Bottle..... 2 - 1 .....Cobalt Chamber | | Pineapple Gel..... 1 - 1 .....Sunlight Chamber | | Carmine Chamber..... 1 - (AH).....Rare Circlet | | Lunar Guard.....(AB) - (WP).....Do Sanga | | Silver and White.....(KI) - (KI).....Ion's Fonstone | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Thank you... for everything... My most... cherished..." -- Ion After the initial scene, go E and at the first fork, follow the lower path to find 'Flare Cape'. Return to the fork and keep following the path until you reach yet another fork. Follow the upper path for 'Melange Gel'. Return to the previous fork and follow the path until you reach another scene. A scene triggers as you move further in. At the first fork you get to, go W (be careful of the magma jumping around) and get 'Life Bottle' from the chest. At the next fork, go W to reach another area. At the fork down the ramp, follow it E to find two chests containing 'Cobalt Chamber' and 'Pineapple Gel'. Now return to the fork and go SW this time, but beware, because the lava will cover the path every now and then. At this next area, a scene triggers where a dragon attacks the party. Once it's over, the dragon will keep attacking you, so try and avoid the fireballs. Before running W, go NE to find a hidden chest with 'Sunlight Chamber' in it. As you run W (remember about the lava covering the path? It'll happen here too), you'll see a chest S of you. Run W, wait until the lava goes down and run E to open the chest that contains 'Carmine Chamber'. Now follow the path W, ignore the fork you come across and enter the next area. At the first fork, go W to find 'Rare Circlet' and continue onwards. When you reach a fork, enter the cave NW to get 'Lunar Guard'. Now go S from the previous fork and at the bottom, the lava here also comes up and covers the path... what a pain (one of Luke's past quotes). So follow the path and get 'Life Bottle', BUT DO NOT PRESS X. Wait until the lava goes down, press X to exit the "You've obtained..." dialog globe and keep following the path. Save the game at the healing sparkling save point (these are my favorite type of save points, can you guess why?!). Continue onwards and prepare for a super huge room where lava covers all the path. At the first fork, go E and get 'Do Sanga'. Return to the fork and go N this time. At the next fork, go S (yes, you'll burn, but who cares... you have Tear and Natalia to cure the party) and get 'Silver and White' from the chest. Now return to the save point, save and heal, and return to the previous area. Go N at the first fork and W at the second... Boss Battle. --------------- BOSS: FYR BRONC --------------- - Name: Fyr Bronc - Location: Mt. Zaleho - HP: 95,000 / 142,500 / 190,000 / 332,000 - XP: 16,000 - P.ATK: 810 / 1,215 / 1,620 / 2,835 - P.DEF: 978 / 1,467 / 1,956 / 3,423 - F.ATK: 467 / 700 / 934 / 1,634 - F.DEF: 704 / 1,056 / 1,408 / 2,464 - Gald: 28,000 - Items dropped: Ruby, Red Savory - Steal: Libavius Ore - Elemental Info.: - Weak: Water - Strong: Earth Fire - Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going to be devastating. Also, start spamming Guardian Frosts like crazy, or if you're using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the battle and replenish her TP with Pineapple Gels when needed. It has lower F.DEF than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow, so an Apple/Lemon Gel can fix it. --------------- Watch the small scene after the battle. Afterwards, go E, enter a purplish cave (it blends with the surroundings) and follow the path until a scene kicks in... OMG! The second saddest scene in the game is starting... *sniff* *sob* *sniff*. When you regain control, enter the Chapel to find Anise. Talk to her to trigger a scene. You'll obtain 'Ion's Fonstone'. When you regain control, GO TO DAATH BAY!!! A scene triggers as you enter and Natalia will learn "Healing Force". Now leave and go to Belkend. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #60 – Belkend sx560 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 56, Tear 56, Jade 56, Guy 55 Anise 53, Natalia 54 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Flamberge.....(WP) - 1 .....Special Gel | | Stun Talisman.....(AC) - (CW).....Holy Quelquatl | | Sunlight Chamber..... 1 - x .....7,800 Gald | | Grass Chamber..... 1 - (WP).....Vorpal Sword | | Mythril Circlet.....(AH) - 1 .....Special Gel | | 15,000 Gald..... x - (AC).....Wind Cape | | Red Lavender..... 1 - (KI).....Refined Flightstone | | Ancient Scroll.....(KI) - 1 .....Specific | | Nectar Bottle..... 1 - 1 .....Wing Bottle | | Cowboy Hat.....(AH) - 1 .....Red Chamomile | | Holy Seal.....(KI) - (KI).....Dark Seal | | Gourmet Apple..... (KI) - (KI).....Rose's Charm | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "... If you look up "villain" in the dictionary, I bet you'll see Jade's face next to it." -- Guy Cecil After the initial scene. Time to find and speak to Spinoza. Go to Fon Machine Lab 1, then go N and W to find Spinoza there. After the scene, exit Belkend and time to do a lot of stuff before continuing with the story. Please skip to where you see the >~~~<. The 1st paragraph is for Mieu, the 2nd for Natalia, the 3rd for Luke and his mom, as well as for the Albiore (I don't think I should call this a paragraph, but whatever), the 4th through the 9th for the Albiore, the 10th and 11th for Jade, the 13th, 14th and 15th for Mieu's Family and the 16th and 17th something random. Start by going to Keterburg and go to the W side of the Hotel (where the benches are) and a scene with Shiba and Peko (only triggers if you saved Shiba at Aramis Spring). When you regain control, instead of exiting Mt. Zaleho, enter the next area, and at the second fork, go SE and get 'Stun Talisman'. Now go to where Dragon was spitting fire at you. Remember the path that I told you was unavailable to the SW? Follow it and you'll find a cluster of the Fifth Fonon (Fire). This is an upgrade to Mieu Fire, to become "Mieu Fire 2". You may think: "Wow... that it?", but it's really efficient. Now go to the E, light the "key hole" after the scene to trigger another scene. Cross the bridge, enter the cave and examine the red thing next to the chest to get 'Flamberge'. Now open the chest to get 'Special Gel'. Return to where you threw the freezing thing to exit Mt. Roneal. Now go to Baticul. Enter the Abandoned Factory, go up the second ladder you come across, go up the next one, then use Mieu Wings to fly up to a broken ladder. At the end of the path, lit the yellow lantern with Mieu Fire 2. An air cab will go outside, so return to town and use the air cab N of you. Follow the path (ignore the ladder) and at the end of it, open the chests to get 'Holy Quelquatl' and 'Sunlight Chamber'. Remember the side quest about harvesting some Death Caps for Luke's mom? Just complete it (we need this for the Greater Flightstone). With the Greater Flightstone, we need to get the Refined Flightstone. Now, from Keterburg, go W across the river and land over the ice. Now enter Mt. Roneal from the N entrance. In here, go N and after the ice arch, start following the upper riverside until the ground goes down. From here, go SE and get 'Vorpal Sword' from the ground. Return to the top, go E to find three trees. Use Mieu Wings on the middle one to get on top and get 'Mythril Circlet' and 'Special Gel'. Return below and go up the bottom one and get '15,000 Gald'. Then lit up the thingy next to the chest to have a gate open. Proceed. Go S from the entrance to get 'Wind Cape'. Keep following the path until you see two thingies in middle of the room. Lit them up at the same time, get 'Red Lavender', melt the iceberg blocking the way and go N to reach another area with thingies. You'll notice that a wall is blocking the thingies, so use the mirror on top to reflect Mieu Fire. Proceed. Follow the path until you're on the other side of the room. Push the pillar on top of the white circle, now return to the first area (where the blizzard is) and go N. In this weird room, you'll see nine pillars throughout the room; 3 on top, 3 in middle and 3 at the bottom. Also, there's a white circle near each set. What you have to do, is reorder the pillars so that the top ones form "/", the middle set "\" and the bottom set "/", but the middle pillar has to be on top of the white circle. Got it? Now exit all the way to the World Map. Once out here, board the Albiore and go E a little bit to reach the E entrance of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep following the path until you reach the next area (ignore the fork). Get 'Grass Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack and at the next fork, go S, push the pillar to the W, return to the fork and go N. You have to lit every torch, which is kinda hard, but use R1 and L1 to make things a bit easier. Return to the room with the nine pillars and enter the door you previously opened. Once at the snow field, start going NE, but watch out for the enemies, because they are hard, but not as those of Mushroom Road. Follow the path until you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you can now pass through bad weather. Return to the Albiore and let's keep doing the things that we need to do. Time to do Jade's stuff. Start by going to Malkuth Military HQ and go S, up the stairs and enter the Briefing Room on top. Speak to Sesemann to trigger a scene. You'll receive 'Ancient Scroll'. After reading something you might have not understand at all (me neither the first time), before leaving Grand Chokmah, at the area where the save point is, talk to a blonde guy named Casim. Listen to him and now go to Fallen St. Binah. Speak to McGovern to trigger a scene. We now need to find 9 stones to unlock 3 Secret Fonic Artes for Jade. Stone 2: Go to the N side of Chesedonia and enter the Inn there. Go up to the second floor and enter the second door. Examine the right desk to retrieve it. Stone 3: Go to Keterburg from the S entrance and examine the statue in the middle, now go to the N area and examine the statue from behind to get the stone. Stone 4: Head to Sheridan and go to the NW area to trigger a scene and receive the stone. Jade will learn how to cast "Absolute"... pretty damn nice ;p. Also, before leaving, go to the Meeting Hall, talk to the yellow Cheagle , named Star, to trigger a little scene. Another thing, go to the right top-most room and speak to the girl in yellow dress to trigger another scene. Jade's one of the best characters ever. Stone 5: Go to Fon Machine Lab I at Belkend and in here, go N, N and E. In this room, go down to the floor and check the NE side of the room. Check the SW cabinet of the NE side to receive the stone. Stone 6: At Kaitzur Naval Port. Just enter to trigger a scene and receive the stone. That's it for Jade right now, because the next stone is at the Radiation Gate, and there's still more to play before we get that. But now, let's proceed with what we were doing. Remember Ortion Cavern? Well, there's a second entrance E of the first entrance, but it's protected by a whirlpool. Charge the Albiore and go through. Once in here, use Mieu Fire to hit the lever on the other side so the conveyor belt can stop. At the next one, you'll see a yellow nipple-like thing on the left side of the room. It's actually a mirror so you can reflect Mieu Fire 2, so do so, hit the lever and proceed. Before entering the hole, go W, use Mieu Fire 2 on the mirror and open the chest containing 'Specific'. Now enter the hole. Proceed to trigger a little scene. Once it's over, open the chests to get 'Nectar Bottle' and 'Wing Bottle'. Now use Mieu Fire 2 to free the blue Cheagle, then use the mirror to reflect Mieu Fire 2 and rescue the yellow Cheagle. Continue your way and you'll see a mirror to your right. Use it to bounce Mieu Fire 2 and release the Cheagle behind you. Proceed. You'll see two mirrors at the entrance of this room. Use them to bounce Mieu Fire 2 and release the Cheagle. Proceed. At the fork, go N, release the Cheagle on the other side and continue to find two chests containing 'Cowboy Hat' and 'Red Chamomile'. Save you game, return to the fork and go W this time. After the little scene, you'll see three mirrors and three power sources. You have to lit all three at the same time. So start with the right most and lit it in such way that it bounces on the mirror, lit the next one, bounce until it ends. Once it's done, the Cheagle will escape and six Ogre Replicas will come out of the machine. Kill them if you want and go to Cheagle Woods, speak to the Cheagle Elder to trigger a scene and receive 'Holy Seal' and 'Dark Seal'. Nice. After all this, go to Engeve and speak to Rose to trigger a scene. Agree to help her and speak to the guy Luke tried to steal from. He'll give you 'Gourmet Apple', then speak to Rose again to trigger a scene and 7 consecutive fights. They'll get from easy to easy. You'll receive afterwards 'Rose's Charm'. Now go to Sheridan (remember the crafting we needed to do? Time to finish that). You need a Copper Ore, Silver Ore and Gold Ore. Copper Ore can be found at SP6, Silver Ore at SP16 and Gold Ore at SP14. Save before attempting this. Once you complete this, he'll ask you to bring Libavius Ore, Sacred Wood (tree) and Naevimetal. Libavius Ore can be found at SP16, Sacred Wood (tree) can be found at SP11 and Naevimetal at SP6. Return and prepare yourself. Save before attempting. Also, both the sword and armor are unique pieces that can only be obtained once. So make one this playthrough and the other the next playthrough. >~~~< Finally, when you're done with all those 17 paragraphs, let's continue with the story, shall we? So just go to Mt. Roneal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #61 – Mt. Roneal sx561 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 60, Tear 60, Jade 60, Guy 59 Anise 57, Natalia 58 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Locket.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Oh, I assure you. I'm crying on the inside. Racked with guilt." -- Jade Curtiss As you enter, go N to trigger a scene with the Dark Wings. Afterwards, go to where the Daathic Seal was to trigger a scene. You'll obtain 'Locket' as the scene ends. Keep following the path up to the Passage Ring to trigger a scene with Asch. As bitchy as ever, I see. So after the scene, go S, then SW at the fork and S at the next fork, go down the ice and then just exit Mt. Roneal and head to Baticul. Once here, a scene triggers as you enter. Time to search for Mohs. Now's a great time to start doing the Coliseum (for more info, check the respective section). Anyway, whether you do it or not, that's up to you. Go to the port to trigger a scene where Mohs escapes. Isn't the new Mohs disgusting? Now leave the port and go to the Castle. A scene triggers before you enter. OMG, Guy and Jade are awesome... hahaha ;). Natalia also receives the title "Popular Princess". Time to go to Chesedonia, so exit the castle to trigger another scene, where maybe the best line of the game has place, which is the quote of this area. Now go to Chesedonia. Go to Astor's Mansion to trigger a scene with the traveling Scorer. Fon Master Mohs? Hahaha, don't make me laugh. Once he's gone, to speak to Astor to trigger another scene. She mention Badaq, Largo's true name. I HATE Astor's laugh, Eh hee hee hee (OMG... hahaha). Now go to the Inn at the N area of Chesedonia to meet with Anise and Natalia. So anyway, leave Chesedonia and go to Yulia City. Enter, watch the scene then exit Yulia City. We need to find an island moving through the ocean. It may be directly S of you once you're at the World Map. That's the Isle of Feres. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #62 – Isle of Feres sx562 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 60, Tear 60, Jade 60, Guy 59 Anise 57, Natalia 58 - Enemies: Knight Replica, Rune Replica, Ligan, Mirror Goyle, Dressing Table, High Knight Replica, Chimera, Sword Dancer #3 (OB) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Pineapple Gel..... 2 - 1 .....Wing Bottle | | Rare Guard.....(AB) - (WP).....Schwarzvogel | | Mythril Circlet.....(AH) - 1 .....Melange Gel | | Lebhaft.....(CC) - 2 .....Apple Gel | | Rebirth Doll.....(AC) - 1 .....Magic Lens | | Red Lavender..... 1 - (WP).....Ultimatus | | Sunlight Chamber..... 1 - (AC).....Persian Boots | | Hourglass..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Isn't that Natalia's job?... All right, whatever." -- Guy Cecil I hate this dungeon. At the open area, open the chest N to get 'Pineapple Gel'. Go W from here (ignore the stairs) and get 'Wing Bottle' and 'Rare Guard' from the chests at the end. Return to the entrance and go E this time. At the next area, go E, down the sloppy path and get 'Pineapple Gel' from the chest. Return and go N to find two doors. Go through the upper door to be locked inside. Kill the enemy to unlock the door. Enter the N door, then go W to get 'Schwarzvogel'. Now go E, up the stairs and go up the ladder to the W. Go down the rope ladder E of you and use Mieu Fire to hit the lever. Cross the bridge and get 'Mythril Circlet' from the chest. Return up the rope ladder, go W and activate the lever and form another bridge. Get on the elevator at the end and go to the fifth floor to get 'Melange Gel' from the lone chest. Now go to the second floor, hit the switch to activate the bridge and enter the door at the end. The door is locked again, so you know what to do. Kill both set of enemies, the door unlocks and a ladder drops. Take it up and follow the path until you get to a ladder. Take it down to trigger a scene. Once it's over, feel free to save the game (it heals too). Once you're ready, go W and instead of entering the door, use Mieu Wings to reach the ladder, go up and follow the wooden bridge to the next area. Just enter the door here, go up the stairs and enter the door to the left. Exit through the S door and use Mieu Fire 2 on the statue to have it reflect the Fire to the lever and make the bridge appear. Cross it to get 'Lebhaft', reenter and return to the save point. Enter the W house and open the chest on the right side to get 'Apple Gel'. Now step on the middle and use Mieu Attack on the floor to make it break and drop to the room below. Open the chest N of you to get 'Apple Gel', then open the chest to the SW to get 'Rebirth Doll'. Use Mieu Attack on the floor again and follow the S path, ignore the door and go up the stairs at the end. Enter the first door S to get 'Magic Lens'. Return inside, go W and enter a second door going S, hit the lever and cross the bridge to get 'Red Lavender'. Return inside and take the NE door, then take the E door outside again. Follow the path, go down the ladder and enter the E door, then exit through the S exit. Use Mieu Fire 2 to reflect the Fire on the mirror and hit the lever. Return inside, go down the stairs and go through the E door. Kill all the enemies and exit through the S exit. Once outside, go SE to trigger a scene. Once it's over, go E until you reach an area with some stairs to the W. Take them up and enter the door, just to be locked again. You know the drill. Afterwards, take the E exit, save your game and go upstairs to trigger a scene with Arietta. Don't worry, you don't have to fight her. Now enter the door Arietta was staring at and go up the stairs to trigger a scene and then, an animated cutscene. When you regain control, reenter the house , go up two sets of stairs, then go up the ladder at the E side and get 'Persian Boots' from the W side and 'Hourglass' from the top of the ladder. Now go out the building. You'll see a sword stuck in the floor in middle of the area. That's Sword Dancer #3. I recommend saving before going at him. ------------------------------ OPTIONAL BOSS: SWORD DANCER #3 ------------------------------ - Name: Sword Dancer #3 - Location: Isle of Feres - HP: 86,000 / 129,000 / 172,000 / 301,000 - XP: 12,000 - P.ATK: 597 / 895 / 1,194 / 2,089 - P.DEF: 379 / 568 / 758 / 1,326 - F.ATK: 434 / 651 / 868 / 1,519 - F.DEF: 316 / 474 / 632 / 1,106 - Gald: 12,000 - Items dropped: Ultimatus - Steal: Sunlight Chamber - Elemental Info.: - Weak: Physical - Strong: None - Strategy: OMG... he's pathetic. Really. If you compare his with the Sword Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same attacks, same everything, so I'll just copy and paste the previous strategy. Please, don't forget to steal the Sunlight Chamber from his, as it's extremely rare. He has his Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until the 'On your guard!' Strat appears. This way, you characters will be away from Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to your normal Strat. Just like the previous battle with him, deactivate all of Jade's Artes and leave him with his high level artes. Also with Tear, deactivate everything she has, except for Healing Circle, Revitalize and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising Phoenix. ------------------------------ After the battle, you'll receive 'Ultimatus', which is inferior to Soul Crush (weapon won at the Coliseum). Return to the save point and use a Wing Bottle to get the hell out of Feres. Before leaving, from the entrance go W, up the stairs, then up the ladder and across the bridge to get 'Sunlight Chamber' from the chest. Now finally exit the Isle of Feres. Now try entering Eldrant (The New Hod) to trigger a scene. Afterwards, go to Grand Chokmah. Go to the room where you spoke to Sesemann (when we started the side quest for Jade's Fonic Artes and you received the Ancient Scroll), but you'll be greeted by Nordheim at the entrance. Once the scene is over, go talk to Peony, but a scene kicks in before arriving at the palace. Once the crazy ass scene is over, go speak to Peony. Now exit the palace to trigger a scene with Largo, telling you that the fight with Arietta will take place in Cheagle Woods (how the hell did he get from Eldrant to Grand Chokmah in such a short time?) So go there... save before entering, and make sure someone has the ability to steal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #63 – Cheagle Woods sx563 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 62, Tear 61, Jade 61, Guy 61 Anise 58, Natalia 59 - Enemies: Arietta/Liger/Hresvelgr (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Ion... where are you...? It hurts... Ion..." -- Arietta the Wild After the initial scene, go to where the Queen Liger was to trigger the fight with Arietta. ----------------------------- BOSS: ARIETTA/LIGER/HRESVELGR ----------------------------- a) Arietta - Location: Cheagle Woods - HP: 25,000 / 37,500 / 50,000 / 87,500 - XP: 19,000 - P.ATK: 317 / 475 / 634 / 1,109 - P.DEF: 859 / 1,288 / 1,718 / 3,006 - F.ATK: 400 / 600 / 800 / 1,400 - F.DEF: 956 / 1,434 / 1,912 / 3,346 - Gald: 36,000 - Items dropped: Blue Sephira, Red Chamomile, Moonstone - Steal: Rare Genius - Elemental Info.: - Weak: None - Strong: None b) Liger - Location: Cheagle Woods - HP: 38,000 / 57,000 / 76,000 / 133,000 - P.ATK: 411 / 616 / 822 / 1,438 - P.DEF: 946 / 1,419 / 1,892 / 3,311 - F.ATK: 309 / 463 / 618 / 1,081 - F.DEF: 843 / 1,264 / 1,686 / 2,950 - Steal: None - Elemental Info.: - Weak: None - Strong: Wind c)Hresvelgr - Location: Cheagle Woods - HP: 36,000 / 54,000 / 72,000 / 126,000 - P.ATK: 401 / 601 / 802 / 1,403 - P.DEF: 962 / 1,443 / 1,924 / 3,367 - F.ATK: 300 / 450 / 600 / 1,050 - F.DEF: 853 / 1,279 / 1,706 / 2,985 - Steal: None - Elemental Info.: - Weak: Fire - Strong: Water - Strategy: Like the new outfit Arietta is wearing? She looks cutter that way, don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory for Anise. Once you've done that, start by killing Arietta, because her support artes, as well as her Negative Gate are annoying. She's just like the battle at Choral Castle, the same strategy. Once she's out, go for Liger, because he's fast as ****, maybe being more annoying than Arietta. Once he's gone, remember to take the bird out (just who came with the idea for its name?). This is an easy battle, remember to use you're Mystic Artes as soon as the bar fills. She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way to defend against it is using Guardian. ----------------------------- Watch the very sad scene after the battle. Anise receives the title "Last Fon Master Guardian"; use the healing save point before leaving Cheagle Woods. Now go to Yulia City. Go to the Conference Room and speak to Teodoro to trigger a scene. You'll be at Baticul automatically (thank goodness...). Go to the castle and speak to King Ingobert. Now go to the main hall and take the lower left door, go up the stairs and go W again to enter King Ingobert's Chambers. Now enter Luke's Manor to trigger another scene, but with Asch this time. Asch joins the party, like for 2 minutes... hahaha. When you regain control, go to Susanne's room to trigger a scene. Just what is Luke thinking? Asch leaves the party after the scene. Told ya! Now exit Baticul to trigger a scene before you're able to exit. Asch plans to commit suicide with all the replicas. Time to go to the Tower of Rem, which is the large island at the SE of the World Map. You'll see a large tower on the W side of the island. Save before entering. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #64 – Tower of Rem sx564 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 63, Tear 62, Jade 62, Guy 61 Anise 59, Natalia 60 - Enemies: Vita, Scissor Cannon, Fonic Golem, Kaiser Dist XX (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Melange Gel..... 1 - (WP).....Schwarzloewe | | Scildecido.....(CC) - (AB).....Elder Robe | | Grass Chamber..... 1 - 1 .....Lottery Gel | | Red Chamomile..... 1 - 1 .....Pineapple Gel | | Ancient Ribbon.....(AH) - (KI).....Rem Capacitor | | Longinus.....(WP) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "... I suppose this is my fault for having let you live this long. Goodbye, Saphir." -- Jade Curtiss Go N and enter the tower itself to trigger a scene with the Dark Wings. Since the elevator is a nope, we need to go up the stairs. When you regain control, start going up the stairs to the W. Get 'Melange Gel' when you get to the chest. Keep going up until a scene kicks in with the remaining members of the Dark Wings, York and Urushi. Now get 'Schwarzloewe' from the chest behind the Dark Wings. As you proceed to the top, get 'Scildecido' and 'Elder Robe'. A scene triggers as you approach the end of the stairs. Now go W, get 'Grass Chamber' and enter the lift. You'll see all enemies with blue orbs in their body. Activate the handle to the left to open the doors at the sides. Now go up the ladder to the right, then go E and go down the last ladder. Get 'Lottery Gel' and use the handle to the E to open the doors at both sides. From here, go all the way E, try operating the handle, go up the ladder and get 'Red Chamomile'. Go down again, go to where the lift is, go W from there and operate the handle. This will open barrier 3. Now use Mieu Wings on the ladder left of you, go up and get 'Pineapple Gel', 'Ancient Ribbon' and 'Rebirth Doll'. Go down, then W and ride the lift up. Move along the path and a scene will kick in. Afterwards, examine the thingy moving around to get 'Rem Capacitor'. What we need to do it to is use it in battle, finish it to receive the energy. There's also an enemy with a red core. If you kill only this one, you're ready to go. But it's tricky, because he moves so fast. From where you are, go E and use the handle to close Barrier 3. The only thing left to do it to chase down the red-core enemy, kill it, use the Barrier 3 handle and go to where you get the Rem Capacitor, BUT save before doing anything because there's a Boss Battle in like 3 min. Watch the scene, get 'Longinus' stuck in the floor and jump on the elevator. Watch another scene and then time to fight Dist. -------------------- BOSS: KAISER DIST XX -------------------- - Name: Kaiser Dist XX - Location: Tower of Rem - HP: 110,000 / 165,000 / 220,000 / 385,000 - XP: 20,000 - P.ATK: 703 / 1,054 / 1,406 / 2,460 - P.DEF: 1,104 / 1,656 / 2,208 / 3,864 - F.ATK: 385 / 577 / 770 / 1,347 - F.DEF: 861 / 1,291 / 1,722 / 3,013 - Gald: 32,000 - Items dropped: Dice - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Same old Dist. Use the same tactics as before. The only difference is that it's not weak against Water anymore, but anything more, no. -------------------- Watch the scene as you end the fight. Now go to Daath. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #65 – Daath sx565 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 64, Tear 63, Jade 63, Guy 63 Anise 60, Natalia 61 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Jewel of Lorelei....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "You bastard! You're going to tell Luke to die in Asch's place?!" -- Guy Cecil Once here, go to the Chapel to trigger a scene with Peony, Ingobert and Teodoro. Once it's done, enter the main room and speak to Natalia and Guy who are at the S side of the room, if you want. Now enter the SW room and talk to Tear at the N side of the room. This scene just shows how much Tear loves Luke. Also, Guy receives the title "Best Friend". Now exit Daath and go to the Tower of Rem. Take the lift to the top to trigger the scene I've been waiting for for the whole game. One of my favorite scenes in all the game. You'll obtain 'Jewel of Lorelei' at the end. You'll be at Belkend automatically. Poor Luke... he thought that he survived and now... this. That's pretty f***ed up, don't you think? Jade also receives the title "Insightful One". Before going to Baticul, let's do some things first. Start by going to Daath and to Ion's room to trigger a scene. What the...? I'm just like Luke. Tear then learns "Judgment". Now go to the Tower of Rem. Go inside to find Cecille (she'll only be here if you've been doing the Cecille and Frings event). Guy will receive the costume title "Dashing Gent" (nice ;). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #66 – Baticul sx566 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 64, Tear 63, Jade 63, Guy 63 Anise 60, Natalia 61 - Enemies: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Luke... you're shaking..." -- Tear 'Mystearica' Grants You'll be here after doing the event of Cecille. From here, go to the castle to trigger a scene. Poor Tear... Anyway, go to the Drawing Room to trigger a rather long scene. When you regain control, go to the port to trigger yet another scene. Now go to the Fabre Manor and speak to Ramdas to trigger a scene and Luke will receive the costume title "Viscount". So now go to Yulia City, but before going to speak to Teodoro, go to Tear's house, upstairs and then go out to the flower field to trigger a little scene. What for?... I don't know. Now go speak to Teodoro to trigger yet another scene. Now speak to everyone if you want and return to Tear's room to trigger another scene. Return to Teodoro to trigger yet another scene. Now go to the Absorption Gate (where you fought Van decades ago). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #67 – Absorption Gate sx567 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 64, Tear 63, Jade 63, Guy 63 Anise 60, Natalia 61 - Enemies: Largo (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Red Savory..... 1 - (CC).....Ballacido | | Carmine Chamber..... 1 - 1 .....Cobalt Chamber | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Farewell... Meryl..." -- Largo the Black Lion As you enter the main room, go NE (this is where the red flame was the first time we were here)and check the score. We'll need a Red, Blue and Yellow Fonons. So follow the W path for the Blue Fonon, the E path for the Red Fonon and the SE path for the Yellow Fonon. Return to the NE score and place the fonons in the correct order. Now take the lift downwards and get 'Red Savory' and 'Ballacido'. Also get the Green Fonons and return to the central score. Now go NW (this is where the blue flame was the first time we were here) and check the score at the end. We'll need a Green Fonon, as well as a Blue and Red one. Follow the W path for the Blue Fonon and the E path for the Red Fonon. Return to the NW score and place the fonons in the correct order. Now take the lift downwards and get 'Carmine Chamber' and 'Cobalt Chamber'. Return and go all the way to where you fought Van (ignore all the white gates). Enter the second last gate, follow it to the exit and continue downwards. Use the healing save point and continue all the way to the bottom. Save before going to the place where you fought Van. There's a scene as you enter this room. Remember Arietta's new white outfit? Well, everyone has a new one, befitting the New Order of Lorelei. And someone very dear to everyone (uh huh...) returns... guess who that is. ----------- BOSS: LARGO ----------- - Name: Largo - Location: Absorption Gate - HP: 140,000 / 210,000 / 280,000 / 490,000 - XP: 23,000 - P.ATK: 768 / 1,152 / 1,536 / 2,688 - P.DEF: 769 / 1,198 / 1,598 / 2,796 - F.ATK: 201 / 301 / 402 / 703 - F.DEF: 593 / 889 / 1,186 / 2,075 - Gald: 35,000 - Items dropped: Black Onyx - Steal: None - Elemental Info.: - Weak: None - Strong: Earth, Fire - Strategy: What can I say? He's the same as the old Largo. He's slow, so it's easy to stagger him. When his HP drops below 50%, he'll start using Arcane Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or Natalia (or both) heal all the time, while Jade is casting high level Fonic Artes. ----------- Watch the scene after the battle. When you regain control, go W and go down the spiral path to the bottom to trigger a scene. I think Luke's high... hahaha ;p. Thank goodness, you get out automatically. Now exit the Absorption Gate to trigger a scene with Mohs, Van and the rest of the God-Generals. Time to go to Daath, so go there. Once here, go to the Cathedral to trigger a scene where the replica of Ion is named Florian by Anise. Now exit Daath and go to the Radiation Gate, which is N of the Absorption gate. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #68 – Radiation Gate sx568 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 65, Tear 65, Jade 65, Guy 64 Anise 61, Natalia 62 - Enemies: Rusty Fork, Block Roper, Mossy Goyle, Mossy Chest, Mohs (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Red Saffron..... 1 - (WP).....Star Rod | | Lunatito.....(CC) - 1 .....Treat | | Sunlight Chamber..... 1 - (AB).....Elder Cloak | | Cobalt Chamber..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Let's end it. Even he doesn't deserve this!" -- Luke fon Fabre Once you enter, go W and go down the large bone path. On the next area, Go W when possible and enter the hole. Open the chest to get 'Red Saffron'. Keep going down, just a little bit and go W to find another path. Get 'Star Rod' and break the N wall with Mieu Attack, then enter. Go E out here, then S and use Mieu Wings at the end of the path. On the top, go W and get 'Lunatito' (one of the best CC out there, raising all stats at the same time). Go down and return to the main path. When you get to a fork, go S, break the wall and go outside. From here, go all the way E and get 'Treat' from the chest. You'll also see two air currents in between the entrance and the chest. Use Mieu Wings on the left air current and get 'Sunlight Chamber'. Now return to the main area and go E at the fork to get to the Passage Ring and trigger a scene. When you regain control, go to the back of the Passage Ring to get 'Elder Cloak' and 'Cobalt Chamber'. Now follow the spiral path downwards until a scene kicks in. Afterwards, save your game, go to the bottom and prepare for a Boss Battle! ----------------- BOSS: GIGANT MOHS ----------------- - Name: Gigant Mohs - Location: Radiation Gate - HP: 141,000 / 211,500 / 282,000 / 493,500 - XP: 22,000 - P.ATK: 938 / 1,407 / 1,876 / 3,283 - P.DEF: 461 / 691 / 922 / 1,613 - F.ATK: 514 / 771 / 1,028 / 1,799 - F.DEF: 1,050 / 1,575 / 2,100 / 3,675 - Gald: 34,000 - Items dropped: Emerald Ring, Red Saffron - Steal: None - Elemental Info.: - Weak: Light - Strong: Darkness - Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under 500. Just attack him with Luke and Guy until you've discharged all your anger you have towards him. Jade will make a good support, casting his high level Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as always, must heal the party, but she may be attacking Mohs more that healing the party. He also is weak to light, so many of Tear's artes are very effective, especially Grand Cross. ----------------- Watch the scene and it's finally time to go to Eldrant. Time to go to Grand Chokmah. Once here at Grand Chokmah, a scene kicks in as you enter. Finally, this guide is coming to an end, so go to Chesedonia. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #69 – Chesedonia sx569 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 67, Tear 66, Jade 66, Guy 66 Anise 63, Natalia 63 - Enemies: None - Recipes: Gratin, Stew, Miso Stew o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Heart of Chaos....(CW) - (AC).....Holy Ring | | Spirit Ring.....(AC) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Okay. Everyone, we're going to protect our world!" -- Luke fon Fabre Go to the third area (where all the shops are) and buy a Striped Ribbon from the guy at the E (where the entrance to Ant Lion Man is), then go to Ant Lion Man and give him the Striped Ribbon, Beef and Chicken. You'll receive 'Holy Ring' and 'Spirit Ring'. Speak to him again to trigger a scene him and Astor. You'll learn the recipe "Gratin". Time to do a lot of stuff before continuing with the last bit of the story. Please skip to where you see the >~~~< if you don't want to do this. We'll continue with Jade's side quest... Stone 7: Go to the Radiation Gate to trigger a scene and get the stone. Jade will learn how to cast "Prism Sword"... pretty damn nice ;). *Stone 8: Go to Daath and then to Ion's Chambers. You'll see Florian running through the Cathedral, holding a Catalyst Weapon. So go to where the five glyphs are and use the SE one and speak to Florian to trigger another scene and receive 'Heart of Chaos'. Now go to the main hall of the Cathedral to trigger yet another scene where Anise gets her costume title "Little Devil". Now go to Ion's room and speak to Florian to get the recipe "Stew". Return to Ion's room and speak to Florian again to trigger another scene and finally get that damned stone. Stone 9: Go to Yulia City, at the main building. Check the NE side of the first floor to find the stone. Stone 10: The last stone is at Fubras River. Enter from the N entrance to trigger a scene and Jade will learn the most powerful fonic arte in the game, "Meteor Storm". * As a side note, getting the Catalyst Weapon, Anise's title, the recipe and the stone are 4 different events. Return to Daath and go to the library area that is just before the entrance to Mt. Zaleho. Speak to the person in green at the N side of the room. He has another of Van's books. You know what to do. Go to Luke's manor and speak to Ramdas to trigger a scene and Luke receives the costume title "Viscount". Go to the manor and speak to Ramdas again to trigger another scene and learn the recipe "Miso Stew". Now go see Luke's mom, she'll give you the money, return to Daath and buy the book for Luke to learn "Sonic Blast". Now go to Belkend to see more about Jade's Contamination Effect. Go to Fon Machine Lab I and go N then W. Speak to Spinoza to trigger a scene. >~~~< Now go to the middle section of Chesedonia and speak to either General and tell him that you're prepared. After some scenes and animated cut scenes, you'll arrive at Eldrant =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #70 – The Glorious Land Eldrant sx570 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 67, Tear 66, Jade 66, Guy 66 Anise 63, Natalia 63 - Enemies: Rune Replica, Knight Replica, Ligarre, Manticore, Unicondor, Brass Replica, Guard Replica, Fafnir, Grimza, High Knight Replica, Guardian, Legretta (B), Asch (B), Sync (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Fonic Lance.....(WP) - 1 .....Cobalt Chamber | | Fonic Robe.....(AB) - (WP).....Fonic Rod | | Incomplete Key of Lorelei.....(KI) - (WP).....Fonic Mace | | Fonic Mail.....(AB) - (AB).....Fonic Guard | | Fonic Blade.....(WP) - (AH).....Fonic Helm | | Fonic Arrow.....(WP) - (AA).....Fonic Bracelet | | Fonic Hat.....(AH) - (AC).....Fonic Crest | | Special Gel..... 2 - (WP).....Key of Lorelei | | Red Sage..... 1 - (CC).....Grandioz | | Fonic Cloak.....(AB) - (KI).....Light Fonstone | | Shadow Fonstone.....(KI) - (WP).....Fonic Sword | | Fonic Gloves.....(AA) - (CW).....Unicorn Horn | | Treat..... 1 - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Humph... No time left... I'm going to disappear soon..." -- Asch the Bloody As you arrive to the final dungeon of the game. Go N to trigger a scene. Afterwards, go E, up the stairs, save your game and prepare to fight Legretta. -------------- BOSS: LEGRETTA -------------- - Name: Legretta - Location: Eldrant - HP: 143,000 / 214,500 / 286,000 / 500,500 - XP: 28,000 - P.ATK: 738 / 1,107 / 1,476 / 2,583 - P.DEF: 1,081 / 1,621 / 2,162 / 3,783 - F.ATK: 424 / 636 / 848 / 1,484 - F.DEF: 782 / 1,173 / 1,564 / 2,737 - Gald: 36,000 - Items dropped: Spirit Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: Light - Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance, etc. She's not as hard as she looks. She also has some Arcane Arts, as well as her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear heal during the whole battle as for Jade, make him cast Absolute and Meteor Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to bring, as well as Guy, Luke and Tear. You need speed in this battle, because Legretta is quick, so you need to be stepping her toes during the whole battle. -------------- Watch the scene where Legretta dies (yep, that's the fifth God-General... only one more). When you regain control, go down the stairs, then W to see a chest with 'Fonic Lance'. Now go E, down the next set of stairs and get 'Cobalt Chamber'. Return upstairs and go E to reach the next area. Follow the long walkway until you get to the next area, getting 'Fonic Robe' in the way. Once here, go down the stairs and get 'Fonic Rod', return upstairs, save your game, and proceed to the next area. Follow the path and go down the stairs to trigger a scene. Afterwards, time to fight Asch. ---------- BOSS: ASCH ---------- - Name: Asch - Location: Eldrant - HP: 60,000 / 90,000 / 120,000 / 210,000 - XP: 31,000 - P.ATK: 584 / 876 / 1,168 / 2,044 - P.DEF: 697 / 1,045 / 1,394 / 2,439 - F.ATK: 353 / 529 / 706 / 1,235 - F.DEF: 429 / 643 / 858 / 1,501 - Gald: 2,500 - Items dropped: Wonder Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Remember the past battle with Asch? Remember the strategy? It's really quite simple. Start Free Running through the field, having Asch follow you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending Thrust for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for Arcane Artes), he'll miss, so return and combo him with physical attacks + Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll be able to move right after Light Spear Cannon). Keep following this strategy until the battle is over. If you need to heal, use either an Apple Gel and/or a Lemon Gel. Same goes for TP, which I doubt you'll finish it. ---------- Watch the scene after the battle. You'll receive during the scene 'Incomplete Key of Lorelei'. When you regain control, before going further, take the path the rest of the team used to get here and get 'Fonic Mace' from the upper W side of the area and 'Fonic Mail' from the bottom E side. Return to the room where you regained control, go up the W stairs, then go E at the top to find 'Fonic Guard'. Now go W to reach another outer area. Get 'Fonic Blade' and go up half million stairs to the top. Get 'Fonic Helm' and go E to reach another area. Watch the little scene, keep going until you get to some houses in ruin. When you get to the floor, get 'Fonic Arrow' from the chest. Now go W to find a healing save point. Use it and from the save point, go N and at the middle of the road, go E to find a hidden chest with 'Fonic Bracelet' in it. Now go N a bit more to trigger a scene and Tear receives the title "Fonic Hymn Master". Now go to the remains of Guy's manor and get 'Fonic Hat' from the chest there. Return to the road and go up the stairs to the N. Once on top, go SE and follow the bridge-like path and at the blue room, before going up, go E for 'Fonic Crest'. Now go up and follow the path to find 'Special Gel', then return to the save point. Save your game, make preparations for a Boss Battle and go all the way N to trigger a really sad scene and an animated cutscene; and then fight Sync. ---------- BOSS: SYNC ---------- - Name: Sync - Location: Eldrant - HP: 120,000 / 180,000 / 240,000 / 420,000 - XP: 29,800 - P.ATK: 999 / 1,498 / 1,998 / 3,496 - P.DEF: 885 / 1,327 / 1,770 / 3,097 - F.ATK: 500 / 750 / 1,000 / 1,750 - F.DEF: 620 / 930 / 1,240 / 2,150 - Gald: 15,000 - Items dropped: Mystic Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: Wind, Light - Strategy: What to do... these God General battles are all the same. Seriously, this battle with Sync is the same as the battle with him at the Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin. Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever. ---------- After the battle, watch the scene. His death was the most stupid one. It's about time someone slapped Natalia... you'll also receive 'Key of Lorelei' and Luke receives the title "Swordsman of Lorelei". When you regain control, go down the SW stairs and follow the path to get 'Red Sage'. Return to where you fought Sync, go N and enter the building. Follow the path, go up the stairs and use Mieu Fire 2 on the blue orb to the S. This will reveal a chest. Go open it to get 'Grandioz' (another great Capacity Core). Return upstairs, go to the NE corner, turn the block to reveal a mirror-like thing under a blue orb. Reflect Mieu Fire 2 on the mirror and hit the blue orb to turn it red. Now go W (not up the stairs) and get 'Fonic Cloak' from the chest guarded by the High Knight Replica. Now go up the stairs and enter the next area. At the bottom, you'll see two pillars with a glyph in the centre of it. Hit the lower one from the bottom and the top one from the right. Now climb the ladder at the N side of the room. Once at the top, use Mieu Wings under the orb to make a chest appear, containing 'Special Gel'. Return downstairs and go in the door. Now please... the following is totally optional (just like Vinheim in Tales of Symphonia). So if you don't want to do it, skip to where you see <~~~>. There are two enemies here called Guardian. What you need to do if kill one with a Light-based Arte (like Eclair de Larmes, Grand Cross, Holy Lance, Prism Sword) and another one with a Darkness-based Arte (Negative Gate, Bloody Howling, Nightmare). You'll receive 'Light Fonstone' and 'Shadow Fonstone' respectively. Now examine what looks like a Passage Ring and use the Light Fonstone. The room will turn... great. Now go S and go to the next area. Ignore the switch you're shown in the scene and go E to find two ladders. Take the left one up and hit the orb with Mieu Wings to open a door. Return downstairs and take the long ladder on the right and step on the switch, then go S. Out here, get 'Fonic Sword' from the lone chest. Return inside and step on the switch to make the palace turn around once again. Return to where we got in here the first time and step on the switch I told you not to step on a little while ago. This will make the room go to normal, so go up the N ladder and enter the door. You'll be at the Passage Ring room, but on a second level. Follow the path to the SE, enter the door and get 'Fonic Gloves'. Return to the previous room and go to the Passage Ring on this floor (it has a light crystal). Use the Shadow Fonstone to make to room turn again. Now exit through the S exit. There are two mirrors at the W side of the room. Turn both of them so they're facing each other. Now step on the switch to return the room to normal. Go up the stairs to the top and step on the purple glyph, then use Mieu Fire 2 towards the mirrors, BUT, you only need to hit one... what to do? Well, use Mieu Fire 2, quickly change to Mieu Wings and start floating so that Mieu Fire 2 hits the first orb and hits the character's face. Now go to the door that opened at the bottom to find a beautiful garden. You'll find the grave of *****. When you regain control, examine the grave to receive 'Unicorn Horn'. We finally have all the Catalyst Weapons, so just watch the scene afterwards. Then, check the left side of the garden to find a chest with 'Treat'. Return to the room where the Passage Rings are and go up either the W or E stairs to find a healing save point. Beyond the large staircase is Van waiting for you... approach it to trigger a scene, then save your game. --> Now you may return to Auldrant and do, from the Sidequest section of the Guide [s100-0] (without the "-"), the following stuff: - Return to Baticul and obtain the weapons and titles for everyone. Also, you might participate in the Cameo battle against Reid (ToE), Mint (ToP), Nanaly (ToD2) and Philia (ToD). - Obtain some costumes. - Finish the Catalyst Weapons and obtain the best weapons in the game. - Once finished with the Catalyst Weapons Sidequest, obtain the last scene of the Contamination Effect. - If you still haven't killed Sword Dancer #3 back at Isle of Feres, now is your time to do it. - Complete the Collector's Book (only if on 2nd playthrough or further) - Obtain some titles. - Obtain the Jewel of Gardios back at Baticul. - Do the Replica Lab secret dungeon (only if on 2nd playthrough or further) - Buy Van's books if you haven't already. - Etc., Etc., Etc... <~~~> Now go up the large staircase to enter the final area of the game. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #71 – El Gran Final sx571 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 71, Tear 69, Jade 69, Guy 69 Anise 66, Natalia 66 - Enemies: Van (B), Van (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "I wanted you to acknowledge me. To accept me as a human being, not a replica." -- Luke fon Fabre Watch the scene and prepare to fight Van twice... --------- BOSS: VAN --------- - Name: Van - Location: Eldrant - HP: 122,000 / 183,000 / 244,000 / 427,000 - XP: 0 - P.ATK: 800 / 1,200 / 1,600 / 2,800 - P.DEF: 750 / 1,125 / 1,500 / 2,625 - F.ATK: 600 / 900 / 1,200 / 2,100 - F.DEF: 750 / 1,125 / 1,500 / 2,625 - Gald: 0 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon, Shining Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy Lance. He's pretty much like the previous battle with him at the Absorption Gate, only a bit stronger this time. Combo him normally like you would to any other boss and after you've taken 50% of his HP, a scene will trigger and the battle will continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well known Imperial Slaughter. --------- Watch another little scene... --------- BOSS: VAN --------- - Name: Van - Location: Eldrant - HP: 152,000 / 228,000 / 304,000 / 532,000 - XP: 0 - P.ATK: 914 / 1,371 / 1,828 / 3,199 - P.DEF: 850 / 1,276 / 1,700 / 2,975 - F.ATK: 683 / 1,024 / 1,366 / 2,391 - F.DEF: 780 / 1,170 / 1,560 / 2,730 - Gald: 0 - Items dropped: None - Steal: All-Divide - Elemental Info.: - Weak: None - Strong: None - Strategy: He has a new Mystic Arte in this new form, Ancient Requiem... which is an instant KO to anyone who receives it. He also changed his Radiant Dragon with Shining Dragon. He also has Judgment, which may kill more than 1 party members. Try to keep your distance and attack whenever you see a chance. It's pretty much the same battle as before, only a bit stronger. After you've taken all of his HP away, a scene triggers, and you'll be fighting Van again, only that you nor him nor any party members will receive any dmg. You only have to wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant Howl to finish the battle. --------- This is the end of this wonderful game. So, go make some popcorn (I went and go grab milk and cereal ;p) and enjoy the ending! "Au Revoir!" /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 6] AD Skills/Capacity Cores ( ) sx600 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Since AD Skills and Capacity Cores are related, I decided to make a section with a subsection of both separate, so... try getting all of them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 6.1] AD Skills ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx601 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A list of all the AD Skills in the game. They're in order, so just look for the one you need... good luck. Also, the following is a list of the Max stat needed to get all the AD Skills. P.ATK.........200 P.DEF..........70 F.ATK..........70 F.DEF..........60 AGL............90 ENH............90 - Name: Backstep - Learned: Lv. 2 - Description: Use "[] + Left Analog (Backward)" to backstep. - Name: Recover - Learned: Lv. 3 - Description: Prevent being knocked down with Square when knocked away by an enemy. - Name: Critical Guard - Learned: Lv. 4 - Description: "[] + Left Analog (Forward)" reduces the damage from enemy physical attacks. - Name: Magic Guard - Learned: Lv. 7 - Description: "[] + Left Analog (Down)" reduces the effect of enemy magical attacks. - Name: Free Run - Learned: Lv. 5 - Description: Hold the L2 button to move around freely with Left Stick. - Name: Over Limit - Learned: Lv. 15 - Description: Go into Over Limit with R2 when the gauge is full. - Name: Taunt - Learned: Lv. 22 - Description: When the gauge is not full, use R2 to increase Over Limit by a fixed amount. - Name: Special - Learned: Lv. 30 - Description: While in Over Limit, hold X after using an arcane arte or use a high fonic arte to cast a mystic arte. - Name: Combo Force - Requirements: P.ATK- 30 - Description: Mitigates damage from a basic combo attack. - Name: Power Charge - Requirements: P.ATK- 40 - Description: Hold Left Analog (Down) while taking no action to temporarily increase P.ATK. - Name: Critical Up - Requirements: P.ATK- 50 - Description: Increases changes of inflicting Critical Damage. - Name: Heavy Hit - Requirements: P.ATK- 60 - Description: Increases chance to stun an enemy with a physical attack. - Name: Add Combo - Requirements: P.ATK- 70 - Description: X links 4 basic attacks. - Name: Add Combo 2 - Requirements: P.ATK- 120, AGL- 20 - Description: X links 5 basic attacks. - Name: Add Combo 3 - Requirements: P.ATK- 160, AGL- 40 - Description: X links 6 basic attacks. - Name: Add Combo 4 - Requirements: P.ATK- 200, AGL- 60 - Description: X links 7 basic attacks. - Name: Roll - Requirements: P.DEF- 20 - Description: Decreases incidental damage taken when knocked to the ground. - Name: Guard Plus - Requirements: P.DEF- 30 - Description: Decrease damage taken while guarding. - Name: Rear Guard 1 - Requirements: P.DEF- 40 - Description: Reduces the chance of an enemy causing Guard Break. - Name: Void Attack - Requirements: P.DEF- 50 - Description: Occasionally will not stagger when receiving a physical attack. - Name: Immunity - Requirements: P.DEF- 60 - Description: Decreases the chance of receiving status effects. - Name: Endure - Requirements: P.DEF- 70 - Description: Decreases amount of time needed to recover from a stagger hit. - Name: Critical Magic - Requirements: F.ATK- 20 - Description: Inflict Critical Damage when casting a spell attack. - Name: Lucky End - Requirements: F.ATK- 30 - Description: Decreases the amount of time being unable to move after casting a spell. - Name: Heavy Magic - Requirements: F.ATK- 40 - Description: Increase chance to stun the enemy with a spell attack. - Name: Lucky Magic - Requirements: F.ATK- 50 - Description: Occasionally decreases the amount of TP consumption when casting a spell. - Name: Speed Cast - Requirements: F.ATK- 60 - Description: Decreases spell casting time. - Name: Magic Charge - Requirements: F.ATK- 70 - Description: Hold Left Stick (Down) while taking no action to temporarily increase F. ATK. - Name: Void Magic - Requirements: F.DEF- 20 - Description: Occasionally will not stagger when receiving a spell attack. - Name: Resist - Requirements: F.DEF- 30 - Description: Occasionally prevents status effects. - Name: Anti-Element - Requirements: F.DEF- 40 - Description: Occasionally decreases damage from an elemental attack by half. - Name: Magic Guard Plus - Requirements: F.DEF- 50 - Description: Reduces damage received while using Magic Guard. - Name: Stat Boost - Requirements: F.DEF- 60 - Description: Increases the effect of magical status boosts. - Name: Life Up - Requirements: ENH- 20 - Description: Occasionally increases Max HP after battle. - Name: Spirit Healer - Requirements: ENH- 30 - Description: Increases amount of TP recovered after a battle. - Name: Happiness - Requirements: ENH- 40 - Description: Occasionally increases EXP after battle. - Name: Life Healer - Requirements: ENH- 50 - Description: Recover HP after a battle. - Name: Mind Up - Requirements: ENH- 60 - Description: Occasionally increases Max TP after battle. - Name: HP Recovery - Requirements: ENH- 70 - Description: Increases effectiveness of HP recovery. - Name: TP Recovery - Requirements: ENH- 80 - Description: Increases effectiveness of TP recovery. - Name: EXP Plus - Requirements: ENH- 90 - Description: Increases amount of EXP earned after a battle. - Name: Dash - Requirements: AGL- 20 - Description: Increases mobility during battle. - Name: Run Away! - Requirements: AGL- 30 - Description: Reduces the time needed to escape. Doubling up with other characters increases effectiveness. - Name: Comeback - Requirements: AGL- 40 - Description: Tap [] repeatedly to shorten the stagger period. - Name: Item Pro - Requirements: AGL- 50 - Description: Decreases the amount of time character is unable to move after using items. - Name: O.L. Boost - Requirements: AGL- 60 - Description: Increases the duration of Over Limit. - Name: Landing - Requirements: AGL- 70 - Description: Decreases amount of time character is unable to move after landing. - Name: Quick Turn - Requirements: AGL- 80 - Description: Able to turn around instantly even when dashing. - Name: Aerial Jump - Requirements: AGL- 90 - Description: Jump in midair. - Name: Rebound - Requirements: P.ATK- 20, AGL- 20 - Description: Able to attack during the effects of Recover. - Name: Jump Combo - Requirements: P.ATK- 30, AGL- 30 - Description: Hit X to link attacks after landing from a jump attack. - Name: C. Combo - Requirements: P.ATK- 40, P.DEF- 40, AGL- 20 - Description: Able to link combo attacks to Counter. - Name: C. Counter - Requirements: P.ATK- 40, AGL- 40 - Description: Damage increases when attack hits an attacking enemy. - Name: Counter - Requirements: P.ATK- 30, P.DEF- 30 - Description: Hit X as soon as the character guards to attack without any lag time. - Name: E. Plus - Requirements: P.ATK- 20, F.ATK- 20 - Description: Occasionally increases damage of elemental attacks. - Name: Flash - Requirements: P.ATK- 30, P.DEF- 30, F.DEF- 30 - Description: Impervious to stagger when hit between special combo attacks. - Name: Step Away - Requirements: P.DEF- 20, AGL- 20 - Description: Avoid staggering if hit during Backstep. - Name: Neutralizer - Requirements: P.DEF- 30, AGL- 30 - Description: Occasionally nullifies a physical attack. - Name: Resurrect - Requirements: P.DEF- 50, F.DEF- 50 - Description: Occasionally revive automatically. - Name: Reflect - Requirements: P.DEF- 40, F.DEF- 40 - Description: Occasionally reflects damage from an attack while guarding. - Name: Nullify - Requirements: P.DEF- 30, F.DEF- 30 - Description: Occasionally nullifies a spell attack. - Name: Lucky Soul - Requirements: P.DEF- 20, F.DEF- 20 - Description: Occasionally recover TP when knocked to the ground. - Name: Blood Spirit - Requirements: P.DEF- 45, F.DEF- 45 - Description: Recover TP for the amount of hits received when attacked with a combo. - Name: Skill Guard - Requirements: P.DEF- 25, F.DEF- 25 - Description: Hit [] + Left Analog (Down) to use Guardian. - Name: Rebirth - Requirements: P.DEF- 30, F.DEF- 30, ENH- 30 - Description: Gradually recover HP equal to half of the last damage received. - Name: Angel's Tear - Requirements: P.DEF- 60, F.DEF- 60, ENH- 50 - Description: Revive automatically once per battle. - Name: Glory - Requirements: P.DEF- 60, F.DEF- 60, AGL- 50, ENH- 60 - Description: Avoid staggering from all attacks, except Mystic Artes. - Name: Reprise - Requirements: F.ATK- 20, F.DEF- 20, AGL- 40 - Description: Reduce casting time when a spell is used twice in a row. - Name: Spell Save - Requirements: P.DEF- 30, F.ATK- 30, F.DEF- 30 - Description: Decreases casting time of the same spell if the spell is interrupted by an enemy. - Name: Reducer - Requirements: F.ATK- 30, F.DEF- 30 - Description: Decreases TP consumption when a spell is used twice in a row. - Name: Rhythm - Requirements: F.ATK- 20, F.DEF - 20, AGL- 20 - Description: Tap X repeatedly while casting spells to decrease casting time. - Name: Dash Guard - Requirements: F.DEF- 40, AGL- 40 - Description: Avoid staggering when hit with magic while dashing. - Name: Item Master - Requirements: AGL- 30, ENH- 30 - Description: Increase the effectiveness of items used during battle. - Name: Pow Hammer - Requirements: P.ATK - 40, P.DEF - 40 - Description: Occasionally counter with Pow Hammer when attacked. - Name: Auto-Aid - Requirements: P.DEF- 60, F.DEF- 60 - Description: Occasionally cast First Aid automatically when damaged. - Name: Ability Plus - Requirements: P.ATK- 80, AGL- 80 - Description: Follow a base arte with a second base arte once per combo. - Name: Item Getter - Requirements: AGL- 40, ENH- 40 - Description: Increases chance of acquiring items. Doubling up with other characters increases effectiveness. - Name: Item Rover - Requirements: P.ATK - 20, AGL- 40 - Description: Increases chances of stealing an item. - Name: Status Guard - Requirements: P.DEF- 40, F.DEF- 40 - Description: Reduces the effect of magical ailments. - Name: Resilience - Requirements: P.DEF- 60, F.DEF- 60, AGL- 40 - Description: Avoid staggering while casting a spell. - Name: Super Chain - Requirements: P.ATK- 60, AGL- 60 - Description: Able to link arcane and base artes. - Name: Rear Guard 2 - Requirements: P.DEF- 60, AGL- 50 - Description: Prevents Guard Break. - Name: Condition Guard - Requirements: P.DEF- 30, F.DEF- 30 - Description: Reduces the effects of physical ailments. (Poison, Weak). - Name: Back Action - Requirements: P.ATK- 25, P.DEF- 25, ENH- 10 - Description: Able to take action immediately after Backstep. - Name: Item Thrower - Requirements: P.ATK- 40 - Description: Able to use items on an ally. - Name: Long Step - Requirements: P.DEF- 20, AGL- 20 - Description: Increases the stepping distance of Backstep. - Name: Magic End - Requirements: F.ATK- 30, AGL- 30 - Description: Able to move immediately after casting a spell. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 6.2] Capacity Cores ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx602 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This is a small chart in which I enlist all the Capacity Cores, having all the stats they increase on top and below it, it's location and description. O---------------------------------------------------------------------------O / Name | P.ATK | P.DEF | F.ATK | F.DEF | AGL | ENH | ¦=====================|=======================================================¦ | Stre | 2 | 1 | --- | --- | --- | --- | |---------------------+-------------------------------------------------------| | | Location: Cheagle Woods. Ion gives it to you. | ¦---------------------¦-------------------------------------------------------¦ | Nocer | --- | 1 | 1 | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: Tear's Initial Capacity Core. | ¦---------------------¦-------------------------------------------------------¦ | Alca | 1 | --- | --- | --- | 1 | --- | |---------------------+-------------------------------------------------------| | | Location: Guy's Initial Capacity Core. | ¦---------------------¦-------------------------------------------------------¦ | Nocere | --- | 1 | 2 | --- | --- | --- | |---------------------+-------------------------------------------------------| | | Location: Jade's Initial Capacity Core. | ¦---------------------¦-------------------------------------------------------¦ | Scild | --- | 2 | --- | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: Natalia's Initial Capacity Core. | ¦---------------------¦-------------------------------------------------------¦ | Esprit | --- | --- | --- | 2 | --- | 1 | |---------------------+-------------------------------------------------------| | | Location: Anise's Initial Capacity Core. | ¦---------------------¦-------------------------------------------------------¦ | Styl | 2 | --- | --- | --- | --- | 1 | |---------------------+-------------------------------------------------------| | | Location: In the Tartarus. | ¦---------------------¦-------------------------------------------------------¦ | Nobile | --- | --- | 2 | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Katsbert Ferry. | ¦---------------------¦-------------------------------------------------------¦ | Stre Forte | 3 | --- | 1 | --- | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Zao Ruins. | ¦---------------------¦-------------------------------------------------------¦ | Nocer Forte | --- | --- | 2 | 1 | 1 | --- | |---------------------+-------------------------------------------------------| | | Location: In Akzeriuth. | ¦---------------------¦-------------------------------------------------------¦ | Scild Forte | --- | 2 | --- | 2 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Yulia City. | ¦---------------------¦-------------------------------------------------------¦ | Esprit Forte | --- | --- | --- | --- | 2 | 2 | |---------------------+-------------------------------------------------------| | | Location: In Daath. | ¦---------------------¦-------------------------------------------------------¦ | Balla Forte | 1 | --- | 1 | --- | 1 | 1 | |---------------------+-------------------------------------------------------| | | Location: In Oracle HQ. | ¦---------------------¦-------------------------------------------------------¦ | Alca Forte | 2 | --- | --- | --- | 3 | --- | |---------------------+-------------------------------------------------------| | | Location: In Keterburg. | ¦---------------------¦-------------------------------------------------------¦ | Stre Maggiore | 3 | 2 | --- | --- | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Grand Chokmah. | ¦---------------------¦-------------------------------------------------------¦ | Nocer Maggiore | --- | 1 | 3 | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: Obtainable only at Din's Shop. | ¦---------------------¦-------------------------------------------------------¦ | Scild Maggiore | --- | 3 | --- | 1 | 1 | --- | |---------------------+-------------------------------------------------------| | | Location: In Shurrey Hill. | ¦---------------------¦-------------------------------------------------------¦ | Alca Maggiore | --- | 2 | --- | --- | 1 | 2 | |---------------------+-------------------------------------------------------| | | Location: In Tataroo Valley. | ¦---------------------¦-------------------------------------------------------¦ | Balla Maggiore | 1 | 1 | 1 | 1 | 1 | 1 | |---------------------+-------------------------------------------------------| | | Location: Obtainable only at Din's Shop. | ¦---------------------¦-------------------------------------------------------¦ | Marcato | --- | 1 | --- | 3 | --- | 2 | |---------------------+-------------------------------------------------------| | | Location: In Meggiora Highlands. | ¦---------------------¦-------------------------------------------------------¦ | Strecido | 4 | 1 | --- | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Mt Zaleho. | ¦---------------------¦-------------------------------------------------------¦ | Nocercido | --- | --- | 4 | 2 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Mt. Roneal. | ¦---------------------¦-------------------------------------------------------¦ | Ballacido | --- | 2 | 2 | --- | 2 | 1 | |---------------------+-------------------------------------------------------| | | Location: In Absorption Gate. | ¦---------------------¦-------------------------------------------------------¦ | Lebhaft | 2 | 3 | 1 | 1 | --- | --- | |---------------------+-------------------------------------------------------| | | Location: In Isle of Feres. | ¦---------------------¦-------------------------------------------------------¦ | Scildecido | --- | 1 | --- | 1 | 3 | 2 | |---------------------+-------------------------------------------------------| | | Location: In Tower of Rem. | ¦---------------------¦-------------------------------------------------------¦ | Parlanto | --- | --- | --- | --- | 4 | 4 | |---------------------+-------------------------------------------------------| | | Location: Obtainable only at Din's Shop. | ¦---------------------¦-------------------------------------------------------¦ | Largamente | 2 | 2 | 2 | 2 | 1 | 1 | |---------------------+-------------------------------------------------------| | | Location: Obtainable only at Din's Shop. | ¦---------------------¦-------------------------------------------------------¦ | Lunatito | 3 | 1 | 2 | 4 | 1 | 2 | |---------------------+-------------------------------------------------------| | | Location: In Radiation Gate. | ¦---------------------¦-------------------------------------------------------¦ | Grandioz | 3 | 3 | 3 | 3 | 2 | 2 | |---------------------+-------------------------------------------------------| | | Location: In Eldrant. | ¦---------------------¦-------------------------------------------------------¦ | Tutti | 4 | 4 | 4 | 4 | 4 | 4 | |---------------------+-------------------------------------------------------| | | Location: Steal it from Gelda Nebilim. | '====================='=======================================================' /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 7] Arte/Mystic Arte List ( ) sx700 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ I dedicate this section to all the Artes in the game, as well as the Mystic Artes, of the PC's, of course. Yes, the main bosses of the game also have their own, unique Mystic Artes, but I won't list them here, just because there's not much info out there. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 7.1] Artes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All Artes are listed here, included the Secret Artes, so have fun getting them all. Also, the FoF rings are of the following color: Darkness = Dark purple Please make note that, when there's a complete Earth = Brown Darkness FoF, you can use FoF Changes of Earth Wind = Green and Water; and for Light FoF, you can use FoF Water = Blue Changes of Fire and Wind. Fire = Red Light = Gold *-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.1.1] Luke fon Fabre |------------------------------|--> sx701 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Fang Blade - Lv.: 01 - TP: 05 - Type: Base - FoF Change: Wind / Lightning Tiger Blade - Description: "Slash the enemy down, then up into the air". - How to obtain: Start the game = Havoc Strike - Lv.: 04 - TP: 05 - Type: Base - FoF Change: Fire / Burning Havoc - Description: "A fierce kick from above". = Raging Blast - Lv.: 08 - TP: 10 - Type: Base - FoF Change: Water / Frigid Blast - Description: "Unleash a burst of power from within that downs the enemy". = Steel - Lv.: 12 - TP: 07 - Type: Base / Support - FoF Change: Fire / Coil - Description: "Concentrate and temporarily raise your chances of making a critical hit". = Fang Blade Havoc - Lv.: 15 - TP: 16 - Type: Arcane - FoF Change: None - Description: "A combination of Fang Blade & Havoc Strike". - How to obtain: Use Fang Blade and Havoc Strike at least 50 times = Fang Blade Rage - Lv.: 18 - TP: 21 - Type: Arcane - FoF Change: None - Description: "A combination of Fang Blade & Raging Blast". - How to obtain: Use Fang Blade and Raging Blast at least 50 times = Guardian - Lv.: 21 - TP: 30 - Type: Defensive (Arcane) - FoF Change: None - Description: "Increases defense against certain attacks". = Raging Havoc - Lv.: 24 - TP: 23 - Type: Arcane - FoF Change: None - Description: "A combination of Havoc Strike & Raging Blast". - How to obtain: Use Havoc Strike and Raging Blast at least 50 times = Rending Thrust - Lv.: 28 - TP: 9 - Type: Base - FoF Change: Earth / Rending Quake - Description: "A thrust attack followed by an uppercut". = Guardian Field - Lv.: 32 - TP: 16 - Type: Arcane - FoF Change: Water / Guardian Frost - Description: "Light emanating from your sword damages surrounding enemies and heals all allies within range.". = Rending Fang Blade - Lv.: 35 - TP: 20 - Type: Arcane - FoF Change: None - Description: "A combination of Fang Blade & Rending Thrust". - How to obtain: Use Fang Blade and Rending Thrust at least 50 times = Rending Havoc - Lv.: 38 - TP: 22 - Type: Arcane - FoF Change: None - Description: "A combination of Havoc Strike & Rending Thrust". - How to obtain: Use Havoc Strike and Rending Thrust at least 50 times = Rending Blast - Lv.: 41 - TP: 24 - Type: Arcane - FoF Change: None - Description: "A combination of Rending Thrust & Raging Blast". - How to obtain: Use Raging Blast and Rending Thrust at least 50 times = Light Spear Cannon - Lv.: 45 - TP: 20 - Type: Arcane - FoF Change: Wing / Light Blast - Description: "A spinning blade attack that knocks the enemy into the air". = Devil's Inferno - Lv.: 49 - TP: 18 - Type: Arcane - FoF Change: Earth / Devil's Maw - Description: "A fiery blast from your sword sends frontal enemies flying". = Swallow Fury - Lv.: 53 - TP: 20 - Type: Arcane - FoF Change: Fire / Shadow Fury - Description: "A flurry of slashes and kicks". ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Sonic Thrust - TP: 05 - Type: Base - Description: "Powerful thrusts that down the enemy". - Available from: Since Guy joins the party - Available until: Events at Akzeriuth - How to obtain: Sleep at any Inn to trigger a scene and have Luke learn the Arte. = Demon Fist - TP: 06 - Type: Base - Description: "Unleash a powerful shockwave along the ground". - Available from: After the events at Baticul the first time you're here. - How to obtain: Talk to Ramdas and he'll tell you that the maids sold Van's Albert-style books. He'll then give you 20,000 Gald to buy it back. After this, go to the port and go to the N side to trigger a scene with a merchant, then just buy him the book. = Lightning Blade - TP: 11 - Type: Arcane - Description: "An electrifying thrust attack". - Available from: After St. Binah sinks - How to obtain: Talk to the merchant dressed in white and orange on the E side at the main area of Yulia City. He'll ask 40,000 Gald for the book (you can't buy it with your money). We need the help from Luke's mother to get the money. So go to Baticul (when you're able to), speak to Luke's mom to obtain the money. Return to the merchant and buy the book. = Slag Assault - TP: 12 - Type: Arcane - Description: "Strike the earth and send rock fragments flying towards the enemy". - Available from: After hearing about Dist from Nephry - How to obtain: Talk to the man at the reception in the hotel. He'll sell you the book, so go to Luke's mom for the money and buy it. = Sonic Blast - TP: 10 - Type: Arcane - Description: "Rapid thrusts create a powerful wind blasts that send the enemy flying". - Available from: After clearing the Radiation Gate - How to obtain: Talk to the man in the library in Daath just before the portal to enter Mt. Zaleho. He'll ask for money, as always, so go to see Luke's mom and receive the money for it. *-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.1.2] Tear Grants |-------=-------------------------|--> sx702 <--|----+ '-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = First Aid - Lv.: 01 - TP: 08 - Type: Healing (Novice) - FoF Change: Water / Meditation - Description: "Restore a small amount of HP to one ally". = Nightmare - Lv.: 01 - TP: 08 - Type: Fonic Hymn - Element: Darkness - FoF Change: None - Description: "Use the First Fonon to put targeted enemies to sleep". = Pow Hammer - Lv.: 05 - TP: 04 - Type: Base - FoF Change: Water / Frozen Hammer - Description: "A pow hammer knocks the enemy silly. Sometimes renders the enemy unconscious.". = Invoke Ground - Lv.: 9 - TP: 08 - Type: Supportive (Novice) - Element: Earth - FoF Change: None - Description: "Invoke an earth-based FoF". = Invoke Aqua - Lv.: 10 - TP: 08 - Type: Supportive (Novice) - Element: Water - FoF Change: None - Description: "Invoke a water-based FoF". = Invoke Flame - Lv.: 11 - TP: 08 - Type: Supportive (Novice) - Element: Fire - FoF Change: None - Description: "Invoke a fire-based FoF". = Invoke Gale - Lv.: 12 - TP: 08 - Type: Supportive (Novice) - Element: Wind - FoF Change: None - Description: "Invoke a wind-based FoF". = Nocturnal Light - Lv.: 13 - TP: 09 - Type: Base - FoF Change: Wind / Inlay Nocturne - Description: "Hurl blades towards the enemy". = Charge - Lv.: 16 - TP: 20 - Type: Supportive (Novice) - FoF Change: Earth / Tribute - Description: "Give some of your TP to one ally". = Healing Circle - Lv.: 20 - TP: 32 - Type: Healing (Mid) - FoF Change: Wind / Fairy Circle - Description: "Restore a moderate amount of HP to all allies within range. Heals all allies when used outside of battle". = Resurrection - Lv.: 27 - TP: 40 - Type: Supportive (High) - Element: Light - FoF Change: Water / Regenerate - Description: "Revive one fallen ally". = Severed Fate - Lv.: 31 - TP: 14 - Type: Arcane - FoF Change: Wind / Fatal Circle - Description: "Jump and throw blades that create a damaging force field when they pierce the ground". = Eclair de Larmes - Lv.: 31 - TP: 20 - Type: Fonic Arte (Mid) - Element: Light - FoF Change: Fire / Flamme Rouge - Description: "Burn a glyph into the ground that damages all enemies standing on it". = Enhance Cast - Lv.: 37 - TP: 18 - Type: Supportive (Mid) - FoF Change: Wind / Witchcraft - Description: "Shorten the casting time for one ally". = Banishing Sorrow - Lv.: 40 - TP: 18 - Type: Arcane - FoF Change: Fire / Searing Sorrow - Description: "Attack the enemy with a blast of fonic power". = Revitalize - Lv.: 44 - TP: 80 - Type: Healing (Fonic Hymn) - FoF Change: None - Description: "Use the Fourth Fonon to restore a large amt. of HP to allies within range. Heals all allies outside of battle". = Holy Lance - Lv.: 48 - TP: 34 - Type: Fonic Arte (High) - Element: Light - FoF Change: Earth / Cluster Raid - Description: "The targeted enemy is showered with sacred spears of light". = Grand Cross - Lv.: 58 - TP: 48 - Type: Fonic Hymn - Element: Light - FoF Change: None - Description: "Use the Sixth Fonon to call forth sacred light that damages all enemies within range". ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Force Field - TP: 28 - Type: Supportive (Fonic Hymn) - Description: "Use the Second Fonon to temporarily protect all allies within range". - How to obtain: You obtain this after the events at Fubras River. = Holy Song - TP: 48 - Type: Fonic Hymn - Description: "Use the Third Fonon to increase the attack and defense of all allies and restore a small amount of HP". - Available from: After Luke cuts his hair - How to obtain: Before being able to speak to Teodoro, a scene triggers with a woman outside the Conference Room. Now enter the room beneath the Conference Room, speak to that same woman and have Tear learn the arte. = Judgment - TP: 32 - Type: Fonic Hymn - Element: Fire - Description: "Use the Fifth Fonon to summon judgment from the heavens and strike down all enemies". - Available from: After the Tower of Rem - Available until: The second visit to the Absorption Gate - How to obtain: After the Tower of Rem, go to Daath and to Ion's room to trigger a scene where Tear will learn the Hymn. Please note, however, that you can only do this before the events at the Absorption Gate... the second visit. *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.1.3] Jade Curtiss |--------------------------------|--> sx703 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Sonic Spear - Lv.: 01 - TP: 06 - Type: Base - FoF Change: Earth / Crushing Spear - Description: "A blindly fast thrust attack". = Energy Blast - Lv.: 01 - TP: 07 - Type: Fonic Arte (Novice) - FoF Change: Wind / Photon - Description: "Create a small explosion that damages the targeted enemy". = Stalagmite - Lv.: 09 - TP: 14 - Type: Fonic Arte (Mid) - Element: Earth - FoF Change: Fire / Eruption - Description: "Jagged rocks burst through the ground and attack the targeted enemy". = Splash - Lv.: 14 - TP: 18 - Type: Fonic Arte (Mid) - Element: Water - FoF Change: Earth / Icicle Rain - Description: "Calls forth powerful blasts of water from above". = Thunder Lance - Lv.: 17 - TP: 08 - Type: Base - Element: Wind - FoF Change: Wind / Lightning Tempest - Description: "Lances infused with lightning rain down upon the enemy". = Drain Magic - Lv.: 20 - TP: 04 - Type: Healing (Novice) - FoF Change: Water / Absorption - Description: "Absorb TP from the targeted enemy". = Turbulence - Lv.: 23 - TP: 15 - Type: Fonic Arte (Mid) - Element: Wind - FoF Change: Fire / Flare Tornado - Description: "Send the enemy flying with violent blasts of wind". = Flame Burst - Lv.: 28 - TP: 22 - Type: Fonic Arte (Mid) - Element: Fire - FoF Change: Wind / Explosion - Description: "Create a small burst of fire that damages the targeted enemy". = Impaling Heaven - Lv.: 32 - TP: 12 - Type: Arcane - FoF Change: Fire / Goring Hell - Description: "Launch the enemy into the air, then follow up with a thrust attack". = Ground Dasher - Lv.: 36 - TP: 32 - Type: Fonic Arte (High) - Element: Earth - FoF Change: Water / Frigid Coffin - Description: "Releases the mighty power of the earth". = Blessed Drops - Lv.: 40 - TP: 32 - Type: Fonic Arte (High) - Element: Water - FoF Change: Wind / Divine Saber - Description: "Water bubbles forth and explodes beneath the feet of the targeted enemy". = Sovereign Gale - Lv.: 44 - TP: 10 - Type: Arcane - Element: Wind - FoF Change: Water / Mighty Deluge - Description: "Summon the wind with your spear to damage the enemy". = Thunder Blade - Lv.: 48 - TP: 36 - Type: Fonic Arte (High) - Element: Wind - FoF Change: Earth / Gravity Well - Description: "Send forth lightning from your blade to attack the enemy". = Infernal Prison - Lv.: 52 - TP: 38 - Type: Fonic Arte (High) - Element: Fire - FoF Change: Water / Raging Mist - Description: "Surround the targeted enemy in pillars of fire". ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Absolute - TP: 48 - Type: Fonic Arte (High) - Element: Water - Description: "Freeze the enemy solid with supercooled air". - Available from: In part three of the walkthrough, after Natalia rejoins the party - How to obtain: Go to the Briefing Room inside the Malkuth HQ at Grand Chokmah. You'll receive a scroll in here. Afterwards, go to St. Binah and speak to Elder McGovern. You'll receive your first stone from him. Now go to Chesedonia and in the Inn from the N area. Go to the second floor and enter the middle room. Check the right dresser to find the second stone. For the third one, go to the S area of Keterburg (where the Casino is) and check the back of the statue in the middle of the area to trigger a little scene. Afterwards, go to the N area and check the statue there to receive the stone. Now go to the NW area of Sheridan to trigger a scene and you'll receive the fourth stone and learn the Arte. = Prism Sword - TP: 64 - Type: Fonic Arte (High) - Element: Light - Description: "A blade bathed in light plunges down from the heavens". - Available from: After clearing the Radiation Gate - How to obtain: Go to Belkend's Fon Machine Lab I and go N twice and E once. Now check the NE drawers to find the fifth stone. For the sixth, just enter Kaitzur Naval Port to trigger a scene and receive the stone. For the last stone before receiving the Arte, go to the Radiation Gate (after killing a special someone) to trigger a scene and receive the seventh stone. Jade will receive the Arte. = Meteor Storm - TP: 80 - Type: Fonic Arte (High) - Description: "Summon shooting stars from the far corners of the universe". - How to obtain: Go to Ion's room to trigger a scene with Florian and receive the eighth stone. The ninth is in the N area of Fubras River, just enter to trigger a scene and receive it. The tenth and last stone is in Yulia City. Enter the main hall (before the Conference Room where Teodoro is) and check the NE corner of the first floor to receive the last stone and the Arte. *-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-* +---| 7.1.4] Guy Cecil |-----------------------------------|--> sx704 <--|----+ '-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = Demon Fang - Lv.: 01 - TP: 05 - Type: Base - FoF Change: Fire / Infernal Torrent - Description: "Unleash a powerful shockwave along the ground". = Crescent Strike - Lv.: 09 - TP: 08 - Type: Base - FoF Change: Water / Frigid Moon - Description: "Draw a moon with one slash, then slice it in half with another slash". = Void Tempest - Lv.: 12 - TP: 06 - Type: Base - FoF Change: Wind / Dragon Tempest - Description: "A spinning sword attack that creates a powerful vacuum". = Center - Lv.: 15 - TP: 10 - Type: Healing (Base) - FoF Change: Earth / Focus - Description: "Absorb energy particles from the atmosphere to restore a small amount of HP". = Moonlight Demon - Lv.: 18 - TP: 18 - Type: Arcane - Description: "A combination of Demon Fang & Crescent Strike". - How to obtain: Use Demon Fang and Crescent Strike at least 50 times = Guardian - Lv.: 21 - TP: 30 - Type: Defensive (Arcane) - Description: "Increases defense against certain attacks". = Demonic Void - Lv.: 24 - TP: 17 - Type: Arcane - Description: "A combination of Demon Fang & Void Tempest". - How to obtain: Use Demon Fang and Void Tempest at least 50 times = Tiger Blade - Lv.: 27 - TP: 12 - Type: Base - FoF Change: Earth / Wyrm Wrath - Description: "A two-tiered slash attack". = Demonic Tiger Blade - Lv.: 30 - TP: 23 - Type: Arcane - Description: "A combination of Demon Fang & Tiger Blade". - How to obtain: Use Demon Fang and Tiger Blade at least 50 times = Beast - Lv.: 33 - TP: 18 - Type: Arcane - FoF Change: Wind / Thunder Beast - Description: "Harness the power of a beast to rip through the enemy". = Moonlight Tempest - Lv.: 36 - TP: 19 - Type: Arcane - Description: "A combination of Crescent Strike & Void Tempest". - How to obtain: Use Crescent Strike and Void Tempest at least 50 times = White Tiger Strike - Lv.: 40 - TP: 22 - Type: Arcane - Description: "A combination of Crescent Strike & Tiger Blade". - How to obtain: Use Crescent Strike and Tiger Blade at least 50 times = Severing Wind - Lv.: 44 - TP: 15 - Type: Arcane - FoF Change: Fire / Searing Gale - Description: "A tornado created from a spinning attack damages the enemy". = Nihil Blade Tempest - Lv.: 48 - TP: 20 - Type: Arcane - Description: "A combination of Tiger Blade & Void Tempest". - How to obtain: Use Tiger Blade and Void Tempest at least 50 times = Sword Rain: Alpha - Lv.: 52 - TP: 20 - Type: Arcane - FoF Change: Earth / Eternal Quake - Description: "Slice the enemy up with rapid series of thrust attacks". = Final Cross - Lv.: 58 - TP: 17 - Type: Arcane - FoF Change: Water / Final Glacier - Description: "Carve a cross into the ground with shockwaves". ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Tempest - TP: 08 - Type: Base - Description: "A spinning attack that arcs across the battlefield". - Available from: The first time you speak to King Ingobert - How to obtain: Talk to Pere not once nor twice, but thrice to have him hand over the Hod Citizen Registry. Not go to the Desert Oasis, enter the building and speak to the man at the NW corner to trigger a scene. Now go to the N Inn of Kaitzur and speak to the person there to have Guy earn the Arte. = Soaring Light Spear - TP: 14 - Type: Arcane - Description: "A vicious spinning attack that launches the enemy into the air for another slash attack". - How to obtain: After finishing the Oracle's HQ, go right midway the stairs in front of the Cathedral and speak to the person staring at the monument. Now go to the bar in Grand Chokmah and at the second floor, speak to the man looking at the weapons. This time go to Belkend and talk to the guy staring at the spinning fon machine. Finally, go to Keterburg, go to the N area and enter the left igloo. Talk to the guy in here to have Guy learn the Arte. *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.1.5] Anise Tatlin |--------------------------------|--> sx705 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Dragon Surge - Lv.: 01 - TP: 05 - Type: Base - FoF Change: Earth / Stone Dragon Ascend - Description: "Knock the enemy skyward with a powerful punch". = Limited - Lv.: 01 - TP: 10 - Type: Fonic Arte (Mid) - FoF Change: Wind / Spark Wave - Description: "Drop a glowing pillar of light down onto the targeted enemy". = Dual Punishment - Lv.: 08 - TP: 07 - Type: Base - FoF Change: Wind / Lightning Punishment - Description: "A spinning punch attack". = Eagle Dive - Lv.: 11 - TP: 08 - Type: Base - FoF Change: Water / Frigid Raptor - Description: "Lead into the air and dive down to deliver a crushing blow to the enemy". = Dual Dragon Surge - Lv.: 15 - TP: 18 - Type: Arcane - Description: "A combination of Dual Punishment & Dragon Surge". - How to obtain: Use Dual Punishment and Dragon Surge at least 50 times = Shadow Raid - Lv.: 18 - TP: 09 - Type: Base - FoF Change: Fire / Fire Dragon Blast - Description: "A series of fierce punches". = Negative Gate - Lv.: 21 - TP: 16 - Type: Fonic Arte (Mid) - Element: Darkness - FoF Change: Fire / Crimson Riot - Description: "Create a dark void that seals the enemy's movement". = Shadow Punishment - Lv.: 26 - TP: 22 - Type: Arcane - Description: "A combination of Dual Punishment & Shadow Raid". - How to obtain: Use Dual Punishment and Shadow Raid at least 50 times = Mighty Charge - Lv.: 29 - TP: 16 - Type: Support (Base) - FoF Change: Earth / Mighty Circuit - Description: "Temporarily increases the amount of damage the enemy takes from your combo attacks". = Guardian - Lv.: 30 - TP: 30 - Type: Defensive (Arcane) - Description: "Increase defense against certain attacks". = Shadow Tempest - Lv.: 32 - TP: 20 - Type: Arcane - Description: "A combination of Shadow Raid & Dragon Surge". - How to obtain: Use Shadow Raid and Dragon Surge at least 50 times = Cyclone Shot - Lv.: 35 - TP: 14 - Type: Arcane - FoF Change: Fire / Cyclone Blaze - Description: "A full-force spinning attack that sends your enemy flying". = Miracle Hammer - Lv.: 40 - TP: 24 - Type: Fonic Arte (High) - FoF Change: Earth / Rock Mountain - Description: "Knock some sense into the enemy with a deadly hammer attack from above". = Soaring Blast - Lv.: 48 - TP: 12 - Type: Arcane - FoF Change: Water / Brutal Torrent - Description: "Jump into the air and hurl a blast of energy towards the ground". = Bloody Howling - Lv.: 52 - TP: 26 - Type: Fonic Arte (High) - FoF Change: Water / Maelstrom - Description: "Scream a curse to tear the enemy apart". = Lucky - Lv.: 55 - TP: 12 - Type: Support (Base) - FoF Change: Wind / Happy Light - Description: "Toss out some dice and attack the enemy. Cheers Anise up and increases your luck". = Surge Breaker - Lv.: 56 - TP: 16 - Type: Arcane - Element: Wind - FoF Change: Wind / Gungnir A Go Go - Description: "A mixed series of fonic and strike arte attacks". *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.1.6] Natalia L.K. Lanvaldear |---------------------|--> sx706 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-' = Piercing Line - Lv.: 01 - TP: 05 - Type: Base - FoF Change: Wind / Voltaic Line - Description: "Shoot an arrow that pierces its target". = Heal - Lv.: 01 - TP: 20 - Type: Healing (Mid) - FoF Change: Wind / Healing Wind - Description: "Restore a moderate amount of HP to one ally". = Storm Edge - Lv.: 11 - TP: 09 - Type: Base - FoF Change: Fire / Blast Edge - Description: "Shoot multiple arrows at once". = Barrier - Lv.: 16 - TP: 16 - Type: Supportive (Mid) - FoF Change: Water / Aqua Protection - Description: "Temporarily increase the physical defense of one ally". = Recover - Lv.: 19 - TP: 10 - Type: Supportive (Mid) - FoF Change: Wind / Purify - Description: "Cure both the magical and physical ailments of one ally". = Aerial Laser - Lv.: 23 - TP: 07 - Type: Base - FoF Change: Wind / Astral Laser - Description: "Knock the enemy into the air with your bow, the follow up with an arrow attack". = Sharpness - Lv.: 28 - TP: 20 - Type: Supportive (Mid) - FoF Change: Fire / Blaze Emitter - Description: "Temporarily increase the physical attack of one ally". = Resist - Lv.: 30 - TP: 18 - Type: Supportive (Mid) - FoF Change: Earth / Anti-Magic - Description: "Temporarily increase the fonic defense of one ally". = Star Stroke - Lv.: 35 - TP: 14 - Type: Arcane - FoF Change: Earth / Quake Stroke - Description: "Jump and shoot multiple arrows at the enemy". = Scare Shot - Lv.: 38 - TP: 18 - Type: Supportive (Mid) - FoF Change: Water / Calamitous Bane - Description: "Decrease the physical defense of the targeted enemy". = Star Embrace - Lv.: 42 - TP: 18 - Type: Arcane - FoF Change: Water / Blue Embrace - Description: "Bombard the enemy with a shower of arrows". = Cure - Lv.: 46 - TP: 48 - Type: Healing (High) - FoF Change: Earth / Restore - Description: "Restore a large amount of HP to one ally". = Cavalry - Lv.: 50 - TP: 14 - Type: Supportive (Base) - FoF Change: Fire / Phalanx - Description: "Temporarily prevent Natalia from being knocked back by attacks". = Revive - Lv.: 54 - TP:64 - Type: Supportive (High) - Element: Light - FoF Change: Earth / Angel's Breath - Description: "Automatically revive one ally when they fall in battle". ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Gallant Barrage - TP: 20 - Type: Arcane - Description: "A barrage of arrow attacks, the first one fanned and the second one concentrated". - Available from: When you return to the Outer Lands after the events at Akzeriuth. - How to obtain: After the events at Akzeriuth, go to Port Sheridan and approach the old man being attacked by three guys. You'll learn the Arte after the scene. = Healing Force - TP: 36 - Type: Healing (High) - Description: "Gradually restore the HP of all allies within range for a limited amount of time". - Available from: After the second trip to Mt. Zaleho - How to obtain: After Mohs makes Ion read the Seventh Fonstone at Mt. Zaleho, go to Daath Bay to trigger a scene and learn the scene. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 7.2] FSC Changes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All FSC Changes to Artes are listed here, included the Secret Artes, so have fun. Also, you'll that under each Arte is a chain-like with circles... something like this: Fang Blade (=-O-+-O-+-O-+-O-+-O-=) Each circle has a percentage for the FSC effect to trigger its effect, and the number of times you have to use the Arte in order to fill the circle are the following... _______________ _______ ____________________ / Circle number \ / Usage \ / % of effectiveness \ o-----------------Y---------Y----------------------o | First | 00 | 19% | | Second | 20 | 39% | | Third | 40 | 59% | | Fourth | 60 | 79% | | Fifth | 80 | 99% | | Sixth | 100 | 100% | '================='========='======================' I hope that small chart helped you out. Anyway, on to other stuff. The following is a list of all the effects that have each arte: = Carmine Chamber - Increase Attack: Increase the amount of damage to the enemy. - Increase Effect: Increases Effectiveness. - Increase Heal: Increase the amount of HP recovered. - Reduce Recovery Time: Reduce the time it takes to recover after casting. - No Effect: No effect. = Cobalt Chamber - Increase Power: Increase the ability to push, lift, or send the enemy flying. - Increase Effect Time: Increase the length of effectiveness. - Reduce Recovery Time: Reduce the time it takes to recover after casting. - Stagger Invalid: Stagger effect becomes invalid for a limited amount of time. - No Effect: No effect. = Grass Chamber - Reduce TP Cost: Reduce the amount of TP used. - Recover HP: Add an HP recovery effect. - Steal: Enable the ability to occasionally steal from an enemy when attacking. - Heal Poison: Add a poison healing effect. = Sunlight Chamber - Low-Level FoF Change: Enable the ability to use FoF artes in a low-level FoF. - No Effect: No effect. *-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.2.1] Luke fon Fabre |------------------------------|--> sx711 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Fang Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Havoc Strike - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Raging Blast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Steel - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Recover HP. - Sunlight Chamber: Low-Level FoF Change. = Fang Blade Havoc - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Fang Blade Rage - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Guardian - Carmine Chamber: Increase Effect. - Cobalt Chamber: Stagger Invalid. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Raging Havoc - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Rending Thrust - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Guardian Field - Carmine Chamber: Increase Heal. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Rending Fang Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Rending Havoc - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Rending Blast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Light Spear Cannon - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Devil's Inferno - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Swallow Fury - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Sonic Thrust - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Demon Fist - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Lightning Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Slag Assault - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Sonic Blast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. *-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.2.2] Tear Grants |-------=-------------------------|--> sx712 <--|----+ '-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = First Aid - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Heal Poison. - Sunlight Chamber: Low-Level FoF Change. = Nightmare - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Pow Hammer - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Invoke Ground - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Invoke Aqua - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Invoke Flame - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Invoke Gale - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Nocturnal Light - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Charge - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Healing Circle - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Resurrection - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Severed Fate - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Eclair de Larmes - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Enhance Cast - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Banishing Sorrow - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Revitalize - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Holy Lance - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Grand Cross - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Force Field - Carmine Chamber: Reduce Recovery Time. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Holy Song - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Judgment - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.2.3] Jade Curtiss |--------------------------------|--> sx713 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Sonic Spear - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Energy Blast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Stalagmite - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Splash - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Thunder Lance - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Drain Magic - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Turbulence - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Flame Burst - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Impaling Heaven - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Ground Dasher - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Blessed Drops - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Sovereign Gale - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Thunder Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Infernal Prison - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Absolute - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Prism Sword - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Meteor Storm - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. *-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-* +---| 7.2.4] Guy Cecil |-----------------------------------|--> sx714 <--|----+ '-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = Demon Fang - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Crescent Strike - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Void Tempest - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Center - Carmine Chamber: Increase Heal. - Cobalt Chamber: No Effect. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Moonlight Demon - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Guardian - Carmine Chamber: Increase Effect. - Cobalt Chamber: Stagger Invalid. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Demonic Void - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Tiger Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Demonic Tiger Blade - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Beast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Moonlight Tempest - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = White Tiger Strike - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Severing Wind - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Nihil Blade Tempest - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Sword Rain: Alpha - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Final Cross - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Tempest - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Soaring Light Spear - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.2.5] Anise Tatlin |--------------------------------|--> sx715 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Dragon Surge - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Limited - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Dual Punishment - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Eagle Dive - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Dual Dragon Surge - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Shadow Raid - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Negative Gate - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Shadow Punishment - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Mighty Charge - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Recover HP. - Sunlight Chamber: Low-Level FoF Change. = Guardian - Carmine Chamber: Increase Effect. - Cobalt Chamber: Stagger Invalid. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Shadow Tempest - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Cyclone Shot - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Miracle Hammer - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Soaring Blast - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Bloody Howling - Carmine Chamber: Increase Attack. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Lucky - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Recover HP. - Sunlight Chamber: Low-Level FoF Change. = Surge Breaker - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.2.6] Natalia L.K. Lanvaldear |---------------------|--> sx716 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-' = Piercing Line - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Heal - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Storm Edge - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Barrier - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Recover - Carmine Chamber: No Effect - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Recover HP. - Sunlight Chamber: Low-Level FoF Change. = Aerial Laser - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Steal. - Sunlight Chamber: Low-Level FoF Change. = Sharpness - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Resist - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Star Stroke - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Scare Shot - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Star Embrace - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Cure - Carmine Chamber: Increase Heal. - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. = Cavalry - Carmine Chamber: No Effect - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Recover HP. - Sunlight Chamber: Low-Level FoF Change. = Revive - Carmine Chamber: No Effect - Cobalt Chamber: Reduce Recovery Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: Low-Level FoF Change. ..:: Secret Artes ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Gallant Barrage - Carmine Chamber: Increase Attack. - Cobalt Chamber: Increase Power. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. = Healing Force - Carmine Chamber: Increase Effect. - Cobalt Chamber: Increase Effect Time. - Grass Chamber: Reduce TP Cost. - Sunlight Chamber: No Effect. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 7.3] Mystic Artes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All the Mystic Artes are listed here. Make note that everyone has a second Mystic Arte. To unlock them, you need to be in second or further playthrough and meet special requirement. *-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.3.1] Luke fon Fabre |------------------------------|--> sx721 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Radiant Howl - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during an Arcane Arte = Ion - Requirements needed: Second or further playthrough and Ion must be in your party - How to use: Keep pressed X Button during Radiant Howl = Lost fon Drive - TP: 100 - Requirements needed: Second or further playthrough, Key of Lorelei equipped and 15% (HP is color red) or less HP - How to use: While in Overlimit, if you have 15% or less HP, press [], X and O at the same time. *-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.3.2] Tear Grants |---------------------------------|--> sx722 <--|----+ '-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = Innocent Shine - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during a Fonic Hymn or Fonic Arte (High) = Fortune's Ark - TP: 100 - Requirements needed: Second or further playthrough and must have used all Fonic Hymns at least 50 times - How to use: While in Overlimit, cast Judgment = Fortune's Ark Extension - Requirements needed: Second or further playthrough and must have used all Fonic Hymns at least 50 times - How to use: Keep pressed X during Fortune's Ark *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.3.3] Jade Curtiss |--------------------------------|--> sx723 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Mystic Cage - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during a Fonic Arte (High) = Indignation - TP: 100 - Requirements needed: Second or further playthrough and must have used Thunder Blade at least 200 times - How to use: Keep pressed R2 Button (Overlimit Button) while in Overlimit *-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-* +---| 7.3.4] Guy Cecil |-----------------------------------|--> sx724 <--|----+ '-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-' = Razing Phoenix - Element: Fire - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during an Arcane Arte = Brilliant Overlord - TP: 50 - Requirements needed: Second or further playthrough, must have used Final Cross at least 150 times, Jewel of Gardios equipped and 50% or less HP. - How to use: While in Overlimit, use Final Cross *-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-* +---| 7.3.5] Anise Tatlin |--------------------------------|--> sx725 <--|----+ '-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-' = Final Fury - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during an Arcane Arte = Dying Moon - Requirements needed: Second or further playthrough - How to use: Keep pressed X during Final Fury = Fever Time - Gald: 20,000 - Requirements needed: Second or further playthrough and must have used Lucky at least 100 times, full HP and at least 20,000 Gald - How to use: While in Overlimit, use Lucky *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-* +---| 7.3.6] Natalia L.K. Lanvaldear |---------------------|--> sx726 <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-' = Astral Rain - How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special', which lets you enables you to use Mystic Artes - How to use: Keep pressed X Button during an Arcane Arte = Noble Roar - TP: 100 - Requirements needed: Second or further playthrough, must have used Piercing Line at least 150 times and must have Elven Bow equipped. - How to use: During Overlimit, use Piercing Line /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 8] Boss List ( ) sx800 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ Looking for a particular Boss? You'll find all the bosses of the game here, except for the Sword Dancers, Nebilim and the bosses at The Replica Lab the Abyss, because each of them have their own section (well, a subsection in the Sidequest section). This is rather convenient in case you just opened this guide looking for a Boss, you don't have to scroll down looking in the whole guide for that Boss. --> Cheagle Woods ----------------- BOSS: LIGER QUEEN ----------------- - Name: Liger Queen - Location: Cheagle Woods - HP: 10,200 / 15,300 / 20,400 / 35,700 - XP: 175 - P.ATK: 76 / 114 / 152 / 266 - P.DEF: 83 / 124 / 166 / 290 - F.ATK: 72 / 108 / 144 / 252 - F.DEF: 80 / 120 / 160 / 280 - Gald: 1,000 - Items dropped: Life Bottle, Sage - Steal: None - Elemental Info.: - Weak: None - Strong: Earth, Wind - Strategy: There really isn't much to say about this battle. She may have a lot of HP, but you don't need to damage her that much. Just attack her normally (3 attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's Nightmare will deal some more dmg. After every combo, start Free Running around, avoiding her attacks, then attacking again. After taking 25-50% of its HP, the amazingly strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has Blessed Drops, which rocks and might kill her with just one of those. ----------------- --> Choral Castle ----------------------------- BOSS: ARIETTA/LIGER/HRESVELGR ----------------------------- a) Arietta - Location: Choral Castle - HP: 3,000 / 4,500 / 6,000 / 10,500 - P.ATK: 98 / 147 / 196 / 343 - P.DEF: 263 / 394 / 526 / 920 - F.ATK: 111 / 166 / 222 / 388 - F.DEF: 235 / 352 / 470 / 822 - Steal: None - Elemental Info.: - Weak: None - Strong: None b) Liger - Location: Choral Castle - HP: 3,700 / 5,550 / 7,400 / 12,950 - P.ATK: 148 / 222 / 296 / 518 - P.DEF: 228 / 342 / 456 / 798 - F.ATK: 101 / 151 / 202 / 353 - F.DEF: 167 / 250 / 334 / 584 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: Wind c) Hresvelgr - Location: Choral Castle - HP: 3,500 / 5,250 / 7,000 / 12,250 - P.ATK: 135 / 202 / 270 / 472 - P.DEF: 236 / 354 / 472 / 826 - F.ATK: 99 / 148 / 198 / 346 - F.DEF: 172 / 258 / 344 / 602 - Items dropped: None - Steal: None - Elemental Info.: - Weak: Fire - Strong: Water - Strategy: First of all, focus all of your attacks on Arietta, because she's the magic user of the group. Beware, though that she and Liger can enter Overlimit. When she does that, Free Run around the field or try attacking Liger until her Overlimit wears off. She has spells like Limited and Negative Gale. If these leave a FoF, use them, you can use Water FoF and Earth FoF when you see a Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once she's down, I really recommend taking Liger out, since he's the fastest of the group and has an attack similar to Lightning Tiger Blade. Once Liger is down, take down that bird (what a strange name).It may be a tough battle, but I did just fine with a party of Luke 12, Tear 12, Jade 12 and Guy 12. You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel. ----------------------------- --> Katsbert Ferry ------------------- BOSS: Kaiser Dist R ------------------- - Name: Kaiser Dist R - Location: Katsbert Ferry - HP: 19,000 / 28,500 / 38,000 / 66,500 - XP: 800 - P.ATK: 182 / 273 / 364 / 637 - P.DEF: 302 / 453 / 604 / 1,057 - F.ATK: 139 / 208 / 278 / 486 - F.DEF: 204 / 306 / 408 / 714 - Gald: 1,500 - Items dropped: Orange Gel - Steal: None - Elemental Info.: - Weak: Water - Strong: None - Strategy: Although he has 19,000 HP, it goes down in an eye blink. Deactivate everything on Jade, except for Splash. Put Jade's Splash in a shortcut and make him cast it over and over. Tear will be healing all the battle, so we don't have to worry about that. Guy and Luke will physically attack Kaiser. Whenever you can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast, dealing massive dmg. ------------------- --> Abandoned Factory ------------- BOSS: ABADDON ------------- - Name: Abaddon - Location: Abandoned Factory - HP: 22,000 / 33,000 / 44,000 / 77,000 - XP: 1,190 - P.ATK: 197 / 295 / 394 / 689 - P.DEF: 333 / 499 / 666 / 1,165 - F.ATK: 186 / 279 / 372 / 651 - F.DEF: 271 / 406 / 542 / 948 - Gald: 2,000 - Items dropped: Lavender - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: This monster is nasty. Jade is very good here, using Splash all the battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during the whole while Luke and Guy attack him physically. Abaddon's Negative Gale and Jade's Splash will create several FoF. Use them well as they deal some extra and pretty dmg. He also has an attack in which you takes out some little spiders out of his ass to attack you, but these run in a straight line, and Free Run is your friend here. There may be a few casualties, but nothing that a Life Bottle can't handle, eh? ------------- --> Zao Ruins ---------------- BOSS: SYNC/LARGO ---------------- a) Sync - Location: Zao Ruins - HP: 13,000 / 19,500 / 26,000 / 45,500 - P.ATK: 210 / 315 / 420 / 735 - P.DEF: 222 / 333 / 444 / 777 - F.ATK: 154 / 231 / 308 / 539 - F.DEF: 150 / 225 / 300 / 525 - Steal: None - Elemental Info.: - Weak: None - Strong: None b) Largo - Location: Zao Ruins - HP: 17,000 / 25,500 / 34,000 / 59,500 - P.ATK: 265 / 397 / 530 / 927 - P.DEF: 210 / 315 / 420 / 735 - F.ATK: 161 / 241 / 322 / 563 - F.DEF: 100 / 150 / 200 / 350 - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK) and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent. Before you even know it, he'll be gone. As for Largo, he is a stronger fellow, and with his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all the time, while Jade is casting during the whole battle. Use any FoF that appear on battle, specially use this because Sync's Artes Thunder Blade and Turbulence will create several FoF. Luke and Guy will be good distraction for Sync and Largo, while Jade and Tear are casting. You'll receive 1,600 XP, 2,400 Gald and, Grass Chamber, Verbana and Garnet. ---------------- --> Deo Pass -------------- BOSS: Legretta -------------- - Name: Legretta - Location: Deo Pass - HP: 31,000 - XP: 2,100 - P.ATK: 357 - P.DEF: 319 - F.ATK: 224 - F.DEF: 196 - Gald: 2,500 - Items dropped: Sephira, Chamomile - Steal: None - Elemental Info.: - Weak: None - Strong: Light - Strategy: This chick is hard as f***. And I mean it. Watch out for her combos, which can do 300+ dmg. She also has spells like Eclair de Larmes and Holy Lance which can do 700+ dmg. A good thing is to have Jade and make him cast Artes all the battle, since she has less F.DEF than P.DEF. Also, like all battles, make Tear heal during the whole battle, turning off all of her Artes, except for Healing Circle and First Aid. Luke and Guy are good distractions, but not only that, but she's easy to stagger, so go ahead and attack her with all you've got. Also when she has her Overlimit on, just Free Run through the whole battlefield until it's gone. Heal yourself if your HP is below 400. -------------- --> Yulia City ---------- BOSS: ASCH ---------- - Name: Asch - Location: Yulia City - HP: 10,000 - XP: 1,250 - P.ATK: 380 - P.DEF: 340 - F.ATK: 250 - F.DEF: 100 - Gald: 1,200 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, this battle doesn't have to be won, but if you want, keep reading (hey, this battle keeps reminding me of the battle with Kratos at the Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use here, which is run and hit. Yes, you heard me right. Start Free Running around and when Asch comes near you, and he'll start attacking you from behind, but since you keep Free Running, he won't touch you (I hope so). If he uses Havoc Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing so. Rinse and repeat. But read this, try at all cost to avoid his attacks, since they'll be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv. 30 and use a Mystic Arte on him, he'll just counter it with his own. ---------- --> Ortion Cavern ----------------------- BOSS: ANCYLOPOLYP/POLYP ----------------------- a) Ancylopolyp - Location: Ortion Cavern - HP: 35,000 - XP: 3,500 - P.ATK: 344 - P.DEF: 350 - F.ATK: 283 - F.DEF: 282 - Gald: 5,000 - Items dropped: Aquamarine, Basil - Steal: - Elemental Info.: - Weak: None - Strong: None b) Polyp - Location: Ortion Cavern - HP: 1,000 - XP: 100 - P.ATK: 164 - P.DEF: 350 - F.ATK: 283 - F.DEF: 282 - Gald: 100 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: This battle is not that hard (compared to the one we just had with Asch a while ago). He has an attack of bubbles. Each bubble that explodes in your face leaves a small Water FoF. Use these to your advantage using Raging Blast and converting it in Frigid Blast. The Polyps are weak and give an extra XP and Gald. When the calamari goes in its shell, use this time to heal or do whatever you need to do. Anyway, easy fight. And as you could see, there's really nothing more to say about this fight... ----------------------- --> St. Binah -------------------- BOSS: KAISER DIST RX -------------------- - Name: Kaiser Dist Rx - Location: St. Binah - HP: 40,000 - XP: 7,500 - P.ATK: 492 - P.DEF: 512 - F.ATK: 222 - F.DEF: 390 - Gald: 12,000 - Items dropped: Magic Mist - Steal: None - Elemental Info.: - Weak: Water - Strong: None - Strategy: Before anything, deactivate every arte on Jade except for Splash. He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use your Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his main attacks are directed in front of him, so, if you can, go to its back and start combo-ing him from the back. There's really not much to say, he's the same as in the Ferry, only much stronger, so just use the previous strategy you used on him and you'll win. -------------------- --> Zao Ruins (2nd visit) ----------------- BOSS: Tyrannopion ----------------- - Name: Tyrannopion - Location: Zao Ruins - HP: 48,000 - XP: 6,750 - P.ATK: 381 - P.DEF: 682 - F.ATK: 304 - F.DEF: 523 - Gald: 10,000 - Items dropped: Resist Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: The last enemy was Dist's toy, and that was long ago. I recommend bringing Anise instead of guy, because of her magic. Deactivate all her Fonic Artes, except for Negative Gate and Limited. Have her use that all the battle, and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a complete Earth FoF appears, so use Rending Thrust to make go use to it. Also, whenever you can, use your Overlimit, as well as your allies. To perform Jade's Mystic Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are the main damagers, while Luke is for support, as well as attacking. ----------------- --> Inista Marsh ----------------------- OPTIONAL BOSS: BEHEMOTH ----------------------- - Name: Behemoth - Location: Inista Marsh - HP: 90,000 - XP: 19,000 - P.ATK: 822 - P.DEF: 419 - F.ATK: 560 - F.DEF: 475 - Gald: 22,000 - Items dropped: Golden Helm, Red Basil - Steal: Red Basil - Elemental Info.: - Weak: None - Strong: None - Strategy: OMG, this enemy has a lot of HP, and it won't go down easily. Physical attacks are your best bets here, so bringing Luke and Guy in this fight is good. Also bring Tear for the healing, and Jade to help you with his magic. Beware of its attacks, though. He has an attacks that guard breaks you if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+ dmg. each. Same as the other battles, when Behemoth goes in Overlimit, put the "On your guard!" Strat until the Overlimit wears of. Also Free Run to keep your other characters safe from danger. Also your Mystic Arte work really good here. He's like most previous bosses, but only with higher P.ATK. Also use some Lemon Gels and Pineapple Gels that you should have. Also, if you have Specifics, don't be afraid to use them. ----------------------- --> Tataroo Valley -------------- BOSS: UNICEROS -------------- - Name: Uniceros - Location: Tataroo Valley - HP: 54,000 - XP: 8,150 - P.ATK: 422 - P.DEF: 684 - F.ATK: 328 - F.DEF: 724 - Gald: 15,000 - Items dropped: Protect Ring, Saffron - Steal: None - Elemental Info.: - Weak: Darkness - Strong: Wind, Light - Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise instead of Guy is a very good idea, so you can use her Negative Gate and take chunks of HP. Using Mystic Artes is one of the best things you can do. They all deal very good dmg. There really isn't much to say. If you beat Behemoth before, then you'll have no problems at all against this majestic monster. -------------- --> The Core ---------- BOSS: SYNC ---------- - Name: Sync - Location: The Core - HP: 83,500 - XP: 9,300 - P.ATK: 543 - P.DEF: 537 - F.ATK: 261 - F.DEF: 462 - Gald: 16,000 - Items dropped: Spirit Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, Sync is harder this time, but manageable. He has some powerful attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in critical any character it hits. He uses these a lot when his HP gets below 50%, so save your Mystic Artes when the tough part begins. Once at this point, he'll start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment. At this point, start using all your Mystic Artes like crazy until he dies. Bringing Tear with you, as well as Jade is, maybe, the best decision you could do. Tear, well, what she does best, heal the party and Jade, for his Ground Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use Guardian Frost and Rending Quake. ---------- --> Meggiora Highlands ------------------- BOSS: REPAIR FONBOT ------------------- - Name: Repair Fonbot - Location: Meggiora Highlands - HP: 57,000 - XP: 10,000 - P.ATK: 528 - P.DEF: 835 - F.ATK: 326 - F.DEF: 810 - Gald: 18,000 - Items dropped: Opal - Steal: None - Elemental Info.: - Weak: Water, Wind - Strong: None - Strategy: This enemy is rather easy. He has a very wide normal attack that hits several times. Also, if you completed the entrances, then he'll only have his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You might as well put the game a little harder just to have some challenge from it. Also use your Mystic Artes as soon as you can. ------------------- --> Mt. Roneal ------------------------------ BOSS: LEGRETTA, ARIETTA, LARGO ------------------------------ a) Legretta - Location: Mt. Roneal - HP: 29,000 - P.ATK: 576 - P.DEF: 469 - F.ATK: 336 - F.DEF: 348 - Steal: None - Elemental Info.: - Weak: None - Strong: Light b) Arietta - Location: Mt. Roneal - HP: 26,000 - P.ATK: 576 - P.DEF: 459 - F.ATK: 336 - F.DEF: 348 - Steal: Time Traveling Girl - Elemental Info.: - Weak: None - Strong: None c) Largo - Location: Mt. Roneal - HP: 32,000 - P.ATK: 426 - P.DEF: 489 - F.ATK: 336 - F.DEF: 348 - Steal: None - Elemental Info.: - Weak: Earth, Fire - Strong: None - Strategy: Ok, maybe the hardest battle in the game (at least for me it was). Disable all of Tear's Artes, except for Revitalize. As for Jade, everything except for Blessing Drops. First of all, focus your attacks on Legretta, since she's the hardest, the quickest, the everything. Once she's gone, the rest of the battle is a hell lot easier. Take Arietta next, because of her magic, and just because she's annoying. And last but not least, take Largo down. Largo alone isn't hard at all. What makes this battle hard are, mainly Legretta, and Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll for Anise. In hard mode, these three use their Mystic Artes, giving you a lot more difficulty. But don't worry, in normal, they don't use them. You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring, Red Sage, Mystic Mark, Red Lavender and Reflect Ring. ------------------------------ --> Absorption Gate --------- BOSS: VAN --------- - Name: Van - Location: Absorption Gate - HP: 132,000 / 198,000 - XP: 15,000 - P.ATK: 682 / 1023 - P.DEF: 700 / 1050 - F.ATK: 386 / 579 - F.DEF: 561 / 841 - Gald: 30,000 - Items dropped: Force Ring - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, the third best fight in the game. Make sure you bring Jade and Tear in this fight, as we'll be needing healing like never before and Jade's magic every second. Since Van was Luke's sensei, he has a lot of Luke's attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger Blade, Guardian Frost and Radiant Dragon. He also has high level Fonic Artes, like Jade's Ground Dasher and Infernal Prison. He also has his damn Mystic Arte, Imperial Slaughter, which will kill anyone who receives the attack, even with high HP. Put everyone's TP usage to 100%, and make them use the Overlimit whenever they can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize and Resurrection; as for Jade, disable all of his artes except for Ground Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if you're bringing him (I really recommend you bring him), don't disable anything. When Van reaches 75,000 HP, he'll start using Arcane artes like if there would be no tomorrow. He'll also going in Overlimit and start using his Imperial Slaughter at the end of the Overlimit. When he goes in Overlimit, open the menu (/\ button) and press L1 until the "On your guard!" strategy appears. This will make your character to get out of Van's way, so make him follow you and only you, and try to escape his Mystic arte, because it'll kill you. Have Jade use his artes during all the battle and Tear using Revitalize and Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so Tear doesn't spend her TP. This is one of the toughest battles in the game, you may have to reset a couple times, but it's a while since I want to kick Van's ass. He has an attack called Shining Blade... if anybody knows whether it's a base arte or an arcane arte, please let me know. --------- --> Mt. Zaleho (2nd visit) --------------- BOSS: FYR BRONC --------------- - Name: Fyr Bronc - Location: Mt. Zaleho - HP: 95,000 / 142,500 / 190,000 / 332,000 - XP: 16,000 - P.ATK: 810 / 1,215 / 1,620 / 2,835 - P.DEF: 978 / 1,467 / 1,956 / 3,423 - F.ATK: 467 / 700 / 934 / 1,634 - F.DEF: 704 / 1,056 / 1,408 / 2,464 - Gald: 28,000 - Items dropped: Ruby, Red Savory - Steal: Libavius Ore - Elemental Info.: - Weak: Water - Strong: Earth Fire - Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going to be devastating. Also, start spamming Guardian Frosts like crazy, or if you're using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the battle and replenish her TP with Pineapple Gels when needed. It has lower F.DEF than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow, so an Apple/Lemon Gel can fix it. --------------- --> Cheagle Woods ----------------------------- BOSS: ARIETTA/LIGER/HRESVELGR ----------------------------- a) Arietta - Location: Cheagle Woods - HP: 25,000 / 37,500 / 50,000 / 87,500 - XP: 19,000 - P.ATK: 317 / 475 / 634 / 1,109 - P.DEF: 859 / 1,288 / 1,718 / 3,006 - F.ATK: 400 / 600 / 800 / 1,400 - F.DEF: 956 / 1,434 / 1,912 / 3,346 - Gald: 36,000 - Items dropped: Blue Sephira, Red Chamomile, Moonstone - Steal: Rare Genius - Elemental Info.: - Weak: None - Strong: None b) Liger - Location: Cheagle Woods - HP: 38,000 / 57,000 / 76,000 / 133,000 - P.ATK: 411 / 616 / 822 / 1,438 - P.DEF: 946 / 1,419 / 1,892 / 3,311 - F.ATK: 309 / 463 / 618 / 1,081 - F.DEF: 843 / 1,264 / 1,686 / 2,950 - Steal: None - Elemental Info.: - Weak: None - Strong: Wind c)Hresvelgr - Location: Cheagle Woods - HP: 36,000 / 54,000 / 72,000 / 126,000 - P.ATK: 401 / 601 / 802 / 1,403 - P.DEF: 962 / 1,443 / 1,924 / 3,367 - F.ATK: 300 / 450 / 600 / 1,050 - F.DEF: 853 / 1,279 / 1,706 / 2,985 - Steal: None - Elemental Info.: - Weak: Fire - Strong: Water - Strategy: Like the new outfit Arietta is wearing? She looks cutter that way, don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory for Anise. Once you've done that, start by killing Arietta, because her support artes, as well as her Negative Gate are annoying. She's just like the battle at Choral Castle, the same strategy. Once she's out, go for Liger, because he's fast as ****, maybe being more annoying than Arietta. Once he's gone, remember to take the bird out (just who came with the idea for it's name?). This is an easy battle, remember to use you're Mystic Artes as soon as the bar fills. She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way to defend against it is using Guardian. ----------------------------- --> Tower of Rem -------------------- BOSS: KAISER DIST XX -------------------- - Name: Kaiser Dist XX - Location: Tower of Rem - HP: 110,000 / 165,000 / 220,000 / 385,000 - XP: 20,000 - P.ATK: 703 / 1,054 / 1,406 / 2,460 - P.DEF: 1,104 / 1,656 / 2,208 / 3,864 - F.ATK: 385 / 577 / 770 / 1,347 - F.DEF: 861 / 1,291 / 1,722 / 3,013 - Gald: 32,000 - Items dropped: Dice - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Same old Dist. Use the same tactics as before. The only difference is that it's not weak against Water anymore, but anything more, no. -------------------- --> Absorption Gate (2nd visit) ----------- BOSS: LARGO ----------- - Name: Largo - Location: Absorption Gate - HP: 140,000 / 210,000 / 280,000 / 490,000 - XP: 23,000 - P.ATK: 768 / 1,152 / 1,536 / 2,688 - P.DEF: 769 / 1,198 / 1,598 / 2,796 - F.ATK: 201 / 301 / 402 / 703 - F.DEF: 593 / 889 / 1,186 / 2,075 - Gald: 35,000 - Items dropped: Black Onyx - Steal: None - Elemental Info.: - Weak: None - Strong: Earth, Fire - Strategy: What can I say? He's the same as the old Largo. He's slow, so it's easy to stagger him. When his HP drops below 50%, he'll start using Arcane Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or Natalia (or both) heal all the time, while Jade is casting high level Fonic Artes. ----------- --> Radiation Gate ----------------- BOSS: GIGANT MOHS ----------------- - Name: Gigant Mohs - Location: Radiation Gate - HP: 141,000 / 211,500 / 282,000 / 493,500 - XP: 22,000 - P.ATK: 938 / 1,407 / 1,876 / 3,283 - P.DEF: 461 / 691 / 922 / 1,613 - F.ATK: 514 / 771 / 1,028 / 1,799 - F.DEF: 1,050 / 1,575 / 2,100 / 3,675 - Gald: 34,000 - Items dropped: Emerald Ring, Red Saffron - Steal: None - Elemental Info.: - Weak: Light - Strong: Darkness - Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under 500. Just attack him with Luke and Guy until you've discharged all your anger you have towards him. Jade will make a good support, casting his high level Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as always, must heal the party, but she may be attacking Mohs more that healing the party. He also is weak to light, so many of Tear's artes are very effective, especially Grand Cross. ----------------- --> Eldrant -------------- BOSS: LEGRETTA -------------- - Name: Legretta - Location: Eldrant - HP: 143,000 / 214,500 / 286,000 / 500,500 - XP: 28,000 - P.ATK: 738 / 1,107 / 1,476 / 2,583 - P.DEF: 1,081 / 1,621 / 2,162 / 3,783 - F.ATK: 424 / 636 / 848 / 1,484 - F.DEF: 782 / 1,173 / 1,564 / 2,737 - Gald: 36,000 - Items dropped: Spirit Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: Light - Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance, etc. She's not as hard as she looks. She also has some Arcane Arts, as well as her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear heal during the whole battle as for Jade, make him cast Absolute and Meteor Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to bring, as well as Guy, Luke and Tear. You need speed in this battle, because Legretta is quick, so you need to be stepping her toes during the whole battle. -------------- ---------- BOSS: ASCH ---------- - Name: Asch - Location: Eldrant - HP: 60,000 / 90,000 / 120,000 / 210,000 - XP: 31,000 - P.ATK: 584 / 876 / 1,168 / 2,044 - P.DEF: 697 / 1,045 / 1,394 / 2,439 - F.ATK: 353 / 529 / 706 / 1,235 - F.DEF: 429 / 643 / 858 / 1,501 - Gald: 2,500 - Items dropped: Wonder Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Remember the past battle with Asch? Remember the strategy? It's really quite simple. Start Free Running through the field, having Asch follow you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending Thrust for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for Arcane Artes), he'll miss, so return and combo him with physical attacks + Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll be able to move right after Light Spear Cannon). Keep following this strategy until the battle is over. If you need to heal, use either an Apple Gel and/or a Lemon Gel. Same goes for TP, which I doubt you'll finish it. ---------- ---------- BOSS: SYNC ---------- - Name: Sync - Location: Eldrant - HP: 120,000 / 180,000 / 240,000 / 420,000 - XP: 29,800 - P.ATK: 999 / 1,498 / 1,998 / 3,496 - P.DEF: 885 / 1,327 / 1,770 / 3,097 - F.ATK: 500 / 750 / 1,000 / 1,750 - F.DEF: 620 / 930 / 1,240 / 2,150 - Gald: 15,000 - Items dropped: Mystic Symbol - Steal: None - Elemental Info.: - Weak: None - Strong: Wind, Light - Strategy: What to do... these God General battles are all the same. Seriously, this battle with Sync is the same as the battle with him at the Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin. Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever. ---------- --> El Gran Final --------- BOSS: VAN --------- - Name: Van - Location: Eldrant - HP: 122,000 / 183,000 / 244,000 / 427,000 - XP: 0 - P.ATK: 800 / 1,200 / 1,600 / 2,800 - P.DEF: 750 / 1,125 / 1,500 / 2,625 - F.ATK: 600 / 900 / 1,200 / 2,100 - F.DEF: 750 / 1,125 / 1,500 / 2,625 - Gald: 0 - Items dropped: None - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon, Shining Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy Lance. He's pretty much like the previous battle with him at the Absorption Gate, only a bit stronger this time. Combo him normally like you would to any other boss and after you've taken 50% of his HP, a scene will trigger and the battle will continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well known Imperial Slaughter. --------- --------- BOSS: VAN --------- - Name: Van - Location: Eldrant - HP: 152,000 / 228,000 / 304,000 / 532,000 - XP: 0 - P.ATK: 914 / 1,371 / 1,828 / 3,199 - P.DEF: 850 / 1,276 / 1,700 / 2,975 - F.ATK: 683 / 1,024 / 1,366 / 2,391 - F.DEF: 780 / 1,170 / 1,560 / 2,730 - Gald: 0 - Items dropped: None - Steal: All-Divide - Elemental Info.: - Weak: None - Strong: None - Strategy: He has a new Mystic Arte in this new form, Ancient Requiem... which is an instant KO to anyone who receives it. He also changed his Radiant Dragon with Shining Dragon. He also has Judgment, which may kill more than 1 party members. Try to keep your distance and attack whenever you see a chance. It's pretty much the same battle as before, only a bit stronger. After you've taken all of his HP away, a scene triggers, and you'll be fighting Van again, only that you nor him nor any party members will receive any dmg. You only have to wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant Howl to finish the battle. --------- /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 9] Sidequests ( ) sx900 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ The list of side quests is the following: Recipes, Costumes, side quests involving persons, optional bosses, artes; Items, Weapons and Key Items; and areas. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.1] Keterburg Spa Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx901 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ok, these costumes are cool and a bit different of other costumes you'll see. After Natalia rejoins you after the Absorption Gate (section 3 of the walkthrough), go to Grand Chokmah and speak to Peony, who is in his room. He want you to find his Rappigs. 1 (Jade) - At the main hall, check the W side to find the Rappig. 2 (Nephry) - At the Throne Room, check behind the Throne. 3 (Gelda) - Exit the Throne Room and enter the E door on the second floor, then enter the next door. 4 (Aslan) - Exit the room, go down the stairs and enter the door at the E side. The sucker is hiding behind the pile of books. 5 (Saphir) - Exit the room to find it there. Return to speak to Peony to receive 'Spa Membership', a pass to enter Megalofrederica Spa at Keterburg Hotel. Also Jade receives the title "Emperor's Best Friend". Time to go to Keterburg. Once here, go to the Hotel and speak to the receptionist. A little and rather hilarious scene triggers. You'll receive the following titles: Luke: Towel Boy Tear: Rental Beauty Jade: Resort King Guy: Aquatic Ape Anise: Not a Kid Natalia: Tropical Butterfly After the scene, return to the receptionist and use the spa once more to trigger one of the most hilarious scenes in the game. Also Guy receives the title "Naughty Devil". That’s it for this side quest. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.2] Final Battle Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx902 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= More costumes... yay! You must have seen the scene after approaching the stairs before the last battle. Once done that, return to Grand Chokmah and speak to Peony to trigger a little scene and receive the following titles: Luke: Wild Saber Tear: Cool Chick Jade: Evil Fonist? Guy: Blade Master Anise: Childish Natalia: Imperial Will I really think these costumes really go with the personality of each character, but that's my opinion, right? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.3] Abyss Man Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx903 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You can do this side quest at the same time you do the Keterburg Spa side quest. Natalia must have rejoined after clearing the Absorption Gate, and you must be on second or further playthrough. Go talk to Peony to trigger a little scene and receive titles, even for Asch, but beware, if you equip Asch with the title when he's in your party, then leaves with the title equipped, he'll remain that way for the rest of the game. Luke: Abyss Red Tear: Abyss Black Jade: Abyss Blue Guy: Abyss Orange Anise: Abyss Pink Natalia: Abyss Green Asch: Abyss Silver Every time I use these costumes, they remind me in some sick way of the Power Rangers. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.4] Costumes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx904 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ..:: Luke fon Fabre ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Wild Saber - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "When challenging one in battle, you must be prepared, body and soul." = Title: Towel Boy - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "Wrap this towel on my head... Does it look bad?." = Title: Viscount - How to obtain: After the Tower of Rem, go to Luke's Manor and speak to the Duke to receive the title. - Description: "He came to be known as a worthy Viscount when he risked his life to save the world." = Title: Dragon Buster - How to obtain: Beat the Dragon Buster minigame at Nam Cobanda. - Description: "A slayer of dragons. A title longed for by many swordsman. Longed for... but..." = Title: Abyss Red - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "Evil will never win! Feel the wrath of Abyss Red! (Red! Red! Red! <-- cool echo effect)" = Title: Berserker - How to obtain: Fight 256 battles in hard or higher difficulty - Description: "Defeat all enemies at all costs. Is this bravery or rashness? A title given to those who live to fight." = Title: Tactical Leader - How to obtain: Beat Nebilim on Very Hard or Unknown - Description: "No powerful enemy stands a chance against you and your team. This is the ultimate distinction given only yo the truly mighty." = Title: Dragon Buster? - How to obtain: Beat the Dragon Buster minigame at Nam Cobanda on second or further playthrough. - Description: "." ..:: Tear Grants ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Cool Chick - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "There's just something about women in battle. She graces the battlefield with beauty and power." = Title: Rental Beauty - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "She knows how to wear it, even if it's rented. All eyes are fixed on this belle." = Title: Proud Maid - How to obtain: After King Ingobert accepts Natalia as his daughter, go E from the main hall, up the stairs and continue E to enter Natalia's Room. Talk to the maid to receive the title. - Description: "It's not as though you were asking to wear it... but it does make you a little happier." = Title: Abyss Black - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "... I don't understand. What is it like to idolize heroes? This is... difficult." = Title: Monster Collector - How to obtain: You need to be on second or further playthrough. After Tear rejoins after the Absorption Gate, go to Keterburg Hotel's third floor. Enter the room and talk to the Katz. He wants you to kill 3 monsters and bring proof. The Behemoth is at Inista Marsh, Sand Worm at the E side of Zao Desert and Replicantis is in Replica Lab. Return to the Katz to receive the title. - Description: "The loveliest of forms, given to all living creatures of the world. You have fought admirably. Well done." ..:: Jade Curtiss ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Evil Fonist? - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "I do not use my fonic artes for evil. This is simply a bit of malicious mischief on part of His Majesty." = Title: Resort King - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "A title given to one who sits back, relaxes, and savors every moment at a resort." = Title: Doctor Mambo - How to obtain: After knowing that Natalia is Badaq's daughter. Go to Fon Research Lab 1 and go N, N then W to trigger a scene and at the end, you'll receive the title. - Description: "The glasses. The grin. You are ready to perform an experiment, in the name of medicine..." = Title: Abyss Blue - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "Well, well... Blue, I see..." = Title: Battle Master - How to obtain: Win the Advanced Coliseum with Jade solo. - Description: "Battles are won not by sword or arte alone, but by their combined might." ..:: Guy Cecil ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Blade Master - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "Grasp your future with this sword. This title is for the swordsman who harbors a fighting spirit." = Title: Aquatic Ape - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "S.O.S.! They're calling for me! Leave those sea accidents to me." = Title: Good Spirits - How to obtain: After getting his Aquatic Ape title, go to Grand Chokmah (where the bar and port are) and approach the tree to trigger a scene. Catch Urushi to trigger another scene. Now go to Keterburg Bay to trigger a scene. Afterwards, go to Chesedonia, enter the bar and speak to the bartender to receive the title. - Description: "Sometimes, a bartender can heal what ails you just by listening. This one's for you. On the house." = Title: Dashing Gent - How to obtain: See Cecille and Frings section. [sx90-5](without the "-") - Description: "Style isn't all about appearances. It comes from within. Clothing is not just put on. It must be worn." = Title: Abyss Orange - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "O-orange...? Weren't there any other colors?" = Title: Hopeless Dreamer - How to obtain: After visiting Nam Cobanda for the first time, go to Sheridan's Meeting Hall to receive the title. - Description: "I want to fly! Dreams should be chased, no matter how far or where they may lead!" ..:: Anise Tatlin ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Childish - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "There is no "adult" or "child" in battle gear! To the battlefield" = Title: Not a Kid - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "Fashion is what you make of it. Don't try to act taller and don't be shy." = Title: Little Devil - How to obtain: After you complete the Radiation Gate, go Daath's Cathedral to trigger a scene and the title. - Description: "Little devil. With stripes, too. Very valuable. Those who know this, know it well." = Title: Cat Cat Kitty Cat - How to obtain: After the scene with Ant Lion Man in Nam Cobanda, you'll receive the title. - Description: "Cat cat cat cat kitty cat... This just sounds dumb!" = Title: Abyss Pink - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "Pink is for heroine right? Right?!" ..:: Natalia L.K. Lanvaldear ::.. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ = Title: Imperial Will - How to obtain: See Final Battle Costumes section. [sx90-2](without the "-") - Description: "Careful of your manners, even on the battlefield. After all, you are royalty." = Title: Tropical Butterfly - How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the "-") - Description: "Like a butterfly gracing the land of an endless summer." = Title: Star of Malkuth - How to obtain: The Cow-boy in Nam Cobanda is searching for his 2 brothers. Go to Yulia City and from the main building, enter the lower door to find Cow there. Afterwards, go to Baticul Port to find another Cow there. Now enter Engeve from the S and then go to the Cheagle Woods. Now go to Baticul Port again to receive the title. - Description: "The one brilliant star in the dark Malkuth sky. Catching a glimpse is a privilege." = Title: Abyss Green - How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-") - Description: "Influenced by the male royalty, behold, Abyss Green." = Title: Adventurous Princess - How to obtain: Find all 29 Search Points, then talk to Din to receive the title. - Description: "Unexplored lands await! A title imposed upon the recreational adventurer." =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.5] Cecille and Frings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx905 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This Sidequest is to obtain one of Guy's costumes. There are five events in this Sidequest, so let's get started. First event - After Chesedonia sinks, enter Engeve to trigger a scene between Cecille and Frings. Afterwards, go to the Inn to trigger another scene. Now go to Kaitzur (South) and enter the W building to trigger a scene with Count Almandine. Return to Engeve and go to Rose's house to trigger yet another scene. Exit Engeve, return to Kaitzur (North) to trigger yet another scene. Afterwards, speak to Frings then exit Kaitzur to go to Kaitzur naval Port. Once here, go the Kimlasca Base (S most building) and a scene with Cecille triggers. You then obtain 'Cecille's Sword' (the meaning of this is f***ed up, poor Frings). Exit, go to Engeve and enter Rose's house to trigger a scene. You'll obtain 'Frings' Letter'. Return to Kaitzur Naval Port and speak to Cecille. Exit, go to Chesedonia and then to Astor's Mansion. Another scene triggers in here and you'll receive 'Memento Ring'. Dammit... 2 more trips, I promise. Exit Chesedonia, go to Kaitzur (North) and speak to Frings to trigger yet another scene. Final trip, finally. Go to Kaitzur Naval Port and speak to Cecille to end this damn event. Second event - After the Peace Treaty is signed, go to Kaitzur Naval Port and enter the Kimlasca Base. Third event - After the Absorption Gate, go to Baticul Port to trigger a scene with Cecille (this is before Jade joins). Fourth event - After Natalia rejoins after the Absorption Gate, go to Baticul Port to trigger another scene. Fifth event - After the Tower of Rem, return here and enter the tower itself to trigger the last scene. Guy will receive the title "Dashing Gent" at the end of the scene. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.6] Ant Lion Man ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx906 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Another five events. First event - When you enter Chesedonia for the first time, go to the S area and go in the hallway between the Inn and the dude over the white rug. Give him Apple Gel to end this event. Second event - After you end the Zao Ruins for the first time, same place. Give him Scimitar and Magic Lens. Third event - After returning from the Qliphoth. Give him Miracle Gel, Panacea Bottle, and Apple. Fourth event - After you recover the Flightstone. Give him Stripped Ribbon, Beef and Chicken. Now go to Nam Cobanda and speak to Ant Lion Man. Pay him what he wants to receive Ant Lion Man Doll. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.7] Catalyst Weapons ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx907 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= OK, the best Sidequest in the game. You need to get all 6 Catalyst Weapons, so here we go: Nebilim - This is Luke's Weapon. You get this after killing Blade Rex in Meggiora Highlands. Lost Celesti - After retrieving the Flightstone, go to Keterburg and speak to Nephry. Afterwards, go to Grand Chokmah and speak to Peony to get the weapon. Blood Pain - After Shurrey Hill, go to St. Binah and speak to McGovern. Now speak to his son Glenn. The rappig is just outside St. Binah. Get it and return to Glenn to receive the weapon. Holy Quelquatl - After Mt. Zaleho, go to the Abandoned Factory, go up the second ladder you come across, go up the next one, then use Mieu Wings to fly up to a broken ladder. At the end of the path, lit the yellow lantern with Mieu Fire 2. An air cab will go outside, so return to town and use the air cab N of you. Follow the path (ignore the ladder) and at the end of it, open the chest to get the weapon. Heart of Chaos - After the Radiation Gate, go to Daath and then to Ion's Chambers. You'll see Florian running through the Cathedral, holding a Catalyst Weapon. So go to where the five glyphs are and use the SE one and speak to Florian to trigger another scene and receive the weapon. Unicorn Horn - Look for it in the main guide. [sx57-0](without the "-") After you have all 6, it's time to go fight the hardest boss in the game. To find Nebilim's Crag, go all the way to the NW corner of the continent where Keterburg is. It's like a mountain slashed by half. Inside, a scene triggers and then THE fight! ------------------- BOSS: GELDA NEBILIM ------------------- - Name: Gelda Nebilim - Location: Nebilim's Crag - HP: 320,000 / 480,000 / 640,000 / 1,120,000 - XP: 34,000 - P.ATK: 1,314 / 1,971 / 2,628 / 4,599 - P.DEF: 1,520 / 2,280 / 3,040 / 5,320 - F.ATK: 853 / 1,280 / 1,706 / 2,986 - F.DEF: 1,280 / 1,920 / 2,560 / 4,480 - Gald: 50,000 - Items dropped: Red Verbana, Blue Dice - Steal: Tutti (Best CC of all) - Elemental Info.: - Weak: None - Strong: None - Strategy: This was my status for my characters: Luke (Lv. 103) HP: 8,415/8,415 MP: 901/901 P. ATK: 1,650 Weapon: Key of Lorelei* P. DEF: 846 Body: Mumbane F. ATK: 551 Arm: Kaiser Bracelet F. DEF: 655 Acc: Persian Boots** AGL: 1,002 C.C: Grandioz ENH: 96 Title: Swordsman of Lorelei*** =~-~-~-~-~-~-~-~= Tear (Lv. 94) HP: 6,377/6,377 MP: 631/631 P. ATK: 1,296 Weapon: Blue Crystal Rod - Strategy - P. DEF: 672 Body: Prism Protector Use 100% F. ATK: 1,438 Arm: Fonic Gloves Heal F. DEF: 666 Acc: Faerie Ring**** Do not use AGL: 691 C.C: Lunatito Do not use ENH: 66 Title: Cool Chick =~-~-~-~-~-~-~-~= Anise (Lv. 89) HP: 6,190/6,190 MP: 480/480 P. ATK: 1,427 Weapon: Fonic Mace - Strategy - P. DEF: 686 Body: Fonic Cloak Use 100% F. ATK: 1,331 Arm: Mythril Gauntlets Fonic Artes F. DEF: 700 Acc: Ant Lion Man***** Do not use AGL: 489 C.C: Largamente Do not use ENH: 65 Title: Little Devil =~-~-~-~-~-~-~-~= Jade (Lv. 94) HP: 6,860/6,860 MP: 817/817 P. ATK: 1,496 Weapon: Gungnir - Strategy - P. DEF: 632 Body: Fonic Robe Use 100% F. ATK: 1,537 Arm: Fonic Bracelet Fonic Artes F. DEF: 845 Acc: Spirit Symbol****** Do not use AGL: 603 C.C: Nocercido Do not use ENH: 77 Title: Insightful One******* * Although Soul Crush has +20 P. ATK more than Key of Lorelei, it's a cool looking sword plus you need it if you want to use Luke's Lost Fon Drive. ** These are a huge plus adding Luke 300 more AGL. We need to get away quickly from Nebilim whenever needed. *** Same as the weapon, we need it to use Luke's Lost Fon Drive. **** This is to cut in half all of Tear's Artes MP usage. We need this to save a lot of Gels. ***** We can forget about Anise almost all the battle with this equipped. It recovers 8% of both HP and MP at a fixed rate, which is quite cool. ****** Same as with Tear, Jade's Fonic Artes consume quite a lot of MP. With this equipped, I never used an Orange nor Pineapple Gel on him, IIRC. ******* This increases the OL after 15 seconds of standing still. This is good because Jade's Mystic Artes are the second more powerful against Nebilim (first ones are Tear's). I'm going to make this strategy a bit different. As you can see, I'm going to do this one for Very Hard Difficulty. Why?! You may ask. Well, this is because by defeating her in Very Hard or Unknown nets you the best costume title for Luke, IMO. Tactical Leader is a samurai-like costume for Luke. Note that all above were my stats for defeating her and you MUST be on second or further playthrough in order to play against her in this difficulty. Let's start out with the attacks. For Strike Artes, she has (these count Base Artes, Arcane Artes and FoF Change Artes): Beast, Banishing Sorrow, Sovereign Gale, Light Spear Cannon, Surge Breaker, Star Stroke, Searing Sorrow, Thunder Beast, Gungnir, Mighty Deluge, Quake Stroke and Light Blast. For Fonic Artes, she has (these count Fonic Artes and FoF Fonic Artes): Ground Dasher, Frigid Coffin, Thunder Blade, Infernal Prison, Meteor Storm, Gravity Well, Blessed Drops, Prism Sword, Divine Saber, Absolute, Raging Mist and Time Stop. People say that she can use all the Mystic Artes, but I've only seen her use these: Mystic Cage, Big Bang, Rending Saber, Fortune's Arc, Innocent Shine, Fragmented End and Indignation. If you feel you just can't beat her, try using an All-Divide. This battle is long, and really mean LONG! It took me 52+ min. fighting her. I used 12 Life Bottles, 3 Pineapple Gels, 1 Treat and 2 Specifics. Turn off all of Tear's Artes, except for Revitalize, Resurrection and Force Field. As for Anise, turn off everything, but leave on Bloody Howling, Miracle Hammer and Guardian. And for Jade, turn everything off, except for Ground Dasher, Thunder Blade, Blessed Drops, Infernal Prison, Prism Sword and Absolute. Nebilim has an incredible DEF. I was doing between 30 and 180 dmg. per hit with Luke. The other characters did 1 dmg. to her. Anyway, you MUST control Luke while the others use their Fonic Artes. Nebilim's Strike Artes deal over 1,300 dmg. so be prepared to die quite a bit. BUT, do not use a Life Bottle, instead wait until Tear revives the party member. During this time, it's so common that Nebilim will use a Fonic Arte against someone. How to know who the targeted character is? Well, Nebilim will both face and approach that character, so switch quickly to that character and run far away from the other characters, while avoiding the Arte. The good thing about her is that she doesn't chain her attacks, so they go 1 on 1. Also the Mystic Artes; whenever you see her going into Overlimit, go into Overlimit yourself and use your Mystic Arte. This is used (well, at least I use it for) for making time for her Overlimit to fade away. This way, it's easier to stagger her. Use Tear's Fortune's Arc Extension only when you really need it, because it heals all the party completely. Also remember to use Jade Mystic Artes every time it fills. Also make sure to use all or most FoF that appear, to deal extra dmg. ------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.8] Sword Dancer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx908 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Like in several Tales games, there is a special monster called Sword Dancer. This enemy is one of the hardest bosses in every game, so let's start doing this. The first Sword Dancer is at Choral Castle. After defeating Arietta on the roof, go to the main hall to find a huge sword. Examine it to fight Sword Dancer 1. NOTE however, that Sword Dancer 1 will only be there until the events at Akzeriuth. ------------------------------ OPTIONAL BOSS: SWORD DANCER #1 ------------------------------ - Name: Sword Dancer #1 - Location: Choral Castle - HP: 17,000 / 25,500 / 34,000 / 59,500 - XP: 3,800 - P.ATK: 248 / 372 / 496 / 868 - P.DEF: 159 / 238 / 318 / 556 - F.ATK: 126 / 189 / 252 / 441 - F.DEF: 135 / 202 / 270 / 472 - Gald: 1,000 - Items dropped: None - Steal: None - Elemental Info.: - Weak: Physical - Strong: None - Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and they may be right. Each of his attacks will deal 150-230 dmg. but can easily be healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him with Splash. Approach him as much as you can and guard until you see an opportunity to attack. Your attacks, along with Guy's and Jade's magic will take him down in no time. Also use all the Apple Gels and Life Bottles you need (I only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal 150-200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1 minute and 50 seconds). ------------------------------ Just before entering Theor Forest, go S to find a SP. Examine it and enter a battle with Sword Dancer 2. NOTE however, that Sword Dancer 2 will only be there if you defeated Sword Dancer 1 and you have just before clearing the Absorption Gate to defeat him. ------------------------------ OPTIONAL BOSS: SWORD DANCER #2 ------------------------------ - Name: Sword Dancer #2 - Location: World Map (SP S of Theor Forest) - HP: 51,900 - XP: 9,800 - P.ATK: 410 - P.DEF: 289 - F.ATK: 304 - F.DEF: 226 - Gald: 4,000 - Items dropped: Genius Wand, Treat - Steal: Grass Chamber - Elemental Info.: - Weak: Physical - Strong: None - Strategy: For being the Second Sword Dancer, he's not that hard, although he doubled all his stats. His attacks will deal 250-320 dmg. He also has his Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until the 'On your guard!' Strat appears. This way, you characters will be away from Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to your normal Strat. Just like the previous battle with him, deactivate all of Jade's Artes and leave him with Splash. Also with Tear, deactivate everything she has, except for Healing Circle and Resurrection. If you're Lv. 32 with Luke, you should have learned already Guardian Field. When a Water FoF appears, use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's Radiant Howl (and if you're on your second playthrough, also use Ion) which will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and Radiant Howl. I only used 3 Life Bottles and 1 Lemon Gel this time. ------------------------------ All right, good so far? The third and last Sword Dancer is in the Isle of Feres. After clearing it (after the scene with the Replicas), enter the building and exit it to find the sword stuck in the floor. NOTE that you must have defeated the previous Sword Dancers in order to fight this one. ------------------------------ OPTIONAL BOSS: SWORD DANCER #3 ------------------------------ - Name: Sword Dancer #3 - Location: Isle of Feres - HP: 86,000 / 129,000 / 172,000 / 301,000 - XP: 12,000 - P.ATK: 597 / 895 / 1,194 / 2,089 - P.DEF: 379 / 568 / 758 / 1,326 - F.ATK: 434 / 651 / 868 / 1,519 - F.DEF: 316 / 474 / 632 / 1,106 - Gald: 12,000 - Items dropped: Ultimatus - Steal: Sunlight Chamber - Elemental Info.: - Weak: Physical - Strong: None - Strategy: OMG... he's pathetic. Really. If you compare him with the Sword Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same attacks, same everything, so I'll just copy and paste the previous strategy. Please, don't forget to steal the Sunlight Chamber from his, as it's extremely rare. He has his Overlimit. When goes in Overlimit mode, open the battle menu and press L1 until the 'On your guard!' Strat appears. This way, you characters will be away from Sword Dancer while he's in Overlimit. When his Overlimit is over, just return to your normal Strat. Just like the previous battle with him, deactivate all of Jade's Artes and leave him with his high level Artes. Also with Tear, deactivate everything she has, except for Healing Circle, Revitalize and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising Phoenix. ------------------------------ You'll receive the Ultimatus. The third most powerful sword of the game, IIRC. Can be used by either Luke or Guy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.9] Albert Style Books ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx909 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This side quest consists of four events, in which in each one you'll receive an Arte for Luke. This side quest starts when you meet with Natalia for the first time. Go to the Fabre's Manor and speak to Ramdas, who is chit chatting with two maids. You need to get back the four books the maid sold, so, on top it. Go to the port and speak to the guy in middle of the tunnel to trigger a scene. You'll need to buy the book back for 20,000 Gald. Buy it with the money you received from Ramdas. You'll learn Demon Fist from this book, which is the equivalent to Guy's Demon Fang. The second book can be obtained after St. Binah sinks into the Qliphoth. Go to Yulia City and speak to the man dressed in white and orange who is just outside of Tear's house. He'll sell you the book, but you need the money, so, when you're able to, go speak to Susanne (Luke's mother, for those who didn't know), receive the money and buy back the book to learn Lightning Blade. The third book can be bought after you talk to Nephry (Jade's sister) about Dist. Go to the Hotel and speak to the guy talking to the receptionist. Just like before, he'll ask for a certain amount of money, so you know what to do. Go to Susanne, get the money and return here to buy the book, which lets Luke learn Slag Assault. The last book can be bought right after you clear the Radiation Gate. Go to Daath and go to the room just before the warp portal that leads to Mt. Zaleho. There's a person at the N side of the library and same as before. Go get the money and buy the book, which lets Luke learn the Arte Sonic Blast. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.10] Tear's Pendant ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx910 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tear's Pendant is an Accessory that increases F.ATK and F.DEF by 20% each. Pretty damn nice, if you ask me. Anyway, it's the same pendant she uses to pay the Coachman to get out of Tataroo Valley at the beginning of the game. There are 2 events in this side quest. The first event can be done once you enter Chesedonia for the first time. BUT HEED MY WORDS... (OMG, that looked cool :P), this side quest ends as soon as you speak to Astor for the first time, so you MUST do this once you enter Chesedonia. At the N area (where Din's Shop is), talk to a man at the W side of the area just to hear that he sold it to some random guy. This guy is in Grand Chokmah, so there's the second event. Once Chesedonia sinks to the Qliphoth, go to Grand Chokmah and enter the Shopping Center to find a guy at the base of the stairs that lead to the Capacity Core shop. He'll ask for a whooping 100,000 Gald. When you have the Gald, talk to him and buy the amazing accessory. A funny scene triggers after buying it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.11] Jewel of Gardios ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx911 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This side quest consists of 3 events, which you must do throughout the game in order to get one of Guy's coolest weapons (and one of my favorites in the whole Tales series). Ok, the first event can be done since the first time you return to Baticul, until before the Peace Treaty is made. Go to the Fabre's Manor and speak to Pere to trigger a scene and clear the first step of this side quest. Now, for the second event, you have to wait until Natalia rejoins you after clearing the Absorption Gate for the first time. Same as before, go to the Fabre's Manor and speak to Pere. Another scene triggers, clearing the second event. The last event can be done after you enter Eldrant for the first time. Return to the Fabre's Manor one last time to find Duke Fabre at the entrance (inside). Speak to him to trigger the last scene and finally receive the 'Jewel of Gardios'. Note that this weapon is needed in order to use Guy's secret Mystic Arte, Brilliant Overlord, which can only be used if you're on your second playthrough or further. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.12] Refined Flightstone ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx912 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= With the Greater Flightstone (which you get by doing the Mushroom Road side quest), we need to get the Refined Flightstone. Now, from Keterburg, go W across the river and land over the ice. Now enter Mt. Roneal from the N entrance. In here, go N and after the ice arch, start following the upper riverside until the ground goes down. From here, go SE and get 'Vorpal Sword' from the ground. Return to the top, go E to find three trees. Use Mieu Wings on the middle one to get on top and get 'Mythril Circlet' and 'Special Gel'. Return below and go up the bottom one and get '15,000 Gald'. Then lit up the thingy next to the chest to have a gate open. Proceed. Go S from the entrance to get 'Wind Cape'. Keep following the path until you see two thingies in middle of the room. Lit them up at the same time, get 'Red Lavender', melt the iceberg blocking the way and go N to reach another area with thingies. You'll notice that a wall is blocking the thingies, so use the mirror on top to reflect Mieu Fire. Proceed. Follow the path until you're on the other side of the room. Push the pillar on top of the white circle, now return to the first area (where the blizzard is) and go N. In this weird room, you'll see nine pillars throughout the room; 3 on top, 3 in middle and 3 at the bottom. Also, there's a white circle near each set. What you have to do, is reorder the pillars so that the top ones form "/", the middle set "\" and the bottom set "/", but the middle pillar has to be on top of the white circle. Got it? Now exit all the way to the World Map. Once out here, board the Albiore and go E a little bit to reach the E entrance of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep following the path until you reach the next area (ignore the fork). Get 'Grass Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack and at the next fork, go S, push the pillar to the W, return to the fork and go N. You have to lit every torch, which is kinda hard, but use R1 and L1 to make things a bit easier. Return to the room with the nine pillars and enter the door you previously opened. Once at the snow field, start going NE, but watch out for the enemies, because they are hard, but not as those of Mushroom Road. Follow the path until you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you can now pass through bad weather, like the mist SE of Grand Chokmah, the fireworks at the NW side of Radessia Continent (where Sheridan is), he lightning storm over the Hod Islands, etc. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.13] Mushroom Road ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx913 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 57, Tear 56, Jade 56, Guy 56 Anise , Natalia 54 - Enemies: Ghoul, Heterodoxa, Medusa Roper, Rafflesian o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Sage..... 2 - 1 .....Saffron | | Holy Bottle..... 1 - 1 .....Special Gel | | Basil..... 2 - 1 .....Lavender | | Red Basil..... 1 - 1 .....Savory | | Verbana..... 1 - 2 .....Chamomile | | Miracle Gel..... 1 - (KI).....Greater Flightstone | | Rugnican Death Cap.....(KI) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o To start this event, Natalia must have rejoined your party after the Absorption Gate (sx55-8 [without the "-"]). Enter the Fabre Mansion to trigger a scene. Once it's over, we're off to Mushroom Road. To find it, locate the river that runs through the E continent. You'll see that the river connects to a lake to the far N. Go there (you need to start at the SW entrance, and from the water, not flying) and enter Mushroom Road, which is at the N part of the lake. Once here, a scene with Asch triggers, where you'll use him instead of Luke, he also receives the title "Loving Son". He's crappy as hell, having the same armor he had at Ortion Cave. He'll die rather quickly and besides, you can't use Mieu. Fight a few battles with him if you want and change to Luke just by talking to him. Bye-bye, Asch... that's the last time you'll be able to play with him. Reenter Mushroom Road and please notice the small round thing spitting yellow gas. If you use Mieu Fire, either a monster or a chest will appear. I'll tell you which ones have what. The one near the entrance has a monster, now go N to find two more spore mushrooms. The left one has a monster, while the right one has 'Sage'. Return to the entrance and go E this time and use Mieu Fire on the spore mushroom to get 'Saffron'. Now, at the fork further ahead, follow it N to find a chest with 'Holy Bottle' (didn't even remembered these existed ;p). Return to the fork and go SE to reach the next area. Go ahead, get 'Special Gel' and the spore mushroom has a monster. Return to the previous fork of the previous area, go N, then E and enter the next area. Past the next area you'll find two spore mushrooms. The left one has a monster, while the right one has 'Basil'. Now go S until you find two more spore mushrooms. The top one has 'Lavender', and the bottom... well, a monster. Now go W to find two more spores. Mieu Fire the left one for 'Red Basil'. For the record, this place in Hard or higher difficulty is... OMG. You'll be using Life Bottles like there's no tomorrow. All these enemies have more ATK than Fyr Bronco back at Mt. Zaleho. Keep following the W path to reach another area. Mieu Fire the lone spore to get 'Savory'. Return to where you got the Basil and follow the SE path for two spores. Mieu Fire the top one for 'Basil', now return to the previous fork. Follow the NE path and when you get to two spores (ignore the lone spore you'll pass) and Mieu Fire the top spore for 'Verbana'. Now proceed through the SW mushroom path until you get to a fork, which you should take S, Mieu Fire the top spore to get 'Sage'. Return to the fork and go N this time, Mieu Fire the spore you come across to find 'Chamomile'. Now go NE, Mieu Fire the spore and get 'Miracle Gel', return to the fork and go E this time to reach another area. Go N at the fork, BUT DO SO to reach the World Map. From here, go NW and get 'Greater Flightstone' from the SP. Now return to the previous fork at Mushroom Road, go SE, Mieu Fire the spore to get 'Chamomile'. Now examine the purple spore mushroom to trigger a scene and get 'Rugnican Death Cap'. Now exit Mushroom Road (finally...), go to Baticul and speak to Susanne to trigger a scene and finally wrap this side quest up! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.14] Baticul Arena ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx914 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.15] The Hidden City, Nam Cobanda Isle ~~~~~~~~~~~~~~~ sx915 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - You must already have obtained both Flightstones. Check the Mushroom Road and Refined Flightstone side quests for info on how to get them. First of all, you need to locate Nam Cobanda. It's on the NE corner of Radessia, the continent that looks like a crab. If you approach by air, fireworks will appear, blocking your path. And by water, there are three whirlpools blocking the entrance. Position yourself directly in front of the entrance and start going in reverse until you reach the E continent. Once that done, go to full speed and go through the whirlpools. Once inside, go up the stairs (the elevator doesn't work) and at the next room, go through the SE door to trigger a scene with York. From where you're left, go E until you see a light blue building to the N. Enter it to find a room filled with costumes. You can find Lloyd's costume, Tales of Symphonia's main character. You can also find here Klonoa's costume. Anyway, go through the N door and a scene triggers with Urushi. Now the elevator is activated. Now go all the way W and examine the corner to find a Katz and you'll receive 'Comedy' Music Disc. You'll see three doors in this room at the S side of it. Enter the middle one, only if you have the Key of Darkness. After the scene with Noir, Luke receives the title "Noble Rogue". Exit through the S door and go E until you reach the next area. Enter the first room to find two Ant Lion Men. Answer whoever you like the most and then pay Ant Lion Man 76,500 Gald to get your character back. You also get Anise Costume title "Cat Cat Kitty Cat". Return to where these dudes are and speak to the one behind the counter (only appears if you did all the Ant Lion Man events at Chesedonia) to trigger a scene. Pay 150,000 Gald to receive 'Ant Lion Grab Bag'. Once you open it, you'll receive 'Apple Gel', 'Magic Lens', 'Apple', 'Beef', 'Chicken'... all the items we gave him. But, as a bonus, we get 'Ant Lion Doll' for Anise. Exit this room and enter the last one to the E and talk to the Cow-boy. Time to go look for the brothers. So exit Nam Cobanda and go =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 9.16] The Replica Lab the Abyss ~~~~~~~~~~~~~~~~~~~~~~~ sx916 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - My lv: Luke 73, Tear 72, Jade 72, Guy 72 Anise 68, Natalia 69 - Enemies: Golden Slime, Fiendlin, Lesser Fiendlin, Flitter, Great Fiendlin, White Wolf, Sludge Tortoise, Arietta/Largo/Sync/Legretta (B), Replicantis (B) o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Sunlight Chamber..... 1 - 1 .....Carmine Chamber | | Miracle Gel..... 3 - x .....10,000 Gald | | Cobalt Chamber..... 1 - (WP).....Shooting Star | | Specific..... 1 - (AA).....Kaiser Bracelet | | Life Bottle..... 1 - 1 .....Red Basil | | Grass Chamber..... 1 - (KI).....Gald Detector | | Holy Bottle..... 1 - (WP).....Gungnir | | Red Saffron..... 1 - 1 .....Treat | | 20,000 Gald..... x - (AH).....Elemental Ribbon | | Elemental Circlet.....(AH) - | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o "Peko is the only thing in her mind again..." -- Guy Cecil To start this side quest, you must do the following: - Be on second playthrough or further - You must have saved Shiba at Aramis Spring way back in the game - You must have finished the Cheagle Rescue from Ortion Cavern (both sides) - A hell lot of Gald When you're ready, go to the NW area of Sheridan and approach the persons at the NW corner to trigger a scene. Now go to the Meeting Hall and speak to Shiba, who's just left of you. When ready, speak to him to go to Ortion Cavern. Save the game, and proceed through the hole. NOTE: There are Bird-like enemies in here that give a huge amount of Gald (over 5,000 per bird) and they're usually sleeping on top of the machines we need to break. Use Mieu Fire 2 on a nearby mirrorstone to wake them up and fight them. I also recommend using a Blue Sephira to earn over 46,000 Gald per battle. After the scene where Mieu destroys the first machine (there are 18 machines total), then go NW twice, then W once and grab 'Sunlight Chamber' up the rope ladder. Return to the previous room and go NE once, E once, then use Mieu Wings under the ripped rope ladder to get 'Carmine Chamber'. Return to Shiba and go N once, NW once and W once. In here, break the machine just like Mieu did [2/18]. Now go W and get 'Miracle Gel' from the top of the rope ladder. Now go SW, then W and destroy the machine [3/18], also kill the bird. Now go S, up the rope ladder and get '10,000 Gald', then return to the previous room and go N, check the W side of the room for 'Cobalt Chamber'. This time, go N twice (you'll be in a trap room, where lightning will come out of the machine there every now and then), but go E twice, then N twice and destroy the machine [4/18] as well as the bird. We need to return to the trap room, which is by going S twice and W twice. Once here, go W and destroy the machine [5/18]. From here, go N twice and NW once to reach another machine. Destroy it [6/18]. Now go N, then NE to find 'Shooting Star' up the ripped rope ladder. Return SW, then go NW to reach a room with a lake in the middle. Return to the entrance and go NW twice, NE once and E once (this is the room where you got the Carmine Chamber). Go SE and destroy the machine [7/18]. Now go E once, NE once and N once to find another machine [8/18]. Destroy it and go SE and get 'Miracle Gel' from the N chest. From here, go NE once then N once to find another machine [9/18]. Now go E once, SE once, then S and get 'Specific' from the top of the rope ladder. Return to the previous room and go E to find yet another machine [10/18]. Destroy it and go NE to find 'Kaiser Bracelet', now return to the previous room and go SE to find another healing point-like lake. Now go NW, W, NW and N. From this room, go NE, get 'Life Bottle' from the top of the rope ladder and go NE twice and destroy the machine [11/18]. Now return SW three times, then go NW, W, NW and W again. Destroy the machine here [12/18]. Now go SW, then S to find yet another machine [13/18]. Return to the previous room and go NW to find another machine [14/18]. Go SW for a very helpful 'Red Basil'. Return to the previous room and go N to trigger a scene. Afterwards, go N once more to find another machine [15/18] (just three more for the first boss and 14 more for the second boss). Now go N twice, and NW to find a machine [16/18]. Return to the previous room and go NE twice to find another machine [17/18]. Go NW now and get 'Grass Chamber'. Now go NW to find the last machine [18/18]. I really, REALLY recommend you returning all the way to the beginning and save your game, in case you get killed in the next battle. If you decided to do so, return to the last room and go N to trigger a scene and then a Boss Battle! ------------------------------------ BOSS: ARIETTA, LARGO, SYNC, LEGRETTA ------------------------------------ a) Arietta - Location: The Replica Lab the Abyss - HP: 45,000 / 67,500 / 90,000 / 157,500 - P.ATK: 317 / 475 / 634 / 1,110 - P.DEF: 759 / 1,138 / 1,518 / 2,657 - F.ATK: 400 / 600 / 800 / 1,400 - F.DEF: 956 / 1,434 / 1,912 / 3,346 - Steal: None - Elemental Info.: - Weak: None - Strong: None b) Largo - Location: The Replica Lab the Abyss - HP: 65,000 / 97,500 / 130,000 / 227,500 - P.ATK: 800 / 1,200 / 1,600 / 2,800 - P.DEF: 629 / 944 / 1,258 / 2,202 - F.ATK: 201 / 302 / 402 / 704 - F.DEF: 493 / 740 / 986 / 1,726 - Steal: None - Elemental Info.: - Weak: None - Strong: None c) Sync - Location: The Replica Lab the Abyss - HP: 55,000 / 82,500 / 110,000 / 192,500 - P.ATK: 800 / 1,200 / 1,600 / 2,800 - P.DEF: 805 / 1,208 / 1,610 / 2,818 - F.ATK: 350 / 525 / 700 / 1,225 - F.DEF: 620 / 930 / 1,240 / 2,170 - Steal: None - Elemental Info.: - Weak: None - Strong: None d) Legretta - Location: The Replica Lab the Abyss - HP: 50,000 / 75,000 / 100,000 / 175,000 - P.ATK: 550 / 825 / 1,100 / 1,925 - P.DEF: 981 / 1,472 / 1,962 / 3,434 - F.ATK: 374 / 561 / 748 / 1,309 - F.DEF: 782 / 1,173 / 1,564 / 2,737 - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, this is a really fun and yet challenging battle. These guys are the same as before, just with a little less HP. You'll start with Arietta, Largo and Sync, but once you kill one of them, Legretta shows out of nowhere to start attacking. I recommend taking Sync out first, as he's quick as hell, plus he has a good P.ATK. Next is Arietta, who is a pain in the ass with her support artes. Next is Legretta, because she's the hardest of all God-Generals (for me at least) and last but not least, Largo, who has the same P.ATK that Sync. After the battle, you'll receive 60,000 XP and 40,000 Gald; as well as Garnet, Sephira, Chamomile, Mystic Symbol. I also got 93.71 Grade, so, you can see how easy this fight is. ------------------------------------ You'll receive 'Gald Detector', which is a useless piece of crap that finds money on the ground. Now from the room where you fought the God-Generals, you may return to the healing save point at the entrance, but go N thrice, then go NW to find the first machine of this area [19/29]. Now go NW twice to find another machine [20/29]. This time go SW once for 'Holy Bottle' and go W to find a healing lake (cool). You might as well level up a bit, if you want (I recommend it if you think the God-Generals were hard). Return to the previous room and go NE once, NW once and W once and get 'Gungnir' from the top of the ripped rope ladder; Jade's best weapon in P.ATK, while the Dunamis at the Arena is his best weapon in F.ATK. Return to the previous room and go NE to find yet another machine [21/29]. Now go E for 'Red Saffron'. This time go N twice to find another machine [22/29]. Return S twice and go E. Once in this room, go SE to find once more machine [23/29]. Now go SE for 'Treat' and SE once again to find another machine [24/29] (how come the sleeping birds never wake up?). Now go SW, up the rope ladder and get '20,000 Gald'. Ok now, this is getting repetitive... sorry, but return to the previous room and go E twice, up the ripped rope ladder and get 'Miracle Gel'. From here, go N to find a machine [25/29]. Now go N again then NW to reach a trap room. Quickly move NE to find yet another machine [26/29]. Return now to the previous room and go W quickly and get 'Elemental Ribbon' from the W chest. From here, go N once and NW once to trigger a scene and find another machine [27/29]. Just two more, don't worry. Now go NW once and N twice to find yet another machine [28/29]. You might as well go E from here to find a chest on top of the rope ladder with 'Elemental Circlet' in it. Now go NW once and N once to find the last machine [29/29]. This is the last room (finally...), so, if you want, return to the save point, save, return to this last room, go through the door and prepare for a Boss Battle! ----------------- BOSS: REPLICANTIS ----------------- - Name: Replicantis - Location: The Replica Lab the Abyss - HP: 250,000 / 375,000 / 500,000 / 875,000 - XP: 32,000 - P.ATK: 817 / 1,225 / 1,634 / 2,860 - P.DEF: 1,374 / 2,061 / 2,748 / 4,809 - F.ATK: 801 / 1,201 / 1,602 / 2,804 - F.DEF: 1,320 / 1,980 / 2,640 / 4,620 - Gald: 38,000 - Items dropped: Sunlight Chamber - Steal: None - Elemental Info.: - Weak: None - Strong: None - Strategy: Ok, he's slightly strong. He has Fonic Artes like Splash, Meteor Storm, Absolute, Thunder Blade, Holy Lance, Icicle Rain, Bloody Howling and Divine Saber. He's not that hard as you may think. He's pretty much like Fyr Bronc at Mt. Zaleho. Slow, yet powerful (not that much, really). Anyway, stick to your normal strategy and you'll beat his chimera ass in no time. ----------------- Watch the scene after the battle (you're taken out automatically, so that's a relief). This wraps up this side quest, but if you've killed both the Behemoth at Inista Marsh and the Sand Worm at the desert, go talk to the Katz at the Keterburg Hotel on the third floor to receive Tear's 'Monster Collector' costume, her best IMO (I just love Neko girls). /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 10] Titles ( ) s1000 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 11] Collector's Book ( ) s1100 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 12] Monster List ( ) s1200 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 13] Multimedia ( ) s1300 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ In this section, I'll write down about the soundtracks and the lyrics for the opening. Also, these lyrics weren't written by me. They were posted with the permission of their rightful owners (check the Credits Section for more details). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 13.1] Game Lyrics ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1301 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~-~ ~-~ +-~ ~-~ Karma ~-~ ~-+ [JPN Version Opening Song] ~-~ ~-~-~ ~-~ = Artist: Bump of Chicken (quite a name, huh?) = Japanese Lyrics GARASU tama hitotsu otosareta oikakete mou hitotsu okkochita hitotsu bun no hidamari ni hitotsu dake nokotteru shinzou ga hajimatta toki iya demo hito wa basho wo toru ubawarenai you ni mamori suzuketeru yogosazu ni tamotte kita te demo yogorete mieta kioku wo utagau mae ni kioku ni utagawareteru kanarazu bokura wa deau darou onaji kodou no oto wo mejirushi ni shite koko ni iru yo itsu datte yonderu kara kutabireta riyuu ga kasanatte yureru toki umareta imi wo shiru sonzai ga suzuku kagiri shikata nai kara basho wo toru hitotsu bun no hidamari ni futatsu wa chotto hairenai GARASU tama hitotsu otosareta ochita toki nanika hajikidashita ubaitotta basho de hikari wo abita kazoeta ashiato nado kizukeba suuji de shikanai shiranakya ikenai koto wa douyara ichi to zero no aida hajimete bokura wa deau darou onaji himei no hata wo mejirushi ni shite wasurenaide itsu datte yonderu kara kasaneta riyuu wo futari de umeru toki yakusoku ga kawasareru kagami nanda bokura tagai ni sorezore no KARUMA wo utsusu tame no yogoreta te to te de sawariatte katachi ga wakaru kokoni iru yo tashikani sawareruyo hitori bun no hidamari ni bokura wa iru wasurenaide itsu datte yonderu kara onaji GARASU tama no uchigawa no hou kara sousa kanarazu bokura wa deau darou shizumeta riyuu ni jyuujika wo tateru toki yakusoku wa hatasareru bokura wa hitotsu ni naru ~-~ ~-~-~ ~-~ +-~ ~-~ Karma ~-~ ~-+ [JPN Version Opening Translation] ~-~ ~-~-~ ~-~ = Artist: Bump of Chicken (quite a name, huh?) = English Lyrics I dropped a marble When I chased after it, I dropped another Only one remains in a single sunny spot The moment their hearts begin to beat, Like it or not, people claim their own place They keep protecting it so that it isn't snatched away Though I kept my hands clean, They look dirty Before I doubt my memory, my memory will doubt me We'll meet each other for sure Making our identical heartbeats into our landmarks I am here, because I'm always calling When our worn-out motives overlap and tremble, I'll know the meaning behind my birth So long as we continue to exist, We can't help but claim our own place It's impossible for two to enter A single sunny spot I dropped a marble When it fell, something split open It bathed in light where I plundered it When you think about it, The footsteps you've counted are nothing but numbers Somehow, what I have to know Is somewhere between "one" and "zero" We'll meet each other for the first time Making the flags of our same screams into our landmarks Don't forget, because I'm always calling When we bury our collective motives together, We will exchange a promise We are mirrors, meant for each of us To reflect every bit of the other's karma We will touch each other's dirtied hands And know their shape I am here, I can definitely feel you We are here in the same sunny spot Don't forget, because I'm always calling From inside the same marble That's right, we'll meet each other for sure When we build a cross on our submerged motives, We will fulfill our promise We will become one ~-~ ~-~~ ~-~ +-~ ~-~ Fuka ~-~ ~-+ [Insert/Ending Song] ~-~ ~-~~ ~-~ Vocals: Tear Grants (Yukana) Music: Fujiwara Motoo 1: Tue rei ze croa riou tue ze 2: Croa riou ze tue riou rei neu riou ze 3: Va rei ze tue neu tue riou tue croa 4: Riou rei croa riou ze rei va ze rei 5: Va neu va rei va neu va ze rei 6: Croa riou croa neu tue rei croa riou ze rei va 7: Rei va neu croa tue rei rei =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 13.2] Soundtrack ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1302 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This is a little section in which I wrote the songs of the Soundtracks (4 disks total). IT IS worth buying it or downloading it (I downloaded it, by the way). So, if you find errors, please e-mail me to let me know. Disc 1 01. abyss 02. Prologue 03. The place of relaxation 04. Crisis 05. The arrow was shot 06. Victory! 07. New world 08. Wedge 09. The Grocer's Village 10. Cheagle Woods 11. Serious 12. Pleasantness 13. Miserable spectacle 14. Fang which wants blood 15. Tartarus 16. Oracle - Coercion 17. Confrontation 18. Awkward justice 19. The Fortified City 20. Fubras River 21. Oracle - Sorrow 22. The Frontier Fortress 23. Van 24. Port town 25. Coral Castle 26. Oracle - Conspiracy 27. Katsbert Ferry 28. The Distribution Base 29. The frequenter Disc 2 30. The Royal City of Light 31. Kingdom of sky 32. Abandoned Factory 33. Meeting 34. Desert Oasis 35. Zao Ruins 36. Deo Pass 37. The Mining Town 38. Akzeriuth Tunnel 14 39. Shurrey Hills 40. Van - Truth 41. Scramble 42. Akzeriuth's Collapse 43. Qliphoth 44. The City of Guardians 45. Tartarus Surfacing 46. The City of Sound Machines 47. Ortion Cavern 48. Wish and sadness 49. In between 1 and 0 50. Aramis Flooded Caverns 51. The edge of a decision 52. Guilt, duty and... 53. The Lorelei Order's Base 54. Oracle Headquarters 55. The Silvery Snow land 56. Casino 57. Theor Forest Disc 3 58. The Floating Imperial City 59. Blue royal palace 60. The City of Craftsmen 61. Wing of hope 62. St. Binah's Collapse 63. Nature dungeon 64. Disturbances of War 65. Chesedonia's Collapse 66. Guidepost 67. Kingdom of sky - confused 68. Belief 69. Tartarus Rushing In 70. Mt. Roneal 71. Zaleho Volcano 72. Feres Island 73. Game over 74. The Hidden Village 75. Theme of Mini Game 76. Tales of DB Theme 77. Tales of DB Room Guarder 78. Tales of DB Ending 79. Tales of DB Game Over 80. Mushroom Road 81. Sign of the quiet dark 82. Relic of wandering frenzy 83. Flow when being dammed up 84. Arena 85. Everlasting fight 86. Eternal mind Disc 4 87. The last chapter 88. Never surrender 89. Farthest place 90. Farthest place - Premonition 91. Farthest place - Threat 92. At the time of farewell 93. Van's Death 94. Parting, and... 95. Hod Surfacing 96. Sheaf of soul 97. Mirrors 98. A Clear Sky Opens 99. Farthest place - Glint 100. Happiness in my hand 101. The Time of the Decisive Battle Has Come A 102. The Time of the Decisive Battle Has Come B 103. The Glorious Land Eldrant 104. meaning of birth 105. promise 106. Crimson pride 107. Time to raise the cross 108. A place in the sun 109. Finish the promise 110. For the Sake of it All... 111. Lorelei's Revival 112. The Look of That Day 113. A Song ~song by Tear~ 114. A Wish to the Starry Sky 115. Overflowing Emotions, Reunion /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 14] FAQs ( ) s1400 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ I just added this section because there are a lot of questions asked at the boards, and they get so damn repetitive. I really hope this little section really helps people out. Q: My game freezes at Choral Castle. I'm using a 80GB PS3. How can I get pass Here? A: There's still not a way to fix this. It looks like the 80GB PS3 had this problem with this game and several others. I personally don't own a PS3, so I really don't know how it works. You can try to send your data to a PS2 Memory Card, play your game, get past Choral Castle and transfer your data once again to the PS3. ------------- Q: How can I transfer my saved data from my PS3 to the PS2 Memory Card? A: If you have a Codebreaker, there are saves you can download to get around the problem somewhere on their site. Ideally, you should see if you can find a PS3 to PS2 memory card adapter. It's an external memory card slot with a male USB connector for transferring your data. If you can't find one, but you're *really* crafty, you might be able to make one. ------------- Q: What is enhancement for? A: Enhancement is just for learning AD Skills. ------------- Q: How do I use the Second Mystic Artes? A: The Second Mystic Artes are only usable on your second or further playthrough and you must meet certain requirements. Luke - 1. Ion: Keep pressed X during Radiant Howl. 2. Lost Fon Drive: You must have the Key of Lorelei equipped and 15% (HP is color red) or less HP. While in Overlimit, press [], X and O at the same time. Tear - 1. Fortune's Ark: Once you have used all Fonic Hymns at least 50 Times, cast Judgment while in Overlimit. 2. Fortune's Ark Extension: Keep pressed X during Fortune's Ark. Jade - Indignation: After you have used Thunder Blade at least 200 times, keep pressed R2 Button (Overlimit Button) while in Overlimit. Guy - Brilliant Overlord: You must have used Final Cross at least 150 times, Jewel of Gardios equipped and 50% or less HP. While in Overlimit, use Final Cross. Anise - 1. Dying Moon: Keep pressed X during Final Fury. 2. Fever Time: You must have used Lucky at least 100 times, have full HP and at least 20,000 Gald. Use Lucky while in Overlimit. Natalia - Noble Roar: You must have used Piercing Line at least 150 times and must have Elven Bow equipped. Use Piercing Line during Overlimit. ------------- Q: What do I need to play multiplayer? A: For 2 Players, you only need an extra controller. If you want to play with either 3 or 4 characters, you'll need a Multi Tap connected to the PS2. ------------- Q: Is the key of Darkness miss able? A: Yes it is ------------- Q: What does the (////) bubble text mean? A: It means that the character has blushed and/or was embarrassed. ------------- Q: What's the best place to train? A: The best place is the Replica Lab, but this is only after you have beaten the game at least once. If not, the best is Eldrant and/or World Map just outside Nebilim's Crag. /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 15] Latest Update ( ) s1500 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ = Version 3.0 (September 7th, 2008) - Finished most of the Sidequest plus Nebilim's strategy on Normal and Very Hard. Also added a FAQ section. /\ /\ /\ ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ )( 16] Closing ( ) s1600 )( ~~( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~)(~~~~~~~~~~~~~( )~~ \/ \/ \/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 16.1] Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1601 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1. People - Zan Reihd: For telling me of the Silver Sword in Theor Forest. - Richard Beast aka Gbness: For letting me put his strategy for Nebilim on Normal difficulty. - Steve: For letting me know that Arietta can use her Mystic Arte even in Normal Mode. - Raul: My best friend, for buying this game for me, just like I explained in the introduction. Thank you so much! - Yanes Himawan: For letting me post his Karma lyric in the guide. - Ayu Ohseki: For letting me post his Karma translation lyric, as well as the FUKA lyric in the guide - Mim: For having his support through most part of the guide. Also for telling me the complete list of Status Ailments that are in the instruction booklet, which I lost. - The following people that made, with their voices, the characters come to life: - Gackt, L'arc~en~Ciel, Hyde, BUCK-TICK, Dir en Grey, Kids Alive, Kimeru, Mizuki Nana, Maria, Nana Kitade, Sowelu, TO DESTINATION, Yoko Kanno: For keeping me so entertained while I wrote this guide (these are my favorite artists, but the list can just keep going and going). So, anyway, thank you. - Gabriel, Raul and Eduardo: Just for being my best friends and always being there for me, in the good and bad moments. - You: For having the patience of reading through the whole guide. 2. Internet sites - www.gamefaqs.com: For hosting my guide. - www.supercheats.com: For hosting my guide. - www.neoseeker.com: For hosting my guide. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=- 16.2] Final Words ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1602 -=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Well, this is the end of my third guide, for Tales of the Abyss, and if you liked it please check my other guides (yes, I DO have everything planned for the future): 1. Tales of Symphonia (GCN) 2. Jericho (360) 3. Tales of Legendia (PS2) [In progress] 4. Tales of the Abyss (PS2) 5. Devil May Cry (PS2) 6. Tales of the Abyss Enemy Database (PS2) 7. Jericho Monster List (360) 8. Jericho Achievements (360) 9. Devil May Cry 3: Dante's Awakening (PS2) [Future Guide] 10. Metal Gear Solid 3 (PS2) [Future Guide] 11. Castlevania: Portrait of Ruin [Future Guide] - Currently writing it with a good friend of mine, Steve McFadden aka Psycho Penguin 12. Mega Man X4 (PSX) [Future Guide] 13. Mega Man X2 (SNES) [Future Guide] 14. Dragon Quest VIII (PS2) [Future Guide]. Maybe co-author the guide with PeTeRL90 15. Golden Sun [Future Guide] Please check these games if you have any doubts in one future. I'll let you go with an ASCII of my name and Copyright (Year), as well as a paragraph of one of my favorite songs of my favorite singer. So, with all this said and done, I bid you farewell! *Takes off hat and reverences* See you next time! ------------------------------------------------------------------------------- anata no ato o furueru yubi de shizuka ni fureru yume kara samete nando mo onaji ayamachi o kurikaeshita kanashimi ni furuetsuzukeru sayonara wa mada ima wa ienai kara yukkuri to shizumaru sora ni inoritsuzuketa - Singer: Gackt - Title: Rain - Album: Moon - Release year: June 19th, 2002 ------------------------------------------------------------------------------- ,-~-. ,-~-. ,-~. ,-~. ,-~-. ,-~-. ,-~. ,-~. ,-~-, ( C ) ,-~^`/ // / ;` ~==~ ,-~^`/ // / /-~-/ `~-~' '---- `~-` `~-` ! '---- `~-` `~-` `-~-` _ _ _ _ ____________(_)_____| |________(_)______________|·| \ \ __ __ _ _ __ | |__ ___ _ _ __ ___O O |·|_________ \ \_(_ \/ _) | '_ \| _ \ / _ \ | '_ ' _ \_____|·|xxxxxxxx|| \____\ /_| | |_| | |_| | __/ | |_| |_| |____|·|¯¯¯¯¯¯¯¯¯ \/ |_|_| |_|_| |_|\___)_|_| |_| |_| |·| ¯ =============================================================================== =============================================================================== =============================== END OF DOCUMENT =============================== =============================================================================== ===============================================================================