Burnout 3: Takedown review

  • Remarkable crash animations
  • Impeccable Controls
  • A great variety of races and modes
  • Slow load times
  • EA soundtrack can be tiring
  • Always wanting more

The Aftertouch system even offers limited control over your wrecked hulk as it slides along. Why? To slam it into other cars, of course! Events like Eliminator and Road Rage want you to take down as many rival drivers as possible. Why run them off the road when you can aftertouch a whole series of takedowns?

Crash Mode is the game's signature offering -- a setup in which you simply drive as fast as possible into an intersection, where disaster ensues. Accountants love this part, too, because in the aftermath little dollar values are racked up above each wreck. It's enough to bring a tear to the eye, just before you do it again.

If only the game could be perfect -- alas, there are load times. Lots of them. Crash Mode can seem like Load Mode, since the game takes time to reset everything. It's worth it without a doubt, but you'll wish it was more efficient at setting up each new event.

More Info

Release date: Sep 07 2004 - PS2, Xbox (US)
Available Platforms: PS2, Xbox
Genre: Racing
Published by: EA GAMES
Developed by: Criterion Games
Franchise: Burnout
ESRB Rating:
Teen: Mild Violence


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