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145 comments

  • Lycanthrokeith - June 30, 2010 7:14 a.m.

    Rock Band/Guitar Hero: Wow, how badly did the point get missed there. I'm guessing you don't like karaoke either. RB and GH are just another way to live out a fantasy. They are to being a rock star what Ace Combat is to flying a real fighter jet, or Madden is to playing pro football, or countless games are to being the hero and saving the day and having cool powers to do it with. I have tried learning guitar. I don't have the patience for it. I also don't have the money to spend on equipment and such. RB and GH are simple, fun ways for me to do what a video game's ultimate purpose is: Let you live out the fantasy life you don't have otherwise. And granted, Rock Band 3 has instruments that are bridging the gap; fine for those of us who want that. I'm happy with just eating my cake; I don't care to learn how to bake the damn thing. World Of Warcraft: You forgot the biggest point of contention: There is absolutely no reason WHAT SO EVER to be forced to pay to play a game you've already bought. Especially coming as it did from a developer like Blizzard, who ran incredibly good servers for years absolutely free. I want to blame Activision for this (oh, how we've forgotten our roots), but Blizzard did this years prior to the merger. You want to have charges? Either make the game free, and then charge a fee for the play, or charge for the game and give the play for free, while funding the server costs through optional bonus items and such. Doing both is inexcusable, and anyone who enables them to keep going by funding their social stupidity experiment deserves the ridicule they get. All they're doing is making things worse for the rest of us, both in mainstream perception of the community and in passed-down costs to the players. The Sims: As a horror/fantasy fan, I did get some enjoyment out of two Sims expansion packs: Nightlife and Pets, since I could make communities of vampires and werewolves. Amazingly, even that became boring. It's worth noting that a large part of the Sims' success has been from the mainstream, people who usually don't play games anyway. So, like pretty much all things mainstream, it's inherently wrong, and their opinion on this is really irrelevant. GTA San Andreas: And yet, the biggest problem with this game was overlooked: Hot Coffee. A stupid, juvenile, waste of disk space minigame that set the public and legal perception of the industry and of gamers back to near-criminal standards. I shudder to think of how close the games industry came to government regulation as a result; the ESRB, the games industry's self-policing body, is the only thing standing in it's way, people, and Rockstar/Take Two made them look like corrupt inept idiots who willingly let pseudo-pornography through. Coupled with most non-gamers perception that all video games are still like Pac-Man, and therefore all games are clean and pure and kid-friendly, it was a recipe for atomic-level disaster. I work for a major game retailer. The fine for selling ONE M-rated game to someone under 17 (or even someone who looks young but doesn't have ID) is $5000 to the EMPLOYEE, instant termination, and a ban from ever working for any retailer who sells M-rated games, R-rated movies, or Parental Advisory CD's. In New York State, they add a charge of Contributing To the Delinquency Of a Minor, which is a mandatory 6-month prison sentence. FOR ONE OFFENSE. Literally, it is the most hated part of my job; it frightens the hell out of me. (Point of comparison: The fine for the same offense at most liquor stores and tobacco shops is $1000 to as little as $250. I wonder what selling an actual firearm and ammo to a kid would get you fined? Just goes to show how ludicrous people think media is as a violence catalyst. Of course, these are mainstream, out-of-industry and community beliefs; the folks who impose these rules don't play video games or listen to rap, but they do drink, smoke, and have NRA memberships.) Personally, I didn't buy or even play a Rockstar game for years after that whole debacle, considering that when they were caught, they BLAMED GAMERS for making it (specifically, PC gamers who allegedly cracked it and retro-fitted it in somehow). As much love as I have for Red Dead Redemption, I wanted Rockstar and Take Two to go right the hell out of business for that cowardly stunt. If you're a gamer and you weren't outraged that they threw you under the bus like that, then you have no business playing games.
  • Makaveli666 - April 30, 2011 11:34 a.m.

    Great article though I'm surprised one of the Uncharted games didn't make it on the list. I have found those games to be the most bland, boring games I have ever played. I thought the characters were very poor and annoying. I cannot understand why it is so beloved. It's a poor man's Tomb Raider.
  • PS3WolfUK - April 30, 2011 8:27 p.m.

    About time WOW is slated big time on a site!! Its sad, pathetic and a waste of space! Can't beleive people still pay to play it! I knew a work colleague who spent News Year Eve going to over 6 "WOW" Parites! Hmm one word! "SAD!!!!!!!"
  • meeeeep - March 22, 2013 6:32 a.m.

    About the whole Sims thing, I actually kinda like Sims 3, but there IS a major problem: the $400 worth of DLC. And, on top of all that, there are a bunch of furniture items and maps that require some "pay real money to get special in game cash" to UNLOCK. Not buy, UNLOCK. Seriously, EA, WTF?!?!?!
  • poderx - April 11, 2013 7:45 p.m.

    Everyone was giving very good arguments...until SSBB... Clearly this way doesn´t udnerstand the point... oh well,,, at least he got paid to say that

Showing 141-145 of 145 comments

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