Castlevania: Symphony of the Night review

  • Exploration-based gameplay
  • Fantastic soundtrack
  • Glorious 2D visuals
  • Mushy direction controls
  • Low-fidelity music and speech
  • Awful voice acting

Gameplay on the 360 is almost perfect, but for the mushy d-pad on the wireless controller. Precise jumping (of which there isn't all that much, thankfully) or very quick direction changes aren’t always easy. You definitely have to want to look past some of the issues this creates. But when the core game is this great, that’s pretty easy to do.

Live Arcade's been doing great as far as original content and arcade classics are concerned, but Symphony of the Night is the first bonafide console hit to make its way to the service. Hopefully this is a sign of things to come.

More Info

Release date: Mar 21 2007 - Xbox 360 (US)
Available Platforms: Xbox 360
Genre: Action
Published by: Konami
Developed by: Konami, Digital Eclipse
Franchise: Castlevania
ESRB Rating:
Teen: Blood and Gore, Animated Violence

1 comment

  • zer0_cool16 - August 17, 2009 4:15 a.m.

    One of the best? And nobody even cared to leave a comment? Then let me be the... FIRST!! I really love this game and the castleroid series! I love how the character develops and learn new things in order to easily access some areas which are difficult as well. and the music, damn, there are only 2 games that satisfy me this much when it comes to music: FF series and Castlevania series! Really lovely game!

Showing 1-1 of 1 comment

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000