BioShock 2

A masterpiece is miraculously repeated

Words: Charlie Barratt on February 8, 2010

First, a confession. We thought BioShock 2 was a mistake.

As much as we worshipped the original, we worried about the possibility of a sequel. Though we longed to experience another game with that level of mature, masterful storytelling and with that number of unique, unusual ideas, we seriously doubted such brilliance could be captured again. While we desperately wished to revisit the haunting underwater dystopia of Rapture, we suspected that doing so would ruin, or at least diminish, the thematic significance of the initial trip. To us, BioShock was one-of-a-kind, not one-of-a-franchise.

Well, you know what? We were wrong. Somehow, with less than three years of development time and without the direct involvement of creator Ken Levine, the BioShock team has pulled off another masterpiece. One that expands the mythology, but doesn’t lose any of the mystery. One that introduces fascinating new settings and characters, but doesn’t forget or neglect those previously established. One that gives the player devastating new power, but balances that with devastating new fear. One that takes chances and makes changes, but almost always for the better.

For example…

Being Big Daddy

He’s the undisputed star of the series. He features on both boxes, appears on countless magazine covers, inspires costumes, sells toys and has already cemented himself as a gaming icon as recognizable as Lara Croft and Master Chief. And in BioShock 2, you don’t just fight him. You are him.

Casting the protagonist as a Big Daddy is not just a gimmick, either – the game fully immerses you in the role of the towering, stomping, clobbering monster. Each footstep produces a crunching echo. Each turn of the head sways edges of your diving helmet into view. Each painful hit from an enemy unleashes a wailing, otherworldly moan from deep within your unseen body. Water blurs your visor and steam leaves a lasting fog upon the glass. Occasionally, you’ll catch a glimpse of your own shadow and think, “Whoa, is that thing me?” You may not see your actual reflection very often, yet you’re constantly reminded of your size, your strength and your strangeness.

Tools of terror

Then, of course, there’s the drill… and perhaps the greatest melee starting weapon of all time. You’ll no longer need to sneak up on unsuspecting Splicers, praying they don’t notice as you bop them on the back of the head with a rusty wrench. Low on ammo or caught by surprise? Just rev up the spinning spiral of death attached to your arm, point in their general direction and enjoy the resulting, screaming bloodbath. Enemy peppering you with gunfire from far away? Unlock the “drill dash” ability and you can launch instant murder from across the screen with the speed of a locomotive.

And the drill is only the beginning. Every weapon in BioShock 2 is more impressive and more satisfying than its equivalent in BioShock 1. The shotgun is now a double-barreled shotgun. The basic pistol has been replaced by a lethal rivet gun that treats Splicer flesh as scrapyard metal. The machine gun has been upgraded to a turret-sized Gatling gun that couldn’t fit in human hands, let alone be carried by them. Our favorite is the spear gun, which has the accuracy and retrievable ammo of the crossbow, but the added benefit of instantly pinning enemies to walls, floors and ceilings like a gruesome collection of butterflies.

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18 Comments
Order Comments: Newest First | Oldest First
  • tororosso

    tororosso  - 1 year, 5 months ago  - Report

    Story: 80
    Gameplay/Immersive rate: 83/90
    Video (gfx): 88
    Audio:99
    Overall: 88

    Good game overall. Not as good as the first one. Reviewer did mention that the original creator left the team and i did notice how the game's flow in direction took a different turn. Doesn't have the same intriguing story board flow as the first game. Ken Levine's leadership was clearly missed.
  • NeuralClone

    NeuralClone  - 1 year, 11 months ago  - Report

    Surely this isn't a review of the PC version... Otherwise the ridiculous DRM would have been mentioned. Right?

    So having to log in and stay logged in to a remote server simply to SAVE your game, dealing with SecuROM 7 nonsense, and limited activations aren't bad things I take it? That stuff isn't even worth a mention? I'm sorry but that's irresponsible. Gamers at least deserve to be informed about such draconian copy protection schemes.
  • Juggernaut140

    Juggernaut140  - 1 year, 12 months ago  - Report

    Seems like there's quite a few spoilers in this review.
  • keaton121

    keaton121  - 1 year, 12 months ago  - Report

    its the same exact thing as the first. combats really boring. at least there will be better games coming out.
  • Fiirestorm21

    Fiirestorm21  - 1 year, 12 months ago  - Report

    Great to hear. GamesRadar seemed like one of the biggest skeptics in the buildup to this game, and it's very reassuring to see their fears and cynicism overturned by the sequel to the point where they would repeat their score of 10. Getting this ASAP.
  • kkokko

    kkokko  - 2 years ago  - Report

    THIS IS THE BOMB.
    cant wait to buy this:D
  • RedOutlive10

    RedOutlive10  - 2 years ago  - Report

    I knew you guys would eat your words about how BioShock 2 was going to be a failure. But you did a great review, I guess that's enough for redeeming the naysaying right.
  • smallberry

    smallberry  - 2 years ago  - Report

    Ok wait I think my comment came out completely wrong.

    @ Biopiate - Is your avatar image from a Smashing Pumpkins Video by any chance? Looks familiar but can't place it.
  • Biopiate

    Biopiate  - 2 years ago  - Report

    Pre-ordered the limited edition Bioshock 2, and picking it up in a few hours. I absolutely cannot wait.

    Can't play it right away though; I've got some serious studying to do... But at least I'll have that AWESOME 180g LP to listen to while I work!

    I never buy expensive limited edition video game releases. This will be my first, just for the record.
  • smallberry

    smallberry  - 2 years ago  - Report

    Well....I didn't see this coming...couldn't be happier that I misjudged this game though.
  • The_Tingler

    The_Tingler  - 2 years ago  - Report

    @JohnnyMaverik: yeah, they should have compared it to System Shock 2, I was thinking that as well.

    I've never had a problem getting SS2 running (and I'm running Vista), and while it is better than Bioshock IMO there are a lot of differences. Bioshock's a lot more of a shooter for example, whereas SS2 is identifiably an RPG - strangely, considering SS1 doesn't have any RPG aspects!

    Loads of games have taken major aspects of System Shock 2, with Bioshock and Dead Space being the obvious culprits. Only one game has SHODAN though...
  • JohnnyMaverik

    JohnnyMaverik  - 2 years ago  - Report

    oh and excuse the typos... it's 5:40 AM and I can't sleep :(

    That should have been you not young*
  • JohnnyMaverik

    JohnnyMaverik  - 2 years ago  - Report

    I'll definitly be picking up a copy of this. Hell 2 copies seeing as my younger brother (don't worry not too young, he's 17 now and 16 when he played the first) put Bioshock down as his favourite game.

    Still concerned about the coming 4!! sequils if they're sticking to the "we want to make 5 sequils" announcement, but hey, while they're still good, and still respectful of the source material, I'm game.

    One point on contention, I'm slightly disspointed there was no comparison so System Shock 2, now I've never played System Shock 2 simply because I wasn't aweare of it until it's was a mind **** to get to run, and have never managed to get it running, however many people who did say Bioshock was a complete rip of that game, a good rip, but inferior. I find it hard to believe but yea, System Shock 2 was the 1 other game young maybe should have thought about comparing this to.

    Enjoyable review though and certainly nerve settling, with both PCG and you guys saying this is more than worth a go, I'm all for it.
  • bamb0o-stick

    bamb0o-stick  - 2 years ago  - Report

    @ robotech: So what? If its not broken why fix it? Left 4 Dead 2 and Modern Warfare 2 both have similar engines as their predecessors. I think it was smart for them to keep it; that way Rapture still looks as good as how we remember it.
  • robotechandnarutosucks

    robotechandnarutosucks  - 2 years ago  - Report

    Still looks exactly the same as Bioshock 1.
  • nik41507

    nik41507  - 2 years ago  - Report

    WAIT
    so wondering what can be left for bioshock 3 is a bad thing????


    and 4 ENDINGS????

    4 playthroughs it is
  • Frexerik

    Frexerik  - 2 years ago  - Report

    thanks for the amazing review! still 24 hours left to "pre-purchase" it on steam for a reduced price! cant wait!! :D
  • Openwound

    Openwound  - 2 years ago  - Report

    I was wondering about the multiplayer. Seeing a 10 got my hopes up, but then you said it was based on the single-player. Oh, well, good to see it's good and worth at least a rent.
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