BioShock 2

A masterpiece is miraculously repeated

Words: Charlie Barratt on February 8, 2010

First, a confession. We thought BioShock 2 was a mistake.

As much as we worshipped the original, we worried about the possibility of a sequel. Though we longed to experience another game with that level of mature, masterful storytelling and with that number of unique, unusual ideas, we seriously doubted such brilliance could be captured again. While we desperately wished to revisit the haunting underwater dystopia of Rapture, we suspected that doing so would ruin, or at least diminish, the thematic significance of the initial trip. To us, BioShock was one-of-a-kind, not one-of-a-franchise.

Well, you know what? We were wrong. Somehow, with less than three years of development time and without the direct involvement of creator Ken Levine, the BioShock team has pulled off another masterpiece. One that expands the mythology, but doesn’t lose any of the mystery. One that introduces fascinating new settings and characters, but doesn’t forget or neglect those previously established. One that gives the player devastating new power, but balances that with devastating new fear. One that takes chances and makes changes, but almost always for the better.

For example…

Being Big Daddy

He’s the undisputed star of the series. He features on both boxes, appears on countless magazine covers, inspires costumes, sells toys and has already cemented himself as a gaming icon as recognizable as Lara Croft and Master Chief. And in BioShock 2, you don’t just fight him. You are him.

Casting the protagonist as a Big Daddy is not just a gimmick, either – the game fully immerses you in the role of the towering, stomping, clobbering monster. Each footstep produces a crunching echo. Each turn of the head sways edges of your diving helmet into view. Each painful hit from an enemy unleashes a wailing, otherworldly moan from deep within your unseen body. Water blurs your visor and steam leaves a lasting fog upon the glass. Occasionally, you’ll catch a glimpse of your own shadow and think, “Whoa, is that thing me?” You may not see your actual reflection very often, yet you’re constantly reminded of your size, your strength and your strangeness.

Tools of terror

Then, of course, there’s the drill… and perhaps the greatest melee starting weapon of all time. You’ll no longer need to sneak up on unsuspecting Splicers, praying they don’t notice as you bop them on the back of the head with a rusty wrench. Low on ammo or caught by surprise? Just rev up the spinning spiral of death attached to your arm, point in their general direction and enjoy the resulting, screaming bloodbath. Enemy peppering you with gunfire from far away? Unlock the “drill dash” ability and you can launch instant murder from across the screen with the speed of a locomotive.

And the drill is only the beginning. Every weapon in BioShock 2 is more impressive and more satisfying than its equivalent in BioShock 1. The shotgun is now a double-barreled shotgun. The basic pistol has been replaced by a lethal rivet gun that treats Splicer flesh as scrapyard metal. The machine gun has been upgraded to a turret-sized Gatling gun that couldn’t fit in human hands, let alone be carried by them. Our favorite is the spear gun, which has the accuracy and retrievable ammo of the crossbow, but the added benefit of instantly pinning enemies to walls, floors and ceilings like a gruesome collection of butterflies.

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16 Comments
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  • dante1924

    dante1924  - 1 year, 11 months ago  - Report

    I never doubted this game. I knew it would succeed!
  • keaton121

    keaton121  - 1 year, 11 months ago  - Report

    fucking gayest game ever. i played through this and it was a total waste of the $9 i had to pay to rent this. they changed nothing!!!!! 1st one was way better. this one has the gayest story and the combat gets old fast. 1 out 5.
  • maryjames2010

    maryjames2010  - 1 year, 11 months ago  - Report

    Do you want a free PS3, if so, follow this link.
    http://gifts.kudosnetwork.co.uk/21111
  • Lightning1

    Lightning1  - 1 year, 12 months ago  - Report

    Awesome Review! If this game is as in-depth, eerily-twisted, and true-to-Bio-Shock 1 form as the write up suggests then I'm in for a treat when my pre-order arrives. Thanks for affirming my purchase!
  • skaface

    skaface  - 1 year, 12 months ago  - Report

    surprise!?!
  • radicallyrad

    radicallyrad  - 1 year, 12 months ago  - Report

    Fantastic review, but the multiplayer mode is a negative because it's too chaotic? Isn't competitive multiplayer supposed to be extremely chaotic and crazy?
  • crumbdunky

    crumbdunky  - 1 year, 12 months ago  - Report

    Well, I agree with not having scores for reviews because when there's a scale the ultimat score MUST represent perfection and seeing as no game is perfect a ten should be impossible. Seeing as so many games that originally got a ten have had sequels which were BETTER where exactly do we all go?

    Frankly, because gaming moves on in artistic and tch terms so fast it's an even bigger misnomer to offer perfect scores to any game and while I'd support doing away with the cruel, inaccurate numbers and allow the descriptions in word form do the work myself I accept how crusial meta has become so imagine the best way forwards is a unified scoring system of 100/100 but where the lazy 7/10(70%)is killed off and reviewers use the full range of bloody scores. A the top end this, at least, allows a modicum of waver room within the 80 and 90%s to work in without needing to go all perfect score for imperfect game. Honestly, it really winds me up that people look for the bloody number first anyway.

    As for Bio2-I've noticed fewer of th early reviews being as gushing as this one and also feel the multiplayer was a mistake that should, as opposed to U2 where itr actually ads something, be a detractor from the score as it looks pants and I'm yet to read anyone be impressed by it's design or combat.

    Mainly, however, I feel you might have been over generous purely because you guys were sus over whether this should even exists and had not hyped it too far with expectation allowing it to surprise in more similar ways to the first game than many other reviewers/sites did that have been totally positive in the build up.

    Hopefully I'll feel the same as even your keen as mustard review hasn't allayed my fears just yet and I was a lot more against the sequel than you fellas ever were! I say all this, about Bio2 and reviews and scores in general but now I think of it in decades of gaming I can't think of more thn two games that I'd give 9/10 to let alone a ten! Bioshock itself would have got an 85% in my world where 50 is average, 60 a decent game, 70 a good game for it's genre and in general while your 80 and aboves indicate must buys from my opinion. Seriously, start being a little tougher and set the trend of stopping the dreaded, restrictive and nonsense making 10/10 perfect score.You can say it means what you like but when the perfect game does arrive you, we and the game are all screwed! Don't even think about it's sequel being btter!
  • RebornKusabi

    RebornKusabi  - 1 year, 12 months ago  - Report

    @sleepy92ismypsn

    The idea of a "Perfect Game" is a myth, nothing more. There is no such thing as one because there will NEVER be a game that satisfies every person who plays it. It's really a simple concept and fact as well.

    Why don't you take a step back and think for a second. What's your favorite movie- a movie that you feel is perfect in every way? I can promise you there is someone out there (myself included... maybe) that will disagree with you AND immediently point out all of the flaws of your said movie in very short order. Doesn't sound so esoteric now does it?

    Basically, there will never ever EVER be a perfect game the same way there will never be a perfect book, a perfect movie or even a perfect song.
  • Schizo

    Schizo  - 1 year, 12 months ago  - Report

    I can't wait for this game. I'll be picking up the special edition tomorrow :D
    Having said thaaaat...
    Do the protecting little sister segments get old? Or did the developers do enough to make it refreshing?
  • Cyberninja

    Cyberninja  - 1 year, 12 months ago  - Report

    i say if its a perfect game have jesus as the score but on a serious note i think i am going to play the first one then get this one
  • sleepy92ismypsn

    sleepy92ismypsn  - 1 year, 12 months ago  - Report

    @GamesRadarCharlieBaratt

    theres nothing higher than a 10 so what do you score it if its perfect
  • GamesRadarCharlieBarratt

    GamesRadarCharlieBarratt  - 1 year, 12 months ago  - Report

    @sleepy92ismypsn

    A "10" score doesn't mean the game is "perfect"... just that it's "incredible."
  • sleepy92ismypsn

    sleepy92ismypsn  - 1 year, 12 months ago  - Report

    a 10 i actually was expecting a nine but now that i know the game is perfect my anticipation grows ever more for my most anticipated game this year.

    biy tomorrow is gonna be a great day
  • Pocotron

    Pocotron  - 2 years ago  - Report

    I really can't believe that it got a 10.

    I want it to do well, but... There's just that doubt in my mind.

    Ah, well! I was proven wrong!

    Haha, the reCaptcha: two glitz

    Appropriate enough
  • garnsr

    garnsr  - 2 years ago  - Report

    I was never really that interested in the first one, but once it got cheap I played through it, and enjoyed it for the most part. This one still doesn't really cry out to me to pick it up, but maybe when it gets cheap, too, I'll give it a try.
  • boxmeizter

    boxmeizter  - 2 years ago  - Report

    can't say i am looking forward to meet a Big Sister... The sound...terrifying!
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