It was also revealed that each enemy in the game has a set of elemental attributes that make it weak or strong against certain attacks. Charlotte's magic spells tear monster up pretty bad, but against a witch, they're next to useless. John's many material weapons (whips, spears and all the goods you'd expect from the series), on the other hand, rip up those broom-riding cretins rather easily.
With two distinct character types and a proven gameplay formula, Portrait of Ruin looks to be every bit as addicting as the games before it. We're often hard on games that do more of the same, but as one of the last untouchable 2D franchises, we're willing to give Castlevania some breathing room for keeping the faith alive.