================================================== FIRE PROWRESTLING RETURNS CHARACTER GUIDE: EBESSAN ================================================== for Sony PlayStation 2 (Japan) Version 1.2 by Bill Wood (billwood661@comcast.net) Last modified: 9/25/05 Fire ProWrestling Returns (c) 2005 Spike NOTE: This guide views and prints best with a monospace typeface. ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAAAAAAA =================== ==VERSION HISTORY== =================== 1.1 - * Added detailed recostuming info 1.1a- * Added Ebessan's FPR name. Gracias JB. 1.1 - * Added Faction, Rank and Charisma to the Skill List. * Added missing Special Move to movelist. 1.0 - Initial release of the guide. Still to do: * Fire Pro name needs to be translated * Missed one of his Special Moves in the movelist * More detailed recostuming info ===================== ==TABLE OF CONTENTS== ===================== SECTION 1: HISTORY OF EBESSAN/EBETARO/KIKUTARO SECTION 2: SKILL AND PARAMETER STATS SECTION 3: MOVELIST SECTION 4: STRATEGY SECTION 5: RECOSTUMING EBESSAN SECTION 6: CLOSING ================================================== ==SECTION 1: HISTORY OF EBESSAN/EBETARO/KIKUTARO== ================================================== I don't know about you folks, but when I think of the all-time great comedy duos, several names instantly come to mind; Abbott and Costello, Lewis and Martin, Ebessan and Kuishinbo Kamen... Waitaminnit... Ebessan and Kamen?!? Yep, that's right. This wacky Osaka Pro duo is to comedy wrestling what classic comedy duos are to... well, whatever they are. Between the two of them, Ebessan and Kamen have put on a string of highly entertaining and extremely hilarious bouts. Words simply cannot do these matches justice. Ebessan got his wrestling start in some of the smaller Japanese hardcore promotions, wrestling under his real name, Mitsunobu Kikuzawa. But it wasn't until he moved to Osaka Pro under the guise of Japan's deity of good fortune (he's not a clown, Kamen's the clown!) that his career really began to take off. And as his notoriety on the Japanese wrestling scene began to grow, Ebessan found himself becoming an increasingly prominent figure in certain circles, even going so far as to compete in New Japan's Best of the Super Juniors 2003 tournament. One of Ebessan's great talents is his ability to parody many of today's professional wrestlers, with hilarious results. His impersonations of Keiji Mutoh, Abdullah the Butcher, Jushin Liger, Stan Hansen and even Cactus Jack need to be seen to be believed, and sometimes the victims of his parodies (such as Mutoh) actually work tag matches with him while he's doing their gimmick! What a riot! Although Ebessan's in-ring focus is usually on comedy spots, he is also a surprisingly solid ring technician. His diminutive size (5'5") a wide girth belie the fact that he can be incredibly and agile and athletic at times, which is backed up by a solid grasp on the fundamentals of basic match psychology and ringwork. Sadly, as of this writing, Ebessan has left the Osaka Pro promotion and has moved onto the Japanese freelance scene, which means not only has he leave his Ebessan gimmick behind (he's now the eerily-similar Ebetaro, or Kikutaro), but his classic feuds with Kuishinbo Kamen may also be finished for good. Nevertheless, you can rest assured that Ebessan/Ebetaro will undoubtedly be having more hilarious in-ring escapades in the future, whoever his opponents may be! Recommended Ebessan match: Osaka Pro Hurricane 2003 (vs. Kuishinbo Kamen) ======================================== ==SECTION 2: SKILL AND PARAMETER STATS== ======================================== SKILL ----- Real Name...Ebessan (Mitsunobu Kikuzawa)* FPR Name...................... Umesaburo Promotion......................Freelance FPR Promotion..................Freelance** FPR Faction....................Freelance Size...............................Small Class.............................Junior Height............................167 cm Weight.............................98 kg Gender..............................Male Birthdate......................1/10/1977 Country............................Japan Wrestler Rank..........................D Charisma...............................C Stance.........................Technical Offensive Skill................ American Return Skill................... Orthodox Critical Type...................Finisher Special Skill.......................none Recovery..........................Medium Recovery (when bleeding)............Slow Respiratory.......................Medium Respiratory (when bleeding)........Below Willpower.........................Medium Willpower (when bleeding)...........Weak Neck Endurance....................Medium Arm Endurance.....................Medium Back Endurance....................Medium Leg Endurance.....................Medium Movement Speed...............Medium Fast Ascend Speed......................Medium Ascend Skill..................Can Ascend Favorite Weapon..............Steel Chair * = Ebetaro or Kikutaro is the name you'll want to use if you want him up-to-date. ** = If you want to move him to the Osaka Pro roster for sentimental reasons, go right ahead! ^_^ PARAMETER - OFFENSE PARAMETER - DEFENSE ------------------- ------------------- Punch.............2 Punch.............3 Kick..............2 Kick..............3 Throw.............3 Throw.............3 Joint.............2 Joint.............2 Stretch...........1 Stretch...........4 Power.............1 Flying............6 Instant-P.........7 Crush.............1 Arm Power.........1 Vs Lariat.........1 Technical.........5 Technical.........5 Rough.............1 Rough.............2 Ground............2 Ground............2 Entertainment.....7 Entertainment.....9 TOTAL SKILL POINTS (on a scale from 0-380): 117 ======================= ==SECTION 3: MOVELIST== ======================= Specialty moves are marked with [S]. Finisher is marked with [F]. KEY: ([]) = Square button (X) = X button (O) = Circle button STRIKES ------- Standing ([]).............................Slap to Face Standing (X)......................................Kick Standing (O) + d-pad........................Torso Kick Standing (O).........................One Spin Dropkick Standing ([]) + (X).................Rolling Prawn Hold Running ([])....................................Lariat Running (X).........................Jumping Hip Attack Running (O)............................Screw High Kick Running Counter ([])........................Back Elbow Running Counter (X)..........................SPIN KICK [S] Running Counter (O).......................Cyclone Whip Run to corner...................................Lariat Co-op Irish whip to corner..........Jumping Hip Attack Corner-to-center attack.................Shining Wizard GRAPPLES -------- Grapple ([])...........................Horizontal Chop Grapple ([]) + Up............................Elbow Pat Grapple ([]) + Left/Right..................Flying Mare Grapple ([]) + Down.......................Cyclone Whip Grapple (X)...................................Headlock Grapple (X) + Up...........................Brainbuster Grapple (X) + Left/Right................Thrusting Kick Grapple (X) + Down........................Shoulder Pat Grapple (O)..................................Superkick Grapple (O) + Up..................Bulldogging Headlock Grapple (O) + Left/Right..............Emerald Flowsion Grapple (O) + Down......................HURRICANE WHIP [F] Grapple ([]) + (X)......................SHINING WIZARD [S] Back Grapple ([]).........................Sledgehammer Back Grapple (X)..........................Face Crusher Back Grapple (O).......................Mysterious Rana Back Grapple (O) + Up/Down...............Backslide Pin Back Grapple (O) + Left/Right.......German Suplex Whip Back Grapple ([]) + (X).....................School Boy Back Grapple Counter ([])....................Elbow Pat Back Grapple Counter (X)......................Arm Whip OPPONENT DOWN MOVES ------------------- Opponent Face Up at Head (X)...................Pinfall Opponent Face Up at Head (O)...........Buffalo Sleeper Opponent Face Up at Feet (X).............PARADISE LOCK [S] Opponent Face Up at Feet (O)............Stomping (Gut) Opponent Face Down at Head (X).............Gedo Clutch Opponent Face Down at Head (O)........Toe Kick to Head Opponent Face Down at Feet (X)..Japan. Leg Roll Clutch Opponent Face Down at Feet (O).........Stomping (back) Running at Downed Opponent (O)..........Flashing Elbow MOUNT MOVES ----------- Mount Position ([]).............Guard Position Punches Mount Position (X).....................Guard Elbow Pat Mount Position (O)...................Crucifix Arm Lock Mount Position Counter................Flipping Pinfall Front Facelock Attack ([]).......Machine Gun Knee Lift Front Facelock Attack (X)..............Front Neck Lock Front Facelock Attack (O)..................Jumping DDT Front Facelock Attack Counter...............Hammerlock Back Mount Position ([])..............Back Mount Elbow Back Mount Position (X)..................Choke Sleeper Back Mount Position (O)..............Crucifix Arm Lock Back Mount Position Counter.........Rolling Prawn Hold POST AND APRON MOVES -------------------- Post ([])...................Diving Body Press (5-Star) Post (X).....................................Moonsault Post (O)..........................Swing Frankensteiner Post ([]) + (X).........................CANCUN TORNADO [S] Run-Up Post vs Standing ([]).............Slip-Up/Botch Run-Up Post vs Downed (X)....................Moonsault Corner Grapple (O) + Up...............Praying Ropewalk Corner Grapple (O) + Left/Right.....Drag Face on Ropes Corner Grapple (O) + Down........Face Turnbuckle Smash Front Avalanche Counter..........Avalanche Sunset Flip Back Avalanche Counter...........Avalanche Sunset Flip Apron Grapple from inside..........In-Ring Brainbuster Apron Grapple from outside.....Drag By Feet to Outside Running to out of bounds..................Tope Suicida Slingshot to outside...................Plancha Suicida Slingshot to inside..............Swan Dive Body Attack Cage Dive.........................................none DOUBLE AND TRIPLE TEAM MOVES ---------------------------- Two Platon Front Grapple.................W.Brainbuster Two Platon Back Grapple.....................W.Backdrop Two Platon Corner..................Highjack Piledriver Three Platon Front Grapple.............Triple Beatdown Three Platon Back Grapple..............Triple Beatdown Three Platon Corner...................Co-op Irish whip PERFORMANCE ----------- Entrance..........................double point outward Analog Stick Left..................Mutoh "Wizard" pose Analog Stick Right....................Single fist pump Analog Stick Up.......................Double fist pump Analog Stick Down...................."Cross Guts" pose ======================= ==SECTION 4: STRATEGY== ======================= GENERAL STRATEGY By taking a brief glance at Ebessan's stats, we can see he's at a definite disadvantage versus.. well, just about everyone. Given his career thus far (a junior-sized wrestler who spent most of his time with a lesser known independent promotion, and even then wasn't exactly a perennial winner), this is to be expected. But playing as Ebessan doesn't mean playing to win, there are plenty of other grapplers to choose when it comes to that. Instead, playing as Ebessan means focusing solely on entertainment, the importance of match outcome should be secondary. It's unfortunate that some of his better known comedy spots (such as "The World's Laziest Shining Wizard" and "The Butt Fingerpoke of Doom") aren't in as moves, but oh well, you'll just have to improvise without them. Ebessan has the "American" offensive style and the "Orthodox" defensive style, which seems strange until you take into consideration the fact that (a) some of his in-game offense (ex: Superkick, which I can't recall ever seeing him do in real-life) can more or less be considered an American style; and (b) his solid in-ring fundamentals are perfectly suited for an orthodox defense. Entertainment is the only area where Ebessan excels skill-wise, but his decided lack of entertainment-type moves basically nullifies this (except in terms of defense, where he is well-equipped to deal with these types of moves). His technical stats are merely average, but considering the rest of his skills are far worse for the most part, this may be have to considered one of his advantages. If you absolutely have to win with Ebessan, his aerial moves are where it's at. With a 7 rating in Flying, he can at least do some decent damage by repeatedly climbing the post. Of course, this means your opponent will have to be somewhat worn down to begin with, which is where the true challenge lies. STRIKES In a word, horrible. His punch/kick stats are far below average, and his arsenal is nothing to write home about either. Trying to break down a tough opponent with Ebessan's strikes is like trying to cut down an oak tree with a steak knife. It can be done, but it's going to take some time. His only saving grace in the strike category is his [] + X move, the Rolling Prawn Hold, which isn't a strike at all. You can try to whip this out of the blue to surprise an opponent early, but it's better suited for getting a pinfall victory late in the match, when things are so close that you don't want to risk another grapple. GRAPPLES Marginally better than his striking ability. His grappling skill is nearly as poor as his striking, but at least he has a somewhat competent array of grappling moves to compensate. If you're opponent has the same basic ability as Ebessan (i.e. Kamen), you'll be OK with what he has here. But if you're up against some of the more competent wrestlers in the game, you're still dealing with a major disadvantage. In the Strong Grapple category, his finisher, the Hurricane Whip (Ebisu Otoshi) can "CRITICAL!", and therefore may be your best chance of nailing a victory against a tough opponent, provided he's worn down enough to let you perform it. Also, the Shining Wizard (SHINING EBEZARDO!) is good for chipping away at an opponent's health. Late in the match, these two moves -- along with his post moves -- are your bread and butter. ================================== ==SECTION 5: RECOSTUMING EBESSAN== ================================== I chose to recostume Ebessan's second outfit, as I thought his first outfit -- which is based on his current incarnation -- should probably be left well enough alone. In any case, there is no actual recostuming necessary for his second outfit, only a recoloring and resizing of what is already there. Most of the preset color gradations work fine for this, it's only a question of matching up the proper color schemes. If you already know what "classic" Ebessan looks like, you'll probably have no trouble figuring this out on your own. -------------------- -RECOLORING EBESSAN- -------------------- HEAD ---- COLOR 4 (hat) 12 19 24 28 0 1 1 2 <- This is preset gradation #14 0 0 0 0 CHEST ----- LAYER 1 - COLOR 2 (groin garment) 16 23 27 27 15 21 24 25 <- This is preset gradation #18 7 9 12 16 LAYER 1 - COLOR 3 (chest garment) 16 23 27 27 15 21 24 25 <- This is preset gradation #18 7 9 12 16 ABDOMEN ------- LAYER 1 - COLOR 3 (waist garment A) 16 23 27 27 15 21 24 25 <- This is preset gradation #18 7 9 12 16 LAYER 1 - COLOR 4 (waist garment B) 16 23 27 27 15 21 24 25 <- This is preset gradation #18 7 9 12 16 UPPER ARM --------- LAYER 1 - COLOR 3 (upper sleeve A) 16 20 24 28 16 20 24 28 16 20 24 28 LAYER 1 - COLOR 4 (upper sleeve B) 16 20 24 28 16 20 24 28 16 20 24 28 LOWER ARM --------- LAYER 1 - COLOR 3 (lower sleeve A) 16 20 24 28 16 20 24 28 16 20 24 28 LAYER 1 - COLOR 4 (lower sleeve B) 16 20 24 28 16 20 24 28 16 20 24 28 THIGH ----- LAYER 1 - COLOR 3 (upper pants) 12 19 24 28 0 1 1 2 <- This is preset gradation #14 0 0 0 0 CALF ---- LAYER 1 - COLOR 3 (lower pants) 12 19 24 28 0 1 1 2 <- This is preset gradation #14 0 0 0 0 ------------------ -RESIZING EBESSAN- ------------------ Overall Size.......S Chest..............L Abdomen............D (or L) Upper Arm..........M Lower Arm..........M Thigh..............L (or M) Calf...............Male ADDITIONAL EBESSAN COSTUME NOTES Ebessan's fourth FPR costume is his "Ebitoh" (Keiji Mutoh) persona, which looks pretty good except for the fact he has the same mask as his regular persona, which means he's still wearing his hat and doesn't have Mutoh's goatee! ====================== ==SECTION 6: CLOSING== ====================== In closing, I would like to thank Jason Blackhart for statistical information, and Michael "maikeru" Leal for movelist information. Fire ProWrestling Returns Character Guide: Ebessan (c)2005 Bill Wood