<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Braid Articles</title><description></description><link>http://www.gamesradar.com/braid-xbox-live-arcade/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>The most hateful things said by game devs</title><description>

 
Game developers can be a pretty rude, crude bunch when they want to be...</description><link>http://www.gamesradar.com/most-hateful-things-said-game-devs/</link><pubDate>May 6, 2013, 3 p.m.</pubDate></item><item><title>Best XBLA games</title><description>

 
With 2012&#39;s Summer of Arcade coming to a close, we thought it would be a good time to look back over the Xbox Live Arcade as a whole to decide which games rise to the top of the incredibly large heap...</description><link>http://www.gamesradar.com/best-xbla-games/</link><pubDate>Aug. 23, 2012, 1:45 p.m.</pubDate></item><item><title>Review: Indie Game: The Movie</title><description>

 
Indie Game: The Movie is a gamer&#39;s film. It&#39;s not just a celebration of the unique phenomenon of independent game development, but an insight into what the dedicated few sacrifice for our enjoyment. Read on for our full verdict.</description><link>http://www.gamesradar.com/review-indie-game-movie-2/</link><pubDate>June 13, 2012, 12:05 a.m.</pubDate></item><item><title>Indie Game: The Movie optioned as dramatic HBO series </title><description>

 
Indie Game: The Movie has been optioned
by HBO to be remade as a half-hour series, following a successful
screening at the Sundance Film Festival. And no, despite some troubling early rumors, it will not be a
sitcom or comedy series...
</description><link>http://www.gamesradar.com/indie-game-movie-optioned-dramatic-hbo-series/</link><pubDate>Jan. 23, 2012, 9:10 a.m.</pubDate></item><item><title>Indie Game: The Movie making debut at Sundance Film Festival</title><description>

 
Indie Game: The Movie has been awarded
a coveted spot in the 2012 Sundance Film Festival line-up,
catapulting the documentary and its Canadian filmmakers
into the international spotlight. It will compete this winter against
11 other flicks in the World Cinema Documentary category,
matching...</description><link>http://www.gamesradar.com/indie-game-movie-screen-sundance-film-festival/</link><pubDate>Dec. 1, 2011, 11:08 a.m.</pubDate></item><item><title>Jonathan Blow interview: How to fix the adventure, innovate mainstream games and do a sequel right</title><description> 

Jonathan Blow is famous for a few things. Almost single-handedly designing, programming and funding the puzzle game Braid. Raising awareness for the indie development scene through lectures, columns, workshops and events. But, perhaps most of all, for having opinions and &amp;#8211; unlike many in...</description><link>http://www.gamesradar.com/jonathan-blow-interview-how-to-fix-the-adventure-innovate-mainstream-games-and-do-a-sequel-right/</link><pubDate>Aug. 9, 2011, 11:25 p.m.</pubDate></item><item><title>Is Braid pretentious? Creator Jonathan Blow answers his critics </title><description>  

For a pretty little puzzler that costs less than $15, Braid is shockingly divisive. While many love the time-twisting gameplay, ethereal music and deeply philosophical story, a vocal group of gamers dismiss indie developer Jonathan Blow&amp;#8217;s claim to fame as &amp;#8220;pretentious.&amp;#8221;

Why?...</description><link>http://www.gamesradar.com/is-braid-pretentious-creator-jonathan-blow-answers-his-critics/</link><pubDate>Aug. 9, 2011, 4:25 p.m.</pubDate></item><item><title>Jonathan Blow: Social games are evil, adventure games are broken</title><description> 

&amp;#8220;Designers know what they are doing. They know when they show up in the office: &#39;My goal is to degrade the player&amp;#8217;s quality of life.&#39;&amp;#8221; Luddite bleating of an anti-game campaigner? Conspiracist ramblings from a faded 8-bit star? No, that&amp;#8217;s just the opinion of Jonathan...</description><link>http://www.gamesradar.com/jonathan-blow-social-games-are-evil-adventure-games-are-broken/</link><pubDate>Feb. 18, 2011, 12:08 a.m.</pubDate></item><item><title>The Top 7... Games that make us feel like geniuses</title><description> 



Listening to pundits, parents, and politicians, you&#39;d think that videogames were the worst plague ever visited upon humankind. They make us dumb. They make us violent. They make us perverted. They make us twitchy and impatient. They make us disconnected loners and social misfits.

Here&#39;s the...</description><link>http://www.gamesradar.com/the-top-7-games-that-make-us-feel-like-geniuses/</link><pubDate>Jan. 31, 2011, 10:24 p.m.</pubDate></item><item><title>Limbo vs Braid: Which is better?</title><description> 

Limbo, then. It&amp;#8217;s pretty great, eh? If you&amp;#8217;ve not yet experienced its incredible sensory experience and mind-bending puzzles,&amp;#160;click here to find out why you should buy it yesterday. For those who are either getting to grips with its bleakly dark world or have finished the game,...</description><link>http://www.gamesradar.com/limbo-vs-braid-which-is-better/</link><pubDate>July 26, 2010, 3:44 p.m.</pubDate></item><item><title>Sneak peek at next week&#39;s huge XBLA sale</title><description>  

We&#39;ve heard through the grapevine that there&#39;s a big XBLA sale planned for next week, including all of last year&#39;s Summer of Arcade games. Not surprisingly the deals are only for Xbox Live Gold members. Check the full sale list here in the article.
</description><link>http://www.gamesradar.com/sneak-peek-at-next-weeks-huge-xbla-sale/</link><pubDate>June 11, 2010, 12:18 a.m.</pubDate></item><item><title>Does it matter what Roger Ebert thinks?</title><description> 

So, movie critic Roger Ebert is at it again, stirring the hornet&#39;s nest and upsetting the demagogues of gaming with his definitive statement that videogames can &quot;never&quot; be art. In a&amp;#160;recent editorial, Ebert defends his long-running belief that interactive entertainment does not deserve to be...</description><link>http://www.gamesradar.com/does-it-matter-what-roger-ebert-thinks/</link><pubDate>April 20, 2010, 12:39 a.m.</pubDate></item><item><title>The 20 most important games of the decade &amp;#8211; text edition</title><description>Earlier this year we posted a video of our extremely handsome mugs chattering on about the most important games of the past decade. Did you miss it? Were you so distracted by our handsome facial hair that our words washed across you impotently like waves over rocks? Good news everyone!</description><link>http://www.gamesradar.com/the-20-most-important-games-of-the-decade-text-edition/</link><pubDate>Jan. 21, 2010, 9:16 p.m.</pubDate></item><item><title>An incomplete history of time-travel games</title><description>&amp;#8220;We find ourselves in a bewildering world. We want to make sense of what we see around us and to ask: What is the nature of the universe? What is our place in it and where did it and we come from? Why is it the way it is? When will we get to the cowboy level?&amp;#8221;

&amp;#8211; Professor Stephen...</description><link>http://www.gamesradar.com/an-incomplete-history-of-time-travel-games/</link><pubDate>Oct. 21, 2009, 8:39 p.m.</pubDate></item><item><title>How indie games took on the world (and won)</title><description>What happened to gaming? The past two years haven&amp;#8217;t been about blockbuster games. The most exciting, most innovative, most playable games aren&amp;#8217;t from the usual suspects. Instead, they&amp;#8217;re being made by coffee-shop artists who are absolutely outclassing the establishment. Who are...</description><link>http://www.gamesradar.com/how-indie-games-took-on-the-world-and-won/</link><pubDate>July 13, 2009, 2 p.m.</pubDate></item><item><title>The shortest game names of all time</title><description>Earlier this year we deduced that Advanced Dungeons &amp;amp; Dragons: Eye of the Beholder II &amp;#8211; The Legend of Darkmoon is the longest game name out there. Reader comments quickly proved there were a few names out there just as long or even longer, but will you be able to find a name that&amp;#8217;s...</description><link>http://www.gamesradar.com/the-shortest-game-names-of-all-time/</link><pubDate>April 14, 2009, 2:06 p.m.</pubDate></item><item><title>Beloved games we hate</title><description>Gamers are a diverse and extremely opinionated bunch. If you love something with all your heart and soul, we guarantee you that someone else hates it with an equal amount of passion. Chances are good, in fact, that the person who despises your&amp;#160;precious favorite is a person you know, like or...</description><link>http://www.gamesradar.com/beloved-games-we-hate/</link><pubDate>March 25, 2009, 2:11 p.m.</pubDate></item><item><title>Confusing game endings explained</title><description>Astrophysics are a touch bewildering. And love is a bit of a noodle-scratcher. But a convoluted, multi-layered plot about a genetically engineered pensioner; now that&amp;#8217;s really complicated.The following game endings are all either vague, slightly ambiguous or just downright indecipherable...</description><link>http://www.gamesradar.com/confusing-game-endings-explained/</link><pubDate>Feb. 17, 2009, 12:15 p.m.</pubDate></item><item><title>The art lover&#39;s guide to downloadable games</title><description>Whether you think games are art -- a nebulous, easily dead-ended debate -- or not, there&#39;s no denying that a helluva lot of art goes into making games, at the very least. But with so many governing channels to go through in the creative process, many bigger-budget games become more researched and...</description><link>http://www.gamesradar.com/the-art-lovers-guide-to-downloadable-games/</link><pubDate>Feb. 10, 2009, 5:10 p.m.</pubDate></item><item><title>The Top 7... prettiest games of 2008</title><description>Ever since the Xbox 360 arrived three years ago, the so-called next-gen era of gaming has been depressingly devoid of beautiful games. We&amp;#8217;re not talking graphics, mind, we&amp;#8217;re talking colors.</description><link>http://www.gamesradar.com/the-top-7-prettiest-games-of-2008/</link><pubDate>Dec. 8, 2008, 3:25 p.m.</pubDate></item><item><title>&quot;Mature&quot; games that are actually mature</title><description>Real world definition of &quot;mature&quot;: Showing the mental, emotional, or physical characteristics associated with a fully developed person; involving serious thought. Videogame definition of &quot;mature&quot;: Shits, tits and gibs.</description><link>http://www.gamesradar.com/mature-games-that-are-actually-mature/</link><pubDate>Oct. 14, 2008, 4:32 p.m.</pubDate></item><item><title>The Top 7... new games that you already played</title><description>&quot;There are no new ideas. There are only new ways of making them felt.&quot;- Audre Lorde, a poet who wasn&#39;t the first person to have this idea

The idea that there are no new ideas isn&#39;t a new idea at all. In fact, it&#39;s a pretty old one and its veracity can be seen in the games industry too.</description><link>http://www.gamesradar.com/the-top-7-new-games-that-you-already-played/</link><pubDate>Aug. 11, 2008, 4:59 p.m.</pubDate></item></channel></rss>
