Boogie - Hands-on

More importantly, each animates smoothly and has a deep collection of dance moves that you're required to mix into your routines. If you do the same thing constantly, you won't get many points for it. But, if you continually pop and lock in new funky fresh moves, the game will reward you with a special, Simon Says-like showcase routine for extra points. There are also little gremlins who'll appear on the dance floor at times, and if you stomp on them, you'll get power-ups like the ability to freeze your opponent - and therefore their score.

There's plenty of work still to be done on Boogie: only five of the 40 or so planned songs are currently locked down, and EA is still working on a full-blown karaoke mode we saw only briefly. Still, we must admit we haven't played anything like it before, and as the game's groove-oriented take on Tony Hawk continues to evolve, we may find ourselves more and more eager to grab our Wii-mote and hit the dance floor.

Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.