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Available on: PS3

Beyond: Two Souls preview - Quantic Dream's next adventure is beyond what we expected

Take a look at the Heavy Rain developer's next title

The police were close behind as she sprinted across the rain-slicked roof, her flannel jacket whipping in the wind with lifelike movement as she continued to dodge her followers. Eventually she could no longer run, and had to stand up to the group of officers that were chasing her. She parried their blows and took them down, one by one, with quick (but somewhat realistic) blows. 

We're not completely sure why she's such a good fighter, but we assume it will likely be explained in earlier segments of the game. Her prowess in battle wouldn't help her against bullets, though, so she needed to change her plan once additional police officers cornered her atop the train.

She turned towards the side of the train and jumped forward in what would look like a suicidal leap for anyone else. The police opened fire - but thanks to an ethereal shield summoned by Aiden, Jodie hit the ground unharmed with nary a bullet wound. She wasn't out of the woods yet, though - in fact, that's exactly where she landed.

More police officers with dogs took to the forest, and she attempted to elude them by sprinting deeper into the dark, rainy woods. After a run-in with police dogs and some quick rock climbing, Jodie found herself with a potential escape: a police motorcycle was on the road ahead, and only three officers guarded it.

 
Above: The first footage of the game, shown off during Sony's E3 press conference

Here, we got a glimpse at one of Aiden's most interesting abilities: possession. The ghost took to the sky once again, and made its way over to the officer with a yellow aura. Within a few moments, Aiden had full control of the cop, jumping into a police cruiser and smashing it against the road divider. While the other officers screamed and panicked, Jodie made off on the motorcycle, riding into the distance.

The police chase persisted, however, this time aided by a helicopter. We watched as Holmes swerved back and forth on the motorcycle, attempting to avoid the light, but it was of no use - the SWAT had set up in the town ahead, and though she was able to use Aiden's shield to smash through a blockade earlier, she was disabled when a sniper took out her ride as soon as she arrived. Now, Jodie had nowhere to run, and nowhere to hide. She was surrounded; she was backed into a corner.

At this point, producer David Cage took a moment to explain Aiden's power. Apparently, the angrier he is, the more powerful he is, and the angrier Jodie Holmes gets, the angrier Aiden gets. And right now, they were both plenty angry.

Aiden, now empowered, could do much more than throw a few coffee cups around. Right away he went to a nearby car and flipped it over, causing a large explosion. Without missing a beat he zoomed up to the snipers and took one over, popping two others in the back of the head before another took him down. The SWAT team was still moving in, though, so Aiden continued to lay waste to their numbers, possessing another to throw a grenade into a gas station, flipping more cars, and simply choking some out without even bothering to use any tricks. Aiden was pissed.

Though there will still more, and they were getting close. Jodie ran towards a nearby movie theater and, with Aiden's help, was able to blast in the door. She hid inside as Aiden ran back out, knocking a clock tower onto a group of officers, and, eventually, taking control of the helicopter pilot and smashing his chopper into the ground. The explosion rattled the building, and punctuated one of the most intense things we'd seen at E3.

Jodie walked down a burning street, surrounded by smoldering wreckage and corpses. She leaned down, picked up the SWAT team leader, stared right into his eyes, and said, "Tell them to leave me the f--k alone, because next time I'll kill everyone. Come on Aiden, I think they get the message."

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Beyond: Two Souls

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Platforms:

PS3

13 comments

  • winner2 - June 10, 2012 6:50 a.m.

    So it's like the ghost of the Hulk? Sounds cool to me. One problem though : Sixaxis. I'm not interested if it's anything like my experience with Lair.
  • Darkhawk - June 9, 2012 7:23 p.m.

    I've said it before, and I'll say it again: 1) Don't hire non-Americans for the American roles. 2) Get an editor to fix your worst ideas. Otherwise, it's going to be the same promise-unfulfilled junk we've had to deal with in Fahrenheit and Heavy Rain.
  • stealth2k - June 8, 2012 12:38 p.m.

    snoozefest Painfully generic
  • Lemming - June 8, 2012 8:25 a.m.

    So basically a combination of Ghost Trick and Heavy Rain. Only without a pomerian.
  • Travia220 - June 8, 2012 7:17 a.m.

    So, basically another game that plays itself with QTE's? The future of gaming.. right here. Games you don't play, they play themselves. E3 was disappointing, full of these games. Are we ever going to get games again that we can actually have full control of the game instead of the game doing everything for us?
  • luckyseven - June 8, 2012 12:26 p.m.

    Are we ever going to get commentors who don't bitch and whine about every new game that gets announced without knowing any hard facts about the gameplay of the final product?
  • zombi3grim - June 8, 2012 12:12 a.m.

    Wow. That looks like an amazing game!
  • majamaki - June 7, 2012 6:52 p.m.

    Loved the surprise of Beyond at E3 this year, the game looks to elevate the evolution of dramatic action gameplay, especially with Ellen Page playing the lead character.
  • BladedFalcon - June 7, 2012 5:12 p.m.

    Hm, interesting. So I was right about the gameplay being similar to Heavy rain, something I have no problem with... EXCEPT for the pigheaded decision to still want us to use the motherfucking sixaxis. I though that it's been years since it was finally drilled trough developers and publisher's heads that the sixaxis is shitty and just not fun to use? Didn't quantic dream get the memo? It's far from a deal breaker, but I'd much rather control Aiden with the analogs sticks instead. Hopefully that could be a viable alternate control once the game ships? Also, reading about How Aiden's powers work, a thought immediately popped into my head: Aiden is basically a ghostly Hulk! XD
  • TheIronMaiden - June 7, 2012 5:03 p.m.

    I heard Aiden but pronounced with an "I" instead of an "A". This game looks great for some reason. It looks like a much better approach to a heavy rain style of gameplay but something that could very well appeal to a bigger audience. Plus Ellen Paige? Yes plx.
  • vicious136 - June 7, 2012 6:16 p.m.

    I still hear "Ivan" but considering GR actually talked to the Quantic Dreams folks about it, I'd imagine that they'd know better than I. It's a moot point though. Regardless of the second soul's name, this game looks just incredible. I still haven't played Heavy Rain (been meaning to) but I played the crap out of Indigo Prophecy and loved it. QD's approach to storytelling in games is awesome. Add some ghosty stuff and Ellen Page (who's an incredible actress) and you get a day one purchase IMO.
  • vicious136 - June 7, 2012 4:49 p.m.

    I'm pretty sure her companion's name was Ivan. Aiden was the dude from Watch Dogs.
  • jmcgrotty - June 8, 2012 3:28 a.m.

    Definitely Aiden.

Showing 1-13 of 13 comments

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