Mission 1: Pyrrhic Victory
When looking at the mission results for this first
mission, it will say that Woods was saved.
There’s no other way around it and if you don’t save Woods during the
mission, the game ends. It’s more or
less a red herring that there could have been a different outcome that may have
happened, but there isn’t. There’s only
one way through the mission and you aren’t given any choices during it.
Mission 2: Celerium
Much like the first mission, there is only one way
through this one as well. Although the
after action report may make it seem like you cannot recover the Celerium, you
must to progress the story. Not doing so
will end the game as a failed objective.
Mission 3: Old Wounds
Now is when the game starts to offer certain choices that
will affect dialogue and game options.
Your first major choice is during the interrogation of Kravchenko. You have the ability as Mason to either put a
bullet in Kravchenko while he’s talking, or resist the urge by rapidly tapping
the button. If you do plug him, you will
not learn that there is a mole in the CIA.
If you resist however, the later dialogue with Noriega will change to
reflect that there is a known spy.
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