_____________________________________________________________________________

Geometry Wars: Galaxies
Nintendo Wii
Version 0.9
By: Pazapp
Last modified on: 11/27/2007

This guide  is Copyright 2007 Zach Pilgrim.
_____________________________________________________________________________

_______________

Version History
_______________

11/27/2007 - Version 0.1: All the main info added. Still need medal scores.
11/28/2007 - Version 0.8: Added the enemy scores and more medals. Just
                          missing Wormhole info and Medal scores at this
                          point.
           - Version 0.9: Added all missing information except for
                          Lambda planets.
_________________

Table of Contents
_________________

1 - Basics
    A. - Gameplay
    B. - Controls
    C. - Menus
    D. - Geoms
    E. - The Drone
2. - The Ships
    A. - The Enemies
    B. - Score Table
3 - Galaxies
    A. - The Planets (And Maybe... How They Were Named)
    B. - Medal Score Table
4 - Retro Evolved
5 - Credits
6 - Contact Me

_____________________________________________________________________________

1 - Basics
_____________________________________________________________________________

_____________

A. - Gameplay
_____________

The main objective of Geometry Wars is to survive an onslaught of as many
enemies as you can handle. You are given a set amount of lives and bombs
each time you play. At any time, your bombs can be used to clear the screen
of enemies. For the first 3 seconds into a life, your craft is protected
by a shield. After that, if anything touches your craft, you lose a life.
Once you run out of lives, the battle/game ends.

For more info, go to the respective section of each game.

_____________

B. - Controls
_____________

Menu Controls:

Control Pad         - Change selection
A Button / a Button - Select
B Button / b Button - Back
2 Button / y Button - Help (on any Galaxies screen)
                    - Delete profile (on profile screen)
                    - Retry a battle (on results screen)
1 Button / x Button - High Scores

In-Game Controls:

Wiimote / Nunchuk:
Control Stick       - Move
Remote              - Aim
A Button / B Button - Fire
Z Button / C Button - Bomb (Special)
+ Button            - Pause game

Classic Controller:
Left Stick          - Move
Right Stick         - Fire
L Button / R Button - Bomb (Special)

__________

C. - Menus
__________

Galaxies              - The main game. Use a ship and a drone to battle
                        multiple enemies across many planets
Multi Player          - Play Geometry Wars with a friend!
        Versus        - Play Retro Evolved with separate score, lives,
                        and bombs
        Co-Op         - Play Retro Evolved with shared score, lives,
                        and bombs
        Galaxies      - Play one of 10 planets in the same style as Galaxies
Retro Evolved         - Play the original game (evolved version only)
Options               - Change the game to your own personal liking
        Preferences   - Change the Wiimote aiming visuals
        Profiles      - Change or delete save files
        Audio         - Change volume settings
        Credits       - Find out who made this game
Connectivity          - Connect with a DS to unlock more fun!
        Game Share    - Download Retro Evolved to a DS to play on the go
        Connect to DS - Link with the DS version of Geometry Wars: Galaxies
                        to unlock bonus content

Note that preferences and audio can be changed on the pause menu
__________

D. - Geoms
__________

In Galaxies, nearly every enemy destroyed leaves behind small yellow items
called Geoms. These are the currency used in the game, so obviously you
want to pick these up.

There are four types of Geoms:

Type          - Geoms
Triangle      -  10
Diamond       -  20
Cross (Small) -  50
Cross (Large) - 100

For each Geom you collect, the following will occur:
- Your Geom total for the current battle will in crease by the above amount
- Your score multiplier will increase by one (until it maxes out at x150)
- At 5,000 Geoms, an extra life is earned
- At 7,500 Geoms, an extra bomb is earned
- Your main attack changes after a certain amount of Geoms are found.

______________

E. - The Drone
______________

New to Galaxies, the drone is an AI-controlled craft that helps you in
the game. Before starting a planet, the drone can be fitted with a
behavior. At the end of a battle, the drone will gain XP, experience
points, for the behavior it used. For every 100 XP gained, the behavior
will level up and become more powerful. The behaviors start at level 1
(with 10 XP already given) and max out at level 10.

Some behaviors (like Attack and Defend) are active for the entire battle,
while others (like Turret and Bait) take time to activate. For these,
the drone will flash red just before turning its ability on or off.

There are 8 behaviors, 7 of which must be bought with Geoms
(Amount needed to buy behavior indicated in parenthesis):

- Type     (Price) - Description

- Attack    (Free) - The drone follows your ship and shoots in the same
                     direction as you do.
                   - On Level Up: firepower, accuracy, and
                     spread of fire increase.
- Defense  (3,500) - The drone stays behind the ship and shoots behind you.
                     At first it will ONLY shoot backward...
                   - On Level Up: ...but the arc it covers, as well as the
                     firepower, will increase.
- Collect (14,500) - The drone does NOT shoot, but instead wanders around
                     the grid and picks up stray Geoms.
                   - On Level Up: Faster movement and turning.
- Snipe   (28,000) - The drone uses a beam to pick off targets, usually
                     killing multi-hit enemies in one shot.
                   - On Level Up: Improved targeting system.
- Sweep   (57,000) - The drone does NOT shoot, but instead circles around
                     the ship to kill any nearby enemies.
                   - On Level Up: smaller orbit radius, increased speed.
- Ram     (90,000) - Basically acts just like Sweep, but instead of
                     circling the ship, the drone wanders the grid and
                     runs into nearby enemies, killing them instantly.
                   - On Level Up: the drone will go farther away from
                     the ship and become prone to attacking tougher enemies.
- Turret (150,000) - The drone will shoot from a fixed position, aiming 
                     in a circle around itself to a fixed distance away
                     (though the shots still travel completely across the
                     grid). When not in use, it copies the Attack behavior.
                   - On Level Up: Increased target distance, firepower,
                     duration and length.
- Bait   (300,000) - The drone moves away from the ship and attracts enemies,
                     making it easier to escape from enemies.
                   - On Level Up: Increased frequency and length.

_____________________________________________________________________________

2. - The Ships
_____________________________________________________________________________

Note that these pictures are only approximations of how the ships look.
They're just getting the point across.

________________

A. - The Players
________________

Player 1

    /   \
   /     \
  /\     /\
 /  \   /  \
 \   \ /   /
  \   V   /
   \     /
    \   /
     \ /
      V

--------------

Player 2

     /\
 __ /  \ __
 \ \\  // /
  \_\\//_/
     /\

________________

B. - The Enemies
________________

For most enemies, the name says it all.
_______________

Classic Enemies
_______________

 __
 \ | /|
 _\|/_|
| /|\
|/ |_\

- Wanderer: These aren't a threat unless there's a bunch of them.

--------------

 /\
/  \
\  /
 \/

- Grunt: Same as the Wanderer.

--------------
 ____
| /\ |
|/  \|
|\  /|
|_\/_|

- Weaver: These guys move fast enough to not only to close in on you
  quickly, but also to evade your bullets! The best strategy
  for these is to back them into a corner.

--------------
 ____
|\  /|   __
| \/ |  |\/|
| /\ |  |/\|
|/__\|   --

- Spinners/Tiny Spinners: Like the Weavers, Spinners move fast, but
  they don't evade. Instead, they split into two Tiny Splitters when hit.

--------------

O (Imagine as big as above pictures)

- Gravity Well: These guys move slow, but they take multiple hits
  to defeat. When hit, they'll suck up anything nearby while
  repelling your bullets. If too many enemies are sucked up...

--------------

o (Actual size)

- Proton: ...These guys will show up. Protons come in large packs,
  and they move FAST. Shoot them down quick or use a bomb before
  they hit you.

--------------

|>|>|>|>|>|>|>|>|>O

- Snake: They're long, they move in a zigzag, and only the head
  can be hit to kill it. They always appear in packs.

--------------
  ___
 / __|> |
|X|__  ||
 \___|> |

- Repulsor: These ships turn in place to find you, then they try to
  ram you at high speed, using a shield to block your shots. Hit them
  from the side or behind to kill them.

--------------
 _
 V

- Mayfly: These guys suck. Seriously. They appear in packs (HUGE packs
  in Retro Evolved), they move REALLY fast, and they're small. Drone small.

___________________________

New Enemies (Galaxies only)
___________________________


|\/\ 
|_X_\_           (Imagine Biohazard symbol
L/_\/_\           without outer circle here)
/_/ \|

- Mutator / Mutated: Trust me, you'll know them when you see them.
  Anyway, The Mutator (the blue ones) will attack OTHER enemies and
  change them into Mutateds (The red ones). Both move quite fast
  compared to other enemies.

  Mutators will NOT hurt you if you touch them, and they take
  multiple hits to defeat.

--------------

(O) (See Gravity Well)

- UFO / NUFO: These guys simply fly around. That's it. There are two
  types: NUFOs and UFOs. The NUFOs are yellow and travel in groups.
  They usually come in from outside the grid. If you see these,
  SHOOT THEM IMMEDIATELY! They're not a threat, but they give massive
  amounts of points. The red UFOs are very rare and are worth even more
  points.

--------------

(Imagine a circle inside a second circle here)

- Generator: This (obviously) generates enemies to add into the grid.
  As far as I know the enemy can be any class type except Gravity Well,
  Proton, Snake, or Repulsor. It can only be destroyed when it turns blue.

--------------

O O
 O    (Imagine circles joined together)
 O

- Neutron: Basically large Protons. Not much else to say.

--------------
  __
  \_\
  /_/

- Dart: Basically the Galaxies counterpart to the Grunt/Weaver.

________________________

Planet-Exclusive Enemies
________________________

These enemies appear only on their respective planets and the Var- planets.
(Imagine a Generator inside of a third circle here)

- Black Hole: Basically an indestructible, more powerful gravity well
  (only it doesn't explode and make Protons). These appear on the
  Orb- planets.

--------------

- Asteroids: Take an enemy, make it bigger, and turn it orange, and
  you get these guys. They split into two smaller asteroids when
  defeated, and the smaller asteroids produce multiple copies of the
  enemy they are shaped as. These appear on the Mas- planets.

To be precise, they can be in the form of the following:

-Wanderer
-Grunt
-Weaver
-Spinner
-Repulsor
-Neutron

--------------

 ^
\_/

- Cell Mass: Think of these yellow guys as a virus. In fact they
  appear on the Vir- planets. They group together in large packs and
  multiply quickly.

--------------

O (See Gravity Well)

- Wormhole: A pair of orbs that, when entered, teleports you ship and
  enemies from one to the other. You gain a temporary shield upon
  exiting the Wormhole, and you must wait for it to disappear
  before re-entering the Wormhole. They appear on the Por- planets

--------------
 _
|_|

- Meteor: Basically square NUFOs, but worth less points. They appear
  on the Roc- planets.

--------------

  _/\_
 |/  \|
/| o  |\
\|    |/
 |\  /|
  ----
   V

- Mine Layer: These indestructible enemies (obviously) place mines
  on the grid. These mines are activated when touched by your craft
  and can be used to destroy enemies from far away. Also, as each
  enemy is killed by a mine, the score jumps dramatically. Mine
  Layers appear on the Min- planets.

--------------
 _________
|  |  |  |
|__|__|__|
|  |
|__|

- Flipper: Appearing on the Fli- planets, these indestructible cubes
  roll along the grid to block your shots.

________________

C. - Score Table
________________

High scores are important for this game, since medals earn you bonus Geoms
(More on that later). Here are the point values for each enemy with x1
and x150 multipliers.

Note that Black Holes, Mine Layers, Flippers, and Wormholes cannot
be destroyed.

Enemy           Points (x1)     Points (x150)
Wanderer                 25             3,750
Grunt                    50             7,500
Weaver                  100            15,000
Spinner                 100            15,000
Tiny Spinner             50             7,500
Gravity Well            150*           22,500*
Proton                   50             7,500
Snake                   150            22,500
Repulsor                150            22,500
Mayfly                   25             3,750
Mutator                 150            22,500
Mutated                 200            30,000
UFO                   5,000           750,000(!)
Generator               150            22,500
Asteroids               100            15,000
Cell Mass                25             3,750
Neutron                 100            15,000
NUFO                    500            75,000
Meteor                  100            15,000
Dart                    100            15,000

*The score for any enemies sucked up by the Gravity Well are added to
 the Well's score when defeated.

_____________________________________________________________________________

3 - Galaxies
_____________________________________________________________________________

The main objective of Galaxies is to survive an onslaught of as many enemies
as you can handle. The number of lives and bombs you start with is
determined by the current planet. An extra life is gained for every 3,000
Geoms, and an extra bomb is given at 5,000 Geoms. 

Galaxies consists of 64 planets spread across 10 galaxies (74 planets on 11
galaxies if you include multiplayer). Each planet has high score
requirements to reach bronze, silver, and gold medals. These medals,
when first awarded, give an additional amount of Geoms.

Each galaxy (Except for Alpha) must be bought with Geoms to reach its
planets, and each planet (with the exception of the first one or two,
and the Alpha planets) must also be bought in order to be played on.

_________________________________________________

A. The Planets (And Maybe... How They Were Named)
_________________________________________________

In Galaxies, there are 13 types of planets that can be found in the game.
Their names are displayed as (Planet Type)(Number).
____________

Planet Types
____________

Bear in mind that the parenthesis are just my thought on what they stand for.

- Trainer / Cla(ssic): These planets act just like Retro Evolved; no tricks,
  just kill the enemies.
- Mas(sive): These planets use primarily Asteroids, but are otherwise
  just like Cla(ssic)
- Sur(vival): You only get one life here, so don't blow it.
- Orb(it?): These have a Black Hole in the center, and the enemies travel
  in a spiral.
- Roc(k): Meteors are the main enemies here.
- Min(e): Mine Layers are always seen here, along with unusually high medal
  scores...
- Fli(pper): As the name suggests, Flippers dwell on these planets.
- Los(?): These are generally small planets with small corridors.
- Bat(?): This could mean anything for the name, but I prefer bat-**** crazy.
  These planets have enemies come in large packs (usually on one side of
  the screen), and they move much faster than usual.
- Var(iety): The miscellaneous planets; they can have any layout and enemies
  (even ones that only appear on other planets).

The following 3 planet types are NOT in multi player Galaxies:

- Vir(us): These planets have the Cell Mass enemy on them.
- Zoo: These planets are almost like a maze; small corridors are usually
  found here.
- Por(tal): A pair of wormholes appear on this type of planet.

_____________

Number System
_____________

Each planet ends with a set of letters that the determines what number planet
it is.

The number system is as follows:
Ending  = number
-eis    = 1
-duo    = 2
-tris   = 3
-tetra  = 4
-pente  = 5
-hex    = 6
-hepta  = 7
-ama    = N/A (Only used for multiplayer)

In other words, "Clatetra" would mean Cla(ssic) #4.

______________________

B. - Medal Score Table
______________________

Now for the main part... the score table. This shows what score you need
to get bronze, silver, and gold medals on each planet.

________________

Medals by Galaxy
________________

The price for each galaxy/planet is given in parenthesis.

--------------------------------------------------------
Alpha        (Free)
--------------------------------------------------------
-Planet     (Price)    Bronze       Silver         Gold

-Trainer Eis (Free)   350,000    1,250,000    3,000,000
-Trainer Duo (Free)   400,000    2,000,000    6,000,000
-Claeis      (Free)   600,000    2,500,000    6,000,000

--------------------------------------------------------
Beta       (10,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Maseis      (Free)  2,500,000   10,000,000   20,000,000
-Claduo       (860)  3,000,000    7,000,000   12,000,000
-Sureis       (875)    350,000    1,750,000    3,000,000
-Bateis     (1,775)  3,500,000    7,000,000   14,000,000

--------------------------------------------------------
Gamma      (30,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Flieis      (Free)  2,000,000    6,000,000   12,000,000
-Vareis     (2,150)  5,000,000    9,000,000   25,000,000
-Mineis     (3,200) 30,000,000   70,000,000  150,000,000
-Batduo     (9,300)  2,000,000    5,000,000   12,000,000
-Orbeis    (25,750)  1,200,000    2,500,000    7,000,000

--------------------------------------------------------
Delta      (50,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Clatris     (Free)  5,000,000   10,000,000   15,000,000
-Masduo     (3,500)  6,000,000   12,000,000   30,000,000
-Zooeis     (4,525)    100,000      450,000    1,700,000
-Fliduo     (5,525)  3,000,000    6,000,000   10,000,000
-Battris    (9,000)  3,000,000    7,000,000   15,000,000
-Surpente  (36,250)  1,000,000    3,500,000    5,000,000

--------------------------------------------------------
Epsilon    (90,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Roceis      (Free)    500,000    2,250,000    4,000,000
-Varduo     (4,575)  1,000,000    3,250,000    9,000,000
-Minduo     (6,675) 30,000,000   55,000,000  100,000,000
-Loseis     (8,750)  1,000,000    4,000,000   10,000,000
-Surduo     (9,775)    500,000    2,000,000    6,000,000
-Battetra  (18,200)  1,500,000    3,000,000    9,500,000
-Clahex    (38,500)  1,000,000    5,000,000   12,000,000

--------------------------------------------------------
Zeta      (145,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Vartris     (Free)  3,000,000    7,000,000   15,000,000
-Mastris   (12,500)  3,000,000   13,000,000   25,000,000
-Zooduo    (12,750)    500,000    1,500,000    3,000,000
-Flitris   (13,500)  1,500,000    5,000,000   10,000,000
-Surtris   (13,500)  2,000,000    3,000,000    5,500,000
-Batpente  (26,350)  5,000,000   12,000,000   22,000,000
-Virduo    (49,500)  1,500,000    3,000,000    5,000,000

--------------------------------------------------------
Eta       (200,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Flitetra    (Free)  1,000,000    6,500,000   10,000,000
-Losduo      (Free)  1,000,000    3,250,000    9,000,000
-Mintris   (22,550) 40,000,000  150,000,000  250,000,000
-Mastetra  (22,735)  6,000,000   11,000,000   25,000,000
-Clatetra  (23,800)  1,000,000    2,250,000    7,000,000
-Vireis    (33,825)    500,000    5,000,000   14,000,000
-Bathex    (56,500)  5,000,000   10,000,000   30,000,000
-Surtetra  (70,500)  1,000,000    2,500,000    5,000,000

--------------------------------------------------------
Theta     (300,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Lostris     (Free)  2,000,000    5,000,000    9,000,000
-Vartetra    (Free)  1,000,000    8,000,000   25,000,000
-Poreis    (42,550)  3,000,000    6,000,000   12,000,000
-Flipente  (43,625)  2,000,000    6,500,000   15,000,000
-Rocduo    (53,675)  1,200,000    2,600,000    5,000,000
-Orbduo    (54,700)  1,250,000    3,000,000    5,000,000
-Clapente  (65,950)  3,000,000    6,000,000   12,000,000
-Bathepta  (97,900)  2,000,000    6,000,000   12,000,000
-Varpente (123,500)  2,000,000    5,250,000   11,000,000

--------------------------------------------------------
Kappa     (550,000)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-Virtris     (Free)  1,000,000    3,000,000    6,000,000
-Zootris     (Free)    100,000      450,000    1,500,000
-Roctris   (55,000)    800,000    2,000,000    4,000,000
-Lostetra  (70,000)  1,000,000    3,250,000    9,000,000
-Surhex    (97,500)    500,000    1,000,000    2,500,000
-Maspente (107,500)  8,000,000   15,000,000   22,000,000
-Orbtris  (155,000)  1,000,000    2,000,000    4,000,000
-Flihex   (200,000)    500,000    2,000,000    4,000,000

--------------------------------------------------------
Lambda (Connect w/ DS version to unlock)
--------------------------------------------------------
-Planet     (Price)     Bronze       Silver         Gold

-   
-   
-   
-   
-   
-   
-   
(Still need to unlock these... more info later)

--------------------------------------------------------
Multiplayer (Just go to Multiplayer Galaxies)
--------------------------------------------------------
-Planet                 Bronze       Silver         Gold

-Claama              2,000,000    5,000,000   10,000,000
-Varama              5,000,000   10,000,000   30,000,000
-Masama              4,000,000   10,000,000   25,000,000
-Surama              1,000,000    2,500,000    6,000,000
-Orbama              2,000,000    4,600,000    7,750,000
-Rocama              2,000,000    4,000,000   10,000,000
-Minama             45,000,000  275,000,000  500,000,000
-Fliama                800,000    2,500,000    6,000,000
-Losama              2,000,000    5,000,000   10,000,000
-Batama              2,000,000    5,000,000   10,000,000

________________

Medals by Galaxy
________________

The galaxy for each planet is given in parenthesis. (MP = Multi Player)

---------------------------------------------------------
Trainer Planets & / Cla- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Trainer Eis (Alpha)    350,000    1,250,000    3,000,000
-Trainer Duo (Alpha)    400,000    2,000,000    6,000,000

-Claeis      (Alpha)    600,000    2,500,000    6,000,000
-Claduo       (Beta)  3,000,000    7,000,000   12,000,000
-Clatris     (Delta)  5,000,000   10,000,000   15,000,000
-Clatetra      (Eta)  1,000,000    2,250,000    7,000,000
-Clapente    (Theta)  3,000,000    6,000,000   12,000,000
-Clahex    (Epsilon)  1,000,000    5,000,000   12,000,000
-Claama         (MP)  2,000,000    5,000,000   10,000,000

---------------------------------------------------------
Mas- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Maseis       (Beta)  2,500,000   10,000,000   20,000,000
-Masduo      (Delta)  6,000,000   12,000,000   30,000,000
-Mastris      (Zeta)  3,000,000   13,000,000   25,000,000
-Mastetra      (Eta)  6,000,000   11,000,000   25,000,000
-Maspente    (Kappa)  8,000,000   15,000,000   22,000,000
-Masama         (MP)  4,000,000   10,000,000   25,000,000

---------------------------------------------------------
Sur- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Sureis       (Beta)    350,000    1,750,000    3,000,000
-Surduo    (Epsilon)    500,000    2,000,000    6,000,000
-Surtris      (Zeta)  2,000,000    3,000,000    5,500,000
-Surtetra      (Eta)  1,000,000    2,500,000    5,000,000
-Surpente    (Delta)  1,000,000    3,500,000    5,000,000
-Surhex      (Kappa)    500,000    1,000,000    2,500,000
-Surama         (MP)  1,000,000    2,500,000    6,000,000

---------------------------------------------------------
Orb- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Orbeis      (Gamma)  1,200,000    2,500,000    7,000,000
-Orbduo      (Theta)  1,250,000    3,000,000    5,000,000
-Orbtris     (Kappa)  1,000,000    2,000,000    4,000,000
-Orbama         (MP)  2,000,000    4,600,000    7,750,000

---------------------------------------------------------
Roc- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Roceis    (Epsilon)    500,000    2,250,000    4,000,000
-Rocduo      (Theta)  1,200,000    2,600,000    5,000,000
-Roctris     (Kappa)    800,000    2,000,000    4,000,000
-Rocama         (MP)  2,000,000    4,000,000   10,000,000

---------------------------------------------------------
Min- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Mineis      (Gamma) 30,000,000   70,000,000  150,000,000
-Minduo    (Epsilon) 30,000,000   55,000,000  100,000,000
-Mintris       (Eta) 40,000,000  150,000,000  250,000,000
-Minama         (MP) 45,000,000  275,000,000  500,000,000

---------------------------------------------------------
Fli- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Flieis      (Gamma)  2,000,000    6,000,000   12,000,000
-Fliduo      (Delta)  3,000,000    6,000,000   10,000,000
-Flitris      (Zeta)  1,500,000    5,000,000   10,000,000
-Flitetra      (Eta)  1,000,000    6,500,000   10,000,000
-Flipente    (Theta)  2,000,000    6,500,000   15,000,000
-Flihex      (Kappa)    500,000    2,000,000    4,000,000
-Fliama         (MP)    800,000    2,500,000    6,000,000

---------------------------------------------------------
Los- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Loseis    (Epsilon)  1,000,000    4,000,000   10,000,000
-Losduo        (Eta)  1,000,000    3,250,000    9,000,000
-Lostris     (Theta)  2,000,000    5,000,000    9,000,000
-Lostetra    (Kappa)  1,000,000    3,250,000    9,000,000
-Losama         (MP)  2,000,000    5,000,000   10,000,000

---------------------------------------------------------
Bat- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Bateis       (Beta)  3,500,000    7,000,000   14,000,000
-Batduo      (Gamma)  2,000,000    5,000,000   12,000,000
-Battris     (Delta)  3,000,000    7,000,000   15,000,000
-Battetra  (Epsilon)  1,500,000    3,000,000    9,500,000
-Batpente     (Zeta)  5,000,000   12,000,000   22,000,000
-Bathex        (Eta)  5,000,000   10,000,000   30,000,000
-Bathepta    (Theta)  2,000,000    6,000,000   12,000,000
-Batama         (MP)  2,000,000    5,000,000   10,000,000

---------------------------------------------------------
Var- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Vareis      (Gamma)  5,000,000    9,000,000   25,000,000
-Varduo    (Epsilon)  1,000,000    3,250,000    9,000,000
-Vartris      (Zeta)  3,000,000    7,000,000   15,000,000
-Vartetra    (Theta)  1,000,000    8,000,000   25,000,000
-Varpente    (Theta)  2,000,000    5,250,000   11,000,000
-Varama         (MP)  5,000,000   10,000,000   30,000,000

---------------------------------------------------------
Vir- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Vireis        (Eta)    500,000    5,000,000   14,000,000
-Virduo       (Zeta)  1,500,000    3,000,000    5,000,000
-Virtris     (Kappa)  1,000,000    3,000,000    6,000,000

---------------------------------------------------------
Zoo- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Zooeis      (Delta)    100,000      450,000    1,700,000
-Zooduo       (Zeta)    500,000    1,500,000    3,000,000
-Zootris     (Kappa)    100,000      450,000    1,500,000

---------------------------------------------------------
Por- Planets
---------------------------------------------------------
-Planet     (Galaxy)     Bronze       Silver         Gold

-Poreis      (Theta)  3,000,000    6,000,000   12,000,000

_____________________________________________________________________________

4 - Retro Evolved
_____________________________________________________________________________

An exact port of the original Xbox 360 game, your job is to destroy as many
enemies as you can before running out of lives. You start out with 3 lives
and 3 bombs. An extra life is given for every 75,000 points, and an extra
bomb is given every 100,000 points.

The score multiplier is increased after ever so many enemies are destroyed
(I don't know the exact details yet).

Only the classic enemies appear in Retro Evolved.

Sadly (sort of), only Evolved mode appears here, no Retro version...

_____________________________________________________________________________

5 - Credits
_____________________________________________________________________________

Me  - for having the time/patience to write this
You - for having the time/patience to read this
Nintendo - for making the game
Sierra, Bizarre Creations, Kuju - For making the game.

Want your name here (or should it be here)? Give me some info and I'll
gladly put it here.

_____________________________________________________________________________

6 - Contact Me
_____________________________________________________________________________

Questions? Comments? Know someting I don't about the game? Let me know!
(This is my first FAQ, after all.) I could always use help in adding
information.

Send an email to gardevoir2040@gmail.com if you have anything to say.
Make sure to put "Geometry Wars" or "Galaxies" or something like that in
the subject so I know what you're talking about.

Especially email me if you know the following:
- Any medal scores I'm missing
- ANYTHING about the Lambda galaxy - since I don't have the DS version, I
  can't see this part yet!
- Any other ideas on the galaxy names (the parenthesis, I mean)
- ANYTHING on the DS version - I'm planning to make a guide for it as well
- Any possible mistakes I've made in the guide.

Remember, don't be a freeloader... contribute!

-EOF

...Oh yeah, one more thing...
___________

Legal Stuff
___________

This guide was made and is owned by me, Zach Pilgrim (aka Pazapp). Any
descriptions typed here was my original ideas (other than what was
actually in the game). You can print this out for your own needs, just
don't sell it. Ask me if you want to put this on your site; I'll
more than likely say yes, just give me credit.

All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.