<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Cave Story 3D Articles</title><description></description><link>http://www.gamesradar.com/cave-story-3d/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Best 3DS games</title><description>

 
Now that Paper Mario: Sticker Star and the newest Professor Layton have hit the system, we decided it was time to reevaluate our rankings of the 10 best 3DS games. What are the must-won games for the Nintendo 3DS? Our updated list won&#39;t steer you wrong...</description><link>http://www.gamesradar.com/best-3ds-games/</link><pubDate>Nov. 8, 2012, 1 p.m.</pubDate></item><item><title>Cave Story 3D – Full Access Preview</title><description>

 
We&#39;re tired of hearing people say that there&#39;s nothing to play on the 3DS. Sure, it doesn&#39;t have the robust library of the original DS, but it&#39;s a new console, and it&#39;s going through some growing pains. But that&#39;s the thing with growing pains - once they&#39;re over, you&#39;re bigger, and the 3DS&#39;s...</description><link>http://www.gamesradar.com/cave-story-3d-full-access-preview/</link><pubDate>Oct. 31, 2011, 2:52 p.m.</pubDate></item><item><title>The Binding of Isaac, Cave Story 3D, and crying at poop: an interview with composer Danny B</title><description>

 
Music can really enhance a game&#39;s atmosphere. It can take an already great experience and really help sell the mood, something composer  Danny Baranowsky has become well-known for. Danny B has worked on a number of indie games, including Cannabalt and Super Meat Boy, and he&#39;s now lending his...</description><link>http://www.gamesradar.com/binding-isaac-cave-story-3d-and-crying-poop-interview-composer-danny-b/</link><pubDate>Oct. 24, 2011, 1:54 p.m.</pubDate></item><item><title>26 indie game developers you need to follow</title><description> 

Thanks to platforms like Xbox Live Arcade and the App Store, it&amp;#8217;s easier than ever for developers to put out small, awesome games ready to be gobbled up by plenty of hungry gamers. This has led to a rise in independent game studios: teams of developers sometimes made up of just a handful...</description><link>http://www.gamesradar.com/26-indie-game-developers-you-need-to-follow/</link><pubDate>Feb. 16, 2011, 11:18 p.m.</pubDate></item><item><title>Cave Story 3D hands-on preview</title><description> 

It&#39;s a pretty rare thing these days -- even in indie circles -- to see products that are designed almost entirely by one person. Such was the case with Daisuke Amaya&#39;s five-year opus, Cave Story, which has slowly grown from its humble PC beginnings to become a retail WiiWare and DSiWare...</description><link>http://www.gamesradar.com/cave-story-3d-hands-on-preview/</link><pubDate>Feb. 14, 2011, 11:22 p.m.</pubDate></item><item><title>Cave Story remake announced for 3DS</title><description> 

It&#39;s official: Cave Story, the 2D indie darling that started life as a free PC game in 2004, is headed to the 3DS this summer. And not as a downloadable, depth-of-field-enabled version of itself, either &amp;#8211; Cave Story 3D, announced today by publisher NIS America, will be a full-fledged...</description><link>http://www.gamesradar.com/cave-story-remake-announced-for-3ds/</link><pubDate>Feb. 11, 2011, 2 a.m.</pubDate></item></channel></rss>
