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Bestselling crap

9. Coded Arms
2005 | PSP
Copies sold in US: More than 200,000
Average score: 59%

Coded Arms' sales figures might seem puny compared to some of the behemoths on this list, but clearing 200,000 copies is actually a pretty impressive feat for a PSP title - especially one that isn't a sequel or spin-off to an existing series. Coded Arms has the dubious distinction of being the PSP's first first-person shooter, casting players as a hacker tasked with killing bugs in a computer network. Naturally, it was hamstrung by the same control issues that plague every other PSP shooter, but what really should have sent gamers running was that Coded Arms is just so goddamn boring.

The company line: "Coded Arms is a visually stunning first-person shooter that places the gamer in the role of a computer hacker who infiltrates an abandoned virtual reality system. … Coded Arms will be one of the PSP system's premiere titles!"

What the critics said: Plenty of reviewers gushed over Coded Arms' impressive visuals, but most of the compliments ended there. GameSpot's Alex Navarro wrote that the game's design "simply doesn't have a lot to offer beyond a bland, unappealing corridor crawl with similarly boring multiplayer," while now-defunct Official U.S. PlayStation Magazine summed it up as "shallow combat meets nonexistent level design in a battle for FPS mediocrity."

It was Game Revolution's J.P. Hurh, however, who offered the most prophetic analysis. "Coded Arms is such a weak rendition of a first-person-shooter," Hurh wrote, "it makes us wonder whether such a thing is even possible on the single-analog PSP." After the steady trickle of PSP shooters released since, we're still wondering.



Why you bought it anyway: Chalk it up to Coded Arms getting there first. In the months after the PSP's launch, new owners were hungry for a game that would justify their $250 purchase, and this slick-looking first-person shooter - a genre that had never really been done well on a handheld - seemed like a perfect choice. It didn't really matter if it was bland - it looked better than people expected it to, and even if the single-player sucked, going head-to-head with friends in a generic FPS sounded like a nice change-up from bouts of Twisted Metal: Head-On.

What went wrong? It's common knowledge now that the PSP's controls make it a lousy platform for first-person shooters, but when it debuted, developers were too focused on the cool things they could do with its technology to notice. Unfortunately, one of those cool things also turned out to be Coded Arms' biggest flaw: the game's randomly generated levels, which were supposed to turn each session into a unique experience but instead turned out bland and repetitive. And because its greatest assets - portability and random levels - turned out to be liabilities, all we were left with was a mediocre corridor shooter we could play against friends.

Most infuriatingly positive quote: "The white-hot fire fights are so intense they actually made our underarms moist," wrote lad mag Stuff. Remind us never to play Black in the same room as Stuff's game reviewers; we'd hate to see what sorts of stains it might inspire.

54 comments

  • Terrorrizor - September 4, 2013 1:10 p.m.

    To be honest, Bulletproof is a pretty good game to kill time. I liked being able to shoot a .38 in the left hand while letting a tech rip through enemies on the right. The design complimented the music they put in, and aside from the story which they didn't put much thought into, it was a pretty fun game.
  • darkpigraph - June 16, 2011 11:34 a.m.

    Shiny made that Matrix game? And to think they used to be known for Earthworm Jim and MDK :(
  • PS3pwns - June 15, 2011 2:02 a.m.

    Marvel Nemesis was awesome!!! And spidey 3 was alright.
  • luke1608 - December 13, 2010 8:50 p.m.

    I bought Enter the Matrix, it didn't work and then the games shop refused to refund even though it wasn't scratched or anything, this made it double as shit
  • noporcru623 - October 17, 2010 6:47 a.m.

    driver 3 is funny to play and the movie making is cool, i loved enter the matrix tho i havent played in about 6 years
  • MyGameName - July 16, 2010 12:54 a.m.

    LOL I got Enter the Matrix as a gag gift for my cousin, and it's been floating between a select few of us who actually get it like a twisted game of Hot Potato. I installed it and cheated my way to the end. 5 minutes of my life I'm never getting back. reCAPTCHA: escrow battle
  • mrmorozov987 - July 15, 2010 7:22 p.m.

    Ouch, GamesWave got served! Ah snap!
  • ventanger - February 26, 2010 7:49 a.m.

    Christ... I was one of the poor deluded fools who was suckered into preordering Enter The Matrix due to the Matrix hype and Shiny at the helm. Collectively that game had about 1.85 seconds worth of enjoyment, everything else made me want to hammer a nail halfway into a wall, and then run into it.
  • wiitard07 - December 29, 2009 1:27 a.m.

    I would buy a bargain bin copy of the 50 cent game just to see him get shot repeatedly.
  • pot - October 29, 2009 8:13 a.m.

    God, State of Emergency sucked so bad. My friend had it and acted like it was the best game ever. I was stoned off my ass and still found the game boring as hell. And we all know, pot can make some things better then what they really are. But no dice, didn't work that time.
  • BiscuitGangsta - October 25, 2009 6:49 p.m.

    I bought @ least half of these games, and now I feel ashamed. Thanks a lot GR, lol.
  • micdog2009 - October 24, 2009 7:42 p.m.

    Wii Play Tanks was awesome. totally worth the money.
  • dtzulu - October 23, 2009 10:15 p.m.

    marvel imperfects sucked... driv3r 3 sucked long and hard... marvel ultimate alliance 2 is a let down, predator bites... i can go on and on...
  • kibbles0515 - October 23, 2009 9:51 p.m.

    "Enter the Matrix" was only good if you overlooked the many flaws and embraced the universe/storyline. In retrospect, yes, my dearly beloved "Enter..." was crap, but I can go back now and play only the most fun levels, and that makes me happy. Also, the "hidden" Sparks levels and the hacking are fun, every once in a while. I'm not going to sit and play "Enter..." for 3 hours, but for an hour to 90 minutes, its some good fun while I wait for a newer game to hit store shelves.
  • TestDDs - October 23, 2009 7:48 p.m.

    I have most of these games except for 50 cent and wii play they both can burn in hell 50 cent sould shoo the wii and then his music
  • Illinoissucks - October 23, 2009 1:05 a.m.

    Hey I stole Enter the Matrix from a friend and Kind of liked it but I can't wait for 50 Cent to get gunned down.
  • kodesy - October 22, 2009 7:09 p.m.

    I thought that Path of Neo was a pretty good game..didn't look any better than ETM and it was still kind of clunky but at least you were still playing the actually story. Also, one thing that WAS really sick about Rogue Agent...Bond actually died! Hahaa, eat that Pierce Brosnan, you were the crappiest Bond they ever had!
  • kor2disturbed - October 22, 2009 1:15 p.m.

    Huh well I loved marvel nemesis I thought it was a great game and bought the nintendo ds version and the ps2 version I didnt know you guys at cheatplanet thought it sucked oh well
  • montyburns - October 22, 2009 5:10 a.m.

    "...and also you're an idiot and you smell bad and your website no longer exists"!!! Hahahaha!
  • Cwf2008 - December 6, 2008 5:58 a.m.

    Hey i thought Wii Play was good...well i should say i thought the remote it came with was good. The game sucked, but hey cheap controller!

Showing 1-20 of 54 comments

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