Boktai 2 Solar Boy Django review

Hideo Kojima's sunlight-based Boktai was one of the battier games we played last year. A game that requires the person playing it to take it outside and give its solar panel a good sunning every few hours? That's just weirdness.

But it was weirdness that worked surprisingly well, mainly because the sunlight aspect isn't just a gimmick. Playing as the vampire-hunting Django, the solar powering-up makes perfect sense. The sunlight kills boss vampires - once you've dragged them out of their dark dungeon in a coffin, zapping them with rays finishes them off. You also use sunlight to charge up your weapons and make them more powerful.

Unfortunately for shade worshippers (and albinos), sunlight is a necessity to progress in the game. Which is one reason for not importing and waiting for the spring/summer UK release. You can store up your sunlight, but eventually you need a good solar charge.

Boktai 2 also has a real-time clock to distinguish night from day. Certain enemies are only active in one or the other - it's all very interactive.

Whether this is your thing or not, everyone will enjoy the core gameplay. A combination of RPG and action, Boktai even incorporates some Metal Gear-style stealth. Puzzles are more frequent than in the first game, and it also has a multi-player mode, where up to four can fight for points to be spent in the main game.

Like your mum and her Jackie Collins novel, it's a perfect game for a summer holiday. But when there's no sunshine, it's miserable.

Boktai 2 Solar Boy Django is out now in the US and is due for UK release in the spring

Deduct 60 points if you live in an igloo but if not, Boktai 2 is better than the original

More Info

Available Platforms: GBA


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