Depending on who you ask, the Occupy
Wall Street movement is either a catalyst for change, or a major
headache. We're not completely sure where BioShock creator Ken Levine
falls, but in a recent interview with Reuters he did admit the 99%
rallies have become a source of creative inspiration in the ongoing
development of BioShock Infinite.
been fascinating to watch the conflict in the game, which is based on
historical conflicts, sort of become reincarnated in our times,"
said Levine. Recalling his first hand experience with Occupy Wall Street, he added: "It's one thing to read about these movements by
reading history books but another thing to see one of these things
happening in real time and go there and breathe it in."
hinted some of his experience at the protests will
be reflected in the final build of BioShock Infinite, but declined to
give any specifics.
Infinite drops players into the center of a civil war being fought by
the left-wing Vox Populi and the right-wing Founders, both of which
Levine explained were inspired by real life political factions such as the
Baader-Meinhof gang, militants who made some noise in Germany in the
1970s and 1980s, and the Know Nothings, a band of anti-US immigration
who kicked up a fuss in the 1800s. Levine added that while
comparisons can (and will) be made between his game and Occupy Wall Street, he insisted it's not his desire to see the movement reach BioShock Infinite proportions, noting, “That is a
place you hope these protests never go to.”
Infinite will set up yurts and sing folk songs for the PS3, Xbox 360
and PC in 2012.